Module: wine
Branch: master
Commit: a793888a286ee1853a23ef9ca153f1c90a7d0bb1
URL: http://source.winehq.org/git/wine.git/?a=commit;h=a793888a286ee1853a23ef9ca…
Author: Francois Gouget <fgouget(a)free.fr>
Date: Mon Aug 4 10:20:20 2008 +0200
Assorted spelling fixes.
---
dlls/kernel32/tests/codepage.c | 2 +-
dlls/kernel32/tests/profile.c | 6 +++---
dlls/wined3d/arb_program_shader.c | 4 ++--
dlls/wined3d/glsl_shader.c | 2 +-
4 files changed, 7 insertions(+), 7 deletions(-)
diff --git a/dlls/kernel32/tests/codepage.c b/dlls/kernel32/tests/codepage.c
index 7ca4a6f..7ea89a2 100644
--- a/dlls/kernel32/tests/codepage.c
+++ b/dlls/kernel32/tests/codepage.c
@@ -355,7 +355,7 @@ START_TEST(codepage)
test_negative_dest_length();
test_overlapped_buffers();
- /* WideCharToMultiByte has two code pathes, test both here */
+ /* WideCharToMultiByte has two code paths, test both here */
test_string_conversion(NULL);
test_string_conversion(&bUsedDefaultChar);
}
diff --git a/dlls/kernel32/tests/profile.c b/dlls/kernel32/tests/profile.c
index 46dfe72..2ea3955 100644
--- a/dlls/kernel32/tests/profile.c
+++ b/dlls/kernel32/tests/profile.c
@@ -417,7 +417,7 @@ static void test_GetPrivateProfileString(void)
/* lpAppName is empty, lpDefault has trailing blank characters */
lstrcpyA(buf, "kumquat");
- /* lpDefault must be writeable (trailing blanks are removed inplace in win9x) */
+ /* lpDefault must be writable (trailing blanks are removed inplace in win9x) */
lstrcpyA(def_val, "default ");
ret = GetPrivateProfileStringA("", "name1", def_val,
buf, MAX_PATH, filename);
@@ -426,7 +426,7 @@ static void test_GetPrivateProfileString(void)
/* lpAppName is empty, many blank characters in lpDefault */
lstrcpyA(buf, "kumquat");
- /* lpDefault must be writeable (trailing blanks are removed inplace in win9x) */
+ /* lpDefault must be writable (trailing blanks are removed inplace in win9x) */
lstrcpyA(def_val, "one two ");
ret = GetPrivateProfileStringA("", "name1", def_val,
buf, MAX_PATH, filename);
@@ -478,7 +478,7 @@ static void test_GetPrivateProfileString(void)
/* lpKeyName is empty, lpDefault has trailing blank characters */
lstrcpyA(buf, "kumquat");
- /* lpDefault must be writeable (trailing blanks are removed inplace in win9x) */
+ /* lpDefault must be writable (trailing blanks are removed inplace in win9x) */
lstrcpyA(def_val, "default ");
ret = GetPrivateProfileStringA("section1", "", def_val,
buf, MAX_PATH, filename);
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c
index 4f0e897..0fdb76d 100644
--- a/dlls/wined3d/arb_program_shader.c
+++ b/dlls/wined3d/arb_program_shader.c
@@ -758,7 +758,7 @@ static void gen_color_correction(SHADER_BUFFER *buffer, const char *reg, const c
case WINED3DFMT_ATI2N:
/* GL_ATI_texture_compression_3dc returns the two channels as luminance-alpha,
- * which means the first one is replicated accross .rgb, and the 2nd one is in
+ * which means the first one is replicated across .rgb, and the 2nd one is in
* .a. We need the 2nd in .g
*
* GL_EXT_texture_compression_rgtc returns the values in .rg, however, they
@@ -2222,7 +2222,7 @@ static HRESULT arbfp_alloc(IWineD3DDevice *iface) {
IWineD3DDeviceImpl *This = (IWineD3DDeviceImpl *) iface;
struct shader_arb_priv *priv;
/* Share private data between the shader backend and the pipeline replacement, if both
- * are the arb implementation. This is needed to figure out wether ARBfp should be disabled
+ * are the arb implementation. This is needed to figure out whether ARBfp should be disabled
* if no pixel shader is bound or not
*/
if(This->shader_backend == &arb_program_shader_backend) {
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c
index 80c4411..925a07c 100644
--- a/dlls/wined3d/glsl_shader.c
+++ b/dlls/wined3d/glsl_shader.c
@@ -1346,7 +1346,7 @@ static void shader_glsl_color_correction(SHADER_OPCODE_ARG* arg) {
case WINED3DFMT_ATI2N:
/* GL_ATI_texture_compression_3dc returns the two channels as luminance-alpha,
- * which means the first one is replicated accross .rgb, and the 2nd one is in
+ * which means the first one is replicated across .rgb, and the 2nd one is in
* .a. We need the 2nd in .g
*
* GL_EXT_texture_compression_rgtc returns the values in .rg, however, they