winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
August 2014
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
304 discussions
Start a n
N
ew thread
Henri Verbeet : wined3d: Get rid of the get_drawable_size() callback in struct wined3d_surface.
by Alexandre Julliard
04 Aug '14
04 Aug '14
Module: wine Branch: master Commit: d079066f5df4b27d7a2dbe1cd71410b57241ea80 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=d079066f5df4b27d7a2dbe1cd…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 4 12:17:26 2014 +0200 wined3d: Get rid of the get_drawable_size() callback in struct wined3d_surface. --- dlls/wined3d/device.c | 19 +--------- dlls/wined3d/state.c | 4 +-- dlls/wined3d/surface.c | 79 +++++++++++++++--------------------------- dlls/wined3d/swapchain.c | 8 ----- dlls/wined3d/wined3d_private.h | 9 ++--- 5 files changed, 32 insertions(+), 87 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 962a4a6..66184b2 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -326,7 +326,7 @@ void device_clear_render_targets(struct wined3d_device *device, UINT rt_count, c if (target) { render_offscreen = context->render_offscreen; - target->get_drawable_size(context, &drawable_width, &drawable_height); + surface_get_drawable_size(target, context, &drawable_width, &drawable_height); } else { @@ -4806,23 +4806,6 @@ void device_invalidate_state(const struct wined3d_device *device, DWORD state) } } -void get_drawable_size_fbo(const struct wined3d_context *context, UINT *width, UINT *height) -{ - /* The drawable size of a fbo target is the opengl texture size, which is the power of two size. */ - *width = context->current_rt->pow2Width; - *height = context->current_rt->pow2Height; -} - -void get_drawable_size_backbuffer(const struct wined3d_context *context, UINT *width, UINT *height) -{ - const struct wined3d_swapchain *swapchain = context->swapchain; - /* The drawable size of a backbuffer / aux buffer offscreen target is the size of the - * current context's drawable, which is the size of the back buffer of the swapchain - * the active context belongs to. */ - *width = swapchain->desc.backbuffer_width; - *height = swapchain->desc.backbuffer_height; -} - LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL unicode, UINT message, WPARAM wparam, LPARAM lparam, WNDPROC proc) { diff --git a/dlls/wined3d/state.c b/dlls/wined3d/state.c index c7d1a10..fc9c38d 100644 --- a/dlls/wined3d/state.c +++ b/dlls/wined3d/state.c @@ -4658,7 +4658,7 @@ static void viewport_miscpart(struct wined3d_context *context, const struct wine { UINT width, height; - target->get_drawable_size(context, &width, &height); + surface_get_drawable_size(target, context, &width, &height); gl_info->gl_ops.gl.p_glViewport(vp.x, (height - (vp.y + vp.height)), vp.width, vp.height); } @@ -4821,7 +4821,7 @@ static void scissorrect(struct wined3d_context *context, const struct wined3d_st UINT height; UINT width; - target->get_drawable_size(context, &width, &height); + surface_get_drawable_size(target, context, &width, &height); gl_info->gl_ops.gl.p_glScissor(r->left, height - r->bottom, r->right - r->left, r->bottom - r->top); } checkGLcall("glScissor"); diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index d384d78..ef584e0 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -113,31 +113,39 @@ void surface_update_draw_binding(struct wined3d_surface *surface) surface->draw_binding = WINED3D_LOCATION_TEXTURE_RGB; } -void surface_set_swapchain(struct wined3d_surface *surface, struct wined3d_swapchain *swapchain) +void surface_get_drawable_size(const struct wined3d_surface *surface, const struct wined3d_context *context, + unsigned int *width, unsigned int *height) { - TRACE("surface %p, swapchain %p.\n", surface, swapchain); - - if (swapchain) + if (surface->swapchain) { - surface->get_drawable_size = get_drawable_size_swapchain; + /* The drawable size of an onscreen drawable is the surface size. + * (Actually: The window size, but the surface is created in window + * size.) */ + *width = context->current_rt->resource.width; + *height = context->current_rt->resource.height; } - else + else if (wined3d_settings.offscreen_rendering_mode == ORM_BACKBUFFER) { - switch (wined3d_settings.offscreen_rendering_mode) - { - case ORM_FBO: - surface->get_drawable_size = get_drawable_size_fbo; - break; + const struct wined3d_swapchain *swapchain = context->swapchain; - case ORM_BACKBUFFER: - surface->get_drawable_size = get_drawable_size_backbuffer; - break; - - default: - ERR("Unhandled offscreen rendering mode %#x.\n", wined3d_settings.offscreen_rendering_mode); - return; - } + /* The drawable size of a backbuffer / aux buffer offscreen target is + * the size of the current context's drawable, which is the size of + * the back buffer of the swapchain the active context belongs to. */ + *width = swapchain->desc.backbuffer_width; + *height = swapchain->desc.backbuffer_height; } + else + { + /* The drawable size of an FBO target is the OpenGL texture size, + * which is the power of two size. */ + *width = context->current_rt->pow2Width; + *height = context->current_rt->pow2Height; + } +} + +void surface_set_swapchain(struct wined3d_surface *surface, struct wined3d_swapchain *swapchain) +{ + TRACE("surface %p, swapchain %p.\n", surface, swapchain); surface->swapchain = swapchain; surface_update_draw_binding(surface); @@ -147,24 +155,6 @@ void surface_set_container(struct wined3d_surface *surface, struct wined3d_textu { TRACE("surface %p, container %p.\n", surface, container); - if (!surface->swapchain) - { - switch (wined3d_settings.offscreen_rendering_mode) - { - case ORM_FBO: - surface->get_drawable_size = get_drawable_size_fbo; - break; - - case ORM_BACKBUFFER: - surface->get_drawable_size = get_drawable_size_backbuffer; - break; - - default: - ERR("Unhandled offscreen rendering mode %#x.\n", wined3d_settings.offscreen_rendering_mode); - return; - } - } - surface->container = container; surface_update_draw_binding(surface); } @@ -729,21 +719,6 @@ static HRESULT surface_private_setup(struct wined3d_surface *surface) surface->pow2Width, surface->pow2Height); } - switch (wined3d_settings.offscreen_rendering_mode) - { - case ORM_FBO: - surface->get_drawable_size = get_drawable_size_fbo; - break; - - case ORM_BACKBUFFER: - surface->get_drawable_size = get_drawable_size_backbuffer; - break; - - default: - ERR("Unhandled offscreen rendering mode %#x.\n", wined3d_settings.offscreen_rendering_mode); - return WINED3DERR_INVALIDCALL; - } - if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) surface->locations = WINED3D_LOCATION_DISCARDED; diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c index bf0bbc6..e24bd08 100644 --- a/dlls/wined3d/swapchain.c +++ b/dlls/wined3d/swapchain.c @@ -1115,14 +1115,6 @@ struct wined3d_context *swapchain_get_context(struct wined3d_swapchain *swapchai return swapchain_create_context(swapchain); } -void get_drawable_size_swapchain(const struct wined3d_context *context, UINT *width, UINT *height) -{ - /* The drawable size of an onscreen drawable is the surface size. - * (Actually: The window size, but the surface is created in window size) */ - *width = context->current_rt->resource.width; - *height = context->current_rt->resource.height; -} - HDC swapchain_get_backup_dc(struct wined3d_swapchain *swapchain) { if (!swapchain->backup_dc) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 7e17dcd..ae9ce51 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2235,9 +2235,6 @@ struct wined3d_surface UINT pow2Width; UINT pow2Height; - /* A method to retrieve the drawable size. Not in the Vtable to make it changeable */ - void (*get_drawable_size)(const struct wined3d_context *context, UINT *width, UINT *height); - /* PBO */ GLuint pbo; GLuint rb_multisample; @@ -2282,6 +2279,8 @@ void surface_set_dirty(struct wined3d_surface *surface) DECLSPEC_HIDDEN; HRESULT surface_color_fill(struct wined3d_surface *s, const RECT *rect, const struct wined3d_color *color) DECLSPEC_HIDDEN; GLenum surface_get_gl_buffer(const struct wined3d_surface *surface) DECLSPEC_HIDDEN; +void surface_get_drawable_size(const struct wined3d_surface *surface, const struct wined3d_context *context, + unsigned int *width, unsigned int *height) DECLSPEC_HIDDEN; void surface_invalidate_location(struct wined3d_surface *surface, DWORD location) DECLSPEC_HIDDEN; BOOL surface_is_offscreen(const struct wined3d_surface *surface) DECLSPEC_HIDDEN; void surface_load(struct wined3d_surface *surface, BOOL srgb) DECLSPEC_HIDDEN; @@ -2308,10 +2307,6 @@ HRESULT wined3d_surface_create(struct wined3d_texture *container, const struct w GLenum target, GLint level, DWORD flags, struct wined3d_surface **surface) DECLSPEC_HIDDEN; void surface_prepare_map_memory(struct wined3d_surface *surface) DECLSPEC_HIDDEN; -void get_drawable_size_swapchain(const struct wined3d_context *context, UINT *width, UINT *height) DECLSPEC_HIDDEN; -void get_drawable_size_backbuffer(const struct wined3d_context *context, UINT *width, UINT *height) DECLSPEC_HIDDEN; -void get_drawable_size_fbo(const struct wined3d_context *context, UINT *width, UINT *height) DECLSPEC_HIDDEN; - void draw_textured_quad(const struct wined3d_surface *src_surface, struct wined3d_context *context, const RECT *src_rect, const RECT *dst_rect, enum wined3d_texture_filter_type filter) DECLSPEC_HIDDEN; void flip_surface(struct wined3d_surface *front, struct wined3d_surface *back) DECLSPEC_HIDDEN;
1
0
0
0
Henri Verbeet : wined3d: Make the "desc" parameter to wined3d_buffer_create() const.
by Alexandre Julliard
04 Aug '14
04 Aug '14
Module: wine Branch: master Commit: 9020ef9675c6d206b4874296892b340442ecbc6e URL:
http://source.winehq.org/git/wine.git/?a=commit;h=9020ef9675c6d206b48742968…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 4 12:17:25 2014 +0200 wined3d: Make the "desc" parameter to wined3d_buffer_create() const. --- dlls/wined3d/buffer.c | 4 ++-- include/wine/wined3d.h | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 4d3e32a..9af0adb 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1212,8 +1212,8 @@ static HRESULT buffer_init(struct wined3d_buffer *buffer, struct wined3d_device return WINED3D_OK; } -HRESULT CDECL wined3d_buffer_create(struct wined3d_device *device, struct wined3d_buffer_desc *desc, const void *data, - void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) +HRESULT CDECL wined3d_buffer_create(struct wined3d_device *device, const struct wined3d_buffer_desc *desc, + const void *data, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer) { struct wined3d_buffer *object; HRESULT hr; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 642f48f..2aacecb 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2055,7 +2055,7 @@ HRESULT __cdecl wined3d_register_software_device(struct wined3d *wined3d, void * HRESULT __cdecl wined3d_set_adapter_display_mode(struct wined3d *wined3d, UINT adapter_idx, const struct wined3d_display_mode *mode); -HRESULT __cdecl wined3d_buffer_create(struct wined3d_device *device, struct wined3d_buffer_desc *desc, +HRESULT __cdecl wined3d_buffer_create(struct wined3d_device *device, const struct wined3d_buffer_desc *desc, const void *data, void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_buffer **buffer); HRESULT __cdecl wined3d_buffer_create_ib(struct wined3d_device *device, UINT length, DWORD usage, enum wined3d_pool pool, void *parent, const struct wined3d_parent_ops *parent_ops,
1
0
0
0
Henri Verbeet : d3d10core: Implement d3d10_device_CopyResource().
by Alexandre Julliard
04 Aug '14
04 Aug '14
Module: wine Branch: master Commit: 6a1a18e7e2cf3fce8455ae86f0693e3e5df13004 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=6a1a18e7e2cf3fce8455ae86f…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 4 12:17:24 2014 +0200 d3d10core: Implement d3d10_device_CopyResource(). --- dlls/d3d10core/d3d10core_private.h | 2 ++ dlls/d3d10core/device.c | 9 ++++- dlls/d3d10core/texture.c | 8 +++++ dlls/d3d10core/utils.c | 22 ++++++++++++ dlls/d3d10core/view.c | 20 ----------- dlls/wined3d/device.c | 71 ++++++++++++++++++++++++++++++++++++++ dlls/wined3d/wined3d.spec | 1 + include/wine/wined3d.h | 2 ++ 8 files changed, 114 insertions(+), 21 deletions(-) diff --git a/dlls/d3d10core/d3d10core_private.h b/dlls/d3d10core/d3d10core_private.h index 9241312..a697a0e 100644 --- a/dlls/d3d10core/d3d10core_private.h +++ b/dlls/d3d10core/d3d10core_private.h @@ -60,6 +60,7 @@ const char *debug_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; DXGI_FORMAT dxgi_format_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN; enum wined3d_format_id wined3dformat_from_dxgi_format(DXGI_FORMAT format) DECLSPEC_HIDDEN; DWORD wined3d_usage_from_d3d10core(UINT bind_flags, enum D3D10_USAGE usage) DECLSPEC_HIDDEN; +struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *resource) DECLSPEC_HIDDEN; static inline void read_dword(const char **ptr, DWORD *d) { @@ -86,6 +87,7 @@ struct d3d10_texture2d HRESULT d3d10_texture2d_init(struct d3d10_texture2d *texture, struct d3d10_device *device, const D3D10_TEXTURE2D_DESC *desc) DECLSPEC_HIDDEN; +struct d3d10_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) DECLSPEC_HIDDEN; /* ID3D10Texture3D */ struct d3d10_texture3d diff --git a/dlls/d3d10core/device.c b/dlls/d3d10core/device.c index db3f265..ac43ca6 100644 --- a/dlls/d3d10core/device.c +++ b/dlls/d3d10core/device.c @@ -514,7 +514,14 @@ static void STDMETHODCALLTYPE d3d10_device_CopySubresourceRegion(ID3D10Device1 * static void STDMETHODCALLTYPE d3d10_device_CopyResource(ID3D10Device1 *iface, ID3D10Resource *dst_resource, ID3D10Resource *src_resource) { - FIXME("iface %p, dst_resource %p, src_resource %p stub!\n", iface, dst_resource, src_resource); + struct wined3d_resource *wined3d_dst_resource, *wined3d_src_resource; + struct d3d10_device *device = impl_from_ID3D10Device(iface); + + TRACE("iface %p, dst_resource %p, src_resource %p.\n", iface, dst_resource, src_resource); + + wined3d_dst_resource = wined3d_resource_from_resource(dst_resource); + wined3d_src_resource = wined3d_resource_from_resource(src_resource); + wined3d_device_copy_resource(device->wined3d_device, wined3d_dst_resource, wined3d_src_resource); } static void STDMETHODCALLTYPE d3d10_device_UpdateSubresource(ID3D10Device1 *iface, diff --git a/dlls/d3d10core/texture.c b/dlls/d3d10core/texture.c index 80ac899..b488f91 100644 --- a/dlls/d3d10core/texture.c +++ b/dlls/d3d10core/texture.c @@ -236,6 +236,14 @@ static const struct ID3D10Texture2DVtbl d3d10_texture2d_vtbl = d3d10_texture2d_GetDesc, }; +struct d3d10_texture2d *unsafe_impl_from_ID3D10Texture2D(ID3D10Texture2D *iface) +{ + if (!iface) + return NULL; + assert(iface->lpVtbl == &d3d10_texture2d_vtbl); + return CONTAINING_RECORD(iface, struct d3d10_texture2d, ID3D10Texture2D_iface); +} + static const struct wined3d_parent_ops d3d10_texture2d_wined3d_parent_ops = { d3d10_texture2d_wined3d_object_released, diff --git a/dlls/d3d10core/utils.c b/dlls/d3d10core/utils.c index e0c6014..d955fbb 100644 --- a/dlls/d3d10core/utils.c +++ b/dlls/d3d10core/utils.c @@ -367,6 +367,28 @@ DWORD wined3d_usage_from_d3d10core(UINT bind_flags, enum D3D10_USAGE usage) return wined3d_usage; } +struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *resource) +{ + D3D10_RESOURCE_DIMENSION dimension; + + ID3D10Resource_GetType(resource, &dimension); + + switch (dimension) + { + case D3D10_RESOURCE_DIMENSION_BUFFER: + return wined3d_buffer_get_resource(unsafe_impl_from_ID3D10Buffer( + (ID3D10Buffer *)resource)->wined3d_buffer); + + case D3D10_RESOURCE_DIMENSION_TEXTURE2D: + return wined3d_texture_get_resource(unsafe_impl_from_ID3D10Texture2D( + (ID3D10Texture2D *)resource)->wined3d_texture); + + default: + FIXME("Unhandled resource dimension %#x.\n", dimension); + return NULL; + } +} + void skip_dword_unknown(const char **ptr, unsigned int count) { unsigned int i; diff --git a/dlls/d3d10core/view.c b/dlls/d3d10core/view.c index 4282f1a..e7aac3b 100644 --- a/dlls/d3d10core/view.c +++ b/dlls/d3d10core/view.c @@ -25,26 +25,6 @@ WINE_DEFAULT_DEBUG_CHANNEL(d3d10core); -static struct wined3d_resource *wined3d_resource_from_resource(ID3D10Resource *resource) -{ - D3D10_RESOURCE_DIMENSION dimension; - - ID3D10Resource_GetType(resource, &dimension); - - switch(dimension) - { - case D3D10_RESOURCE_DIMENSION_BUFFER: - return wined3d_buffer_get_resource(((struct d3d10_buffer *)resource)->wined3d_buffer); - - case D3D10_RESOURCE_DIMENSION_TEXTURE2D: - return wined3d_texture_get_resource(((struct d3d10_texture2d *)resource)->wined3d_texture); - - default: - FIXME("Unhandled resource dimension %#x.\n", dimension); - return NULL; - } -} - static HRESULT set_dsdesc_from_resource(D3D10_DEPTH_STENCIL_VIEW_DESC *desc, ID3D10Resource *resource) { D3D10_RESOURCE_DIMENSION dimension; diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4aacf1d..962a4a6 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -3664,6 +3664,77 @@ HRESULT CDECL wined3d_device_color_fill(struct wined3d_device *device, return surface_color_fill(surface, rect, color); } +void CDECL wined3d_device_copy_resource(struct wined3d_device *device, + struct wined3d_resource *dst_resource, struct wined3d_resource *src_resource) +{ + struct wined3d_surface *dst_surface, *src_surface; + struct wined3d_texture *dst_texture, *src_texture; + unsigned int i, count; + HRESULT hr; + + TRACE("device %p, dst_resource %p, src_resource %p.\n", device, dst_resource, src_resource); + + if (src_resource == dst_resource) + { + WARN("Source and destination are the same resource.\n"); + return; + } + + if (src_resource->type != dst_resource->type) + { + WARN("Resource types (%s / %s) don't match.\n", + debug_d3dresourcetype(dst_resource->type), + debug_d3dresourcetype(src_resource->type)); + return; + } + + if (src_resource->width != dst_resource->width + || src_resource->height != dst_resource->height + || src_resource->depth != dst_resource->depth) + { + WARN("Resource dimensions (%ux%ux%u / %ux%ux%u) don't match.\n", + dst_resource->width, dst_resource->height, dst_resource->depth, + src_resource->width, src_resource->height, src_resource->depth); + return; + } + + if (src_resource->format->id != dst_resource->format->id) + { + WARN("Resource formats (%s / %s) don't match.\n", + debug_d3dformat(dst_resource->format->id), + debug_d3dformat(src_resource->format->id)); + return; + } + + if (dst_resource->type != WINED3D_RTYPE_TEXTURE) + { + FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(dst_resource->type)); + return; + } + + dst_texture = wined3d_texture_from_resource(dst_resource); + src_texture = wined3d_texture_from_resource(src_resource); + + if (src_texture->layer_count != dst_texture->layer_count + || src_texture->level_count != dst_texture->level_count) + { + WARN("Subresource layouts (%ux%u / %ux%u) don't match.\n", + dst_texture->layer_count, dst_texture->level_count, + src_texture->layer_count, src_texture->level_count); + return; + } + + count = dst_texture->layer_count * dst_texture->level_count; + for (i = 0; i < count; ++i) + { + dst_surface = surface_from_resource(wined3d_texture_get_sub_resource(dst_texture, i)); + src_surface = surface_from_resource(wined3d_texture_get_sub_resource(src_texture, i)); + + if (FAILED(hr = wined3d_surface_blt(dst_surface, NULL, src_surface, NULL, 0, NULL, WINED3D_TEXF_POINT))) + ERR("Failed to blit, subresource %u, hr %#x.\n", i, hr); + } +} + void CDECL wined3d_device_clear_rendertarget_view(struct wined3d_device *device, struct wined3d_rendertarget_view *rendertarget_view, const struct wined3d_color *color) { diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index a53c74b..e3baac2 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -38,6 +38,7 @@ @ cdecl wined3d_device_clear(ptr long ptr long ptr float long) @ cdecl wined3d_device_clear_rendertarget_view(ptr ptr ptr) @ cdecl wined3d_device_color_fill(ptr ptr ptr ptr) +@ cdecl wined3d_device_copy_resource(ptr ptr ptr) @ cdecl wined3d_device_create(ptr long long ptr long long ptr ptr) @ cdecl wined3d_device_decref(ptr) @ cdecl wined3d_device_draw_indexed_primitive(ptr long long) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 6309fe8..642f48f 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2080,6 +2080,8 @@ void __cdecl wined3d_device_clear_rendertarget_view(struct wined3d_device *devic struct wined3d_rendertarget_view *rendertarget_view, const struct wined3d_color *color); HRESULT __cdecl wined3d_device_color_fill(struct wined3d_device *device, struct wined3d_surface *surface, const RECT *rect, const struct wined3d_color *color); +void __cdecl wined3d_device_copy_resource(struct wined3d_device *device, + struct wined3d_resource *dst_resource, struct wined3d_resource *src_resource); HRESULT __cdecl wined3d_device_create(struct wined3d *wined3d, UINT adapter_idx, enum wined3d_device_type device_type, HWND focus_window, DWORD behaviour_flags, BYTE surface_alignment, struct wined3d_device_parent *device_parent, struct wined3d_device **device);
1
0
0
0
Henri Verbeet : wined3d: Add constant buffer support to the GLSL shader backend.
by Alexandre Julliard
04 Aug '14
04 Aug '14
Module: wine Branch: master Commit: 80bca9bc9ce95cbcff894f516eefe497b5096a4c URL:
http://source.winehq.org/git/wine.git/?a=commit;h=80bca9bc9ce95cbcff894f516…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Mon Aug 4 12:17:23 2014 +0200 wined3d: Add constant buffer support to the GLSL shader backend. --- dlls/wined3d/context.c | 11 +++++++- dlls/wined3d/cs.c | 2 ++ dlls/wined3d/directx.c | 31 +++++++++++++++++++++ dlls/wined3d/glsl_shader.c | 40 ++++++++++++++++++++++++++- dlls/wined3d/state.c | 62 +++++++++++++++++++++++++++++++++++++++++- dlls/wined3d/utils.c | 2 ++ dlls/wined3d/wined3d_gl.h | 12 ++++++++ dlls/wined3d/wined3d_private.h | 8 +++++- 8 files changed, 164 insertions(+), 4 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=80bca9bc9ce95cbcff894…
1
0
0
0
← Newer
1
...
28
29
30
31
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
Results per page:
10
25
50
100
200