winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
August 2009
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
4 participants
1042 discussions
Start a n
N
ew thread
Henri Verbeet : wined3d: Get rid of the unused vbo_mode setting.
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: cbd555bbc9b316163719bbca3a75d4517bd2be11 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=cbd555bbc9b316163719bbca3…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 10 09:30:52 2009 +0200 wined3d: Get rid of the unused vbo_mode setting. --- dlls/wined3d/wined3d_main.c | 16 ---------------- dlls/wined3d/wined3d_private.h | 1 - 2 files changed, 0 insertions(+), 17 deletions(-) diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index 2d3c222..881f90e 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -39,7 +39,6 @@ wined3d_settings_t wined3d_settings = { VS_HW, /* Hardware by default */ PS_HW, /* Hardware by default */ - VBO_HW, /* Hardware by default */ TRUE, /* Use of GLSL enabled by default */ ORM_FBO, /* Use FBOs to do offscreen rendering */ RTL_AUTO, /* Automatically determine best locking method */ @@ -196,19 +195,6 @@ static BOOL wined3d_init(HINSTANCE hInstDLL) wined3d_settings.ps_mode = PS_NONE; } } - if ( !get_config_key( hkey, appkey, "VertexBufferMode", buffer, size) ) - { - if (!strcmp(buffer,"none")) - { - TRACE("Disable Vertex Buffer Hardware support\n"); - wined3d_settings.vbo_mode = VBO_NONE; - } - else if (!strcmp(buffer,"hardware")) - { - TRACE("Allow Vertex Buffer Hardware support\n"); - wined3d_settings.vbo_mode = VBO_HW; - } - } if ( !get_config_key( hkey, appkey, "UseGLSL", buffer, size) ) { if (!strcmp(buffer,"disabled")) @@ -314,8 +300,6 @@ static BOOL wined3d_init(HINSTANCE hInstDLL) TRACE("Allow HW vertex shaders\n"); if (wined3d_settings.ps_mode == PS_NONE) TRACE("Disable pixel shaders\n"); - if (wined3d_settings.vbo_mode == VBO_NONE) - TRACE("Disable Vertex Buffer Hardware support\n"); if (wined3d_settings.glslRequested) TRACE("If supported by your system, GL Shading Language will be used\n"); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 0e01b09..f5b898b 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -280,7 +280,6 @@ typedef struct wined3d_settings_s { /* vertex and pixel shader modes */ int vs_mode; int ps_mode; - int vbo_mode; /* Ideally, we don't want the user to have to request GLSL. If the hardware supports GLSL, we should use it. However, until it's fully implemented, we'll leave it as a registry setting for developers. */
1
0
0
0
Henri Verbeet : wined3d: Return ~0U for wined3d_log2i(0).
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: 6794a57073206945b5fc93e5a899177de4b1a9f4 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=6794a57073206945b5fc93e5a…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 10 09:30:51 2009 +0200 wined3d: Return ~0U for wined3d_log2i(0). --- dlls/wined3d/utils.c | 34 +++++++++++++++++----------------- 1 files changed, 17 insertions(+), 17 deletions(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 07a0794..3c25ebe 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -2690,24 +2690,24 @@ const struct wine_rb_functions wined3d_ffp_frag_program_rb_functions = UINT wined3d_log2i(UINT32 x) { - static const BYTE l[] = + static const UINT l[] = { - 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, - 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, - 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, - 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, - 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, - 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, - 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, - 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, - 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + ~0U, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, + 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, + 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, }; UINT32 i;
1
0
0
0
Henri Verbeet : wined3d: Use EXT_provoking_vertex to match Direct3D' s provoking vertex convention.
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: 3b06fc92f479f8ae2e23990f38e1fc2185138b81 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=3b06fc92f479f8ae2e23990f3…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 10 09:30:50 2009 +0200 wined3d: Use EXT_provoking_vertex to match Direct3D's provoking vertex convention. --- dlls/d3d9/tests/visual.c | 11 +++++++++-- dlls/wined3d/context.c | 6 ++++++ 2 files changed, 15 insertions(+), 2 deletions(-) diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index 2a86be8..d4fabf3 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -6586,8 +6586,15 @@ static void shademode_test(IDirect3DDevice9 *device) switch(shademode) { case D3DSHADE_FLAT: /* Should take the color of the first vertex of each triangle */ - todo_wine ok(color0 == 0x00ff0000, "FLAT shading has color0 %08x, expected 0x00ff0000 (todo)\n", color0); - todo_wine ok(color1 == 0x0000ff00, "FLAT shading has color1 %08x, expected 0x0000ff00 (todo)\n", color1); + if (0) + { + /* This test depends on EXT_provoking_vertex being + * available. This extension is currently (20090810) + * not common enough to let the test fail if it isn't + * present. */ + ok(color0 == 0x00ff0000, "FLAT shading has color0 %08x, expected 0x00ff0000\n", color0); + ok(color1 == 0x0000ff00, "FLAT shading has color1 %08x, expected 0x0000ff00\n", color1); + } shademode = D3DSHADE_GOURAUD; break; case D3DSHADE_GOURAUD: diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 0737079..09743c6 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -1357,6 +1357,12 @@ struct wined3d_context *CreateContext(IWineD3DDeviceImpl *This, IWineD3DSurfaceI glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE); checkGLcall("glTexEnvi(GL_POINT_SPRITE_ARB, GL_COORD_REPLACE_ARB, GL_TRUE)"); } + + if (GL_SUPPORT(EXT_PROVOKING_VERTEX)) + { + GL_EXTCALL(glProvokingVertexEXT(GL_FIRST_VERTEX_CONVENTION_EXT)); + } + LEAVE_GL(); This->frag_pipe->enable_extension((IWineD3DDevice *) This, TRUE);
1
0
0
0
Henri Verbeet : wined3d: Detect EXT_provoking_vertex.
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: ac64bf6406fb847e6c586ec93ba610a9159c4450 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=ac64bf6406fb847e6c586ec93…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 10 09:30:49 2009 +0200 wined3d: Detect EXT_provoking_vertex. --- dlls/wined3d/directx.c | 1 + dlls/wined3d/wined3d_gl.h | 14 ++++++++++++++ 2 files changed, 15 insertions(+), 0 deletions(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 1498684..5cd017e 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -100,6 +100,7 @@ static const struct { {"GL_EXT_packed_depth_stencil", EXT_PACKED_DEPTH_STENCIL, 0 }, {"GL_EXT_paletted_texture", EXT_PALETTED_TEXTURE, 0 }, {"GL_EXT_point_parameters", EXT_POINT_PARAMETERS, 0 }, + {"GL_EXT_provoking_vertex", EXT_PROVOKING_VERTEX, 0 }, {"GL_EXT_secondary_color", EXT_SECONDARY_COLOR, 0 }, {"GL_EXT_stencil_two_side", EXT_STENCIL_TWO_SIDE, 0 }, {"GL_EXT_stencil_wrap", EXT_STENCIL_WRAP, 0 }, diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index dcb526b..5802bf8 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -1952,6 +1952,17 @@ typedef void (WINE_GLAPI * PGLFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum inte #endif typedef void (WINE_GLAPI * PGLFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param); typedef void (WINE_GLAPI * PGLFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params); + +/* GL_EXT_provoking_vertex */ +#ifndef GL_EXT_provoking_vertex +#define GL_EXT_provoking_vertex 1 +#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8e4d +#define GL_LAST_VERTEX_CONVENTION_EXT 0x8e4e +#define GL_PROVOKING_VERTEX_EXT 0x8e4f +#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTIONS_EXT 0x8e4c +#endif +typedef void (WINE_GLAPI * PGLFNGLPROVOKINGVERTEXEXTPROC)(GLenum mode); + /* GL_EXT_texture3D */ #ifndef GL_EXT_texture3D #define GL_EXT_texture3D 1 @@ -3458,6 +3469,7 @@ typedef enum _GL_SupportedExt { EXT_PALETTED_TEXTURE, EXT_PIXEL_BUFFER_OBJECT, EXT_POINT_PARAMETERS, + EXT_PROVOKING_VERTEX, EXT_SECONDARY_COLOR, EXT_STENCIL_TWO_SIDE, EXT_STENCIL_WRAP, @@ -3634,6 +3646,8 @@ typedef enum _GL_SupportedExt { /* GL_EXT_point_parameters */ \ USE_GL_FUNC(PGLFNGLPOINTPARAMETERFEXTPROC, glPointParameterfEXT, EXT_POINT_PARAMETERS, NULL )\ USE_GL_FUNC(PGLFNGLPOINTPARAMETERFVEXTPROC, glPointParameterfvEXT, EXT_POINT_PARAMETERS, NULL )\ + /* GL_EXT_provoking_vertex */ \ + USE_GL_FUNC(PGLFNGLPROVOKINGVERTEXEXTPROC, glProvokingVertexEXT, EXT_PROVOKING_VERTEX, NULL)\ /* GL_EXT_secondary_color */ \ USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBEXTPROC, glSecondaryColor3ubEXT, EXT_SECONDARY_COLOR, NULL )\ USE_GL_FUNC(PGLFNGLSECONDARYCOLOR3UBVEXTPROC, glSecondaryColor3ubvEXT, EXT_SECONDARY_COLOR, NULL )\
1
0
0
0
Henri Verbeet : wined3d: Properly handle negative loop step in shader_glsl_loop().
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: 8d746c31bacd8e76d01c8c53c4033289aa18b269 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=8d746c31bacd8e76d01c8c53c…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 10 09:30:48 2009 +0200 wined3d: Properly handle negative loop step in shader_glsl_loop(). --- dlls/wined3d/arb_program_shader.c | 11 +-------- dlls/wined3d/glsl_shader.c | 41 +++++++++++++++++++++++------------- dlls/wined3d/wined3d_private.h | 7 ++++++ 3 files changed, 35 insertions(+), 24 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 4ed57a0..c7eeb8f 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -91,13 +91,6 @@ static inline BOOL ffp_clip_emul(IWineD3DStateBlockImpl *stateblock) /* ARB_program_shader private data */ -struct loop_control -{ - unsigned int count; - unsigned int start; - int step; -}; - struct control_frame { struct list entry; @@ -115,7 +108,7 @@ struct control_frame unsigned int loop_no; unsigned int ifc_no; }; - struct loop_control loop_control; + struct wined3d_shader_loop_control loop_control; BOOL had_else; }; @@ -4686,7 +4679,7 @@ static inline BOOL get_bool_const(const struct wined3d_shader_instruction *ins, } static void get_loop_control_const(const struct wined3d_shader_instruction *ins, - IWineD3DBaseShaderImpl *This, UINT idx, struct loop_control *loop_control) + IWineD3DBaseShaderImpl *This, UINT idx, struct wined3d_shader_loop_control *loop_control) { struct shader_arb_ctx_priv *priv = ins->ctx->backend_data; diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 1239b0a..0f5871e 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2485,22 +2485,33 @@ static void shader_glsl_loop(const struct wined3d_shader_instruction *ins) } } - if(control_values) { - if(control_values[2] > 0) { - shader_addline(ins->ctx->buffer, "for (aL%u = %d; aL%u < (%d * %d + %d); aL%u += %d) {\n", - shader->baseShader.cur_loop_depth, control_values[1], - shader->baseShader.cur_loop_depth, control_values[0], control_values[2], control_values[1], - shader->baseShader.cur_loop_depth, control_values[2]); - } else if(control_values[2] == 0) { - shader_addline(ins->ctx->buffer, "for (aL%u = %d, tmpInt%u = 0; tmpInt%u < %d; tmpInt%u++) {\n", - shader->baseShader.cur_loop_depth, control_values[1], shader->baseShader.cur_loop_depth, - shader->baseShader.cur_loop_depth, control_values[0], + if (control_values) + { + struct wined3d_shader_loop_control loop_control; + loop_control.count = control_values[0]; + loop_control.start = control_values[1]; + loop_control.step = (int)control_values[2]; + + if (loop_control.step > 0) + { + shader_addline(ins->ctx->buffer, "for (aL%u = %u; aL%u < (%u * %d + %u); aL%u += %d) {\n", + shader->baseShader.cur_loop_depth, loop_control.start, + shader->baseShader.cur_loop_depth, loop_control.count, loop_control.step, loop_control.start, + shader->baseShader.cur_loop_depth, loop_control.step); + } + else if (loop_control.step < 0) + { + shader_addline(ins->ctx->buffer, "for (aL%u = %u; aL%u > (%u * %d + %u); aL%u += %d) {\n", + shader->baseShader.cur_loop_depth, loop_control.start, + shader->baseShader.cur_loop_depth, loop_control.count, loop_control.step, loop_control.start, + shader->baseShader.cur_loop_depth, loop_control.step); + } + else + { + shader_addline(ins->ctx->buffer, "for (aL%u = %u, tmpInt%u = 0; tmpInt%u < %u; tmpInt%u++) {\n", + shader->baseShader.cur_loop_depth, loop_control.start, shader->baseShader.cur_loop_depth, + shader->baseShader.cur_loop_depth, loop_control.count, shader->baseShader.cur_loop_depth); - } else { - shader_addline(ins->ctx->buffer, "for (aL%u = %d; aL%u > (%d * %d + %d); aL%u += %d) {\n", - shader->baseShader.cur_loop_depth, control_values[1], - shader->baseShader.cur_loop_depth, control_values[0], control_values[2], control_values[1], - shader->baseShader.cur_loop_depth, control_values[2]); } } else { shader_addline(ins->ctx->buffer, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index d791092..0e01b09 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -725,6 +725,13 @@ struct wined3d_shader_attribute UINT usage_idx; }; +struct wined3d_shader_loop_control +{ + unsigned int count; + unsigned int start; + int step; +}; + struct wined3d_shader_frontend { void *(*shader_init)(const DWORD *ptr, const struct wined3d_shader_signature *output_signature);
1
0
0
0
Vladimir Pankratov : shdocvw: Fix format parameter type.
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: 3bc4e67f9e0fb93d244b7a71388fa62a97e2588d URL:
http://source.winehq.org/git/wine.git/?a=commit;h=3bc4e67f9e0fb93d244b7a713…
Author: Vladimir Pankratov <scriptkid(a)mail.ru> Date: Mon Aug 10 12:12:00 2009 +0500 shdocvw: Fix format parameter type. --- dlls/shdocvw/frame.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/shdocvw/frame.c b/dlls/shdocvw/frame.c index dd90499..eeff20a 100644 --- a/dlls/shdocvw/frame.c +++ b/dlls/shdocvw/frame.c @@ -135,7 +135,7 @@ static HRESULT WINAPI InPlaceFrame_SetStatusText(IOleInPlaceFrame *iface, LPCOLESTR pszStatusText) { DocHost *This = INPLACEFRAME_THIS(iface); - FIXME("(%p)->(%p)\n", This, debugstr_w(pszStatusText)); + FIXME("(%p)->(%s)\n", This, debugstr_w(pszStatusText)); return E_NOTIMPL; }
1
0
0
0
Jacek Caban : mshtml: Added IHTMLLocation::get_pathname implementation.
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: 2ca7683dfb03a286ec09f3d3d4039a9e844db78c URL:
http://source.winehq.org/git/wine.git/?a=commit;h=2ca7683dfb03a286ec09f3d3d…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Sun Aug 9 15:56:10 2009 +0200 mshtml: Added IHTMLLocation::get_pathname implementation. --- dlls/mshtml/Makefile.in | 1 + dlls/mshtml/htmllocation.c | 40 ++++++++++++++++++++++++++++++++++++++-- dlls/mshtml/tests/dom.c | 5 +++++ 3 files changed, 44 insertions(+), 2 deletions(-) diff --git a/dlls/mshtml/Makefile.in b/dlls/mshtml/Makefile.in index acda821..7f44bb1 100644 --- a/dlls/mshtml/Makefile.in +++ b/dlls/mshtml/Makefile.in @@ -6,6 +6,7 @@ MODULE = mshtml.dll IMPORTLIB = mshtml IMPORTS = strmiids uuid urlmon shlwapi ole32 oleaut32 user32 gdi32 advapi32 kernel32 EXTRADEFS = -DCOM_NO_WINDOWS_H +DELAYIMPORTS = wininet C_SRCS = \ conpoint.c \ diff --git a/dlls/mshtml/htmllocation.c b/dlls/mshtml/htmllocation.c index 35f042a..e2001bb 100644 --- a/dlls/mshtml/htmllocation.c +++ b/dlls/mshtml/htmllocation.c @@ -23,7 +23,10 @@ #include "windef.h" #include "winbase.h" #include "winuser.h" +#include "winreg.h" #include "ole2.h" +#include "wininet.h" +#include "shlwapi.h" #include "wine/debug.h" @@ -195,8 +198,41 @@ static HRESULT WINAPI HTMLLocation_put_pathname(IHTMLLocation *iface, BSTR v) static HRESULT WINAPI HTMLLocation_get_pathname(IHTMLLocation *iface, BSTR *p) { HTMLLocation *This = HTMLLOCATION_THIS(iface); - FIXME("(%p)->(%p)\n", This, p); - return E_NOTIMPL; + WCHAR buf[INTERNET_MAX_PATH_LENGTH]; + URL_COMPONENTSW url = {sizeof(url)}; + DWORD size = 0; + HRESULT hres; + + TRACE("(%p)->(%p)\n", This, p); + + if(!This->doc || !This->doc->url) { + FIXME("No current URL\n"); + return E_NOTIMPL; + } + + hres = CoInternetParseUrl(This->doc->url, PARSE_PATH_FROM_URL, 0, buf, sizeof(buf), &size, 0); + if(SUCCEEDED(hres)) { + *p = SysAllocString(buf); + if(!*p) + return E_OUTOFMEMORY; + return S_OK; + } + + url.dwUrlPathLength = 1; + if(!InternetCrackUrlW(This->doc->url, 0, 0, &url)) { + FIXME("InternetCrackUrl failed\n"); + return E_FAIL; + } + + if(!url.dwUrlPathLength) { + *p = NULL; + return S_OK; + } + + *p = SysAllocStringLen(url.lpszUrlPath, url.dwUrlPathLength); + if(!*p) + return E_OUTOFMEMORY; + return S_OK; } static HRESULT WINAPI HTMLLocation_put_search(IHTMLLocation *iface, BSTR v) diff --git a/dlls/mshtml/tests/dom.c b/dlls/mshtml/tests/dom.c index 4846848..87581f1 100644 --- a/dlls/mshtml/tests/dom.c +++ b/dlls/mshtml/tests/dom.c @@ -2383,6 +2383,7 @@ static void test_location(IHTMLDocument2 *doc) { IHTMLLocation *location, *location2; IHTMLWindow2 *window; + BSTR str; ULONG ref; HRESULT hres; @@ -2406,6 +2407,10 @@ static void test_location(IHTMLDocument2 *doc) test_ifaces((IUnknown*)location, location_iids); test_disp2((IUnknown*)location, &DIID_DispHTMLLocation, &IID_IHTMLLocation); + hres = IHTMLLocation_get_pathname(location, &str); + ok(hres == S_OK, "get_pathname failed: %08x\n", hres); + ok(!strcmp_wa(str, "blank"), "unexpected pathname %s\n", dbgstr_w(str)); + ref = IHTMLLocation_Release(location); ok(!ref, "location chould be destroyed here\n"); }
1
0
0
0
Vincent Povirk : windowscodecs: Fix copy_pixels when Y != 0.
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: 3d1bb79983ed146f0ffbec8a548fb9f36fb49e5e URL:
http://source.winehq.org/git/wine.git/?a=commit;h=3d1bb79983ed146f0ffbec8a5…
Author: Vincent Povirk <madewokherd(a)gmail.com> Date: Sat Aug 8 22:29:15 2009 -0500 windowscodecs: Fix copy_pixels when Y != 0. --- dlls/windowscodecs/main.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/windowscodecs/main.c b/dlls/windowscodecs/main.c index ac63603..7ec5d41 100644 --- a/dlls/windowscodecs/main.c +++ b/dlls/windowscodecs/main.c @@ -76,7 +76,7 @@ HRESULT copy_pixels(UINT bpp, const BYTE *srcbuffer, const BYTE *src; BYTE *dst; - src = srcbuffer + (row_offset / 8); + src = srcbuffer + (row_offset / 8) + srcstride * rc->Y; dst = dstbuffer; for (row=0; row < rc->Height; row++) {
1
0
0
0
Vincent Povirk : include: Add IWICStream to headers.
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: c3ce7b5d636a7c75bfbe9066bde9ee70c87c6541 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=c3ce7b5d636a7c75bfbe9066b…
Author: Vincent Povirk <vincent(a)codeweavers.com> Date: Mon Aug 3 08:52:52 2009 -0500 include: Add IWICStream to headers. --- include/wincodec.idl | 24 +++++++++++++++++++++++- 1 files changed, 23 insertions(+), 1 deletions(-) diff --git a/include/wincodec.idl b/include/wincodec.idl index 4925e01..40e69eb 100644 --- a/include/wincodec.idl +++ b/include/wincodec.idl @@ -143,7 +143,6 @@ interface IWICFormatConverter; interface IWICBitmapScaler; interface IWICBitmapClipper; interface IWICBitmapFlipRotator; -interface IWICStream; interface IWICColorContext; interface IWICColorTransform; interface IWICFastMetadataEncoder; @@ -401,6 +400,29 @@ interface IWICBitmapDecoder : IUnknown [out] IWICBitmapFrameDecode **ppIBitmapFrame); } +[ + object, + uuid(135ff860-22b7-4ddf-b0f6-218f4f299a43) +] +interface IWICStream : IStream +{ + HRESULT InitializeFromIStream( + [in] IStream *pIStream); + + HRESULT InitializeFromFilename( + [in] LPCWSTR wzFileName, + [in] DWORD dwAccessMode); + + HRESULT InitializeFromMemory( + [in, size_is(cbBufferSize)] BYTE *pbBuffer, + [in] DWORD cbBufferSize); + + HRESULT InitializeFromIStreamRegion( + [in] IStream *pIStream, + [in] ULARGE_INTEGER ulOffset, + [in] ULARGE_INTEGER ulMaxSize); +} + cpp_quote("DEFINE_GUID(CLSID_WICImagingFactory, 0xcacaf262,0x9370,0x4615,0xa1,0x3b,0x9f,0x55,0x39,0xda,0x4c,0x0a);") [
1
0
0
0
Jacek Caban : shdocvw: Check GetContainer result before setting new container.
by Alexandre Julliard
10 Aug '09
10 Aug '09
Module: wine Branch: master Commit: 52bade97f46e99331800a4fbe5f4a80300d196d1 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=52bade97f46e99331800a4fbe…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Fri Aug 7 19:02:31 2009 +0200 shdocvw: Check GetContainer result before setting new container. --- dlls/shdocvw/oleobject.c | 10 +++++++++- 1 files changed, 9 insertions(+), 1 deletions(-) diff --git a/dlls/shdocvw/oleobject.c b/dlls/shdocvw/oleobject.c index 017e738..c42aa91 100644 --- a/dlls/shdocvw/oleobject.c +++ b/dlls/shdocvw/oleobject.c @@ -152,8 +152,16 @@ static HRESULT activate_inplace(WebBrowser *This, IOleClientSite *active_site) SWP_NOZORDER | SWP_SHOWWINDOW); if(This->client) { + IOleContainer *container; + IOleClientSite_ShowObject(This->client); - IOleClientSite_GetContainer(This->client, &This->container); + + hres = IOleClientSite_GetContainer(This->client, &container); + if(SUCCEEDED(hres)) { + if(This->container) + IOleContainer_Release(This->container); + This->container = container; + } } if(This->doc_host.frame)
1
0
0
0
← Newer
1
...
74
75
76
77
78
79
80
...
105
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
Results per page:
10
25
50
100
200