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Austin English : d3dx9_43: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: f8c5daeac62718b88133cb5558048bcd0078212a URL:
http://source.winehq.org/git/wine.git/?a=commit;h=f8c5daeac62718b88133cb555…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:19 2017 -0500 d3dx9_43: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_43/d3dx9_43.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_43/d3dx9_43.spec b/dlls/d3dx9_43/d3dx9_43.spec index ede3435..23bb40d 100644 --- a/dlls/d3dx9_43/d3dx9_43.spec +++ b/dlls/d3dx9_43/d3dx9_43.spec @@ -73,18 +73,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -119,6 +119,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -137,7 +138,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGenerateOutputDecl(ptr ptr) @ stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXGetDeclLength(ptr) @@ -169,11 +169,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -248,23 +248,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -277,12 +260,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_42: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: 85246da4645b55df2440316f3030b58b13563f90 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=85246da4645b55df2440316f3…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:18 2017 -0500 d3dx9_42: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_42/d3dx9_42.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_42/d3dx9_42.spec b/dlls/d3dx9_42/d3dx9_42.spec index ede3435..23bb40d 100644 --- a/dlls/d3dx9_42/d3dx9_42.spec +++ b/dlls/d3dx9_42/d3dx9_42.spec @@ -73,18 +73,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -119,6 +119,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -137,7 +138,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGenerateOutputDecl(ptr ptr) @ stub D3DXGeneratePMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXGetDeclLength(ptr) @@ -169,11 +169,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -248,23 +248,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -277,12 +260,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_41: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: 05ed51ea0e2c2dccfdc0279941884419f0fb8917 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=05ed51ea0e2c2dccfdc027994…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:17 2017 -0500 d3dx9_41: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_41/d3dx9_41.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_41/d3dx9_41.spec b/dlls/d3dx9_41/d3dx9_41.spec index a5caf3a..0408ff9 100644 --- a/dlls/d3dx9_41/d3dx9_41.spec +++ b/dlls/d3dx9_41/d3dx9_41.spec @@ -75,18 +75,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -121,6 +121,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -139,7 +140,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) @@ -176,11 +176,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -255,23 +255,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -284,12 +267,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_40: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: 35f2597420b390b0bf47a5437256ae3eaf110f89 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=35f2597420b390b0bf47a5437…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:16 2017 -0500 d3dx9_40: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_40/d3dx9_40.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_40/d3dx9_40.spec b/dlls/d3dx9_40/d3dx9_40.spec index a5caf3a..0408ff9 100644 --- a/dlls/d3dx9_40/d3dx9_40.spec +++ b/dlls/d3dx9_40/d3dx9_40.spec @@ -75,18 +75,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -121,6 +121,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -139,7 +140,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) @@ -176,11 +176,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -255,23 +255,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -284,12 +267,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_39: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: 0a9fac9a357e334e796f752389d529427d93a552 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=0a9fac9a357e334e796f75238…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:15 2017 -0500 d3dx9_39: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_39/d3dx9_39.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_39/d3dx9_39.spec b/dlls/d3dx9_39/d3dx9_39.spec index a5caf3a..0408ff9 100644 --- a/dlls/d3dx9_39/d3dx9_39.spec +++ b/dlls/d3dx9_39/d3dx9_39.spec @@ -75,18 +75,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -121,6 +121,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -139,7 +140,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) @@ -176,11 +176,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -255,23 +255,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -284,12 +267,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_38: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: fac79112b43c1975fc3dae52fa9f3a70f77a5231 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=fac79112b43c1975fc3dae52f…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:14 2017 -0500 d3dx9_38: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_38/d3dx9_38.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_38/d3dx9_38.spec b/dlls/d3dx9_38/d3dx9_38.spec index a5caf3a..0408ff9 100644 --- a/dlls/d3dx9_38/d3dx9_38.spec +++ b/dlls/d3dx9_38/d3dx9_38.spec @@ -75,18 +75,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -121,6 +121,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -139,7 +140,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) @@ -176,11 +176,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -255,23 +255,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -284,12 +267,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_37: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: ebd1ae9bda0d162f04d178b8502711e78d495ff6 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=ebd1ae9bda0d162f04d178b85…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:13 2017 -0500 d3dx9_37: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_37/d3dx9_37.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_37/d3dx9_37.spec b/dlls/d3dx9_37/d3dx9_37.spec index a5caf3a..0408ff9 100644 --- a/dlls/d3dx9_37/d3dx9_37.spec +++ b/dlls/d3dx9_37/d3dx9_37.spec @@ -75,18 +75,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -121,6 +121,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -139,7 +140,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) @@ -176,11 +176,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -255,23 +255,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -284,12 +267,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_36: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: 131837eaafdaed9c534c70e26702870c08bcaab8 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=131837eaafdaed9c534c70e26…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:12 2017 -0500 d3dx9_36: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_36/d3dx9_36.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_36/d3dx9_36.spec b/dlls/d3dx9_36/d3dx9_36.spec index a5caf3a..0408ff9 100644 --- a/dlls/d3dx9_36/d3dx9_36.spec +++ b/dlls/d3dx9_36/d3dx9_36.spec @@ -75,18 +75,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -121,6 +121,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -139,7 +140,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) @@ -176,11 +176,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -255,23 +255,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -284,12 +267,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_35: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: 661e81de6229373cb67a3419a57e633b4c13a48c URL:
http://source.winehq.org/git/wine.git/?a=commit;h=661e81de6229373cb67a3419a…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:11 2017 -0500 d3dx9_35: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_35/d3dx9_35.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_35/d3dx9_35.spec b/dlls/d3dx9_35/d3dx9_35.spec index 975a2c4..2f51ece 100644 --- a/dlls/d3dx9_35/d3dx9_35.spec +++ b/dlls/d3dx9_35/d3dx9_35.spec @@ -74,18 +74,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -120,6 +120,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -138,7 +139,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) @@ -174,11 +174,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -253,23 +253,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -282,12 +265,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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Austin English : d3dx9_34: Sort specfile.
by Alexandre Julliard
30 May '17
30 May '17
Module: wine Branch: master Commit: 18306210ee656bdf672d5700bed74517bb7cd114 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=18306210ee656bdf672d5700b…
Author: Austin English <austinenglish(a)gmail.com> Date: Fri May 19 17:51:10 2017 -0500 d3dx9_34: Sort specfile. Signed-off-by: Austin English <austinenglish(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_34/d3dx9_34.spec | 46 ++++++++++++++++++++++----------------------- 1 file changed, 23 insertions(+), 23 deletions(-) diff --git a/dlls/d3dx9_34/d3dx9_34.spec b/dlls/d3dx9_34/d3dx9_34.spec index 975a2c4..2f51ece 100644 --- a/dlls/d3dx9_34/d3dx9_34.spec +++ b/dlls/d3dx9_34/d3dx9_34.spec @@ -74,18 +74,18 @@ @ stdcall D3DXCreateMeshFVF(long long long long ptr ptr) @ stub D3DXCreateNPatchMesh(ptr ptr) @ stub D3DXCreatePMeshFromStream(ptr long ptr ptr ptr ptr ptr) -@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) -@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stub D3DXCreatePRTBuffer(long long long ptr) @ stub D3DXCreatePRTBufferTex(long long long long ptr) @ stub D3DXCreatePRTCompBuffer(long long long ptr ptr ptr ptr) @ stub D3DXCreatePRTEngine(ptr ptr long ptr ptr) +@ stub D3DXCreatePatchMesh(ptr long long long ptr ptr ptr) +@ stdcall D3DXCreatePolygon(ptr float long ptr ptr) @ stdcall D3DXCreateRenderToEnvMap(ptr long long long long long ptr) @ stdcall D3DXCreateRenderToSurface(ptr long long long long long ptr) @ stub D3DXCreateSPMesh(ptr ptr ptr ptr ptr) @ stdcall D3DXCreateSkinInfo(long ptr long ptr) -@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSkinInfoFVF(long long long ptr) +@ stub D3DXCreateSkinInfoFromBlendedMesh(ptr long ptr ptr) @ stdcall D3DXCreateSphere(ptr float long long ptr ptr) @ stdcall D3DXCreateSprite(ptr ptr) @ stdcall D3DXCreateTeapot(ptr ptr ptr) @@ -120,6 +120,7 @@ @ stdcall D3DXDeclaratorFromFVF(long ptr) @ stdcall D3DXDisassembleEffect(ptr long ptr) @ stdcall D3DXDisassembleShader(ptr long str ptr) +@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stdcall D3DXFileCreate(ptr) @ stdcall D3DXFillCubeTexture(ptr ptr ptr) @ stdcall D3DXFillCubeTextureTX(ptr ptr) @@ -138,7 +139,6 @@ @ stub D3DXFrameNumNamedMatrices(ptr) @ stub D3DXFrameRegisterNamedMatrices(ptr ptr) @ stdcall D3DXFresnelTerm(float float) -@ stdcall D3DXFVFFromDeclarator(ptr ptr) @ stub D3DXGatherFragments(ptr long ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileA(ptr ptr ptr long ptr ptr) @ stub D3DXGatherFragmentsFromFileW(ptr ptr ptr long ptr ptr) @@ -174,11 +174,11 @@ @ stdcall D3DXLoadMeshHierarchyFromXA(str long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXInMemory(ptr long long ptr ptr ptr ptr ptr) @ stdcall D3DXLoadMeshHierarchyFromXW(wstr long ptr ptr ptr ptr ptr) -@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stub D3DXLoadPRTBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTBufferFromFileW(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileA(ptr ptr) @ stub D3DXLoadPRTCompBufferFromFileW(ptr ptr) +@ stub D3DXLoadPatchMeshFromXof(ptr long ptr ptr ptr long ptr) @ stdcall D3DXLoadSkinMeshFromXof(ptr long ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXLoadSurfaceFromFileA(ptr ptr ptr str ptr long long ptr) @ stdcall D3DXLoadSurfaceFromFileInMemory(ptr ptr ptr ptr long ptr long long ptr) @@ -253,23 +253,6 @@ @ stdcall D3DXQuaternionSquadSetup(ptr ptr ptr ptr ptr ptr ptr) @ stdcall D3DXQuaternionToAxisAngle(ptr ptr ptr) @ stub D3DXRectPatchSize(ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) -@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) -@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) -@ stub D3DXSavePRTBufferToFileA(ptr ptr) -@ stub D3DXSavePRTBufferToFileW(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) -@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) -@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) -@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) -@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) -@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) -@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) -@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stdcall D3DXSHAdd(ptr long ptr ptr) @ stdcall D3DXSHDot(long ptr ptr) @ stdcall D3DXSHEvalConeLight(long ptr float float float float ptr ptr ptr) @@ -282,12 +265,29 @@ @ stdcall D3DXSHMultiply4(ptr ptr ptr) @ stub D3DXSHMultiply5(ptr ptr ptr) @ stub D3DXSHMultiply6(ptr ptr ptr) -@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stub D3DXSHPRTCompSplitMeshSC(ptr long long ptr long ptr long long ptr ptr long ptr ptr ptr ptr ptr) @ stub D3DXSHPRTCompSuperCluster(ptr ptr long long ptr ptr) +@ stub D3DXSHProjectCubeMap(long ptr ptr ptr ptr) @ stdcall D3DXSHRotate(ptr long ptr ptr) @ stdcall D3DXSHRotateZ(ptr long float ptr) @ stdcall D3DXSHScale(ptr long ptr float) +@ stub D3DXSaveMeshHierarchyToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshHierarchyToFileW(ptr long ptr ptr ptr) +@ stub D3DXSaveMeshToXA(ptr ptr ptr ptr ptr long long) +@ stub D3DXSaveMeshToXW(ptr ptr ptr ptr ptr long long) +@ stub D3DXSavePRTBufferToFileA(ptr ptr) +@ stub D3DXSavePRTBufferToFileW(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileA(ptr ptr) +@ stub D3DXSavePRTCompBufferToFileW(ptr ptr) +@ stdcall D3DXSaveSurfaceToFileA(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileInMemory(ptr long ptr ptr ptr) +@ stdcall D3DXSaveSurfaceToFileW(ptr long ptr ptr ptr) +@ stdcall D3DXSaveTextureToFileA(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileInMemory(ptr long ptr ptr) +@ stdcall D3DXSaveTextureToFileW(ptr long ptr ptr) +@ stub D3DXSaveVolumeToFileA(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileInMemory(ptr long ptr ptr ptr) +@ stub D3DXSaveVolumeToFileW(ptr long ptr ptr ptr) @ stub D3DXSimplifyMesh(ptr ptr ptr ptr long long ptr) @ stdcall D3DXSphereBoundProbe(ptr float ptr ptr) @ stub D3DXSplitMesh(ptr ptr long long ptr ptr ptr ptr ptr)
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