ChangeSet ID: 20384
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)winehq.org 2005/09/23 06:08:03
Modified files:
dlls/wined3d : wined3d_private.h wined3d_main.c surface.c
device.c
Log message:
Oliver Stieber <oliver_stieber(a)yahoo.co.uk>
Optionally repack nonpower 2 textures to the expected span length when
a textures is locked. This is necessary for buggy games like Warhammer
40k that don't work with the odd span sizes produce by default
nonpower 2 support.
Patch: http://cvs.winehq.org/patch.py?id=20384
Old revision New revision Changes Path
1.63 1.64 +12 -7 wine/dlls/wined3d/wined3d_private.h
1.13 1.14 +42 -25 wine/dlls/wined3d/wined3d_main.c
1.23 1.24 +72 -7 wine/dlls/wined3d/surface.c
1.85 1.86 +23 -9 wine/dlls/wined3d/device.c