winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
July 2017
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
632 discussions
Start a n
N
ew thread
Józef Kucia : d3d11: Introduce d3d_sampler_state_create() helper function.
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: b8f46ba21282d60f0c709776c9abd1bf1d08216a URL:
http://source.winehq.org/git/wine.git/?a=commit;h=b8f46ba21282d60f0c709776c…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jul 20 14:11:03 2017 +0200 d3d11: Introduce d3d_sampler_state_create() helper function. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/d3d11_private.h | 4 ++-- dlls/d3d11/device.c | 50 ++++++------------------------------------- dlls/d3d11/state.c | 53 +++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 60 insertions(+), 47 deletions(-) diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index b2cb29f..4d9f34e 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -465,8 +465,8 @@ struct d3d_sampler_state ID3D11Device *device; }; -HRESULT d3d_sampler_state_init(struct d3d_sampler_state *state, struct d3d_device *device, - const D3D11_SAMPLER_DESC *desc) DECLSPEC_HIDDEN; +HRESULT d3d_sampler_state_create(struct d3d_device *device, const D3D11_SAMPLER_DESC *desc, + struct d3d_sampler_state **state) DECLSPEC_HIDDEN; struct d3d_sampler_state *unsafe_impl_from_ID3D11SamplerState(ID3D11SamplerState *iface) DECLSPEC_HIDDEN; struct d3d_sampler_state *unsafe_impl_from_ID3D10SamplerState(ID3D10SamplerState *iface) DECLSPEC_HIDDEN; diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index b756517..14e21f9 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -3051,51 +3051,14 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateSamplerState(ID3D11Device *i const D3D11_SAMPLER_DESC *desc, ID3D11SamplerState **sampler_state) { struct d3d_device *device = impl_from_ID3D11Device(iface); - D3D11_SAMPLER_DESC normalized_desc; struct d3d_sampler_state *object; - struct wine_rb_entry *entry; HRESULT hr; TRACE("iface %p, desc %p, sampler_state %p.\n", iface, desc, sampler_state); - if (!desc) - return E_INVALIDARG; - - normalized_desc = *desc; - if (!D3D11_DECODE_IS_ANISOTROPIC_FILTER(normalized_desc.Filter)) - normalized_desc.MaxAnisotropy = 0; - if (!D3D11_DECODE_IS_COMPARISON_FILTER(normalized_desc.Filter)) - normalized_desc.ComparisonFunc = D3D11_COMPARISON_NEVER; - if (normalized_desc.AddressU != D3D11_TEXTURE_ADDRESS_BORDER - && normalized_desc.AddressV != D3D11_TEXTURE_ADDRESS_BORDER - && normalized_desc.AddressW != D3D11_TEXTURE_ADDRESS_BORDER) - memset(&normalized_desc.BorderColor, 0, sizeof(normalized_desc.BorderColor)); - - wined3d_mutex_lock(); - if ((entry = wine_rb_get(&device->sampler_states, &normalized_desc))) - { - object = WINE_RB_ENTRY_VALUE(entry, struct d3d_sampler_state, entry); - - TRACE("Returning existing sampler state %p.\n", object); - *sampler_state = &object->ID3D11SamplerState_iface; - ID3D11SamplerState_AddRef(*sampler_state); - wined3d_mutex_unlock(); - - return S_OK; - } - wined3d_mutex_unlock(); - - if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) - return E_OUTOFMEMORY; - - if (FAILED(hr = d3d_sampler_state_init(object, device, &normalized_desc))) - { - WARN("Failed to initialize sampler state, hr %#x.\n", hr); - HeapFree(GetProcessHeap(), 0, object); + if (FAILED(hr = d3d_sampler_state_create(device, desc, &object))) return hr; - } - TRACE("Created sampler state %p.\n", object); *sampler_state = &object->ID3D11SamplerState_iface; return S_OK; @@ -5330,18 +5293,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 * const D3D10_SAMPLER_DESC *desc, ID3D10SamplerState **sampler_state) { struct d3d_device *device = impl_from_ID3D10Device(iface); - ID3D11SamplerState *d3d11_sampler_state; + struct d3d_sampler_state *object; HRESULT hr; TRACE("iface %p, desc %p, sampler_state %p.\n", iface, desc, sampler_state); - if (FAILED(hr = d3d11_device_CreateSamplerState(&device->ID3D11Device_iface, - (const D3D11_SAMPLER_DESC *)desc, &d3d11_sampler_state))) + if (FAILED(hr = d3d_sampler_state_create(device, (const D3D11_SAMPLER_DESC *)desc, &object))) return hr; - hr = ID3D11SamplerState_QueryInterface(d3d11_sampler_state, &IID_ID3D10SamplerState, (void **)sampler_state); - ID3D11SamplerState_Release(d3d11_sampler_state); - return hr; + *sampler_state = &object->ID3D10SamplerState_iface; + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_device_CreateQuery(ID3D10Device1 *iface, diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 87fed6f..64fae13 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -1432,7 +1432,7 @@ static enum wined3d_cmp_func wined3d_cmp_func_from_d3d11(D3D11_COMPARISON_FUNC f return (enum wined3d_cmp_func)f; } -HRESULT d3d_sampler_state_init(struct d3d_sampler_state *state, struct d3d_device *device, +static HRESULT d3d_sampler_state_init(struct d3d_sampler_state *state, struct d3d_device *device, const D3D11_SAMPLER_DESC *desc) { struct wined3d_sampler_desc wined3d_desc; @@ -1488,6 +1488,57 @@ HRESULT d3d_sampler_state_init(struct d3d_sampler_state *state, struct d3d_devic return S_OK; } +HRESULT d3d_sampler_state_create(struct d3d_device *device, const D3D11_SAMPLER_DESC *desc, + struct d3d_sampler_state **state) +{ + D3D11_SAMPLER_DESC normalized_desc; + struct d3d_sampler_state *object; + struct wine_rb_entry *entry; + HRESULT hr; + + if (!desc) + return E_INVALIDARG; + + normalized_desc = *desc; + if (!D3D11_DECODE_IS_ANISOTROPIC_FILTER(normalized_desc.Filter)) + normalized_desc.MaxAnisotropy = 0; + if (!D3D11_DECODE_IS_COMPARISON_FILTER(normalized_desc.Filter)) + normalized_desc.ComparisonFunc = D3D11_COMPARISON_NEVER; + if (normalized_desc.AddressU != D3D11_TEXTURE_ADDRESS_BORDER + && normalized_desc.AddressV != D3D11_TEXTURE_ADDRESS_BORDER + && normalized_desc.AddressW != D3D11_TEXTURE_ADDRESS_BORDER) + memset(&normalized_desc.BorderColor, 0, sizeof(normalized_desc.BorderColor)); + + wined3d_mutex_lock(); + if ((entry = wine_rb_get(&device->sampler_states, &normalized_desc))) + { + object = WINE_RB_ENTRY_VALUE(entry, struct d3d_sampler_state, entry); + + TRACE("Returning existing sampler state %p.\n", object); + ID3D11SamplerState_AddRef(&object->ID3D11SamplerState_iface); + *state = object; + wined3d_mutex_unlock(); + + return S_OK; + } + wined3d_mutex_unlock(); + + if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + return E_OUTOFMEMORY; + + if (FAILED(hr = d3d_sampler_state_init(object, device, &normalized_desc))) + { + WARN("Failed to initialize sampler state, hr %#x.\n", hr); + HeapFree(GetProcessHeap(), 0, object); + return hr; + } + + TRACE("Created sampler state %p.\n", object); + *state = object; + + return S_OK; +} + struct d3d_sampler_state *unsafe_impl_from_ID3D11SamplerState(ID3D11SamplerState *iface) { if (!iface)
1
0
0
0
Józef Kucia : d3d11: Fix race condition in d3d_rasterizer_state_create().
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: 7c020facc3813381a59568d29f60f930366a4436 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=7c020facc3813381a59568d29…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jul 20 14:11:02 2017 +0200 d3d11: Fix race condition in d3d_rasterizer_state_create(). Spotted by Kimmo Myllyvirta. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/state.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 110d04e..87fed6f 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -1042,7 +1042,6 @@ static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, str state->ID3D11RasterizerState_iface.lpVtbl = &d3d11_rasterizer_state_vtbl; state->ID3D10RasterizerState_iface.lpVtbl = &d3d10_rasterizer_state_vtbl; state->refcount = 1; - wined3d_mutex_lock(); wined3d_private_store_init(&state->private_store); state->desc = *desc; @@ -1050,7 +1049,6 @@ static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, str { ERR("Failed to insert rasterizer state entry.\n"); wined3d_private_store_cleanup(&state->private_store); - wined3d_mutex_unlock(); return E_FAIL; } @@ -1064,10 +1062,8 @@ static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, str WARN("Failed to create wined3d rasterizer state, hr %#x.\n", hr); wined3d_private_store_cleanup(&state->private_store); wine_rb_remove(&device->rasterizer_states, &state->entry); - wined3d_mutex_unlock(); return hr; } - wined3d_mutex_unlock(); ID3D11Device_AddRef(state->device = &device->ID3D11Device_iface); @@ -1096,12 +1092,16 @@ HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTE return S_OK; } - wined3d_mutex_unlock(); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + { + wined3d_mutex_unlock(); return E_OUTOFMEMORY; + } - if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc))) + hr = d3d_rasterizer_state_init(object, device, desc); + wined3d_mutex_unlock(); + if (FAILED(hr)) { WARN("Failed to initialize rasterizer state, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object);
1
0
0
0
Józef Kucia : d3d11: Introduce d3d_rasterizer_state_create() helper function.
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: 8b2d71443e9257de8ba7dcd370e559ab68c055f3 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=8b2d71443e9257de8ba7dcd37…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jul 20 14:11:01 2017 +0200 d3d11: Introduce d3d_rasterizer_state_create() helper function. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/d3d11_private.h | 4 ++-- dlls/d3d11/device.c | 40 ++++++---------------------------------- dlls/d3d11/state.c | 42 +++++++++++++++++++++++++++++++++++++++++- 3 files changed, 49 insertions(+), 37 deletions(-) diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 8b89e6d..b2cb29f 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -446,8 +446,8 @@ struct d3d_rasterizer_state ID3D11Device *device; }; -HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device, - const D3D11_RASTERIZER_DESC *desc) DECLSPEC_HIDDEN; +HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc, + struct d3d_rasterizer_state **state) DECLSPEC_HIDDEN; struct d3d_rasterizer_state *unsafe_impl_from_ID3D11RasterizerState(ID3D11RasterizerState *iface) DECLSPEC_HIDDEN; struct d3d_rasterizer_state *unsafe_impl_from_ID3D10RasterizerState(ID3D10RasterizerState *iface) DECLSPEC_HIDDEN; diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index e7a79e0..b756517 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -3035,39 +3035,13 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateRasterizerState(ID3D11Device { struct d3d_device *device = impl_from_ID3D11Device(iface); struct d3d_rasterizer_state *object; - struct wine_rb_entry *entry; HRESULT hr; TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state); - if (!desc) - return E_INVALIDARG; - - wined3d_mutex_lock(); - if ((entry = wine_rb_get(&device->rasterizer_states, desc))) - { - object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry); - - TRACE("Returning existing rasterizer state %p.\n", object); - *rasterizer_state = &object->ID3D11RasterizerState_iface; - ID3D11RasterizerState_AddRef(*rasterizer_state); - wined3d_mutex_unlock(); - - return S_OK; - } - wined3d_mutex_unlock(); - - if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) - return E_OUTOFMEMORY; - - if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc))) - { - WARN("Failed to initialize rasterizer state, hr %#x.\n", hr); - HeapFree(GetProcessHeap(), 0, object); + if (FAILED(hr = d3d_rasterizer_state_create(device, desc, &object))) return hr; - } - TRACE("Created rasterizer state %p.\n", object); *rasterizer_state = &object->ID3D11RasterizerState_iface; return S_OK; @@ -5339,19 +5313,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device const D3D10_RASTERIZER_DESC *desc, ID3D10RasterizerState **rasterizer_state) { struct d3d_device *device = impl_from_ID3D10Device(iface); - ID3D11RasterizerState *d3d11_rasterizer_state; + struct d3d_rasterizer_state *object; HRESULT hr; TRACE("iface %p, desc %p, rasterizer_state %p.\n", iface, desc, rasterizer_state); - if (FAILED(hr = d3d11_device_CreateRasterizerState(&device->ID3D11Device_iface, - (const D3D11_RASTERIZER_DESC *)desc, &d3d11_rasterizer_state))) + if (FAILED(hr = d3d_rasterizer_state_create(device, (const D3D11_RASTERIZER_DESC *)desc, &object))) return hr; - hr = ID3D11RasterizerState_QueryInterface(d3d11_rasterizer_state, - &IID_ID3D10RasterizerState, (void **)rasterizer_state); - ID3D11RasterizerState_Release(d3d11_rasterizer_state); - return hr; + *rasterizer_state = &object->ID3D10RasterizerState_iface; + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_device_CreateSamplerState(ID3D10Device1 *iface, diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 3048b9d..110d04e 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -1033,7 +1033,7 @@ static const struct wined3d_parent_ops d3d_rasterizer_state_wined3d_parent_ops = d3d_rasterizer_state_wined3d_object_destroyed, }; -HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device, +static HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc) { struct wined3d_rasterizer_state_desc wined3d_desc; @@ -1074,6 +1074,46 @@ HRESULT d3d_rasterizer_state_init(struct d3d_rasterizer_state *state, struct d3d return S_OK; } +HRESULT d3d_rasterizer_state_create(struct d3d_device *device, const D3D11_RASTERIZER_DESC *desc, + struct d3d_rasterizer_state **state) +{ + struct d3d_rasterizer_state *object; + struct wine_rb_entry *entry; + HRESULT hr; + + if (!desc) + return E_INVALIDARG; + + wined3d_mutex_lock(); + if ((entry = wine_rb_get(&device->rasterizer_states, desc))) + { + object = WINE_RB_ENTRY_VALUE(entry, struct d3d_rasterizer_state, entry); + + TRACE("Returning existing rasterizer state %p.\n", object); + ID3D11RasterizerState_AddRef(&object->ID3D11RasterizerState_iface); + *state = object; + wined3d_mutex_unlock(); + + return S_OK; + } + wined3d_mutex_unlock(); + + if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + return E_OUTOFMEMORY; + + if (FAILED(hr = d3d_rasterizer_state_init(object, device, desc))) + { + WARN("Failed to initialize rasterizer state, hr %#x.\n", hr); + HeapFree(GetProcessHeap(), 0, object); + return hr; + } + + TRACE("Created rasterizer state %p.\n", object); + *state = object; + + return S_OK; +} + struct d3d_rasterizer_state *unsafe_impl_from_ID3D11RasterizerState(ID3D11RasterizerState *iface) { if (!iface)
1
0
0
0
Józef Kucia : d3d11: Fix race condition in d3d_depthstencil_state_create().
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: 10ae9eb3d9aecb71853b977d66cb775697e1a57f URL:
http://source.winehq.org/git/wine.git/?a=commit;h=10ae9eb3d9aecb71853b977d6…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jul 20 14:11:00 2017 +0200 d3d11: Fix race condition in d3d_depthstencil_state_create(). Spotted by Kimmo Myllyvirta. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/state.c | 34 +++++++++++++++++++++------------- 1 file changed, 21 insertions(+), 13 deletions(-) diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 7cc35db..3048b9d 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -447,6 +447,12 @@ static ULONG STDMETHODCALLTYPE d3d11_depthstencil_state_AddRef(ID3D11DepthStenci return refcount; } +static void d3d_depthstencil_state_cleanup(struct d3d_depthstencil_state *state) +{ + wined3d_private_store_cleanup(&state->private_store); + ID3D11Device_Release(state->device); +} + static ULONG STDMETHODCALLTYPE d3d11_depthstencil_state_Release(ID3D11DepthStencilState *iface) { struct d3d_depthstencil_state *state = impl_from_ID3D11DepthStencilState(iface); @@ -459,8 +465,7 @@ static ULONG STDMETHODCALLTYPE d3d11_depthstencil_state_Release(ID3D11DepthStenc struct d3d_device *device = impl_from_ID3D11Device(state->device); wined3d_mutex_lock(); wine_rb_remove(&device->depthstencil_states, &state->entry); - ID3D11Device_Release(state->device); - wined3d_private_store_cleanup(&state->private_store); + d3d_depthstencil_state_cleanup(state); wined3d_mutex_unlock(); HeapFree(GetProcessHeap(), 0, state); } @@ -647,19 +652,9 @@ static HRESULT d3d_depthstencil_state_init(struct d3d_depthstencil_state *state, state->ID3D11DepthStencilState_iface.lpVtbl = &d3d11_depthstencil_state_vtbl; state->ID3D10DepthStencilState_iface.lpVtbl = &d3d10_depthstencil_state_vtbl; state->refcount = 1; - wined3d_mutex_lock(); wined3d_private_store_init(&state->private_store); state->desc = *desc; - if (wine_rb_put(&device->depthstencil_states, desc, &state->entry) == -1) - { - ERR("Failed to insert depthstencil state entry.\n"); - wined3d_private_store_cleanup(&state->private_store); - wined3d_mutex_unlock(); - return E_FAIL; - } - wined3d_mutex_unlock(); - state->device = &device->ID3D11Device_iface; ID3D11Device_AddRef(state->device); @@ -725,18 +720,31 @@ HRESULT d3d_depthstencil_state_create(struct d3d_device *device, const D3D11_DEP return S_OK; } - wined3d_mutex_unlock(); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + { + wined3d_mutex_unlock(); return E_OUTOFMEMORY; + } if (FAILED(hr = d3d_depthstencil_state_init(object, device, &tmp_desc))) { WARN("Failed to initialize depthstencil state, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); + wined3d_mutex_unlock(); return hr; } + if (wine_rb_put(&device->depthstencil_states, desc, &object->entry) == -1) + { + ERR("Failed to insert depthstencil state entry.\n"); + d3d_depthstencil_state_cleanup(object); + HeapFree(GetProcessHeap(), 0, object); + wined3d_mutex_unlock(); + return E_FAIL; + } + wined3d_mutex_unlock(); + TRACE("Created depthstencil state %p.\n", object); *state = object;
1
0
0
0
Józef Kucia : d3d11: Introduce d3d_depthstencil_state_create() helper function.
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: 95d5d84a0909753f87324b475e1e1fa6246f91ed URL:
http://source.winehq.org/git/wine.git/?a=commit;h=95d5d84a0909753f87324b475…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jul 20 14:10:59 2017 +0200 d3d11: Introduce d3d_depthstencil_state_create() helper function. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/d3d11_private.h | 4 +-- dlls/d3d11/device.c | 77 ++++---------------------------------------- dlls/d3d11/state.c | 79 +++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 86 insertions(+), 74 deletions(-) diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index b887ac5..8b89e6d 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -425,8 +425,8 @@ static inline struct d3d_depthstencil_state *impl_from_ID3D11DepthStencilState(I return CONTAINING_RECORD(iface, struct d3d_depthstencil_state, ID3D11DepthStencilState_iface); } -HRESULT d3d_depthstencil_state_init(struct d3d_depthstencil_state *state, struct d3d_device *device, - const D3D11_DEPTH_STENCIL_DESC *desc) DECLSPEC_HIDDEN; +HRESULT d3d_depthstencil_state_create(struct d3d_device *device, const D3D11_DEPTH_STENCIL_DESC *desc, + struct d3d_depthstencil_state **state) DECLSPEC_HIDDEN; struct d3d_depthstencil_state *unsafe_impl_from_ID3D11DepthStencilState( ID3D11DepthStencilState *iface) DECLSPEC_HIDDEN; struct d3d_depthstencil_state *unsafe_impl_from_ID3D10DepthStencilState( diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 95783e9..e7a79e0 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -3018,76 +3018,13 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateDepthStencilState(ID3D11Devi { struct d3d_device *device = impl_from_ID3D11Device(iface); struct d3d_depthstencil_state *object; - D3D11_DEPTH_STENCIL_DESC tmp_desc; - struct wine_rb_entry *entry; HRESULT hr; TRACE("iface %p, desc %p, depth_stencil_state %p.\n", iface, desc, depth_stencil_state); - if (!desc) - return E_INVALIDARG; - - /* D3D11_DEPTH_STENCIL_DESC has a hole, which is a problem because we use - * it as a key in the rbtree. */ - memset(&tmp_desc, 0, sizeof(tmp_desc)); - tmp_desc.DepthEnable = desc->DepthEnable; - if (desc->DepthEnable) - { - tmp_desc.DepthWriteMask = desc->DepthWriteMask; - tmp_desc.DepthFunc = desc->DepthFunc; - } - else - { - tmp_desc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; - tmp_desc.DepthFunc = D3D11_COMPARISON_LESS; - } - tmp_desc.StencilEnable = desc->StencilEnable; - if (desc->StencilEnable) - { - tmp_desc.StencilReadMask = desc->StencilReadMask; - tmp_desc.StencilWriteMask = desc->StencilWriteMask; - tmp_desc.FrontFace = desc->FrontFace; - tmp_desc.BackFace = desc->BackFace; - } - else - { - tmp_desc.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK; - tmp_desc.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK; - tmp_desc.FrontFace.StencilFailOp = D3D11_STENCIL_OP_KEEP; - tmp_desc.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_KEEP; - tmp_desc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; - tmp_desc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; - tmp_desc.BackFace.StencilFailOp = D3D11_STENCIL_OP_KEEP; - tmp_desc.BackFace.StencilDepthFailOp = D3D11_STENCIL_OP_KEEP; - tmp_desc.BackFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; - tmp_desc.BackFace.StencilFunc = D3D11_COMPARISON_ALWAYS; - } - - wined3d_mutex_lock(); - if ((entry = wine_rb_get(&device->depthstencil_states, &tmp_desc))) - { - object = WINE_RB_ENTRY_VALUE(entry, struct d3d_depthstencil_state, entry); - - TRACE("Returning existing depthstencil state %p.\n", object); - *depth_stencil_state = &object->ID3D11DepthStencilState_iface; - ID3D11DepthStencilState_AddRef(*depth_stencil_state); - wined3d_mutex_unlock(); - - return S_OK; - } - wined3d_mutex_unlock(); - - if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) - return E_OUTOFMEMORY; - - if (FAILED(hr = d3d_depthstencil_state_init(object, device, &tmp_desc))) - { - WARN("Failed to initialize depthstencil state, hr %#x.\n", hr); - HeapFree(GetProcessHeap(), 0, object); + if (FAILED(hr = d3d_depthstencil_state_create(device, desc, &object))) return hr; - } - TRACE("Created depthstencil state %p.\n", object); *depth_stencil_state = &object->ID3D11DepthStencilState_iface; return S_OK; @@ -5385,19 +5322,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateDepthStencilState(ID3D10Devi const D3D10_DEPTH_STENCIL_DESC *desc, ID3D10DepthStencilState **depth_stencil_state) { struct d3d_device *device = impl_from_ID3D10Device(iface); - ID3D11DepthStencilState *d3d11_depth_stencil_state; + struct d3d_depthstencil_state *object; HRESULT hr; TRACE("iface %p, desc %p, depth_stencil_state %p.\n", iface, desc, depth_stencil_state); - if (FAILED(hr = d3d11_device_CreateDepthStencilState(&device->ID3D11Device_iface, - (const D3D11_DEPTH_STENCIL_DESC *)desc, &d3d11_depth_stencil_state))) + if (FAILED(hr = d3d_depthstencil_state_create(device, (const D3D11_DEPTH_STENCIL_DESC *)desc, &object))) return hr; - hr = ID3D11DepthStencilState_QueryInterface(d3d11_depth_stencil_state, &IID_ID3D10DepthStencilState, - (void **)depth_stencil_state); - ID3D11DepthStencilState_Release(d3d11_depth_stencil_state); - return hr; + *depth_stencil_state = &object->ID3D10DepthStencilState_iface; + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_device_CreateRasterizerState(ID3D10Device1 *iface, diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index be687f3..7cc35db 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -641,7 +641,7 @@ static const struct ID3D10DepthStencilStateVtbl d3d10_depthstencil_state_vtbl = d3d10_depthstencil_state_GetDesc, }; -HRESULT d3d_depthstencil_state_init(struct d3d_depthstencil_state *state, struct d3d_device *device, +static HRESULT d3d_depthstencil_state_init(struct d3d_depthstencil_state *state, struct d3d_device *device, const D3D11_DEPTH_STENCIL_DESC *desc) { state->ID3D11DepthStencilState_iface.lpVtbl = &d3d11_depthstencil_state_vtbl; @@ -666,6 +666,83 @@ HRESULT d3d_depthstencil_state_init(struct d3d_depthstencil_state *state, struct return S_OK; } +HRESULT d3d_depthstencil_state_create(struct d3d_device *device, const D3D11_DEPTH_STENCIL_DESC *desc, + struct d3d_depthstencil_state **state) +{ + struct d3d_depthstencil_state *object; + D3D11_DEPTH_STENCIL_DESC tmp_desc; + struct wine_rb_entry *entry; + HRESULT hr; + + if (!desc) + return E_INVALIDARG; + + /* D3D11_DEPTH_STENCIL_DESC has a hole, which is a problem because we use + * it as a key in the rbtree. */ + memset(&tmp_desc, 0, sizeof(tmp_desc)); + tmp_desc.DepthEnable = desc->DepthEnable; + if (desc->DepthEnable) + { + tmp_desc.DepthWriteMask = desc->DepthWriteMask; + tmp_desc.DepthFunc = desc->DepthFunc; + } + else + { + tmp_desc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; + tmp_desc.DepthFunc = D3D11_COMPARISON_LESS; + } + tmp_desc.StencilEnable = desc->StencilEnable; + if (desc->StencilEnable) + { + tmp_desc.StencilReadMask = desc->StencilReadMask; + tmp_desc.StencilWriteMask = desc->StencilWriteMask; + tmp_desc.FrontFace = desc->FrontFace; + tmp_desc.BackFace = desc->BackFace; + } + else + { + tmp_desc.StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK; + tmp_desc.StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK; + tmp_desc.FrontFace.StencilFailOp = D3D11_STENCIL_OP_KEEP; + tmp_desc.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_KEEP; + tmp_desc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; + tmp_desc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; + tmp_desc.BackFace.StencilFailOp = D3D11_STENCIL_OP_KEEP; + tmp_desc.BackFace.StencilDepthFailOp = D3D11_STENCIL_OP_KEEP; + tmp_desc.BackFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; + tmp_desc.BackFace.StencilFunc = D3D11_COMPARISON_ALWAYS; + } + + wined3d_mutex_lock(); + if ((entry = wine_rb_get(&device->depthstencil_states, &tmp_desc))) + { + object = WINE_RB_ENTRY_VALUE(entry, struct d3d_depthstencil_state, entry); + + TRACE("Returning existing depthstencil state %p.\n", object); + ID3D11DepthStencilState_AddRef(&object->ID3D11DepthStencilState_iface); + *state = object; + wined3d_mutex_unlock(); + + return S_OK; + } + wined3d_mutex_unlock(); + + if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + return E_OUTOFMEMORY; + + if (FAILED(hr = d3d_depthstencil_state_init(object, device, &tmp_desc))) + { + WARN("Failed to initialize depthstencil state, hr %#x.\n", hr); + HeapFree(GetProcessHeap(), 0, object); + return hr; + } + + TRACE("Created depthstencil state %p.\n", object); + *state = object; + + return S_OK; +} + struct d3d_depthstencil_state *unsafe_impl_from_ID3D11DepthStencilState(ID3D11DepthStencilState *iface) { if (!iface)
1
0
0
0
Józef Kucia : d3d11: Fix race condition in d3d_blend_state_create().
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: f83159d90bda496ded992ecca9d479414bb46e16 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=f83159d90bda496ded992ecca…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jul 20 14:10:58 2017 +0200 d3d11: Fix race condition in d3d_blend_state_create(). Spotted by Kimmo Myllyvirta. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/state.c | 34 +++++++++++++++++++++------------- 1 file changed, 21 insertions(+), 13 deletions(-) diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 39768c5..be687f3 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -67,6 +67,12 @@ static ULONG STDMETHODCALLTYPE d3d11_blend_state_AddRef(ID3D11BlendState *iface) return refcount; } +static void d3d_blend_state_cleanup(struct d3d_blend_state *state) +{ + wined3d_private_store_cleanup(&state->private_store); + ID3D11Device_Release(state->device); +} + static ULONG STDMETHODCALLTYPE d3d11_blend_state_Release(ID3D11BlendState *iface) { struct d3d_blend_state *state = impl_from_ID3D11BlendState(iface); @@ -79,8 +85,7 @@ static ULONG STDMETHODCALLTYPE d3d11_blend_state_Release(ID3D11BlendState *iface struct d3d_device *device = impl_from_ID3D11Device(state->device); wined3d_mutex_lock(); wine_rb_remove(&device->blend_states, &state->entry); - ID3D11Device_Release(state->device); - wined3d_private_store_cleanup(&state->private_store); + d3d_blend_state_cleanup(state); wined3d_mutex_unlock(); HeapFree(GetProcessHeap(), 0, state); } @@ -289,19 +294,9 @@ static HRESULT d3d_blend_state_init(struct d3d_blend_state *state, struct d3d_de state->ID3D11BlendState_iface.lpVtbl = &d3d11_blend_state_vtbl; state->ID3D10BlendState1_iface.lpVtbl = &d3d10_blend_state_vtbl; state->refcount = 1; - wined3d_mutex_lock(); wined3d_private_store_init(&state->private_store); state->desc = *desc; - if (wine_rb_put(&device->blend_states, desc, &state->entry) == -1) - { - ERR("Failed to insert blend state entry.\n"); - wined3d_private_store_cleanup(&state->private_store); - wined3d_mutex_unlock(); - return E_FAIL; - } - wined3d_mutex_unlock(); - state->device = &device->ID3D11Device_iface; ID3D11Device_AddRef(state->device); @@ -361,18 +356,31 @@ HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC return S_OK; } - wined3d_mutex_unlock(); if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + { + wined3d_mutex_unlock(); return E_OUTOFMEMORY; + } if (FAILED(hr = d3d_blend_state_init(object, device, &tmp_desc))) { WARN("Failed to initialize blend state, hr %#x.\n", hr); HeapFree(GetProcessHeap(), 0, object); + wined3d_mutex_unlock(); return hr; } + if (wine_rb_put(&device->blend_states, desc, &object->entry) == -1) + { + ERR("Failed to insert blend state entry.\n"); + d3d_blend_state_cleanup(object); + HeapFree(GetProcessHeap(), 0, object); + wined3d_mutex_unlock(); + return E_FAIL; + } + wined3d_mutex_unlock(); + TRACE("Created blend state %p.\n", object); *state = object;
1
0
0
0
Józef Kucia : d3d11: Introduce d3d_blend_state_create () helper function.
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: 7448012ecc56cc14c4b80a8d1607c703efa1b1a9 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=7448012ecc56cc14c4b80a8d1…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Jul 20 14:10:57 2017 +0200 d3d11: Introduce d3d_blend_state_create() helper function. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/d3d11_private.h | 4 +-- dlls/d3d11/device.c | 70 ++++---------------------------------------- dlls/d3d11/state.c | 73 +++++++++++++++++++++++++++++++++++++++++++++- 3 files changed, 80 insertions(+), 67 deletions(-) diff --git a/dlls/d3d11/d3d11_private.h b/dlls/d3d11/d3d11_private.h index 479c84f..b887ac5 100644 --- a/dlls/d3d11/d3d11_private.h +++ b/dlls/d3d11/d3d11_private.h @@ -402,8 +402,8 @@ static inline struct d3d_blend_state *impl_from_ID3D11BlendState(ID3D11BlendStat return CONTAINING_RECORD(iface, struct d3d_blend_state, ID3D11BlendState_iface); } -HRESULT d3d_blend_state_init(struct d3d_blend_state *state, struct d3d_device *device, - const D3D11_BLEND_DESC *desc) DECLSPEC_HIDDEN; +HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC *desc, + struct d3d_blend_state **state) DECLSPEC_HIDDEN; struct d3d_blend_state *unsafe_impl_from_ID3D11BlendState(ID3D11BlendState *iface) DECLSPEC_HIDDEN; struct d3d_blend_state *unsafe_impl_from_ID3D10BlendState(ID3D10BlendState *iface) DECLSPEC_HIDDEN; diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index e84c365..95783e9 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -3001,70 +3001,13 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CreateBlendState(ID3D11Device *ifa { struct d3d_device *device = impl_from_ID3D11Device(iface); struct d3d_blend_state *object; - struct wine_rb_entry *entry; - D3D11_BLEND_DESC tmp_desc; - unsigned int i, j; HRESULT hr; TRACE("iface %p, desc %p, blend_state %p.\n", iface, desc, blend_state); - if (!desc) - return E_INVALIDARG; - - /* D3D11_RENDER_TARGET_BLEND_DESC has a hole, which is a problem because we use - * D3D11_BLEND_DESC as a key in the rbtree. */ - memset(&tmp_desc, 0, sizeof(tmp_desc)); - tmp_desc.AlphaToCoverageEnable = desc->AlphaToCoverageEnable; - tmp_desc.IndependentBlendEnable = desc->IndependentBlendEnable; - for (i = 0; i < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++i) - { - j = desc->IndependentBlendEnable ? i : 0; - tmp_desc.RenderTarget[i].BlendEnable = desc->RenderTarget[j].BlendEnable; - tmp_desc.RenderTarget[i].SrcBlend = desc->RenderTarget[j].SrcBlend; - tmp_desc.RenderTarget[i].DestBlend = desc->RenderTarget[j].DestBlend; - tmp_desc.RenderTarget[i].BlendOp = desc->RenderTarget[j].BlendOp; - tmp_desc.RenderTarget[i].SrcBlendAlpha = desc->RenderTarget[j].SrcBlendAlpha; - tmp_desc.RenderTarget[i].DestBlendAlpha = desc->RenderTarget[j].DestBlendAlpha; - tmp_desc.RenderTarget[i].BlendOpAlpha = desc->RenderTarget[j].BlendOpAlpha; - tmp_desc.RenderTarget[i].RenderTargetWriteMask = desc->RenderTarget[j].RenderTargetWriteMask; - - if (i > 3 && tmp_desc.RenderTarget[i].RenderTargetWriteMask != D3D11_COLOR_WRITE_ENABLE_ALL) - FIXME("Color mask %#x not supported for render target %u.\n", - tmp_desc.RenderTarget[i].RenderTargetWriteMask, i); - } - - /* glSampleCoverage() */ - if (tmp_desc.AlphaToCoverageEnable) - FIXME("Ignoring AlphaToCoverageEnable %#x.\n", tmp_desc.AlphaToCoverageEnable); - /* glEnableIndexedEXT(GL_BLEND, ...) */ - if (tmp_desc.IndependentBlendEnable) - FIXME("Per-rendertarget blend not implemented.\n"); - - wined3d_mutex_lock(); - if ((entry = wine_rb_get(&device->blend_states, &tmp_desc))) - { - object = WINE_RB_ENTRY_VALUE(entry, struct d3d_blend_state, entry); - - TRACE("Returning existing blend state %p.\n", object); - *blend_state = &object->ID3D11BlendState_iface; - ID3D11BlendState_AddRef(*blend_state); - wined3d_mutex_unlock(); - - return S_OK; - } - wined3d_mutex_unlock(); - - if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) - return E_OUTOFMEMORY; - - if (FAILED(hr = d3d_blend_state_init(object, device, &tmp_desc))) - { - WARN("Failed to initialize blend state, hr %#x.\n", hr); - HeapFree(GetProcessHeap(), 0, object); + if (FAILED(hr = d3d_blend_state_create(device, desc, &object))) return hr; - } - TRACE("Created blend state %p.\n", object); *blend_state = &object->ID3D11BlendState_iface; return S_OK; @@ -5390,18 +5333,17 @@ static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBlendState1(ID3D10Device1 *i const D3D10_BLEND_DESC1 *desc, ID3D10BlendState1 **blend_state) { struct d3d_device *device = impl_from_ID3D10Device(iface); - ID3D11BlendState *d3d11_blend_state; + struct d3d_blend_state *object; HRESULT hr; TRACE("iface %p, desc %p, blend_state %p.\n", iface, desc, blend_state); - if (FAILED(hr = d3d11_device_CreateBlendState(&device->ID3D11Device_iface, (D3D11_BLEND_DESC *)desc, - &d3d11_blend_state))) + if (FAILED(hr = d3d_blend_state_create(device, (const D3D11_BLEND_DESC *)desc, &object))) return hr; - hr = ID3D11BlendState_QueryInterface(d3d11_blend_state, &IID_ID3D10BlendState1, (void **)blend_state); - ID3D11BlendState_Release(d3d11_blend_state); - return hr; + *blend_state = &object->ID3D10BlendState1_iface; + + return S_OK; } static HRESULT STDMETHODCALLTYPE d3d10_device_CreateBlendState(ID3D10Device1 *iface, diff --git a/dlls/d3d11/state.c b/dlls/d3d11/state.c index 43dd10f..39768c5 100644 --- a/dlls/d3d11/state.c +++ b/dlls/d3d11/state.c @@ -283,7 +283,7 @@ static const struct ID3D10BlendState1Vtbl d3d10_blend_state_vtbl = d3d10_blend_state_GetDesc1, }; -HRESULT d3d_blend_state_init(struct d3d_blend_state *state, struct d3d_device *device, +static HRESULT d3d_blend_state_init(struct d3d_blend_state *state, struct d3d_device *device, const D3D11_BLEND_DESC *desc) { state->ID3D11BlendState_iface.lpVtbl = &d3d11_blend_state_vtbl; @@ -308,6 +308,77 @@ HRESULT d3d_blend_state_init(struct d3d_blend_state *state, struct d3d_device *d return S_OK; } +HRESULT d3d_blend_state_create(struct d3d_device *device, const D3D11_BLEND_DESC *desc, + struct d3d_blend_state **state) +{ + struct d3d_blend_state *object; + struct wine_rb_entry *entry; + D3D11_BLEND_DESC tmp_desc; + unsigned int i, j; + HRESULT hr; + + if (!desc) + return E_INVALIDARG; + + /* D3D11_RENDER_TARGET_BLEND_DESC has a hole, which is a problem because we use + * D3D11_BLEND_DESC as a key in the rbtree. */ + memset(&tmp_desc, 0, sizeof(tmp_desc)); + tmp_desc.AlphaToCoverageEnable = desc->AlphaToCoverageEnable; + tmp_desc.IndependentBlendEnable = desc->IndependentBlendEnable; + for (i = 0; i < D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; ++i) + { + j = desc->IndependentBlendEnable ? i : 0; + tmp_desc.RenderTarget[i].BlendEnable = desc->RenderTarget[j].BlendEnable; + tmp_desc.RenderTarget[i].SrcBlend = desc->RenderTarget[j].SrcBlend; + tmp_desc.RenderTarget[i].DestBlend = desc->RenderTarget[j].DestBlend; + tmp_desc.RenderTarget[i].BlendOp = desc->RenderTarget[j].BlendOp; + tmp_desc.RenderTarget[i].SrcBlendAlpha = desc->RenderTarget[j].SrcBlendAlpha; + tmp_desc.RenderTarget[i].DestBlendAlpha = desc->RenderTarget[j].DestBlendAlpha; + tmp_desc.RenderTarget[i].BlendOpAlpha = desc->RenderTarget[j].BlendOpAlpha; + tmp_desc.RenderTarget[i].RenderTargetWriteMask = desc->RenderTarget[j].RenderTargetWriteMask; + + if (i > 3 && tmp_desc.RenderTarget[i].RenderTargetWriteMask != D3D11_COLOR_WRITE_ENABLE_ALL) + FIXME("Color mask %#x not supported for render target %u.\n", + tmp_desc.RenderTarget[i].RenderTargetWriteMask, i); + } + + /* glSampleCoverage() */ + if (tmp_desc.AlphaToCoverageEnable) + FIXME("Ignoring AlphaToCoverageEnable %#x.\n", tmp_desc.AlphaToCoverageEnable); + /* glEnableIndexedEXT(GL_BLEND, ...) */ + if (tmp_desc.IndependentBlendEnable) + FIXME("Per-rendertarget blend not implemented.\n"); + + wined3d_mutex_lock(); + if ((entry = wine_rb_get(&device->blend_states, &tmp_desc))) + { + object = WINE_RB_ENTRY_VALUE(entry, struct d3d_blend_state, entry); + + TRACE("Returning existing blend state %p.\n", object); + ID3D11BlendState_AddRef(&object->ID3D11BlendState_iface); + *state = object; + wined3d_mutex_unlock(); + + return S_OK; + } + wined3d_mutex_unlock(); + + if (!(object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object)))) + return E_OUTOFMEMORY; + + if (FAILED(hr = d3d_blend_state_init(object, device, &tmp_desc))) + { + WARN("Failed to initialize blend state, hr %#x.\n", hr); + HeapFree(GetProcessHeap(), 0, object); + return hr; + } + + TRACE("Created blend state %p.\n", object); + *state = object; + + return S_OK; +} + struct d3d_blend_state *unsafe_impl_from_ID3D11BlendState(ID3D11BlendState *iface) { if (!iface)
1
0
0
0
Zebediah Figura : msi: Send the dialog created message in dialog_create().
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: 39c2ff0283204d6e714917a56f8538292ff62f51 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=39c2ff0283204d6e714917a56…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Jul 20 23:43:15 2017 -0500 msi: Send the dialog created message in dialog_create(). It should be sent before the message loop, and it should also be sent for dialogs spawned with control events. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Hans Leidekker <hans(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msi/dialog.c | 20 +++++++++----------- 1 file changed, 9 insertions(+), 11 deletions(-) diff --git a/dlls/msi/dialog.c b/dlls/msi/dialog.c index a5b839d..c4a94f1 100644 --- a/dlls/msi/dialog.c +++ b/dlls/msi/dialog.c @@ -3918,6 +3918,8 @@ static BOOL dialog_register_class( void ) static msi_dialog *dialog_create( MSIPACKAGE *package, const WCHAR *name, msi_dialog *parent, control_event_handler event_handler ) { + static const WCHAR szDialogCreated[] = + {'D','i','a','l','o','g',' ','c','r','e','a','t','e','d',0}; MSIRECORD *rec = NULL; msi_dialog *dialog; @@ -3949,6 +3951,13 @@ static msi_dialog *dialog_create( MSIPACKAGE *package, const WCHAR *name, msi_di dialog->control_cancel = strdupW( MSI_RecordGetString( rec, 10 ) ); msiobj_release( &rec->hdr ); + rec = MSI_CreateRecord(2); + if (!rec) return NULL; + MSI_RecordSetStringW(rec, 1, name); + MSI_RecordSetStringW(rec, 2, szDialogCreated); + MSI_ProcessMessage(package, INSTALLMESSAGE_ACTIONSTART, rec); + msiobj_release(&rec->hdr); + return dialog; } @@ -4603,17 +4612,6 @@ UINT ACTION_DialogBox( MSIPACKAGE *package, const WCHAR *dialog ) msi_free( name ); } if (r == ERROR_IO_PENDING) r = ERROR_SUCCESS; - if (r == ERROR_SUCCESS) - { - static const WCHAR szDialogCreated[] = - {'D','i','a','l','o','g',' ','c','r','e','a','t','e','d',0}; - MSIRECORD *row = MSI_CreateRecord(2); - if (!row) return ERROR_OUTOFMEMORY; - MSI_RecordSetStringW(row, 1, dialog); - MSI_RecordSetStringW(row, 2, szDialogCreated); - MSI_ProcessMessage(package, INSTALLMESSAGE_ACTIONSTART, row); - msiobj_release(&row->hdr); - } return r; }
1
0
0
0
Zebediah Figura : msi: Don' t queue a parent dialog to be shown in EndDialog.
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: 14f865e14fc6f290d392c6c847d2841dcc6ba96e URL:
http://source.winehq.org/git/wine.git/?a=commit;h=14f865e14fc6f290d392c6c84…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Jul 20 23:43:14 2017 -0500 msi: Don't queue a parent dialog to be shown in EndDialog. When using "Return", the parent dialog already exists, so there is no need to do this. Moreover, if the parent dialog is queued, a subsequent "Exit" would not properly exit the parent dialog. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Hans Leidekker <hans(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msi/dialog.c | 5 ----- 1 file changed, 5 deletions(-) diff --git a/dlls/msi/dialog.c b/dlls/msi/dialog.c index 6b57606..a5b839d 100644 --- a/dlls/msi/dialog.c +++ b/dlls/msi/dialog.c @@ -4381,12 +4381,7 @@ static UINT event_end_dialog( msi_dialog *dialog, const WCHAR *argument ) else if (!strcmpW( argument, ignoreW )) dialog->package->CurrentInstallState = ERROR_SUCCESS; else if (!strcmpW( argument, returnW )) - { - msi_dialog *parent = dialog->parent; - msi_free( dialog->package->next_dialog ); - dialog->package->next_dialog = (parent) ? strdupW( parent->name ) : NULL; dialog->package->CurrentInstallState = ERROR_SUCCESS; - } else { ERR("Unknown argument string %s\n", debugstr_w(argument));
1
0
0
0
Zebediah Figura : msi: Process ShowDialog/ EndDialog after all other control events.
by Alexandre Julliard
21 Jul '17
21 Jul '17
Module: wine Branch: master Commit: 8826584b1d728e1f43dab67f9d6aaa7940f18ee8 URL:
http://source.winehq.org/git/wine.git/?a=commit;h=8826584b1d728e1f43dab67f9…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Jul 20 23:43:13 2017 -0500 msi: Process ShowDialog/EndDialog after all other control events. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Hans Leidekker <hans(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msi/dialog.c | 45 +++++++++++-- dlls/msi/tests/package.c | 165 +++++++++++++++++++++++++++++++++++++++++++++-- 2 files changed, 199 insertions(+), 11 deletions(-) Diff:
http://source.winehq.org/git/wine.git/?a=commitdiff;h=8826584b1d728e1f43dab…
1
0
0
0
← Newer
1
...
11
12
13
14
15
16
17
...
64
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
Results per page:
10
25
50
100
200