Module: website
Branch: master
Commit: 9f7268d63096dad4aaf01b9f72b7ae952834626b
URL: https://source.winehq.org/git/website.git/?a=commit;h=9f7268d63096dad4aaf01…
Author: Jeremy Newman <jnewman(a)codeweavers.com>
Date: Thu Aug 23 15:37:52 2018 -0500
news about SteamPlay and Proton
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+<news>
+ <date>August 23, 2018</date>
+ <title>Valve Releases SteamPlay for Linux</title>
+ <body>
+ <p>Valve has released <a href="http://steamcommunity.com/games/221410/announcements/detail/169605585573935…">SteamPlay Beta</a> for Linux. It includes a modified distribution of Wine, to provide compatibility with Windows game titles. The included improvements to Wine have been designed and funded by Valve, in a joint development effort with <a href="https://www.codeweavers.com/about/blogs/jwhite/2018/8/22/wine-and-steam-a-m…">CodeWeavers</a>.</p>
+ <p>Here are some examples of what they been working on together since 2016:</p>
+ <ul>
+ <li><a href="https://source.winehq.org/git/vkd3d.git/">vkd3d</a>, the Direct3D 12 implementation based on Vulkan</li>
+ <li>The OpenVR and Steamworks native API bridges</li>
+ <li>Many wined3d performance and functionality fixes for Direct3D 9 and Direct3D 11</li>
+ <li>Overhauled fullscreen and gamepad support</li>
+ <li>The "<a href="https://github.com/zfigura/wine/blob/esync/">esync</a>" patchset, for multi-threaded performance improvements</li>
+ </ul>
+ <p>Proton, the tool that Steam Play uses to provide Windows compatibility, contains a custom version of Wine as well as additional libraries developed alongside it. It's fully open-source and available <a href="https://github.com/ValveSoftware/Proton">on GitHub</a>.</p>
+ </body>
+</news>
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