winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
May 2011
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
945 discussions
Start a n
N
ew thread
Rico Schüller : d3dx9: Implement ID3DXBaseEffect:: GetAnnotationByName().
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: 1ffad656985ba1b8e3a6354c4624e51961538b44 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=1ffad656985ba1b8e3a6354c4…
Author: Rico Schüller <kgbricola(a)web.de> Date: Thu May 5 11:30:37 2011 +0200 d3dx9: Implement ID3DXBaseEffect::GetAnnotationByName(). --- dlls/d3dx9_36/effect.c | 48 +++++++++++++++++++++++++++++++++++++++++++++++- 1 files changed, 47 insertions(+), 1 deletions(-) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index e2b6710..5732dee 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -1061,8 +1061,54 @@ static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect *ifac static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetAnnotationByName(ID3DXBaseEffect *iface, D3DXHANDLE object, LPCSTR name) { struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); + struct d3dx_parameter *param = is_valid_parameter(This, object); + struct d3dx_pass *pass = is_valid_pass(This, object); + struct d3dx_technique *technique = is_valid_technique(This, object); + UINT annotation_count = 0, i; + D3DXHANDLE *annotation_handles = NULL; + + FIXME("iface %p, object %p, name %s partial stub\n", This, object, debugstr_a(name)); + + if (!name) + { + WARN("Invalid argument specified\n"); + return NULL; + } - FIXME("iface %p, object %p, name %s stub\n", This, object, debugstr_a(name)); + if (pass) + { + annotation_count = pass->annotation_count; + annotation_handles = pass->annotation_handles; + } + else if (technique) + { + annotation_count = technique->annotation_count; + annotation_handles = technique->annotation_handles; + } + else + { + if (!param) param = get_parameter_by_name(This, NULL, object); + + if (param) + { + annotation_count = param->annotation_count; + annotation_handles = param->annotation_handles; + } + } + /* Todo: add funcs */ + + for (i = 0; i < annotation_count; i++) + { + struct d3dx_parameter *anno = get_parameter_struct(annotation_handles[i]); + + if (!strcmp(anno->name, name)) + { + TRACE("Returning parameter %p\n", anno); + return get_parameter_handle(anno); + } + } + + WARN("Invalid argument specified\n"); return NULL; }
1
0
0
0
Rico Schüller : d3dx9: Implement ID3DXBaseEffect:: GetAnnotation().
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: 7858a6f8e695023e423af5ae4331fdf7c39702cd URL:
http://source.winehq.org/git/wine.git/?a=commit;h=7858a6f8e695023e423af5ae4…
Author: Rico Schüller <kgbricola(a)web.de> Date: Thu May 5 11:30:30 2011 +0200 d3dx9: Implement ID3DXBaseEffect::GetAnnotation(). --- dlls/d3dx9_36/effect.c | 37 ++++++++++++++++++++++++++++++++++++- 1 files changed, 36 insertions(+), 1 deletions(-) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 27f22b2..e2b6710 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -1017,8 +1017,43 @@ static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetFunctionByName(ID3DXBaseEffect * static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetAnnotation(ID3DXBaseEffect *iface, D3DXHANDLE object, UINT index) { struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); + struct d3dx_parameter *param = is_valid_parameter(This, object); + struct d3dx_pass *pass = is_valid_pass(This, object); + struct d3dx_technique *technique = is_valid_technique(This, object); + UINT annotation_count = 0; + D3DXHANDLE *annotation_handles = NULL; + + FIXME("iface %p, object %p, index %u partial stub\n", This, object, index); + + if (pass) + { + annotation_count = pass->annotation_count; + annotation_handles = pass->annotation_handles; + } + else if (technique) + { + annotation_count = technique->annotation_count; + annotation_handles = technique->annotation_handles; + } + else + { + if (!param) param = get_parameter_by_name(This, NULL, object); - FIXME("iface %p, object %p, index %u stub\n", This, object, index); + if (param) + { + annotation_count = param->annotation_count; + annotation_handles = param->annotation_handles; + } + } + /* Todo: add funcs */ + + if (index < annotation_count) + { + TRACE("Returning parameter %p\n", annotation_handles[index]); + return annotation_handles[index]; + } + + WARN("Invalid argument specified\n"); return NULL; }
1
0
0
0
Rico Schüller : d3dx9: Implement ID3DXBaseEffect:: GetParameterBySemantic().
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: f0da0f80663ab670c0d8abfb58073cd836dd2a43 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=f0da0f80663ab670c0d8abfb5…
Author: Rico Schüller <kgbricola(a)web.de> Date: Thu May 5 11:30:23 2011 +0200 d3dx9: Implement ID3DXBaseEffect::GetParameterBySemantic(). --- dlls/d3dx9_36/effect.c | 56 +++++++++++++++++++++++++++++++++++++++++++++++- 1 files changed, 55 insertions(+), 1 deletions(-) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 5ad078e..27f22b2 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -809,8 +809,62 @@ static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetParameterByName(ID3DXBaseEffect static D3DXHANDLE WINAPI ID3DXBaseEffectImpl_GetParameterBySemantic(ID3DXBaseEffect *iface, D3DXHANDLE parameter, LPCSTR semantic) { struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); + struct d3dx_parameter *param = is_valid_parameter(This, parameter); + struct d3dx_parameter *temp_param; + UINT i; + + TRACE("iface %p, parameter %p, semantic %s\n", This, parameter, debugstr_a(semantic)); + + if (!param) param = get_parameter_by_name(This, NULL, parameter); + + if (!parameter) + { + for (i = 0; i < This->parameter_count; ++i) + { + temp_param = get_parameter_struct(This->parameter_handles[i]); - FIXME("iface %p, parameter %p, semantic %s stub\n", This, parameter, debugstr_a(semantic)); + if (!temp_param->semantic) + { + if (!semantic) + { + TRACE("Returning parameter %p\n", This->parameter_handles[i]); + return This->parameter_handles[i]; + } + continue; + } + + if (!strcasecmp(temp_param->semantic, semantic)) + { + TRACE("Returning parameter %p\n", This->parameter_handles[i]); + return This->parameter_handles[i]; + } + } + } + else if (param) + { + for (i = 0; i < param->member_count; ++i) + { + temp_param = get_parameter_struct(param->member_handles[i]); + + if (!temp_param->semantic) + { + if (!semantic) + { + TRACE("Returning parameter %p\n", param->member_handles[i]); + return param->member_handles[i]; + } + continue; + } + + if (!strcasecmp(temp_param->semantic, semantic)) + { + TRACE("Returning parameter %p\n", param->member_handles[i]); + return param->member_handles[i]; + } + } + } + + WARN("Invalid argument specified\n"); return NULL; }
1
0
0
0
Adam Martinson : msxml3: Don't add a <?xml...?> decl in domdoc_get_xml().
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: 11df66af0b77d70bebd50fa05203356440c1a9f1 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=11df66af0b77d70bebd50fa05…
Author: Adam Martinson <amartinson(a)codeweavers.com> Date: Wed May 4 15:38:03 2011 -0500 msxml3: Don't add a <?xml...?> decl in domdoc_get_xml(). --- dlls/msxml3/domdoc.c | 10 ++-------- dlls/msxml3/tests/domdoc.c | 23 ++++++++++++++++++++++- 2 files changed, 24 insertions(+), 9 deletions(-) diff --git a/dlls/msxml3/domdoc.c b/dlls/msxml3/domdoc.c index 1aa6394..84b7283 100644 --- a/dlls/msxml3/domdoc.c +++ b/dlls/msxml3/domdoc.c @@ -2,7 +2,7 @@ * DOM Document implementation * * Copyright 2005 Mike McCormack - * Copyright 2010 Adam Martinson for CodeWeavers + * Copyright 2010-2011 Adam Martinson for CodeWeavers * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -370,11 +370,6 @@ static void free_properties(domdoc_properties* properties) } } -static BOOL xmldoc_has_decl(xmlDocPtr doc) -{ - return doc->children && (xmlStrEqual(doc->children->name, (xmlChar*)"xml") == 1); -} - /* links a "<?xml" node as a first child */ void xmldoc_link_xmldecl(xmlDocPtr doc, xmlNodePtr node) { @@ -1394,8 +1389,7 @@ static HRESULT WINAPI domdoc_get_xml( if(!buf) return E_OUTOFMEMORY; - options = xmldoc_has_decl(get_doc(This)) ? XML_SAVE_NO_DECL : 0; - options |= XML_SAVE_FORMAT; + options = XML_SAVE_FORMAT | XML_SAVE_NO_DECL; ctxt = xmlSaveToIO(domdoc_get_xml_writecallback, NULL, buf, "UTF-8", options); if(!ctxt) diff --git a/dlls/msxml3/tests/domdoc.c b/dlls/msxml3/tests/domdoc.c index 46a4188..c9bfa49 100644 --- a/dlls/msxml3/tests/domdoc.c +++ b/dlls/msxml3/tests/domdoc.c @@ -3,7 +3,7 @@ * * Copyright 2005 Mike McCormack for CodeWeavers * Copyright 2007-2008 Alistair Leslie-Hughes - * Copyright 2010 Adam Martinson for CodeWeavers + * Copyright 2010-2011 Adam Martinson for CodeWeavers * Copyright 2010-2011 Nikolay Sivov for CodeWeavers * * This library is free software; you can redistribute it and/or @@ -8972,8 +8972,10 @@ static void test_put_nodeTypedValue(void) static void test_get_xml(void) { static const char xmlA[] = "<?xml version=\"1.0\" encoding=\"UTF-16\"?>\r\n<a>test</a>\r\n"; + static const char fooA[] = "<foo/>"; IXMLDOMProcessingInstruction *pi; IXMLDOMNode *first; + IXMLDOMElement *elem = NULL; IXMLDOMDocument *doc; VARIANT_BOOL b; VARIANT v; @@ -9012,6 +9014,25 @@ static void test_get_xml(void) SysFreeString(xml); IXMLDOMDocument_Release(doc); + + doc = create_document(&IID_IXMLDOMDocument); + + hr = IXMLDOMDocument_createElement(doc, _bstr_("foo"), &elem); + ok(hr == S_OK, "got 0x%08x\n", hr); + + hr = IXMLDOMDocument_putref_documentElement(doc, elem); + ok(hr == S_OK, "got 0x%08x\n", hr); + + hr = IXMLDOMDocument_get_xml(doc, &xml); + ok(hr == S_OK, "got 0x%08x\n", hr); + + ok(memcmp(xml, _bstr_(fooA), (sizeof(fooA)-1)*sizeof(WCHAR)) == 0, + "got %s, expected %s\n", wine_dbgstr_w(xml), fooA); + SysFreeString(xml); + + IXMLDOMElement_Release(elem); + IXMLDOMDocument_Release(doc); + free_bstrs(); }
1
0
0
0
Adam Martinson : d3d9: Use D3DQUERYTYPE instead of HRESULT in IDirect3DQuery9Impl_GetType().
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: 62b5d12c0e2689fdef63f34ea8dd0ae9683b0273 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=62b5d12c0e2689fdef63f34ea…
Author: Adam Martinson <amartinson(a)codeweavers.com> Date: Wed May 4 15:36:26 2011 -0500 d3d9: Use D3DQUERYTYPE instead of HRESULT in IDirect3DQuery9Impl_GetType(). --- dlls/d3d9/query.c | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/d3d9/query.c b/dlls/d3d9/query.c index 5e1bf12..4accc6a 100644 --- a/dlls/d3d9/query.c +++ b/dlls/d3d9/query.c @@ -95,15 +95,15 @@ static HRESULT WINAPI IDirect3DQuery9Impl_GetDevice(IDirect3DQuery9 *iface, static D3DQUERYTYPE WINAPI IDirect3DQuery9Impl_GetType(IDirect3DQuery9 *iface) { IDirect3DQuery9Impl *This = impl_from_IDirect3DQuery9(iface); - HRESULT hr; + D3DQUERYTYPE type; TRACE("iface %p.\n", iface); wined3d_mutex_lock(); - hr = wined3d_query_get_type(This->wineD3DQuery); + type = wined3d_query_get_type(This->wineD3DQuery); wined3d_mutex_unlock(); - return hr; + return type; } static DWORD WINAPI IDirect3DQuery9Impl_GetDataSize(IDirect3DQuery9 *iface)
1
0
0
0
Henri Verbeet : wined3d: Rename "shader_backend_t" to " wined3d_shader_backend_ops".
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: 86b0c6bd7b7bef045730e79e91fb51619a854682 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=86b0c6bd7b7bef045730e79e9…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed May 4 22:18:46 2011 +0200 wined3d: Rename "shader_backend_t" to "wined3d_shader_backend_ops". This makes it more consistent with the other call table names in wined3d. --- dlls/wined3d/arb_program_shader.c | 3 ++- dlls/wined3d/directx.c | 2 +- dlls/wined3d/glsl_shader.c | 3 ++- dlls/wined3d/shader.c | 3 ++- dlls/wined3d/wined3d_private.h | 15 ++++++++------- 5 files changed, 15 insertions(+), 11 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index e3bb562..53c187a 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5465,7 +5465,8 @@ static void shader_arb_handle_instruction(const struct wined3d_shader_instructio shader_arb_add_instruction_modifiers(ins); } -const shader_backend_t arb_program_shader_backend = { +const struct wined3d_shader_backend_ops arb_program_shader_backend = +{ shader_arb_handle_instruction, shader_arb_select, shader_arb_select_depth_blt, diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 1b593ce..69a0673 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2071,7 +2071,7 @@ static const struct fragment_pipeline *select_fragment_implementation(struct win else return &ffp_fragment_pipeline; } -static const shader_backend_t *select_shader_backend(struct wined3d_adapter *adapter) +static const struct wined3d_shader_backend_ops *select_shader_backend(struct wined3d_adapter *adapter) { int vs_selected_mode, ps_selected_mode; diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 7bda045..6948ec3 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -5119,7 +5119,8 @@ static void shader_glsl_handle_instruction(const struct wined3d_shader_instructi shader_glsl_add_instruction_modifiers(ins); } -const shader_backend_t glsl_shader_backend = { +const struct wined3d_shader_backend_ops glsl_shader_backend = +{ shader_glsl_handle_instruction, shader_glsl_select, shader_glsl_select_depth_blt, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 7f6e95b..6c8a224 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -1528,7 +1528,8 @@ static BOOL shader_none_color_fixup_supported(struct color_fixup_desc fixup) return FALSE; } -const shader_backend_t none_shader_backend = { +const struct wined3d_shader_backend_ops none_shader_backend = +{ shader_none_handle_instruction, shader_none_select, shader_none_select_depth_blt, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 955595c..8606004 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -742,7 +742,8 @@ struct vs_compile_args { struct wined3d_context; struct wined3d_state; -typedef struct { +struct wined3d_shader_backend_ops +{ void (*shader_handle_instruction)(const struct wined3d_shader_instruction *); void (*shader_select)(const struct wined3d_context *context, BOOL usePS, BOOL useVS); void (*shader_select_depth_blt)(void *shader_priv, const struct wined3d_gl_info *gl_info, @@ -759,11 +760,11 @@ typedef struct { BOOL (*shader_dirtifyable_constants)(void); void (*shader_get_caps)(const struct wined3d_gl_info *gl_info, struct shader_caps *caps); BOOL (*shader_color_fixup_supported)(struct color_fixup_desc fixup); -} shader_backend_t; +}; -extern const shader_backend_t glsl_shader_backend DECLSPEC_HIDDEN; -extern const shader_backend_t arb_program_shader_backend DECLSPEC_HIDDEN; -extern const shader_backend_t none_shader_backend DECLSPEC_HIDDEN; +extern const struct wined3d_shader_backend_ops glsl_shader_backend DECLSPEC_HIDDEN; +extern const struct wined3d_shader_backend_ops arb_program_shader_backend DECLSPEC_HIDDEN; +extern const struct wined3d_shader_backend_ops none_shader_backend DECLSPEC_HIDDEN; /* X11 locking */ @@ -1532,7 +1533,7 @@ struct wined3d_adapter LUID luid; const struct fragment_pipeline *fragment_pipe; - const shader_backend_t *shader_backend; + const struct wined3d_shader_backend_ops *shader_backend; const struct blit_shader *blitter; }; @@ -1659,7 +1660,7 @@ struct IWineD3DDeviceImpl /* Selected capabilities */ int vs_selected_mode; int ps_selected_mode; - const shader_backend_t *shader_backend; + const struct wined3d_shader_backend_ops *shader_backend; void *shader_priv; void *fragment_priv; void *blit_priv;
1
0
0
0
Henri Verbeet : d3d8/tests: Add a volume texture test to test_reset().
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: a4b032fd3111aeea9ce76c94b1ff9fa2a590320e URL:
http://source.winehq.org/git/wine.git/?a=commit;h=a4b032fd3111aeea9ce76c94b…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed May 4 22:18:45 2011 +0200 d3d8/tests: Add a volume texture test to test_reset(). --- dlls/d3d8/tests/device.c | 27 +++++++++++++++++++++++++++ 1 files changed, 27 insertions(+), 0 deletions(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index bf2d4c3..3bb70b7 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -885,6 +885,7 @@ static void test_reset(void) UINT mode_count = 0; HWND window = NULL; D3DVIEWPORT8 vp; + D3DCAPS8 caps; DWORD shader; HRESULT hr; UINT i; @@ -975,6 +976,9 @@ static void test_reset(void) hr = IDirect3DDevice8_TestCooperativeLevel(device1); ok(SUCCEEDED(hr), "TestCooperativeLevel failed, hr %#x.\n", hr); + hr = IDirect3DDevice8_GetDeviceCaps(device1, &caps); + ok(SUCCEEDED(hr), "GetDeviceCaps failed, hr %#x.\n", hr); + width = GetSystemMetrics(SM_CXSCREEN); height = GetSystemMetrics(SM_CYSCREEN); ok(width == modes[i].w, "Screen width is %u, expected %u.\n", width, modes[i].w); @@ -1099,6 +1103,29 @@ static void test_reset(void) hr = IDirect3DDevice8_TestCooperativeLevel(device1); ok(SUCCEEDED(hr), "TestCooperativeLevel failed, hr %#x.\n", hr); + if (caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP) + { + IDirect3DVolumeTexture8 *volume_texture; + + hr = IDirect3DDevice8_CreateVolumeTexture(device1, 16, 16, 4, 1, 0, + D3DFMT_R5G6B5, D3DPOOL_DEFAULT, &volume_texture); + ok(SUCCEEDED(hr), "CreateVolumeTexture failed, hr %#x.\n", hr); + hr = IDirect3DDevice8_Reset(device1, &d3dpp); + ok(hr == D3DERR_DEVICELOST, "Reset returned %#x, expected %#x.\n", hr, D3DERR_INVALIDCALL); + hr = IDirect3DDevice8_TestCooperativeLevel(device1); + ok(hr == D3DERR_DEVICENOTRESET, "TestCooperativeLevel returned %#x, expected %#x.\n", + hr, D3DERR_DEVICENOTRESET); + IDirect3DVolumeTexture8_Release(volume_texture); + hr = IDirect3DDevice8_Reset(device1, &d3dpp); + ok(SUCCEEDED(hr), "Reset failed, hr %#x.\n", hr); + hr = IDirect3DDevice8_TestCooperativeLevel(device1); + ok(SUCCEEDED(hr), "TestCooperativeLevel failed, hr %#x.\n", hr); + } + else + { + skip("Volume textures not supported.\n"); + } + /* Scratch, sysmem and managed pool resources are fine. */ hr = IDirect3DDevice8_CreateTexture(device1, 16, 16, 1, 0, D3DFMT_R5G6B5, D3DPOOL_SCRATCH, &texture); ok(SUCCEEDED(hr), "CreateTexture failed, hr %#x.\n", hr);
1
0
0
0
Henri Verbeet : d3d9/tests: Add a volume texture test to test_reset().
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: 4a7ff5fc3577a5d5e79c034cabedbc8da60fa7a0 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=4a7ff5fc3577a5d5e79c034ca…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed May 4 22:18:44 2011 +0200 d3d9/tests: Add a volume texture test to test_reset(). --- dlls/d3d9/tests/device.c | 27 +++++++++++++++++++++++++++ 1 files changed, 27 insertions(+), 0 deletions(-) diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 4d6703f..0aef4b8 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -861,6 +861,7 @@ static void test_reset(void) D3DLOCKED_RECT lockrect; IDirect3DDevice9 *device1 = NULL; IDirect3DDevice9 *device2 = NULL; + D3DCAPS9 caps; struct { UINT w; @@ -933,6 +934,9 @@ static void test_reset(void) hr = IDirect3DDevice9_TestCooperativeLevel(device1); ok(hr == D3D_OK, "IDirect3DDevice9_TestCooperativeLevel after creation returned %#x\n", hr); + hr = IDirect3DDevice9_GetDeviceCaps(device1, &caps); + ok(SUCCEEDED(hr), "GetDeviceCaps failed, hr %#x.\n", hr); + width = GetSystemMetrics(SM_CXSCREEN); height = GetSystemMetrics(SM_CYSCREEN); ok(width == modes[i].w, "Screen width is %u, expected %u\n", width, modes[i].w); @@ -1067,6 +1071,29 @@ static void test_reset(void) hr = IDirect3DDevice9_TestCooperativeLevel(device1); ok(hr == D3D_OK, "IDirect3DDevice9_TestCooperativeLevel after a successful reset returned %#x\n", hr); + if (caps.TextureCaps & D3DPTEXTURECAPS_VOLUMEMAP) + { + IDirect3DVolumeTexture9 *volume_texture; + + hr = IDirect3DDevice9_CreateVolumeTexture(device1, 16, 16, 4, 1, 0, + D3DFMT_R5G6B5, D3DPOOL_DEFAULT, &volume_texture, NULL); + ok(SUCCEEDED(hr), "CreateVolumeTexture failed, hr %#x.\n", hr); + hr = IDirect3DDevice9_Reset(device1, &d3dpp); + ok(hr == D3DERR_INVALIDCALL, "Reset returned %#x, expected %#x.\n", hr, D3DERR_INVALIDCALL); + hr = IDirect3DDevice9_TestCooperativeLevel(device1); + ok(hr == D3DERR_DEVICENOTRESET, "TestCooperativeLevel returned %#x, expected %#x.\n", + hr, D3DERR_DEVICENOTRESET); + IDirect3DVolumeTexture9_Release(volume_texture); + hr = IDirect3DDevice9_Reset(device1, &d3dpp); + ok(SUCCEEDED(hr), "Reset failed, hr %#x.\n", hr); + hr = IDirect3DDevice9_TestCooperativeLevel(device1); + ok(SUCCEEDED(hr), "TestCooperativeLevel failed, hr %#x.\n", hr); + } + else + { + skip("Volume textures not supported.\n"); + } + /* Scratch, sysmem and managed pools are fine */ hr = IDirect3DDevice9_CreateOffscreenPlainSurface(device1, 16, 16, D3DFMT_R5G6B5, D3DPOOL_SCRATCH, &surface, NULL); ok(hr == D3D_OK, "IDirect3DDevice9_CreateOffscreenPlainSurface returned %08x\n", hr);
1
0
0
0
Henri Verbeet : d3d9: Simplify reset_enum_callback().
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: 99092e8a0a74a77efec0526c0ccad61c9ebe3544 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=99092e8a0a74a77efec0526c0…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed May 4 22:18:43 2011 +0200 d3d9: Simplify reset_enum_callback(). Note that the existing code wouldn't work for volumes, since volumes aren't proper resources in d3d9. --- dlls/d3d9/device.c | 68 ++++++++++++++++------------------------------------ 1 files changed, 21 insertions(+), 47 deletions(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 915fdf0..c7ebfc9 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -540,61 +540,35 @@ static UINT WINAPI IDirect3DDevice9Impl_GetNumberOfSwapChains(IDirect3DDevice9Ex static HRESULT WINAPI reset_enum_callback(struct wined3d_resource *resource, void *data) { + struct wined3d_resource_desc desc; BOOL *resources_ok = data; - D3DRESOURCETYPE type; - HRESULT ret = S_OK; - D3DSURFACE_DESC surface_desc; - D3DVOLUME_DESC volume_desc; - D3DINDEXBUFFER_DESC index_desc; - D3DVERTEXBUFFER_DESC vertex_desc; - WINED3DPOOL pool; - IDirect3DResource9 *parent; - - parent = wined3d_resource_get_parent(resource); - type = IDirect3DResource9_GetType(parent); - switch(type) { - case D3DRTYPE_SURFACE: - IDirect3DSurface9_GetDesc((IDirect3DSurface9 *)parent, &surface_desc); - pool = surface_desc.Pool; - break; - - case D3DRTYPE_VOLUME: - IDirect3DVolume9_GetDesc((IDirect3DVolume9 *)parent, &volume_desc); - pool = volume_desc.Pool; - break; - - case D3DRTYPE_INDEXBUFFER: - IDirect3DIndexBuffer9_GetDesc((IDirect3DIndexBuffer9 *) parent, &index_desc); - pool = index_desc.Pool; - break; - - case D3DRTYPE_VERTEXBUFFER: - IDirect3DVertexBuffer9_GetDesc((IDirect3DVertexBuffer9 *)parent, &vertex_desc); - pool = vertex_desc.Pool; - break; - - /* No need to check for textures. If there is a D3DPOOL_DEFAULT texture, there - * is a D3DPOOL_DEFAULT surface or volume as well - */ - default: - pool = WINED3DPOOL_SCRATCH; /* a harmless pool */ - break; - } - if (pool == WINED3DPOOL_DEFAULT) + wined3d_resource_get_desc(resource, &desc); + if (desc.pool == WINED3DPOOL_DEFAULT) { - IDirect3DResource9_AddRef(parent); - if (IUnknown_Release(parent) == 0) + IDirect3DSurface9 *surface; + + if (desc.resource_type != WINED3DRTYPE_SURFACE) { - TRACE("Parent %p is an implicit resource with ref 0\n", parent); - } else { - WARN("Resource %p(wineD3D %p) with pool D3DPOOL_DEFAULT blocks the Reset call\n", parent, resource); - ret = S_FALSE; + WARN("Resource %p in pool D3DPOOL_DEFAULT blocks the Reset call.\n", resource); *resources_ok = FALSE; + return S_FALSE; } + + surface = wined3d_resource_get_parent(resource); + + IDirect3DSurface9_AddRef(surface); + if (IDirect3DSurface9_Release(surface)) + { + WARN("Surface %p (resource %p) in pool D3DPOOL_DEFAULT blocks the Reset call.\n", surface, resource); + *resources_ok = FALSE; + return S_FALSE; + } + + WARN("Surface %p (resource %p) is an implicit resource with ref 0.\n", surface, resource); } - return ret; + return S_OK; } static HRESULT WINAPI DECLSPEC_HOTPATCH IDirect3DDevice9Impl_Reset(IDirect3DDevice9Ex *iface,
1
0
0
0
Henri Verbeet : opengl32/tests: Add a test for GL on window DCs.
by Alexandre Julliard
05 May '11
05 May '11
Module: wine Branch: master Commit: ef5a99d5e0a0fe75d0187a56175f433461fe01a9 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=ef5a99d5e0a0fe75d0187a561…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed May 4 22:18:42 2011 +0200 opengl32/tests: Add a test for GL on window DCs. --- dlls/opengl32/tests/opengl.c | 74 ++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 74 insertions(+), 0 deletions(-) diff --git a/dlls/opengl32/tests/opengl.c b/dlls/opengl32/tests/opengl.c index 64b9ee5..e98b7b7 100644 --- a/dlls/opengl32/tests/opengl.c +++ b/dlls/opengl32/tests/opengl.c @@ -26,6 +26,7 @@ void WINAPI glClearColor(float red, float green, float blue, float alpha); void WINAPI glClear(unsigned int mask); #define GL_COLOR 0x1800 typedef unsigned int GLenum; +typedef int GLint; void WINAPI glCopyPixels(int x, int y, int width, int height, GLenum type); void WINAPI glFinish(void); #define GL_NO_ERROR 0x0 @@ -37,6 +38,9 @@ const unsigned char * WINAPI glGetString(unsigned int); #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 +#define GL_VIEWPORT 0x0ba2 +void WINAPI glGetIntegerv(GLenum pname, GLint *params); + #define MAX_FORMATS 256 typedef void* HPBUFFERARB; @@ -888,6 +892,75 @@ static void test_minimized(void) DestroyWindow(window); } +static void test_window_dc(void) +{ + PIXELFORMATDESCRIPTOR pf_desc = + { + sizeof(PIXELFORMATDESCRIPTOR), + 1, /* version */ + PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER, + PFD_TYPE_RGBA, + 24, /* 24-bit color depth */ + 0, 0, 0, 0, 0, 0, /* color bits */ + 0, /* alpha buffer */ + 0, /* shift bit */ + 0, /* accumulation buffer */ + 0, 0, 0, 0, /* accum bits */ + 32, /* z-buffer */ + 0, /* stencil buffer */ + 0, /* auxiliary buffer */ + PFD_MAIN_PLANE, /* main layer */ + 0, /* reserved */ + 0, 0, 0 /* layer masks */ + }; + int pixel_format; + HWND window; + RECT vp, r; + HGLRC ctx; + BOOL ret; + HDC dc; + + window = CreateWindowA("static", "opengl32_test", + WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, 0, 0); + ok(!!window, "Failed to create window, last error %#x.\n", GetLastError()); + + ShowWindow(window, SW_SHOW); + + dc = GetWindowDC(window); + ok(!!dc, "Failed to get DC.\n"); + + pixel_format = ChoosePixelFormat(dc, &pf_desc); + if (!pixel_format) + { + win_skip("Failed to find pixel format.\n"); + ReleaseDC(window, dc); + DestroyWindow(window); + return; + } + + ret = SetPixelFormat(dc, pixel_format, &pf_desc); + ok(ret, "Failed to set pixel format, last error %#x.\n", GetLastError()); + + ctx = wglCreateContext(dc); + ok(!!ctx, "Failed to create GL context, last error %#x.\n", GetLastError()); + + ret = wglMakeCurrent(dc, ctx); + ok(ret, "Failed to make context current, last error %#x.\n", GetLastError()); + + GetClientRect(window, &r); + glGetIntegerv(GL_VIEWPORT, (GLint *)&vp); + ok(EqualRect(&r, &vp), "Viewport not equal to client rect.\n"); + + ret = wglMakeCurrent(NULL, NULL); + ok(ret, "Failed to clear current context, last error %#x.\n", GetLastError()); + + ret = wglDeleteContext(ctx); + ok(ret, "Failed to delete GL context, last error %#x.\n", GetLastError()); + + ReleaseDC(window, dc); + DestroyWindow(window); +} + static void test_destroy(HDC oldhdc) { PIXELFORMATDESCRIPTOR pf_desc = @@ -1234,6 +1307,7 @@ START_TEST(opengl) test_bitmap_rendering(); test_minimized(); + test_window_dc(); test_dc(hwnd, hdc); hglrc = wglCreateContext(hdc);
1
0
0
0
← Newer
1
...
76
77
78
79
80
81
82
...
95
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
Results per page:
10
25
50
100
200