Module: wine
Branch: master
Commit: 9ce5b4096fd6ccab6ea9fac5f7033db09cd2167a
URL: http://source.winehq.org/git/wine.git/?a=commit;h=9ce5b4096fd6ccab6ea9fac5f…
Author: Stefan Dösinger <stefan(a)codeweavers.com>
Date: Fri Apr 21 22:47:55 2017 +0200
d3d9/tests: WARP returns a random color in uninitialized color attributes.
ea8ba70a made the broken(warp) condition too strict. This patch reverts
back to the old behavior of accepting any result from WARP.
Signed-off-by: Stefan Dösinger <stefan(a)codeweavers.com>
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
dlls/d3d9/tests/visual.c | 9 ++++-----
1 file changed, 4 insertions(+), 5 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c
index f9b147e..25aa35b 100644
--- a/dlls/d3d9/tests/visual.c
+++ b/dlls/d3d9/tests/visual.c
@@ -8087,14 +8087,13 @@ static void test_vshader_input(void)
hr = IDirect3DDevice9_EndScene(device);
ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
- /* WARP and r500 return a color from a previous draw. In case of WARP it is the last draw, which happens to
- * be the one with quad4_color above. AMD's r500 uses the last D3DCOLOR attribute, which is the one from
- * quad3_color.
+ /* WARP and r500 return a color from a previous draw. In case of WARP it is random, although most of the
+ * time it is the color of the last draw, which happens to be the one with quad4_color above. AMD's r500
+ * uses the last D3DCOLOR attribute, which is the one from quad3_color.
*
* Newer AMD cards and Nvidia return zero. */
color = getPixelColor(device, 160, 360);
- ok(color_match(color, 0x00000000, 1) || broken(color_match(color, 0x00ff8040, 1))
- || broken(color_match(color, 0x00ffff00, 1) && warp),
+ ok(color_match(color, 0x00000000, 1) || broken(color_match(color, 0x00ff8040, 1)) || broken(warp),
"Got unexpected color 0x%08x for no color attribute test.\n", color);
IDirect3DDevice9_SetVertexShader(device, NULL);