winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
June 2016
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
592 discussions
Start a n
N
ew thread
Alexandre Julliard : wineps.drv: Reset the device path once it has been painted.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: e0f3f020c0572c05673fe3c8189512948472092c URL:
http://source.winehq.org/git/wine.git/?a=commit;h=e0f3f020c0572c05673fe3c81…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Thu Jun 16 00:36:06 2016 +0900 wineps.drv: Reset the device path once it has been painted. Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wineps.drv/graphics.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/dlls/wineps.drv/graphics.c b/dlls/wineps.drv/graphics.c index 711ab43..7fa0727 100644 --- a/dlls/wineps.drv/graphics.c +++ b/dlls/wineps.drv/graphics.c @@ -516,7 +516,11 @@ static BOOL paint_path( PHYSDEV dev, BOOL stroke, BOOL fill ) int i, size = GetPath( dev->hdc, NULL, NULL, 0 ); if (size == -1) return FALSE; - if (!size) return TRUE; + if (!size) + { + AbortPath( dev->hdc ); + return TRUE; + } points = HeapAlloc( GetProcessHeap(), 0, size * sizeof(*points) ); types = HeapAlloc( GetProcessHeap(), 0, size * sizeof(*types) ); if (!points || !types) goto done; @@ -549,6 +553,7 @@ static BOOL paint_path( PHYSDEV dev, BOOL stroke, BOOL fill ) if (stroke) PSDRV_DrawLine(dev); else PSDRV_WriteNewPath(dev); PSDRV_ResetClip(dev); + AbortPath( dev->hdc ); done: HeapFree( GetProcessHeap(), 0, points );
1
0
0
0
Alexandre Julliard : gdi32/tests: Add a few more path tests.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: bd53a012b4f8bf2fdb6f6c97157e929ab52fdde5 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=bd53a012b4f8bf2fdb6f6c971…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Thu Jun 16 00:25:03 2016 +0900 gdi32/tests: Add a few more path tests. Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/gdi32/tests/path.c | 53 ++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 48 insertions(+), 5 deletions(-) diff --git a/dlls/gdi32/tests/path.c b/dlls/gdi32/tests/path.c index 223a027..f7ed012 100644 --- a/dlls/gdi32/tests/path.c +++ b/dlls/gdi32/tests/path.c @@ -38,6 +38,7 @@ static void test_path_state(void) BYTE buffer[sizeof(BITMAPINFO) + 256 * sizeof(RGBQUAD)]; BITMAPINFO *bi = (BITMAPINFO *)buffer; HDC hdc; + HRGN rgn; HBITMAP orig, dib; void *bits; BOOL ret; @@ -139,6 +140,12 @@ static void test_path_state(void) "wrong error %u\n", GetLastError() ); SetLastError( 0xdeadbeef ); + rgn = PathToRegion( hdc ); + ok( !rgn, "PathToRegion succeeded\n" ); + ok( GetLastError() == ERROR_CAN_NOT_COMPLETE || broken(GetLastError() == 0xdeadbeef), + "wrong error %u\n", GetLastError() ); + + SetLastError( 0xdeadbeef ); ret = EndPath( hdc ); ok( !ret, "SelectClipPath succeeded\n" ); ok( GetLastError() == ERROR_CAN_NOT_COMPLETE || broken(GetLastError() == 0xdeadbeef), @@ -202,6 +209,15 @@ static void test_path_state(void) AbortPath( hdc ); BeginPath( hdc ); + Rectangle( hdc, 1, 1, 10, 10 ); /* region needs some contents */ + SetLastError( 0xdeadbeef ); + rgn = PathToRegion( hdc ); + ok( !rgn, "PathToRegion succeeded\n" ); + ok( GetLastError() == ERROR_CAN_NOT_COMPLETE || broken(GetLastError() == 0xdeadbeef), + "wrong error %u\n", GetLastError() ); + + AbortPath( hdc ); + BeginPath( hdc ); ret = CloseFigure( hdc ); ok( ret, "CloseFigure failed\n" ); @@ -211,39 +227,66 @@ static void test_path_state(void) EndPath( hdc ); ret = WidenPath( hdc ); ok( ret, "WidenPath failed\n" ); + ok( GetPath( hdc, NULL, NULL, 0 ) != -1, "path deleted\n" ); AbortPath( hdc ); BeginPath( hdc ); EndPath( hdc ); ret = FlattenPath( hdc ); ok( ret, "FlattenPath failed\n" ); + ok( GetPath( hdc, NULL, NULL, 0 ) != -1, "path deleted\n" ); AbortPath( hdc ); BeginPath( hdc ); EndPath( hdc ); ret = StrokePath( hdc ); ok( ret, "StrokePath failed\n" ); + ok( GetPath( hdc, NULL, NULL, 0 ) == -1, "path not deleted\n" ); - AbortPath( hdc ); BeginPath( hdc ); EndPath( hdc ); ret = FillPath( hdc ); ok( ret, "FillPath failed\n" ); + ok( GetPath( hdc, NULL, NULL, 0 ) == -1, "path not deleted\n" ); - AbortPath( hdc ); BeginPath( hdc ); EndPath( hdc ); ret = StrokeAndFillPath( hdc ); ok( ret, "StrokeAndFillPath failed\n" ); + ok( GetPath( hdc, NULL, NULL, 0 ) == -1, "path not deleted\n" ); - AbortPath( hdc ); BeginPath( hdc ); Rectangle( hdc, 1, 1, 10, 10 ); /* region needs some contents */ EndPath( hdc ); ret = SelectClipPath( hdc, RGN_OR ); ok( ret, "SelectClipPath failed\n" ); + ok( GetPath( hdc, NULL, NULL, 0 ) == -1, "path not deleted\n" ); + + BeginPath( hdc ); + EndPath( hdc ); + SetLastError( 0xdeadbeef ); + ret = SelectClipPath( hdc, RGN_OR ); + todo_wine ok( !ret, "SelectClipPath succeeded on empty path\n" ); + ok( GetLastError() == 0xdeadbeef, "wrong error %u\n", GetLastError() ); + ok( GetPath( hdc, NULL, NULL, 0 ) == -1, "path not deleted\n" ); + + BeginPath( hdc ); + Rectangle( hdc, 1, 1, 10, 10 ); /* region needs some contents */ + EndPath( hdc ); + rgn = PathToRegion( hdc ); + ok( rgn != 0, "PathToRegion failed\n" ); + DeleteObject( rgn ); + ok( GetPath( hdc, NULL, NULL, 0 ) == -1, "path not deleted\n" ); + + BeginPath( hdc ); + EndPath( hdc ); + SetLastError( 0xdeadbeef ); + rgn = PathToRegion( hdc ); + todo_wine ok( !rgn, "PathToRegion succeeded on empty path\n" ); + ok( GetLastError() == 0xdeadbeef, "wrong error %u\n", GetLastError() ); + DeleteObject( rgn ); + ok( GetPath( hdc, NULL, NULL, 0 ) == -1, "path not deleted\n" ); - AbortPath( hdc ); BeginPath( hdc ); EndPath( hdc ); SetLastError( 0xdeadbeef ); @@ -257,7 +300,7 @@ static void test_path_state(void) EndPath( hdc ); SetLastError( 0xdeadbeef ); ret = EndPath( hdc ); - ok( !ret, "SelectClipPath succeeded\n" ); + ok( !ret, "EndPath succeeded\n" ); ok( GetLastError() == ERROR_CAN_NOT_COMPLETE || broken(GetLastError() == 0xdeadbeef), "wrong error %u\n", GetLastError() );
1
0
0
0
Jacek Caban : mshtml.idl: Added IElementSelector declaration.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: a2aeb36933c54fc42d1d7b1f60c2d1dcddf0bdb6 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=a2aeb36933c54fc42d1d7b1f6…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Wed Jun 15 14:22:27 2016 +0200 mshtml.idl: Added IElementSelector declaration. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/mshtml.idl | 22 ++++++++++++++++++++++ 1 file changed, 22 insertions(+) diff --git a/include/mshtml.idl b/include/mshtml.idl index c73a0f5..1fe30fd 100644 --- a/include/mshtml.idl +++ b/include/mshtml.idl @@ -6100,6 +6100,28 @@ interface IHTMLElement4 : IDispatch [propget, id(DISPID_IHTMLELEMENT4_ONFOCUSOUT), displaybind, bindable] \ VARIANT onfocusout() +/***************************************************************************** + * IElementSelector interface + */ +[ + odl, + oleautomation, + dual, + uuid(30510463-98b5-11cf-bb82-00aa00bdce0b) +] +interface IElementSelector : IDispatch +{ + [id(DISPID_IELEMENTSELECTOR_QUERYSELECTOR)] + HRESULT querySelector( + [in] BSTR v, + [out, retval] IHTMLElement **pel); + + [id(DISPID_IELEMENTSELECTOR_QUERYSELECTORALL)] + HRESULT querySelectorAll( + [in] BSTR v, + [out, retval] IHTMLDOMChildrenCollection **pel); +} + #define WINE_IELEMENTSELECTOR_DISPINTERFACE_DECL \ [id(DISPID_IELEMENTSELECTOR_QUERYSELECTOR)] \ IHTMLElement *querySelector([in] BSTR v); \
1
0
0
0
Józef Kucia : wined3d: Recognize SM5 bufinfo opcode.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: 688fc5f6d81993b6a942609f799b67f584af1e33 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=688fc5f6d81993b6a942609f7…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Jun 13 10:39:36 2016 +0200 wined3d: Recognize SM5 bufinfo opcode. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index dc4b169..94e19f7 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5216,6 +5216,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_BREAK */ shader_hw_break, /* WINED3DSIH_BREAKC */ shader_hw_breakc, /* WINED3DSIH_BREAKP */ NULL, + /* WINED3DSIH_BUFINFO */ NULL, /* WINED3DSIH_CALL */ shader_hw_call, /* WINED3DSIH_CALLNZ */ NULL, /* WINED3DSIH_CASE */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 7dc8fb6..0489507 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8550,6 +8550,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_BREAK */ shader_glsl_break, /* WINED3DSIH_BREAKC */ shader_glsl_breakc, /* WINED3DSIH_BREAKP */ shader_glsl_breakp, + /* WINED3DSIH_BUFINFO */ NULL, /* WINED3DSIH_CALL */ shader_glsl_call, /* WINED3DSIH_CALLNZ */ shader_glsl_callnz, /* WINED3DSIH_CASE */ shader_glsl_case, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 9e8b8d3..00c6028 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -48,6 +48,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_BREAK */ "break", /* WINED3DSIH_BREAKC */ "breakc", /* WINED3DSIH_BREAKP */ "breakp", + /* WINED3DSIH_BUFINFO */ "bufinfo", /* WINED3DSIH_CALL */ "call", /* WINED3DSIH_CALLNZ */ "callnz", /* WINED3DSIH_CASE */ "case", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index c66379d..c685e87 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -205,6 +205,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_HS_CONTROL_POINT_PHASE = 0x72, WINED3D_SM5_OP_HS_FORK_PHASE = 0x73, WINED3D_SM5_OP_HS_JOIN_PHASE = 0x74, + WINED3D_SM5_OP_BUFINFO = 0x79, WINED3D_SM5_OP_DERIV_RTX_COARSE = 0x7a, WINED3D_SM5_OP_DERIV_RTX_FINE = 0x7b, WINED3D_SM5_OP_DERIV_RTY_COARSE = 0x7c, @@ -746,6 +747,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_HS_CONTROL_POINT_PHASE, WINED3DSIH_HS_CONTROL_POINT_PHASE, "", ""}, {WINED3D_SM5_OP_HS_FORK_PHASE, WINED3DSIH_HS_FORK_PHASE, "", ""}, {WINED3D_SM5_OP_HS_JOIN_PHASE, WINED3DSIH_HS_JOIN_PHASE, "", ""}, + {WINED3D_SM5_OP_BUFINFO, WINED3DSIH_BUFINFO, "i", "U"}, {WINED3D_SM5_OP_DERIV_RTX_COARSE, WINED3DSIH_DSX_COARSE, "f", "f"}, {WINED3D_SM5_OP_DERIV_RTX_FINE, WINED3DSIH_DSX_FINE, "f", "f"}, {WINED3D_SM5_OP_DERIV_RTY_COARSE, WINED3DSIH_DSY_COARSE, "f", "f"}, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index f463ce4..7e46e47 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -556,6 +556,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_BREAK, WINED3DSIH_BREAKC, WINED3DSIH_BREAKP, + WINED3DSIH_BUFINFO, WINED3DSIH_CALL, WINED3DSIH_CALLNZ, WINED3DSIH_CASE,
1
0
0
0
Józef Kucia : wined3d: Recognize SM5 store_structured opcode.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: 17b599a442580c38e1a171469b64ef04d664ac81 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=17b599a442580c38e1a171469…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Jun 13 10:39:35 2016 +0200 wined3d: Recognize SM5 store_structured opcode. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index ad38bfe..dc4b169 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5352,6 +5352,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_SLT */ shader_hw_map2gl, /* WINED3DSIH_SQRT */ NULL, /* WINED3DSIH_STORE_RAW */ NULL, + /* WINED3DSIH_STORE_STRUCTURED */ NULL, /* WINED3DSIH_STORE_UAV_TYPED */ NULL, /* WINED3DSIH_SUB */ shader_hw_map2gl, /* WINED3DSIH_SWITCH */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index ab53231..7dc8fb6 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8686,6 +8686,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_SLT */ shader_glsl_compare, /* WINED3DSIH_SQRT */ shader_glsl_map2gl, /* WINED3DSIH_STORE_RAW */ NULL, + /* WINED3DSIH_STORE_STRUCTURED */ NULL, /* WINED3DSIH_STORE_UAV_TYPED */ NULL, /* WINED3DSIH_SUB */ shader_glsl_binop, /* WINED3DSIH_SWITCH */ shader_glsl_switch, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 57dbaef..9e8b8d3 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -184,6 +184,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_SLT */ "slt", /* WINED3DSIH_SQRT */ "sqrt", /* WINED3DSIH_STORE_RAW */ "store_raw", + /* WINED3DSIH_STORE_STRUCTURED */ "store_structured", /* WINED3DSIH_STORE_UAV_TYPED */ "store_uav_typed", /* WINED3DSIH_SUB */ "sub", /* WINED3DSIH_SWITCH */ "switch", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 885da50..c66379d 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -224,6 +224,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_LD_RAW = 0xa5, WINED3D_SM5_OP_STORE_RAW = 0xa6, WINED3D_SM5_OP_LD_STRUCTURED = 0xa7, + WINED3D_SM5_OP_STORE_STRUCTURED = 0xa8, WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3, }; @@ -773,6 +774,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_LD_RAW, WINED3DSIH_LD_RAW, "u", "iU"}, {WINED3D_SM5_OP_STORE_RAW, WINED3DSIH_STORE_RAW, "U", "iu"}, {WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "u", "uuR"}, + {WINED3D_SM5_OP_STORE_STRUCTURED, WINED3DSIH_STORE_STRUCTURED, "U", "iiu"}, {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"}, }; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 46899c2..f463ce4 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -692,6 +692,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_SLT, WINED3DSIH_SQRT, WINED3DSIH_STORE_RAW, + WINED3DSIH_STORE_STRUCTURED, WINED3DSIH_STORE_UAV_TYPED, WINED3DSIH_SUB, WINED3DSIH_SWITCH,
1
0
0
0
Józef Kucia : wined3d: Recognize SM5 bfi opcode.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: 8d14307f0023bb1b00ba7e6469d10b1cf6a46619 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=8d14307f0023bb1b00ba7e646…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Jun 13 10:39:34 2016 +0200 wined3d: Recognize SM5 bfi opcode. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 7bdf0ee..ad38bfe 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5212,6 +5212,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_ADD */ shader_hw_map2gl, /* WINED3DSIH_AND */ NULL, /* WINED3DSIH_BEM */ pshader_hw_bem, + /* WINED3DSIH_BFI */ NULL, /* WINED3DSIH_BREAK */ shader_hw_break, /* WINED3DSIH_BREAKC */ shader_hw_breakc, /* WINED3DSIH_BREAKP */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index e0c7c65..ab53231 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8546,6 +8546,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_ADD */ shader_glsl_binop, /* WINED3DSIH_AND */ shader_glsl_binop, /* WINED3DSIH_BEM */ shader_glsl_bem, + /* WINED3DSIH_BFI */ NULL, /* WINED3DSIH_BREAK */ shader_glsl_break, /* WINED3DSIH_BREAKC */ shader_glsl_breakc, /* WINED3DSIH_BREAKP */ shader_glsl_breakp, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index a93a2f1..57dbaef 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -44,6 +44,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_ADD */ "add", /* WINED3DSIH_AND */ "and", /* WINED3DSIH_BEM */ "bem", + /* WINED3DSIH_BFI */ "bfi", /* WINED3DSIH_BREAK */ "break", /* WINED3DSIH_BREAKC */ "breakc", /* WINED3DSIH_BREAKP */ "breakp", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 888f341..885da50 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -210,6 +210,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_DERIV_RTY_COARSE = 0x7c, WINED3D_SM5_OP_DERIV_RTY_FINE = 0x7d, WINED3D_SM5_OP_GATHER4_C = 0x7e, + WINED3D_SM5_OP_BFI = 0x8c, WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT = 0x93, WINED3D_SM5_OP_DCL_OUTPUT_CONTROL_POINT_COUNT = 0x94, WINED3D_SM5_OP_DCL_TESSELLATOR_DOMAIN = 0x95, @@ -749,6 +750,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_DERIV_RTY_COARSE, WINED3DSIH_DSY_COARSE, "f", "f"}, {WINED3D_SM5_OP_DERIV_RTY_FINE, WINED3DSIH_DSY_FINE, "f", "f"}, {WINED3D_SM5_OP_GATHER4_C, WINED3DSIH_GATHER4_C, "f", "fRSf"}, + {WINED3D_SM5_OP_BFI, WINED3DSIH_BFI, "u", "uuuu"}, {WINED3D_SM5_OP_DCL_INPUT_CONTROL_POINT_COUNT, WINED3DSIH_DCL_INPUT_CONTROL_POINT_COUNT, "", "", shader_sm5_read_control_point_count}, {WINED3D_SM5_OP_DCL_OUTPUT_CONTROL_POINT_COUNT, WINED3DSIH_DCL_OUTPUT_CONTROL_POINT_COUNT, "", "", diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 9eba0ff..46899c2 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -552,6 +552,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_ADD, WINED3DSIH_AND, WINED3DSIH_BEM, + WINED3DSIH_BFI, WINED3DSIH_BREAK, WINED3DSIH_BREAKC, WINED3DSIH_BREAKP,
1
0
0
0
Józef Kucia : wined3d: Recognize SM5 imm_atomic_consume opcode.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: 62af9f6f1fcda6ead2eed4595e5e892cdc355c0d URL:
http://source.winehq.org/git/wine.git/?a=commit;h=62af9f6f1fcda6ead2eed4595…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Jun 13 10:39:33 2016 +0200 wined3d: Recognize SM5 imm_atomic_consume opcode. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 2b4bf45..7bdf0ee 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5292,6 +5292,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_IMAD */ NULL, /* WINED3DSIH_IMAX */ NULL, /* WINED3DSIH_IMIN */ NULL, + /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMUL */ NULL, /* WINED3DSIH_INE */ NULL, /* WINED3DSIH_INEG */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index c8f7608..e0c7c65 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8626,6 +8626,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMAD */ shader_glsl_mad, /* WINED3DSIH_IMAX */ shader_glsl_map2gl, /* WINED3DSIH_IMIN */ shader_glsl_map2gl, + /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMUL */ shader_glsl_imul, /* WINED3DSIH_INE */ shader_glsl_relop, /* WINED3DSIH_INEG */ shader_glsl_unary_op, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index faae82f..a93a2f1 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -124,6 +124,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_IMAD */ "imad", /* WINED3DSIH_IMAX */ "imax", /* WINED3DSIH_IMIN */ "imin", + /* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume", /* WINED3DSIH_IMUL */ "imul", /* WINED3DSIH_INE */ "ine", /* WINED3DSIH_INEG */ "ineg", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 7564850..888f341 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -223,6 +223,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_LD_RAW = 0xa5, WINED3D_SM5_OP_STORE_RAW = 0xa6, WINED3D_SM5_OP_LD_STRUCTURED = 0xa7, + WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3, }; enum wined3d_sm4_register_type @@ -770,6 +771,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_LD_RAW, WINED3DSIH_LD_RAW, "u", "iU"}, {WINED3D_SM5_OP_STORE_RAW, WINED3DSIH_STORE_RAW, "U", "iu"}, {WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "u", "uuR"}, + {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"}, }; static const enum wined3d_shader_register_type register_type_table[] = diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 93e9ab4..9eba0ff 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -632,6 +632,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_IMAD, WINED3DSIH_IMAX, WINED3DSIH_IMIN, + WINED3DSIH_IMM_ATOMIC_CONSUME, WINED3DSIH_IMUL, WINED3DSIH_INE, WINED3DSIH_INEG,
1
0
0
0
Józef Kucia : wined3d: Recognize SM5 ld_raw opcode.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: c08dfc6836e4d8715f75b1086977e6de22c06527 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=c08dfc6836e4d8715f75b1086…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Jun 13 10:39:32 2016 +0200 wined3d: Recognize SM5 ld_raw opcode. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 392e6ee..2b4bf45 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5301,6 +5301,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_LABEL */ shader_hw_label, /* WINED3DSIH_LD */ NULL, /* WINED3DSIH_LD2DMS */ NULL, + /* WINED3DSIH_LD_RAW */ NULL, /* WINED3DSIH_LD_STRUCTURED */ NULL, /* WINED3DSIH_LIT */ shader_hw_map2gl, /* WINED3DSIH_LOG */ shader_hw_scalar_op, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 02a8d41..c8f7608 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8635,6 +8635,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_LABEL */ shader_glsl_label, /* WINED3DSIH_LD */ shader_glsl_ld, /* WINED3DSIH_LD2DMS */ NULL, + /* WINED3DSIH_LD_RAW */ NULL, /* WINED3DSIH_LD_STRUCTURED */ NULL, /* WINED3DSIH_LIT */ shader_glsl_lit, /* WINED3DSIH_LOG */ shader_glsl_scalar_op, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 2073bcb..faae82f 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -133,6 +133,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_LABEL */ "label", /* WINED3DSIH_LD */ "ld", /* WINED3DSIH_LD2DMS */ "ld2dms", + /* WINED3DSIH_LD_RAW */ "ld_raw", /* WINED3DSIH_LD_STRUCTURED */ "ld_structured", /* WINED3DSIH_LIT */ "lit", /* WINED3DSIH_LOG */ "log", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index fe85baa..7564850 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -220,6 +220,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_DCL_UAV_TYPED = 0x9c, WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED = 0xa2, WINED3D_SM5_OP_STORE_UAV_TYPED = 0xa4, + WINED3D_SM5_OP_LD_RAW = 0xa5, WINED3D_SM5_OP_STORE_RAW = 0xa6, WINED3D_SM5_OP_LD_STRUCTURED = 0xa7, }; @@ -766,6 +767,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED, WINED3DSIH_DCL_RESOURCE_STRUCTURED, "", "", shader_sm5_read_dcl_resource_structured}, {WINED3D_SM5_OP_STORE_UAV_TYPED, WINED3DSIH_STORE_UAV_TYPED, "U", "iu"}, + {WINED3D_SM5_OP_LD_RAW, WINED3DSIH_LD_RAW, "u", "iU"}, {WINED3D_SM5_OP_STORE_RAW, WINED3DSIH_STORE_RAW, "U", "iu"}, {WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "u", "uuR"}, }; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 1bf95a6..93e9ab4 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -641,6 +641,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_LABEL, WINED3DSIH_LD, WINED3DSIH_LD2DMS, + WINED3DSIH_LD_RAW, WINED3DSIH_LD_STRUCTURED, WINED3DSIH_LIT, WINED3DSIH_LOG,
1
0
0
0
Józef Kucia : wined3d: Recognize SM5 store_raw opcode.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: 41b296eea757b8356eaedb6c14049f26af040fed URL:
http://source.winehq.org/git/wine.git/?a=commit;h=41b296eea757b8356eaedb6c1…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Jun 13 10:39:31 2016 +0200 wined3d: Recognize SM5 store_raw opcode. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 4 +++- dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 7 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 5ac70ad..392e6ee 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5348,6 +5348,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_SINCOS */ shader_hw_sincos, /* WINED3DSIH_SLT */ shader_hw_map2gl, /* WINED3DSIH_SQRT */ NULL, + /* WINED3DSIH_STORE_RAW */ NULL, /* WINED3DSIH_STORE_UAV_TYPED */ NULL, /* WINED3DSIH_SUB */ shader_hw_map2gl, /* WINED3DSIH_SWITCH */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 719c8a2..02a8d41 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8682,6 +8682,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_SINCOS */ shader_glsl_sincos, /* WINED3DSIH_SLT */ shader_glsl_compare, /* WINED3DSIH_SQRT */ shader_glsl_map2gl, + /* WINED3DSIH_STORE_RAW */ NULL, /* WINED3DSIH_STORE_UAV_TYPED */ NULL, /* WINED3DSIH_SUB */ shader_glsl_binop, /* WINED3DSIH_SWITCH */ shader_glsl_switch, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index f88ccb5..2073bcb 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -180,6 +180,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_SINCOS */ "sincos", /* WINED3DSIH_SLT */ "slt", /* WINED3DSIH_SQRT */ "sqrt", + /* WINED3DSIH_STORE_RAW */ "store_raw", /* WINED3DSIH_STORE_UAV_TYPED */ "store_uav_typed", /* WINED3DSIH_SUB */ "sub", /* WINED3DSIH_SWITCH */ "switch", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 4603d9a..fe85baa 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -220,6 +220,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_DCL_UAV_TYPED = 0x9c, WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED = 0xa2, WINED3D_SM5_OP_STORE_UAV_TYPED = 0xa4, + WINED3D_SM5_OP_STORE_RAW = 0xa6, WINED3D_SM5_OP_LD_STRUCTURED = 0xa7, }; @@ -764,7 +765,8 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = shader_sm4_read_dcl_resource}, {WINED3D_SM5_OP_DCL_RESOURCE_STRUCTURED, WINED3DSIH_DCL_RESOURCE_STRUCTURED, "", "", shader_sm5_read_dcl_resource_structured}, - {WINED3D_SM5_OP_STORE_UAV_TYPED, WINED3DSIH_STORE_UAV_TYPED, "", "Uif"}, + {WINED3D_SM5_OP_STORE_UAV_TYPED, WINED3DSIH_STORE_UAV_TYPED, "U", "iu"}, + {WINED3D_SM5_OP_STORE_RAW, WINED3DSIH_STORE_RAW, "U", "iu"}, {WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "u", "uuR"}, }; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 7ad7bac..1bf95a6 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -688,6 +688,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_SINCOS, WINED3DSIH_SLT, WINED3DSIH_SQRT, + WINED3DSIH_STORE_RAW, WINED3DSIH_STORE_UAV_TYPED, WINED3DSIH_SUB, WINED3DSIH_SWITCH,
1
0
0
0
Józef Kucia : wined3d: Recognize thread group shared memory register.
by Alexandre Julliard
15 Jun '16
15 Jun '16
Module: wine Branch: master Commit: c2651c5617b92a2c224934ecc7c431f9f411a5ea URL:
http://source.winehq.org/git/wine.git/?a=commit;h=c2651c5617b92a2c224934ecc…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Jun 13 10:39:30 2016 +0200 wined3d: Recognize thread group shared memory register. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/shader.c | 4 ++++ dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 3 files changed, 7 insertions(+) diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 55de679..f88ccb5 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -1730,6 +1730,10 @@ static void shader_dump_register(struct wined3d_string_buffer *buffer, shader_addline(buffer, "vDomainLocation"); break; + case WINED3DSPR_GROUPSHAREDMEM: + shader_addline(buffer, "g"); + break; + default: shader_addline(buffer, "<unhandled_rtype(%#x)>", reg->type); break; diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 45a3d04..4603d9a 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -242,6 +242,7 @@ enum wined3d_sm4_register_type WINED3D_SM5_RT_PATCH_CONSTANT_DATA = 0x1b, WINED3D_SM5_RT_DOMAIN_LOCATION = 0x1c, WINED3D_SM5_RT_UAV = 0x1e, + WINED3D_SM5_RT_SHARED_MEMORY = 0x1f, }; enum wined3d_sm4_output_primitive_type @@ -800,6 +801,7 @@ static const enum wined3d_shader_register_type register_type_table[] = /* WINED3D_SM5_RT_DOMAIN_LOCATION */ WINED3DSPR_TESSCOORD, /* UNKNOWN */ ~0u, /* WINED3D_SM5_RT_UAV */ WINED3DSPR_UAV, + /* WINED3D_SM5_RT_SHARED_MEMORY */ WINED3DSPR_GROUPSHAREDMEM, }; static const struct wined3d_sm4_opcode_info *get_opcode_info(enum wined3d_sm4_opcode opcode) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index ffcfb81..7ad7bac 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -386,6 +386,7 @@ enum wined3d_shader_register_type WINED3DSPR_INCONTROLPOINT, WINED3DSPR_PATCHCONST, WINED3DSPR_TESSCOORD, + WINED3DSPR_GROUPSHAREDMEM, }; enum wined3d_data_type
1
0
0
0
← Newer
1
...
31
32
33
34
35
36
37
...
60
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
Results per page:
10
25
50
100
200