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Józef Kucia : d3d11/tests: Run depth bias test on smaller render targets.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: f5ac0ced0f24469751f5ef49512047e730f6b56b URL:
http://source.winehq.org/git/wine.git/?a=commit;h=f5ac0ced0f24469751f5ef495…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Fri Dec 8 14:28:52 2017 +0100 d3d11/tests: Run depth bias test on smaller render targets. Makes the test much faster. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/tests/d3d11.c | 45 ++++++++++++++++++++++++++++++++++----------- 1 file changed, 34 insertions(+), 11 deletions(-) diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index fea5d62..20697b1 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -92,7 +92,8 @@ struct device_desc struct swapchain_desc { BOOL windowed; - UINT buffer_count; + unsigned buffer_count; + unsigned int width, height; DXGI_SWAP_EFFECT swap_effect; DWORD flags; }; @@ -1101,7 +1102,8 @@ static BOOL check_compute_shaders_via_sm4_support(ID3D11Device *device) return options.ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x; } -static IDXGISwapChain *create_swapchain(ID3D11Device *device, HWND window, const struct swapchain_desc *swapchain_desc) +static IDXGISwapChain *create_swapchain(ID3D11Device *device, HWND window, + const struct swapchain_desc *swapchain_desc) { DXGI_SWAP_CHAIN_DESC dxgi_desc; IDXGISwapChain *swapchain; @@ -1140,6 +1142,10 @@ static IDXGISwapChain *create_swapchain(ID3D11Device *device, HWND window, const dxgi_desc.Windowed = swapchain_desc->windowed; dxgi_desc.SwapEffect = swapchain_desc->swap_effect; dxgi_desc.BufferCount = swapchain_desc->buffer_count; + if (swapchain_desc->width) + dxgi_desc.BufferDesc.Width = swapchain_desc->width; + if (swapchain_desc->height) + dxgi_desc.BufferDesc.Height = swapchain_desc->height; if (swapchain_desc->flags & SWAPCHAIN_FLAG_SHADER_INPUT) dxgi_desc.BufferUsage |= DXGI_USAGE_SHADER_INPUT; @@ -1170,10 +1176,12 @@ struct d3d11_test_context ID3D11Buffer *ps_cb; }; -#define init_test_context(c, l) init_test_context_(__LINE__, c, l) +#define init_test_context(a, b) init_test_context_(__LINE__, a, b, NULL) +#define init_test_context_ext(a, b, c) init_test_context_(__LINE__, a, b, c) static BOOL init_test_context_(unsigned int line, struct d3d11_test_context *context, - const D3D_FEATURE_LEVEL *feature_level) + const D3D_FEATURE_LEVEL *feature_level, const struct swapchain_desc *swapchain_desc) { + unsigned int rt_width, rt_height; struct device_desc device_desc; D3D11_VIEWPORT vp; HRESULT hr; @@ -1188,11 +1196,14 @@ static BOOL init_test_context_(unsigned int line, struct d3d11_test_context *con skip_(__FILE__, line)("Failed to create device.\n"); return FALSE; } - SetRect(&rect, 0, 0, 640, 480); + + rt_width = swapchain_desc && swapchain_desc->width ? swapchain_desc->width : 640; + rt_height = swapchain_desc && swapchain_desc->height ? swapchain_desc->height : 480; + SetRect(&rect, 0, 0, rt_width, rt_height); AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW | WS_VISIBLE, FALSE); context->window = CreateWindowA("static", "d3d11_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, NULL, NULL); - context->swapchain = create_swapchain(context->device, context->window, NULL); + context->swapchain = create_swapchain(context->device, context->window, swapchain_desc); hr = IDXGISwapChain_GetBuffer(context->swapchain, 0, &IID_ID3D11Texture2D, (void **)&context->backbuffer); ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get backbuffer, hr %#x.\n", hr); @@ -1206,8 +1217,8 @@ static BOOL init_test_context_(unsigned int line, struct d3d11_test_context *con vp.TopLeftX = 0.0f; vp.TopLeftY = 0.0f; - vp.Width = 640.0f; - vp.Height = 480.0f; + vp.Width = rt_width; + vp.Height = rt_height; vp.MinDepth = 0.0f; vp.MaxDepth = 1.0f; ID3D11DeviceContext_RSSetViewports(context->immediate_context, 1, &vp); @@ -11223,6 +11234,7 @@ static void test_swapchain_flip(void) window = CreateWindowA("static", "d3d11_test", WS_OVERLAPPEDWINDOW | WS_VISIBLE, 0, 0, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, NULL, NULL); desc.buffer_count = 3; + desc.width = desc.height = 0; desc.swap_effect = DXGI_SWAP_EFFECT_SEQUENTIAL; desc.windowed = TRUE; desc.flags = SWAPCHAIN_FLAG_SHADER_INPUT; @@ -22263,6 +22275,7 @@ static void test_depth_bias(void) }; struct d3d11_test_context test_context; D3D11_RASTERIZER_DESC rasterizer_desc; + struct swapchain_desc swapchain_desc; D3D11_TEXTURE2D_DESC texture_desc; double m, r, bias, depth, data; ID3D11DeviceContext *context; @@ -22271,11 +22284,11 @@ static void test_depth_bias(void) unsigned int expected_value; ID3D11RasterizerState *rs; ID3D11Texture2D *texture; - float depth_values[480]; unsigned int format_idx; unsigned int x, y, i, j; unsigned int shift = 0; ID3D11Device *device; + float *depth_values; DXGI_FORMAT format; const UINT32 *u32; const UINT16 *u16; @@ -22314,7 +22327,13 @@ static void test_depth_bias(void) DXGI_FORMAT_D16_UNORM, }; - if (!init_test_context(&test_context, NULL)) + swapchain_desc.windowed = TRUE; + swapchain_desc.buffer_count = 1; + swapchain_desc.width = 200; + swapchain_desc.height = 200; + swapchain_desc.swap_effect = DXGI_SWAP_EFFECT_DISCARD; + swapchain_desc.flags = 0; + if (!init_test_context_ext(&test_context, NULL, &swapchain_desc)) return; device = test_context.device; @@ -22329,6 +22348,9 @@ static void test_depth_bias(void) rasterizer_desc.SlopeScaledDepthBias = 0.0f; rasterizer_desc.DepthClipEnable = TRUE; + depth_values = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*depth_values) * swapchain_desc.height); + ok(!!depth_values, "Failed to allocate memory.\n"); + for (format_idx = 0; format_idx < ARRAY_SIZE(formats); ++format_idx) { format = formats[format_idx]; @@ -22496,7 +22518,7 @@ static void test_depth_bias(void) { case DXGI_FORMAT_D32_FLOAT: data = get_readback_float(&rb, 0, y); - ok(compare_float(data, depth, 140), + ok(compare_float(data, depth, 64), "Got depth %.8e, expected %.8e.\n", data, depth); break; case DXGI_FORMAT_D24_UNORM_S8_UINT: @@ -22528,6 +22550,7 @@ static void test_depth_bias(void) ID3D11DepthStencilView_Release(dsv); } + HeapFree(GetProcessHeap(), 0, depth_values); release_test_context(&test_context); }
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Józef Kucia : d3d11/tests: Add test for depth bias.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: 119d1b548be8bd8dc9fe4381cefca792b41d921e URL:
http://source.winehq.org/git/wine.git/?a=commit;h=119d1b548be8bd8dc9fe4381c…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Fri Dec 8 14:28:51 2017 +0100 d3d11/tests: Add test for depth bias. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/tests/d3d11.c | 315 ++++++++++++++++++++++++++++++++++++++++++++--- 1 file changed, 298 insertions(+), 17 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=119d1b548be8bd8dc9fe4…
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Józef Kucia : wined3d: Avoid calling removed/ deprecated GL functions in SetupForBlit().
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: 9673a36727ea6ccf4676f0db31d0c468aba33e94 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=9673a36727ea6ccf4676f0db3…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Fri Dec 8 10:41:21 2017 +0100 wined3d: Avoid calling removed/deprecated GL functions in SetupForBlit(). Eliminates possible GL errors when core contexts are used. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/context.c | 139 ++++++++++++++++++++++++++----------------------- 1 file changed, 74 insertions(+), 65 deletions(-) diff --git a/dlls/wined3d/context.c b/dlls/wined3d/context.c index 23f63aa..2e12d75 100644 --- a/dlls/wined3d/context.c +++ b/dlls/wined3d/context.c @@ -2323,10 +2323,13 @@ static void set_blit_dimension(const struct wined3d_gl_info *gl_info, UINT width -1.0, -1.0, -1.0, 1.0, }; - gl_info->gl_ops.gl.p_glMatrixMode(GL_PROJECTION); - checkGLcall("glMatrixMode(GL_PROJECTION)"); - gl_info->gl_ops.gl.p_glLoadMatrixd(projection); - checkGLcall("glLoadMatrixd"); + if (gl_info->supported[WINED3D_GL_LEGACY_CONTEXT]) + { + gl_info->gl_ops.gl.p_glMatrixMode(GL_PROJECTION); + checkGLcall("glMatrixMode(GL_PROJECTION)"); + gl_info->gl_ops.gl.p_glLoadMatrixd(projection); + checkGLcall("glLoadMatrixd"); + } gl_info->gl_ops.gl.p_glViewport(0, 0, width, height); checkGLcall("glViewport"); } @@ -2398,10 +2401,10 @@ void context_enable_clip_distances(struct wined3d_context *context, unsigned int /* Context activation is done by the caller. */ static void SetupForBlit(const struct wined3d_device *device, struct wined3d_context *context) { - int i; const struct wined3d_gl_info *gl_info = context->gl_info; DWORD sampler; SIZE rt_size; + int i; TRACE("Setting up context %p for blitting\n", context); @@ -2422,17 +2425,46 @@ static void SetupForBlit(const struct wined3d_device *device, struct wined3d_con } context->last_was_blit = TRUE; - /* Disable all textures. The caller can then bind a texture it wants to blit - * from - * - * The blitting code uses (for now) the fixed function pipeline, so make sure to reset all fixed - * function texture unit. No need to care for higher samplers - */ - for (i = gl_info->limits.textures - 1; i > 0 ; --i) + if (gl_info->supported[WINED3D_GL_LEGACY_CONTEXT]) { - sampler = context->rev_tex_unit_map[i]; - context_active_texture(context, gl_info, i); + /* Disable all textures. The caller can then bind a texture it wants to blit + * from + * + * The blitting code uses (for now) the fixed function pipeline, so make sure to reset all fixed + * function texture unit. No need to care for higher samplers + */ + for (i = gl_info->limits.textures - 1; i > 0 ; --i) + { + sampler = context->rev_tex_unit_map[i]; + context_active_texture(context, gl_info, i); + if (gl_info->supported[ARB_TEXTURE_CUBE_MAP]) + { + gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_CUBE_MAP_ARB); + checkGLcall("glDisable GL_TEXTURE_CUBE_MAP_ARB"); + } + gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_3D); + checkGLcall("glDisable GL_TEXTURE_3D"); + if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) + { + gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_RECTANGLE_ARB); + checkGLcall("glDisable GL_TEXTURE_RECTANGLE_ARB"); + } + gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_2D); + checkGLcall("glDisable GL_TEXTURE_2D"); + + gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); + checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);"); + + if (sampler != WINED3D_UNMAPPED_STAGE) + { + if (sampler < MAX_TEXTURES) + context_invalidate_state(context, STATE_TEXTURESTAGE(sampler, WINED3D_TSS_COLOR_OP)); + context_invalidate_state(context, STATE_SAMPLER(sampler)); + } + } + + context_active_texture(context, gl_info, 0); if (gl_info->supported[ARB_TEXTURE_CUBE_MAP]) { gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_CUBE_MAP_ARB); @@ -2449,50 +2481,43 @@ static void SetupForBlit(const struct wined3d_device *device, struct wined3d_con checkGLcall("glDisable GL_TEXTURE_2D"); gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - checkGLcall("glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE);"); - if (sampler != WINED3D_UNMAPPED_STAGE) + gl_info->gl_ops.gl.p_glMatrixMode(GL_TEXTURE); + checkGLcall("glMatrixMode(GL_TEXTURE)"); + gl_info->gl_ops.gl.p_glLoadIdentity(); + checkGLcall("glLoadIdentity()"); + + if (gl_info->supported[EXT_TEXTURE_LOD_BIAS]) { - if (sampler < MAX_TEXTURES) - context_invalidate_state(context, STATE_TEXTURESTAGE(sampler, WINED3D_TSS_COLOR_OP)); - context_invalidate_state(context, STATE_SAMPLER(sampler)); + gl_info->gl_ops.gl.p_glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, + GL_TEXTURE_LOD_BIAS_EXT, 0.0f); + checkGLcall("glTexEnvf GL_TEXTURE_LOD_BIAS_EXT ..."); } + + /* Setup transforms */ + gl_info->gl_ops.gl.p_glMatrixMode(GL_MODELVIEW); + checkGLcall("glMatrixMode(GL_MODELVIEW)"); + gl_info->gl_ops.gl.p_glLoadIdentity(); + checkGLcall("glLoadIdentity()"); + context_invalidate_state(context, STATE_TRANSFORM(WINED3D_TS_WORLD_MATRIX(0))); + + /* Other misc states */ + gl_info->gl_ops.gl.p_glDisable(GL_ALPHA_TEST); + checkGLcall("glDisable(GL_ALPHA_TEST)"); + context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ALPHATESTENABLE)); + gl_info->gl_ops.gl.p_glDisable(GL_LIGHTING); + checkGLcall("glDisable GL_LIGHTING"); + context_invalidate_state(context, STATE_RENDER(WINED3D_RS_LIGHTING)); + glDisableWINE(GL_FOG); + checkGLcall("glDisable GL_FOG"); + context_invalidate_state(context, STATE_RENDER(WINED3D_RS_FOGENABLE)); } + if (gl_info->supported[ARB_SAMPLER_OBJECTS]) GL_EXTCALL(glBindSampler(0, 0)); context_active_texture(context, gl_info, 0); sampler = context->rev_tex_unit_map[0]; - - if (gl_info->supported[ARB_TEXTURE_CUBE_MAP]) - { - gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_CUBE_MAP_ARB); - checkGLcall("glDisable GL_TEXTURE_CUBE_MAP_ARB"); - } - gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_3D); - checkGLcall("glDisable GL_TEXTURE_3D"); - if (gl_info->supported[ARB_TEXTURE_RECTANGLE]) - { - gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_RECTANGLE_ARB); - checkGLcall("glDisable GL_TEXTURE_RECTANGLE_ARB"); - } - gl_info->gl_ops.gl.p_glDisable(GL_TEXTURE_2D); - checkGLcall("glDisable GL_TEXTURE_2D"); - - gl_info->gl_ops.gl.p_glTexEnvi(GL_TEXTURE_ENV, GL_TEXTURE_ENV_MODE, GL_REPLACE); - - gl_info->gl_ops.gl.p_glMatrixMode(GL_TEXTURE); - checkGLcall("glMatrixMode(GL_TEXTURE)"); - gl_info->gl_ops.gl.p_glLoadIdentity(); - checkGLcall("glLoadIdentity()"); - - if (gl_info->supported[EXT_TEXTURE_LOD_BIAS]) - { - gl_info->gl_ops.gl.p_glTexEnvf(GL_TEXTURE_FILTER_CONTROL_EXT, - GL_TEXTURE_LOD_BIAS_EXT, 0.0f); - checkGLcall("glTexEnvf GL_TEXTURE_LOD_BIAS_EXT ..."); - } - if (sampler != WINED3D_UNMAPPED_STAGE) { if (sampler < MAX_TEXTURES) @@ -2504,18 +2529,9 @@ static void SetupForBlit(const struct wined3d_device *device, struct wined3d_con } /* Other misc states */ - gl_info->gl_ops.gl.p_glDisable(GL_ALPHA_TEST); - checkGLcall("glDisable(GL_ALPHA_TEST)"); - context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ALPHATESTENABLE)); - gl_info->gl_ops.gl.p_glDisable(GL_LIGHTING); - checkGLcall("glDisable GL_LIGHTING"); - context_invalidate_state(context, STATE_RENDER(WINED3D_RS_LIGHTING)); gl_info->gl_ops.gl.p_glDisable(GL_DEPTH_TEST); checkGLcall("glDisable GL_DEPTH_TEST"); context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ZENABLE)); - glDisableWINE(GL_FOG); - checkGLcall("glDisable GL_FOG"); - context_invalidate_state(context, STATE_RENDER(WINED3D_RS_FOGENABLE)); gl_info->gl_ops.gl.p_glDisable(GL_BLEND); checkGLcall("glDisable GL_BLEND"); context_invalidate_state(context, STATE_RENDER(WINED3D_RS_ALPHABLENDENABLE)); @@ -2547,13 +2563,6 @@ static void SetupForBlit(const struct wined3d_device *device, struct wined3d_con checkGLcall("glDisable(GL_COLOR_SUM_EXT)"); } - /* Setup transforms */ - gl_info->gl_ops.gl.p_glMatrixMode(GL_MODELVIEW); - checkGLcall("glMatrixMode(GL_MODELVIEW)"); - gl_info->gl_ops.gl.p_glLoadIdentity(); - checkGLcall("glLoadIdentity()"); - context_invalidate_state(context, STATE_TRANSFORM(WINED3D_TS_WORLD_MATRIX(0))); - context->last_was_rhw = TRUE; context_invalidate_state(context, STATE_VDECL); /* because of last_was_rhw = TRUE */
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Matteo Bruni : d3d11/tests: Add some tests for invalid RTVs.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: 7453e93eeb715bad58e4d7225ef2262e5aaa6512 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=7453e93eeb715bad58e4d7225…
Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Thu Dec 7 22:56:20 2017 +0100 d3d11/tests: Add some tests for invalid RTVs. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/tests/d3d11.c | 117 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 117 insertions(+) diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 8c9f66f..a635c53 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -7986,13 +7986,87 @@ static void test_render_target_views(void) {{2, 2}, {DXGI_FORMAT_UNKNOWN, D3D11_RTV_DIMENSION_TEXTURE2DARRAY, 1, 1, 1}, {0x00000000, 0x00000000, 0x00000000, 0xff0000ff}}, }; +#define FMT_UNKNOWN DXGI_FORMAT_UNKNOWN +#define RGBA8_UNORM DXGI_FORMAT_R8G8B8A8_UNORM +#define RGBA8_SRGB DXGI_FORMAT_R8G8B8A8_UNORM_SRGB +#define RGBA8_TL DXGI_FORMAT_R8G8B8A8_TYPELESS +#define DIM_UNKNOWN D3D11_RTV_DIMENSION_UNKNOWN +#define TEX_1D D3D11_RTV_DIMENSION_TEXTURE1D +#define TEX_1D_ARRAY D3D11_RTV_DIMENSION_TEXTURE1DARRAY +#define TEX_2D D3D11_RTV_DIMENSION_TEXTURE2D +#define TEX_2D_ARRAY D3D11_RTV_DIMENSION_TEXTURE2DARRAY +#define TEX_3D D3D11_RTV_DIMENSION_TEXTURE3D + static const struct + { + struct + { + D3D11_RTV_DIMENSION dimension; + unsigned int miplevel_count; + unsigned int depth_or_array_size; + DXGI_FORMAT format; + } texture; + struct rtv_desc rtv_desc; + } + invalid_desc_tests[] = + { + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, DIM_UNKNOWN}}, + {{TEX_2D, 6, 4, RGBA8_UNORM}, {RGBA8_UNORM, DIM_UNKNOWN}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_1D, 0}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 0, 1}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 0, 0, 1}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 0, 0, ~0u}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_TL, TEX_2D, 0}}, + {{TEX_2D, 1, 1, RGBA8_TL}, {FMT_UNKNOWN, TEX_2D, 0}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D, 1}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D_ARRAY, 0, 0, 0}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D_ARRAY, 1, 0, 1}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D_ARRAY, 0, 0, 2}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D_ARRAY, 0, 1, 1}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_UINT, TEX_2D, 0, 0, 1}}, + {{TEX_2D, 1, 1, RGBA8_UINT}, {RGBA8_UNORM, TEX_2D, 0, 0, 1}}, + {{TEX_2D, 1, 1, RGBA8_UNORM}, {RGBA8_SRGB, TEX_2D, 0, 0, 1}}, + {{TEX_2D, 1, 1, RGBA8_SRGB}, {RGBA8_UNORM, TEX_2D, 0, 0, 1}}, + {{TEX_3D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_1D, 0}}, + {{TEX_3D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 0, 1}}, + {{TEX_3D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D, 0}}, + {{TEX_3D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D_ARRAY, 0, 0, 1}}, + {{TEX_3D, 1, 9, RGBA8_UNORM}, {RGBA8_UNORM, TEX_1D, 0}}, + {{TEX_3D, 1, 9, RGBA8_UNORM}, {RGBA8_UNORM, TEX_1D_ARRAY, 0, 0, 1}}, + {{TEX_3D, 1, 9, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D, 0}}, + {{TEX_3D, 1, 9, RGBA8_UNORM}, {RGBA8_UNORM, TEX_2D_ARRAY, 0, 0, 1}}, + {{TEX_3D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 0, 0, 0}}, + {{TEX_3D, 1, 1, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 1, 0, 1}}, + {{TEX_3D, 1, 1, RGBA8_UNORM}, {RGBA8_TL, TEX_3D, 0, 0, 1}}, + {{TEX_3D, 1, 9, RGBA8_UNORM}, {RGBA8_TL, TEX_3D, 0, 0, 1}}, + {{TEX_3D, 4, 8, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 0, 0, 9}}, + {{TEX_3D, 4, 8, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 3, 0, 2}}, + {{TEX_3D, 4, 8, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 2, 0, 4}}, + {{TEX_3D, 4, 8, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 1, 0, 8}}, + {{TEX_3D, 4, 8, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 0, 8, ~0u}}, + {{TEX_3D, 4, 8, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 1, 4, ~0u}}, + {{TEX_3D, 4, 8, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 2, 2, ~0u}}, + {{TEX_3D, 4, 8, RGBA8_UNORM}, {RGBA8_UNORM, TEX_3D, 3, 1, ~0u}}, + }; +#undef FMT_UNKNOWN +#undef RGBA8_UNORM +#undef RGBA8_SRGB +#undef RGBA8_TL +#undef DIM_UNKNOWN +#undef TEX_1D +#undef TEX_1D_ARRAY +#undef TEX_2D +#undef TEX_2D_ARRAY +#undef TEX_3D struct d3d11_test_context test_context; D3D11_RENDER_TARGET_VIEW_DESC rtv_desc; + D3D11_TEXTURE3D_DESC texture3d_desc; D3D11_TEXTURE2D_DESC texture_desc; ID3D11DeviceContext *context; ID3D11RenderTargetView *rtv; + ID3D11Texture3D *texture3d; ID3D11Texture2D *texture; + ID3D11Resource *resource; ID3D11Device *device; unsigned int i, j, k; void *data; @@ -8055,6 +8129,49 @@ static void test_render_target_views(void) ID3D11Texture2D_Release(texture); } + texture3d_desc.Width = 32; + texture3d_desc.Height = 32; + texture3d_desc.Depth = 32; + texture3d_desc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; + texture3d_desc.Usage = D3D11_USAGE_DEFAULT; + texture3d_desc.BindFlags = D3D11_BIND_RENDER_TARGET; + texture3d_desc.CPUAccessFlags = 0; + texture3d_desc.MiscFlags = 0; + + for (i = 0; i < ARRAY_SIZE(invalid_desc_tests); ++i) + { + assert(invalid_desc_tests[i].texture.dimension == D3D11_RTV_DIMENSION_TEXTURE2D + || invalid_desc_tests[i].texture.dimension == D3D11_RTV_DIMENSION_TEXTURE3D); + + if (invalid_desc_tests[i].texture.dimension == D3D11_RTV_DIMENSION_TEXTURE2D) + { + texture_desc.MipLevels = invalid_desc_tests[i].texture.miplevel_count; + texture_desc.ArraySize = invalid_desc_tests[i].texture.depth_or_array_size; + texture_desc.Format = invalid_desc_tests[i].texture.format; + texture_desc.MiscFlags = 0; + + hr = ID3D11Device_CreateTexture2D(device, &texture_desc, NULL, &texture); + ok(SUCCEEDED(hr), "Test %u: Failed to create 2d texture, hr %#x.\n", i, hr); + resource = (ID3D11Resource *)texture; + } + else + { + texture3d_desc.MipLevels = invalid_desc_tests[i].texture.miplevel_count; + texture3d_desc.Depth = invalid_desc_tests[i].texture.depth_or_array_size; + texture3d_desc.Format = invalid_desc_tests[i].texture.format; + + hr = ID3D11Device_CreateTexture3D(device, &texture3d_desc, NULL, &texture3d); + ok(SUCCEEDED(hr), "Test %u: Failed to create 3d texture, hr %#x.\n", i, hr); + resource = (ID3D11Resource *)texture3d; + } + + get_rtv_desc(&rtv_desc, &invalid_desc_tests[i].rtv_desc); + hr = ID3D11Device_CreateRenderTargetView(device, resource, &rtv_desc, &rtv); + ok(hr == E_INVALIDARG, "Test %u: Got unexpected hr %#x.\n", i, hr); + + ID3D11Resource_Release(resource); + } + HeapFree(GetProcessHeap(), 0, data); release_test_context(&test_context); }
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Matteo Bruni : wined3d: Only allow swapchain textures to have mismatched sRGB setting in resource views.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: 83a30fad0a318a005f7b7baf42e76747cd8ae363 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=83a30fad0a318a005f7b7baf4…
Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Thu Dec 7 22:56:18 2017 +0100 wined3d: Only allow swapchain textures to have mismatched sRGB setting in resource views. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d10core/tests/device.c | 2 +- dlls/d3d11/tests/d3d11.c | 2 +- dlls/wined3d/view.c | 19 ++++++++++++++----- 3 files changed, 16 insertions(+), 7 deletions(-) diff --git a/dlls/d3d10core/tests/device.c b/dlls/d3d10core/tests/device.c index cdac5ec..5221c0e 100644 --- a/dlls/d3d10core/tests/device.c +++ b/dlls/d3d10core/tests/device.c @@ -8540,7 +8540,7 @@ static void test_swapchain_views(void) U(srv_desc).Texture2D.MostDetailedMip = 0; U(srv_desc).Texture2D.MipLevels = 1; hr = ID3D10Device_CreateShaderResourceView(device, (ID3D10Resource *)test_context.backbuffer, &srv_desc, &srv); - todo_wine ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); if (SUCCEEDED(hr)) ID3D10ShaderResourceView_Release(srv); diff --git a/dlls/d3d11/tests/d3d11.c b/dlls/d3d11/tests/d3d11.c index 7d317dc..8c9f66f 100644 --- a/dlls/d3d11/tests/d3d11.c +++ b/dlls/d3d11/tests/d3d11.c @@ -11002,7 +11002,7 @@ static void test_swapchain_views(void) U(srv_desc).Texture2D.MostDetailedMip = 0; U(srv_desc).Texture2D.MipLevels = 1; hr = ID3D11Device_CreateShaderResourceView(device, (ID3D11Resource *)test_context.backbuffer, &srv_desc, &srv); - todo_wine ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); + ok(hr == E_INVALIDARG, "Got unexpected hr %#x.\n", hr); if (SUCCEEDED(hr)) ID3D11ShaderResourceView_Release(srv); diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index 8288458..a8e0259 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -71,7 +71,7 @@ static GLenum get_texture_view_target(const struct wined3d_gl_info *gl_info, } static const struct wined3d_format *validate_resource_view(const struct wined3d_view_desc *desc, - struct wined3d_resource *resource, BOOL mip_slice) + struct wined3d_resource *resource, BOOL mip_slice, BOOL allow_srgb_toggle) { const struct wined3d_gl_info *gl_info = &resource->device->adapter->gl_info; const struct wined3d_format *format; @@ -129,7 +129,7 @@ static const struct wined3d_format *validate_resource_view(const struct wined3d_ unsigned int depth_or_layer_count; if (resource->format->id != format->id && !wined3d_format_is_typeless(resource->format) - && !wined3d_formats_are_srgb_variants(resource->format->id, format->id)) + && (!allow_srgb_toggle || !wined3d_formats_are_srgb_variants(resource->format->id, format->id))) { WARN("Trying to create incompatible view for non typeless format %s.\n", debug_d3dformat(format->id)); @@ -540,11 +540,20 @@ static HRESULT wined3d_rendertarget_view_init(struct wined3d_rendertarget_view * const struct wined3d_view_desc *desc, struct wined3d_resource *resource, void *parent, const struct wined3d_parent_ops *parent_ops) { + BOOL allow_srgb_toggle = FALSE; + view->refcount = 1; view->parent = parent; view->parent_ops = parent_ops; - if (!(view->format = validate_resource_view(desc, resource, TRUE))) + if (resource->type != WINED3D_RTYPE_BUFFER) + { + struct wined3d_texture *texture = texture_from_resource(resource); + + if (texture->swapchain) + allow_srgb_toggle = TRUE; + } + if (!(view->format = validate_resource_view(desc, resource, TRUE, allow_srgb_toggle))) return E_INVALIDARG; view->format_flags = view->format->flags[resource->gl_type]; view->desc = *desc; @@ -740,7 +749,7 @@ static HRESULT wined3d_shader_resource_view_init(struct wined3d_shader_resource_ view->parent = parent; view->parent_ops = parent_ops; - if (!(view->format = validate_resource_view(desc, resource, FALSE))) + if (!(view->format = validate_resource_view(desc, resource, FALSE, FALSE))) return E_INVALIDARG; view->desc = *desc; @@ -1108,7 +1117,7 @@ static HRESULT wined3d_unordered_access_view_init(struct wined3d_unordered_acces view->parent = parent; view->parent_ops = parent_ops; - if (!(view->format = validate_resource_view(desc, resource, TRUE))) + if (!(view->format = validate_resource_view(desc, resource, TRUE, FALSE))) return E_INVALIDARG; view->desc = *desc;
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Matteo Bruni : wined3d: Fix shader_resource_view_generate_mipmaps() with texture views.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: 1162d62164bd8cdb4631e341df8e3d51409269f2 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=1162d62164bd8cdb4631e341d…
Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Thu Dec 7 22:56:17 2017 +0100 wined3d: Fix shader_resource_view_generate_mipmaps() with texture views. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/view.c | 20 +++++++++++++------- 1 file changed, 13 insertions(+), 7 deletions(-) diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index a8651ab..8288458 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -844,14 +844,20 @@ void shader_resource_view_generate_mipmaps(struct wined3d_shader_resource_view * location = srgb ? WINED3D_LOCATION_TEXTURE_SRGB : WINED3D_LOCATION_TEXTURE_RGB; for (i = 0; i < layer_count; ++i) wined3d_texture_load_location(texture, i * level_count + base_level, context, location); + if (view->gl_view.name) + { shader_resource_view_bind_and_dirtify(view, context); + } else + { wined3d_texture_bind_and_dirtify(texture, context, srgb); + gl_info->gl_ops.gl.p_glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, base_level); + gl_info->gl_ops.gl.p_glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, max_level); + } + if (gl_info->supported[ARB_SAMPLER_OBJECTS]) GL_EXTCALL(glBindSampler(context->active_texture, 0)); - gl_info->gl_ops.gl.p_glTexParameteri(texture->target, GL_TEXTURE_BASE_LEVEL, base_level); - gl_info->gl_ops.gl.p_glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, max_level); gl_tex = wined3d_texture_get_gl_texture(texture, srgb); if (context->d3d_info->wined3d_creation_flags & WINED3D_SRGB_READ_WRITE_CONTROL) { @@ -872,11 +878,11 @@ void shader_resource_view_generate_mipmaps(struct wined3d_shader_resource_view * } } - gl_info->gl_ops.gl.p_glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, level_count - 1); - if (srgb) - texture->texture_srgb.base_level = base_level; - else - texture->texture_rgb.base_level = base_level; + if (!view->gl_view.name) + { + gl_tex->base_level = base_level; + gl_info->gl_ops.gl.p_glTexParameteri(texture->target, GL_TEXTURE_MAX_LEVEL, texture->level_count - 1); + } context_release(context); }
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Alex Henrie : include: Add dhtmled.idl and dhtmldid.h.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: 6f8e5202d2bfa48f3d391298392c91fd02931d75 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=6f8e5202d2bfa48f3d3912983…
Author: Alex Henrie <alexhenrie24(a)gmail.com> Date: Wed Dec 6 12:11:49 2017 -0700 include: Add dhtmled.idl and dhtmldid.h. Signed-off-by: Alex Henrie <alexhenrie24(a)gmail.com> Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/Makefile.in | 2 + include/dhtmldid.h | 67 +++++ include/dhtmled.idl | 716 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 3 files changed, 785 insertions(+) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=6f8e5202d2bfa48f3d391…
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Huw Davies : ole32: Don' t clear the dirty flag when saving to another storage.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: 2a4bbb886477a83e6ade0df8d8d58def3838d6bf URL:
http://source.winehq.org/git/wine.git/?a=commit;h=2a4bbb886477a83e6ade0df8d…
Author: Huw Davies <huw(a)codeweavers.com> Date: Fri Dec 8 10:52:45 2017 +0000 ole32: Don't clear the dirty flag when saving to another storage. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ole32/datacache.c | 15 ++++++--------- dlls/ole32/tests/ole2.c | 3 +++ 2 files changed, 9 insertions(+), 9 deletions(-) diff --git a/dlls/ole32/datacache.c b/dlls/ole32/datacache.c index 6a13485..75c9611 100644 --- a/dlls/ole32/datacache.c +++ b/dlls/ole32/datacache.c @@ -1835,17 +1835,14 @@ static HRESULT WINAPI DataCache_Load( IPersistStorage *iface, IStorage *pStg ) * our responsibility to copy the information when saving to a new * storage. */ -static HRESULT WINAPI DataCache_Save( - IPersistStorage* iface, - IStorage* pStg, - BOOL fSameAsLoad) +static HRESULT WINAPI DataCache_Save(IPersistStorage* iface, IStorage *stg, BOOL same_as_load) { DataCache *This = impl_from_IPersistStorage(iface); DataCacheEntry *cache_entry; HRESULT hr = S_OK; unsigned short stream_number = 0; - TRACE("(%p, %p, %d)\n", iface, pStg, fSameAsLoad); + TRACE("(%p, %p, %d)\n", iface, stg, same_as_load); /* assign stream numbers to the cache entries */ LIST_FOR_EACH_ENTRY(cache_entry, &This->cache_list, DataCacheEntry, entry) @@ -1861,17 +1858,17 @@ static HRESULT WINAPI DataCache_Save( /* write out the cache entries */ LIST_FOR_EACH_ENTRY(cache_entry, &This->cache_list, DataCacheEntry, entry) { - if (!fSameAsLoad || cache_entry->dirty) + if (!same_as_load || cache_entry->dirty) { - hr = DataCacheEntry_Save(cache_entry, pStg, fSameAsLoad); + hr = DataCacheEntry_Save(cache_entry, stg, same_as_load); if (FAILED(hr)) break; - cache_entry->dirty = FALSE; + if (same_as_load) cache_entry->dirty = FALSE; } } - This->dirty = FALSE; + if (same_as_load) This->dirty = FALSE; return hr; } diff --git a/dlls/ole32/tests/ole2.c b/dlls/ole32/tests/ole2.c index a8cbcde..f42ebe2 100644 --- a/dlls/ole32/tests/ole2.c +++ b/dlls/ole32/tests/ole2.c @@ -4320,6 +4320,9 @@ static void test_data_cache_save_data(void) hr = IPersistStorage_Save(persist, doc, FALSE); ok(hr == S_OK, "unexpected %#x\n", hr); + hr = IPersistStorage_IsDirty(persist); + ok(hr == S_OK, "unexpected %#x\n", hr); + check_storage_contents(doc, &pdata->stg_def, &enumerated_streams, &matched_streams); ok(enumerated_streams == matched_streams, "enumerated %d != matched %d\n", enumerated_streams, matched_streams);
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Huw Davies : ole32: Remove unused variable.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: a343607909b7adb613a2b3323c42afd41790e11d URL:
http://source.winehq.org/git/wine.git/?a=commit;h=a343607909b7adb613a2b3323…
Author: Huw Davies <huw(a)codeweavers.com> Date: Fri Dec 8 10:52:44 2017 +0000 ole32: Remove unused variable. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ole32/datacache.c | 12 ------------ 1 file changed, 12 deletions(-) diff --git a/dlls/ole32/datacache.c b/dlls/ole32/datacache.c index b418301..6a13485 100644 --- a/dlls/ole32/datacache.c +++ b/dlls/ole32/datacache.c @@ -1842,23 +1842,11 @@ static HRESULT WINAPI DataCache_Save( { DataCache *This = impl_from_IPersistStorage(iface); DataCacheEntry *cache_entry; - BOOL dirty = FALSE; HRESULT hr = S_OK; unsigned short stream_number = 0; TRACE("(%p, %p, %d)\n", iface, pStg, fSameAsLoad); - dirty = This->dirty; - if (!dirty) - { - LIST_FOR_EACH_ENTRY(cache_entry, &This->cache_list, DataCacheEntry, entry) - { - dirty = cache_entry->dirty; - if (dirty) - break; - } - } - /* assign stream numbers to the cache entries */ LIST_FOR_EACH_ENTRY(cache_entry, &This->cache_list, DataCacheEntry, entry) {
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Huw Davies : ole32: Properly align HMETAFILEPICT marshal data.
by Alexandre Julliard
08 Dec '17
08 Dec '17
Module: wine Branch: master Commit: 718fb9deb37b3c63078c039395b2a55721d90a07 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=718fb9deb37b3c63078c03939…
Author: Huw Davies <huw(a)codeweavers.com> Date: Fri Dec 8 10:26:51 2017 +0000 ole32: Properly align HMETAFILEPICT marshal data. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ole32/tests/usrmarshal.c | 26 ++++++++++++++------------ dlls/ole32/usrmarshal.c | 10 +++++++--- 2 files changed, 21 insertions(+), 15 deletions(-) diff --git a/dlls/ole32/tests/usrmarshal.c b/dlls/ole32/tests/usrmarshal.c index 7ab23ad..3919395 100644 --- a/dlls/ole32/tests/usrmarshal.c +++ b/dlls/ole32/tests/usrmarshal.c @@ -502,12 +502,12 @@ static void test_marshal_HMETAFILEPICT(void) GlobalUnlock(hmfp); init_user_marshal_cb(&umcb, &stub_msg, &rpc_msg, NULL, 0, MSHCTX_DIFFERENTMACHINE); - size = HMETAFILEPICT_UserSize(&umcb.Flags, 0, &hmfp); - ok(size > 20, "size should be at least 20 bytes, not %d\n", size); + size = HMETAFILEPICT_UserSize(&umcb.Flags, 1, &hmfp); + ok(size > 24, "size should be at least 24 bytes, not %d\n", size); buffer = HeapAlloc(GetProcessHeap(), 0, size); init_user_marshal_cb(&umcb, &stub_msg, &rpc_msg, buffer, size, MSHCTX_DIFFERENTMACHINE); - buffer_end = HMETAFILEPICT_UserMarshal(&umcb.Flags, buffer, &hmfp); - wirehmfp = buffer; + buffer_end = HMETAFILEPICT_UserMarshal(&umcb.Flags, buffer + 1, &hmfp); + wirehmfp = buffer + 4; ok(*(DWORD *)wirehmfp == WDT_REMOTE_CALL, "wirestgm + 0x0 should be WDT_REMOTE_CALL instead of 0x%08x\n", *(DWORD *)wirehmfp); wirehmfp += sizeof(DWORD); ok(*(DWORD *)wirehmfp == (DWORD)(DWORD_PTR)hmfp, "wirestgm + 0x4 should be hmf instead of 0x%08x\n", *(DWORD *)wirehmfp); @@ -528,16 +528,16 @@ static void test_marshal_HMETAFILEPICT(void) wirehmfp += sizeof(DWORD); /* Note use (buffer_end - buffer) instead of size here, because size is an * overestimate with native */ - ok(*(DWORD *)wirehmfp == (buffer_end - buffer - 0x28), "wirestgm + 0x20 should be size - 0x34 instead of 0x%08x\n", *(DWORD *)wirehmfp); + ok(*(DWORD *)wirehmfp == (buffer_end - buffer - 0x2c), "wirestgm + 0x20 should be size - 0x34 instead of 0x%08x\n", *(DWORD *)wirehmfp); wirehmfp += sizeof(DWORD); - ok(*(DWORD *)wirehmfp == (buffer_end - buffer - 0x28), "wirestgm + 0x24 should be size - 0x34 instead of 0x%08x\n", *(DWORD *)wirehmfp); + ok(*(DWORD *)wirehmfp == (buffer_end - buffer - 0x2c), "wirestgm + 0x24 should be size - 0x34 instead of 0x%08x\n", *(DWORD *)wirehmfp); wirehmfp += sizeof(DWORD); ok(*(WORD *)wirehmfp == 1, "wirehmfp + 0x28 should be 1 instead of 0x%08x\n", *(DWORD *)wirehmfp); /* ... rest of data not tested - refer to tests for GetMetaFileBits * at this point */ init_user_marshal_cb(&umcb, &stub_msg, &rpc_msg, buffer, size, MSHCTX_DIFFERENTMACHINE); - HMETAFILEPICT_UserUnmarshal(&umcb.Flags, buffer, &hmfp2); + HMETAFILEPICT_UserUnmarshal(&umcb.Flags, buffer + 1, &hmfp2); ok(hmfp2 != NULL, "HMETAFILEPICT didn't unmarshal\n"); HeapFree(GetProcessHeap(), 0, buffer); init_user_marshal_cb(&umcb, &stub_msg, &rpc_msg, NULL, 0, MSHCTX_DIFFERENTMACHINE); @@ -551,12 +551,13 @@ static void test_marshal_HMETAFILEPICT(void) hmfp = NULL; init_user_marshal_cb(&umcb, &stub_msg, &rpc_msg, NULL, 0, MSHCTX_DIFFERENTMACHINE); - size = HMETAFILEPICT_UserSize(&umcb.Flags, 0, &hmfp); - ok(size == 8, "size should be 8 bytes, not %d\n", size); + size = HMETAFILEPICT_UserSize(&umcb.Flags, 1, &hmfp); + ok(size == 12, "size should be 12 bytes, not %d\n", size); buffer = HeapAlloc(GetProcessHeap(), 0, size); init_user_marshal_cb(&umcb, &stub_msg, &rpc_msg, buffer, size, MSHCTX_DIFFERENTMACHINE); - HMETAFILEPICT_UserMarshal(&umcb.Flags, buffer, &hmfp); - wirehmfp = buffer; + buffer_end = HMETAFILEPICT_UserMarshal(&umcb.Flags, buffer + 1, &hmfp); + ok(buffer_end == buffer + size, "got %p buffer %p\n", buffer_end, buffer); + wirehmfp = buffer + 4; ok(*(DWORD *)wirehmfp == WDT_REMOTE_CALL, "wirestgm + 0x0 should be WDT_REMOTE_CALL instead of 0x%08x\n", *(DWORD *)wirehmfp); wirehmfp += sizeof(DWORD); ok(*(DWORD *)wirehmfp == (DWORD)(DWORD_PTR)hmfp, "wirestgm + 0x4 should be hmf instead of 0x%08x\n", *(DWORD *)wirehmfp); @@ -564,7 +565,8 @@ static void test_marshal_HMETAFILEPICT(void) hmfp2 = NULL; init_user_marshal_cb(&umcb, &stub_msg, &rpc_msg, buffer, size, MSHCTX_DIFFERENTMACHINE); - HMETAFILEPICT_UserUnmarshal(&umcb.Flags, buffer, &hmfp2); + buffer_end = HMETAFILEPICT_UserUnmarshal(&umcb.Flags, buffer + 1, &hmfp2); + ok(buffer_end == buffer + size, "got %p buffer %p\n", buffer_end, buffer); ok(hmfp2 == NULL, "NULL HMETAFILE didn't unmarshal\n"); HeapFree(GetProcessHeap(), 0, buffer); init_user_marshal_cb(&umcb, &stub_msg, &rpc_msg, NULL, 0, MSHCTX_DIFFERENTMACHINE); diff --git a/dlls/ole32/usrmarshal.c b/dlls/ole32/usrmarshal.c index d773684..63eead1 100644 --- a/dlls/ole32/usrmarshal.c +++ b/dlls/ole32/usrmarshal.c @@ -1291,11 +1291,11 @@ void __RPC_USER HENHMETAFILE_UserFree(ULONG *pFlags, HENHMETAFILE *phEmf) * the first parameter is a ULONG. * This function is only intended to be called by the RPC runtime. */ -ULONG __RPC_USER HMETAFILEPICT_UserSize(ULONG *pFlags, ULONG StartingSize, HMETAFILEPICT *phMfp) +ULONG __RPC_USER HMETAFILEPICT_UserSize(ULONG *pFlags, ULONG size, HMETAFILEPICT *phMfp) { - ULONG size = StartingSize; + TRACE("(%s, %d, &%p)\n", debugstr_user_flags(pFlags), size, *phMfp); - TRACE("(%s, %d, &%p)\n", debugstr_user_flags(pFlags), StartingSize, *phMfp); + ALIGN_LENGTH(size, 3); size += sizeof(ULONG); @@ -1345,6 +1345,8 @@ unsigned char * __RPC_USER HMETAFILEPICT_UserMarshal(ULONG *pFlags, unsigned cha { TRACE("(%s, %p, &%p)\n", debugstr_user_flags(pFlags), pBuffer, *phMfp); + ALIGN_POINTER(pBuffer, 3); + if (LOWORD(*pFlags) == MSHCTX_INPROC) { if (sizeof(HMETAFILEPICT) == 8) @@ -1408,6 +1410,8 @@ unsigned char * __RPC_USER HMETAFILEPICT_UserUnmarshal(ULONG *pFlags, unsigned c TRACE("(%s, %p, %p)\n", debugstr_user_flags(pFlags), pBuffer, phMfp); + ALIGN_POINTER(pBuffer, 3); + fContext = *(ULONG *)pBuffer; pBuffer += sizeof(ULONG);
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