winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
March
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
October 2012
----- 2025 -----
March 2025
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
960 discussions
Start a n
N
ew thread
Qian Hong : gdi32/tests: Fixed broken value in bitmap font metrics on Japanese locale.
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 416664babd93accee19cec36490546d883b41cef URL:
http://source.winehq.org/git/wine.git/?a=commit;h=416664babd93accee19cec364…
Author: Qian Hong <fracting(a)gmail.com> Date: Fri Oct 19 02:09:59 2012 +0800 gdi32/tests: Fixed broken value in bitmap font metrics on Japanese locale. --- dlls/gdi32/tests/font.c | 16 ++++++++-------- 1 files changed, 8 insertions(+), 8 deletions(-) diff --git a/dlls/gdi32/tests/font.c b/dlls/gdi32/tests/font.c index 92cc0a7..3961578 100644 --- a/dlls/gdi32/tests/font.c +++ b/dlls/gdi32/tests/font.c @@ -774,32 +774,32 @@ static void test_bitmap_font_metrics(void) { "System", FW_BOLD, 16, 13, 3, 3, 0, 7, 14, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN1 }, { "System", FW_BOLD, 16, 13, 3, 3, 0, 7, 15, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN2 | FS_CYRILLIC }, - { "System", FW_NORMAL, 18, 16, 2, 0, 2, 8, 16, 96, 0, 0, 0, 0, FS_JISJAPAN }, + { "System", FW_NORMAL, 18, 16, 2, 0, 2, 8, 16, 96, 0x20, 0xff, 0x80, 0x20, FS_JISJAPAN }, { "System", FW_BOLD, 20, 16, 4, 4, 0, 9, 14, 120, 0x20, 0xff, 0x80, 0x20, FS_LATIN1 }, { "System", FW_BOLD, 20, 16, 4, 4, 0, 9, 17, 120, 0x20, 0xff, 0x80, 0x20, FS_LATIN2 | FS_CYRILLIC }, { "Small Fonts", FW_NORMAL, 3, 2, 1, 0, 0, 1, 2, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN1 }, { "Small Fonts", FW_NORMAL, 3, 2, 1, 0, 0, 1, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN2 | FS_CYRILLIC }, - { "Small Fonts", FW_NORMAL, 3, 2, 1, 0, 0, 2, 4, 96, 0, 0, 0, 0, FS_JISJAPAN }, + { "Small Fonts", FW_NORMAL, 3, 2, 1, 0, 0, 2, 4, 96, 0x20, 0xff, 0x80, 0x20, FS_JISJAPAN }, { "Small Fonts", FW_NORMAL, 5, 4, 1, 1, 0, 3, 4, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN1, LANG_ARABIC }, { "Small Fonts", FW_NORMAL, 5, 4, 1, 1, 0, 2, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN2 | FS_CYRILLIC }, - { "Small Fonts", FW_NORMAL, 5, 4, 1, 0, 0, 3, 6, 96, 0, 0, 0, 0, FS_JISJAPAN }, + { "Small Fonts", FW_NORMAL, 5, 4, 1, 0, 0, 3, 6, 96, 0x20, 0xff, 0x80, 0x20, FS_JISJAPAN }, { "Small Fonts", FW_NORMAL, 6, 5, 1, 1, 0, 3, 13, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN1, LANG_ARABIC }, { "Small Fonts", FW_NORMAL, 6, 5, 1, 1, 0, 3, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN2 | FS_CYRILLIC }, { "Small Fonts", FW_NORMAL, 6, 5, 1, 1, 0, 3, 8, 96, 0, 0, 0, 0, FS_ARABIC }, - { "Small Fonts", FW_NORMAL, 6, 5, 1, 0, 0, 4, 8, 96, 0, 0, 0, 0, FS_JISJAPAN }, + { "Small Fonts", FW_NORMAL, 6, 5, 1, 0, 0, 4, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_JISJAPAN }, { "Small Fonts", FW_NORMAL, 8, 7, 1, 1, 0, 4, 7, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN1, LANG_ARABIC }, { "Small Fonts", FW_NORMAL, 8, 7, 1, 1, 0, 4, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN2 | FS_CYRILLIC }, { "Small Fonts", FW_NORMAL, 8, 7, 1, 1, 0, 4, 8, 96, 0, 0, 0, 0, FS_ARABIC }, - { "Small Fonts", FW_NORMAL, 8, 7, 1, 0, 0, 5, 10, 96, 0, 0, 0, 0, FS_JISJAPAN }, + { "Small Fonts", FW_NORMAL, 8, 7, 1, 0, 0, 5, 10, 96, 0x20, 0xff, 0x80, 0x20, FS_JISJAPAN }, { "Small Fonts", FW_NORMAL, 10, 8, 2, 2, 0, 4, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN1 | FS_LATIN2, LANG_ARABIC }, { "Small Fonts", FW_NORMAL, 10, 8, 2, 2, 0, 5, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_CYRILLIC }, { "Small Fonts", FW_NORMAL, 10, 8, 2, 2, 0, 4, 9, 96, 0, 0, 0, 0, FS_ARABIC }, - { "Small Fonts", FW_NORMAL, 10, 8, 2, 0, 0, 6, 12, 96, 0, 0, 0, 0, FS_JISJAPAN }, + { "Small Fonts", FW_NORMAL, 10, 8, 2, 0, 0, 6, 12, 96, 0x20, 0xff, 0x80, 0x20, FS_JISJAPAN }, { "Small Fonts", FW_NORMAL, 11, 9, 2, 2, 0, 5, 9, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN1 | FS_LATIN2 | FS_CYRILLIC, LANG_ARABIC }, { "Small Fonts", FW_NORMAL, 11, 9, 2, 2, 0, 4, 10, 96, 0, 0, 0, 0, FS_ARABIC }, - { "Small Fonts", FW_NORMAL, 11, 9, 2, 0, 0, 7, 14, 96, 0, 0, 0, 0, FS_JISJAPAN }, + { "Small Fonts", FW_NORMAL, 11, 9, 2, 0, 0, 7, 14, 96, 0x20, 0xff, 0x80, 0x20, FS_JISJAPAN }, { "Small Fonts", FW_NORMAL, 3, 2, 1, 0, 0, 1, 2, 120, 0x20, 0xff, 0x80, 0x20, FS_LATIN1 | FS_JISJAPAN }, { "Small Fonts", FW_NORMAL, 3, 2, 1, 0, 0, 1, 8, 120, 0x20, 0xff, 0x80, 0x20, FS_LATIN2 | FS_CYRILLIC }, @@ -816,7 +816,7 @@ static void test_bitmap_font_metrics(void) { "Fixedsys", FW_NORMAL, 15, 12, 3, 3, 0, 8, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_LATIN1 | FS_LATIN2 }, { "Fixedsys", FW_NORMAL, 16, 12, 4, 3, 0, 8, 8, 96, 0x20, 0xff, 0x80, 0x20, FS_CYRILLIC }, - { "FixedSys", FW_NORMAL, 18, 16, 2, 0, 0, 8, 16, 96, 0, 0, 0, 0, FS_JISJAPAN }, + { "FixedSys", FW_NORMAL, 18, 16, 2, 0, 0, 8, 16, 96, 0x20, 0xff, 0xa0, 0x20, FS_JISJAPAN }, { "Fixedsys", FW_NORMAL, 20, 16, 4, 2, 0, 10, 10, 120, 0x20, 0xff, 0x80, 0x20, FS_LATIN1 | FS_LATIN2 | FS_CYRILLIC }
1
0
0
0
Daniel Lehman : msvcp: Sync num_put<> put_double.
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 9fb5f9e96535e3f51bea34b402f1bdbb6f938081 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=9fb5f9e96535e3f51bea34b40…
Author: Daniel Lehman <dlehman(a)esri.com> Date: Thu Oct 18 14:27:01 2012 -0700 msvcp: Sync num_put<> put_double. --- dlls/msvcp100/locale.c | 17 +++++++++++++---- dlls/msvcp60/locale.c | 17 +++++++++++++---- dlls/msvcp71/locale.c | 17 +++++++++++++---- 3 files changed, 39 insertions(+), 12 deletions(-) diff --git a/dlls/msvcp100/locale.c b/dlls/msvcp100/locale.c index 5c2d05c..2ae74e0 100644 --- a/dlls/msvcp100/locale.c +++ b/dlls/msvcp100/locale.c @@ -6071,6 +6071,11 @@ ostreambuf_iterator_char* __thiscall num_put_char_put_ulong(const num_put *this, return call_num_put_char_do_put_ulong(this, ret, dest, base, fill, v); } +static inline streamsize get_precision(const ios_base *base) +{ + return base->prec <= 0 && !(base->fmtfl & FMTFLAG_fixed) ? 6 : base->prec; +} + /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AAVios_base@2@DN@Z */ /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MEBA?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AEAVios_base@2@DN@Z */ /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AAVios_base@2@DO@Z */ @@ -6088,11 +6093,13 @@ ostreambuf_iterator_char* __thiscall num_put_char_do_put_double(const num_put *t char *tmp; char fmt[8]; /* strlen("%+#.*lg")+1 */ int size; + streamsize prec; TRACE("(%p %p %p %d %lf)\n", this, ret, base, fill, v); num_put_char__Ffmt(this, fmt, '\0', base->fmtfl); - size = _scprintf(fmt, base->prec, v); + prec = get_precision(base); + size = _scprintf(fmt, prec, v); /* TODO: don't use dynamic allocation */ tmp = MSVCRT_operator_new(size*2); @@ -6100,7 +6107,7 @@ ostreambuf_iterator_char* __thiscall num_put_char_do_put_double(const num_put *t ERR("Out of memory\n"); throw_exception(EXCEPTION_BAD_ALLOC, NULL); } - num_put_char_fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, base->prec, v)); + num_put_char_fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, prec, v)); MSVCRT_operator_delete(tmp); return ret; } @@ -6907,11 +6914,13 @@ ostreambuf_iterator_wchar* __thiscall num_put_short_do_put_double(const num_put char *tmp; char fmt[8]; /* strlen("%+#.*lg")+1 */ int size; + streamsize prec; TRACE("(%p %p %p %d %lf)\n", this, ret, base, fill, v); num_put_wchar__Ffmt(this, fmt, '\0', base->fmtfl); - size = _scprintf(fmt, base->prec, v); + prec = get_precision(base); + size = _scprintf(fmt, prec, v); /* TODO: don't use dynamic allocation */ tmp = MSVCRT_operator_new(size*2); @@ -6919,7 +6928,7 @@ ostreambuf_iterator_wchar* __thiscall num_put_short_do_put_double(const num_put ERR("Out of memory\n"); throw_exception(EXCEPTION_BAD_ALLOC, NULL); } - num_put__fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, base->prec, v), + num_put__fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, prec, v), numpunct_short_use_facet(base->loc)); MSVCRT_operator_delete(tmp); return ret; diff --git a/dlls/msvcp60/locale.c b/dlls/msvcp60/locale.c index 2fc9bd0..72b994b 100644 --- a/dlls/msvcp60/locale.c +++ b/dlls/msvcp60/locale.c @@ -6136,6 +6136,11 @@ ostreambuf_iterator_char* __thiscall num_put_char_put_ulong(const num_put *this, return call_num_put_char_do_put_ulong(this, ret, dest, base, fill, v); } +static inline streamsize get_precision(const ios_base *base) +{ + return base->prec <= 0 && !(base->fmtfl & FMTFLAG_fixed) ? 6 : base->prec; +} + /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AAVios_base@2@DN@Z */ /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MEBA?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AEAVios_base@2@DN@Z */ /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AAVios_base@2@DO@Z */ @@ -6153,11 +6158,13 @@ ostreambuf_iterator_char* __thiscall num_put_char_do_put_double(const num_put *t char *tmp; char fmt[8]; /* strlen("%+#.*lg")+1 */ int size; + streamsize prec; TRACE("(%p %p %p %d %lf)\n", this, ret, base, fill, v); num_put_char__Ffmt(this, fmt, '\0', base->fmtfl); - size = _scprintf(fmt, base->prec, v); + prec = get_precision(base); + size = _scprintf(fmt, prec, v); /* TODO: don't use dynamic allocation */ tmp = MSVCRT_operator_new(size*2); @@ -6165,7 +6172,7 @@ ostreambuf_iterator_char* __thiscall num_put_char_do_put_double(const num_put *t ERR("Out of memory\n"); throw_exception(EXCEPTION_BAD_ALLOC, NULL); } - num_put_char_fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, base->prec, v)); + num_put_char_fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, prec, v)); MSVCRT_operator_delete(tmp); return ret; } @@ -6928,11 +6935,13 @@ ostreambuf_iterator_wchar* __thiscall num_put_short_do_put_double(const num_put char *tmp; char fmt[8]; /* strlen("%+#.*lg")+1 */ int size; + streamsize prec; TRACE("(%p %p %p %d %lf)\n", this, ret, base, fill, v); num_put_wchar__Ffmt(this, fmt, '\0', base->fmtfl); - size = _scprintf(fmt, base->prec, v); + prec = get_precision(base); + size = _scprintf(fmt, prec, v); /* TODO: don't use dynamic allocation */ tmp = MSVCRT_operator_new(size*2); @@ -6940,7 +6949,7 @@ ostreambuf_iterator_wchar* __thiscall num_put_short_do_put_double(const num_put ERR("Out of memory\n"); throw_exception(EXCEPTION_BAD_ALLOC, NULL); } - num_put__fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, base->prec, v), + num_put__fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, prec, v), numpunct_short_use_facet(base->loc)); MSVCRT_operator_delete(tmp); return ret; diff --git a/dlls/msvcp71/locale.c b/dlls/msvcp71/locale.c index 658cdb8..01abd55 100644 --- a/dlls/msvcp71/locale.c +++ b/dlls/msvcp71/locale.c @@ -6465,6 +6465,11 @@ ostreambuf_iterator_char* __thiscall num_put_char_put_ulong(const num_put *this, return call_num_put_char_do_put_ulong(this, ret, dest, base, fill, v); } +static inline streamsize get_precision(const ios_base *base) +{ + return base->prec <= 0 && !(base->fmtfl & FMTFLAG_fixed) ? 6 : base->prec; +} + /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AAVios_base@2@DN@Z */ /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MEBA?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AEAVios_base@2@DN@Z */ /* ?do_put@?$num_put@DV?$ostreambuf_iterator@DU?$char_traits@D@std@@@std@@@std@@MBE?AV?$ostreambuf_iterator@DU?$char_traits@D@std@@@2@V32@AAVios_base@2@DO@Z */ @@ -6482,11 +6487,13 @@ ostreambuf_iterator_char* __thiscall num_put_char_do_put_double(const num_put *t char *tmp; char fmt[8]; /* strlen("%+#.*lg")+1 */ int size; + streamsize prec; TRACE("(%p %p %p %d %lf)\n", this, ret, base, fill, v); num_put_char__Ffmt(this, fmt, '\0', base->fmtfl); - size = _scprintf(fmt, base->prec, v); + prec = get_precision(base); + size = _scprintf(fmt, prec, v); /* TODO: don't use dynamic allocation */ tmp = MSVCRT_operator_new(size*2); @@ -6494,7 +6501,7 @@ ostreambuf_iterator_char* __thiscall num_put_char_do_put_double(const num_put *t ERR("Out of memory\n"); throw_exception(EXCEPTION_BAD_ALLOC, NULL); } - num_put_char_fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, base->prec, v)); + num_put_char_fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, prec, v)); MSVCRT_operator_delete(tmp); return ret; } @@ -7301,11 +7308,13 @@ ostreambuf_iterator_wchar* __thiscall num_put_short_do_put_double(const num_put char *tmp; char fmt[8]; /* strlen("%+#.*lg")+1 */ int size; + streamsize prec; TRACE("(%p %p %p %d %lf)\n", this, ret, base, fill, v); num_put_wchar__Ffmt(this, fmt, '\0', base->fmtfl); - size = _scprintf(fmt, base->prec, v); + prec = get_precision(base); + size = _scprintf(fmt, prec, v); /* TODO: don't use dynamic allocation */ tmp = MSVCRT_operator_new(size*2); @@ -7313,7 +7322,7 @@ ostreambuf_iterator_wchar* __thiscall num_put_short_do_put_double(const num_put ERR("Out of memory\n"); throw_exception(EXCEPTION_BAD_ALLOC, NULL); } - num_put__fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, base->prec, v), + num_put__fput(this, ret, dest, base, fill, tmp, sprintf(tmp, fmt, prec, v), numpunct_short_use_facet(base->loc)); MSVCRT_operator_delete(tmp); return ret;
1
0
0
0
Daniel Lehman : msvcp90: In num_put, use default precision of 6 if 0 and not fixed.
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 9416918a5d32afa26c7cfc1aefd38ac6fc6bcb07 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=9416918a5d32afa26c7cfc1ae…
Author: Daniel Lehman <dlehman(a)esri.com> Date: Thu Oct 4 09:42:25 2012 -0700 msvcp90: In num_put, use default precision of 6 if 0 and not fixed. --- dlls/msvcp90/locale.c | 23 ++++-- dlls/msvcp90/tests/ios.c | 182 ++++++++++++++++++++++++++++++++++++++++++++++ 2 files changed, 199 insertions(+), 6 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=9416918a5d32afa26c7cf…
1
0
0
0
André Hentschel : d3drm: Fix memcpy arguments for matrix transformations (coverity).
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 2a42410e7c104bc8532a39b1fa0e69772b804593 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=2a42410e7c104bc8532a39b1f…
Author: André Hentschel <nerv(a)dawncrow.de> Date: Fri Oct 19 00:06:12 2012 +0200 d3drm: Fix memcpy arguments for matrix transformations (coverity). --- dlls/d3drm/frame.c | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-) diff --git a/dlls/d3drm/frame.c b/dlls/d3drm/frame.c index 6cab5fa..e4c7cfc 100644 --- a/dlls/d3drm/frame.c +++ b/dlls/d3drm/frame.c @@ -813,7 +813,7 @@ static HRESULT WINAPI IDirect3DRMFrame2Impl_GetTransform(IDirect3DRMFrame2* ifac TRACE("(%p/%p)->(%p)\n", iface, This, return_matrix); - memcpy(&return_matrix[0][0], &This->transform[0][0], sizeof(D3DRMMATRIX4D)); + memcpy(return_matrix, This->transform, sizeof(D3DRMMATRIX4D)); return D3DRM_OK; } @@ -1639,7 +1639,7 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_AddTransform(IDirect3DRMFrame3* ifac switch (type) { case D3DRMCOMBINE_REPLACE: - memcpy(&This->transform[0][0], &matrix[0][0], sizeof(D3DRMMATRIX4D)); + memcpy(This->transform, matrix, sizeof(D3DRMMATRIX4D)); break; case D3DRMCOMBINE_BEFORE: @@ -1905,7 +1905,7 @@ static HRESULT WINAPI IDirect3DRMFrame3Impl_GetTransform(IDirect3DRMFrame3* ifac if (reference) FIXME("Specifying a frame as the root of the scene different from the current root frame is not supported yet\n"); - memcpy(&return_matrix[0][0], &This->transform[0][0], sizeof(D3DRMMATRIX4D)); + memcpy(return_matrix, This->transform, sizeof(D3DRMMATRIX4D)); return D3DRM_OK; } @@ -2694,7 +2694,7 @@ HRESULT Direct3DRMFrame_create(REFIID riid, IUnknown* parent, IUnknown** ret_ifa object->ref = 1; object->scenebackground = D3DCOLOR_ARGB(0xff, 0, 0, 0); - memcpy(&object->transform[0][0], &identity[0][0], sizeof(D3DRMMATRIX4D)); + memcpy(object->transform, identity, sizeof(D3DRMMATRIX4D)); if (parent) {
1
0
0
0
Henri Verbeet : user32: Implement GetRawInputDeviceInfoW().
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 30f1a611776f5bd94c34c440bd4e6bfd202b3b4b URL:
http://source.winehq.org/git/wine.git/?a=commit;h=30f1a611776f5bd94c34c440b…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Oct 18 22:12:53 2012 +0200 user32: Implement GetRawInputDeviceInfoW(). --- dlls/user32/input.c | 68 ++++++++++++++++++++++++++++++++++++++++++++++++-- 1 files changed, 65 insertions(+), 3 deletions(-) diff --git a/dlls/user32/input.c b/dlls/user32/input.c index 76c05df..9fdc124 100644 --- a/dlls/user32/input.c +++ b/dlls/user32/input.c @@ -617,11 +617,73 @@ UINT WINAPI GetRawInputDeviceInfoA(HANDLE hDevice, UINT uiCommand, LPVOID pData, /****************************************************************** * GetRawInputDeviceInfoW (USER32.@) */ -UINT WINAPI GetRawInputDeviceInfoW(HANDLE hDevice, UINT uiCommand, LPVOID pData, PUINT pcbSize) +UINT WINAPI GetRawInputDeviceInfoW(HANDLE device, UINT command, void *data, UINT *data_size) { - FIXME("(hDevice=%p, uiCommand=%d, pData=%p, pcbSize=%p) stub!\n", hDevice, uiCommand, pData, pcbSize); + /* FIXME: Most of this is made up. */ + static const WCHAR keyboard_name[] = {'\\','\\','?','\\','W','I','N','E','_','K','E','Y','B','O','A','R','D',0}; + static const WCHAR mouse_name[] = {'\\','\\','?','\\','W','I','N','E','_','M','O','U','S','E',0}; + static const RID_DEVICE_INFO_KEYBOARD keyboard_info = {0, 0, 1, 12, 3, 101}; + static const RID_DEVICE_INFO_MOUSE mouse_info = {1, 5, 0, FALSE}; + const WCHAR *name = NULL; + RID_DEVICE_INFO *info; + UINT s; - return 0; + TRACE("device %p, command %u, data %p, data_size %p.\n", device, command, data, data_size); + + if (!data_size || (device != WINE_MOUSE_HANDLE && device != WINE_KEYBOARD_HANDLE)) return ~0U; + + switch (command) + { + case RIDI_DEVICENAME: + if (device == WINE_MOUSE_HANDLE) + { + s = sizeof(mouse_name); + name = mouse_name; + } + else + { + s = sizeof(keyboard_name); + name = keyboard_name; + } + break; + case RIDI_DEVICEINFO: + s = sizeof(*info); + break; + default: + return ~0U; + } + + if (!data) + { + *data_size = s; + return 0; + } + + if (*data_size < s) + { + *data_size = s; + return ~0U; + } + + if (command == RIDI_DEVICENAME) + { + memcpy(data, name, s); + return s; + } + + info = data; + info->cbSize = sizeof(*info); + if (device == WINE_MOUSE_HANDLE) + { + info->dwType = RIM_TYPEMOUSE; + info->u.mouse = mouse_info; + } + else + { + info->dwType = RIM_TYPEKEYBOARD; + info->u.keyboard = keyboard_info; + } + return s; }
1
0
0
0
Henri Verbeet : wined3d: Merge most of the code for shader_glsl_cmp() and shader_glsl_cnd().
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 6beb7dc1a8a7adb9f6a3a213f9428c744944f309 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=6beb7dc1a8a7adb9f6a3a213f…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Oct 18 22:12:52 2012 +0200 wined3d: Merge most of the code for shader_glsl_cmp() and shader_glsl_cnd(). --- dlls/wined3d/glsl_shader.c | 159 +++++++++++++++++++++----------------------- 1 files changed, 77 insertions(+), 82 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 993b547..9ce89b3 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2758,79 +2758,100 @@ static void shader_glsl_compare(const struct wined3d_shader_instruction *ins) } } -/** Process CMP instruction in GLSL (dst = src0 >= 0.0 ? src1 : src2), per channel */ -static void shader_glsl_cmp(const struct wined3d_shader_instruction *ins) +static void shader_glsl_conditional_move(const struct wined3d_shader_instruction *ins) { + struct wined3d_shader_dst_param dst; struct glsl_src_param src0_param; struct glsl_src_param src1_param; struct glsl_src_param src2_param; - DWORD write_mask, cmp_channel = 0; + BOOL temp_destination = FALSE; + const char *condition_suffix; + DWORD cmp_channel = 0; unsigned int i, j; char mask_char[6]; - BOOL temp_destination = FALSE; + DWORD write_mask; + + switch (ins->handler_idx) + { + case WINED3DSIH_CMP: + condition_suffix = " >= 0.0"; + break; + + case WINED3DSIH_CND: + condition_suffix = " > 0.5"; + break; + + default: + FIXME("Unhandled instruction %#x.\n", ins->handler_idx); + condition_suffix = "<unhandled suffix>"; + break; + } if (shader_is_scalar(&ins->src[0].reg)) { write_mask = shader_glsl_append_dst(ins->ctx->buffer, ins); - - shader_glsl_add_src_param(ins, &ins->src[0], WINED3DSP_WRITEMASK_ALL, &src0_param); + shader_glsl_add_src_param(ins, &ins->src[0], write_mask, &src0_param); shader_glsl_add_src_param(ins, &ins->src[1], write_mask, &src1_param); shader_glsl_add_src_param(ins, &ins->src[2], write_mask, &src2_param); - shader_addline(ins->ctx->buffer, "%s >= 0.0 ? %s : %s);\n", - src0_param.param_str, src1_param.param_str, src2_param.param_str); - } else { - DWORD dst_mask = ins->dst[0].write_mask; - struct wined3d_shader_dst_param dst = ins->dst[0]; - - /* Cycle through all source0 channels */ - for (i=0; i<4; i++) { - write_mask = 0; - /* Find the destination channels which use the current source0 channel */ - for (j=0; j<4; j++) { - if (((ins->src[0].swizzle >> (2 * j)) & 0x3) == i) - { - write_mask |= WINED3DSP_WRITEMASK_0 << j; - cmp_channel = WINED3DSP_WRITEMASK_0 << j; - } - } - dst.write_mask = dst_mask & write_mask; - - /* Splitting the cmp instruction up in multiple lines imposes a problem: - * The first lines may overwrite source parameters of the following lines. - * Deal with that by using a temporary destination register if needed - */ - if ((ins->src[0].reg.idx[0].offset == ins->dst[0].reg.idx[0].offset - && ins->src[0].reg.type == ins->dst[0].reg.type) - || (ins->src[1].reg.idx[0].offset == ins->dst[0].reg.idx[0].offset - && ins->src[1].reg.type == ins->dst[0].reg.type) - || (ins->src[2].reg.idx[0].offset == ins->dst[0].reg.idx[0].offset - && ins->src[2].reg.type == ins->dst[0].reg.type)) - { - write_mask = shader_glsl_get_write_mask(&dst, mask_char); - if (!write_mask) continue; - shader_addline(ins->ctx->buffer, "tmp0%s = (", mask_char); - temp_destination = TRUE; - } else { - write_mask = shader_glsl_append_dst_ext(ins->ctx->buffer, ins, &dst); - if (!write_mask) continue; - } + shader_addline(ins->ctx->buffer, "%s%s ? %s : %s);\n", + src0_param.param_str, condition_suffix, + src1_param.param_str, src2_param.param_str); + return; + } - shader_glsl_add_src_param(ins, &ins->src[0], cmp_channel, &src0_param); - shader_glsl_add_src_param(ins, &ins->src[1], write_mask, &src1_param); - shader_glsl_add_src_param(ins, &ins->src[2], write_mask, &src2_param); + dst = ins->dst[0]; - shader_addline(ins->ctx->buffer, "%s >= 0.0 ? %s : %s);\n", - src0_param.param_str, src1_param.param_str, src2_param.param_str); + /* Splitting the instruction up in multiple lines imposes a problem: + * The first lines may overwrite source parameters of the following lines. + * Deal with that by using a temporary destination register if needed. */ + if ((ins->src[0].reg.idx[0].offset == dst.reg.idx[0].offset + && ins->src[0].reg.type == dst.reg.type) + || (ins->src[1].reg.idx[0].offset == dst.reg.idx[0].offset + && ins->src[1].reg.type == dst.reg.type) + || (ins->src[2].reg.idx[0].offset == dst.reg.idx[0].offset + && ins->src[2].reg.type == dst.reg.type)) + temp_destination = TRUE; + + /* Cycle through all source0 channels. */ + for (i = 0; i < 4; ++i) + { + write_mask = 0; + /* Find the destination channels which use the current source0 channel. */ + for (j = 0; j < 4; ++j) + { + if (((ins->src[0].swizzle >> (2 * j)) & 0x3) == i) + { + write_mask |= WINED3DSP_WRITEMASK_0 << j; + cmp_channel = WINED3DSP_WRITEMASK_0 << j; + } } + dst.write_mask = ins->dst[0].write_mask & write_mask; - if(temp_destination) { - shader_glsl_get_write_mask(&ins->dst[0], mask_char); - shader_glsl_append_dst(ins->ctx->buffer, ins); - shader_addline(ins->ctx->buffer, "tmp0%s);\n", mask_char); + if (temp_destination) + { + if (!(write_mask = shader_glsl_get_write_mask(&dst, mask_char))) + continue; + shader_addline(ins->ctx->buffer, "tmp0%s = (", mask_char); } + else if (!(write_mask = shader_glsl_append_dst_ext(ins->ctx->buffer, ins, &dst))) + continue; + + shader_glsl_add_src_param(ins, &ins->src[0], cmp_channel, &src0_param); + shader_glsl_add_src_param(ins, &ins->src[1], write_mask, &src1_param); + shader_glsl_add_src_param(ins, &ins->src[2], write_mask, &src2_param); + + shader_addline(ins->ctx->buffer, "%s%s ? %s : %s);\n", + src0_param.param_str, condition_suffix, + src1_param.param_str, src2_param.param_str); } + if (temp_destination) + { + shader_glsl_get_write_mask(&ins->dst[0], mask_char); + shader_glsl_append_dst(ins->ctx->buffer, ins); + shader_addline(ins->ctx->buffer, "tmp0%s);\n", mask_char); + } } /** Process the CND opcode in GLSL (dst = (src0 > 0.5) ? src1 : src2) */ @@ -2838,13 +2859,10 @@ static void shader_glsl_cmp(const struct wined3d_shader_instruction *ins) * the compare is done per component of src0. */ static void shader_glsl_cnd(const struct wined3d_shader_instruction *ins) { - struct wined3d_shader_dst_param dst; struct glsl_src_param src0_param; struct glsl_src_param src1_param; struct glsl_src_param src2_param; - DWORD write_mask, cmp_channel = 0; - unsigned int i, j; - DWORD dst_mask; + DWORD write_mask; DWORD shader_version = WINED3D_SHADER_VERSION(ins->ctx->reg_maps->shader_version.major, ins->ctx->reg_maps->shader_version.minor); @@ -2865,31 +2883,8 @@ static void shader_glsl_cnd(const struct wined3d_shader_instruction *ins) } return; } - /* Cycle through all source0 channels */ - dst_mask = ins->dst[0].write_mask; - dst = ins->dst[0]; - for (i=0; i<4; i++) { - write_mask = 0; - /* Find the destination channels which use the current source0 channel */ - for (j=0; j<4; j++) { - if (((ins->src[0].swizzle >> (2 * j)) & 0x3) == i) - { - write_mask |= WINED3DSP_WRITEMASK_0 << j; - cmp_channel = WINED3DSP_WRITEMASK_0 << j; - } - } - - dst.write_mask = dst_mask & write_mask; - write_mask = shader_glsl_append_dst_ext(ins->ctx->buffer, ins, &dst); - if (!write_mask) continue; - - shader_glsl_add_src_param(ins, &ins->src[0], cmp_channel, &src0_param); - shader_glsl_add_src_param(ins, &ins->src[1], write_mask, &src1_param); - shader_glsl_add_src_param(ins, &ins->src[2], write_mask, &src2_param); - shader_addline(ins->ctx->buffer, "%s > 0.5 ? %s : %s);\n", - src0_param.param_str, src1_param.param_str, src2_param.param_str); - } + shader_glsl_conditional_move(ins); } /** GLSL code generation for WINED3DSIO_MAD: Multiply the first 2 opcodes, then add the last */ @@ -5369,7 +5364,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_BREAKP */ shader_glsl_breakp, /* WINED3DSIH_CALL */ shader_glsl_call, /* WINED3DSIH_CALLNZ */ shader_glsl_callnz, - /* WINED3DSIH_CMP */ shader_glsl_cmp, + /* WINED3DSIH_CMP */ shader_glsl_conditional_move, /* WINED3DSIH_CND */ shader_glsl_cnd, /* WINED3DSIH_CRS */ shader_glsl_cross, /* WINED3DSIH_CUT */ shader_glsl_cut,
1
0
0
0
Henri Verbeet : wined3d: Implement WINED3DSIH_ROUND_NI in the GLSL shader backend.
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: b72ab48ed861108f6cedbf9615a1acf82994268e URL:
http://source.winehq.org/git/wine.git/?a=commit;h=b72ab48ed861108f6cedbf961…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Oct 18 22:12:51 2012 +0200 wined3d: Implement WINED3DSIH_ROUND_NI in the GLSL shader backend. --- dlls/wined3d/glsl_shader.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 57119e1..993b547 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -2530,6 +2530,7 @@ static void shader_glsl_map2gl(const struct wined3d_shader_instruction *ins) case WINED3DSIH_EXP: instruction = "exp2"; break; case WINED3DSIH_DSX: instruction = "dFdx"; break; case WINED3DSIH_DSY: instruction = "ycorrection.y * dFdy"; break; + case WINED3DSIH_ROUND_NI: instruction = "floor"; break; default: instruction = ""; FIXME("Opcode %#x not yet handled in GLSL\n", ins->handler_idx); break; @@ -5432,7 +5433,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_RCP */ shader_glsl_rcp, /* WINED3DSIH_REP */ shader_glsl_rep, /* WINED3DSIH_RET */ shader_glsl_ret, - /* WINED3DSIH_ROUND_NI */ NULL, + /* WINED3DSIH_ROUND_NI */ shader_glsl_map2gl, /* WINED3DSIH_RSQ */ shader_glsl_rsq, /* WINED3DSIH_SAMPLE */ NULL, /* WINED3DSIH_SAMPLE_GRAD */ NULL,
1
0
0
0
Henri Verbeet : wined3d: Explicitly check the shader type in shader_glsl_load_constantsF().
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 0c1dd7f7d121c967e3896a47fd38e4cc37fb16ac URL:
http://source.winehq.org/git/wine.git/?a=commit;h=0c1dd7f7d121c967e3896a47f…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Oct 18 22:12:50 2012 +0200 wined3d: Explicitly check the shader type in shader_glsl_load_constantsF(). --- dlls/wined3d/glsl_shader.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 56c2746..57119e1 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -539,7 +539,7 @@ static void shader_glsl_load_constantsF(const struct wined3d_shader *shader, con /* 1.X pshaders have the constants clamped to [-1;1] implicitly. */ if (shader->reg_maps.shader_version.major == 1 - && shader_is_pshader_version(shader->reg_maps.shader_version.type)) + && shader->reg_maps.shader_version.type == WINED3D_SHADER_TYPE_PIXEL) walk_constant_heap_clamped(gl_info, constants, constant_locations, heap, stack, version); else walk_constant_heap(gl_info, constants, constant_locations, heap, stack, version);
1
0
0
0
Henri Verbeet : wined3d: Explicitly check the shader type in shader_glsl_get_register_name().
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 7365f9e6afaa6deb1afaad95388cfbb627f85ba6 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=7365f9e6afaa6deb1afaad953…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Thu Oct 18 22:12:49 2012 +0200 wined3d: Explicitly check the shader type in shader_glsl_get_register_name(). --- dlls/wined3d/glsl_shader.c | 12 ++++++------ 1 files changed, 6 insertions(+), 6 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index a66107c..56c2746 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -1319,9 +1319,9 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * const struct wined3d_shader *shader = ins->ctx->shader; const struct wined3d_shader_reg_maps *reg_maps = ins->ctx->reg_maps; + const struct wined3d_shader_version *version = ®_maps->shader_version; const struct wined3d_gl_info *gl_info = ins->ctx->gl_info; - char pshader = shader_is_pshader_version(reg_maps->shader_version.type); - const char *prefix = shader_glsl_get_prefix(reg_maps->shader_version.type); + const char *prefix = shader_glsl_get_prefix(version->type); *is_color = FALSE; @@ -1333,7 +1333,7 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * case WINED3DSPR_INPUT: /* vertex shaders */ - if (!pshader) + if (version->type == WINED3D_SHADER_TYPE_VERTEX) { struct shader_glsl_ctx_priv *priv = ins->ctx->backend_data; if (priv->cur_vs_args->swizzle_map & (1 << reg->idx[0].offset)) @@ -1343,10 +1343,10 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * } /* pixel shaders >= 3.0 */ - if (reg_maps->shader_version.major >= 3) + if (version->major >= 3) { DWORD idx = shader->u.ps.input_reg_map[reg->idx[0].offset]; - unsigned int in_count = vec4_varyings(reg_maps->shader_version.major, gl_info); + unsigned int in_count = vec4_varyings(version->major, gl_info); if (reg->idx[0].rel_addr) { @@ -1432,7 +1432,7 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * break; case WINED3DSPR_TEXTURE: /* case WINED3DSPR_ADDR: */ - if (pshader) + if (version->type == WINED3D_SHADER_TYPE_PIXEL) sprintf(register_name, "T%u", reg->idx[0].offset); else sprintf(register_name, "A%u", reg->idx[0].offset);
1
0
0
0
Alexandre Julliard : user32/tests: Don't release a random DC handle.
by Alexandre Julliard
19 Oct '12
19 Oct '12
Module: wine Branch: master Commit: 181e432e22b6231c0b461e52cb6a80b44562d1f2 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=181e432e22b6231c0b461e52c…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Thu Oct 18 20:19:50 2012 +0200 user32/tests: Don't release a random DC handle. --- dlls/user32/tests/dce.c | 6 +++--- 1 files changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/user32/tests/dce.c b/dlls/user32/tests/dce.c index 1aa548e..f75e6b3 100644 --- a/dlls/user32/tests/dce.c +++ b/dlls/user32/tests/dce.c @@ -78,7 +78,7 @@ static void test_dc_attributes(void) old_hdc = hdcs[0]; SetROP2( old_hdc, R2_WHITE ); } - while (i >= 0) ReleaseDC( hwnd_cache, hdcs[--i] ); + while (i > 0) ReleaseDC( hwnd_cache, hdcs[--i] ); for (i = 0; i < 20; i++) { @@ -91,7 +91,7 @@ static void test_dc_attributes(void) else ok( rop == def_rop, "wrong ROP2 %d after release %p/%p\n", rop, old_hdc, hdc ); } - while (i >= 0) ReleaseDC( hwnd_cache, hdcs[--i] ); + while (i > 0) ReleaseDC( hwnd_cache, hdcs[--i] ); for (i = 0; i < 20; i++) { @@ -107,7 +107,7 @@ static void test_dc_attributes(void) else ok( rop == def_rop, "wrong ROP2 %d after release %p/%p\n", rop, old_hdc, hdc ); } - while (i >= 0) ReleaseDC( hwnd_cache, hdcs[--i] ); + while (i > 0) ReleaseDC( hwnd_cache, hdcs[--i] ); /* test own DC */
1
0
0
0
← Newer
1
...
34
35
36
37
38
39
40
...
96
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
Results per page:
10
25
50
100
200