winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
November 2012
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
708 discussions
Start a n
N
ew thread
André Hentschel : winmm: Mark up fallthrough switch case (coverity).
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: 126fded4a4a1340fc2d729591625a2e295c136e1 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=126fded4a4a1340fc2d729591…
Author: André Hentschel <nerv(a)dawncrow.de> Date: Wed Nov 7 23:19:08 2012 +0100 winmm: Mark up fallthrough switch case (coverity). --- dlls/winmm/winmm.c | 1 + 1 files changed, 1 insertions(+), 0 deletions(-) diff --git a/dlls/winmm/winmm.c b/dlls/winmm/winmm.c index 890a3f0..aecb9cf 100644 --- a/dlls/winmm/winmm.c +++ b/dlls/winmm/winmm.c @@ -1406,6 +1406,7 @@ MMRESULT WINAPI midiStreamPosition(HMIDISTRM hMidiStrm, LPMMTIME lpMMT, UINT cbm switch (lpMMT->wType) { default: FIXME("Unsupported time type %x\n", lpMMT->wType); + /* fall through */ case TIME_BYTES: case TIME_SAMPLES: lpMMT->wType = TIME_MS;
1
0
0
0
André Hentschel : start: Fix mask for creation flags ( coverity).
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: 76bc1d76a55f9448a90dfef421dbd39b185ceb40 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=76bc1d76a55f9448a90dfef42…
Author: André Hentschel <nerv(a)dawncrow.de> Date: Wed Nov 7 23:18:57 2012 +0100 start: Fix mask for creation flags (coverity). --- programs/start/start.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/programs/start/start.c b/programs/start/start.c index f3d934e..f1cb26a 100644 --- a/programs/start/start.c +++ b/programs/start/start.c @@ -247,7 +247,7 @@ int wmain (int argc, WCHAR *argv[]) sei.lpDirectory = argv[++i]; } else if (is_option(argv[i], bW)) { - creation_flags &= !CREATE_NEW_CONSOLE; + creation_flags &= ~CREATE_NEW_CONSOLE; } else if (argv[i][0] == '/' && (argv[i][1] == 'i' || argv[i][1] == 'I')) { TRACE("/i is ignored\n"); /* FIXME */
1
0
0
0
Sam Edwards : opengl32: Apply correct normals to text rendered with wglUseFontOutlines.
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: 001726fcbda1765cf9226cf6e98d85f5ea48b282 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=001726fcbda1765cf9226cf6e…
Author: Sam Edwards <CFSworks(a)gmail.com> Date: Wed Nov 7 16:06:09 2012 -0700 opengl32: Apply correct normals to text rendered with wglUseFontOutlines. --- dlls/opengl32/wgl.c | 8 +++++++- 1 files changed, 7 insertions(+), 1 deletions(-) diff --git a/dlls/opengl32/wgl.c b/dlls/opengl32/wgl.c index d8719ad..798a0e5 100644 --- a/dlls/opengl32/wgl.c +++ b/dlls/opengl32/wgl.c @@ -1215,6 +1215,7 @@ typedef void (WINAPI *_GLUfuncptr)(void); static GLUtesselator * (WINAPI *pgluNewTess)(void); static void (WINAPI *pgluDeleteTess)(GLUtesselator *tess); +static void (WINAPI *pgluTessNormal)(GLUtesselator *tess, GLdouble x, GLdouble y, GLdouble z); static void (WINAPI *pgluTessBeginPolygon)(GLUtesselator *tess, void *polygon_data); static void (WINAPI *pgluTessEndPolygon)(GLUtesselator *tess); static void (WINAPI *pgluTessCallback)(GLUtesselator *tess, GLenum which, _GLUfuncptr fn); @@ -1242,6 +1243,7 @@ static HMODULE load_libglu(void) LOAD_FUNCPTR(gluNewTess); LOAD_FUNCPTR(gluDeleteTess); LOAD_FUNCPTR(gluTessBeginContour); + LOAD_FUNCPTR(gluTessNormal); LOAD_FUNCPTR(gluTessBeginPolygon); LOAD_FUNCPTR(gluTessCallback); LOAD_FUNCPTR(gluTessEndContour); @@ -1442,9 +1444,13 @@ static BOOL wglUseFontOutlines_common(HDC hdc, } funcs->gl.p_glNewList(listBase++, GL_COMPILE); - funcs->gl.p_glFrontFace(GL_CW); + funcs->gl.p_glFrontFace(GL_CCW); if(format == WGL_FONT_POLYGONS) + { + funcs->gl.p_glNormal3d(0.0, 0.0, 1.0); + pgluTessNormal(tess, 0, 0, 1); pgluTessBeginPolygon(tess, NULL); + } while(!vertices) {
1
0
0
0
Sam Edwards : d3d8/tests: Add test for IDirect3DDevice8_Reset with BackBufferWidth/Height = 0.
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: 9fb27d7a059600c911471155e0069af318f3122c URL:
http://source.winehq.org/git/wine.git/?a=commit;h=9fb27d7a059600c911471155e…
Author: Sam Edwards <CFSworks(a)gmail.com> Date: Wed Nov 7 14:45:46 2012 -0700 d3d8/tests: Add test for IDirect3DDevice8_Reset with BackBufferWidth/Height = 0. --- dlls/d3d8/tests/device.c | 46 ++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 46 insertions(+), 0 deletions(-) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 8cd150f..b98a84a 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -1018,6 +1018,7 @@ static void test_reset(void) IDirect3D8 *d3d8 = NULL; UINT mode_count = 0; HWND window = NULL; + RECT winrect; D3DVIEWPORT8 vp; D3DCAPS8 caps; DWORD shader; @@ -1218,6 +1219,51 @@ static void test_reset(void) surface_desc.Height); IDirect3DSurface8_Release(surface); + winrect.left = 0; + winrect.top = 0; + winrect.right = 200; + winrect.bottom = 150; + ok(AdjustWindowRect(&winrect, WS_OVERLAPPEDWINDOW, FALSE), "AdjustWindowRect failed\n"); + ok(SetWindowPos(window, NULL, 0, 0, + winrect.right-winrect.left, + winrect.bottom-winrect.top, + SWP_NOMOVE|SWP_NOZORDER), + "SetWindowPos failed\n"); + + memset(&d3dpp, 0, sizeof(d3dpp)); + d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; + d3dpp.Windowed = TRUE; + d3dpp.BackBufferWidth = 0; + d3dpp.BackBufferHeight = 0; + d3dpp.BackBufferFormat = d3ddm.Format; + hr = IDirect3DDevice8_Reset(device1, &d3dpp); + ok(SUCCEEDED(hr), "Reset failed, hr %#x.\n", hr); + hr = IDirect3DDevice8_TestCooperativeLevel(device1); + ok(SUCCEEDED(hr), "TestCooperativeLevel failed, hr %#x.\n", hr); + + memset(&vp, 0, sizeof(vp)); + hr = IDirect3DDevice8_GetViewport(device1, &vp); + ok(SUCCEEDED(hr), "GetViewport failed, hr %#x.\n", hr); + if (SUCCEEDED(hr)) + { + ok(vp.X == 0, "D3DVIEWPORT->X = %u, expected 0.\n", vp.X); + ok(vp.Y == 0, "D3DVIEWPORT->Y = %u, expected 0.\n", vp.Y); + todo_wine ok(vp.Width == 200, "D3DVIEWPORT->Width = %u, expected 200.\n", vp.Width); + todo_wine ok(vp.Height == 150, "D3DVIEWPORT->Height = %u, expected 150.\n", vp.Height); + ok(vp.MinZ == 0, "D3DVIEWPORT->MinZ = %.8e, expected 0.\n", vp.MinZ); + ok(vp.MaxZ == 1, "D3DVIEWPORT->MaxZ = %.8e, expected 1.\n", vp.MaxZ); + } + + hr = IDirect3DDevice8_GetRenderTarget(device1, &surface); + ok(SUCCEEDED(hr), "GetRenderTarget failed, hr %#x.\n", hr); + hr = IDirect3DSurface8_GetDesc(surface, &surface_desc); + ok(hr == D3D_OK, "GetDesc failed, hr %#x.\n", hr); + todo_wine ok(surface_desc.Width == 200, "Back buffer width is %u, expected 200.\n", + surface_desc.Width); + todo_wine ok(surface_desc.Height == 150, "Back buffer height is %u, expected 150.\n", + surface_desc.Height); + IDirect3DSurface8_Release(surface); + memset(&d3dpp, 0, sizeof(d3dpp)); d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; d3dpp.Windowed = TRUE;
1
0
0
0
Dmitry Timoshkov : gdiplus: Store transformation matrix directly in the objects.
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: 39ec8ce67e92b856f1b8859cf4e4607d7ae0230f URL:
http://source.winehq.org/git/wine.git/?a=commit;h=39ec8ce67e92b856f1b8859cf…
Author: Dmitry Timoshkov <dmitry(a)baikal.ru> Date: Thu Nov 8 11:11:59 2012 +0800 gdiplus: Store transformation matrix directly in the objects. --- dlls/gdiplus/brush.c | 55 +++++++++++++--------------------------- dlls/gdiplus/gdiplus_private.h | 4 +- dlls/gdiplus/graphics.c | 15 +++-------- 3 files changed, 24 insertions(+), 50 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=39ec8ce67e92b856f1b88…
1
0
0
0
Detlef Riekenberg : mstask/tests: Add tests for SetTargetComputer.
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: 0c8dc0090b0166ab17cd1b84fdd511cab9086d77 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=0c8dc0090b0166ab17cd1b84f…
Author: Detlef Riekenberg <wine.dev(a)web.de> Date: Thu Nov 8 00:12:48 2012 +0100 mstask/tests: Add tests for SetTargetComputer. --- dlls/mstask/tests/Makefile.in | 2 +- dlls/mstask/tests/task_scheduler.c | 71 ++++++++++++++++++++++++++++++++++++ 2 files changed, 72 insertions(+), 1 deletions(-) diff --git a/dlls/mstask/tests/Makefile.in b/dlls/mstask/tests/Makefile.in index ffb66a8..1c0345d 100644 --- a/dlls/mstask/tests/Makefile.in +++ b/dlls/mstask/tests/Makefile.in @@ -1,5 +1,5 @@ TESTDLL = mstask.dll -IMPORTS = ole32 +IMPORTS = ole32 user32 C_SRCS = \ task.c \ diff --git a/dlls/mstask/tests/task_scheduler.c b/dlls/mstask/tests/task_scheduler.c index 98556be..576d2d60 100644 --- a/dlls/mstask/tests/task_scheduler.c +++ b/dlls/mstask/tests/task_scheduler.c @@ -28,6 +28,8 @@ static ITaskScheduler *test_task_scheduler; +static const WCHAR does_not_existW[] = {'\\','\\','d','o','e','s','_','n','o','t','_','e','x','i','s','t',0}; + static void test_NewWorkItem(void) { HRESULT hres; @@ -134,11 +136,80 @@ static void test_GetTargetComputer(void) return; } +static void test_SetTargetComputer(void) +{ + WCHAR buffer[MAX_COMPUTERNAME_LENGTH + 3]; /* extra space for two '\' and a zero */ + DWORD len = MAX_COMPUTERNAME_LENGTH + 1; /* extra space for a zero */ + WCHAR *oldname = NULL; + WCHAR *name = NULL; + HRESULT hres; + + + buffer[0] = '\\'; + buffer[1] = '\\'; + if (!GetComputerNameW(buffer + 2, &len)) + return; + + /* Create TaskScheduler */ + hres = CoCreateInstance(&CLSID_CTaskScheduler, NULL, CLSCTX_INPROC_SERVER, + &IID_ITaskScheduler, (void **) &test_task_scheduler); + ok(hres == S_OK, "CTaskScheduler CoCreateInstance failed: %08x\n", hres); + if (hres != S_OK) + { + skip("Failed to create task scheduler. Skipping tests.\n"); + return; + } + + hres = ITaskScheduler_GetTargetComputer(test_task_scheduler, &oldname); + ok(hres == S_OK, "got 0x%x and %s (expected S_OK)\n", hres, wine_dbgstr_w(oldname)); + + /* NULL is an alias for the local computer */ + hres = ITaskScheduler_SetTargetComputer(test_task_scheduler, NULL); + ok(hres == S_OK, "got 0x%x (expected S_OK)\n", hres); + hres = ITaskScheduler_GetTargetComputer(test_task_scheduler, &name); + ok((hres == S_OK && !lstrcmpiW(name, buffer)), + "got 0x%x with %s (expected S_OK and %s)\n", + hres, wine_dbgstr_w(name), wine_dbgstr_w(buffer)); + CoTaskMemFree(name); + + /* The name must be valid */ + hres = ITaskScheduler_SetTargetComputer(test_task_scheduler, does_not_existW); + ok(hres == HRESULT_FROM_WIN32(ERROR_BAD_NETPATH), "got 0x%x (expected 0x80070035)\n", hres); + /* the name of the target computer is unchanged */ + hres = ITaskScheduler_GetTargetComputer(test_task_scheduler, &name); + ok((hres == S_OK && !lstrcmpiW(name, buffer)), + "got 0x%x with %s (expected S_OK and %s)\n", + hres, wine_dbgstr_w(name), wine_dbgstr_w(buffer)); + CoTaskMemFree(name); + + /* the two backslash are optional */ + hres = ITaskScheduler_SetTargetComputer(test_task_scheduler, oldname + 2); + ok(hres == S_OK, "got 0x%x (expected S_OK)\n", hres); + + /* the case is ignored */ + CharUpperW(buffer); + hres = ITaskScheduler_SetTargetComputer(test_task_scheduler, buffer); + ok(hres == S_OK, "got 0x%x (expected S_OK)\n", hres); + CharLowerW(buffer); + hres = ITaskScheduler_SetTargetComputer(test_task_scheduler, buffer); + ok(hres == S_OK, "got 0x%x (expected S_OK)\n", hres); + + /* cleanup */ + hres = ITaskScheduler_SetTargetComputer(test_task_scheduler, oldname); + ok(hres == S_OK, "got 0x%x (expected S_OK)\n", hres); + + CoTaskMemFree(oldname); + ITaskScheduler_Release(test_task_scheduler); + return; +} + + START_TEST(task_scheduler) { CoInitialize(NULL); test_NewWorkItem(); test_Activate(); test_GetTargetComputer(); + test_SetTargetComputer(); CoUninitialize(); }
1
0
0
0
Detlef Riekenberg : mstask: Implement SetTargetComputer.
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: 5bff2fb66b46ab1834354b57baca262861b74e03 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=5bff2fb66b46ab1834354b57b…
Author: Detlef Riekenberg <wine.dev(a)web.de> Date: Thu Nov 8 00:12:47 2012 +0100 mstask: Implement SetTargetComputer. --- dlls/mstask/task_scheduler.c | 23 +++++++++++++++++++++-- 1 files changed, 21 insertions(+), 2 deletions(-) diff --git a/dlls/mstask/task_scheduler.c b/dlls/mstask/task_scheduler.c index 44609b8..5657e43 100644 --- a/dlls/mstask/task_scheduler.c +++ b/dlls/mstask/task_scheduler.c @@ -85,8 +85,27 @@ static HRESULT WINAPI MSTASK_ITaskScheduler_SetTargetComputer( ITaskScheduler* iface, LPCWSTR pwszComputer) { - FIXME("%p, %s: stub\n", iface, debugstr_w(pwszComputer)); - return E_NOTIMPL; + TaskSchedulerImpl *This = impl_from_ITaskScheduler(iface); + WCHAR buffer[MAX_COMPUTERNAME_LENGTH + 3]; /* extra space for two '\' and a zero */ + DWORD len = MAX_COMPUTERNAME_LENGTH + 1; /* extra space for a zero */ + + TRACE("(%p)->(%s)\n", This, debugstr_w(pwszComputer)); + + /* NULL is an alias for the local computer */ + if (!pwszComputer) + return S_OK; + + buffer[0] = '\\'; + buffer[1] = '\\'; + if (GetComputerNameW(buffer + 2, &len)) + { + if (!lstrcmpiW(buffer, pwszComputer) || /* full unc name */ + !lstrcmpiW(buffer + 2, pwszComputer)) /* name without backslash */ + return S_OK; + } + + FIXME("remote computer %s not supported\n", debugstr_w(pwszComputer)); + return HRESULT_FROM_WIN32(ERROR_BAD_NETPATH); } static HRESULT WINAPI MSTASK_ITaskScheduler_GetTargetComputer(
1
0
0
0
Henri Verbeet : wined3d: Introduce a separate function for initializing ps uniform locations.
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: 02250bb1bd37a1d5be823684808969eaf9ef413b URL:
http://source.winehq.org/git/wine.git/?a=commit;h=02250bb1bd37a1d5be8236848…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Nov 7 21:41:16 2012 +0100 wined3d: Introduce a separate function for initializing ps uniform locations. --- dlls/wined3d/glsl_shader.c | 74 +++++++++++++++++++++----------------------- 1 files changed, 35 insertions(+), 39 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 7e5383b..dc0e328 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -4719,6 +4719,40 @@ static void shader_glsl_init_vs_uniform_locations(const struct wined3d_gl_info * vs->pos_fixup_location = GL_EXTCALL(glGetUniformLocationARB(program_id, "posFixup")); } +static void shader_glsl_init_ps_uniform_locations(const struct wined3d_gl_info *gl_info, + GLhandleARB program_id, struct glsl_ps_program *ps) +{ + unsigned int i; + char name[32]; + + ps->uniform_f_locations = HeapAlloc(GetProcessHeap(), 0, + sizeof(GLhandleARB) * gl_info->limits.glsl_ps_float_constants); + for (i = 0; i < gl_info->limits.glsl_ps_float_constants; ++i) + { + snprintf(name, sizeof(name), "ps_c[%u]", i); + ps->uniform_f_locations[i] = GL_EXTCALL(glGetUniformLocationARB(program_id, name)); + } + + for (i = 0; i < MAX_CONST_I; ++i) + { + snprintf(name, sizeof(name), "ps_i[%u]", i); + ps->uniform_i_locations[i] = GL_EXTCALL(glGetUniformLocationARB(program_id, name)); + } + + for (i = 0; i < MAX_TEXTURES; ++i) + { + snprintf(name, sizeof(name), "bumpenv_mat%u", i); + ps->bumpenv_mat_location[i] = GL_EXTCALL(glGetUniformLocationARB(program_id, name)); + snprintf(name, sizeof(name), "bumpenv_lum_scale%u", i); + ps->bumpenv_lum_scale_location[i] = GL_EXTCALL(glGetUniformLocationARB(program_id, name)); + snprintf(name, sizeof(name), "bumpenv_lum_offset%u", i); + ps->bumpenv_lum_offset_location[i] = GL_EXTCALL(glGetUniformLocationARB(program_id, name)); + } + + ps->np2_fixup_location = GL_EXTCALL(glGetUniformLocationARB(program_id, "ps_samplerNP2Fixup")); + ps->ycorrection_location = GL_EXTCALL(glGetUniformLocationARB(program_id, "ycorrection")); +} + /** Sets the GLSL program ID for the given pixel and vertex shader combination. * It sets the programId on the current StateBlock (because it should be called * inside of the DrawPrimitive() part of the render loop). @@ -4742,7 +4776,6 @@ static void set_glsl_shader_program(const struct wined3d_context *context, GLhandleARB programId = 0; GLhandleARB reorder_shader_id = 0; unsigned int i; - char glsl_name[10]; struct ps_compile_args ps_compile_args; struct vs_compile_args vs_compile_args; GLhandleARB vs_id, ps_id; @@ -4847,44 +4880,7 @@ static void set_glsl_shader_program(const struct wined3d_context *context, shader_glsl_validate_link(gl_info, programId); shader_glsl_init_vs_uniform_locations(gl_info, programId, &entry->vs); - - entry->ps.uniform_f_locations = HeapAlloc(GetProcessHeap(), 0, - sizeof(GLhandleARB) * gl_info->limits.glsl_ps_float_constants); - for (i = 0; i < gl_info->limits.glsl_ps_float_constants; ++i) - { - snprintf(glsl_name, sizeof(glsl_name), "ps_c[%u]", i); - entry->ps.uniform_f_locations[i] = GL_EXTCALL(glGetUniformLocationARB(programId, glsl_name)); - } - for (i = 0; i < MAX_CONST_I; ++i) - { - snprintf(glsl_name, sizeof(glsl_name), "ps_i[%u]", i); - entry->ps.uniform_i_locations[i] = GL_EXTCALL(glGetUniformLocationARB(programId, glsl_name)); - } - - if (pshader) - { - char name[32]; - - for (i = 0; i < MAX_TEXTURES; ++i) - { - sprintf(name, "bumpenv_mat%u", i); - entry->ps.bumpenv_mat_location[i] = GL_EXTCALL(glGetUniformLocationARB(programId, name)); - sprintf(name, "bumpenv_lum_scale%u", i); - entry->ps.bumpenv_lum_scale_location[i] = GL_EXTCALL(glGetUniformLocationARB(programId, name)); - sprintf(name, "bumpenv_lum_offset%u", i); - entry->ps.bumpenv_lum_offset_location[i] = GL_EXTCALL(glGetUniformLocationARB(programId, name)); - } - - if (ps_compile_args.np2_fixup) - { - if (entry->ps.np2_fixup_info) - entry->ps.np2_fixup_location = GL_EXTCALL(glGetUniformLocationARB(programId, "ps_samplerNP2Fixup")); - else - FIXME("NP2 texcoord fixup needed for this pixelshader, but no fixup uniform found.\n"); - } - } - - entry->ps.ycorrection_location = GL_EXTCALL(glGetUniformLocationARB(programId, "ycorrection")); + shader_glsl_init_ps_uniform_locations(gl_info, programId, &entry->ps); checkGLcall("Find glsl program uniform locations"); if (pshader && pshader->reg_maps.shader_version.major >= 3
1
0
0
0
Henri Verbeet : wined3d: Introduce a separate function for initializing vs uniform locations.
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: c9f4cfc96a71f543d573e742551e4b08d5be6aae URL:
http://source.winehq.org/git/wine.git/?a=commit;h=c9f4cfc96a71f543d573e7425…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Nov 7 21:41:15 2012 +0100 wined3d: Introduce a separate function for initializing vs uniform locations. --- dlls/wined3d/glsl_shader.c | 38 +++++++++++++++++++++++++------------- 1 files changed, 25 insertions(+), 13 deletions(-) diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 781105b..7e5383b 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -4696,6 +4696,29 @@ static GLhandleARB find_glsl_vshader(const struct wined3d_context *context, return ret; } +static void shader_glsl_init_vs_uniform_locations(const struct wined3d_gl_info *gl_info, + GLhandleARB program_id, struct glsl_vs_program *vs) +{ + unsigned int i; + char name[32]; + + vs->uniform_f_locations = HeapAlloc(GetProcessHeap(), 0, + sizeof(GLhandleARB) * gl_info->limits.glsl_vs_float_constants); + for (i = 0; i < gl_info->limits.glsl_vs_float_constants; ++i) + { + snprintf(name, sizeof(name), "vs_c[%u]", i); + vs->uniform_f_locations[i] = GL_EXTCALL(glGetUniformLocationARB(program_id, name)); + } + + for (i = 0; i < MAX_CONST_I; ++i) + { + snprintf(name, sizeof(name), "vs_i[%u]", i); + vs->uniform_i_locations[i] = GL_EXTCALL(glGetUniformLocationARB(program_id, name)); + } + + vs->pos_fixup_location = GL_EXTCALL(glGetUniformLocationARB(program_id, "posFixup")); +} + /** Sets the GLSL program ID for the given pixel and vertex shader combination. * It sets the programId on the current StateBlock (because it should be called * inside of the DrawPrimitive() part of the render loop). @@ -4823,18 +4846,8 @@ static void set_glsl_shader_program(const struct wined3d_context *context, GL_EXTCALL(glLinkProgramARB(programId)); shader_glsl_validate_link(gl_info, programId); - entry->vs.uniform_f_locations = HeapAlloc(GetProcessHeap(), 0, - sizeof(GLhandleARB) * gl_info->limits.glsl_vs_float_constants); - for (i = 0; i < gl_info->limits.glsl_vs_float_constants; ++i) - { - snprintf(glsl_name, sizeof(glsl_name), "vs_c[%u]", i); - entry->vs.uniform_f_locations[i] = GL_EXTCALL(glGetUniformLocationARB(programId, glsl_name)); - } - for (i = 0; i < MAX_CONST_I; ++i) - { - snprintf(glsl_name, sizeof(glsl_name), "vs_i[%u]", i); - entry->vs.uniform_i_locations[i] = GL_EXTCALL(glGetUniformLocationARB(programId, glsl_name)); - } + shader_glsl_init_vs_uniform_locations(gl_info, programId, &entry->vs); + entry->ps.uniform_f_locations = HeapAlloc(GetProcessHeap(), 0, sizeof(GLhandleARB) * gl_info->limits.glsl_ps_float_constants); for (i = 0; i < gl_info->limits.glsl_ps_float_constants; ++i) @@ -4871,7 +4884,6 @@ static void set_glsl_shader_program(const struct wined3d_context *context, } } - entry->vs.pos_fixup_location = GL_EXTCALL(glGetUniformLocationARB(programId, "posFixup")); entry->ps.ycorrection_location = GL_EXTCALL(glGetUniformLocationARB(programId, "ycorrection")); checkGLcall("Find glsl program uniform locations");
1
0
0
0
Henri Verbeet : wined3d: Use the correct RGTC constant in format_texture_info.
by Alexandre Julliard
08 Nov '12
08 Nov '12
Module: wine Branch: master Commit: b42e02ce9b2979763032d600e1518afccbf4df48 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=b42e02ce9b2979763032d600e…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Wed Nov 7 21:41:14 2012 +0100 wined3d: Use the correct RGTC constant in format_texture_info. --- dlls/wined3d/utils.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/dlls/wined3d/utils.c b/dlls/wined3d/utils.c index 67cebbe..0624694 100644 --- a/dlls/wined3d/utils.c +++ b/dlls/wined3d/utils.c @@ -864,7 +864,7 @@ static const struct wined3d_format_texture_info format_texture_info[] = GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_COMPRESSED, ATI_TEXTURE_COMPRESSION_3DC, NULL}, - {WINED3DFMT_ATI2N, GL_COMPRESSED_RED_GREEN_RGTC2_EXT, GL_COMPRESSED_RED_GREEN_RGTC2_EXT, 0, + {WINED3DFMT_ATI2N, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_RG_RGTC2, 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, 0, WINED3DFMT_FLAG_POSTPIXELSHADER_BLENDING | WINED3DFMT_FLAG_FILTERING | WINED3DFMT_FLAG_COMPRESSED, ARB_TEXTURE_COMPRESSION_RGTC, NULL},
1
0
0
0
← Newer
1
...
51
52
53
54
55
56
57
...
71
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
Results per page:
10
25
50
100
200