Module: wine
Branch: master
Commit: 81bf92540188cb31fab57f76c5f647c624c1f5d7
URL: http://source.winehq.org/git/wine.git/?a=commit;h=81bf92540188cb31fab57f76c…
Author: Frédéric Delanoy <frederic.delanoy(a)gmail.com>
Date: Thu Jul 28 01:09:36 2011 +0200
include: Assorted spelling fixes.
---
include/commctrl.h | 2 +-
include/d3d9.h | 4 ++--
include/d3d9types.h | 2 +-
include/dplobby.h | 4 ++--
include/mmsystem.h | 2 +-
include/werapi.h | 2 +-
include/wine/test.h | 2 +-
include/winuser.h | 2 +-
include/wnaspi32.h | 4 ++--
include/xinput.h | 6 +++---
10 files changed, 15 insertions(+), 15 deletions(-)
diff --git a/include/commctrl.h b/include/commctrl.h
index 92f7274..21f481e 100644
--- a/include/commctrl.h
+++ b/include/commctrl.h
@@ -579,7 +579,7 @@ typedef struct _IMAGELISTDRAWPARAMS
INT y;
INT cx;
INT cy;
- INT xBitmap; /* x offest from the upperleft of bitmap */
+ INT xBitmap; /* x offset from the upperleft of bitmap */
INT yBitmap; /* y offset from the upperleft of bitmap */
COLORREF rgbBk;
COLORREF rgbFg;
diff --git a/include/d3d9.h b/include/d3d9.h
index 0310240..1311ac0 100644
--- a/include/d3d9.h
+++ b/include/d3d9.h
@@ -258,8 +258,8 @@ DECLARE_INTERFACE_(IDirect3D9Ex,IDirect3D9)
/* Note: Microsoft's d3d9.h does not declare IDirect3D9Ex::RegisterSoftwareDevice . This would mean that
* the offsets of the other methods in the Vtable change too. This is wrong. In Microsoft's
* d3d9.dll, the offsets for the other functions are still compatible with IDirect3D9.
- * This is probably because even in MS's header IDirect3D9Ex inherits from IDirect3D9, which makes the
- * C++ inferface compatible, and nobody uses the C interface in Windows world.
+ * This is probably because even in MS header IDirect3D9Ex inherits from IDirect3D9, which makes the
+ * C++ interface compatible, and nobody uses the C interface in Windows world.
*/
STDMETHOD(RegisterSoftwareDevice)(THIS_ void* pInitializeFunction) PURE;
diff --git a/include/d3d9types.h b/include/d3d9types.h
index db5fe39..bbb8fbd 100644
--- a/include/d3d9types.h
+++ b/include/d3d9types.h
@@ -1305,7 +1305,7 @@ typedef struct D3DDEVINFO_VCACHE {
DWORD OptMethod;
/* Cache size to use (only valid if OptMethod==1) */
DWORD CacheSize;
- /* internal for deciding when to restart strips, non user modifyable (only valid if OptMethod==1) */
+ /* internal for deciding when to restart strips, non user modifiable (only valid if OptMethod==1) */
DWORD MagicNumber;
} D3DDEVINFO_VCACHE;
diff --git a/include/dplobby.h b/include/dplobby.h
index 5a53c1d..eb49513 100644
--- a/include/dplobby.h
+++ b/include/dplobby.h
@@ -103,7 +103,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
* System messages can be identified by dwMessageFlags having a value of DPLMSG_SYSTEM
* after a call to ReceiveLobbyMessage.
*
- * Standard messages can be indentified by dwMessageFlags having a value of DPLMSG_STANDARD
+ * Standard messages can be identified by dwMessageFlags having a value of DPLMSG_STANDARD
* after a call to ReceiveLobbyMessage.
*/
@@ -127,7 +127,7 @@ typedef struct tagDPLDATA_PLAYERSCORE
-/* Used to indentify the message type */
+/* Used to identify the message type */
typedef struct tagDPLMSG_GENERIC
{
DWORD dwType; /* Message type */
diff --git a/include/mmsystem.h b/include/mmsystem.h
index ef74c75..1286a35 100644
--- a/include/mmsystem.h
+++ b/include/mmsystem.h
@@ -659,7 +659,7 @@ DECL_WINELIB_TYPE_AW(LPMIDIOUTCAPS2)
#define MOD_SQSYNTH 3 /* square wave internal synth */
#define MOD_FMSYNTH 4 /* FM internal synth */
#define MOD_MAPPER 5 /* MIDI mapper */
-#define MOD_WAVETABLE 6 /* hardware watetable internal synth */
+#define MOD_WAVETABLE 6 /* hardware wavetable internal synth */
#define MOD_SWSYNTH 7 /* software synth */
#define MIDICAPS_VOLUME 0x0001 /* supports volume control */
diff --git a/include/werapi.h b/include/werapi.h
index 4b79c04..2486d3d 100644
--- a/include/werapi.h
+++ b/include/werapi.h
@@ -1,5 +1,5 @@
/*
- * Windows Error Reporing definitions
+ * Windows Error Reporting definitions
*
* Copyright (C) 2010 Louis Lenders
*
diff --git a/include/wine/test.h b/include/wine/test.h
index 1a98025..bee9c23 100644
--- a/include/wine/test.h
+++ b/include/wine/test.h
@@ -65,7 +65,7 @@ extern void winetest_wait_child_process( HANDLE process );
extern const char *wine_dbgstr_wn( const WCHAR *str, int n );
static inline const char *wine_dbgstr_w( const WCHAR *s ) { return wine_dbgstr_wn( s, -1 ); }
-/* strcmpW is avaiable for tests compiled under Wine, but not in standalone
+/* strcmpW is available for tests compiled under Wine, but not in standalone
* builds under Windows, so we reimplement it under a different name. */
static inline int winetest_strcmpW( const WCHAR *str1, const WCHAR *str2 )
{
diff --git a/include/winuser.h b/include/winuser.h
index a6ff3db..ef6530f 100644
--- a/include/winuser.h
+++ b/include/winuser.h
@@ -982,7 +982,7 @@ typedef struct tagWINDOWPLACEMENT
#define COLOR_3DHILIGHT COLOR_BTNHIGHLIGHT
#define COLOR_BTNHILIGHT COLOR_BTNHIGHLIGHT
/* win98 colors */
-#define COLOR_ALTERNATEBTNFACE 25 /* undocumented, constant's name unknown */
+#define COLOR_ALTERNATEBTNFACE 25 /* undocumented, constant name unknown */
#define COLOR_HOTLIGHT 26
#define COLOR_GRADIENTACTIVECAPTION 27
#define COLOR_GRADIENTINACTIVECAPTION 28
diff --git a/include/wnaspi32.h b/include/wnaspi32.h
index 6a20fb0..9051f00 100644
--- a/include/wnaspi32.h
+++ b/include/wnaspi32.h
@@ -19,8 +19,8 @@
#ifndef __WNASPI32_H__
#define __WNASPI32_H__
-/* This file should be 100% source compatible according to MSes docs and
- * Adaptecs docs */
+/* This file should be 100% source compatible according to MS docs and
+ * Adaptec docs */
#ifdef __cplusplus
extern "C" {
diff --git a/include/xinput.h b/include/xinput.h
index 426dfac..98d23a3 100644
--- a/include/xinput.h
+++ b/include/xinput.h
@@ -106,7 +106,7 @@
/*
* Defines what type of abilities the type of joystick has
* DEVTYPE_GAMEPAD is available for all joysticks, however
- * there may be more specfic identifiers for other joysticks
+ * there may be more specific identifiers for other joysticks
* which are being used.
*/
@@ -188,8 +188,8 @@ typedef struct _XINPUT_VIBRATION {
/*
* Defines the structure for what kind of abilities the joystick has
- * such abilites are things such as if the joystick has the ability
- * to send and receive audio, if the joystick is infact a driving
+ * such abilities are things such as if the joystick has the ability
+ * to send and receive audio, if the joystick is in fact a driving
* wheel or perhaps if the joystick is some kind of dance pad or
* guitar.
*/