Module: wine
Branch: master
Commit: 8c98be4791f18f31b04a4a0f08d18979aa0d06df
URL: http://source.winehq.org/git/wine.git/?a=commit;h=8c98be4791f18f31b04a4a0f0…
Author: Henri Verbeet <hverbeet(a)codeweavers.com>
Date: Mon Apr 3 07:39:44 2017 +0200
wined3d: Allow all formats with "glInternal" set in CheckSurfaceCapability().
Rendertarget, depth/stencil and texturing restrictions are applied later in
wined3d_check_device_format(), so to the extent this make a difference it
mostly affects off-screen plain surfaces. Note that if the blitter check were
to be implemented properly it would practically always return TRUE as well,
because of the CPU based blitter.
Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com>
Signed-off-by: Alexandre Julliard <julliard(a)winehq.org>
---
dlls/wined3d/directx.c | 24 ++++--------------------
1 file changed, 4 insertions(+), 20 deletions(-)
diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c
index 419eb4d..82abcfa 100644
--- a/dlls/wined3d/directx.c
+++ b/dlls/wined3d/directx.c
@@ -5126,13 +5126,11 @@ static BOOL CheckRenderTargetCapability(const struct wined3d_adapter *adapter,
return FALSE;
}
-static BOOL CheckSurfaceCapability(const struct wined3d_adapter *adapter,
- const struct wined3d_format *adapter_format,
- const struct wined3d_format *check_format, BOOL no3d)
+static BOOL wined3d_check_surface_capability(const struct wined3d_format *format, BOOL no3d)
{
if (no3d)
{
- switch (check_format->id)
+ switch (format->id)
{
case WINED3DFMT_B8G8R8_UNORM:
TRACE("[FAILED] - Not enumerated on Windows.\n");
@@ -5162,21 +5160,7 @@ static BOOL CheckSurfaceCapability(const struct wined3d_adapter *adapter,
}
}
- /* All formats that are supported for textures are supported for surfaces
- * as well. */
- if (check_format->flags[WINED3D_GL_RES_TYPE_TEX_2D] & WINED3DFMT_FLAG_TEXTURE)
- return TRUE;
- /* All depth stencil formats are supported on surfaces */
- if (CheckDepthStencilCapability(adapter, adapter_format, check_format, WINED3D_GL_RES_TYPE_TEX_2D))
- return TRUE;
- if (CheckDepthStencilCapability(adapter, adapter_format, check_format, WINED3D_GL_RES_TYPE_RB))
- return TRUE;
-
- /* If opengl can't process the format natively, the blitter may be able to convert it */
- if (adapter->blitter->blit_supported(&adapter->gl_info, &adapter->d3d_info,
- WINED3D_BLIT_OP_COLOR_BLIT,
- NULL, WINED3D_POOL_DEFAULT, 0, check_format,
- NULL, WINED3D_POOL_DEFAULT, 0, adapter_format))
+ if (format->glInternal)
{
TRACE("[OK]\n");
return TRUE;
@@ -5227,7 +5211,7 @@ HRESULT CDECL wined3d_check_device_format(const struct wined3d *wined3d, UINT ad
allowed_usage |= WINED3DUSAGE_QUERY_SRGBWRITE;
if (!(usage & WINED3DUSAGE_TEXTURE))
{
- if (!CheckSurfaceCapability(adapter, adapter_format, format, wined3d->flags & WINED3D_NO3D))
+ if (!wined3d_check_surface_capability(format, wined3d->flags & WINED3D_NO3D))
{
TRACE("[FAILED] - Not supported for plain surfaces.\n");
return WINED3DERR_NOTAVAILABLE;