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Henri Verbeet : d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard
20 Jun '11
20 Jun '11
Module: wine Branch: master Commit: 792060d67f6c9dce08e7cd9ecdeaa3efc2dbc1c7 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=792060d67f6c9dce08e7cd9ec…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Jun 17 21:00:06 2011 +0200 d3d8: Implement IDirect3DVolumeTexture8 private data handling on top of wined3d_resource. --- dlls/d3d8/volumetexture.c | 12 +++++++++--- dlls/wined3d/texture.c | 17 ----------------- dlls/wined3d/wined3d.spec | 3 --- include/wine/wined3d.h | 5 ----- 4 files changed, 9 insertions(+), 28 deletions(-) diff --git a/dlls/d3d8/volumetexture.c b/dlls/d3d8/volumetexture.c index df95401..356b47b 100644 --- a/dlls/d3d8/volumetexture.c +++ b/dlls/d3d8/volumetexture.c @@ -107,13 +107,15 @@ static HRESULT WINAPI IDirect3DVolumeTexture8Impl_SetPrivateData(IDirect3DVolume REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DVolumeTexture8Impl *This = impl_from_IDirect3DVolumeTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags); wined3d_mutex_lock(); - hr = wined3d_texture_set_private_data(This->wined3d_texture, refguid, pData, SizeOfData, Flags); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock(); return hr; @@ -123,13 +125,15 @@ static HRESULT WINAPI IDirect3DVolumeTexture8Impl_GetPrivateData(IDirect3DVolume REFGUID refguid, void *pData, DWORD *pSizeOfData) { IDirect3DVolumeTexture8Impl *This = impl_from_IDirect3DVolumeTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(refguid), pData, pSizeOfData); wined3d_mutex_lock(); - hr = wined3d_texture_get_private_data(This->wined3d_texture, refguid, pData, pSizeOfData); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData); wined3d_mutex_unlock(); return hr; @@ -139,12 +143,14 @@ static HRESULT WINAPI IDirect3DVolumeTexture8Impl_FreePrivateData(IDirect3DVolum REFGUID refguid) { IDirect3DVolumeTexture8Impl *This = impl_from_IDirect3DVolumeTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); wined3d_mutex_lock(); - hr = wined3d_texture_free_private_data(This->wined3d_texture, refguid); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_free_private_data(resource, refguid); wined3d_mutex_unlock(); return hr; diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 2ca32a0..eb4fa75 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -457,23 +457,6 @@ struct wined3d_resource * CDECL wined3d_texture_get_resource(struct wined3d_text return &texture->resource; } -HRESULT CDECL wined3d_texture_set_private_data(struct wined3d_texture *texture, - REFGUID guid, const void *data, DWORD data_size, DWORD flags) -{ - return wined3d_resource_set_private_data(&texture->resource, guid, data, data_size, flags); -} - -HRESULT CDECL wined3d_texture_get_private_data(const struct wined3d_texture *texture, - REFGUID guid, void *data, DWORD *data_size) -{ - return wined3d_resource_get_private_data(&texture->resource, guid, data, data_size); -} - -HRESULT CDECL wined3d_texture_free_private_data(struct wined3d_texture *texture, REFGUID guid) -{ - return wined3d_resource_free_private_data(&texture->resource, guid); -} - DWORD CDECL wined3d_texture_set_priority(struct wined3d_texture *texture, DWORD priority) { return resource_set_priority(&texture->resource, priority); diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 3391089..6bb4df8 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -259,14 +259,12 @@ @ cdecl wined3d_texture_create_3d(ptr long long long long long long long ptr ptr ptr) @ cdecl wined3d_texture_create_cube(ptr long long long long long ptr ptr ptr) @ cdecl wined3d_texture_decref(ptr) -@ cdecl wined3d_texture_free_private_data(ptr ptr) @ cdecl wined3d_texture_generate_mipmaps(ptr) @ cdecl wined3d_texture_get_autogen_filter_type(ptr) @ cdecl wined3d_texture_get_level_count(ptr) @ cdecl wined3d_texture_get_lod(ptr) @ cdecl wined3d_texture_get_parent(ptr) @ cdecl wined3d_texture_get_priority(ptr) -@ cdecl wined3d_texture_get_private_data(ptr ptr ptr ptr) @ cdecl wined3d_texture_get_resource(ptr) @ cdecl wined3d_texture_get_sub_resource(ptr long) @ cdecl wined3d_texture_incref(ptr) @@ -274,7 +272,6 @@ @ cdecl wined3d_texture_set_autogen_filter_type(ptr long) @ cdecl wined3d_texture_set_lod(ptr long) @ cdecl wined3d_texture_set_priority(ptr long) -@ cdecl wined3d_texture_set_private_data(ptr ptr ptr long long) @ cdecl wined3d_vertex_declaration_create(ptr ptr long ptr ptr ptr) @ cdecl wined3d_vertex_declaration_create_from_fvf(ptr long ptr ptr ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 93f864a..588a7fa 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2495,15 +2495,12 @@ HRESULT __cdecl wined3d_texture_create_cube(struct wined3d_device *device, UINT UINT level_count, DWORD usage, enum wined3d_format_id format_id, WINED3DPOOL pool, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_texture **texture); ULONG __cdecl wined3d_texture_decref(struct wined3d_texture *texture); -HRESULT __cdecl wined3d_texture_free_private_data(struct wined3d_texture *texture, REFGUID guid); void __cdecl wined3d_texture_generate_mipmaps(struct wined3d_texture *texture); WINED3DTEXTUREFILTERTYPE __cdecl wined3d_texture_get_autogen_filter_type(const struct wined3d_texture *texture); DWORD __cdecl wined3d_texture_get_level_count(const struct wined3d_texture *texture); DWORD __cdecl wined3d_texture_get_lod(const struct wined3d_texture *texture); void * __cdecl wined3d_texture_get_parent(const struct wined3d_texture *texture); DWORD __cdecl wined3d_texture_get_priority(const struct wined3d_texture *texture); -HRESULT __cdecl wined3d_texture_get_private_data(const struct wined3d_texture *texture, - REFGUID guid, void *data, DWORD *data_size); struct wined3d_resource * __cdecl wined3d_texture_get_resource(struct wined3d_texture *texture); struct wined3d_resource * __cdecl wined3d_texture_get_sub_resource(struct wined3d_texture *texture, UINT sub_resource_idx); @@ -2513,8 +2510,6 @@ HRESULT __cdecl wined3d_texture_set_autogen_filter_type(struct wined3d_texture * WINED3DTEXTUREFILTERTYPE filter_type); DWORD __cdecl wined3d_texture_set_lod(struct wined3d_texture *texture, DWORD lod); DWORD __cdecl wined3d_texture_set_priority(struct wined3d_texture *texture, DWORD priority); -HRESULT __cdecl wined3d_texture_set_private_data(struct wined3d_texture *texture, - REFGUID guid, const void *data, DWORD data_size, DWORD flags); HRESULT __cdecl wined3d_vertex_declaration_create(struct wined3d_device *device, const WINED3DVERTEXELEMENT *elements, UINT element_count, void *parent,
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Henri Verbeet : d3d8: Implement IDirect3DTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard
20 Jun '11
20 Jun '11
Module: wine Branch: master Commit: 5b077584d213a7df31956004f2bb338bce08078f URL:
http://source.winehq.org/git/wine.git/?a=commit;h=5b077584d213a7df31956004f…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Jun 17 21:00:05 2011 +0200 d3d8: Implement IDirect3DTexture8 private data handling on top of wined3d_resource. --- dlls/d3d8/texture.c | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-) diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index 20cb6ed..b74a8e4 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -108,13 +108,15 @@ static HRESULT WINAPI IDirect3DTexture8Impl_SetPrivateData(IDirect3DTexture8 *if REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags); wined3d_mutex_lock(); - hr = wined3d_texture_set_private_data(This->wined3d_texture, refguid, pData, SizeOfData, Flags); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock(); return hr; @@ -124,13 +126,15 @@ static HRESULT WINAPI IDirect3DTexture8Impl_GetPrivateData(IDirect3DTexture8 *if REFGUID refguid, void *pData, DWORD *pSizeOfData) { IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(refguid), pData, pSizeOfData); wined3d_mutex_lock(); - hr = wined3d_texture_get_private_data(This->wined3d_texture, refguid, pData, pSizeOfData); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData); wined3d_mutex_unlock(); return hr; @@ -140,12 +144,14 @@ static HRESULT WINAPI IDirect3DTexture8Impl_FreePrivateData(IDirect3DTexture8 *i REFGUID refguid) { IDirect3DTexture8Impl *This = impl_from_IDirect3DTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); wined3d_mutex_lock(); - hr = wined3d_texture_free_private_data(This->wined3d_texture, refguid); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_free_private_data(resource, refguid); wined3d_mutex_unlock(); return hr;
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Henri Verbeet : d3d8: Implement IDirect3DCubeTexture8 private data handling on top of wined3d_resource .
by Alexandre Julliard
20 Jun '11
20 Jun '11
Module: wine Branch: master Commit: ccf2ff7089b71161a272c4dcd5424df757963eaf URL:
http://source.winehq.org/git/wine.git/?a=commit;h=ccf2ff7089b71161a272c4dcd…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Jun 17 21:00:04 2011 +0200 d3d8: Implement IDirect3DCubeTexture8 private data handling on top of wined3d_resource. --- dlls/d3d8/cubetexture.c | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-) diff --git a/dlls/d3d8/cubetexture.c b/dlls/d3d8/cubetexture.c index 304508b..6b8caf1 100644 --- a/dlls/d3d8/cubetexture.c +++ b/dlls/d3d8/cubetexture.c @@ -109,13 +109,15 @@ static HRESULT WINAPI IDirect3DCubeTexture8Impl_SetPrivateData(IDirect3DCubeText REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags); wined3d_mutex_lock(); - hr = wined3d_texture_set_private_data(This->wined3d_texture, refguid, pData, SizeOfData, Flags); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock(); return hr; @@ -125,13 +127,15 @@ static HRESULT WINAPI IDirect3DCubeTexture8Impl_GetPrivateData(IDirect3DCubeText REFGUID refguid, void *pData, DWORD *pSizeOfData) { IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(refguid), pData, pSizeOfData); wined3d_mutex_lock(); - hr = wined3d_texture_get_private_data(This->wined3d_texture, refguid, pData, pSizeOfData); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData); wined3d_mutex_unlock(); return hr; @@ -141,12 +145,14 @@ static HRESULT WINAPI IDirect3DCubeTexture8Impl_FreePrivateData(IDirect3DCubeTex REFGUID refguid) { IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); wined3d_mutex_lock(); - hr = wined3d_texture_free_private_data(This->wined3d_texture, refguid); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_free_private_data(resource, refguid); wined3d_mutex_unlock(); return hr;
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Henri Verbeet : d3d9: Implement IDirect3DVolumeTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard
20 Jun '11
20 Jun '11
Module: wine Branch: master Commit: ffb58ed445170390a4c5d06bf4b385184a0a366d URL:
http://source.winehq.org/git/wine.git/?a=commit;h=ffb58ed445170390a4c5d06bf…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Jun 17 21:00:03 2011 +0200 d3d9: Implement IDirect3DVolumeTexture9 private data handling on top of wined3d_resource. --- dlls/d3d9/volumetexture.c | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-) diff --git a/dlls/d3d9/volumetexture.c b/dlls/d3d9/volumetexture.c index d5a1bcc..ac79c91 100644 --- a/dlls/d3d9/volumetexture.c +++ b/dlls/d3d9/volumetexture.c @@ -107,13 +107,15 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_SetPrivateData(IDirect3DVolume REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags); wined3d_mutex_lock(); - hr = wined3d_texture_set_private_data(This->wined3d_texture, refguid, pData, SizeOfData, Flags); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock(); return hr; @@ -123,13 +125,15 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_GetPrivateData(IDirect3DVolume REFGUID refguid, void *pData, DWORD *pSizeOfData) { IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(refguid), pData, pSizeOfData); wined3d_mutex_lock(); - hr = wined3d_texture_get_private_data(This->wined3d_texture, refguid, pData, pSizeOfData); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData); wined3d_mutex_unlock(); return hr; @@ -139,12 +143,14 @@ static HRESULT WINAPI IDirect3DVolumeTexture9Impl_FreePrivateData(IDirect3DVolum REFGUID refguid) { IDirect3DVolumeTexture9Impl *This = impl_from_IDirect3DVolumeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); wined3d_mutex_lock(); - hr = wined3d_texture_free_private_data(This->wined3d_texture, refguid); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_free_private_data(resource, refguid); wined3d_mutex_unlock(); return hr;
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Henri Verbeet : d3d9: Implement IDirect3DTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard
20 Jun '11
20 Jun '11
Module: wine Branch: master Commit: a989afe364767f287a30a55db1f3ea9c13dad466 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=a989afe364767f287a30a55db…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Jun 17 21:00:02 2011 +0200 d3d9: Implement IDirect3DTexture9 private data handling on top of wined3d_resource. --- dlls/d3d9/texture.c | 12 +++++++++--- 1 files changed, 9 insertions(+), 3 deletions(-) diff --git a/dlls/d3d9/texture.c b/dlls/d3d9/texture.c index 970028b..b0ccd6f 100644 --- a/dlls/d3d9/texture.c +++ b/dlls/d3d9/texture.c @@ -108,13 +108,15 @@ static HRESULT WINAPI IDirect3DTexture9Impl_SetPrivateData(IDirect3DTexture9 *if REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags); wined3d_mutex_lock(); - hr = wined3d_texture_set_private_data(This->wined3d_texture, refguid, pData, SizeOfData, Flags); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock(); return hr; @@ -124,13 +126,15 @@ static HRESULT WINAPI IDirect3DTexture9Impl_GetPrivateData(IDirect3DTexture9 *if REFGUID refguid, void *pData, DWORD *pSizeOfData) { IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(refguid), pData, pSizeOfData); wined3d_mutex_lock(); - hr = wined3d_texture_get_private_data(This->wined3d_texture, refguid, pData, pSizeOfData); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData); wined3d_mutex_unlock(); return hr; @@ -140,12 +144,14 @@ static HRESULT WINAPI IDirect3DTexture9Impl_FreePrivateData(IDirect3DTexture9 *i REFGUID refguid) { IDirect3DTexture9Impl *This = impl_from_IDirect3DTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); wined3d_mutex_lock(); - hr = wined3d_texture_free_private_data(This->wined3d_texture, refguid); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_free_private_data(resource, refguid); wined3d_mutex_unlock(); return hr;
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Henri Verbeet : d3d9: Implement IDirect3DCubeTexture9 private data handling on top of wined3d_resource .
by Alexandre Julliard
20 Jun '11
20 Jun '11
Module: wine Branch: master Commit: 732338ab356991b2fb245f04fd0497a2bc7087e1 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=732338ab356991b2fb245f04f…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Fri Jun 17 21:00:01 2011 +0200 d3d9: Implement IDirect3DCubeTexture9 private data handling on top of wined3d_resource. --- dlls/d3d9/cubetexture.c | 12 +++++++++--- dlls/wined3d/texture.c | 7 +++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 1 + 4 files changed, 18 insertions(+), 3 deletions(-) diff --git a/dlls/d3d9/cubetexture.c b/dlls/d3d9/cubetexture.c index a4b07f0..bc29035 100644 --- a/dlls/d3d9/cubetexture.c +++ b/dlls/d3d9/cubetexture.c @@ -112,13 +112,15 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_SetPrivateData(IDirect3DCubeText REFGUID refguid, const void *pData, DWORD SizeOfData, DWORD Flags) { IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %u, flags %#x.\n", iface, debugstr_guid(refguid), pData, SizeOfData, Flags); wined3d_mutex_lock(); - hr = wined3d_texture_set_private_data(This->wined3d_texture, refguid, pData, SizeOfData, Flags); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_set_private_data(resource, refguid, pData, SizeOfData, Flags); wined3d_mutex_unlock(); return hr; @@ -128,13 +130,15 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_GetPrivateData(IDirect3DCubeText REFGUID refguid, void *pData, DWORD *pSizeOfData) { IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s, data %p, data_size %p.\n", iface, debugstr_guid(refguid), pData, pSizeOfData); wined3d_mutex_lock(); - hr = wined3d_texture_get_private_data(This->wined3d_texture, refguid, pData, pSizeOfData); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_get_private_data(resource, refguid, pData, pSizeOfData); wined3d_mutex_unlock(); return hr; @@ -144,12 +148,14 @@ static HRESULT WINAPI IDirect3DCubeTexture9Impl_FreePrivateData(IDirect3DCubeTex REFGUID refguid) { IDirect3DCubeTexture9Impl *This = impl_from_IDirect3DCubeTexture9(iface); + struct wined3d_resource *resource; HRESULT hr; TRACE("iface %p, guid %s.\n", iface, debugstr_guid(refguid)); wined3d_mutex_lock(); - hr = wined3d_texture_free_private_data(This->wined3d_texture, refguid); + resource = wined3d_texture_get_resource(This->wined3d_texture); + hr = wined3d_resource_free_private_data(resource, refguid); wined3d_mutex_unlock(); return hr; diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 72d0d4a..2ca32a0 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -450,6 +450,13 @@ ULONG CDECL wined3d_texture_decref(struct wined3d_texture *texture) return refcount; } +struct wined3d_resource * CDECL wined3d_texture_get_resource(struct wined3d_texture *texture) +{ + TRACE("texture %p.\n", texture); + + return &texture->resource; +} + HRESULT CDECL wined3d_texture_set_private_data(struct wined3d_texture *texture, REFGUID guid, const void *data, DWORD data_size, DWORD flags) { diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index ab8d943..3391089 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -267,6 +267,7 @@ @ cdecl wined3d_texture_get_parent(ptr) @ cdecl wined3d_texture_get_priority(ptr) @ cdecl wined3d_texture_get_private_data(ptr ptr ptr ptr) +@ cdecl wined3d_texture_get_resource(ptr) @ cdecl wined3d_texture_get_sub_resource(ptr long) @ cdecl wined3d_texture_incref(ptr) @ cdecl wined3d_texture_preload(ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index fccdaf3..93f864a 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2504,6 +2504,7 @@ void * __cdecl wined3d_texture_get_parent(const struct wined3d_texture *texture) DWORD __cdecl wined3d_texture_get_priority(const struct wined3d_texture *texture); HRESULT __cdecl wined3d_texture_get_private_data(const struct wined3d_texture *texture, REFGUID guid, void *data, DWORD *data_size); +struct wined3d_resource * __cdecl wined3d_texture_get_resource(struct wined3d_texture *texture); struct wined3d_resource * __cdecl wined3d_texture_get_sub_resource(struct wined3d_texture *texture, UINT sub_resource_idx); ULONG __cdecl wined3d_texture_incref(struct wined3d_texture *texture);
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Piotr Caban : msvcrt: Fix __p__pctype implementation.
by Alexandre Julliard
20 Jun '11
20 Jun '11
Module: wine Branch: master Commit: 4debdd6ac815df5d6748c76b9d238efc44b4ffbd URL:
http://source.winehq.org/git/wine.git/?a=commit;h=4debdd6ac815df5d6748c76b9…
Author: Piotr Caban <piotr(a)codeweavers.com> Date: Fri Jun 17 20:29:57 2011 +0200 msvcrt: Fix __p__pctype implementation. --- dlls/msvcrt/ctype.c | 8 ++++++++ dlls/msvcrt/msvcrt.spec | 2 +- 2 files changed, 9 insertions(+), 1 deletions(-) diff --git a/dlls/msvcrt/ctype.c b/dlls/msvcrt/ctype.c index 2805afb..6bf4948 100644 --- a/dlls/msvcrt/ctype.c +++ b/dlls/msvcrt/ctype.c @@ -59,6 +59,14 @@ WORD MSVCRT__ctype [257] = { unsigned short *MSVCRT__pctype = NULL; /********************************************************************* + * __p__pctype (MSVCRT.@) + */ +unsigned short** CDECL MSVCRT___p__pctype(void) +{ + return &get_locinfo()->pctype; +} + +/********************************************************************* * __pctype_func (MSVCRT.@) */ const unsigned short* CDECL MSVCRT___pctype_func(void) diff --git a/dlls/msvcrt/msvcrt.spec b/dlls/msvcrt/msvcrt.spec index 0308067..41d95bc 100644 --- a/dlls/msvcrt/msvcrt.spec +++ b/dlls/msvcrt/msvcrt.spec @@ -236,7 +236,7 @@ @ stub __p__mbcasemap() @ cdecl __p__mbctype() @ cdecl __p__osver() -@ cdecl __p__pctype() MSVCRT___pctype_func +@ cdecl __p__pctype() MSVCRT___p__pctype @ cdecl __p__pgmptr() @ stub __p__pwctype() @ cdecl __p__timezone() MSVCRT___p__timezone
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André Hentschel : winebuild: Simplify the ARM part of output_import_thunk.
by Alexandre Julliard
17 Jun '11
17 Jun '11
Module: wine Branch: master Commit: ac90c1bd1878599710605fa5b4e2fe8ce224b280 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=ac90c1bd1878599710605fa5b…
Author: André Hentschel <nerv(a)dawncrow.de> Date: Fri Jun 17 16:53:12 2011 +0200 winebuild: Simplify the ARM part of output_import_thunk. --- tools/winebuild/import.c | 3 +-- 1 files changed, 1 insertions(+), 2 deletions(-) diff --git a/tools/winebuild/import.c b/tools/winebuild/import.c index b0901a6..00c030b 100644 --- a/tools/winebuild/import.c +++ b/tools/winebuild/import.c @@ -672,9 +672,8 @@ static void output_import_thunk( const char *name, const char *table, int pos ) break; case CPU_ARM: output( "\tldr IP,[PC,#0]\n"); - output( "\tmov PC,PC\n"); - output( "\t.long %s\n", table ); output( "\tldr PC,[IP,#%d]\n", pos); + output( "\t.long %s\n", table ); break; case CPU_POWERPC: output( "\tmr %s, %s\n", ppc_reg(0), ppc_reg(31) );
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Damjan Jovanovic : rpcrt4: Add stubs for RpcNetworkInqProtseqs.
by Alexandre Julliard
17 Jun '11
17 Jun '11
Module: wine Branch: master Commit: 57b7044cd6616e4435e8ebe0b594cee699fbc626 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=57b7044cd6616e4435e8ebe0b…
Author: Damjan Jovanovic <damjan.jov(a)gmail.com> Date: Fri Jun 17 15:40:33 2011 +0200 rpcrt4: Add stubs for RpcNetworkInqProtseqs. --- dlls/rpcrt4/rpc_server.c | 18 ++++++++++++++++++ dlls/rpcrt4/rpcrt4.spec | 4 ++-- 2 files changed, 20 insertions(+), 2 deletions(-) diff --git a/dlls/rpcrt4/rpc_server.c b/dlls/rpcrt4/rpc_server.c index 9fd4cf6..3a9ecf8 100644 --- a/dlls/rpcrt4/rpc_server.c +++ b/dlls/rpcrt4/rpc_server.c @@ -825,6 +825,24 @@ static RPC_STATUS RPCRT4_use_protseq(RpcServerProtseq* ps, const char *endpoint) } /*********************************************************************** + * RpcNetworkInqProtseqsA (RPCRT4.@) + */ +RPC_STATUS WINAPI RpcNetworkInqProtseqsA( RPC_PROTSEQ_VECTORA* ProtSeqVector ) +{ + FIXME("(%p): stub\n", ProtSeqVector); + return RPC_S_NO_PROTSEQS_REGISTERED; +} + +/*********************************************************************** + * RpcNetworkInqProtseqsW (RPCRT4.@) + */ +RPC_STATUS WINAPI RpcNetworkInqProtseqsW( RPC_PROTSEQ_VECTORW* ProtSeqVector ) +{ + FIXME("(%p): stub\n", ProtSeqVector); + return RPC_S_NO_PROTSEQS_REGISTERED; +} + +/*********************************************************************** * RpcServerInqBindings (RPCRT4.@) */ RPC_STATUS WINAPI RpcServerInqBindings( RPC_BINDING_VECTOR** BindingVector ) diff --git a/dlls/rpcrt4/rpcrt4.spec b/dlls/rpcrt4/rpcrt4.spec index b88c16d..598e60e 100644 --- a/dlls/rpcrt4/rpcrt4.spec +++ b/dlls/rpcrt4/rpcrt4.spec @@ -409,8 +409,8 @@ @ stdcall RpcMgmtStatsVectorFree(ptr) @ stdcall RpcMgmtStopServerListening(ptr) @ stdcall RpcMgmtWaitServerListen() -@ stub RpcNetworkInqProtseqsA -@ stub RpcNetworkInqProtseqsW +@ stdcall RpcNetworkInqProtseqsA(ptr) +@ stdcall RpcNetworkInqProtseqsW(ptr) @ stdcall RpcNetworkIsProtseqValidA(ptr) @ stdcall RpcNetworkIsProtseqValidW(ptr) @ stub RpcNsBindingInqEntryNameA
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Damjan Jovanovic : include: Add RPC_PROTSEQ_VECTOR.
by Alexandre Julliard
17 Jun '11
17 Jun '11
Module: wine Branch: master Commit: 878a588800ba6c78b674e831f692431f1b37bf5f URL:
http://source.winehq.org/git/wine.git/?a=commit;h=878a588800ba6c78b674e831f…
Author: Damjan Jovanovic <damjan.jov(a)gmail.com> Date: Fri Jun 17 15:39:34 2011 +0200 include: Add RPC_PROTSEQ_VECTOR. --- include/rpcdce.h | 14 ++++++++++++++ 1 files changed, 14 insertions(+), 0 deletions(-) diff --git a/include/rpcdce.h b/include/rpcdce.h index 9507a82..5edb501 100644 --- a/include/rpcdce.h +++ b/include/rpcdce.h @@ -85,6 +85,20 @@ typedef struct ULONG Stats[1]; } RPC_STATS_VECTOR; +typedef struct _RPC_PROTSEQ_VECTORA +{ + unsigned int Count; + unsigned char *Protseq[1]; +} RPC_PROTSEQ_VECTORA; + +typedef struct _RPC_PROTSEQ_VECTORW +{ + unsigned int count; + unsigned short *Protseq[1]; +} RPC_PROTSEQ_VECTORW; + +DECL_WINELIB_TYPE_AW(RPC_PROTSEQ_VECTOR) + typedef I_RPC_HANDLE *RPC_EP_INQ_HANDLE; #define RPC_C_EP_ALL_ELTS 0
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