Module: website
Branch: master
Commit: a1a9525fb8c3ab31b5a69aa4f67588ea3afa3a5b
URL: http://source.winehq.org/git/website.git/?a=commit;h=a1a9525fb8c3ab31b5a69a…
Author: Frédéric Delanoy <frederic.delanoy(a)gmail.com>
Date: Wed May 18 11:43:30 2016 +0200
French translation for release 1.9.10
Signed-off-by: Frédéric Delanoy <frederic.delanoy(a)gmail.com>
Signed-off-by: Jeremy Newman <jnewman(a)codeweavers.com>
---
news/fr/2016051701.xml | 15 +++++++++++++++
1 file changed, 15 insertions(+)
diff --git a/news/fr/2016051701.xml b/news/fr/2016051701.xml
new file mode 100644
index 0000000..41ffbd2
--- /dev/null
+++ b/news/fr/2016051701.xml
@@ -0,0 +1,15 @@
+<news>
+<date>17 mai 2016</date>
+<title>Sortie de Wine 1.9.10</title>
+<body>
+<p>La version de développement 1.9.10 de Wine est disponible.</p>
+<p><a href="{$root}/announce/1.9.10">Nouveautés</a> de cette version :
+<ul>
+ <li>Option de rendu haute résolution (« Retina ») sous Mac OS X.</li>
+ <li>Énumération de répertoires plus compatible.</li>
+ <li>Quelques correctifs dans le moteur d'exécution C++.</li>
+ <li>Améliorations dans la sortie vidéo.</li>
+ <li>Diverses corrections de bugs.</li>
+</ul></p>
+<p>Le <a href="//dl.winehq.org/wine/source/1.9/wine-1.9.10.tar.bz2">code source</a> est disponible dès à présent. Les paquets binaires sont en cours de construction, et apparaîtront sous peu sur leurs <a href="{$root}/download">sites de téléchargement</a> respectifs.
+</p></body></news>
Module: wine
Branch: master
Commit: aa475ce23fa295a8f5d0fa120d7b3dac1a5a41b5
URL: http://source.winehq.org/git/wine.git/?a=commit;h=aa475ce23fa295a8f5d0fa120…
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Tue May 17 14:01:56 2016 +0200
wined3d: Discard the backbuffer in swapchain_gl_present() with the "discard" swap effect.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
dlls/wined3d/swapchain.c | 3 +++
1 file changed, 3 insertions(+)
diff --git a/dlls/wined3d/swapchain.c b/dlls/wined3d/swapchain.c
index f982add..7368cda 100644
--- a/dlls/wined3d/swapchain.c
+++ b/dlls/wined3d/swapchain.c
@@ -606,6 +606,9 @@ static void swapchain_gl_present(struct wined3d_swapchain *swapchain,
* The FLIP swap effect is not implemented yet. We could mark WINED3D_LOCATION_DRAWABLE
* up to date and hope WGL flipped front and back buffers and read this data into
* the FBO. Don't bother about this for now. */
+ if (swapchain->desc.swap_effect == WINED3D_SWAP_EFFECT_DISCARD)
+ wined3d_texture_validate_location(swapchain->back_buffers[swapchain->desc.backbuffer_count - 1],
+ 0, WINED3D_LOCATION_DISCARDED);
if (fb->depth_stencil)
{