winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
March 2008
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
4 participants
1001 discussions
Start a n
N
ew thread
Dmitry Timoshkov : fonts: Add cyrillic glyphs of a 9 pixel bitmap set to Tahoma.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: 03da2166dd53b734cc1d31ac5591fdba10ab1198 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=03da2166dd53b734cc1d31ac5…
Author: Dmitry Timoshkov <dmitry(a)codeweavers.com> Date: Fri Mar 7 14:38:05 2008 +0800 fonts: Add cyrillic glyphs of a 9 pixel bitmap set to Tahoma. --- fonts/tahoma.sfd | 424 +++++++++++++++++++++++++++++++++++------------------- 1 files changed, 274 insertions(+), 150 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=03da2166dd53b734cc1d3…
1
0
0
0
Alexandre Julliard : user32: Force the window position to be on-screen in SetWindowPlacement.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: b7d103b634d676e46ef30434ae5f32ba840be155 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=b7d103b634d676e46ef30434a…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Fri Mar 7 11:00:36 2008 +0100 user32: Force the window position to be on-screen in SetWindowPlacement. --- dlls/user32/winpos.c | 133 ++++++++++++++++++++++++++++++++------------------ 1 files changed, 86 insertions(+), 47 deletions(-) diff --git a/dlls/user32/winpos.c b/dlls/user32/winpos.c index e9422be..e216065 100644 --- a/dlls/user32/winpos.c +++ b/dlls/user32/winpos.c @@ -1235,6 +1235,48 @@ BOOL WINAPI GetWindowPlacement( HWND hwnd, WINDOWPLACEMENT *wndpl ) return TRUE; } +/* make sure the specified rect is visible on screen */ +static void make_rect_onscreen( RECT *rect ) +{ + MONITORINFO info; + HMONITOR monitor = MonitorFromRect( rect, MONITOR_DEFAULTTONEAREST ); + + info.cbSize = sizeof(info); + if (!monitor || !GetMonitorInfoW( monitor, &info )) return; + /* FIXME: map coordinates from rcWork to rcMonitor */ + if (rect->right <= info.rcWork.left) + { + rect->right += info.rcWork.left - rect->left; + rect->left = info.rcWork.left; + } + else if (rect->left >= info.rcWork.right) + { + rect->left += info.rcWork.right - rect->right; + rect->right = info.rcWork.right; + } + if (rect->bottom <= info.rcWork.top) + { + rect->bottom += info.rcWork.top - rect->top; + rect->top = info.rcWork.top; + } + else if (rect->top >= info.rcWork.bottom) + { + rect->top += info.rcWork.bottom - rect->bottom; + rect->bottom = info.rcWork.bottom; + } +} + +/* make sure the specified point is visible on screen */ +static void make_point_onscreen( POINT *pt ) +{ + RECT rect; + + SetRect( &rect, pt->x, pt->y, pt->x + 1, pt->y + 1 ); + make_rect_onscreen( &rect ); + pt->x = rect.left; + pt->y = rect.top; +} + /*********************************************************************** * WINPOS_SetPlacement @@ -1243,50 +1285,48 @@ static BOOL WINPOS_SetPlacement( HWND hwnd, const WINDOWPLACEMENT *wndpl, UINT f { DWORD style; WND *pWnd = WIN_GetPtr( hwnd ); - POINT pt; - RECT rect; + WINDOWPLACEMENT wp = *wndpl; - if (!pWnd || pWnd == WND_OTHER_PROCESS || pWnd == WND_DESKTOP) return FALSE; + if (flags & PLACE_MIN) make_point_onscreen( &wp.ptMinPosition ); + if (flags & PLACE_MAX) make_point_onscreen( &wp.ptMaxPosition ); + if (flags & PLACE_RECT) make_rect_onscreen( &wp.rcNormalPosition ); - TRACE( "%p: setting min %d,%d max %d,%d normal %s flags %x\n", + TRACE( "%p: setting min %d,%d max %d,%d normal %s flags %x ajusted to min %d,%d max %d,%d normal %s\n", hwnd, wndpl->ptMinPosition.x, wndpl->ptMinPosition.y, wndpl->ptMaxPosition.x, wndpl->ptMaxPosition.y, - wine_dbgstr_rect(&wndpl->rcNormalPosition), flags ); + wine_dbgstr_rect(&wndpl->rcNormalPosition), flags, + wp.ptMinPosition.x, wp.ptMinPosition.y, wp.ptMaxPosition.x, wp.ptMaxPosition.y, + wine_dbgstr_rect(&wp.rcNormalPosition) ); - if( flags & PLACE_MIN ) pWnd->min_pos = wndpl->ptMinPosition; - if( flags & PLACE_MAX ) pWnd->max_pos = wndpl->ptMaxPosition; - if( flags & PLACE_RECT) pWnd->normal_rect = wndpl->rcNormalPosition; + if (!pWnd || pWnd == WND_OTHER_PROCESS || pWnd == WND_DESKTOP) return FALSE; - style = pWnd->dwStyle; - pt.x = pt.y = -1; - SetRectEmpty( &rect ); + if( flags & PLACE_MIN ) pWnd->min_pos = wp.ptMinPosition; + if( flags & PLACE_MAX ) pWnd->max_pos = wp.ptMaxPosition; + if( flags & PLACE_RECT) pWnd->normal_rect = wp.rcNormalPosition; - if( style & WS_MINIMIZE ) - { - if (wndpl->flags & WPF_SETMINPOSITION) pt = pWnd->min_pos; - } - else if( style & WS_MAXIMIZE ) - { - pt = pWnd->max_pos; - } - else if( flags & PLACE_RECT ) - rect = pWnd->normal_rect; + style = pWnd->dwStyle; WIN_ReleasePtr( pWnd ); if( style & WS_MINIMIZE ) { - WINPOS_ShowIconTitle( hwnd, FALSE ); - if (!EMPTYPOINT(pt)) SetWindowPos( hwnd, 0, pt.x, pt.y, 0, 0, - SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE ); + if (flags & PLACE_MIN) + { + WINPOS_ShowIconTitle( hwnd, FALSE ); + SetWindowPos( hwnd, 0, wp.ptMinPosition.x, wp.ptMinPosition.y, 0, 0, + SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE ); + } } else if( style & WS_MAXIMIZE ) { - if (!EMPTYPOINT(pt)) SetWindowPos( hwnd, 0, pt.x, pt.y, 0, 0, - SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE ); + if (flags & PLACE_MAX) + SetWindowPos( hwnd, 0, wp.ptMaxPosition.x, wp.ptMaxPosition.y, 0, 0, + SWP_NOSIZE | SWP_NOZORDER | SWP_NOACTIVATE ); } else if( flags & PLACE_RECT ) - SetWindowPos( hwnd, 0, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, + SetWindowPos( hwnd, 0, wp.rcNormalPosition.left, wp.rcNormalPosition.top, + wp.rcNormalPosition.right - wp.rcNormalPosition.left, + wp.rcNormalPosition.bottom - wp.rcNormalPosition.top, SWP_NOZORDER | SWP_NOACTIVATE ); ShowWindow( hwnd, wndpl->showCmd ); @@ -1318,8 +1358,10 @@ static BOOL WINPOS_SetPlacement( HWND hwnd, const WINDOWPLACEMENT *wndpl, UINT f */ BOOL WINAPI SetWindowPlacement( HWND hwnd, const WINDOWPLACEMENT *wpl ) { + UINT flags = PLACE_MAX | PLACE_RECT; if (!wpl) return FALSE; - return WINPOS_SetPlacement( hwnd, wpl, PLACE_MIN | PLACE_MAX | PLACE_RECT ); + if (wpl->flags & WPF_SETMINPOSITION) flags |= PLACE_MIN; + return WINPOS_SetPlacement( hwnd, wpl, flags ); } @@ -1354,28 +1396,25 @@ BOOL WINAPI AnimateWindow(HWND hwnd, DWORD dwTime, DWORD dwFlags) void WINAPI SetInternalWindowPos( HWND hwnd, UINT showCmd, LPRECT rect, LPPOINT pt ) { - if( IsWindow(hwnd) ) - { - WINDOWPLACEMENT wndpl; - UINT flags; + WINDOWPLACEMENT wndpl; + UINT flags; - wndpl.length = sizeof(wndpl); - wndpl.showCmd = showCmd; - wndpl.flags = flags = 0; + wndpl.length = sizeof(wndpl); + wndpl.showCmd = showCmd; + wndpl.flags = flags = 0; - if( pt ) - { - flags |= PLACE_MIN; - wndpl.flags |= WPF_SETMINPOSITION; - wndpl.ptMinPosition = *pt; - } - if( rect ) - { - flags |= PLACE_RECT; - wndpl.rcNormalPosition = *rect; - } - WINPOS_SetPlacement( hwnd, &wndpl, flags ); + if( pt ) + { + flags |= PLACE_MIN; + wndpl.flags |= WPF_SETMINPOSITION; + wndpl.ptMinPosition = *pt; + } + if( rect ) + { + flags |= PLACE_RECT; + wndpl.rcNormalPosition = *rect; } + WINPOS_SetPlacement( hwnd, &wndpl, flags ); }
1
0
0
0
Stefan Dösinger : d3d9: Add a point size test.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: 5f14acc0bf31762c62ac6be4394f091dd59b184a URL:
http://source.winehq.org/git/wine.git/?a=commit;h=5f14acc0bf31762c62ac6be43…
Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Sun Feb 17 23:35:39 2008 +0100 d3d9: Add a point size test. --- dlls/d3d9/tests/visual.c | 172 ++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 172 insertions(+), 0 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=5f14acc0bf31762c62ac6…
1
0
0
0
Stefan Dösinger : wined3d: Mark constants dirty in the EXT_gpu_program_parameters path.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: 20e57ea607a647ab119f6098627865979f3cab19 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=20e57ea607a647ab119f60986…
Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Fri Mar 7 03:15:39 2008 +0100 wined3d: Mark constants dirty in the EXT_gpu_program_parameters path. --- dlls/wined3d/arb_program_shader.c | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index b1e1712..8ddab49 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -100,8 +100,11 @@ static unsigned int shader_arb_load_constantsF(IWineD3DBaseShaderImpl* This, Win if(!dirty_consts[i]) continue; /* Find the next block of dirty constants */ + dirty_consts[i] = 0; j = i; - for(i++; (i < max_constants) && dirty_consts[i]; i++); + for(i++; (i < max_constants) && dirty_consts[i]; i++) { + dirty_consts[i] = 0; + } GL_EXTCALL(glProgramEnvParameters4fvEXT(target_type, j, i - j, constants + (j * 4))); }
1
0
0
0
Stefan Dösinger : wined3d: gl_FragCoord isn't exact.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: 8a3ef776f4f411172c5bfcc634f358dbedbc7479 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=8a3ef776f4f411172c5bfcc63…
Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Fri Mar 7 03:13:07 2008 +0100 wined3d: gl_FragCoord isn't exact. --- dlls/d3d9/tests/visual.c | 46 +++++++++++++++++++++++++++++++++++++++++-- dlls/wined3d/glsl_shader.c | 16 ++++++++++++++- 2 files changed, 58 insertions(+), 4 deletions(-) diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 6b70a02..280e92d 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -6907,7 +6907,16 @@ static void vpos_register_test(IDirect3DDevice9 *device) 0x02000001, 0x800f0800, 0x80e40002, /* mov oC0, r2 */ 0x0000ffff /* end */ }; - IDirect3DPixelShader9 *shader; + const DWORD shader_frac_code[] = { + 0xffff0300, /* ps_3_0 */ + 0x05000051, 0xa00f0000, 0x00000000, 0x00000000, 0x00000000, 0x00000000, /* def c0, 0.0, 0.0, 0.0, 0.0 */ + 0x0200001f, 0x80000000, 0x90031000, /* dcl vPos.xy */ + 0x02000001, 0x800f0000, 0xa0e40000, /* mov r0, c0 */ + 0x02000013, 0x80030000, 0x90541000, /* frc r0.xy, vPos.xy */ + 0x02000001, 0x800f0800, 0x80e40000, /* mov oC0, r0 */ + 0x0000ffff /* end */ + }; + IDirect3DPixelShader9 *shader, *shader_frac; IDirect3DSurface9 *surface = NULL, *backbuffer; const float quad[] = { -1.0, -1.0, 0.1, 0.0, 0.0, @@ -6923,6 +6932,8 @@ static void vpos_register_test(IDirect3DDevice9 *device) ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed, hr=%s\n", DXGetErrorString9(hr)); hr = IDirect3DDevice9_CreatePixelShader(device, shader_code, &shader); ok(hr == D3D_OK, "IDirect3DDevice9_CreatePixelShader failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_CreatePixelShader(device, shader_frac_code, &shader_frac); + ok(hr == D3D_OK, "IDirect3DDevice9_CreatePixelShader failed hr=%s\n", DXGetErrorString9(hr)); hr = IDirect3DDevice9_SetPixelShader(device, shader); ok(hr == D3D_OK, "IDirect3DDevice9_SetPixelShader failed hr=%s\n", DXGetErrorString9(hr)); hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ); @@ -6967,8 +6978,6 @@ static void vpos_register_test(IDirect3DDevice9 *device) ok(hr == D3D_OK, "IDirect3DDevice9_DrawPrimitiveUP failed, hr=%s\n", DXGetErrorString9(hr)); hr = IDirect3DDevice9_EndScene(device); ok(hr == D3D_OK, "IDirect3DDevice9_EndScene failed hr=%s\n", DXGetErrorString9(hr)); - hr = IDirect3DDevice9_SetRenderTarget(device, 0, backbuffer); - ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderTarget failed, hr=%s\n", DXGetErrorString9(hr)); } hr = IDirect3DSurface9_LockRect(surface, &lr, NULL, D3DLOCK_READONLY); ok(hr == D3D_OK, "IDirect3DSurface9_LockRect failed, hr=%s\n", DXGetErrorString9(hr)); @@ -6989,7 +6998,38 @@ static void vpos_register_test(IDirect3DDevice9 *device) hr = IDirect3DSurface9_UnlockRect(surface); ok(hr == D3D_OK, "IDirect3DSurface9_UnlockRect failed, hr=%s\n", DXGetErrorString9(hr)); + /* Test the fraction value of vPos. This is tested with the offscreen target and not the backbuffer to + * have full control over the multisampling setting inside this test + */ + hr = IDirect3DDevice9_SetPixelShader(device, shader_frac); + ok(hr == D3D_OK, "IDirect3DDevice9_SetPixelShader failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_BeginScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed hr=%s\n", DXGetErrorString9(hr)); + if(SUCCEEDED(hr)) { + hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff0000ff, 0.0, 0); + ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed, hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(float) * 5); + ok(hr == D3D_OK, "IDirect3DDevice9_DrawPrimitiveUP failed, hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_EndScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_EndScene failed hr=%s\n", DXGetErrorString9(hr)); + } + hr = IDirect3DDevice9_SetRenderTarget(device, 0, backbuffer); + ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderTarget failed, hr=%s\n", DXGetErrorString9(hr)); + + hr = IDirect3DSurface9_LockRect(surface, &lr, NULL, D3DLOCK_READONLY); + ok(hr == D3D_OK, "IDirect3DSurface9_LockRect failed, hr=%s\n", DXGetErrorString9(hr)); + + pos = (DWORD *) (((BYTE *) lr.pBits) + 14 * lr.Pitch + 14 * sizeof(DWORD)); + color = *pos & 0x00ffffff; + ok(color == 0x00000000, "vPos fraction test has color 0x%08x, expected 0x00000000\n", color); + + hr = IDirect3DSurface9_UnlockRect(surface); + ok(hr == D3D_OK, "IDirect3DSurface9_UnlockRect failed, hr=%s\n", DXGetErrorString9(hr)); + + hr = IDirect3DDevice9_SetPixelShader(device, NULL); + ok(hr == D3D_OK, "IDirect3DDevice9_SetPixelShader failed hr=%s\n", DXGetErrorString9(hr)); IDirect3DPixelShader9_Release(shader); + IDirect3DPixelShader9_Release(shader_frac); if(surface) IDirect3DSurface9_Release(surface); IDirect3DSurface9_Release(backbuffer); } diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 61b21fa..5a0b7c5 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -706,7 +706,21 @@ void shader_generate_glsl_declarations( /* Start the main program */ shader_addline(buffer, "void main() {\n"); if(pshader && reg_maps->vpos) { - shader_addline(buffer, "vpos = vec4(0, ycorrection[0], 0, 0) + gl_FragCoord * vec4(1, ycorrection[1], 1, 1) - 0.5;\n"); + /* DirectX apps expect integer values, while OpenGL drivers add approximately 0.5. This causes + * off-by-one problems as spotted by the vPos d3d9 visual test. Unfortunately the ATI cards do + * not add exactly 0.5, but rather something like 0.49999999 or 0.50000001, which still causes + * precision troubles when we just substract 0.5. + * + * To deal with that just floor() the position. This will eliminate the fraction on all cards. + * + * TODO: Test how that behaves with multisampling once we can enable multisampling in winex11. + * + * An advantage of floor is that it works even if the driver doesn't add 1/2. It is somewhat + * questionable if 1.5, 2.5, ... are the proper values to return in gl_FragCoord, even though + * coordinates specify the pixel centers instead of the pixel corners. This code will behave + * correctly on drivers that returns integer values. + */ + shader_addline(buffer, "vpos = floor(vec4(0, ycorrection[0], 0, 0) + gl_FragCoord * vec4(1, ycorrection[1], 1, 1));\n"); } }
1
0
0
0
Maarten Lankhorst : server: Fix reference leak in enum_desktop.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: 8b164ce484e388e4e78fe16c658e52daec749367 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=8b164ce484e388e4e78fe16c6…
Author: Maarten Lankhorst <m.b.lankhorst(a)gmail.com> Date: Thu Mar 6 14:57:28 2008 -0800 server: Fix reference leak in enum_desktop. --- server/winstation.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/server/winstation.c b/server/winstation.c index 3b163a7..9ad65f0 100644 --- a/server/winstation.c +++ b/server/winstation.c @@ -669,6 +669,7 @@ DECL_HANDLER(enum_desktop) { set_reply_data_obj_name( &desktop->obj ); release_object( desktop ); + release_object( winstation ); clear_error(); reply->next = index; return;
1
0
0
0
Stefan Dösinger : d3d9: Add a test for the vPos register.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: c00c89eb51d8d8c0fabfcd5772d6b07c758e6790 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=c00c89eb51d8d8c0fabfcd577…
Author: Stefan Dösinger <stefan(a)codeweavers.com> Date: Fri Mar 7 03:09:51 2008 +0100 d3d9: Add a test for the vPos register. The vPos register returns the unnormalised position of the current fragment to the pixel shader. This test tests for its functionality in both onscreen and offscreen render targets. On- and offscreen targets are used because of the inverted y coordinate. --- dlls/d3d9/tests/visual.c | 104 ++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 104 insertions(+), 0 deletions(-) diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index cccb2fc..6b70a02 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -6891,6 +6891,109 @@ static void stencil_cull_test(IDirect3DDevice9 *device) { ok(color == 0x00000080, "CW triangle, twoside TRUE, cull cw, culled, has color 0x%08x, expected 0x00000080\n", color); } +static void vpos_register_test(IDirect3DDevice9 *device) +{ + HRESULT hr; + DWORD color; + const DWORD shader_code[] = { + 0xffff0300, /* ps_3_0 */ + 0x0200001f, 0x80000000, 0x90031000, /* dcl vPos.xy */ + 0x03000002, 0x80030000, 0x90541000, 0xa1fe0000, /* sub r0.xy, vPos.xy, c0.zw */ + 0x02000001, 0x800f0001, 0xa0e40000, /* mov r1, c0 */ + 0x02000001, 0x80080002, 0xa0550000, /* mov r2.a, c0.y */ + 0x02000001, 0x80010002, 0xa0550000, /* mov r2.r, c0.y */ + 0x04000058, 0x80020002, 0x80000000, 0x80000001, 0x80550001, /* cmp r2.g, r0.x, r1.x, r1.y */ + 0x04000058, 0x80040002, 0x80550000, 0x80000001, 0x80550001, /* cmp r2.b, r0.y, r1.x, r1.y */ + 0x02000001, 0x800f0800, 0x80e40002, /* mov oC0, r2 */ + 0x0000ffff /* end */ + }; + IDirect3DPixelShader9 *shader; + IDirect3DSurface9 *surface = NULL, *backbuffer; + const float quad[] = { + -1.0, -1.0, 0.1, 0.0, 0.0, + 1.0, -1.0, 0.1, 1.0, 0.0, + -1.0, 1.0, 0.1, 0.0, 1.0, + 1.0, 1.0, 0.1, 1.0, 1.0, + }; + D3DLOCKED_RECT lr; + float constant[4] = {1.0, 0.0, 320, 240}; + DWORD *pos; + + hr = IDirect3DDevice9_Clear(device, 0, NULL, D3DCLEAR_TARGET, 0xff0000ff, 0.0, 0); + ok(hr == D3D_OK, "IDirect3DDevice9_Clear failed, hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_CreatePixelShader(device, shader_code, &shader); + ok(hr == D3D_OK, "IDirect3DDevice9_CreatePixelShader failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_SetPixelShader(device, shader); + ok(hr == D3D_OK, "IDirect3DDevice9_SetPixelShader failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_SetFVF(device, D3DFVF_XYZ); + ok(hr == D3D_OK, "IDirect3DDevice9_SetFVF failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_GetBackBuffer(device, 0, 0, D3DBACKBUFFER_TYPE_MONO, &backbuffer); + ok(hr == D3D_OK, "IDirect3DDevice9_GetBackBuffer failed hr=%s\n", DXGetErrorString9(hr)); + + hr = IDirect3DDevice9_BeginScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed hr=%s\n", DXGetErrorString9(hr)); + if(SUCCEEDED(hr)) { + hr = IDirect3DDevice9_SetPixelShaderConstantF(device, 0, constant, 1); + ok(hr == D3D_OK, "IDirect3DDevice9_SetPixelShaderConstantF failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(float) * 5); + ok(hr == D3D_OK, "IDirect3DDevice9_DrawPrimitiveUP failed, hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_EndScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_EndScene failed hr=%s\n", DXGetErrorString9(hr)); + } + + IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); + /* This has to be pixel exact */ + color = getPixelColor(device, 319, 239); + ok(color == 0x00000000, "vPos: Pixel 319,239 has color 0x%08x, expected 0x00000000\n", color); + color = getPixelColor(device, 320, 239); + ok(color == 0x0000ff00, "vPos: Pixel 320,239 has color 0x%08x, expected 0x0000ff00\n", color); + color = getPixelColor(device, 319, 240); + ok(color == 0x000000ff, "vPos: Pixel 319,240 has color 0x%08x, expected 0x000000ff\n", color); + color = getPixelColor(device, 320, 240); + ok(color == 0x0000ffff, "vPos: Pixel 320,240 has color 0x%08x, expected 0x0000ffff\n", color); + + hr = IDirect3DDevice9_CreateRenderTarget(device, 32, 32, D3DFMT_X8R8G8B8, 0, 0, TRUE, + &surface, NULL); + ok(hr == D3D_OK, "IDirect3DDevice9_CreateRenderTarget failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_BeginScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_BeginScene failed hr=%s\n", DXGetErrorString9(hr)); + if(SUCCEEDED(hr)) { + constant[2] = 16; constant[3] = 16; + hr = IDirect3DDevice9_SetPixelShaderConstantF(device, 0, constant, 1); + ok(hr == D3D_OK, "IDirect3DDevice9_SetPixelShaderConstantF failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_SetRenderTarget(device, 0, surface); + ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderTarget failed, hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_DrawPrimitiveUP(device, D3DPT_TRIANGLESTRIP, 2, quad, sizeof(float) * 5); + ok(hr == D3D_OK, "IDirect3DDevice9_DrawPrimitiveUP failed, hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_EndScene(device); + ok(hr == D3D_OK, "IDirect3DDevice9_EndScene failed hr=%s\n", DXGetErrorString9(hr)); + hr = IDirect3DDevice9_SetRenderTarget(device, 0, backbuffer); + ok(hr == D3D_OK, "IDirect3DDevice9_SetRenderTarget failed, hr=%s\n", DXGetErrorString9(hr)); + } + hr = IDirect3DSurface9_LockRect(surface, &lr, NULL, D3DLOCK_READONLY); + ok(hr == D3D_OK, "IDirect3DSurface9_LockRect failed, hr=%s\n", DXGetErrorString9(hr)); + + pos = (DWORD *) (((BYTE *) lr.pBits) + 14 * lr.Pitch + 14 * sizeof(DWORD)); + color = *pos & 0x00ffffff; + ok(color == 0x00000000, "Pixel 14/14 has color 0x%08x, expected 0x00000000\n", color); + pos = (DWORD *) (((BYTE *) lr.pBits) + 14 * lr.Pitch + 18 * sizeof(DWORD)); + color = *pos & 0x00ffffff; + ok(color == 0x0000ff00, "Pixel 14/18 has color 0x%08x, expected 0x0000ff00\n", color); + pos = (DWORD *) (((BYTE *) lr.pBits) + 18 * lr.Pitch + 14 * sizeof(DWORD)); + color = *pos & 0x00ffffff; + ok(color == 0x000000ff, "Pixel 18/14 has color 0x%08x, expected 0x000000ff\n", color); + pos = (DWORD *) (((BYTE *) lr.pBits) + 18 * lr.Pitch + 18 * sizeof(DWORD)); + color = *pos & 0x00ffffff; + ok(color == 0x0000ffff, "Pixel 18/18 has color 0x%08x, expected 0x0000ffff\n", color); + + hr = IDirect3DSurface9_UnlockRect(surface); + ok(hr == D3D_OK, "IDirect3DSurface9_UnlockRect failed, hr=%s\n", DXGetErrorString9(hr)); + + IDirect3DPixelShader9_Release(shader); + if(surface) IDirect3DSurface9_Release(surface); + IDirect3DSurface9_Release(backbuffer); +} + START_TEST(visual) { IDirect3DDevice9 *device_ptr; @@ -7019,6 +7122,7 @@ START_TEST(visual) nested_loop_test(device_ptr); fixed_function_varying_test(device_ptr); vFace_register_test(device_ptr); + vpos_register_test(device_ptr); if(caps.VertexShaderVersion >= D3DVS_VERSION(3, 0)) { vshader_version_varying_test(device_ptr); pshader_version_varying_test(device_ptr);
1
0
0
0
Andrew Talbot : msvcrt: Assign to structs instead of using memcpy.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: 32d7a9e66877bb36c2a94bd2f5f8180329c7e74e URL:
http://source.winehq.org/git/wine.git/?a=commit;h=32d7a9e66877bb36c2a94bd2f…
Author: Andrew Talbot <andrew.talbot(a)talbotville.com> Date: Thu Mar 6 22:33:51 2008 +0000 msvcrt: Assign to structs instead of using memcpy. --- dlls/msvcrt/file.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/msvcrt/file.c b/dlls/msvcrt/file.c index c2539c2..0c1e84b 100644 --- a/dlls/msvcrt/file.c +++ b/dlls/msvcrt/file.c @@ -1220,13 +1220,13 @@ int CDECL _futime(int fd, struct MSVCRT__utimbuf *t) MSVCRT_time_t currTime; MSVCRT_time(&currTime); RtlSecondsSince1970ToTime(currTime, (LARGE_INTEGER *)&at); - memcpy(&wt, &at, sizeof(wt)); + wt = at; } else { RtlSecondsSince1970ToTime(t->actime, (LARGE_INTEGER *)&at); if (t->actime == t->modtime) - memcpy(&wt, &at, sizeof(wt)); + wt = at; else RtlSecondsSince1970ToTime(t->modtime, (LARGE_INTEGER *)&wt); }
1
0
0
0
Andrew Talbot : msvfw32: Assign to structs instead of using memcpy.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: 0d80791371d53b1fa3be998339e90d0fb396e0fe URL:
http://source.winehq.org/git/wine.git/?a=commit;h=0d80791371d53b1fa3be99833…
Author: Andrew Talbot <andrew.talbot(a)talbotville.com> Date: Thu Mar 6 22:33:56 2008 +0000 msvfw32: Assign to structs instead of using memcpy. --- dlls/msvfw32/msvideo_main.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/msvfw32/msvideo_main.c b/dlls/msvfw32/msvideo_main.c index aaf8d0c..baea47b 100644 --- a/dlls/msvfw32/msvideo_main.c +++ b/dlls/msvfw32/msvideo_main.c @@ -753,7 +753,7 @@ static BOOL enum_compressors(HWND list, COMPVARS *pcv, BOOL enum_all) idx = SendMessageW(list, CB_ADDSTRING, 0, (LPARAM)icinfo.szDescription); ic = HeapAlloc(GetProcessHeap(), 0, sizeof(struct codec_info)); - memcpy(&ic->icinfo, &icinfo, sizeof(ICINFO)); + ic->icinfo = icinfo; ic->hic = hic; SendMessageW(list, CB_SETITEMDATA, idx, (LPARAM)ic); } @@ -1449,7 +1449,7 @@ BOOL VFWAPI ICSeqCompressFrameStart(PCOMPVARS pc, LPBITMAPINFO lpbiIn) if (!pc->lpbiIn) return FALSE; - memcpy(pc->lpbiIn, lpbiIn, sizeof(BITMAPINFO)); + *pc->lpbiIn = *lpbiIn; pc->lpBitsPrev = HeapAlloc(GetProcessHeap(), 0, pc->lpbiIn->bmiHeader.biSizeImage); if (!pc->lpBitsPrev) {
1
0
0
0
Andrew Talbot : msi: Assign to structs instead of using memcpy.
by Alexandre Julliard
07 Mar '08
07 Mar '08
Module: wine Branch: master Commit: 6661f4343849c900f4a52c5f1f4805e084351362 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=6661f4343849c900f4a52c5f1…
Author: Andrew Talbot <andrew.talbot(a)talbotville.com> Date: Thu Mar 6 22:33:47 2008 +0000 msi: Assign to structs instead of using memcpy. --- dlls/msi/suminfo.c | 8 ++++---- dlls/msi/table.c | 2 +- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/dlls/msi/suminfo.c b/dlls/msi/suminfo.c index 5dd3297..d78e8ad 100644 --- a/dlls/msi/suminfo.c +++ b/dlls/msi/suminfo.c @@ -232,7 +232,7 @@ static void read_properties_from_data( PROPVARIANT *prop, LPBYTE data, DWORD sz else ptr = &property; - memcpy(&prop[ idofs[i].propid ], ptr, sizeof(PROPVARIANT)); + prop[ idofs[i].propid ] = *ptr; } } @@ -387,7 +387,7 @@ static UINT save_summary_info( const MSISUMMARYINFO * si, IStream *stm ) /* write the format header */ sz = sizeof format_hdr; - memcpy( &format_hdr.fmtid, &FMTID_SummaryInformation, sizeof (FMTID) ); + format_hdr.fmtid = FMTID_SummaryInformation; format_hdr.dwOffset = sizeof format_hdr + sizeof set_hdr; r = IStream_Write( stm, &format_hdr, sz, &count ); if( FAILED(r) || count != sz ) @@ -624,7 +624,7 @@ static UINT get_prop( MSIHANDLE handle, UINT uiProperty, UINT *puiDataType, break; case VT_FILETIME: if( pftValue ) - memcpy(pftValue, &prop->u.filetime, sizeof (FILETIME) ); + *pftValue = prop->u.filetime; break; case VT_EMPTY: break; @@ -745,7 +745,7 @@ static UINT set_prop( MSIHANDLE handle, UINT uiProperty, UINT uiDataType, prop->u.iVal = iValue; break; case VT_FILETIME: - memcpy( &prop->u.filetime, pftValue, sizeof prop->u.filetime ); + prop->u.filetime = *pftValue; break; case VT_LPSTR: if( str->unicode ) diff --git a/dlls/msi/table.c b/dlls/msi/table.c index 69108ef..a8f0f40 100644 --- a/dlls/msi/table.c +++ b/dlls/msi/table.c @@ -923,7 +923,7 @@ static UINT get_defaulttablecolumns( LPCWSTR name, MSICOLUMNINFO *colinfo, UINT { if (colinfo && (i < *sz) ) { - memcpy( &colinfo[i], &p[i], sizeof(MSICOLUMNINFO) ); + colinfo[i] = p[i]; colinfo[i].tablename = strdupW( p[i].tablename ); colinfo[i].colname = strdupW( p[i].colname ); }
1
0
0
0
← Newer
1
...
78
79
80
81
82
83
84
...
101
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
Results per page:
10
25
50
100
200