winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
August 2018
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
618 discussions
Start a n
N
ew thread
Daniel Lehman : include/msvcrt: Include calling convention with function pointers.
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: 77ad8a477e48c77f97e0335e9457f24f42fdedaa URL:
https://source.winehq.org/git/wine.git/?a=commit;h=77ad8a477e48c77f97e0335e…
Author: Daniel Lehman <dlehman(a)esri.com> Date: Mon Aug 22 10:40:58 2016 -0700 include/msvcrt: Include calling convention with function pointers. Signed-off-by: Daniel Lehman <dlehman(a)esri.com> Signed-off-by: Piotr Caban <piotr(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/msvcrt/search.h | 14 ++++++++------ include/msvcrt/stdlib.h | 6 +++--- 2 files changed, 11 insertions(+), 9 deletions(-) diff --git a/include/msvcrt/search.h b/include/msvcrt/search.h index 16a0850..458d860 100644 --- a/include/msvcrt/search.h +++ b/include/msvcrt/search.h @@ -26,17 +26,19 @@ extern "C" { #endif -void* __cdecl _lfind(const void*,const void*,unsigned int*,unsigned int,int (*)(const void*,const void*)); -void* __cdecl _lsearch(const void*,void*,unsigned int*,unsigned int,int (*)(const void*,const void*)); -void* __cdecl bsearch(const void*,const void*,size_t,size_t,int (*)(const void*,const void*)); -void __cdecl qsort(void*,size_t,size_t,int (*)(const void*,const void*)); +void* __cdecl _lfind(const void*,const void*,unsigned int*,unsigned int,int (__cdecl *)(const void*,const void*)); +void* __cdecl _lsearch(const void*,void*,unsigned int*,unsigned int,int (__cdecl *)(const void*,const void*)); +void* __cdecl bsearch(const void*,const void*,size_t,size_t,int (__cdecl *)(const void*,const void*)); +void __cdecl qsort(void*,size_t,size_t,int (__cdecl *)(const void*,const void*)); #ifdef __cplusplus } #endif -static inline void* lfind(const void* match, const void* start, unsigned int* array_size, unsigned int elem_size, int (*cf)(const void*,const void*)) { return _lfind(match, start, array_size, elem_size, cf); } -static inline void* lsearch(const void* match, void* start, unsigned int* array_size, unsigned int elem_size, int (*cf)(const void*,const void*) ) { return _lsearch(match, start, array_size, elem_size, cf); } +static inline void* lfind(const void* match, const void* start, unsigned int* array_size, unsigned int elem_size, int (__cdecl *cf)(const void*,const void*)) + { return _lfind(match, start, array_size, elem_size, cf); } +static inline void* lsearch(const void* match, void* start, unsigned int* array_size, unsigned int elem_size, int (__cdecl *cf)(const void*,const void*) ) + { return _lsearch(match, start, array_size, elem_size, cf); } #endif /* __WINE_SEARCH_H */ diff --git a/include/msvcrt/stdlib.h b/include/msvcrt/stdlib.h index 2db48c5..e8ca2fa 100644 --- a/include/msvcrt/stdlib.h +++ b/include/msvcrt/stdlib.h @@ -188,7 +188,7 @@ void __cdecl _Exit(int); void __cdecl _exit(int); void __cdecl abort(void); int __cdecl abs(int); -int __cdecl atexit(void (*)(void)); +int __cdecl atexit(void (__cdecl *)(void)); double __cdecl atof(const char*); int __cdecl atoi(const char*); int __cdecl _atoi_l(const char*,_locale_t); @@ -226,8 +226,8 @@ __int64 __cdecl _strtoi64_l(const char*,char**,int,_locale_t); unsigned __int64 __cdecl _strtoui64(const char*,char**,int); unsigned __int64 __cdecl _strtoui64_l(const char*,char**,int,_locale_t); int __cdecl system(const char*); -void* __cdecl bsearch(const void*,const void*,size_t,size_t,int (*)(const void*,const void*)); -void __cdecl qsort(void*,size_t,size_t,int (*)(const void*,const void*)); +void* __cdecl bsearch(const void*,const void*,size_t,size_t,int (__cdecl *)(const void*,const void*)); +void __cdecl qsort(void*,size_t,size_t,int (__cdecl *)(const void*,const void*)); #ifndef _WSTDLIB_DEFINED #define _WSTDLIB_DEFINED
1
0
0
0
Alistair Leslie-Hughes : dinput8: Share source with dinput.
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: 56345c8757887431ada9f2347b43fc372d72872a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=56345c8757887431ada9f234…
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> Date: Mon Aug 20 10:25:26 2018 -0500 dinput8: Share source with dinput. Based on a patch by Andrew Wesie. Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=45568
Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/dinput/Makefile.in | 1 + dlls/dinput/dinput_main.c | 62 ++++++++++- dlls/dinput8/Makefile.in | 17 ++- dlls/dinput8/dinput8_main.c | 247 -------------------------------------------- 4 files changed, 77 insertions(+), 250 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=56345c8757887431ada9…
1
0
0
0
Nikolay Sivov : d2d1/tests: Add some tests for ID2D1Bitmap1::GetSurface().
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: 7c4dc6699d08c824a507a0305a1fadbbd0a9c84e URL:
https://source.winehq.org/git/wine.git/?a=commit;h=7c4dc6699d08c824a507a030…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Tue Aug 21 15:28:04 2018 +0300 d2d1/tests: Add some tests for ID2D1Bitmap1::GetSurface(). Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d2d1/tests/d2d1.c | 232 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 232 insertions(+) diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c index a8b67f1..f6846c0 100644 --- a/dlls/d2d1/tests/d2d1.c +++ b/dlls/d2d1/tests/d2d1.c @@ -6529,6 +6529,237 @@ static void test_create_device(void) ok(!refcount, "Factory has %u references left.\n", refcount); } +#define check_bitmap_surface(b, s, o) check_bitmap_surface_(__LINE__, b, s, o) +static void check_bitmap_surface_(unsigned int line, ID2D1Bitmap1 *bitmap, BOOL has_surface, DWORD expected_options) +{ + D2D1_BITMAP_OPTIONS options; + IDXGISurface *surface; + HRESULT hr; + + options = ID2D1Bitmap1_GetOptions(bitmap); + ok_(__FILE__, line)(options == expected_options, "Unexpected bitmap options %#x, expected %#x.\n", + options, expected_options); + + surface = (void *)0xdeadbeef; + hr = ID2D1Bitmap1_GetSurface(bitmap, &surface); + if (has_surface) + { + D3D10_TEXTURE2D_DESC desc; + ID3D10Texture2D *texture; + + todo_wine + ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get bitmap surface, hr %#x.\n", hr); + ok_(__FILE__, line)(!!surface, "Expected surface instance.\n"); + + if (SUCCEEDED(hr)) + { + /* Correlate with resource configuration. */ + hr = IDXGISurface_QueryInterface(surface, &IID_ID3D10Texture2D, (void **)&texture); + ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get texture pointer, hr %#x.\n", hr); + + ID3D10Texture2D_GetDesc(texture, &desc); + ok_(__FILE__, line)(desc.Usage == 0, "Unexpected usage %#x.\n", desc.Usage); + ok_(__FILE__, line)(desc.BindFlags == (options & D2D1_BITMAP_OPTIONS_TARGET ? + D3D10_BIND_RENDER_TARGET : D3D10_BIND_SHADER_RESOURCE), + "Unexpected bind flags %#x, bitmap options %#x.\n", desc.BindFlags, options); + ok_(__FILE__, line)(desc.CPUAccessFlags == 0, "Unexpected cpu access flags %#x.\n", desc.CPUAccessFlags); + ok_(__FILE__, line)(desc.MiscFlags == 0, "Unexpected misc flags %#x.\n", desc.MiscFlags); + + ID3D10Texture2D_Release(texture); + + IDXGISurface_Release(surface); + } + } + else + { + todo_wine { + ok_(__FILE__, line)(hr == D2DERR_INVALID_CALL, "Unexpected hr %#x.\n", hr); + ok_(__FILE__, line)(!surface, "Unexpected surface instance.\n"); + } + } +} + +#define check_rt_bitmap_surface(r, s, o) check_rt_bitmap_surface_(__LINE__, r, s, o) +static void check_rt_bitmap_surface_(unsigned int line, ID2D1RenderTarget *rt, BOOL has_surface, DWORD options) +{ + D2D1_BITMAP_PROPERTIES bitmap_desc; + ID2D1RenderTarget *compatible_rt; + ID2D1DeviceContext *context; + ID2D1Bitmap1 *bitmap1; + ID2D1Bitmap *bitmap; + D2D1_SIZE_U size; + HRESULT hr; + + static const DWORD bitmap_data[] = + { + 0x7f7f0000, + }; + + set_size_u(&size, 1, 1); + bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM; + bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE; + bitmap_desc.dpiX = 96.0f; + bitmap_desc.dpiY = 96.0f; + hr = ID2D1RenderTarget_CreateBitmap(rt, size, bitmap_data, sizeof(*bitmap_data), &bitmap_desc, &bitmap); + ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr); + + hr = ID2D1Bitmap_QueryInterface(bitmap, &IID_ID2D1Bitmap1, (void **)&bitmap1); + ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get ID2D1Bitmap1 interface, hr %#x.\n", hr); + + check_bitmap_surface_(line, bitmap1, has_surface, options); + + ID2D1Bitmap1_Release(bitmap1); + ID2D1Bitmap_Release(bitmap); + + if (FAILED(ID2D1RenderTarget_QueryInterface(rt, &IID_ID2D1DeviceContext, (void **)&context))) + { + /* Compatible target follows its parent. */ + hr = ID2D1RenderTarget_CreateCompatibleRenderTarget(rt, NULL, NULL, NULL, + D2D1_COMPATIBLE_RENDER_TARGET_OPTIONS_NONE, (ID2D1BitmapRenderTarget **)&compatible_rt); + ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create compatible render target, hr %#x.\n", hr); + + hr = ID2D1RenderTarget_CreateBitmap(compatible_rt, size, bitmap_data, sizeof(*bitmap_data), &bitmap_desc, &bitmap); + ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr); + + hr = ID2D1Bitmap_QueryInterface(bitmap, &IID_ID2D1Bitmap1, (void **)&bitmap1); + ok_(__FILE__, line)(SUCCEEDED(hr), "Failed to get ID2D1Bitmap1 interface, hr %#x.\n", hr); + + check_bitmap_surface_(line, bitmap1, has_surface, options); + ID2D1RenderTarget_Release(compatible_rt); + + ID2D1Bitmap1_Release(bitmap1); + ID2D1Bitmap_Release(bitmap); + } + else + ID2D1DeviceContext_Release(context); +} + +static void test_bitmap_surface(void) +{ + D2D1_HWND_RENDER_TARGET_PROPERTIES hwnd_rt_desc; + D2D1_RENDER_TARGET_PROPERTIES rt_desc; + ID3D10Device1 *d3d_device; + IDXGISwapChain *swapchain; + IDXGIDevice *dxgi_device; + ID2D1Factory1 *factory; + ID2D1RenderTarget *rt; + IDXGISurface *surface; + ID2D1Device *device; + ID2D1DeviceContext *device_context; + D2D1_BITMAP_PROPERTIES1 bitmap_desc; + ID2D1Bitmap1 *bitmap; + HWND window; + HRESULT hr; + + IWICBitmap *wic_bitmap; + IWICImagingFactory *wic_factory; + + if (!(d3d_device = create_device())) + { + skip("Failed to create device, skipping tests.\n"); + return; + } + + if (FAILED(D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED, &IID_ID2D1Factory1, NULL, (void **)&factory))) + { + win_skip("ID2D1Factory1 is not supported.\n"); + ID3D10Device1_Release(d3d_device); + return; + } + + /* DXGI target */ + window = create_window(); + swapchain = create_swapchain(d3d_device, window, TRUE); + hr = IDXGISwapChain_GetBuffer(swapchain, 0, &IID_IDXGISurface, (void **)&surface); + ok(SUCCEEDED(hr), "Failed to get buffer, hr %#x.\n", hr); + rt = create_render_target(surface); + ok(!!rt, "Failed to create render target.\n"); + + check_rt_bitmap_surface(rt, TRUE, D2D1_BITMAP_OPTIONS_NONE); + ID2D1RenderTarget_Release(rt); + + /* Bitmap created from DXGI surface. */ + hr = ID3D10Device1_QueryInterface(d3d_device, &IID_IDXGIDevice, (void **)&dxgi_device); + ok(SUCCEEDED(hr), "Failed to get IDXGIDevice interface, hr %#x.\n", hr); + + hr = ID2D1Factory1_CreateDevice(factory, dxgi_device, &device); + ok(SUCCEEDED(hr), "Failed to get ID2D1Device, hr %#x.\n", hr); + + hr = ID2D1Device_CreateDeviceContext(device, D2D1_DEVICE_CONTEXT_OPTIONS_NONE, &device_context); +todo_wine + ok(SUCCEEDED(hr), "Failed to create device context, hr %#x.\n", hr); + +if (SUCCEEDED(hr)) +{ + memset(&bitmap_desc, 0, sizeof(bitmap_desc)); + bitmap_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM; + bitmap_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_IGNORE; + bitmap_desc.dpiX = 96.0f; + bitmap_desc.dpiY = 96.0f; + hr = ID2D1DeviceContext_CreateBitmapFromDxgiSurface(device_context, surface, NULL, &bitmap); + ok(SUCCEEDED(hr), "Failed to create a bitmap, hr %#x.\n", hr); + + check_bitmap_surface(bitmap, TRUE, D2D1_BITMAP_OPTIONS_TARGET | D2D1_BITMAP_OPTIONS_CANNOT_DRAW); + check_rt_bitmap_surface((ID2D1RenderTarget *)device_context, TRUE, D2D1_BITMAP_OPTIONS_NONE); + + ID2D1DeviceContext_Release(device_context); +} + ID2D1Device_Release(device); + IDXGIDevice_Release(dxgi_device); + IDXGISurface_Release(surface); + + /* DC target */ + rt_desc.type = D2D1_RENDER_TARGET_TYPE_DEFAULT; + rt_desc.pixelFormat.format = DXGI_FORMAT_B8G8R8A8_UNORM; + rt_desc.pixelFormat.alphaMode = D2D1_ALPHA_MODE_PREMULTIPLIED; + rt_desc.dpiX = 96.0f; + rt_desc.dpiY = 96.0f; + rt_desc.usage = D2D1_RENDER_TARGET_USAGE_NONE; + rt_desc.minLevel = D2D1_FEATURE_LEVEL_DEFAULT; + hr = ID2D1Factory1_CreateDCRenderTarget(factory, &rt_desc, (ID2D1DCRenderTarget **)&rt); + ok(SUCCEEDED(hr), "Failed to create target, hr %#x.\n", hr); + + check_rt_bitmap_surface(rt, FALSE, D2D1_BITMAP_OPTIONS_NONE); + ID2D1RenderTarget_Release(rt); + + /* HWND target */ + hwnd_rt_desc.hwnd = NULL; + hwnd_rt_desc.pixelSize.width = 64; + hwnd_rt_desc.pixelSize.height = 64; + hwnd_rt_desc.presentOptions = D2D1_PRESENT_OPTIONS_NONE; + hwnd_rt_desc.hwnd = CreateWindowA("static", "d2d_test", 0, 0, 0, 0, 0, 0, 0, 0, 0); + ok(!!hwnd_rt_desc.hwnd, "Failed to create target window.\n"); + + hr = ID2D1Factory1_CreateHwndRenderTarget(factory, &rt_desc, &hwnd_rt_desc, (ID2D1HwndRenderTarget **)&rt); + ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr); + + check_rt_bitmap_surface(rt, FALSE, D2D1_BITMAP_OPTIONS_NONE); + ID2D1RenderTarget_Release(rt); + DestroyWindow(hwnd_rt_desc.hwnd); + + /* WIC target */ + CoInitializeEx(NULL, COINIT_APARTMENTTHREADED); + + hr = CoCreateInstance(&CLSID_WICImagingFactory, NULL, CLSCTX_INPROC_SERVER, + &IID_IWICImagingFactory, (void **)&wic_factory); + ok(SUCCEEDED(hr), "Failed to create WIC imaging factory, hr %#x.\n", hr); + hr = IWICImagingFactory_CreateBitmap(wic_factory, 16, 16, + &GUID_WICPixelFormat32bppPBGRA, WICBitmapCacheOnDemand, &wic_bitmap); + ok(SUCCEEDED(hr), "Failed to create bitmap, hr %#x.\n", hr); + IWICImagingFactory_Release(wic_factory); + + hr = ID2D1Factory1_CreateWicBitmapRenderTarget(factory, wic_bitmap, &rt_desc, &rt); + ok(SUCCEEDED(hr), "Failed to create render target, hr %#x.\n", hr); + + check_rt_bitmap_surface(rt, FALSE, D2D1_BITMAP_OPTIONS_NONE); + ID2D1RenderTarget_Release(rt); + + CoUninitialize(); + + ID2D1Factory1_Release(factory); + ID3D10Device1_Release(d3d_device); +} + START_TEST(d2d1) { unsigned int argc, i; @@ -6568,6 +6799,7 @@ START_TEST(d2d1) queue_test(test_layer); queue_test(test_bezier_intersect); queue_test(test_create_device); + queue_test(test_bitmap_surface); run_queued_tests(); }
1
0
0
0
Henri Verbeet : dxgi/tests: Run the tests in parallel.
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: 8eb31f2e040927e57d1ba618a792e454f4292569 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=8eb31f2e040927e57d1ba618…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Aug 21 19:03:29 2018 +0430 dxgi/tests: Run the tests in parallel. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/dxgi/tests/Makefile.in | 2 +- dlls/dxgi/tests/{device.c => dxgi.c} | 113 ++++++++++++++++++++++++++++------- 2 files changed, 93 insertions(+), 22 deletions(-) diff --git a/dlls/dxgi/tests/Makefile.in b/dlls/dxgi/tests/Makefile.in index 2676bc9..1c99d70 100644 --- a/dlls/dxgi/tests/Makefile.in +++ b/dlls/dxgi/tests/Makefile.in @@ -2,4 +2,4 @@ TESTDLL = dxgi.dll IMPORTS = d3d10_1 dxgi user32 C_SRCS = \ - device.c + dxgi.c diff --git a/dlls/dxgi/tests/device.c b/dlls/dxgi/tests/dxgi.c similarity index 98% rename from dlls/dxgi/tests/device.c rename to dlls/dxgi/tests/dxgi.c index 81b231a..5606545 100644 --- a/dlls/dxgi/tests/device.c +++ b/dlls/dxgi/tests/dxgi.c @@ -39,6 +39,73 @@ static HRESULT (WINAPI *pCreateDXGIFactory2)(UINT flags, REFIID iid, void **fact static PFN_D3D12_CREATE_DEVICE pD3D12CreateDevice; static PFN_D3D12_GET_DEBUG_INTERFACE pD3D12GetDebugInterface; +static unsigned int use_adapter_idx; +static BOOL use_warp_adapter; +static BOOL use_mt = TRUE; + +static struct test_entry +{ + void (*test)(void); +} *mt_tests; +size_t mt_tests_size, mt_test_count; + +static void queue_test(void (*test)(void)) +{ + if (mt_test_count >= mt_tests_size) + { + mt_tests_size = max(16, mt_tests_size * 2); + mt_tests = heap_realloc(mt_tests, mt_tests_size * sizeof(*mt_tests)); + } + mt_tests[mt_test_count++].test = test; +} + +static DWORD WINAPI thread_func(void *ctx) +{ + LONG *i = ctx, j; + + while (*i < mt_test_count) + { + j = *i; + if (InterlockedCompareExchange(i, j + 1, j) == j) + mt_tests[j].test(); + } + + return 0; +} + +static void run_queued_tests(void) +{ + unsigned int thread_count, i; + HANDLE *threads; + SYSTEM_INFO si; + LONG test_idx; + + if (!use_mt) + { + for (i = 0; i < mt_test_count; ++i) + { + mt_tests[i].test(); + } + + return; + } + + GetSystemInfo(&si); + thread_count = si.dwNumberOfProcessors; + threads = heap_calloc(thread_count, sizeof(*threads)); + for (i = 0, test_idx = 0; i < thread_count; ++i) + { + threads[i] = CreateThread(NULL, 0, thread_func, &test_idx, 0, NULL); + ok(!!threads[i], "Failed to create thread %u.\n", i); + } + WaitForMultipleObjects(thread_count, threads, TRUE, INFINITE); + for (i = 0; i < thread_count; ++i) + { + CloseHandle(threads[i]); + } + heap_free(threads); +} + static ULONG get_refcount(IUnknown *iface) { IUnknown_AddRef(iface); @@ -394,9 +461,6 @@ static void compute_expected_swapchain_fullscreen_state_after_fullscreen_change_ } } -static BOOL use_warp_adapter; -static unsigned int use_adapter_idx; - static IDXGIAdapter *create_adapter(void) { IDXGIFactory4 *factory4; @@ -665,8 +729,9 @@ static void test_adapter_luid(void) refcount = IDXGIDevice_Release(device); ok(!refcount, "Device has %u references left.\n", refcount); - is_null_luid_adapter = !device_adapter_desc.AdapterLuid.HighPart - && !device_adapter_desc.AdapterLuid.LowPart; + is_null_luid_adapter = !device_adapter_desc.AdapterLuid.LowPart + && !device_adapter_desc.SubSysId && !device_adapter_desc.Revision + && !device_adapter_desc.VendorId && !device_adapter_desc.DeviceId; hr = CreateDXGIFactory(&IID_IDXGIFactory, (void **)&factory); ok(hr == S_OK, "Failed to create DXGI factory, hr %#x.\n", hr); @@ -4040,7 +4105,7 @@ static void run_on_d3d12(void (*test_func)(IUnknown *device, BOOL is_d3d12)) ok(!refcount, "Device has %u references left.\n", refcount); } -START_TEST(device) +START_TEST(dxgi) { HMODULE dxgi_module, d3d12_module; BOOL enable_debug_layer = FALSE; @@ -4064,30 +4129,36 @@ START_TEST(device) use_warp_adapter = TRUE; else if (!strcmp(argv[i], "--adapter") && i + 1 < argc) use_adapter_idx = atoi(argv[++i]); + else if (!strcmp(argv[i], "--single")) + use_mt = FALSE; } - test_adapter_desc(); - test_adapter_luid(); - test_check_interface_support(); - test_create_surface(); - test_parents(); - test_output(); - test_find_closest_matching_mode(); + queue_test(test_adapter_desc); + queue_test(test_adapter_luid); + queue_test(test_check_interface_support); + queue_test(test_create_surface); + queue_test(test_parents); + queue_test(test_output); + queue_test(test_find_closest_matching_mode); + queue_test(test_get_containing_output); + queue_test(test_create_factory); + queue_test(test_private_data); + queue_test(test_swapchain_resize); + queue_test(test_swapchain_present); + queue_test(test_maximum_frame_latency); + queue_test(test_output_desc); + queue_test(test_object_wrapping); + + run_queued_tests(); + + /* These tests use full-screen swapchains, so shouldn't run in parallel. */ test_create_swapchain(); - test_get_containing_output(); test_set_fullscreen(); test_default_fullscreen_target_output(); test_resize_target(); test_inexact_modes(); - test_create_factory(); - test_private_data(); - test_swapchain_resize(); test_swapchain_parameters(); - test_swapchain_present(); run_on_d3d10(test_swapchain_backbuffer_index); - test_maximum_frame_latency(); - test_output_desc(); - test_object_wrapping(); if (!(d3d12_module = LoadLibraryA("d3d12.dll"))) {
1
0
0
0
Henri Verbeet : d3d10core/tests: Run the tests in parallel.
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: 9a1580ac450ba0c6525cd9b17e7450a66f2fb91f URL:
https://source.winehq.org/git/wine.git/?a=commit;h=9a1580ac450ba0c6525cd9b1…
Author: Henri Verbeet <hverbeet(a)codeweavers.com> Date: Tue Aug 21 17:22:24 2018 +0430 d3d10core/tests: Run the tests in parallel. Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d10core/tests/Makefile.in | 2 +- dlls/d3d10core/tests/{device.c => d3d10core.c} | 259 ++++++++++++++++--------- 2 files changed, 166 insertions(+), 95 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=9a1580ac450ba0c6525c…
1
0
0
0
Alistair Leslie-Hughes : regedit: Don' t expand items on initial tree creation.
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: 006d3f336519289b4d297f080728628c313a5e08 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=006d3f336519289b4d297f08…
Author: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> Date: Mon Aug 20 22:49:20 2018 +0000 regedit: Don't expand items on initial tree creation. The Message TVM_EXPAND is captured in treeview_notify, then passes g_pChildWnd->hTreeWnd on to OnTreeExpanding which hasn't been initialized yet. The function get_last_key is already called after the hTreeWnd has been assigned to select the previous selected item (if it exists). Signed-off-by: Alistair Leslie-Hughes <leslie_alistair(a)hotmail.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- programs/regedit/childwnd.c | 15 ++++++++++----- programs/regedit/treeview.c | 3 --- 2 files changed, 10 insertions(+), 8 deletions(-) diff --git a/programs/regedit/childwnd.c b/programs/regedit/childwnd.c index d8431f1..aa690f9 100644 --- a/programs/regedit/childwnd.c +++ b/programs/regedit/childwnd.c @@ -240,16 +240,21 @@ static void get_last_key(HWND hwndTV) if (RegCreateKeyExW(HKEY_CURRENT_USER, wszKeyName, 0, NULL, 0, KEY_READ, NULL, &hkey, NULL) == ERROR_SUCCESS) { + HTREEITEM selection = NULL; if (RegQueryValueExW(hkey, wszLastKey, NULL, NULL, (LPBYTE)wszVal, &dwSize) == ERROR_SUCCESS) { - HTREEITEM selection; - if (!strcmpW(wszVal, g_pChildWnd->szPath)) - selection = (HTREEITEM)SendMessageW(g_pChildWnd->hTreeWnd, TVM_GETNEXTITEM, TVGN_ROOT, 0); - else + if (strcmpW(wszVal, g_pChildWnd->szPath)) selection = FindPathInTree(hwndTV, wszVal); - SendMessageW(hwndTV, TVM_SELECTITEM, TVGN_CARET, (LPARAM)selection); } + if(!selection) + { + selection = (HTREEITEM)SendMessageW(g_pChildWnd->hTreeWnd, TVM_GETNEXTITEM, TVGN_ROOT, 0); + SendMessageW(hwndTV, TVM_EXPAND, TVE_EXPAND, (LPARAM)selection ); + } + else + SendMessageW(hwndTV, TVM_SELECTITEM, TVGN_CARET, (LPARAM)selection); + RegCloseKey(hkey); } } diff --git a/programs/regedit/treeview.c b/programs/regedit/treeview.c index d5a6767..15a5136 100644 --- a/programs/regedit/treeview.c +++ b/programs/regedit/treeview.c @@ -572,9 +572,6 @@ static BOOL InitTreeViewItems(HWND hwndTV, LPWSTR pHostName) if (!AddEntryToTree(hwndTV, hRoot, hkcc, HKEY_CURRENT_CONFIG, 1)) return FALSE; if (!AddEntryToTree(hwndTV, hRoot, hkdd, HKEY_DYN_DATA, 1)) return FALSE; - /* expand and select host name */ - SendMessageW(hwndTV, TVM_EXPAND, TVE_EXPAND, (LPARAM)hRoot ); - SendMessageW(hwndTV, TVM_SELECTITEM, TVGN_CARET, (LPARAM)hRoot); return TRUE; }
1
0
0
0
Józef Kucia : wined3d: Use local gl_info variable in wined3d_get_device_caps().
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: 760b0de7f4510cddc91f347828151ad78482c890 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=760b0de7f4510cddc91f3478…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Tue Aug 21 10:24:30 2018 +0200 wined3d: Use local gl_info variable in wined3d_get_device_caps(). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/directx.c | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index a5c7b97..a6f190c 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2205,9 +2205,9 @@ HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapte WINED3DPTFILTERCAPS_MAGFLINEAR; caps->VertexTextureFilterCaps = 0; - adapter->shader_backend->shader_get_caps(&adapter->gl_info, &shader_caps); - adapter->fragment_pipe->get_caps(&adapter->gl_info, &fragment_caps); - adapter->vertex_pipe->vp_get_caps(&adapter->gl_info, &vertex_caps); + adapter->shader_backend->shader_get_caps(gl_info, &shader_caps); + adapter->fragment_pipe->get_caps(gl_info, &fragment_caps); + adapter->vertex_pipe->vp_get_caps(gl_info, &vertex_caps); /* Add shader misc caps. Only some of them belong to the shader parts of the pipeline */ caps->PrimitiveMiscCaps |= fragment_caps.PrimitiveMiscCaps; @@ -2243,19 +2243,19 @@ HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapte caps->VS20Caps.caps = WINED3DVS20CAPS_PREDICATION; /* VS 3.0 requires MAX_DYNAMICFLOWCONTROLDEPTH (24) */ caps->VS20Caps.dynamic_flow_control_depth = WINED3DVS20_MAX_DYNAMICFLOWCONTROLDEPTH; - caps->VS20Caps.temp_count = max(32, adapter->gl_info.limits.arb_vs_temps); + caps->VS20Caps.temp_count = max(32, gl_info->limits.arb_vs_temps); /* level of nesting in loops / if-statements; VS 3.0 requires MAX (4) */ caps->VS20Caps.static_flow_control_depth = WINED3DVS20_MAX_STATICFLOWCONTROLDEPTH; caps->MaxVShaderInstructionsExecuted = 65535; /* VS 3.0 needs at least 65535, some cards even use 2^32-1 */ - caps->MaxVertexShader30InstructionSlots = max(512, adapter->gl_info.limits.arb_vs_instructions); + caps->MaxVertexShader30InstructionSlots = max(512, gl_info->limits.arb_vs_instructions); caps->VertexTextureFilterCaps = WINED3DPTFILTERCAPS_MINFPOINT | WINED3DPTFILTERCAPS_MAGFPOINT; } else if (caps->VertexShaderVersion == 2) { caps->VS20Caps.caps = 0; caps->VS20Caps.dynamic_flow_control_depth = WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH; - caps->VS20Caps.temp_count = max(12, adapter->gl_info.limits.arb_vs_temps); + caps->VS20Caps.temp_count = max(12, gl_info->limits.arb_vs_temps); caps->VS20Caps.static_flow_control_depth = 1; caps->MaxVShaderInstructionsExecuted = 65535; @@ -2289,7 +2289,7 @@ HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapte WINED3DPS20CAPS_NOTEXINSTRUCTIONLIMIT; /* PS 3.0 requires MAX_DYNAMICFLOWCONTROLDEPTH (24) */ caps->PS20Caps.dynamic_flow_control_depth = WINED3DPS20_MAX_DYNAMICFLOWCONTROLDEPTH; - caps->PS20Caps.temp_count = max(32, adapter->gl_info.limits.arb_ps_temps); + caps->PS20Caps.temp_count = max(32, gl_info->limits.arb_ps_temps); /* PS 3.0 requires MAX_STATICFLOWCONTROLDEPTH (4) */ caps->PS20Caps.static_flow_control_depth = WINED3DPS20_MAX_STATICFLOWCONTROLDEPTH; /* PS 3.0 requires MAX_NUMINSTRUCTIONSLOTS (512) */ @@ -2297,14 +2297,14 @@ HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapte caps->MaxPShaderInstructionsExecuted = 65535; caps->MaxPixelShader30InstructionSlots = max(WINED3DMIN30SHADERINSTRUCTIONS, - adapter->gl_info.limits.arb_ps_instructions); + gl_info->limits.arb_ps_instructions); } else if(caps->PixelShaderVersion == 2) { /* Below we assume PS2.0 specs, not extended 2.0a(GeforceFX)/2.0b(Radeon R3xx) ones */ caps->PS20Caps.caps = 0; caps->PS20Caps.dynamic_flow_control_depth = 0; /* WINED3DVS20_MIN_DYNAMICFLOWCONTROLDEPTH = 0 */ - caps->PS20Caps.temp_count = max(12, adapter->gl_info.limits.arb_ps_temps); + caps->PS20Caps.temp_count = max(12, gl_info->limits.arb_ps_temps); caps->PS20Caps.static_flow_control_depth = WINED3DPS20_MIN_STATICFLOWCONTROLDEPTH; /* Minimum: 1 */ /* Minimum number (64 ALU + 32 Texture), a GeforceFX uses 512 */ caps->PS20Caps.instruction_slot_count = WINED3DPS20_MIN_NUMINSTRUCTIONSLOTS;
1
0
0
0
Józef Kucia : wined3d: Get gl_info from context in query_issue() functions.
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: bd398e319cc12673f7c96bfeb99ba8d2cf8756c1 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=bd398e319cc12673f7c96bfe…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Tue Aug 21 10:24:29 2018 +0200 wined3d: Get gl_info from context in query_issue() functions. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/query.c | 13 ++++++++++--- 1 file changed, 10 insertions(+), 3 deletions(-) diff --git a/dlls/wined3d/query.c b/dlls/wined3d/query.c index 9828fc2..01e6bcb 100644 --- a/dlls/wined3d/query.c +++ b/dlls/wined3d/query.c @@ -526,7 +526,7 @@ static BOOL wined3d_occlusion_query_ops_issue(struct wined3d_query *query, DWORD { struct wined3d_occlusion_query *oq = wined3d_occlusion_query_from_query(query); struct wined3d_device *device = query->device; - const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; + const struct wined3d_gl_info *gl_info; struct wined3d_context *context; BOOL poll = FALSE; @@ -540,6 +540,7 @@ static BOOL wined3d_occlusion_query_ops_issue(struct wined3d_query *query, DWORD { if ((context = context_reacquire(device, oq->context))) { + gl_info = context->gl_info; GL_EXTCALL(glEndQuery(GL_SAMPLES_PASSED)); checkGLcall("glEndQuery()"); } @@ -558,6 +559,7 @@ static BOOL wined3d_occlusion_query_ops_issue(struct wined3d_query *query, DWORD context = context_acquire(device, NULL, 0); context_alloc_occlusion_query(context, oq); } + gl_info = context->gl_info; GL_EXTCALL(glBeginQuery(GL_SAMPLES_PASSED, oq->id)); checkGLcall("glBeginQuery()"); @@ -574,6 +576,7 @@ static BOOL wined3d_occlusion_query_ops_issue(struct wined3d_query *query, DWORD { if ((context = context_reacquire(device, oq->context))) { + gl_info = context->gl_info; GL_EXTCALL(glEndQuery(GL_SAMPLES_PASSED)); checkGLcall("glEndQuery()"); @@ -713,7 +716,7 @@ static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, D { struct wined3d_so_statistics_query *pq = wined3d_so_statistics_query_from_query(query); struct wined3d_device *device = query->device; - const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; + const struct wined3d_gl_info *gl_info; struct wined3d_context *context; BOOL poll = FALSE; @@ -725,6 +728,7 @@ static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, D { if ((context = context_reacquire(device, pq->context))) { + gl_info = context->gl_info; GL_EXTCALL(glEndQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, pq->stream_idx)); GL_EXTCALL(glEndQueryIndexed(GL_PRIMITIVES_GENERATED, pq->stream_idx)); } @@ -743,6 +747,7 @@ static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, D context = context_acquire(device, NULL, 0); context_alloc_so_statistics_query(context, pq); } + gl_info = context->gl_info; GL_EXTCALL(glBeginQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, pq->stream_idx, pq->u.query.written)); @@ -759,6 +764,7 @@ static BOOL wined3d_so_statistics_query_ops_issue(struct wined3d_query *query, D { if ((context = context_reacquire(device, pq->context))) { + gl_info = context->gl_info; GL_EXTCALL(glEndQueryIndexed(GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, pq->stream_idx)); GL_EXTCALL(glEndQueryIndexed(GL_PRIMITIVES_GENERATED, pq->stream_idx)); checkGLcall("end query"); @@ -846,7 +852,7 @@ static BOOL wined3d_pipeline_query_ops_issue(struct wined3d_query *query, DWORD { struct wined3d_pipeline_statistics_query *pq = wined3d_pipeline_statistics_query_from_query(query); struct wined3d_device *device = query->device; - const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; + const struct wined3d_gl_info *gl_info; struct wined3d_context *context; BOOL poll = FALSE; @@ -875,6 +881,7 @@ static BOOL wined3d_pipeline_query_ops_issue(struct wined3d_query *query, DWORD context = context_acquire(device, NULL, 0); context_alloc_pipeline_statistics_query(context, pq); } + gl_info = context->gl_info; GL_EXTCALL(glBeginQuery(GL_VERTICES_SUBMITTED_ARB, pq->u.query.vertices)); GL_EXTCALL(glBeginQuery(GL_PRIMITIVES_SUBMITTED_ARB, pq->u.query.primitives));
1
0
0
0
Józef Kucia : wined3d: Get D3D and GL info from context in create_dummy_textures().
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: 5546f2914a2ae4a65dc11cfb41f22d1408176176 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=5546f2914a2ae4a65dc11cfb…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Tue Aug 21 10:24:28 2018 +0200 wined3d: Get D3D and GL info from context in create_dummy_textures(). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 0f7ef67..e6e788b 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -610,9 +610,9 @@ out: /* Context activation is done by the caller. */ static void create_dummy_textures(struct wined3d_device *device, struct wined3d_context *context) { - const struct wined3d_d3d_info *d3d_info = &device->adapter->d3d_info; - const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; struct wined3d_dummy_textures *textures = &device->dummy_textures; + const struct wined3d_d3d_info *d3d_info = context->d3d_info; + const struct wined3d_gl_info *gl_info = context->gl_info; unsigned int i; DWORD color;
1
0
0
0
Józef Kucia : wined3d: Pass context to find_arb_pshader().
by Alexandre Julliard
21 Aug '18
21 Aug '18
Module: wine Branch: master Commit: aa955a80e6a1534d730c823cf6f93540db76d633 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=aa955a80e6a1534d730c823c…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Tue Aug 21 10:24:27 2018 +0200 wined3d: Pass context to find_arb_pshader(). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 7cd7d2d..67fd193 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4230,12 +4230,12 @@ static GLuint shader_arb_generate_vshader(const struct wined3d_shader *shader, } /* Context activation is done by the caller. */ -static struct arb_ps_compiled_shader *find_arb_pshader(struct wined3d_shader *shader, - const struct arb_ps_compile_args *args) +static struct arb_ps_compiled_shader *find_arb_pshader(struct wined3d_context *context, + struct wined3d_shader *shader, const struct arb_ps_compile_args *args) { + const struct wined3d_d3d_info *d3d_info = context->d3d_info; + const struct wined3d_gl_info *gl_info = context->gl_info; struct wined3d_device *device = shader->device; - const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; - const struct wined3d_d3d_info *d3d_info = &device->adapter->d3d_info; UINT i; DWORD new_size; struct arb_ps_compiled_shader *new_array; @@ -4566,7 +4566,7 @@ static void shader_arb_select(void *shader_priv, struct wined3d_context *context TRACE("Using pixel shader %p.\n", ps); find_arb_ps_compile_args(state, context, ps, &compile_args); - compiled = find_arb_pshader(ps, &compile_args); + compiled = find_arb_pshader(context, ps, &compile_args); priv->current_fprogram_id = compiled->prgId; priv->compiled_fprog = compiled;
1
0
0
0
← Newer
1
...
31
32
33
34
35
36
37
...
62
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
Results per page:
10
25
50
100
200