Module: wine
Branch: master
Commit: 479078a5b32e6d09a6769779b4e1fa0f46aadbe2
URL: http://source.winehq.org/git/wine.git/?a=commit;h=479078a5b32e6d09a6769779b…
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Fri Sep 21 23:12:38 2007 +0200
wined3d: The amount of video memory is set in FillGLCaps unless overridden using a registry option.
---
dlls/wined3d/wined3d_main.c | 2 --
1 files changed, 0 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c
index 2443e33..5886df5 100644
--- a/dlls/wined3d/wined3d_main.c
+++ b/dlls/wined3d/wined3d_main.c
@@ -113,8 +113,6 @@ BOOL WINAPI DllMain(HINSTANCE hInstDLL, DWORD fdwReason, LPVOID lpv)
DWORD len;
WNDCLASSA wc;
- wined3d_settings.emulated_textureram = 64*1024*1024;
-
/* We need our own window class for a fake window which we use to retrieve GL capabilities */
/* We might need CS_OWNDC in the future if we notice strange things on Windows.
* Various articles/posts about OpenGL problems on Windows recommend this. */