Module: wine
Branch: master
Commit: 47372928b8fcc978954523bc8e6cb59b0c5941fc
URL: http://source.winehq.org/git/wine.git/?a=commit;h=47372928b8fcc978954523bc8…
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sun Oct 19 00:05:10 2008 +0000
wined3d: Fix recursive ENTER_GL in UpdateSurface.
---
dlls/wined3d/device.c | 6 ++++--
1 files changed, 4 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c
index 185dbef..9a35d18 100644
--- a/dlls/wined3d/device.c
+++ b/dlls/wined3d/device.c
@@ -5880,11 +5880,11 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface,
ActivateContext(This, This->lastActiveRenderTarget, CTXUSAGE_RESOURCELOAD);
- ENTER_GL();
-
if (GL_SUPPORT(ARB_MULTITEXTURE)) {
+ ENTER_GL();
GL_EXTCALL(glActiveTextureARB(GL_TEXTURE0_ARB));
checkGLcall("glActiveTextureARB");
+ LEAVE_GL();
}
/* Make sure the surface is loaded and up to date */
@@ -5924,6 +5924,8 @@ static HRESULT WINAPI IWineD3DDeviceImpl_UpdateSurface(IWineD3DDevice *iface,
FIXME("Surfaces has no allocated memory, but should be an in memory only surface\n");
}
+ ENTER_GL();
+
/* TODO: Cube and volume support */
if(rowoffset != 0){
/* not a whole row so we have to do it a line at a time */