Module: wine
Branch: master
Commit: e3b662bb20ff2118943f0bbdc627b70f16a4f991
URL: http://source.winehq.org/git/wine.git/?a=commit;h=e3b662bb20ff2118943f0bbdc…
Author: Roderick Colenbrander <thunderbird2k(a)gmx.net>
Date: Sat May 3 20:15:58 2008 +0000
wined3d: At the start of RemoveContextFromArray numContexts is decreased by 1, the loop which loops through the whole array doesn't take this into account.
Discovered by Peter Oberndorfer.
---
dlls/wined3d/context.c | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c
index e5b82e5..3341555 100644
--- a/dlls/wined3d/context.c
+++ b/dlls/wined3d/context.c
@@ -546,7 +546,8 @@ static void RemoveContextFromArray(IWineD3DDeviceImpl *This, WineD3DContext *con
ERR("Cannot allocate a new context array, PANIC!!!\n");
}
t = 0;
- for(s = 0; s < This->numContexts; s++) {
+ /* Note that we decreased numContexts a few lines up, so use '<=' instead of '<' */
+ for(s = 0; s <= This->numContexts; s++) {
if(oldArray[s] == context) continue;
This->contexts[t] = oldArray[s];
t++;