Module: wine
Branch: master
Commit: 9f26fed28dc0c7f356dc9822e82dbae05245cafb
URL: http://source.winehq.org/git/wine.git/?a=commit;h=9f26fed28dc0c7f356dc9822e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Fri Mar 27 10:25:56 2009 +0100
wined3d: Separate the internal representation of vertex declaration elements from the struct used to create it.
Internally we want to store some extra data, like ffp_valid. One of the later
patches also stores the format desc in the declaration elements, instead of
the current WINED3DDECLTYPE.
---
dlls/wined3d/device.c | 60 +++++++++++++++++++-------------------
dlls/wined3d/vertexdeclaration.c | 53 +++++++++++++++++++--------------
dlls/wined3d/vertexshader.c | 7 ++--
dlls/wined3d/wined3d_private.h | 17 +++++++++--
4 files changed, 79 insertions(+), 58 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=9f26fed28dc0c7f356dc9…