winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
November 2014
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
394 discussions
Start a n
N
ew thread
Henri Verbeet : d3d10core: Set wined3d state in d3d10_device_OMSetBlendState().
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: ed9188c4f80a56e774b1c4a8f0d846ce7f84b35b URL:
http://source.winehq.org/git/wine.git/?a=commit;h=ed9188c4f80a56e774b1c4a8f…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Nov 4 08:47:46 2014 +0100 d3d10core: Set wined3d state in d3d10_device_OMSetBlendState(). --- dlls/d3d10core/d3d10core_private.h | 1 - dlls/d3d10core/device.c | 49 ++++++++++++++++++++++++++++++++++---- 2 files changed, 44 insertions(+), 6 deletions(-) diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index 845ddab..29f5653 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -325,7 +325,6 @@ struct d3d10_device struct d3d10_blend_state *blend_state; float blend_factor[4]; - UINT sample_mask; struct d3d10_depthstencil_state *depth_stencil_state; UINT stencil_ref; struct d3d10_rasterizer_state *rasterizer_state; diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index 05639b9..ad6bc4d 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -462,13 +462,53 @@ static void STDMETHODCALLTYPE d3d10_device_OMSetBlendState(ID3D10Device1 *iface, ID3D10BlendState *blend_state, const FLOAT blend_factor[4], UINT sample_mask) { struct d3d10_device *device = impl_from_ID3D10Device(iface); + const D3D10_BLEND_DESC *desc; - TRACE("iface %p, blend_state %p, blend_factor [%f %f %f %f], sample_mask 0x%08x.\n", + TRACE("iface %p, blend_state %p, blend_factor {%.8e %.8e %.8e %.8e}, sample_mask 0x%08x.\n", iface, blend_state, blend_factor[0], blend_factor[1], blend_factor[2], blend_factor[3], sample_mask); - device->blend_state = unsafe_impl_from_ID3D10BlendState(blend_state); + if (blend_factor[0] != 1.0f || blend_factor[1] != 1.0f || blend_factor[2] != 1.0f || blend_factor[3] != 1.0f) + FIXME("Ignoring blend factor {%.8e %.8e %.8e %.8e}.\n", + blend_factor[0], blend_factor[1], blend_factor[2], blend_factor[3]); memcpy(device->blend_factor, blend_factor, 4 * sizeof(*blend_factor)); - device->sample_mask = sample_mask; + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_MULTISAMPLEMASK, sample_mask); + if (!(device->blend_state = unsafe_impl_from_ID3D10BlendState(blend_state))) + { + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ALPHABLENDENABLE, FALSE); + wined3d_device_set_render_state(device->wined3d_device, + WINED3D_RS_COLORWRITEENABLE, D3D10_COLOR_WRITE_ENABLE_ALL); + wined3d_device_set_render_state(device->wined3d_device, + WINED3D_RS_COLORWRITEENABLE1, D3D10_COLOR_WRITE_ENABLE_ALL); + wined3d_device_set_render_state(device->wined3d_device, + WINED3D_RS_COLORWRITEENABLE2, D3D10_COLOR_WRITE_ENABLE_ALL); + wined3d_device_set_render_state(device->wined3d_device, + WINED3D_RS_COLORWRITEENABLE3, D3D10_COLOR_WRITE_ENABLE_ALL); + return; + } + + desc = &device->blend_state->desc; + /* glSampleCoverage() */ + if (desc->AlphaToCoverageEnable) + FIXME("Ignoring AlphaToCoverageEnable %#x.\n", desc->AlphaToCoverageEnable); + /* glEnableIndexedEXT(GL_BLEND, ...) */ + FIXME("Per-rendertarget blend enable not implemented.\n"); + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_ALPHABLENDENABLE, desc->BlendEnable[0]); + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SRCBLEND, desc->SrcBlend); + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLEND, desc->DestBlend); + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOP, desc->BlendOp); + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SEPARATEALPHABLENDENABLE, TRUE); + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_SRCBLENDALPHA, desc->SrcBlendAlpha); + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_DESTBLENDALPHA, desc->DestBlendAlpha); + wined3d_device_set_render_state(device->wined3d_device, WINED3D_RS_BLENDOPALPHA, desc->BlendOpAlpha); + FIXME("Color mask > 3 not implemented.\n"); + wined3d_device_set_render_state(device->wined3d_device, + WINED3D_RS_COLORWRITEENABLE, desc->RenderTargetWriteMask[0]); + wined3d_device_set_render_state(device->wined3d_device, + WINED3D_RS_COLORWRITEENABLE1, desc->RenderTargetWriteMask[1]); + wined3d_device_set_render_state(device->wined3d_device, + WINED3D_RS_COLORWRITEENABLE2, desc->RenderTargetWriteMask[2]); + wined3d_device_set_render_state(device->wined3d_device, + WINED3D_RS_COLORWRITEENABLE3, desc->RenderTargetWriteMask[3]); } static void STDMETHODCALLTYPE d3d10_device_OMSetDepthStencilState(ID3D10Device1 *iface, @@ -1105,7 +1145,7 @@ static void STDMETHODCALLTYPE d3d10_device_OMGetBlendState(ID3D10Device1 *iface, if ((*blend_state = device->blend_state ? &device->blend_state->ID3D10BlendState_iface : NULL)) ID3D10BlendState_AddRef(*blend_state); memcpy(blend_factor, device->blend_factor, 4 * sizeof(*blend_factor)); - *sample_mask = device->sample_mask; + *sample_mask = wined3d_device_get_render_state(device->wined3d_device, WINED3D_RS_MULTISAMPLEMASK); } static void STDMETHODCALLTYPE d3d10_device_OMGetDepthStencilState(ID3D10Device1 *iface, @@ -2414,7 +2454,6 @@ HRESULT d3d10_device_init(struct d3d10_device *device, void *outer_unknown) device->blend_factor[1] = 1.0f; device->blend_factor[2] = 1.0f; device->blend_factor[3] = 1.0f; - device->sample_mask = D3D10_DEFAULT_SAMPLE_MASK; if (wine_rb_init(&device->depthstencil_states, &d3d10_depthstencil_state_rb_ops) == -1) {
1
0
0
0
Henri Verbeet : wined3d: Use the input signature to setup SM4 pixel shader input semantics.
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: 875a7c5426411a08b0e8df620d0f325575b9dd87 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=875a7c5426411a08b0e8df620…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Nov 4 08:47:45 2014 +0100 wined3d: Use the input signature to setup SM4 pixel shader input semantics. --- dlls/d3d10core/d3d10core_private.h | 1 + dlls/d3d10core/shader.c | 61 ++++++++++++++----- dlls/d3d8/shader.c | 24 ++++++-- dlls/d3d9/shader.c | 20 +++++-- dlls/wined3d/shader.c | 116 +++++++++++++++++++++++-------------- include/wine/wined3d.h | 23 +++++--- 6 files changed, 169 insertions(+), 76 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=875a7c5426411a08b0e8d…
1
0
0
0
Henri Verbeet : d3d10core: Free the output signature after creating the wined3d shader.
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: a21784b116d6fb0a70662db1461273c3a6e5488c URL:
http://source.winehq.org/git/wine.git/?a=commit;h=a21784b116d6fb0a70662db14…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Nov 4 08:47:44 2014 +0100 d3d10core: Free the output signature after creating the wined3d shader. --- dlls/d3d10core/d3d10core_private.h | 3 -- dlls/d3d10core/shader.c | 61 ++++++++++++-------------------------- include/wine/wined3d.h | 1 - 3 files changed, 19 insertions(+), 46 deletions(-) diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index 30ae928..80eafe2 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -190,7 +190,6 @@ struct d3d10_vertex_shader LONG refcount; struct wined3d_shader *wined3d_shader; - struct wined3d_shader_signature output_signature; ID3D10Device1 *device; }; @@ -205,7 +204,6 @@ struct d3d10_geometry_shader LONG refcount; struct wined3d_shader *wined3d_shader; - struct wined3d_shader_signature output_signature; }; HRESULT d3d10_geometry_shader_init(struct d3d10_geometry_shader *shader, struct d3d10_device *device, @@ -219,7 +217,6 @@ struct d3d10_pixel_shader LONG refcount; struct wined3d_shader *wined3d_shader; - struct wined3d_shader_signature output_signature; ID3D10Device1 *device; }; diff --git a/dlls/d3d10core/shader.c b/dlls/d3d10core/shader.c index 007dfc2..62f1e97 100644 --- a/dlls/d3d10core/shader.c +++ b/dlls/d3d10core/shader.c @@ -70,10 +70,7 @@ static HRESULT shader_extract_from_dxbc(const void *dxbc, SIZE_T dxbc_length, st HRESULT shader_parse_signature(const char *data, DWORD data_size, struct wined3d_shader_signature *s) { struct wined3d_shader_signature_element *e; - unsigned int string_data_offset; - unsigned int string_data_size; const char *ptr = data; - char *string_data; unsigned int i; DWORD count; @@ -89,24 +86,12 @@ HRESULT shader_parse_signature(const char *data, DWORD data_size, struct wined3d return E_OUTOFMEMORY; } - /* 2 DWORDs for the header, 6 for each element. */ - string_data_offset = 2 * sizeof(DWORD) + count * 6 * sizeof(DWORD); - string_data_size = data_size - string_data_offset; - string_data = HeapAlloc(GetProcessHeap(), 0, string_data_size); - if (!string_data) - { - ERR("Failed to allocate string data memory.\n"); - HeapFree(GetProcessHeap(), 0, e); - return E_OUTOFMEMORY; - } - memcpy(string_data, data + string_data_offset, string_data_size); - for (i = 0; i < count; ++i) { UINT name_offset; read_dword(&ptr, &name_offset); - e[i].semantic_name = string_data + (name_offset - string_data_offset); + e[i].semantic_name = data + name_offset; read_dword(&ptr, &e[i].semantic_idx); read_dword(&ptr, &e[i].sysval_semantic); read_dword(&ptr, &e[i].component_type); @@ -121,14 +106,12 @@ HRESULT shader_parse_signature(const char *data, DWORD data_size, struct wined3d s->elements = e; s->element_count = count; - s->string_data = string_data; return S_OK; } void shader_free_signature(struct wined3d_shader_signature *s) { - HeapFree(GetProcessHeap(), 0, s->string_data); HeapFree(GetProcessHeap(), 0, s->elements); } @@ -248,9 +231,7 @@ static const struct ID3D10VertexShaderVtbl d3d10_vertex_shader_vtbl = static void STDMETHODCALLTYPE d3d10_vertex_shader_wined3d_object_destroyed(void *parent) { - struct d3d10_vertex_shader *shader = parent; - shader_free_signature(&shader->output_signature); - HeapFree(GetProcessHeap(), 0, shader); + HeapFree(GetProcessHeap(), 0, parent); } static const struct wined3d_parent_ops d3d10_vertex_shader_wined3d_parent_ops = @@ -261,13 +242,14 @@ static const struct wined3d_parent_ops d3d10_vertex_shader_wined3d_parent_ops = HRESULT d3d10_vertex_shader_init(struct d3d10_vertex_shader *shader, struct d3d10_device *device, const void *byte_code, SIZE_T byte_code_length) { + struct wined3d_shader_signature output_signature; struct d3d10_shader_info shader_info; HRESULT hr; shader->ID3D10VertexShader_iface.lpVtbl = &d3d10_vertex_shader_vtbl; shader->refcount = 1; - shader_info.output_signature = &shader->output_signature; + shader_info.output_signature = &output_signature; hr = shader_extract_from_dxbc(byte_code, byte_code_length, &shader_info); if (FAILED(hr)) { @@ -276,13 +258,12 @@ HRESULT d3d10_vertex_shader_init(struct d3d10_vertex_shader *shader, struct d3d1 } hr = wined3d_shader_create_vs(device->wined3d_device, shader_info.shader_code, - &shader->output_signature, shader, &d3d10_vertex_shader_wined3d_parent_ops, &shader->wined3d_shader, 4); + &output_signature, shader, &d3d10_vertex_shader_wined3d_parent_ops, &shader->wined3d_shader, 4); + shader_free_signature(&output_signature); if (FAILED(hr)) { WARN("Failed to create wined3d vertex shader, hr %#x.\n", hr); - shader_free_signature(&shader->output_signature); - hr = E_INVALIDARG; - return hr; + return E_INVALIDARG; } shader->device = &device->ID3D10Device1_iface; @@ -398,9 +379,7 @@ static const struct ID3D10GeometryShaderVtbl d3d10_geometry_shader_vtbl = static void STDMETHODCALLTYPE d3d10_geometry_shader_wined3d_object_destroyed(void *parent) { - struct d3d10_geometry_shader *shader = parent; - shader_free_signature(&shader->output_signature); - HeapFree(GetProcessHeap(), 0, shader); + HeapFree(GetProcessHeap(), 0, parent); } static const struct wined3d_parent_ops d3d10_geometry_shader_wined3d_parent_ops = @@ -411,13 +390,14 @@ static const struct wined3d_parent_ops d3d10_geometry_shader_wined3d_parent_ops HRESULT d3d10_geometry_shader_init(struct d3d10_geometry_shader *shader, struct d3d10_device *device, const void *byte_code, SIZE_T byte_code_length) { + struct wined3d_shader_signature output_signature; struct d3d10_shader_info shader_info; HRESULT hr; shader->ID3D10GeometryShader_iface.lpVtbl = &d3d10_geometry_shader_vtbl; shader->refcount = 1; - shader_info.output_signature = &shader->output_signature; + shader_info.output_signature = &output_signature; hr = shader_extract_from_dxbc(byte_code, byte_code_length, &shader_info); if (FAILED(hr)) { @@ -426,13 +406,12 @@ HRESULT d3d10_geometry_shader_init(struct d3d10_geometry_shader *shader, struct } hr = wined3d_shader_create_gs(device->wined3d_device, shader_info.shader_code, - &shader->output_signature, shader, &d3d10_geometry_shader_wined3d_parent_ops, &shader->wined3d_shader, 4); + &output_signature, shader, &d3d10_geometry_shader_wined3d_parent_ops, &shader->wined3d_shader, 4); + shader_free_signature(&output_signature); if (FAILED(hr)) { WARN("Failed to create wined3d geometry shader, hr %#x.\n", hr); - shader_free_signature(&shader->output_signature); - hr = E_INVALIDARG; - return hr; + return E_INVALIDARG; } return S_OK; @@ -563,9 +542,7 @@ static const struct ID3D10PixelShaderVtbl d3d10_pixel_shader_vtbl = static void STDMETHODCALLTYPE d3d10_pixel_shader_wined3d_object_destroyed(void *parent) { - struct d3d10_pixel_shader *shader = parent; - shader_free_signature(&shader->output_signature); - HeapFree(GetProcessHeap(), 0, shader); + HeapFree(GetProcessHeap(), 0, parent); } static const struct wined3d_parent_ops d3d10_pixel_shader_wined3d_parent_ops = @@ -576,13 +553,14 @@ static const struct wined3d_parent_ops d3d10_pixel_shader_wined3d_parent_ops = HRESULT d3d10_pixel_shader_init(struct d3d10_pixel_shader *shader, struct d3d10_device *device, const void *byte_code, SIZE_T byte_code_length) { + struct wined3d_shader_signature output_signature; struct d3d10_shader_info shader_info; HRESULT hr; shader->ID3D10PixelShader_iface.lpVtbl = &d3d10_pixel_shader_vtbl; shader->refcount = 1; - shader_info.output_signature = &shader->output_signature; + shader_info.output_signature = &output_signature; hr = shader_extract_from_dxbc(byte_code, byte_code_length, &shader_info); if (FAILED(hr)) { @@ -591,13 +569,12 @@ HRESULT d3d10_pixel_shader_init(struct d3d10_pixel_shader *shader, struct d3d10_ } hr = wined3d_shader_create_ps(device->wined3d_device, shader_info.shader_code, - &shader->output_signature, shader, &d3d10_pixel_shader_wined3d_parent_ops, &shader->wined3d_shader, 4); + &output_signature, shader, &d3d10_pixel_shader_wined3d_parent_ops, &shader->wined3d_shader, 4); + shader_free_signature(&output_signature); if (FAILED(hr)) { WARN("Failed to create wined3d pixel shader, hr %#x.\n", hr); - shader_free_signature(&shader->output_signature); - hr = E_INVALIDARG; - return hr; + return E_INVALIDARG; } shader->device = &device->ID3D10Device1_iface; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 30b597d..e765224 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -1970,7 +1970,6 @@ struct wined3d_shader_signature { UINT element_count; struct wined3d_shader_signature_element *elements; - char *string_data; }; struct wined3d_parent_ops
1
0
0
0
Henri Verbeet : wined3d: Calculate the SM4 output mapping in shader_sm4_init().
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: d74fe031f9b059735dd72ba349b3fd9c72b28d90 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=d74fe031f9b059735dd72ba34…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Nov 4 08:47:43 2014 +0100 wined3d: Calculate the SM4 output mapping in shader_sm4_init(). --- dlls/wined3d/directx.c | 4 --- dlls/wined3d/shader_sm4.c | 67 +++++++++++++++++++++++------------------- dlls/wined3d/wined3d_private.h | 4 +++ 3 files changed, 41 insertions(+), 34 deletions(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index d428d94..5327949 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -36,10 +36,6 @@ WINE_DECLARE_DEBUG_CHANNEL(winediag); #define WINE_DEFAULT_VIDMEM (64 * 1024 * 1024) #define DEFAULT_REFRESH_RATE 0 -#ifndef ARRAY_SIZE -#define ARRAY_SIZE(array) (sizeof(array)/sizeof((array)[0])) -#endif - /* The driver names reflect the lowest GPU supported * by a certain driver, so DRIVER_AMD_R300 supports * R3xx, R4xx and R5xx GPUs. */ diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index f10969b..cba55ad 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -176,7 +176,12 @@ struct wined3d_sm4_data { struct wined3d_shader_version shader_version; const DWORD *end; - const struct wined3d_shader_signature *output_signature; + + struct + { + enum wined3d_shader_register_type register_type; + UINT register_idx; + } output_map[MAX_REG_OUTPUT]; struct wined3d_shader_src_param src_param[5]; struct wined3d_shader_dst_param dst_param[2]; @@ -331,20 +336,6 @@ static const struct wined3d_sm4_opcode_info *get_opcode_info(enum wined3d_sm4_op return NULL; } -static void map_sysval(enum wined3d_sysval_semantic sysval, struct wined3d_shader_register *reg) -{ - unsigned int i; - - for (i = 0; i < sizeof(sysval_map) / sizeof(*sysval_map); ++i) - { - if (sysval == sysval_map[i].sysval) - { - reg->type = sysval_map[i].register_type; - reg->idx[0].offset = sysval_map[i].register_idx; - } - } -} - static void map_register(const struct wined3d_sm4_data *priv, struct wined3d_shader_register *reg) { switch (priv->shader_version.type) @@ -352,23 +343,16 @@ static void map_register(const struct wined3d_sm4_data *priv, struct wined3d_sha case WINED3D_SHADER_TYPE_PIXEL: if (reg->type == WINED3DSPR_OUTPUT) { - unsigned int i; - const struct wined3d_shader_signature *s = priv->output_signature; + unsigned int reg_idx = reg->idx[0].offset; - if (!s) + if (reg_idx >= ARRAY_SIZE(priv->output_map)) { - ERR("Shader has no output signature, unable to map register.\n"); + ERR("Invalid output index %u.\n", reg_idx); break; } - for (i = 0; i < s->element_count; ++i) - { - if (s->elements[i].register_idx == reg->idx[0].offset) - { - map_sysval(s->elements[i].sysval_semantic, reg); - break; - } - } + reg->type = priv->output_map[reg_idx].register_type; + reg->idx[0].offset = priv->output_map[reg_idx].register_idx; } break; @@ -399,14 +383,37 @@ static enum wined3d_data_type map_data_type(char t) static void *shader_sm4_init(const DWORD *byte_code, const struct wined3d_shader_signature *output_signature) { - struct wined3d_sm4_data *priv = HeapAlloc(GetProcessHeap(), 0, sizeof(*priv)); - if (!priv) + struct wined3d_sm4_data *priv; + unsigned int i, j; + + if (!(priv = HeapAlloc(GetProcessHeap(), 0, sizeof(*priv)))) { ERR("Failed to allocate private data\n"); return NULL; } - priv->output_signature = output_signature; + memset(priv->output_map, 0xff, sizeof(priv->output_map)); + for (i = 0; i < output_signature->element_count; ++i) + { + struct wined3d_shader_signature_element *e = &output_signature->elements[i]; + + if (e->register_idx >= ARRAY_SIZE(priv->output_map)) + { + WARN("Invalid output index %u.\n", e->register_idx); + continue; + } + + for (j = 0; j < ARRAY_SIZE(sysval_map); ++j) + { + if (e->sysval_semantic == sysval_map[j].sysval) + { + priv->output_map[e->register_idx].register_type = sysval_map[j].register_type; + priv->output_map[e->register_idx].register_idx = sysval_map[j].register_idx; + break; + } + } + } + list_init(&priv->src_free); list_init(&priv->src); diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e5154d3..9cbd18d 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -52,6 +52,10 @@ #include "wine/rbtree.h" #include "wine/wgl_driver.h" +#ifndef ARRAY_SIZE +#define ARRAY_SIZE(array) (sizeof(array) / sizeof((array)[0])) +#endif + /* Driver quirks */ #define WINED3D_QUIRK_ARB_VS_OFFSET_LIMIT 0x00000001 #define WINED3D_QUIRK_SET_TEXCOORD_W 0x00000002
1
0
0
0
Henri Verbeet : wined3d: Make a copy of shader signature string data.
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: 909c5cc6fa3edb5ad1c0709e31f67ba927f686ff URL:
http://source.winehq.org/git/wine.git/?a=commit;h=909c5cc6fa3edb5ad1c0709e3…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Nov 4 08:47:42 2014 +0100 wined3d: Make a copy of shader signature string data. --- dlls/wined3d/shader.c | 33 ++++++++++++++++++++++++++++++++- dlls/wined3d/wined3d_private.h | 1 + 2 files changed, 33 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 5ae4abc..230b82c 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -1603,6 +1603,7 @@ static void shader_trace_init(const struct wined3d_shader_frontend *fe, void *fe static void shader_cleanup(struct wined3d_shader *shader) { + HeapFree(GetProcessHeap(), 0, shader->signature_strings); shader->device->shader_backend->shader_destroy(shader); HeapFree(GetProcessHeap(), 0, shader->reg_maps.constf); HeapFree(GetProcessHeap(), 0, shader->function); @@ -2011,11 +2012,41 @@ static HRESULT vertexshader_init(struct wined3d_shader *shader, struct wined3d_d if (output_signature) { + struct wined3d_shader_signature_element *e; + SIZE_T total, len; + char *ptr; + + total = 0; for (i = 0; i < output_signature->element_count; ++i) { - struct wined3d_shader_signature_element *e = &output_signature->elements[i]; + e = &output_signature->elements[i]; + len = strlen(e->semantic_name); + if (len >= ~(SIZE_T)0 - total) + { + shader_cleanup(shader); + return E_OUTOFMEMORY; + } + + total += len + 1; + } + + if (!(shader->signature_strings = HeapAlloc(GetProcessHeap(), 0, total))) + { + shader_cleanup(shader); + return E_OUTOFMEMORY; + } + ptr = shader->signature_strings; + + for (i = 0; i < output_signature->element_count; ++i) + { + e = &output_signature->elements[i]; reg_maps->output_registers |= 1 << e->register_idx; shader->output_signature[e->register_idx] = *e; + + len = strlen(e->semantic_name); + memcpy(ptr, e->semantic_name, len + 1); + shader->output_signature[e->register_idx].semantic_name = ptr; + ptr += len + 1; } } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index f4ded4f..e5154d3 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2879,6 +2879,7 @@ struct wined3d_shader struct wined3d_shader_signature_element input_signature[max(MAX_ATTRIBS, MAX_REG_INPUT)]; struct wined3d_shader_signature_element output_signature[MAX_REG_OUTPUT]; + char *signature_strings; /* Pointer to the parent device */ struct wined3d_device *device;
1
0
0
0
Sebastian Lackner : kernel32/tests: Add tests for FindFirstFileExW level FindExInfoBasic.
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: a10a4538b7958c7b4f0b333795e40ada1577f316 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=a10a4538b7958c7b4f0b33379…
Author: Sebastian Lackner <sebastian(a)fds-team.de> Date: Tue Nov 4 06:55:45 2014 +0100 kernel32/tests: Add tests for FindFirstFileExW level FindExInfoBasic. --- dlls/kernel32/tests/file.c | 42 +++++++++++++++++++++++++++++++----------- 1 file changed, 31 insertions(+), 11 deletions(-) diff --git a/dlls/kernel32/tests/file.c b/dlls/kernel32/tests/file.c index 0973efe..3a30fc2 100644 --- a/dlls/kernel32/tests/file.c +++ b/dlls/kernel32/tests/file.c @@ -2562,7 +2562,7 @@ static void test_FindNextFileA(void) ok ( err == ERROR_NO_MORE_FILES, "GetLastError should return ERROR_NO_MORE_FILES\n"); } -static void test_FindFirstFileExA(FINDEX_SEARCH_OPS search_ops, DWORD flags) +static void test_FindFirstFileExA(FINDEX_INFO_LEVELS level, FINDEX_SEARCH_OPS search_ops, DWORD flags) { WIN32_FIND_DATAA search_results; HANDLE handle; @@ -2574,12 +2574,15 @@ static void test_FindFirstFileExA(FINDEX_SEARCH_OPS search_ops, DWORD flags) return; } + trace("Running FindFirstFileExA tests with level=%d, search_ops=%d, flags=%u\n", + level, search_ops, flags); + CreateDirectoryA("test-dir", NULL); _lclose(_lcreat("test-dir\\file1", 0)); _lclose(_lcreat("test-dir\\file2", 0)); CreateDirectoryA("test-dir\\dir1", NULL); SetLastError(0xdeadbeef); - handle = pFindFirstFileExA("test-dir\\*", FindExInfoStandard, &search_results, search_ops, NULL, flags); + handle = pFindFirstFileExA("test-dir\\*", level, &search_results, search_ops, NULL, flags); if (handle == INVALID_HANDLE_VALUE && GetLastError() == ERROR_CALL_NOT_IMPLEMENTED) { win_skip("FindFirstFileExA is not implemented\n"); @@ -2590,16 +2593,26 @@ static void test_FindFirstFileExA(FINDEX_SEARCH_OPS search_ops, DWORD flags) win_skip("FindFirstFileExA flag FIND_FIRST_EX_LARGE_FETCH not supported, skipping test\n"); goto cleanup; } - ok(handle != INVALID_HANDLE_VALUE, "FindFirstFile failed (err=%u)\n", GetLastError()); - ok(strcmp(search_results.cFileName, ".") == 0, "First entry should be '.', is %s\n", search_results.cFileName); + if ((level == FindExInfoBasic) && handle == INVALID_HANDLE_VALUE && GetLastError() == ERROR_INVALID_PARAMETER) + { + win_skip("FindFirstFileExA level FindExInfoBasic not supported, skipping test\n"); + goto cleanup; + } #define CHECK_NAME(fn) (strcmp((fn), "file1") == 0 || strcmp((fn), "file2") == 0 || strcmp((fn), "dir1") == 0) +#define CHECK_LEVEL(fn) (level != FindExInfoBasic || !(fn)[0]) + + ok(handle != INVALID_HANDLE_VALUE, "FindFirstFile failed (err=%u)\n", GetLastError()); + ok(strcmp(search_results.cFileName, ".") == 0, "First entry should be '.', is %s\n", search_results.cFileName); + ok(CHECK_LEVEL(search_results.cAlternateFileName), "FindFirstFile unexpectedly returned an alternate filename\n"); ok(FindNextFileA(handle, &search_results), "Fetching second file failed\n"); ok(strcmp(search_results.cFileName, "..") == 0, "Second entry should be '..' is %s\n", search_results.cFileName); + ok(CHECK_LEVEL(search_results.cAlternateFileName), "FindFirstFile unexpectedly returned an alternate filename\n"); ok(FindNextFileA(handle, &search_results), "Fetching third file failed\n"); ok(CHECK_NAME(search_results.cFileName), "Invalid third entry - %s\n", search_results.cFileName); + ok(CHECK_LEVEL(search_results.cAlternateFileName), "FindFirstFile unexpectedly returned an alternate filename\n"); SetLastError(0xdeadbeef); ret = FindNextFileA(handle, &search_results); @@ -2608,26 +2621,31 @@ static void test_FindFirstFileExA(FINDEX_SEARCH_OPS search_ops, DWORD flags) skip("File system supports directory filtering\n"); /* Results from the previous call are not cleared */ ok(strcmp(search_results.cFileName, "dir1") == 0, "Third entry should be 'dir1' is %s\n", search_results.cFileName); + ok(CHECK_LEVEL(search_results.cAlternateFileName), "FindFirstFile unexpectedly returned an alternate filename\n"); + } else { ok(ret, "Fetching fourth file failed\n"); ok(CHECK_NAME(search_results.cFileName), "Invalid fourth entry - %s\n", search_results.cFileName); + ok(CHECK_LEVEL(search_results.cAlternateFileName), "FindFirstFile unexpectedly returned an alternate filename\n"); ok(FindNextFileA(handle, &search_results), "Fetching fifth file failed\n"); ok(CHECK_NAME(search_results.cFileName), "Invalid fifth entry - %s\n", search_results.cFileName); + ok(CHECK_LEVEL(search_results.cAlternateFileName), "FindFirstFile unexpectedly returned an alternate filename\n"); ok(FindNextFileA(handle, &search_results) == FALSE, "Fetching sixth file should fail\n"); } #undef CHECK_NAME +#undef CHECK_LEVEL FindClose( handle ); /* Most Windows systems seem to ignore the FIND_FIRST_EX_CASE_SENSITIVE flag. Unofficial documentation * suggests that there are registry keys and that it might depend on the used filesystem. */ SetLastError(0xdeadbeef); - handle = pFindFirstFileExA("TEST-DIR\\*", FindExInfoStandard, &search_results, search_ops, NULL, flags); + handle = pFindFirstFileExA("TEST-DIR\\*", level, &search_results, search_ops, NULL, flags); if (flags & FIND_FIRST_EX_CASE_SENSITIVE) { ok(handle != INVALID_HANDLE_VALUE || GetLastError() == ERROR_PATH_NOT_FOUND, @@ -4192,13 +4210,15 @@ START_TEST(file) test_MoveFileW(); test_FindFirstFileA(); test_FindNextFileA(); - test_FindFirstFileExA(0, 0); - test_FindFirstFileExA(0, FIND_FIRST_EX_CASE_SENSITIVE); - test_FindFirstFileExA(0, FIND_FIRST_EX_LARGE_FETCH); + test_FindFirstFileExA(FindExInfoStandard, 0, 0); + test_FindFirstFileExA(FindExInfoStandard, 0, FIND_FIRST_EX_CASE_SENSITIVE); + test_FindFirstFileExA(FindExInfoStandard, 0, FIND_FIRST_EX_LARGE_FETCH); + test_FindFirstFileExA(FindExInfoBasic, 0, 0); /* FindExLimitToDirectories is ignored if the file system doesn't support directory filtering */ - test_FindFirstFileExA(FindExSearchLimitToDirectories, 0); - test_FindFirstFileExA(FindExSearchLimitToDirectories, FIND_FIRST_EX_CASE_SENSITIVE); - test_FindFirstFileExA(FindExSearchLimitToDirectories, FIND_FIRST_EX_LARGE_FETCH); + test_FindFirstFileExA(FindExInfoStandard, FindExSearchLimitToDirectories, 0); + test_FindFirstFileExA(FindExInfoStandard, FindExSearchLimitToDirectories, FIND_FIRST_EX_CASE_SENSITIVE); + test_FindFirstFileExA(FindExInfoStandard, FindExSearchLimitToDirectories, FIND_FIRST_EX_LARGE_FETCH); + test_FindFirstFileExA(FindExInfoBasic, FindExSearchLimitToDirectories, 0); test_LockFile(); test_file_sharing(); test_offset_in_overlapped_structure();
1
0
0
0
Sebastian Lackner : kernel32: Implement FindFirstFileExW level FindExInfoBasic.
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: 91f2bdd05289f3d25753906574e9a80046c07231 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=91f2bdd05289f3d2575390657…
Author: Sebastian Lackner <sebastian(a)fds-team.de> Date: Tue Nov 4 06:55:27 2014 +0100 kernel32: Implement FindFirstFileExW level FindExInfoBasic. --- dlls/kernel32/file.c | 14 +++++++++++--- 1 file changed, 11 insertions(+), 3 deletions(-) diff --git a/dlls/kernel32/file.c b/dlls/kernel32/file.c index 4a6fc13..006db1c 100644 --- a/dlls/kernel32/file.c +++ b/dlls/kernel32/file.c @@ -57,6 +57,7 @@ typedef struct HANDLE handle; /* handle to directory */ CRITICAL_SECTION cs; /* crit section protecting this structure */ FINDEX_SEARCH_OPS search_op; /* Flags passed to FindFirst. */ + FINDEX_INFO_LEVELS level; /* Level passed to FindFirst */ UNICODE_STRING mask; /* file mask */ UNICODE_STRING path; /* NT path used to open the directory */ BOOL is_root; /* is directory the root of the drive? */ @@ -1875,7 +1876,7 @@ HANDLE WINAPI FindFirstFileExW( LPCWSTR filename, FINDEX_INFO_LEVELS level, SetLastError( ERROR_INVALID_PARAMETER ); return INVALID_HANDLE_VALUE; } - if (level != FindExInfoStandard) + if (level != FindExInfoStandard && level != FindExInfoBasic) { FIXME("info level %d not implemented\n", level ); SetLastError( ERROR_INVALID_PARAMETER ); @@ -1979,6 +1980,7 @@ HANDLE WINAPI FindFirstFileExW( LPCWSTR filename, FINDEX_INFO_LEVELS level, info->data_size = 0; info->data = NULL; info->search_op = search_op; + info->level = level; if (device) { @@ -2141,8 +2143,14 @@ BOOL WINAPI FindNextFileW( HANDLE handle, WIN32_FIND_DATAW *data ) memcpy( data->cFileName, dir_info->FileName, dir_info->FileNameLength ); data->cFileName[dir_info->FileNameLength/sizeof(WCHAR)] = 0; - memcpy( data->cAlternateFileName, dir_info->ShortName, dir_info->ShortNameLength ); - data->cAlternateFileName[dir_info->ShortNameLength/sizeof(WCHAR)] = 0; + + if (info->level != FindExInfoBasic) + { + memcpy( data->cAlternateFileName, dir_info->ShortName, dir_info->ShortNameLength ); + data->cAlternateFileName[dir_info->ShortNameLength/sizeof(WCHAR)] = 0; + } + else + data->cAlternateFileName[0] = 0; TRACE("returning %s (%s)\n", debugstr_w(data->cFileName), debugstr_w(data->cAlternateFileName) );
1
0
0
0
Sebastian Lackner : winealsa.drv: Avoid endless loop if registry keys are not accessible.
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: ef1aad985ddf2c4d2cfe38e4b8f4cc3d35d138da URL:
http://source.winehq.org/git/wine.git/?a=commit;h=ef1aad985ddf2c4d2cfe38e4b…
Author: Sebastian Lackner <sebastian(a)fds-team.de> Date: Tue Nov 4 04:54:56 2014 +0100 winealsa.drv: Avoid endless loop if registry keys are not accessible. --- dlls/winealsa.drv/mmdevdrv.c | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/dlls/winealsa.drv/mmdevdrv.c b/dlls/winealsa.drv/mmdevdrv.c index a4c02bf..5f623c0 100644 --- a/dlls/winealsa.drv/mmdevdrv.c +++ b/dlls/winealsa.drv/mmdevdrv.c @@ -719,7 +719,7 @@ static BOOL get_alsa_name_by_guid(GUID *guid, char *name, DWORD name_size, EData GUID reg_guid; key_name_size = sizeof(key_name)/sizeof(WCHAR); - if(RegEnumKeyExW(devices_key, i, key_name, &key_name_size, NULL, + if(RegEnumKeyExW(devices_key, i++, key_name, &key_name_size, NULL, NULL, NULL, NULL) != ERROR_SUCCESS) break; @@ -753,8 +753,6 @@ static BOOL get_alsa_name_by_guid(GUID *guid, char *name, DWORD name_size, EData } RegCloseKey(key); - - ++i; } RegCloseKey(devices_key);
1
0
0
0
Bruno Jesus : po: Update Brazilian Portuguese translation.
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: dd0924367e6958f8c73ec7a482a93d5fea9d4255 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=dd0924367e6958f8c73ec7a48…
Author: Bruno Jesus <00cpxxx(a)gmail.com> Date: Mon Nov 3 20:35:05 2014 -0200 po: Update Brazilian Portuguese translation. --- po/pt_BR.po | 108 +++++++++++++++--------------------------------------------- 1 file changed, 27 insertions(+), 81 deletions(-) diff --git a/po/pt_BR.po b/po/pt_BR.po index 9b537f0..628abf2 100644 --- a/po/pt_BR.po +++ b/po/pt_BR.po @@ -1043,10 +1043,8 @@ msgid "Open File" msgstr "Abrir Arquivo" #: comdlg32.rc:147 -#, fuzzy -#| msgid "New Folder" msgid "Select Folder" -msgstr "Nova Pasta" +msgstr "Selecionar pasta" #: comdlg32.rc:83 oleview.rc:98 msgid "Ready" @@ -3554,16 +3552,12 @@ msgid "Expected ')'" msgstr "')' esperado" #: jscript.rc:40 -#, fuzzy -#| msgid "Subject Key Identifier" msgid "Expected identifier" -msgstr "Identificador da Chave" +msgstr "Identificador esperado" #: jscript.rc:41 -#, fuzzy -#| msgid "Expected ';'" msgid "Expected '='" -msgstr "';' esperado" +msgstr "'=' esperado" #: jscript.rc:42 msgid "Invalid character" @@ -3594,20 +3588,16 @@ msgid "Label not found" msgstr "Rótulo não encontrado" #: jscript.rc:49 -#, fuzzy -#| msgid "Expected ';'" msgid "Expected '@end'" -msgstr "';' esperado" +msgstr "'@end' esperado" #: jscript.rc:50 msgid "Conditional compilation is turned off" msgstr "Compilação condicional está desligada" #: jscript.rc:51 -#, fuzzy -#| msgid "Expected ';'" msgid "Expected '@'" -msgstr "';' esperado" +msgstr "'@' esperado" #: jscript.rc:54 msgid "Number expected" @@ -6635,10 +6625,8 @@ msgid "This network connection does not exist.\n" msgstr "Esta conexão de rede não existe.\n" #: winerror.mc:3746 -#, fuzzy -#| msgid "Connection refused.\n" msgid "Connection reset by peer.\n" -msgstr "Conexão recusada.\n" +msgstr "Conexão redefinida pelo cliente.\n" #: localspl.rc:31 localui.rc:31 winspool.rc:30 msgid "Local Port" @@ -7173,39 +7161,29 @@ msgid "outline button" msgstr "botão de contorno" #: oleacc.rc:97 -#, fuzzy -#| msgid "Normal" msgctxt "object state" msgid "normal" -msgstr "Normal" +msgstr "normal" #: oleacc.rc:98 -#, fuzzy -#| msgid "Unavailable" msgctxt "object state" msgid "unavailable" -msgstr "Indisponível" +msgstr "indisponível" #: oleacc.rc:99 -#, fuzzy -#| msgid "Select" msgctxt "object state" msgid "selected" -msgstr "Selecionar" +msgstr "selecionado" #: oleacc.rc:100 -#, fuzzy -#| msgid "Paused" msgctxt "object state" msgid "focused" -msgstr "Pausado" +msgstr "focado" #: oleacc.rc:101 -#, fuzzy -#| msgid "&Compressed" msgctxt "object state" msgid "pressed" -msgstr "&Comprimido" +msgstr "pressionado" #: oleacc.rc:102 msgctxt "object state" @@ -7213,32 +7191,24 @@ msgid "checked" msgstr "" #: oleacc.rc:103 -#, fuzzy -#| msgid "Mixed" msgctxt "object state" msgid "mixed" -msgstr "Misturado" +msgstr "misturado" #: oleacc.rc:104 -#, fuzzy -#| msgid "&Read Only" msgctxt "object state" msgid "read only" -msgstr "&Apenas leitura" +msgstr "somente leitura" #: oleacc.rc:105 -#, fuzzy -#| msgid "Hot Tracked Item" msgctxt "object state" msgid "hot tracked" -msgstr "Elemento Ativo" +msgstr "elemento ativo" #: oleacc.rc:106 -#, fuzzy -#| msgid "Defaults" msgctxt "object state" msgid "default" -msgstr "Dispositivos Padrões" +msgstr "padrão" #: oleacc.rc:107 msgctxt "object state" @@ -7266,11 +7236,9 @@ msgid "marqueed" msgstr "" #: oleacc.rc:112 -#, fuzzy -#| msgid "animation" msgctxt "object state" msgid "animated" -msgstr "animação" +msgstr "animado" #: oleacc.rc:113 msgctxt "object state" @@ -7283,18 +7251,14 @@ msgid "offscreen" msgstr "" #: oleacc.rc:115 -#, fuzzy -#| msgid "&enable" msgctxt "object state" msgid "sizeable" -msgstr "&habilitar" +msgstr "expansível" #: oleacc.rc:116 -#, fuzzy -#| msgid "&enable" msgctxt "object state" msgid "moveable" -msgstr "&habilitar" +msgstr "movível" #: oleacc.rc:117 msgctxt "object state" @@ -7302,25 +7266,19 @@ msgid "self voicing" msgstr "" #: oleacc.rc:118 -#, fuzzy -#| msgid "Paused" msgctxt "object state" msgid "focusable" -msgstr "Pausado" +msgstr "focável" #: oleacc.rc:119 -#, fuzzy -#| msgid "table" msgctxt "object state" msgid "selectable" -msgstr "tabela" +msgstr "selecionável" #: oleacc.rc:120 -#, fuzzy -#| msgid "link" msgctxt "object state" msgid "linked" -msgstr "atalho" +msgstr "ligado" #: oleacc.rc:121 msgctxt "object state" @@ -7328,46 +7286,34 @@ msgid "traversed" msgstr "" #: oleacc.rc:122 -#, fuzzy -#| msgid "table" msgctxt "object state" msgid "multi selectable" -msgstr "tabela" +msgstr "multi selecionável" #: oleacc.rc:123 -#, fuzzy -#| msgid "Please select a file." msgctxt "object state" msgid "extended selectable" -msgstr "Por favor, selecione um arquivo." +msgstr "seleção estendível" #: oleacc.rc:124 -#, fuzzy -#| msgid "alert" msgctxt "object state" msgid "alert low" -msgstr "alerta" +msgstr "alerta baixo" #: oleacc.rc:125 -#, fuzzy -#| msgid "alert" msgctxt "object state" msgid "alert medium" -msgstr "alerta" +msgstr "alerta médio" #: oleacc.rc:126 -#, fuzzy -#| msgid "alert" msgctxt "object state" msgid "alert high" -msgstr "alerta" +msgstr "alerta alto" #: oleacc.rc:127 -#, fuzzy -#| msgid "Write protected.\n" msgctxt "object state" msgid "protected" -msgstr "Protegido contra escrita.\n" +msgstr "protegido" #: oleacc.rc:128 msgctxt "object state"
1
0
0
0
Bruno Jesus : dinput: Ensure variable is initialized when #define is not found (Cppcheck).
by Alexandre Julliard
04 Nov '14
04 Nov '14
Module: wine Branch: master Commit: 7e2f26d6fa5d69650eaeb1994328840d0f2251d6 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=7e2f26d6fa5d69650eaeb1994…
Author: Bruno Jesus <00cpxxx(a)gmail.com> Date: Mon Nov 3 20:23:02 2014 -0200 dinput: Ensure variable is initialized when #define is not found (Cppcheck). --- dlls/dinput/joystick_linux.c | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/dlls/dinput/joystick_linux.c b/dlls/dinput/joystick_linux.c index ce04986..4d40124 100644 --- a/dlls/dinput/joystick_linux.c +++ b/dlls/dinput/joystick_linux.c @@ -169,6 +169,9 @@ static INT find_joystick_devices(void) WARN("ioctl(%s,JSIOCGAXES) failed: %s, defauting to 2\n", joydev.device, strerror(errno)); joydev.axis_count = 2; } +#else + WARN("reading number of joystick axes unsupported in this platform, defaulting to 2\n"); + joydev.axis_count = 2; #endif #ifdef JSIOCGBUTTONS if (ioctl(fd, JSIOCGBUTTONS, &joydev.button_count) < 0) @@ -176,6 +179,9 @@ static INT find_joystick_devices(void) WARN("ioctl(%s,JSIOCGBUTTONS) failed: %s, defauting to 2\n", joydev.device, strerror(errno)); joydev.button_count = 2; } +#else + WARN("reading number of joystick buttons unsupported in this platform, defaulting to 2\n"); + joydev.button_count = 2; #endif if (ioctl(fd, JSIOCGAXMAP, axes_map) < 0)
1
0
0
0
← Newer
1
...
33
34
35
36
37
38
39
40
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
Results per page:
10
25
50
100
200