winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
July 2012
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
712 discussions
Start a n
N
ew thread
Alexandre Julliard : winex11: Use the correct drawable with the X11DRV_GET_DRAWABLE escape.
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: 241ab9257cc54bbfdada56b036fe04c03779aec7 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=241ab9257cc54bbfdada56b03…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Tue Jul 3 16:56:40 2012 +0200 winex11: Use the correct drawable with the X11DRV_GET_DRAWABLE escape. --- dlls/winex11.drv/opengl.c | 20 ++++++++++---------- 1 files changed, 10 insertions(+), 10 deletions(-) diff --git a/dlls/winex11.drv/opengl.c b/dlls/winex11.drv/opengl.c index 81ec492..f43127c 100644 --- a/dlls/winex11.drv/opengl.c +++ b/dlls/winex11.drv/opengl.c @@ -1610,7 +1610,7 @@ static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx) } else { - if (escape.gl_type == DC_GL_BITMAP) escape.drawable = get_context_pixmap( hdc, ctx ); + if (escape.gl_type == DC_GL_BITMAP) escape.gl_drawable = get_context_pixmap( hdc, ctx ); wine_tsx11_lock(); @@ -1619,10 +1619,10 @@ static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx) pglXGetFBConfigAttrib(gdi_display, ctx->fmt->fbconfig, GLX_VISUAL_ID, &vis_id); describeContext(ctx); TRACE("hdc %p drawable %lx fmt %u vis %x ctx %p\n", hdc, - escape.drawable, escape.pixel_format, vis_id, ctx->ctx); + escape.gl_drawable, escape.pixel_format, vis_id, ctx->ctx); } - ret = pglXMakeCurrent(gdi_display, escape.drawable, ctx->ctx); + ret = pglXMakeCurrent(gdi_display, escape.gl_drawable, ctx->ctx); if (ret) { @@ -1631,8 +1631,8 @@ static BOOL glxdrv_wglMakeCurrent(HDC hdc, struct wgl_context *ctx) ctx->has_been_current = TRUE; ctx->hdc = hdc; ctx->read_hdc = hdc; - ctx->drawables[0] = escape.drawable; - ctx->drawables[1] = escape.drawable; + ctx->drawables[0] = escape.gl_drawable; + ctx->drawables[1] = escape.gl_drawable; ctx->refresh_drawables = FALSE; if (escape.gl_type == DC_GL_BITMAP) pglDrawBuffer(GL_FRONT_LEFT); @@ -1684,18 +1684,18 @@ static BOOL glxdrv_wglMakeContextCurrentARB( HDC draw_hdc, HDC read_hdc, struct { if (!pglXMakeContextCurrent) return FALSE; - if (escape_draw.gl_type == DC_GL_BITMAP) escape_draw.drawable = get_context_pixmap( draw_hdc, ctx ); - if (escape_read.gl_type == DC_GL_BITMAP) escape_read.drawable = get_context_pixmap( read_hdc, ctx ); + if (escape_draw.gl_type == DC_GL_BITMAP) escape_draw.gl_drawable = get_context_pixmap( draw_hdc, ctx ); + if (escape_read.gl_type == DC_GL_BITMAP) escape_read.gl_drawable = get_context_pixmap( read_hdc, ctx ); wine_tsx11_lock(); - ret = pglXMakeContextCurrent(gdi_display, escape_draw.drawable, escape_read.drawable, ctx->ctx); + ret = pglXMakeContextCurrent(gdi_display, escape_draw.gl_drawable, escape_read.gl_drawable, ctx->ctx); if (ret) { ctx->has_been_current = TRUE; ctx->hdc = draw_hdc; ctx->read_hdc = read_hdc; - ctx->drawables[0] = escape_draw.drawable; - ctx->drawables[1] = escape_read.drawable; + ctx->drawables[0] = escape_draw.gl_drawable; + ctx->drawables[1] = escape_read.gl_drawable; ctx->refresh_drawables = FALSE; NtCurrentTeb()->glContext = ctx; }
1
0
0
0
Henri Verbeet : winex11: Use our own structure for mode information.
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: 3ea8de2637bd2d1bf08af74a180ef26b7e03ee0b URL:
http://source.winehq.org/git/wine.git/?a=commit;h=3ea8de2637bd2d1bf08af74a1…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Jul 3 12:59:43 2012 +0200 winex11: Use our own structure for mode information. --- dlls/winex11.drv/desktop.c | 17 ++++++------- dlls/winex11.drv/settings.c | 52 +++++++++++++++++++------------------------ dlls/winex11.drv/x11drv.h | 19 ++++++++++----- dlls/winex11.drv/xrandr.c | 33 +++++++++++++-------------- dlls/winex11.drv/xvidmode.c | 31 ++++++++++--------------- dlls/winex11.drv/xvidmode.h | 1 - 6 files changed, 73 insertions(+), 80 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=3ea8de2637bd2d1bf08af…
1
0
0
0
Henri Verbeet : d3d8: Introduce a helper function to create D3DPRESENT_PARAMETERS from a wined3d_swapchain_desc .
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: 3509c89194b3d191b18a13c3f3bba9c8f34cc242 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=3509c89194b3d191b18a13c3f…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Jul 3 12:59:42 2012 +0200 d3d8: Introduce a helper function to create D3DPRESENT_PARAMETERS from a wined3d_swapchain_desc. --- dlls/d3d8/device.c | 48 +++++++++++++++++++++--------------------------- 1 files changed, 21 insertions(+), 27 deletions(-) diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index eea4a24..e3fee4a 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -164,6 +164,25 @@ static UINT vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type, U } } +static void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, + const struct wined3d_swapchain_desc *swapchain_desc) +{ + present_parameters->BackBufferWidth = swapchain_desc->backbuffer_width; + present_parameters->BackBufferHeight = swapchain_desc->backbuffer_height; + present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc->backbuffer_format); + present_parameters->BackBufferCount = swapchain_desc->backbuffer_count; + present_parameters->MultiSampleType = swapchain_desc->multisample_type; + present_parameters->SwapEffect = swapchain_desc->swap_effect; + present_parameters->hDeviceWindow = swapchain_desc->device_window; + present_parameters->Windowed = swapchain_desc->windowed; + present_parameters->EnableAutoDepthStencil = swapchain_desc->enable_auto_depth_stencil; + present_parameters->AutoDepthStencilFormat + = d3dformat_from_wined3dformat(swapchain_desc->auto_depth_stencil_format); + present_parameters->Flags = swapchain_desc->flags; + present_parameters->FullScreen_RefreshRateInHz = swapchain_desc->refresh_rate; + present_parameters->FullScreen_PresentationInterval = swapchain_desc->swap_interval; +} + static void wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapchain_desc *swapchain_desc, const D3DPRESENT_PARAMETERS *present_parameters) { @@ -535,20 +554,7 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters); if (SUCCEEDED(hr = d3d8_swapchain_create(device, &desc, &object))) *swapchain = &object->IDirect3DSwapChain8_iface; - - present_parameters->BackBufferWidth = desc.backbuffer_width; - present_parameters->BackBufferHeight = desc.backbuffer_height; - present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(desc.backbuffer_format); - present_parameters->BackBufferCount = desc.backbuffer_count; - present_parameters->MultiSampleType = desc.multisample_type; - present_parameters->SwapEffect = desc.swap_effect; - present_parameters->hDeviceWindow = desc.device_window; - present_parameters->Windowed = desc.windowed; - present_parameters->EnableAutoDepthStencil = desc.enable_auto_depth_stencil; - present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(desc.auto_depth_stencil_format); - present_parameters->Flags = desc.flags; - present_parameters->FullScreen_RefreshRateInHz = desc.refresh_rate; - present_parameters->FullScreen_PresentationInterval = desc.swap_interval; + present_parameters_from_wined3d_swapchain_desc(present_parameters, &desc); return D3D_OK; } @@ -3080,19 +3086,7 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine goto err; } - parameters->BackBufferWidth = swapchain_desc.backbuffer_width; - parameters->BackBufferHeight = swapchain_desc.backbuffer_height; - parameters->BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc.backbuffer_format); - parameters->BackBufferCount = swapchain_desc.backbuffer_count; - parameters->MultiSampleType = swapchain_desc.multisample_type; - parameters->SwapEffect = swapchain_desc.swap_effect; - parameters->hDeviceWindow = swapchain_desc.device_window; - parameters->Windowed = swapchain_desc.windowed; - parameters->EnableAutoDepthStencil = swapchain_desc.enable_auto_depth_stencil; - parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(swapchain_desc.auto_depth_stencil_format); - parameters->Flags = swapchain_desc.flags; - parameters->FullScreen_RefreshRateInHz = swapchain_desc.refresh_rate; - parameters->FullScreen_PresentationInterval = swapchain_desc.swap_interval; + present_parameters_from_wined3d_swapchain_desc(parameters, &swapchain_desc); device->declArraySize = 16; device->decls = HeapAlloc(GetProcessHeap(), 0, device->declArraySize * sizeof(*device->decls));
1
0
0
0
Henri Verbeet : d3d8: Introduce a helper function to create a wined3d_swapchain_desc from D3DPRESENT_PARAMETERS .
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: b4d0b4e452540f102fc718d2c08ca2ec4a8f0f08 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=b4d0b4e452540f102fc718d2c…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Jul 3 12:59:41 2012 +0200 d3d8: Introduce a helper function to create a wined3d_swapchain_desc from D3DPRESENT_PARAMETERS. --- dlls/d3d8/device.c | 72 +++++++++++++++++---------------------------------- 1 files changed, 24 insertions(+), 48 deletions(-) diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 2ec1369..eea4a24 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -164,6 +164,27 @@ static UINT vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type, U } } +static void wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapchain_desc *swapchain_desc, + const D3DPRESENT_PARAMETERS *present_parameters) +{ + swapchain_desc->backbuffer_width = present_parameters->BackBufferWidth; + swapchain_desc->backbuffer_height = present_parameters->BackBufferHeight; + swapchain_desc->backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); + swapchain_desc->backbuffer_count = max(1, present_parameters->BackBufferCount); + swapchain_desc->multisample_type = present_parameters->MultiSampleType; + swapchain_desc->multisample_quality = 0; /* d3d9 only */ + swapchain_desc->swap_effect = present_parameters->SwapEffect; + swapchain_desc->device_window = present_parameters->hDeviceWindow; + swapchain_desc->windowed = present_parameters->Windowed; + swapchain_desc->enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil; + swapchain_desc->auto_depth_stencil_format + = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); + swapchain_desc->flags = present_parameters->Flags; + swapchain_desc->refresh_rate = present_parameters->FullScreen_RefreshRateInHz; + swapchain_desc->swap_interval = present_parameters->FullScreen_PresentationInterval; + swapchain_desc->auto_restore_display_mode = TRUE; +} + /* Handle table functions */ static DWORD d3d8_allocate_handle(struct d3d8_handle_table *t, void *object, enum d3d8_handle_type type) { @@ -511,22 +532,7 @@ static HRESULT WINAPI d3d8_device_CreateAdditionalSwapChain(IDirect3DDevice8 *if TRACE("iface %p, present_parameters %p, swapchain %p.\n", iface, present_parameters, swapchain); - desc.backbuffer_width = present_parameters->BackBufferWidth; - desc.backbuffer_height = present_parameters->BackBufferHeight; - desc.backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); - desc.backbuffer_count = max(1, present_parameters->BackBufferCount); - desc.multisample_type = present_parameters->MultiSampleType; - desc.multisample_quality = 0; /* d3d9 only */ - desc.swap_effect = present_parameters->SwapEffect; - desc.device_window = present_parameters->hDeviceWindow; - desc.windowed = present_parameters->Windowed; - desc.enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil; - desc.auto_depth_stencil_format = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); - desc.flags = present_parameters->Flags; - desc.refresh_rate = present_parameters->FullScreen_RefreshRateInHz; - desc.swap_interval = present_parameters->FullScreen_PresentationInterval; - desc.auto_restore_display_mode = TRUE; - + wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters); if (SUCCEEDED(hr = d3d8_swapchain_create(device, &desc, &object))) *swapchain = &object->IDirect3DSwapChain8_iface; @@ -585,23 +591,7 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface, TRACE("iface %p, present_parameters %p.\n", iface, present_parameters); wined3d_mutex_lock(); - - swapchain_desc.backbuffer_width = present_parameters->BackBufferWidth; - swapchain_desc.backbuffer_height = present_parameters->BackBufferHeight; - swapchain_desc.backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); - swapchain_desc.backbuffer_count = max(1, present_parameters->BackBufferCount); - swapchain_desc.multisample_type = present_parameters->MultiSampleType; - swapchain_desc.multisample_quality = 0; /* d3d9 only */ - swapchain_desc.swap_effect = present_parameters->SwapEffect; - swapchain_desc.device_window = present_parameters->hDeviceWindow; - swapchain_desc.windowed = present_parameters->Windowed; - swapchain_desc.enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil; - swapchain_desc.auto_depth_stencil_format = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); - swapchain_desc.flags = present_parameters->Flags; - swapchain_desc.refresh_rate = present_parameters->FullScreen_RefreshRateInHz; - swapchain_desc.swap_interval = present_parameters->FullScreen_PresentationInterval; - swapchain_desc.auto_restore_display_mode = TRUE; - + wined3d_swapchain_desc_from_present_parameters(&swapchain_desc, present_parameters); if (SUCCEEDED(hr = wined3d_device_reset(device->wined3d_device, &swapchain_desc, reset_enum_callback))) { hr = wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_POINTSIZE_MIN, 0); @@ -3069,21 +3059,7 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine if (flags & D3DCREATE_MULTITHREADED) wined3d_device_set_multithreaded(device->wined3d_device); - swapchain_desc.backbuffer_width = parameters->BackBufferWidth; - swapchain_desc.backbuffer_height = parameters->BackBufferHeight; - swapchain_desc.backbuffer_format = wined3dformat_from_d3dformat(parameters->BackBufferFormat); - swapchain_desc.backbuffer_count = max(1, parameters->BackBufferCount); - swapchain_desc.multisample_type = parameters->MultiSampleType; - swapchain_desc.multisample_quality = 0; /* d3d9 only */ - swapchain_desc.swap_effect = parameters->SwapEffect; - swapchain_desc.device_window = parameters->hDeviceWindow; - swapchain_desc.windowed = parameters->Windowed; - swapchain_desc.enable_auto_depth_stencil = parameters->EnableAutoDepthStencil; - swapchain_desc.auto_depth_stencil_format = wined3dformat_from_d3dformat(parameters->AutoDepthStencilFormat); - swapchain_desc.flags = parameters->Flags; - swapchain_desc.refresh_rate = parameters->FullScreen_RefreshRateInHz; - swapchain_desc.swap_interval = parameters->FullScreen_PresentationInterval; - swapchain_desc.auto_restore_display_mode = TRUE; + wined3d_swapchain_desc_from_present_parameters(&swapchain_desc, parameters); hr = wined3d_device_init_3d(device->wined3d_device, &swapchain_desc); if (FAILED(hr))
1
0
0
0
Henri Verbeet : d3d9: Introduce a helper function to create D3DPRESENT_PARAMETERS from a wined3d_swapchain_desc .
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: c98725ccc30973eeb4089eea711879d54317b1bf URL:
http://source.winehq.org/git/wine.git/?a=commit;h=c98725ccc30973eeb4089eea7…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Jul 3 12:59:40 2012 +0200 d3d9: Introduce a helper function to create D3DPRESENT_PARAMETERS from a wined3d_swapchain_desc. --- dlls/d3d9/d3d9_private.h | 9 +------ dlls/d3d9/device.c | 52 +++++++++++++++++++-------------------------- dlls/d3d9/swapchain.c | 16 +------------- 3 files changed, 25 insertions(+), 52 deletions(-) diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index 6a080d1..bed2ed0 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -39,17 +39,12 @@ #include "d3d9.h" #include "wine/wined3d.h" -/* =========================================================================== - Internal use - =========================================================================== */ extern HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN; D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; enum wined3d_format_id wined3dformat_from_d3dformat(D3DFORMAT format) DECLSPEC_HIDDEN; +void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, + const struct wined3d_swapchain_desc *swapchain_desc) DECLSPEC_HIDDEN; -/* =========================================================================== - Macros - =========================================================================== */ -/* Not nice, but it lets wined3d support different versions of directx */ #define WINECAPSTOD3D9CAPS(_pD3D9Caps, _pWineCaps) \ _pD3D9Caps->DeviceType = (D3DDEVTYPE) _pWineCaps->DeviceType; \ _pD3D9Caps->AdapterOrdinal = _pWineCaps->AdapterOrdinal; \ diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index df8deb2..67a2aad 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -181,6 +181,26 @@ static UINT vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type, U } } +void present_parameters_from_wined3d_swapchain_desc(D3DPRESENT_PARAMETERS *present_parameters, + const struct wined3d_swapchain_desc *swapchain_desc) +{ + present_parameters->BackBufferWidth = swapchain_desc->backbuffer_width; + present_parameters->BackBufferHeight = swapchain_desc->backbuffer_height; + present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc->backbuffer_format); + present_parameters->BackBufferCount = swapchain_desc->backbuffer_count; + present_parameters->MultiSampleType = swapchain_desc->multisample_type; + present_parameters->MultiSampleQuality = swapchain_desc->multisample_quality; + present_parameters->SwapEffect = swapchain_desc->swap_effect; + present_parameters->hDeviceWindow = swapchain_desc->device_window; + present_parameters->Windowed = swapchain_desc->windowed; + present_parameters->EnableAutoDepthStencil = swapchain_desc->enable_auto_depth_stencil; + present_parameters->AutoDepthStencilFormat + = d3dformat_from_wined3dformat(swapchain_desc->auto_depth_stencil_format); + present_parameters->Flags = swapchain_desc->flags; + present_parameters->FullScreen_RefreshRateInHz = swapchain_desc->refresh_rate; + present_parameters->PresentationInterval = swapchain_desc->swap_interval; +} + static void wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapchain_desc *swapchain_desc, const D3DPRESENT_PARAMETERS *present_parameters) { @@ -477,21 +497,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_CreateAdditionalSwapChain(ID wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters); if (SUCCEEDED(hr = d3d9_swapchain_create(device, &desc, &object))) *swapchain = &object->IDirect3DSwapChain9_iface; - - present_parameters->BackBufferWidth = desc.backbuffer_width; - present_parameters->BackBufferHeight = desc.backbuffer_height; - present_parameters->BackBufferFormat = d3dformat_from_wined3dformat(desc.backbuffer_format); - present_parameters->BackBufferCount = desc.backbuffer_count; - present_parameters->MultiSampleType = desc.multisample_type; - present_parameters->MultiSampleQuality = desc.multisample_quality; - present_parameters->SwapEffect = desc.swap_effect; - present_parameters->hDeviceWindow = desc.device_window; - present_parameters->Windowed = desc.windowed; - present_parameters->EnableAutoDepthStencil = desc.enable_auto_depth_stencil; - present_parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(desc.auto_depth_stencil_format); - present_parameters->Flags = desc.flags; - present_parameters->FullScreen_RefreshRateInHz = desc.refresh_rate; - present_parameters->PresentationInterval = desc.swap_interval; + present_parameters_from_wined3d_swapchain_desc(present_parameters, &desc); return hr; } @@ -3425,21 +3431,7 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine for (i = 0; i < count; ++i) { - parameters[i].BackBufferWidth = swapchain_desc[i].backbuffer_width; - parameters[i].BackBufferHeight = swapchain_desc[i].backbuffer_height; - parameters[i].BackBufferFormat = d3dformat_from_wined3dformat(swapchain_desc[i].backbuffer_format); - parameters[i].BackBufferCount = swapchain_desc[i].backbuffer_count; - parameters[i].MultiSampleType = swapchain_desc[i].multisample_type; - parameters[i].MultiSampleQuality = swapchain_desc[i].multisample_quality; - parameters[i].SwapEffect = swapchain_desc[i].swap_effect; - parameters[i].hDeviceWindow = swapchain_desc[i].device_window; - parameters[i].Windowed = swapchain_desc[i].windowed; - parameters[i].EnableAutoDepthStencil = swapchain_desc[i].enable_auto_depth_stencil; - parameters[i].AutoDepthStencilFormat = - d3dformat_from_wined3dformat(swapchain_desc[i].auto_depth_stencil_format); - parameters[i].Flags = swapchain_desc[i].flags; - parameters[i].FullScreen_RefreshRateInHz = swapchain_desc[i].refresh_rate; - parameters[i].PresentationInterval = swapchain_desc[i].swap_interval; + present_parameters_from_wined3d_swapchain_desc(¶meters[i], &swapchain_desc[i]); } HeapFree(GetProcessHeap(), 0, swapchain_desc); diff --git a/dlls/d3d9/swapchain.c b/dlls/d3d9/swapchain.c index dace375..af56d73 100644 --- a/dlls/d3d9/swapchain.c +++ b/dlls/d3d9/swapchain.c @@ -215,21 +215,7 @@ static HRESULT WINAPI d3d9_swapchain_GetPresentParameters(IDirect3DSwapChain9 *i wined3d_mutex_lock(); hr = wined3d_swapchain_get_desc(swapchain->wined3d_swapchain, &desc); wined3d_mutex_unlock(); - - parameters->BackBufferWidth = desc.backbuffer_width; - parameters->BackBufferHeight = desc.backbuffer_height; - parameters->BackBufferFormat = d3dformat_from_wined3dformat(desc.backbuffer_format); - parameters->BackBufferCount = desc.backbuffer_count; - parameters->MultiSampleType = desc.multisample_type; - parameters->MultiSampleQuality = desc.multisample_quality; - parameters->SwapEffect = desc.swap_effect; - parameters->hDeviceWindow = desc.device_window; - parameters->Windowed = desc.windowed; - parameters->EnableAutoDepthStencil = desc.enable_auto_depth_stencil; - parameters->AutoDepthStencilFormat = d3dformat_from_wined3dformat(desc.auto_depth_stencil_format); - parameters->Flags = desc.flags; - parameters->FullScreen_RefreshRateInHz = desc.refresh_rate; - parameters->PresentationInterval = desc.swap_interval; + present_parameters_from_wined3d_swapchain_desc(parameters, &desc); return hr; }
1
0
0
0
Henri Verbeet : d3d9: Introduce a helper function to create a wined3d_swapchain_desc from D3DPRESENT_PARAMETERS .
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: 003ab4d3e071b949ae2fec18c427c439751d8a86 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=003ab4d3e071b949ae2fec18c…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Jul 3 12:59:39 2012 +0200 d3d9: Introduce a helper function to create a wined3d_swapchain_desc from D3DPRESENT_PARAMETERS. --- dlls/d3d9/device.c | 84 +++++++++++++++------------------------------------ 1 files changed, 25 insertions(+), 59 deletions(-) diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 47a216c..df8deb2 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -181,6 +181,27 @@ static UINT vertex_count_from_primitive_count(D3DPRIMITIVETYPE primitive_type, U } } +static void wined3d_swapchain_desc_from_present_parameters(struct wined3d_swapchain_desc *swapchain_desc, + const D3DPRESENT_PARAMETERS *present_parameters) +{ + swapchain_desc->backbuffer_width = present_parameters->BackBufferWidth; + swapchain_desc->backbuffer_height = present_parameters->BackBufferHeight; + swapchain_desc->backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); + swapchain_desc->backbuffer_count = max(1, present_parameters->BackBufferCount); + swapchain_desc->multisample_type = present_parameters->MultiSampleType; + swapchain_desc->multisample_quality = present_parameters->MultiSampleQuality; + swapchain_desc->swap_effect = present_parameters->SwapEffect; + swapchain_desc->device_window = present_parameters->hDeviceWindow; + swapchain_desc->windowed = present_parameters->Windowed; + swapchain_desc->enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil; + swapchain_desc->auto_depth_stencil_format + = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); + swapchain_desc->flags = present_parameters->Flags; + swapchain_desc->refresh_rate = present_parameters->FullScreen_RefreshRateInHz; + swapchain_desc->swap_interval = present_parameters->PresentationInterval; + swapchain_desc->auto_restore_display_mode = TRUE; +} + static inline struct d3d9_device *impl_from_IDirect3DDevice9Ex(IDirect3DDevice9Ex *iface) { return CONTAINING_RECORD(iface, struct d3d9_device, IDirect3DDevice9Ex_iface); @@ -453,22 +474,7 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_CreateAdditionalSwapChain(ID TRACE("iface %p, present_parameters %p, swapchain %p.\n", iface, present_parameters, swapchain); - desc.backbuffer_width = present_parameters->BackBufferWidth; - desc.backbuffer_height = present_parameters->BackBufferHeight; - desc.backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); - desc.backbuffer_count = max(1, present_parameters->BackBufferCount); - desc.multisample_type = present_parameters->MultiSampleType; - desc.multisample_quality = present_parameters->MultiSampleQuality; - desc.swap_effect = present_parameters->SwapEffect; - desc.device_window = present_parameters->hDeviceWindow; - desc.windowed = present_parameters->Windowed; - desc.enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil; - desc.auto_depth_stencil_format = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); - desc.flags = present_parameters->Flags; - desc.refresh_rate = present_parameters->FullScreen_RefreshRateInHz; - desc.swap_interval = present_parameters->PresentationInterval; - desc.auto_restore_display_mode = TRUE; - + wined3d_swapchain_desc_from_present_parameters(&desc, present_parameters); if (SUCCEEDED(hr = d3d9_swapchain_create(device, &desc, &object))) *swapchain = &object->IDirect3DSwapChain9_iface; @@ -569,38 +575,13 @@ static HRESULT WINAPI DECLSPEC_HOTPATCH d3d9_device_Reset(IDirect3DDevice9Ex *if TRACE("iface %p, present_parameters %p.\n", iface, present_parameters); - /* Reset states that hold a COM object. WineD3D holds an internal reference to set objects, because - * such objects can still be used for rendering after their external d3d9 object has been destroyed. - * These objects must not be enumerated. Unsetting them tells WineD3D that the application will not - * make use of the hidden reference and destroys the objects. - * - * Unsetting them is no problem, because the states are supposed to be reset anyway. If the validation - * below fails, the device is considered "lost", and _Reset and _Release are the only allowed calls - */ - wined3d_mutex_lock(); - - swapchain_desc.backbuffer_width = present_parameters->BackBufferWidth; - swapchain_desc.backbuffer_height = present_parameters->BackBufferHeight; - swapchain_desc.backbuffer_format = wined3dformat_from_d3dformat(present_parameters->BackBufferFormat); - swapchain_desc.backbuffer_count = max(1, present_parameters->BackBufferCount); - swapchain_desc.multisample_type = present_parameters->MultiSampleType; - swapchain_desc.multisample_quality = present_parameters->MultiSampleQuality; - swapchain_desc.swap_effect = present_parameters->SwapEffect; - swapchain_desc.device_window = present_parameters->hDeviceWindow; - swapchain_desc.windowed = present_parameters->Windowed; - swapchain_desc.enable_auto_depth_stencil = present_parameters->EnableAutoDepthStencil; - swapchain_desc.auto_depth_stencil_format = wined3dformat_from_d3dformat(present_parameters->AutoDepthStencilFormat); - swapchain_desc.flags = present_parameters->Flags; - swapchain_desc.refresh_rate = present_parameters->FullScreen_RefreshRateInHz; - swapchain_desc.swap_interval = present_parameters->PresentationInterval; - swapchain_desc.auto_restore_display_mode = TRUE; - + wined3d_mutex_lock(); + wined3d_swapchain_desc_from_present_parameters(&swapchain_desc, present_parameters); hr = wined3d_device_reset(device->wined3d_device, &swapchain_desc, reset_enum_callback); if (FAILED(hr)) device->not_reset = TRUE; else device->not_reset = FALSE; - wined3d_mutex_unlock(); return hr; @@ -3426,22 +3407,7 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine for (i = 0; i < count; ++i) { - swapchain_desc[i].backbuffer_width = parameters[i].BackBufferWidth; - swapchain_desc[i].backbuffer_height = parameters[i].BackBufferHeight; - swapchain_desc[i].backbuffer_format = wined3dformat_from_d3dformat(parameters[i].BackBufferFormat); - swapchain_desc[i].backbuffer_count = max(1, parameters[i].BackBufferCount); - swapchain_desc[i].multisample_type = parameters[i].MultiSampleType; - swapchain_desc[i].multisample_quality = parameters[i].MultiSampleQuality; - swapchain_desc[i].swap_effect = parameters[i].SwapEffect; - swapchain_desc[i].device_window = parameters[i].hDeviceWindow; - swapchain_desc[i].windowed = parameters[i].Windowed; - swapchain_desc[i].enable_auto_depth_stencil = parameters[i].EnableAutoDepthStencil; - swapchain_desc[i].auto_depth_stencil_format = - wined3dformat_from_d3dformat(parameters[i].AutoDepthStencilFormat); - swapchain_desc[i].flags = parameters[i].Flags; - swapchain_desc[i].refresh_rate = parameters[i].FullScreen_RefreshRateInHz; - swapchain_desc[i].swap_interval = parameters[i].PresentationInterval; - swapchain_desc[i].auto_restore_display_mode = TRUE; + wined3d_swapchain_desc_from_present_parameters(&swapchain_desc[i], ¶meters[i]); } hr = wined3d_device_init_3d(device->wined3d_device, swapchain_desc);
1
0
0
0
Rico Schüller : d3dx9/tests: Add effect parameter value SetMatrixTransposePointerArray() test.
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: 18126eeb4f7c9233108ef0126bbebcb7f9fb36bb URL:
http://source.winehq.org/git/wine.git/?a=commit;h=18126eeb4f7c9233108ef0126…
Author: Rico Schüller <kgbricola(a)web.de> Date: Tue Jul 3 12:28:07 2012 +0200 d3dx9/tests: Add effect parameter value SetMatrixTransposePointerArray() test. --- dlls/d3dx9_36/tests/effect.c | 51 ++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 51 insertions(+), 0 deletions(-) diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c index 46406a4..7627649 100644 --- a/dlls/d3dx9_36/tests/effect.c +++ b/dlls/d3dx9_36/tests/effect.c @@ -1698,6 +1698,7 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) * effect->lpVtbl->SetMatrixPointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); * effect->lpVtbl->SetMatrixTranspose(effect, parameter, NULL); * effect->lpVtbl->SetMatrixTransposeArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); + * effect->lpVtbl->SetMatrixTransposePointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); * effect->lpVtbl->GetValue(effect, parameter, NULL, res_desc->Bytes); * effect->lpVtbl->SetValue(effect, parameter, NULL, res_desc->Bytes); */ @@ -1849,6 +1850,14 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixTransposeArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3DERR_INVALIDCALL); + hr = effect->lpVtbl->SetMatrixTransposePointerArray(effect, NULL, matrix_pointer_array, res_desc->Elements ? res_desc->Elements : 1); + ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTransposePointerArray failed, got %#x, expected %#x\n", + i, res_full_name, hr, D3DERR_INVALIDCALL); + + hr = effect->lpVtbl->SetMatrixTransposePointerArray(effect, NULL, matrix_pointer_array, 0); + ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTransposePointerArray failed, got %#x, expected %#x\n", + i, res_full_name, hr, D3DERR_INVALIDCALL); + hr = effect->lpVtbl->SetValue(effect, NULL, input_value, res_desc->Bytes); ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetValue failed, got %#x, expected %#x\n", i, res_full_name, hr, D3DERR_INVALIDCALL); @@ -2260,6 +2269,48 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); } + + /* SetMatrixTransposePointerArray */ + for (element = 0; element < res_desc->Elements + 1; ++element) + { + fvalue = 1.33; + for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) + { + *(input_value + l) = *(DWORD *)&fvalue; + fvalue += 1.12; + } + memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); + for (l = 0; l < element; ++l) + { + matrix_pointer_array[l] = (D3DXMATRIX *)&input_value[l * sizeof(**matrix_pointer_array) / sizeof(*matrix_pointer_array)]; + } + hr = effect->lpVtbl->SetMatrixTransposePointerArray(effect, parameter, matrix_pointer_array, element); + if (res_desc->Class == D3DXPC_MATRIX_ROWS && res_desc->Elements >= element) + { + for (n = 0; n < element; ++n) + { + for (l = 0; l < 4; ++l) + { + for (m = 0; m < 4; ++m) + { + if (m < res_desc->Rows && l < res_desc->Columns) + set_number(expected_value + l + m * res_desc->Columns + n * res_desc->Columns * res_desc->Rows, + res_desc->Type, input_value + l * 4 + m + n * 16, D3DXPT_FLOAT); + } + + } + } + ok(hr == D3D_OK, "%u - %s: SetMatrixTransposePointerArray failed, got %#x, expected %#x\n", + i, res_full_name, hr, D3D_OK); + } + else + { + ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTransposePointerArray failed, got %#x, expected %#x\n", + i, res_full_name, hr, D3DERR_INVALIDCALL); + } + test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); + test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); + } } count = effect->lpVtbl->Release(effect);
1
0
0
0
Rico Schüller : d3dx9/tests: Add effect parameter value SetMatrixPointerArray() test.
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: 1ae494a9bb52cae2bf67cb6d3bb3192b041aa7b8 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=1ae494a9bb52cae2bf67cb6d3…
Author: Rico Schüller <kgbricola(a)web.de> Date: Tue Jul 3 12:28:01 2012 +0200 d3dx9/tests: Add effect parameter value SetMatrixPointerArray() test. --- dlls/d3dx9_36/tests/effect.c | 69 ++++++++++++++++++++++++++++++++--------- 1 files changed, 54 insertions(+), 15 deletions(-) diff --git a/dlls/d3dx9_36/tests/effect.c b/dlls/d3dx9_36/tests/effect.c index c4046c7..46406a4 100644 --- a/dlls/d3dx9_36/tests/effect.c +++ b/dlls/d3dx9_36/tests/effect.c @@ -885,6 +885,7 @@ test_effect_parameter_value_data[] = #undef ADD_PARAMETER_VALUE +/* Multiple of 16 to cover complete matrices */ #define EFFECT_PARAMETER_VALUE_ARRAY_SIZE 48 /* Constants for special INT/FLOAT conversation */ #define INT_FLOAT_MULTI 255.0f @@ -1640,7 +1641,8 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) FLOAT fvalue; DWORD input_value[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; DWORD expected_value[EFFECT_PARAMETER_VALUE_ARRAY_SIZE]; - UINT l, element; + UINT l, n, m, element; + const D3DXMATRIX *matrix_pointer_array[sizeof(input_value)/sizeof(D3DXMATRIX)]; parameter = effect->lpVtbl->GetParameterByName(effect, NULL, res_full_name); ok(parameter != NULL, "%u - %s: GetParameterByName failed\n", i, res_full_name); @@ -1693,6 +1695,7 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) * effect->lpVtbl->SetMatrix(effect, parameter, NULL); * effect->lpVtbl->GetMatrix(effect, parameter, NULL); * effect->lpVtbl->SetMatrixArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); + * effect->lpVtbl->SetMatrixPointerArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); * effect->lpVtbl->SetMatrixTranspose(effect, parameter, NULL); * effect->lpVtbl->SetMatrixTransposeArray(effect, parameter, NULL, res_desc->Elements ? res_desc->Elements : 1); * effect->lpVtbl->GetValue(effect, parameter, NULL, res_desc->Bytes); @@ -1814,6 +1817,14 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) ok(hr == D3DERR_INVALIDCALL, "%u - %s: GetMatrixArray failed, got %#x, expected %#x\n", i, res_full_name, hr, D3DERR_INVALIDCALL); + hr = effect->lpVtbl->SetMatrixPointerArray(effect, NULL, matrix_pointer_array, res_desc->Elements ? res_desc->Elements : 1); + ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n", + i, res_full_name, hr, D3DERR_INVALIDCALL); + + hr = effect->lpVtbl->SetMatrixPointerArray(effect, NULL, matrix_pointer_array, 0); + ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n", + i, res_full_name, hr, D3DERR_INVALIDCALL); + hr = effect->lpVtbl->SetMatrixTranspose(effect, NULL, (D3DXMATRIX *)input_value); ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixTranspose failed, got %#x, expected %#x\n", i, res_full_name, hr, D3DERR_INVALIDCALL); @@ -2054,8 +2065,6 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) hr = effect->lpVtbl->SetVectorArray(effect, parameter, (D3DXVECTOR4 *)input_value, element); if (res_desc->Elements && res_desc->Class == D3DXPC_VECTOR && element <= res_desc->Elements) { - UINT m; - for (m = 0; m < element; ++m) { for (l = 0; l < res_desc->Columns; ++l) @@ -2087,8 +2096,6 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) { for (l = 0; l < 4; ++l) { - UINT m; - for (m = 0; m < 4; ++m) { if (m < res_desc->Rows && l < res_desc->Columns) @@ -2120,14 +2127,10 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) hr = effect->lpVtbl->SetMatrixArray(effect, parameter, (D3DXMATRIX *)input_value, element); if (res_desc->Class == D3DXPC_MATRIX_ROWS && element <= res_desc->Elements) { - UINT n; - for (n = 0; n < element; ++n) { for (l = 0; l < 4; ++l) { - UINT m; - for (m = 0; m < 4; ++m) { if (m < res_desc->Rows && l < res_desc->Columns) @@ -2148,6 +2151,48 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); } + /* SetMatrixPointerArray */ + for (element = 0; element < res_desc->Elements + 1; ++element) + { + fvalue = 1.33; + for (l = 0; l < EFFECT_PARAMETER_VALUE_ARRAY_SIZE; ++l) + { + *(input_value + l) = *(DWORD *)&fvalue; + fvalue += 1.12; + } + memcpy(expected_value, &blob[res_value_offset], res_desc->Bytes); + for (l = 0; l < element; ++l) + { + matrix_pointer_array[l] = (D3DXMATRIX *)&input_value[l * sizeof(**matrix_pointer_array) / sizeof(*matrix_pointer_array)]; + } + hr = effect->lpVtbl->SetMatrixPointerArray(effect, parameter, matrix_pointer_array, element); + if (res_desc->Class == D3DXPC_MATRIX_ROWS && res_desc->Elements >= element) + { + for (n = 0; n < element; ++n) + { + for (l = 0; l < 4; ++l) + { + for (m = 0; m < 4; ++m) + { + if (m < res_desc->Rows && l < res_desc->Columns) + set_number(expected_value + l + m * res_desc->Columns + n * res_desc->Columns * res_desc->Rows, + res_desc->Type, input_value + l + m * 4 + n * 16, D3DXPT_FLOAT); + } + + } + } + ok(hr == D3D_OK, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n", + i, res_full_name, hr, D3D_OK); + } + else + { + ok(hr == D3DERR_INVALIDCALL, "%u - %s: SetMatrixPointerArray failed, got %#x, expected %#x\n", + i, res_full_name, hr, D3DERR_INVALIDCALL); + } + test_effect_parameter_value_GetTestGroup(&res[k], effect, expected_value, parameter, i); + test_effect_parameter_value_ResetValue(&res[k], effect, &blob[res_value_offset], parameter, i); + } + /* SetMatrixTranspose */ fvalue = 1.33; for (l = 0; l < 16; ++l) @@ -2161,8 +2206,6 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) { for (l = 0; l < 4; ++l) { - UINT m; - for (m = 0; m < 4; ++m) { if (m < res_desc->Rows && l < res_desc->Columns) @@ -2194,14 +2237,10 @@ static void test_effect_parameter_value(IDirect3DDevice9 *device) hr = effect->lpVtbl->SetMatrixTransposeArray(effect, parameter, (D3DXMATRIX *)input_value, element); if (res_desc->Class == D3DXPC_MATRIX_ROWS && element <= res_desc->Elements) { - UINT n; - for (n = 0; n < element; ++n) { for (l = 0; l < 4; ++l) { - UINT m; - for (m = 0; m < 4; ++m) { if (m < res_desc->Rows && l < res_desc->Columns)
1
0
0
0
Rico Schüller : d3dx9: Implement ID3DXBaseEffect:: SetMatrixTransposePointerArray().
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: 929c669b4ff61eb3fabd0941d0eb33ee881a0224 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=929c669b4ff61eb3fabd0941d…
Author: Rico Schüller <kgbricola(a)web.de> Date: Tue Jul 3 12:27:57 2012 +0200 d3dx9: Implement ID3DXBaseEffect::SetMatrixTransposePointerArray(). --- dlls/d3dx9_36/effect.c | 32 ++++++++++++++++++++++++++++++-- 1 files changed, 30 insertions(+), 2 deletions(-) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 08ae633..877df29 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -2592,10 +2592,38 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixTransposeArray(ID3DXBaseEffec static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrixTransposePointerArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST D3DXMATRIX **matrix, UINT count) { struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); + struct d3dx_parameter *param = get_valid_parameter(This, parameter); + D3DXMATRIX m; - FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This, parameter, matrix, count); + TRACE("iface %p, parameter %p, matrix %p, count %u\n", This, parameter, matrix, count); - return E_NOTIMPL; + if (param && count <= param->element_count) + { + UINT i; + + switch (param->class) + { + case D3DXPC_MATRIX_ROWS: + for (i = 0; i < count; ++i) + { + set_matrix(get_parameter_struct(param->member_handles[i]), D3DXMatrixTranspose(&m, matrix[i])); + } + return D3D_OK; + + case D3DXPC_SCALAR: + case D3DXPC_VECTOR: + case D3DXPC_OBJECT: + break; + + default: + FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class)); + break; + } + } + + WARN("Invalid argument specified\n"); + + return D3DERR_INVALIDCALL; } static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixTransposePointerArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count)
1
0
0
0
Rico Schüller : d3dx9: Implement ID3DXBaseEffect:: SetMatrixPointerArray().
by Alexandre Julliard
03 Jul '12
03 Jul '12
Module: wine Branch: master Commit: e5953b6b17b14b5e50b981acc209a2b385dc20aa URL:
http://source.winehq.org/git/wine.git/?a=commit;h=e5953b6b17b14b5e50b981acc…
Author: Rico Schüller <kgbricola(a)web.de> Date: Tue Jul 3 12:27:46 2012 +0200 d3dx9: Implement ID3DXBaseEffect::SetMatrixPointerArray(). --- dlls/d3dx9_36/effect.c | 31 +++++++++++++++++++++++++++++-- 1 files changed, 29 insertions(+), 2 deletions(-) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 5ac79d1..08ae633 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -2389,10 +2389,37 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixArray(ID3DXBaseEffect *iface, static HRESULT WINAPI ID3DXBaseEffectImpl_SetMatrixPointerArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, CONST D3DXMATRIX **matrix, UINT count) { struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); + struct d3dx_parameter *param = get_valid_parameter(This, parameter); - FIXME("iface %p, parameter %p, matrix %p, count %u stub\n", This, parameter, matrix, count); + TRACE("iface %p, parameter %p, matrix %p, count %u\n", This, parameter, matrix, count); - return E_NOTIMPL; + if (param && count <= param->element_count) + { + UINT i; + + switch (param->class) + { + case D3DXPC_MATRIX_ROWS: + for (i = 0; i < count; ++i) + { + set_matrix(get_parameter_struct(param->member_handles[i]), matrix[i]); + } + return D3D_OK; + + case D3DXPC_SCALAR: + case D3DXPC_VECTOR: + case D3DXPC_OBJECT: + break; + + default: + FIXME("Unhandled class %s\n", debug_d3dxparameter_class(param->class)); + break; + } + } + + WARN("Invalid argument specified\n"); + + return D3DERR_INVALIDCALL; } static HRESULT WINAPI ID3DXBaseEffectImpl_GetMatrixPointerArray(ID3DXBaseEffect *iface, D3DXHANDLE parameter, D3DXMATRIX **matrix, UINT count)
1
0
0
0
← Newer
1
...
60
61
62
63
64
65
66
...
72
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
Results per page:
10
25
50
100
200