winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
November 2018
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
951 discussions
Start a n
N
ew thread
Zebediah Figura : oleaut32/tests: Add some more tests for marshalling arrays.
by Alexandre Julliard
02 Nov '18
02 Nov '18
Module: wine Branch: master Commit: b6bee08366f0ea3e46b766f89acfd42f1db23304 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=b6bee08366f0ea3e46b766f8…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Fri Nov 2 00:15:18 2018 -0500 oleaut32/tests: Add some more tests for marshalling arrays. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/oleaut32/tests/tmarshal.c | 166 ++++++++++++++++++++++++--------------- dlls/oleaut32/tests/tmarshal.idl | 22 ++++-- 2 files changed, 118 insertions(+), 70 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=b6bee08366f0ea3e46b7…
1
0
0
0
Zebediah Figura : rpcrt4: Avoid reference leaks when unmarshalling [in, out] pointers.
by Alexandre Julliard
02 Nov '18
02 Nov '18
Module: wine Branch: master Commit: 666bbe084e56cc97cf9be6a402fe53803473785a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=666bbe084e56cc97cf9be6a4…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Nov 1 23:53:45 2018 -0500 rpcrt4: Avoid reference leaks when unmarshalling [in, out] pointers. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/rpcrt4/ndr_ole.c | 10 ++++++++-- dlls/rpcrt4/tests/ndr_marshall.c | 2 -- 2 files changed, 8 insertions(+), 4 deletions(-) diff --git a/dlls/rpcrt4/ndr_ole.c b/dlls/rpcrt4/ndr_ole.c index 8608691..c8026c0 100644 --- a/dlls/rpcrt4/ndr_ole.c +++ b/dlls/rpcrt4/ndr_ole.c @@ -338,19 +338,25 @@ unsigned char * WINAPI NdrInterfacePointerUnmarshall(PMIDL_STUB_MESSAGE pStubMsg PFORMAT_STRING pFormat, unsigned char fMustAlloc) { + IUnknown **unk = (IUnknown **)ppMemory; LPSTREAM stream; HRESULT hr; TRACE("(%p,%p,%p,%d)\n", pStubMsg, ppMemory, pFormat, fMustAlloc); if (!LoadCOM()) return NULL; - *(LPVOID*)ppMemory = NULL; + + /* Avoid reference leaks for [in, out] pointers. */ + if (pStubMsg->IsClient && *unk) + IUnknown_Release(*unk); + + *unk = NULL; if (pStubMsg->Buffer + sizeof(DWORD) < (unsigned char *)pStubMsg->RpcMsg->Buffer + pStubMsg->BufferLength) { ULONG size; hr = RpcStream_Create(pStubMsg, FALSE, &size, &stream); if (hr == S_OK) { if (size != 0) - hr = COM_UnmarshalInterface(stream, &IID_NULL, (LPVOID*)ppMemory); + hr = COM_UnmarshalInterface(stream, &IID_NULL, (void **)unk); IStream_Release(stream); } diff --git a/dlls/rpcrt4/tests/ndr_marshall.c b/dlls/rpcrt4/tests/ndr_marshall.c index 5da03e2..d436b42 100644 --- a/dlls/rpcrt4/tests/ndr_marshall.c +++ b/dlls/rpcrt4/tests/ndr_marshall.c @@ -1327,9 +1327,7 @@ static void test_iface_ptr(void) ok(!my_alloc_called, "alloc called %d\n", my_alloc_called); ok(!my_free_called, "free called %d\n", my_free_called); ok(server_obj.ref > 1, "got %d references\n", server_obj.ref); -todo_wine ok(client_obj.ref == 1, "got %d references\n", client_obj.ref); -client_obj.ref = 1; hr = IPersist_GetClassID(proxy, &clsid); ok(hr == S_OK, "got hr %#x\n", hr);
1
0
0
0
Zebediah Figura : widl: Correctly handle conformant arrays in clear_output_vars().
by Alexandre Julliard
02 Nov '18
02 Nov '18
Module: wine Branch: master Commit: 66f46f81829bb77497ebd35ddfe368f421874a00 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=66f46f81829bb77497ebd35d…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Nov 1 23:53:44 2018 -0500 widl: Correctly handle conformant arrays in clear_output_vars(). Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- tools/widl/proxy.c | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/tools/widl/proxy.c b/tools/widl/proxy.c index c56ef48..12424d9 100644 --- a/tools/widl/proxy.c +++ b/tools/widl/proxy.c @@ -110,7 +110,13 @@ static void clear_output_vars( const var_list_t *args ) if (type_get_type(type_pointer_get_ref(arg->type)) == TYPE_BASIC) continue; if (type_get_type(type_pointer_get_ref(arg->type)) == TYPE_ENUM) continue; } - print_proxy( "if (%s) MIDL_memset( %s, 0, sizeof( *%s ));\n", arg->name, arg->name, arg->name ); + print_proxy( "if (%s) MIDL_memset( %s, 0, ", arg->name, arg->name ); + if (is_array(arg->type) && type_array_has_conformance(arg->type)) + { + write_expr( proxy, type_array_get_conformance(arg->type), 1, 1, NULL, NULL, "" ); + fprintf( proxy, " * " ); + } + fprintf( proxy, "sizeof( *%s ));\n", arg->name ); } }
1
0
0
0
Kim Malmo : po: Update Norwegian translation.
by Alexandre Julliard
02 Nov '18
02 Nov '18
Module: wine Branch: master Commit: 4ed823ffa7d5333eaff2f27ba1c61a8e2e112b8f URL:
https://source.winehq.org/git/wine.git/?a=commit;h=4ed823ffa7d5333eaff2f27b…
Author: Kim Malmo <berencamlost(a)msn.com> Date: Thu Nov 1 21:44:38 2018 +0000 po: Update Norwegian translation. Signed-off-by: Kim Malmo <berencamlost(a)msn.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- po/nb_NO.po | 18 +++++------------- 1 file changed, 5 insertions(+), 13 deletions(-) diff --git a/po/nb_NO.po b/po/nb_NO.po index 91e3dc4..1077159 100644 --- a/po/nb_NO.po +++ b/po/nb_NO.po @@ -5,7 +5,7 @@ msgstr "" "Project-Id-Version: Wine\n" "Report-Msgid-Bugs-To:
https://bugs.winehq.org\n
" "POT-Creation-Date: N/A\n" -"PO-Revision-Date: 2018-10-25 11:58+0200\n" +"PO-Revision-Date: 2018-11-01 22:38+0100\n" "Last-Translator: Kim Malmo <berencamlost(a)msn.com>\n" "Language-Team: Norwegian Bokmål <alexsornes(a)gmail.com>\n" "Language: nb_NO\n" @@ -2448,16 +2448,12 @@ msgstr "" "vellykket." #: cryptui.rc:456 cryptui.rc:179 -#, fuzzy -#| msgid "Select Certificate Store" msgid "Select Certificate" -msgstr "Velg sertifikatlager" +msgstr "Velg sertifikat" #: cryptui.rc:459 -#, fuzzy -#| msgid "Select the certificate store you want to use:" msgid "Select a certificate you want to use" -msgstr "Velg sertifikatlageret du vil bruke:" +msgstr "Velg et sertifikat du vil bruke" #: cryptui.rc:30 cryptui.rc:93 msgid "Certificate" @@ -2989,20 +2985,16 @@ msgstr "" "Merk: Den private nøkkelen for dette sertifikatet kan ikke eksporteres." #: cryptui.rc:177 -#, fuzzy -#| msgid "I&ntended purpose:" msgid "Intended Use" -msgstr "Tilte&nkt formål:" +msgstr "Tiltenkt formål" #: cryptui.rc:178 shell32.rc:152 msgid "Location" msgstr "Plassering" #: cryptui.rc:180 -#, fuzzy -#| msgid "Select Certificate Store" msgid "Select a certificate" -msgstr "Velg sertifikatlager" +msgstr "Velg et sertifikat" #: cryptui.rc:181 winefile.rc:102 winhlp32.rc:110 winhlp32.rc:85 msgid "Not yet implemented"
1
0
0
0
Józef Kucia : build: Build libvkd3d-shader as public library.
by Alexandre Julliard
02 Nov '18
02 Nov '18
Module: vkd3d Branch: master Commit: c2e0bf12443b9074130e6ffd3e0b1788f856a597 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=c2e0bf12443b9074130e6ff…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Nov 1 22:39:30 2018 +0100 build: Build libvkd3d-shader as public library. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- Makefile.am | 29 +++++++++++++++++++++-------- include/{private => }/vkd3d_shader.h | 0 libs/vkd3d-shader/libvkd3d-shader.pc.in | 10 ++++++++++ 3 files changed, 31 insertions(+), 8 deletions(-) diff --git a/Makefile.am b/Makefile.am index 8d47439..1116718 100644 --- a/Makefile.am +++ b/Makefile.am @@ -19,6 +19,7 @@ vkd3d_public_headers = \ include/vkd3d_d3dcommon.h \ include/vkd3d_dxgibase.h \ include/vkd3d_dxgiformat.h \ + include/vkd3d_shader.h \ include/vkd3d_utils.h \ include/vkd3d_windows.h @@ -51,13 +52,13 @@ vkd3d_demos_headers = \ BUILT_SOURCES = $(widl_headers) -noinst_LTLIBRARIES = libvkd3d-common.la libvkd3d-shader.la +noinst_LTLIBRARIES = libvkd3d-common.la libvkd3d_common_la_SOURCES = \ include/private/vkd3d_debug.h \ libs/vkd3d-common/debug.c \ libs/vkd3d-common/memory.c -lib_LTLIBRARIES = libvkd3d.la libvkd3d-utils.la +lib_LTLIBRARIES = libvkd3d-shader.la libvkd3d.la libvkd3d-utils.la libvkd3d_shader_la_SOURCES = \ include/private/list.h \ @@ -73,9 +74,10 @@ libvkd3d_shader_la_SOURCES = \ libs/vkd3d-shader/vkd3d_shader_main.c \ libs/vkd3d-shader/vkd3d_shader_private.h libvkd3d_shader_la_CFLAGS = $(AM_CFLAGS) @SPIRV_TOOLS_CFLAGS@ -libvkd3d_shader_la_LIBADD = @SPIRV_TOOLS_LIBS@ +libvkd3d_shader_la_LDFLAGS = -version-info 1:0:0 +libvkd3d_shader_la_LIBADD = libvkd3d-common.la @SPIRV_TOOLS_LIBS@ if HAVE_LD_VERSION_SCRIPT -libvkd3d_shader_la_LDFLAGS = -Wl,--version-script=$(srcdir)/libs/vkd3d-shader/vkd3d_shader.map +libvkd3d_shader_la_LDFLAGS += -Wl,--version-script=$(srcdir)/libs/vkd3d-shader/vkd3d_shader.map endif libvkd3d_la_SOURCES = \ @@ -116,13 +118,16 @@ EXTRA_DIST = LICENSE pkgconfigdir = $(libdir)/pkgconfig pkginclude_HEADERS = $(vkd3d_public_headers) -nodist_pkgconfig_DATA = libvkd3d.pc libvkd3d-utils.pc -CLEANFILES = libvkd3d.pc libvkd3d-utils.pc -EXTRA_DIST += libs/vkd3d/libvkd3d.pc.in libs/vkd3d-utils/libvkd3d-utils.pc.in +nodist_pkgconfig_DATA = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc +CLEANFILES = libvkd3d.pc libvkd3d-shader.pc libvkd3d-utils.pc +EXTRA_DIST += \ + libs/vkd3d/libvkd3d.pc.in \ + libs/vkd3d-shader/libvkd3d-shader.pc.in \ + libs/vkd3d-utils/libvkd3d-utils.pc.in noinst_PROGRAMS = vkd3d-compiler vkd3d_compiler_SOURCES = programs/vkd3d-compiler/main.c -vkd3d_compiler_LDADD = libvkd3d-shader.la libvkd3d-common.la +vkd3d_compiler_LDADD = libvkd3d-shader.la LDADD = libvkd3d.la libvkd3d-utils.la check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) @@ -170,6 +175,14 @@ libvkd3d-utils.pc: $(srcdir)/libs/vkd3d-utils/libvkd3d-utils.pc.in -e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \ $< > $@ +libvkd3d-shader.pc: $(srcdir)/libs/vkd3d-shader/libvkd3d-shader.pc.in + $(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \ + -e 's![@]exec_prefix[@]!$(exec_prefix)!g' \ + -e 's![@]includedir[@]!$(includedir)!g' \ + -e 's![@]libdir[@]!$(libdir)!g' \ + -e 's![@]PACKAGE_VERSION[@]!$(PACKAGE_VERSION)!g' \ + $< > $@ + libvkd3d.pc: $(srcdir)/libs/vkd3d/libvkd3d.pc.in $(AM_V_GEN)$(SED) -e 's![@]prefix[@]!$(prefix)!g' \ -e 's![@]exec_prefix[@]!$(exec_prefix)!g' \ diff --git a/include/private/vkd3d_shader.h b/include/vkd3d_shader.h similarity index 100% rename from include/private/vkd3d_shader.h rename to include/vkd3d_shader.h diff --git a/libs/vkd3d-shader/libvkd3d-shader.pc.in b/libs/vkd3d-shader/libvkd3d-shader.pc.in new file mode 100644 index 0000000..b93e6ed --- /dev/null +++ b/libs/vkd3d-shader/libvkd3d-shader.pc.in @@ -0,0 +1,10 @@ +prefix=@prefix@ +exec_prefix=@exec_prefix@ +libdir=@libdir@ +includedir=@includedir@ + +Name: vkd3d-shader +Description: The vkd3d Shader Translation Library +Version: @PACKAGE_VERSION@ +Cflags: -I${includedir}/vkd3d +Libs: -L${libdir} -lvkd3d-shader
1
0
0
0
Józef Kucia : vkd3d-shader: Fix swizzling for scalars.
by Alexandre Julliard
02 Nov '18
02 Nov '18
Module: vkd3d Branch: master Commit: 00a09585268b1f9b53370722bb7eb27a9f04c7e4 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=00a09585268b1f9b5337072…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Nov 1 22:39:29 2018 +0100 vkd3d-shader: Fix swizzling for scalars. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 1 + tests/d3d12.c | 92 ++++++++++++++++++++++++++++++++++++++++++----- 2 files changed, 84 insertions(+), 9 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index e70c2d6..c9634ed 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2542,6 +2542,7 @@ static uint32_t vkd3d_dxbc_compiler_emit_swizzle_ext(struct vkd3d_dxbc_compiler { component_idx = vkd3d_write_mask_get_component_idx(write_mask); component_idx = vkd3d_swizzle_get_component(swizzle, component_idx); + component_idx -= vkd3d_write_mask_get_component_idx(val_write_mask); return vkd3d_spirv_build_op_composite_extract1(builder, type_id, val_id, component_idx); } diff --git a/tests/d3d12.c b/tests/d3d12.c index 16d0d08..b50723b 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -8505,6 +8505,42 @@ static void test_shader_input_output_components(void) 0x00000000, 0x0100003e, }; static const D3D12_SHADER_BYTECODE ps2 = {ps2_code, sizeof(ps2_code)}; + static const DWORD ps3_code[] = + { +#if 0 + void main(float4 position : Sv_Position, + float2 texcoord0 : TEXCOORD0, float2 texcoord1 : TEXCOORD1, + float4 texcoord2 : TEXCOORD2, float3 texcoord3 : TEXCOORD3, + out float4 target0 : Sv_Target0, out uint4 target1 : SV_Target1) + { + target0.x = texcoord0.x; + target0.y = texcoord1.y; + target0.z = texcoord3.z; + target0.w = texcoord3.z; + + target1.x = texcoord2.x; + target1.y = 0; + target1.w = texcoord2.w; + target1.z = 0; + } +#endif + 0x43425844, 0x2df3a11d, 0x885fc859, 0x332d922b, 0xf8e01020, 0x00000001, 0x000001d8, 0x00000003, + 0x0000002c, 0x000000cc, 0x00000120, 0x4e475349, 0x00000098, 0x00000005, 0x00000008, 0x00000080, + 0x00000000, 0x00000001, 0x00000003, 0x00000000, 0x0000000f, 0x0000008c, 0x00000000, 0x00000000, + 0x00000003, 0x00000001, 0x00000103, 0x0000008c, 0x00000001, 0x00000000, 0x00000003, 0x00000001, + 0x0000080c, 0x0000008c, 0x00000002, 0x00000000, 0x00000003, 0x00000002, 0x0000090f, 0x0000008c, + 0x00000003, 0x00000000, 0x00000003, 0x00000003, 0x00000407, 0x505f7653, 0x7469736f, 0x006e6f69, + 0x43584554, 0x44524f4f, 0xababab00, 0x4e47534f, 0x0000004c, 0x00000002, 0x00000008, 0x00000038, + 0x00000000, 0x00000000, 0x00000003, 0x00000000, 0x0000000f, 0x00000042, 0x00000001, 0x00000000, + 0x00000001, 0x00000001, 0x0000000f, 0x545f7653, 0x65677261, 0x56530074, 0x7261545f, 0x00746567, + 0x52444853, 0x000000b0, 0x00000040, 0x0000002c, 0x03001062, 0x00101012, 0x00000001, 0x03001062, + 0x00101082, 0x00000001, 0x03001062, 0x00101092, 0x00000002, 0x03001062, 0x00101042, 0x00000003, + 0x03000065, 0x001020f2, 0x00000000, 0x03000065, 0x001020f2, 0x00000001, 0x05000036, 0x00102032, + 0x00000000, 0x001010c6, 0x00000001, 0x05000036, 0x001020c2, 0x00000000, 0x00101aa6, 0x00000003, + 0x0500001c, 0x00102092, 0x00000001, 0x00101c06, 0x00000002, 0x08000036, 0x00102062, 0x00000001, + 0x00004002, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0x0100003e, + }; + static const D3D12_SHADER_BYTECODE ps3 = {ps3_code, sizeof(ps3_code)}; static const D3D12_INPUT_ELEMENT_DESC layout_desc[] = { {"POSITION", 0, DXGI_FORMAT_R32G32_FLOAT, 0, 0, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0}, @@ -8523,13 +8559,23 @@ static void test_shader_input_output_components(void) } quad[] = { - {{-1.0f, -1.0f}, {1, 2, 3, 4}, {3.0f, 3.0f, 8.0f, 4.0f}, {9.0f, 5.0f, 3.0f, 1.0f}, {7.0f, 2.0f}}, - {{-1.0f, 1.0f}, {1, 2, 3, 4}, {3.0f, 3.0f, 8.0f, 4.0f}, {9.0f, 5.0f, 3.0f, 1.0f}, {7.0f, 2.0f}}, - {{ 1.0f, -1.0f}, {1, 2, 3, 4}, {3.0f, 3.0f, 8.0f, 4.0f}, {9.0f, 5.0f, 3.0f, 1.0f}, {7.0f, 2.0f}}, - {{ 1.0f, 1.0f}, {1, 2, 3, 4}, {3.0f, 3.0f, 8.0f, 4.0f}, {9.0f, 5.0f, 3.0f, 1.0f}, {7.0f, 2.0f}}, + {{-1.0f, -1.0f}, {1, 2, 3, 4}, {3.0f, 3.0f, 8.0f, 4.0f}, {9.0f, 5.0f, 3.0f, 1.0f}, {7.0f, 2.0f, 5.0f}}, + {{-1.0f, 1.0f}, {1, 2, 3, 4}, {3.0f, 3.0f, 8.0f, 4.0f}, {9.0f, 5.0f, 3.0f, 1.0f}, {7.0f, 2.0f, 5.0f}}, + {{ 1.0f, -1.0f}, {1, 2, 3, 4}, {3.0f, 3.0f, 8.0f, 4.0f}, {9.0f, 5.0f, 3.0f, 1.0f}, {7.0f, 2.0f, 5.0f}}, + {{ 1.0f, 1.0f}, {1, 2, 3, 4}, {3.0f, 3.0f, 8.0f, 4.0f}, {9.0f, 5.0f, 3.0f, 1.0f}, {7.0f, 2.0f, 5.0f}}, + }; + static const struct vec4 expected_vec4[] = + { + {1.0f, 2.0f, 3.0f, 0.0f}, + {6.0f, 4.0f, 7.0f, 8.0f}, + {3.0f, 8.0f, 7.0f, 7.0f}, + }; + static const struct uvec4 expected_uvec4[] = + { + {0xdeadbeef, 0, 2, 3}, + { 9, 5, 0, 1}, + { 9, 0, 0, 1}, }; - static const struct vec4 expected_vec4[] = {{1.0f, 2.0f, 3.0f, 0.0f}, {6.0f, 4.0f, 7.0f, 8.0f}}; - static const struct uvec4 expected_uvec4[] = {{0xdeadbeef, 0, 2, 3}, {9, 5, 0, 1}}; memset(&desc, 0, sizeof(desc)); desc.rt_format = DXGI_FORMAT_R32G32B32A32_FLOAT; @@ -8580,18 +8626,46 @@ static void test_shader_input_output_components(void) D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); check_sub_resource_uvec4(uint_render_target, 0, queue, command_list, &expected_uvec4[0]); + ID3D12PipelineState_Release(context.pipeline_state); + pso_desc.VS = vs2; + pso_desc.PS = ps2; + hr = ID3D12Device_CreateGraphicsPipelineState(context.device, &pso_desc, + &IID_ID3D12PipelineState, (void **)&context.pipeline_state); + ok(hr == S_OK, "Failed to create graphics pipeline state, hr %#x.\n", hr); reset_command_list(command_list, context.allocator); transition_resource_state(command_list, context.render_target, D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_RENDER_TARGET); transition_resource_state(command_list, uint_render_target, D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_RENDER_TARGET); + ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 2, &context.rtv, TRUE, NULL); + ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); + ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state); + ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); + ID3D12GraphicsCommandList_IASetVertexBuffers(command_list, 0, 1, &vbv); + ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &context.viewport); + ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &context.scissor_rect); + ID3D12GraphicsCommandList_DrawInstanced(command_list, 4, 1, 0, 0); + + transition_resource_state(command_list, context.render_target, + D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); + check_sub_resource_vec4(context.render_target, 0, queue, command_list, &expected_vec4[1], 0); + reset_command_list(command_list, context.allocator); + transition_resource_state(command_list, uint_render_target, + D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); + check_sub_resource_uvec4(uint_render_target, 0, queue, command_list, &expected_uvec4[1]); + ID3D12PipelineState_Release(context.pipeline_state); pso_desc.VS = vs2; - pso_desc.PS = ps2; + pso_desc.PS = ps3; hr = ID3D12Device_CreateGraphicsPipelineState(context.device, &pso_desc, &IID_ID3D12PipelineState, (void **)&context.pipeline_state); ok(hr == S_OK, "Failed to create graphics pipeline state, hr %#x.\n", hr); + reset_command_list(command_list, context.allocator); + transition_resource_state(command_list, context.render_target, + D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_RENDER_TARGET); + transition_resource_state(command_list, uint_render_target, + D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_RENDER_TARGET); ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 2, &context.rtv, TRUE, NULL); ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); @@ -8604,11 +8678,11 @@ static void test_shader_input_output_components(void) transition_resource_state(command_list, context.render_target, D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); - check_sub_resource_vec4(context.render_target, 0, queue, command_list, &expected_vec4[1], 0); + check_sub_resource_vec4(context.render_target, 0, queue, command_list, &expected_vec4[2], 0); reset_command_list(command_list, context.allocator); transition_resource_state(command_list, uint_render_target, D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); - check_sub_resource_uvec4(uint_render_target, 0, queue, command_list, &expected_uvec4[1]); + check_sub_resource_uvec4(uint_render_target, 0, queue, command_list, &expected_uvec4[2]); ID3D12Resource_Release(vb); ID3D12Resource_Release(uint_render_target);
1
0
0
0
Józef Kucia : tests: Add test for shader input/ output components.
by Alexandre Julliard
02 Nov '18
02 Nov '18
Module: vkd3d Branch: master Commit: 24320fa04f73b81d383158a00ca4ead4b63f251a URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=24320fa04f73b81d383158a…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Nov 1 22:39:28 2018 +0100 tests: Add test for shader input/output components. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- tests/d3d12.c | 260 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 260 insertions(+) Diff:
https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=24320fa04f73b81d383…
1
0
0
0
Józef Kucia : tests: Introduce check_sub_resource_uvec4().
by Alexandre Julliard
02 Nov '18
02 Nov '18
Module: vkd3d Branch: master Commit: 887401ed27eee751d9dd7652fbefc5b78b99b537 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=887401ed27eee751d9dd765…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Nov 1 22:39:27 2018 +0100 tests: Introduce check_sub_resource_uvec4(). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- tests/d3d12.c | 55 +++++++++++++++++++++++++++++++++++++------------------ 1 file changed, 37 insertions(+), 18 deletions(-) diff --git a/tests/d3d12.c b/tests/d3d12.c index 25c2fdf..504c77d 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -749,7 +749,7 @@ static void check_sub_resource_uint8_(unsigned int line, ID3D12Resource *texture { struct resource_readback rb; - get_texture_readback_with_command_list(texture, 0, &rb, queue, command_list); + get_texture_readback_with_command_list(texture, sub_resource_idx, &rb, queue, command_list); check_readback_data_uint8_(line, &rb, NULL, expected, max_diff); release_resource_readback(&rb); } @@ -805,7 +805,7 @@ static void check_sub_resource_vec4_(unsigned int line, ID3D12Resource *texture, bool all_match = true; struct vec4 got = {}; - get_texture_readback_with_command_list(texture, 0, &rb, queue, command_list); + get_texture_readback_with_command_list(texture, sub_resource_idx, &rb, queue, command_list); for (y = 0; y < rb.height; ++y) { for (x = 0; x < rb.width; ++x) @@ -826,6 +826,39 @@ static void check_sub_resource_vec4_(unsigned int line, ID3D12Resource *texture, got.x, got.y, got.z, got.w, expected->x, expected->y, expected->z, expected->w, x, y); } +#define check_sub_resource_uvec4(a, b, c, d, e) check_sub_resource_uvec4_(__LINE__, a, b, c, d, e) +static void check_sub_resource_uvec4_(unsigned int line, ID3D12Resource *texture, + unsigned int sub_resource_idx, ID3D12CommandQueue *queue, ID3D12GraphicsCommandList *command_list, + const struct uvec4 *expected_value) +{ + struct resource_readback rb; + struct uvec4 value = {}; + unsigned int x = 0, y; + bool all_match = true; + + get_texture_readback_with_command_list(texture, sub_resource_idx, &rb, queue, command_list); + for (y = 0; y < rb.height; ++y) + { + for (x = 0; x < rb.width; ++x) + { + value = *get_readback_uvec4(&rb, x, y); + if (!compare_uvec4(&value, expected_value)) + { + all_match = false; + break; + } + } + if (!all_match) + break; + } + release_resource_readback(&rb); + + ok_(line)(all_match, + "Got {0x%08x, 0x%08x, 0x%08x, 0x%08x}, expected {0x%08x, 0x%08x, 0x%08x, 0x%08x} at (%u, %u).\n", + value.x, value.y, value.z, value.w, + expected_value->x, expected_value->y, expected_value->z, expected_value->w, x, y); +} + static bool use_warp_device; static unsigned int use_adapter_idx; @@ -5459,10 +5492,9 @@ static void test_shader_instructions(void) ID3D12GraphicsCommandList *command_list; struct test_context_desc desc; struct test_context context; - struct resource_readback rb; ID3D12CommandQueue *queue; - unsigned int i, x, y; ID3D12Resource *cb; + unsigned int i; HRESULT hr; static const DWORD ps_div_code[] = @@ -7850,20 +7882,7 @@ static void test_shader_instructions(void) transition_resource_state(command_list, context.render_target, D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); - - get_texture_readback_with_command_list(context.render_target, 0, &rb, queue, command_list); - for (y = 0; y < rb.height; ++y) - { - for (x = 0; x < rb.width; ++x) - { - const struct uvec4 *v = get_readback_uvec4(&rb, x, y); - ok(compare_uvec4(v, &uint_tests[i].output.u), - "Got 0x%08x, 0x%08x, 0x%08x, 0x%08x expected 0x%08x, 0x%08x, 0x%08x, 0x%08x.\n", - v->x, v->y, v->z, v->w, uint_tests[i].output.u.x, uint_tests[i].output.u.y, - uint_tests[i].output.u.z, uint_tests[i].output.u.w); - } - } - release_resource_readback(&rb); + check_sub_resource_uvec4(context.render_target, 0, queue, command_list, &uint_tests[i].output.u); reset_command_list(command_list, context.allocator); transition_resource_state(command_list, context.render_target,
1
0
0
0
Zebediah Figura : oleaut32/tests: Add some more tests for marshalling structs.
by Alexandre Julliard
01 Nov '18
01 Nov '18
Module: wine Branch: master Commit: 09a81b30f8ca458db22d73c33545f02fd510702a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=09a81b30f8ca458db22d73c3…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Nov 1 10:20:02 2018 -0500 oleaut32/tests: Add some more tests for marshalling structs. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/oleaut32/tests/tmarshal.c | 153 +++++++++++++++++++++++++-------------- dlls/oleaut32/tests/tmarshal.idl | 26 ++++++- 2 files changed, 121 insertions(+), 58 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=09a81b30f8ca458db22d…
1
0
0
0
Zebediah Figura : oleaut32/tests: Add some tests for marshalling safe arrays.
by Alexandre Julliard
01 Nov '18
01 Nov '18
Module: wine Branch: master Commit: 9d1b5fd44f1c25615ddf8790ba89bef1c92e7ea5 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=9d1b5fd44f1c25615ddf8790…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Thu Nov 1 10:20:01 2018 -0500 oleaut32/tests: Add some tests for marshalling safe arrays. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/oleaut32/tests/tmarshal.c | 74 ++++++++++++++++++++++++++++++++++++++++ dlls/oleaut32/tests/tmarshal.idl | 4 +++ 2 files changed, 78 insertions(+) diff --git a/dlls/oleaut32/tests/tmarshal.c b/dlls/oleaut32/tests/tmarshal.c index f219742..e3656d6 100644 --- a/dlls/oleaut32/tests/tmarshal.c +++ b/dlls/oleaut32/tests/tmarshal.c @@ -1248,6 +1248,56 @@ static HRESULT WINAPI Widget_variant(IWidget *iface, VARIANT in, VARIANT *out, V return S_OK; } +static SAFEARRAY *make_safearray(ULONG len) +{ + SAFEARRAY *sa = SafeArrayCreateVector(VT_I4, 0, len); + int i, *data; + + SafeArrayAccessData(sa, (void **)&data); + for (i = 0; i < len; ++i) + data[i] = len + i; + SafeArrayUnaccessData(sa); + + return sa; +} + +static void check_safearray(SAFEARRAY *sa, LONG expect) +{ + LONG len, i, *data; + HRESULT hr; + + hr = SafeArrayGetUBound(sa, 1, &len); + len++; + ok(hr == S_OK, "Got hr %#x.\n", hr); + ok(len == expect, "Expected len %d, got %d.\n", expect, len); + + hr = SafeArrayAccessData(sa, (void **)&data); + ok(hr == S_OK, "Got hr %#x.\n", hr); + + for (i = 0; i < len; ++i) + ok(data[i] == len + i, "Expected data %d at %d, got %d.\n", len + i, i, data[i]); + + SafeArrayUnaccessData(sa); +} + +static HRESULT WINAPI Widget_safearray(IWidget *iface, SAFEARRAY *in, SAFEARRAY **out, SAFEARRAY **in_ptr, SAFEARRAY **in_out) +{ + HRESULT hr; + + check_safearray(in, 3); + ok(!*out, "Got array %p.\n", *out); + check_safearray(*in_ptr, 7); + check_safearray(*in_out, 9); + + hr = SafeArrayDestroy(*in_out); + ok(hr == S_OK, "Got hr %#x.\n", hr); + + *out = make_safearray(4); + *in_out = make_safearray(6); + + return S_OK; +} + static const struct IWidgetVtbl Widget_VTable = { Widget_QueryInterface, @@ -1297,6 +1347,7 @@ static const struct IWidgetVtbl Widget_VTable = Widget_iface_ptr, Widget_bstr, Widget_variant, + Widget_safearray, }; static HRESULT WINAPI StaticWidget_QueryInterface(IStaticWidget *iface, REFIID riid, void **ppvObject) @@ -2160,6 +2211,28 @@ static void test_marshal_variant(IWidget *widget, IDispatch *disp) ok(V_I1(&in_out) == 5, "Got wrong value %d.\n", V_I1(&in_out)); } +static void test_marshal_safearray(IWidget *widget, IDispatch *disp) +{ + SAFEARRAY *in, *out, *in_ptr, *in_out; + HRESULT hr; + + in = make_safearray(3); + out = make_safearray(5); + in_ptr = make_safearray(7); + in_out = make_safearray(9); + hr = IWidget_safearray(widget, in, &out, &in_ptr, &in_out); + ok(hr == S_OK, "Got hr %#x.\n", hr); + check_safearray(in, 3); + check_safearray(out, 4); + check_safearray(in_ptr, 7); + check_safearray(in_out, 6); + + SafeArrayDestroy(in); + SafeArrayDestroy(out); + SafeArrayDestroy(in_ptr); + SafeArrayDestroy(in_out); +} + static void test_typelibmarshal(void) { static const WCHAR szCat[] = { 'C','a','t',0 }; @@ -2758,6 +2831,7 @@ todo_wine test_marshal_iface(pWidget, pDispatch); test_marshal_bstr(pWidget, pDispatch); test_marshal_variant(pWidget, pDispatch); + test_marshal_safearray(pWidget, pDispatch); IDispatch_Release(pDispatch); IWidget_Release(pWidget); diff --git a/dlls/oleaut32/tests/tmarshal.idl b/dlls/oleaut32/tests/tmarshal.idl index 16d2f9d..d630091 100644 --- a/dlls/oleaut32/tests/tmarshal.idl +++ b/dlls/oleaut32/tests/tmarshal.idl @@ -63,6 +63,7 @@ enum IWidget_dispids DISPID_TM_IFACE_PTR, DISPID_TM_BSTR, DISPID_TM_VARIANT, + DISPID_TM_SAFEARRAY, }; static const int DISPID_TM_NEG_RESTRICTED = -26; @@ -267,6 +268,9 @@ library TestTypelib [id(DISPID_TM_VARIANT)] HRESULT variant([in] VARIANT in, [out] VARIANT *out, [in] VARIANT *in_ptr, [in, out] VARIANT *in_out); + + [id(DISPID_TM_SAFEARRAY)] + HRESULT safearray([in] SAFEARRAY(int) in, [out] SAFEARRAY(int) *out, [in] SAFEARRAY(int) *in_ptr, [in, out] SAFEARRAY(int) *in_out); } [
1
0
0
0
← Newer
1
...
90
91
92
93
94
95
96
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
Results per page:
10
25
50
100
200