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Zebediah Figura : strmbase: Get rid of the BaseRenderer typedef.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: wine Branch: master Commit: 487ea5df22a9b7f36cd14c887f682efe69d99363 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=487ea5df22a9b7f36cd14c88…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Wed Oct 23 20:04:23 2019 -0500 strmbase: Get rid of the BaseRenderer typedef. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/evr/evr.c | 12 ++++----- dlls/qedit/nullrenderer.c | 12 ++++----- dlls/quartz/dsoundrender.c | 49 ++++++++++++++++++------------------ dlls/quartz/videorenderer.c | 35 +++++++++++++------------- dlls/quartz/vmr9.c | 23 ++++++++--------- dlls/strmbase/renderer.c | 60 ++++++++++++++++++++++----------------------- include/wine/strmbase.h | 58 ++++++++++++++++++++----------------------- 7 files changed, 123 insertions(+), 126 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=487ea5df22a9b7f36cd1…
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Zebediah Figura : strmbase: Move strmbase_renderer_init() to avoid forward declarations.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: wine Branch: master Commit: 1454a661e59f5845006af77382264aaf3d6aeebb URL:
https://source.winehq.org/git/wine.git/?a=commit;h=1454a661e59f5845006af773…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Wed Oct 23 20:04:22 2019 -0500 strmbase: Move strmbase_renderer_init() to avoid forward declarations. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/strmbase/renderer.c | 70 +++++++++++++++++++++++------------------------- 1 file changed, 34 insertions(+), 36 deletions(-) diff --git a/dlls/strmbase/renderer.c b/dlls/strmbase/renderer.c index 86c4f7d1d7..81afc7c8d7 100644 --- a/dlls/strmbase/renderer.c +++ b/dlls/strmbase/renderer.c @@ -250,42 +250,6 @@ static const BaseInputPinFuncTable input_BaseInputFuncTable = .pfnReceive = BaseRenderer_Receive, }; -static const IBaseFilterVtbl strmbase_renderer_vtbl; - -HRESULT WINAPI strmbase_renderer_init(BaseRenderer *filter, IUnknown *outer, - const CLSID *clsid, const WCHAR *sink_name, const BaseRendererFuncTable *pBaseFuncsTable) -{ - HRESULT hr; - - memset(filter, 0, sizeof(*filter)); - strmbase_filter_init(&filter->filter, &strmbase_renderer_vtbl, outer, clsid, &filter_ops); - - filter->pFuncsTable = pBaseFuncsTable; - - strmbase_sink_init(&filter->sink, &BaseRenderer_InputPin_Vtbl, &filter->filter, - sink_name, &input_BaseInputFuncTable, NULL); - - hr = CreatePosPassThru(outer ? outer : (IUnknown *)&filter->filter.IBaseFilter_iface, TRUE, - &filter->sink.pin.IPin_iface, &filter->pPosition); - if (FAILED(hr)) - { - strmbase_sink_cleanup(&filter->sink); - strmbase_filter_cleanup(&filter->filter); - return hr; - } - - InitializeCriticalSection(&filter->csRenderLock); - filter->csRenderLock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__": BaseRenderer.csRenderLock"); - filter->state_event = CreateEventW(NULL, TRUE, TRUE, NULL); - filter->advise_event = CreateEventW(NULL, FALSE, FALSE, NULL); - filter->flush_event = CreateEventW(NULL, TRUE, TRUE, NULL); - - QualityControlImpl_Create(&filter->sink.pin.IPin_iface, &filter->filter.IBaseFilter_iface, &filter->qcimpl); - filter->qcimpl->IQualityControl_iface.lpVtbl = &Renderer_QualityControl_Vtbl; - - return S_OK; -} - void strmbase_renderer_cleanup(BaseRenderer *filter) { if (filter->sink.pin.peer) @@ -595,3 +559,37 @@ HRESULT WINAPI BaseRendererImpl_ClearPendingSample(BaseRenderer *iface) } return S_OK; } + +HRESULT WINAPI strmbase_renderer_init(BaseRenderer *filter, IUnknown *outer, + const CLSID *clsid, const WCHAR *sink_name, const BaseRendererFuncTable *func_table) +{ + HRESULT hr; + + memset(filter, 0, sizeof(*filter)); + strmbase_filter_init(&filter->filter, &strmbase_renderer_vtbl, outer, clsid, &filter_ops); + + filter->pFuncsTable = func_table; + + strmbase_sink_init(&filter->sink, &BaseRenderer_InputPin_Vtbl, &filter->filter, + sink_name, &input_BaseInputFuncTable, NULL); + + hr = CreatePosPassThru(outer ? outer : (IUnknown *)&filter->filter.IBaseFilter_iface, + TRUE, &filter->sink.pin.IPin_iface, &filter->pPosition); + if (FAILED(hr)) + { + strmbase_sink_cleanup(&filter->sink); + strmbase_filter_cleanup(&filter->filter); + return hr; + } + + InitializeCriticalSection(&filter->csRenderLock); + filter->csRenderLock.DebugInfo->Spare[0] = (DWORD_PTR)(__FILE__": BaseRenderer.csRenderLock"); + filter->state_event = CreateEventW(NULL, TRUE, TRUE, NULL); + filter->advise_event = CreateEventW(NULL, FALSE, FALSE, NULL); + filter->flush_event = CreateEventW(NULL, TRUE, TRUE, NULL); + + QualityControlImpl_Create(&filter->sink.pin.IPin_iface, &filter->filter.IBaseFilter_iface, &filter->qcimpl); + filter->qcimpl->IQualityControl_iface.lpVtbl = &Renderer_QualityControl_Vtbl; + + return S_OK; +}
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Paul Gofman : wined3d: Do not allow resource to be bound as SRV and RTV at the same time.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: wine Branch: master Commit: 3f698b950f52bf731d397c04ad68d240d28d7e2b URL:
https://source.winehq.org/git/wine.git/?a=commit;h=3f698b950f52bf731d397c04…
Author: Paul Gofman <gofmanp(a)gmail.com> Date: Wed Oct 23 19:44:59 2019 +0300 wined3d: Do not allow resource to be bound as SRV and RTV at the same time. Signed-off-by: Paul Gofman <gofmanp(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/tests/d3d11.c | 223 +++++++++++++++++++++++++++++++++++++++++ dlls/wined3d/device.c | 35 +++++++ dlls/wined3d/stateblock.c | 1 + dlls/wined3d/wined3d_private.h | 1 + 4 files changed, 260 insertions(+) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=3f698b950f52bf731d39…
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Paul Gofman : wined3d: Issue texture barrier before using a texture attached to FBO.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: wine Branch: master Commit: a5551040f234090ff5ac60e7a4aaff2d76fc2ada URL:
https://source.winehq.org/git/wine.git/?a=commit;h=a5551040f234090ff5ac60e7…
Author: Paul Gofman <gofmanp(a)gmail.com> Date: Wed Oct 23 19:44:58 2019 +0300 wined3d: Issue texture barrier before using a texture attached to FBO. Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=45978
Signed-off-by: Paul Gofman <gofmanp(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/tests/visual.c | 163 ++++++++++++++++++++++++++++++++++++++++- dlls/wined3d/adapter_gl.c | 7 ++ dlls/wined3d/context.c | 29 ++++++++ dlls/wined3d/wined3d_gl.h | 2 + dlls/wined3d/wined3d_private.h | 23 +++++- 5 files changed, 222 insertions(+), 2 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=a5551040f234090ff5ac…
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Paul Gofman : d3d9/tests: Factor out wait_query() function.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: wine Branch: master Commit: b9d0cec5f29816e105d3f7b0520b084e4f03c57c URL:
https://source.winehq.org/git/wine.git/?a=commit;h=b9d0cec5f29816e105d3f7b0…
Author: Paul Gofman <gofmanp(a)gmail.com> Date: Wed Oct 23 19:44:57 2019 +0300 d3d9/tests: Factor out wait_query() function. Signed-off-by: Paul Gofman <gofmanp(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/tests/device.c | 67 +++++++++++------------------------------------- dlls/d3d9/tests/utils.h | 39 ++++++++++++++++++++++++++++ 2 files changed, 54 insertions(+), 52 deletions(-) diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 170ad57124..40ca639001 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -25,7 +25,7 @@ #define WINVER 0x0602 /* for CURSOR_SUPPRESSED */ #define COBJMACROS #include <d3d9.h> -#include "wine/test.h" +#include "utils.h" struct vec3 { @@ -5947,13 +5947,8 @@ static void test_occlusion_query(void) hr = IDirect3DQuery9_Issue(query, D3DISSUE_END); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - for (i = 0; i < 500; ++i) - { - if ((hr = IDirect3DQuery9_GetData(query, NULL, 0, D3DGETDATA_FLUSH)) != S_FALSE) - break; - Sleep(10); - } - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + wait_query(query); memset(&data, 0xff, sizeof(data)); hr = IDirect3DQuery9_GetData(query, &data, data_size, D3DGETDATA_FLUSH); @@ -6057,13 +6052,7 @@ static void test_occlusion_query(void) hr = IDirect3DQuery9_Issue(query, D3DISSUE_END); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - for (i = 0; i < 500; ++i) - { - if ((hr = IDirect3DQuery9_GetData(query, NULL, 0, D3DGETDATA_FLUSH)) != S_FALSE) - break; - Sleep(10); - } - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + wait_query(query); memset(&data, 0xff, sizeof(data)); hr = IDirect3DQuery9_GetData(query, &data, sizeof(data), D3DGETDATA_FLUSH); @@ -6085,13 +6074,7 @@ static void test_occlusion_query(void) hr = IDirect3DDevice9_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr); - for (i = 0; i < 500; ++i) - { - if ((hr = IDirect3DQuery9_GetData(query, NULL, 0, D3DGETDATA_FLUSH)) == S_OK) - break; - Sleep(10); - } - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + wait_query(query); memset(&data, 0xff, sizeof(data)); hr = IDirect3DQuery9_GetData(query, &data, sizeof(data), D3DGETDATA_FLUSH); @@ -6119,8 +6102,8 @@ static void test_timestamp_query(void) 1.0f, -1.0f, 0.0f, }; IDirect3DQuery9 *query, *disjoint_query, *freq_query; - unsigned int data_size, i; IDirect3DDevice9 *device; + unsigned int data_size; IDirect3D9 *d3d9; ULONG refcount; HWND window; @@ -6183,14 +6166,8 @@ static void test_timestamp_query(void) ok(data_size == sizeof(UINT64), "Query data size is %u, 8 expected.\n", data_size); hr = IDirect3DQuery9_Issue(freq_query, D3DISSUE_END); - ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - for (i = 0; i < 500; ++i) - { - if ((hr = IDirect3DQuery9_GetData(freq_query, NULL, 0, D3DGETDATA_FLUSH)) != S_FALSE) - break; - Sleep(10); - } - ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + wait_query(freq_query); memset(freq, 0xff, sizeof(freq)); hr = IDirect3DQuery9_GetData(freq_query, freq, sizeof(DWORD), D3DGETDATA_FLUSH); @@ -6235,13 +6212,8 @@ static void test_timestamp_query(void) hr = IDirect3DQuery9_Issue(query, D3DISSUE_END); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - for (i = 0; i < 500; ++i) - { - if ((hr = IDirect3DQuery9_GetData(query, NULL, 0, D3DGETDATA_FLUSH)) != S_FALSE) - break; - Sleep(10); - } - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + wait_query(query); memset(timestamp, 0xff, sizeof(timestamp)); hr = IDirect3DQuery9_GetData(query, timestamp, sizeof(DWORD), D3DGETDATA_FLUSH); @@ -6259,13 +6231,8 @@ static void test_timestamp_query(void) hr = IDirect3DQuery9_Issue(disjoint_query, D3DISSUE_END); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - for (i = 0; i < 500; ++i) - { - if ((hr = IDirect3DQuery9_GetData(disjoint_query, NULL, 0, D3DGETDATA_FLUSH)) != S_FALSE) - break; - Sleep(10); - } - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + wait_query(disjoint_query); memset(disjoint, 0xff, sizeof(disjoint)); hr = IDirect3DQuery9_GetData(disjoint_query, disjoint, sizeof(WORD), D3DGETDATA_FLUSH); @@ -6287,13 +6254,9 @@ static void test_timestamp_query(void) hr = IDirect3DQuery9_Issue(query, D3DISSUE_END); ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); - for (i = 0; i < 500; ++i) - { - if ((hr = IDirect3DQuery9_GetData(query, NULL, 0, D3DGETDATA_FLUSH)) != S_FALSE) - break; - Sleep(10); - } - ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); + + wait_query(query); + hr = IDirect3DQuery9_GetData(query, timestamp, sizeof(timestamp), D3DGETDATA_FLUSH); ok(hr == S_OK, "Got unexpected hr %#x.\n", hr); diff --git a/dlls/d3d9/tests/utils.h b/dlls/d3d9/tests/utils.h new file mode 100644 index 0000000000..aa6a3227d6 --- /dev/null +++ b/dlls/d3d9/tests/utils.h @@ -0,0 +1,39 @@ +/* + * Copyright 2019 Paul Gofman + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with this library; if not, write to the Free Software + * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA + */ + +#ifndef __WINE_D3D9_TESTS_UTILS_H +#define __WINE_D3D9_TESTS_UTILS_H + +#include "wine/test.h" + +#define wait_query(a) wait_query_(__FILE__, __LINE__, a) +static inline void wait_query_(const char *file, unsigned int line, IDirect3DQuery9 *query) +{ + unsigned int i; + HRESULT hr; + + for (i = 0; i < 500; ++i) + { + if ((hr = IDirect3DQuery9_GetData(query, NULL, 0, D3DGETDATA_FLUSH)) == S_OK) + break; + Sleep(10); + } + ok_(file, line)(hr == S_OK, "Got unexpected hr %#x.\n", hr); +} + +#endif
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Conor McCarthy : vkd3d/tests: Add tests for D3D12_HEAP_TYPE_CUSTOM.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: vkd3d Branch: master Commit: a38ee68f93450adfbd119b88c82a8e9d8e0073b7 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=a38ee68f93450adfbd119b8…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Fri Oct 25 11:13:22 2019 +1000 vkd3d/tests: Add tests for D3D12_HEAP_TYPE_CUSTOM. Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- tests/d3d12.c | 65 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 64 insertions(+), 1 deletion(-) diff --git a/tests/d3d12.c b/tests/d3d12.c index 9fe47c6..2ec74a1 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -697,6 +697,22 @@ static bool is_standard_swizzle_64kb_supported(ID3D12Device *device) return options.StandardSwizzle64KBSupported; } +static bool is_memory_pool_L1_supported(ID3D12Device *device) +{ + D3D12_FEATURE_DATA_ARCHITECTURE architecture; + HRESULT hr; + + memset(&architecture, 0, sizeof(architecture)); + if (FAILED(hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_ARCHITECTURE, + &architecture, sizeof(architecture)))) + { + trace("Failed to check feature support, hr %#x.\n", hr); + return false; + } + + return !architecture.UMA; +} + #define create_cb_root_signature(a, b, c, e) create_cb_root_signature_(__LINE__, a, b, c, e) static ID3D12RootSignature *create_cb_root_signature_(unsigned int line, ID3D12Device *device, unsigned int reg_idx, D3D12_SHADER_VISIBILITY shader_visibility, @@ -1962,10 +1978,11 @@ static void test_create_heap(void) D3D12_FEATURE_DATA_D3D12_OPTIONS options; D3D12_HEAP_DESC desc, result_desc; ID3D12Device *device, *tmp_device; + bool is_pool_L1_supported; + HRESULT hr, expected_hr; unsigned int i, j; ID3D12Heap *heap; ULONG refcount; - HRESULT hr; static const struct { @@ -1991,6 +2008,27 @@ static void test_create_heap(void) {D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES, "textures"}, {D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES, "rt_ds_textures"}, }; + static const struct + { + D3D12_CPU_PAGE_PROPERTY page_property; + D3D12_MEMORY_POOL pool_preference; + HRESULT expected_hr; + } + custom_tests[] = + { + {D3D12_CPU_PAGE_PROPERTY_UNKNOWN, D3D12_MEMORY_POOL_UNKNOWN, E_INVALIDARG}, + {D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE, D3D12_MEMORY_POOL_UNKNOWN, E_INVALIDARG}, + {D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE, D3D12_MEMORY_POOL_UNKNOWN, E_INVALIDARG}, + {D3D12_CPU_PAGE_PROPERTY_WRITE_BACK, D3D12_MEMORY_POOL_UNKNOWN, E_INVALIDARG}, + {D3D12_CPU_PAGE_PROPERTY_UNKNOWN, D3D12_MEMORY_POOL_L0, E_INVALIDARG}, + {D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE, D3D12_MEMORY_POOL_L0, S_OK}, + {D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE, D3D12_MEMORY_POOL_L0, S_OK}, + {D3D12_CPU_PAGE_PROPERTY_WRITE_BACK, D3D12_MEMORY_POOL_L0, S_OK}, + {D3D12_CPU_PAGE_PROPERTY_UNKNOWN, D3D12_MEMORY_POOL_L1, E_INVALIDARG}, + {D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE, D3D12_MEMORY_POOL_L1, S_OK}, + {D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE, D3D12_MEMORY_POOL_L1, E_INVALIDARG}, + {D3D12_CPU_PAGE_PROPERTY_WRITE_BACK, D3D12_MEMORY_POOL_L1, E_INVALIDARG}, + }; if (!(device = create_device())) { @@ -2083,6 +2121,31 @@ static void test_create_heap(void) refcount = ID3D12Heap_Release(heap); ok(!refcount, "ID3D12Heap has %u references left.\n", (unsigned int)refcount); + is_pool_L1_supported = is_memory_pool_L1_supported(device); + desc.Properties.Type = D3D12_HEAP_TYPE_CUSTOM; + desc.Properties.CreationNodeMask = 1; + desc.Properties.VisibleNodeMask = 1; + for (i = 0; i < ARRAY_SIZE(custom_tests); ++i) + { + vkd3d_test_set_context("Test %u", i); + + desc.Properties.CPUPageProperty = custom_tests[i].page_property; + desc.Properties.MemoryPoolPreference = custom_tests[i].pool_preference; + hr = ID3D12Device_CreateHeap(device, &desc, &IID_ID3D12Heap, (void **)&heap); + expected_hr = (custom_tests[i].pool_preference != D3D12_MEMORY_POOL_L1 || is_pool_L1_supported) ? custom_tests[i].expected_hr : E_INVALIDARG; + ok(hr == expected_hr, "Test %u, page_property %u, pool_preference %u: Got hr %#x, expected %#x.\n", + i, custom_tests[i].page_property, custom_tests[i].pool_preference, hr, expected_hr); + if (FAILED(hr)) + continue; + + result_desc = ID3D12Heap_GetDesc(heap); + check_heap_desc(&result_desc, &desc); + + refcount = ID3D12Heap_Release(heap); + ok(!refcount, "ID3D12Heap has %u references left.\n", (unsigned int)refcount); + } + vkd3d_test_set_context(NULL); + done: refcount = ID3D12Device_Release(device); ok(!refcount, "ID3D12Device has %u references left.\n", (unsigned int)refcount);
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Conor McCarthy : vkd3d: Add support for custom heap properties.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: vkd3d Branch: master Commit: 87cc75b7e6c7692c5f2f236f63b3839d1ab4aebe URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=87cc75b7e6c7692c5f2f236…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Fri Oct 25 11:13:21 2019 +1000 vkd3d: Add support for custom heap properties. Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/vkd3d_d3d12.idl | 1 + libs/vkd3d/resource.c | 64 ++++++++++++++++++++++++++++++++++++------------- 2 files changed, 49 insertions(+), 16 deletions(-) diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 8489f56..ec8b83d 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -309,6 +309,7 @@ typedef enum D3D12_HEAP_TYPE typedef enum D3D12_CPU_PAGE_PROPERTY { D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0, + D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1, D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2, D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3, } D3D12_CPU_PAGE_PROPERTY; diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index f15c371..d6e999e 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -34,8 +34,17 @@ static inline bool is_cpu_accessible_heap(const D3D12_HEAP_PROPERTIES *propertie return true; } -static unsigned int vkd3d_select_memory_type(struct d3d12_device *device, uint32_t memory_type_mask, - const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags) +static bool is_numa_device(struct d3d12_device *device) +{ + unsigned int i; + for (i = 0; i < device->memory_properties.memoryTypeCount; ++i) + if (!(device->memory_properties.memoryTypes[i].propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) + return true; + return false; +} + +static HRESULT vkd3d_select_memory_type(struct d3d12_device *device, uint32_t memory_type_mask, + const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags, unsigned int *type_index) { const VkPhysicalDeviceMemoryProperties *memory_info = &device->memory_properties; VkMemoryPropertyFlags flags[3]; @@ -58,16 +67,36 @@ static unsigned int vkd3d_select_memory_type(struct d3d12_device *device, uint32 break; case D3D12_HEAP_TYPE_CUSTOM: - FIXME("Custom heaps not supported yet.\n"); - flags[count++] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT - | VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; - flags[count++] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; - flags[count++] = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; + if (heap_properties->MemoryPoolPreference == D3D12_MEMORY_POOL_UNKNOWN + || (heap_properties->MemoryPoolPreference == D3D12_MEMORY_POOL_L1 + && (is_cpu_accessible_heap(heap_properties) || !is_numa_device(device)))) + { + WARN("Invalid memory pool preference.\n"); + return E_INVALIDARG; + } + + switch (heap_properties->CPUPageProperty) + { + case D3D12_CPU_PAGE_PROPERTY_WRITE_BACK: + flags[count++] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT + | VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; + /* Fall through. */ + case D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE: + flags[count++] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; + /* Fall through. */ + case D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE: + flags[count++] = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; + break; + case D3D12_CPU_PAGE_PROPERTY_UNKNOWN: + default: + WARN("Invalid CPU page property.\n"); + return E_INVALIDARG; + } break; default: WARN("Invalid heap type %#x.\n", heap_properties->Type); - return ~0u; + return E_INVALIDARG; } for (j = 0; j < count; ++j) @@ -79,11 +108,14 @@ static unsigned int vkd3d_select_memory_type(struct d3d12_device *device, uint32 if (!(memory_type_mask & (1u << i))) continue; if ((memory_info->memoryTypes[i].propertyFlags & preferred_flags) == preferred_flags) - return i; + { + *type_index = i; + return S_OK; + } } } - return ~0u; + return E_FAIL; } static HRESULT vkd3d_allocate_device_memory(struct d3d12_device *device, @@ -95,6 +127,7 @@ static HRESULT vkd3d_allocate_device_memory(struct d3d12_device *device, const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; VkMemoryAllocateInfo allocate_info; VkResult vr; + HRESULT hr; TRACE("Memory requirements: size %#"PRIx64", alignment %#"PRIx64".\n", memory_requirements->size, memory_requirements->alignment); @@ -102,14 +135,13 @@ static HRESULT vkd3d_allocate_device_memory(struct d3d12_device *device, allocate_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO; allocate_info.pNext = dedicated_allocate_info; allocate_info.allocationSize = memory_requirements->size; - allocate_info.memoryTypeIndex = vkd3d_select_memory_type(device, - memory_requirements->memoryTypeBits, heap_properties, heap_flags); - - if (allocate_info.memoryTypeIndex == ~0u) + if (FAILED(hr = vkd3d_select_memory_type(device, memory_requirements->memoryTypeBits, + heap_properties, heap_flags, &allocate_info.memoryTypeIndex))) { - FIXME("Failed to find suitable memory type (allowed types %#x).\n", memory_requirements->memoryTypeBits); + if (hr != E_INVALIDARG) + FIXME("Failed to find suitable memory type (allowed types %#x).\n", memory_requirements->memoryTypeBits); *vk_memory = VK_NULL_HANDLE; - return E_FAIL; + return hr; } TRACE("Allocating memory type %u.\n", allocate_info.memoryTypeIndex);
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Rémi Bernon : vkd3d: Clamp buffer image copy size to subresource dimensions.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: vkd3d Branch: master Commit: 832f47edd3be8a4dc5acaf9f05f52fa1713ce89e URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=832f47edd3be8a4dc5acaf9…
Author: Rémi Bernon <rbernon(a)codeweavers.com> Date: Thu Oct 24 21:54:02 2019 +0200 vkd3d: Clamp buffer image copy size to subresource dimensions. This fixes a vulkan validation error. Signed-off-by: Rémi Bernon <rbernon(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d/command.c | 19 +++++++++++++------ 1 file changed, 13 insertions(+), 6 deletions(-) diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 4338cd4..c401349 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -3091,17 +3091,24 @@ static void vk_buffer_image_copy_from_d3d12(VkBufferImageCopy *copy, copy->imageOffset.x = dst_x; copy->imageOffset.y = dst_y; copy->imageOffset.z = dst_z; + + vk_extent_3d_from_d3d12_miplevel(©->imageExtent, image_desc, + copy->imageSubresource.mipLevel); + copy->imageExtent.width -= copy->imageOffset.x; + copy->imageExtent.height -= copy->imageOffset.y; + copy->imageExtent.depth -= copy->imageOffset.z; + if (src_box) { - copy->imageExtent.width = src_box->right - src_box->left; - copy->imageExtent.height = src_box->bottom - src_box->top; - copy->imageExtent.depth = src_box->back - src_box->front; + copy->imageExtent.width = min(copy->imageExtent.width, src_box->right - src_box->left); + copy->imageExtent.height = min(copy->imageExtent.height, src_box->bottom - src_box->top); + copy->imageExtent.depth = min(copy->imageExtent.depth, src_box->back - src_box->front); } else { - copy->imageExtent.width = footprint->Footprint.Width; - copy->imageExtent.height = footprint->Footprint.Height; - copy->imageExtent.depth = footprint->Footprint.Depth; + copy->imageExtent.width = min(copy->imageExtent.width, footprint->Footprint.Width); + copy->imageExtent.height = min(copy->imageExtent.height, footprint->Footprint.Height); + copy->imageExtent.depth = min(copy->imageExtent.depth, footprint->Footprint.Depth); } }
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Philip Rebohle : vkd3d-shader: Don't redundantly override shader output info.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: vkd3d Branch: master Commit: 1eb7eca411f71d8dec7cfae5c58c1dff9626a7e0 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=1eb7eca411f71d8dec7cfae…
Author: Philip Rebohle <philip.rebohle(a)tu-dortmund.de> Date: Thu Oct 24 22:33:15 2019 +0200 vkd3d-shader: Don't redundantly override shader output info. Signed-off-by: Philip Rebohle <philip.rebohle(a)tu-dortmund.de> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 6291036..13c6fd2 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4268,11 +4268,13 @@ static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_ { case VKD3D_SV_CLIP_DISTANCE: compiler->output_info[i].id = clip_distance_id; + compiler->output_info[i].component_type = VKD3D_TYPE_FLOAT; compiler->output_info[i].array_element_mask = clip_distance_mask; break; case VKD3D_SV_CULL_DISTANCE: compiler->output_info[i].id = cull_distance_id; + compiler->output_info[i].component_type = VKD3D_TYPE_FLOAT; compiler->output_info[i].array_element_mask = cull_distance_mask; break; @@ -4463,10 +4465,10 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationPatch, NULL, 0); vkd3d_dxbc_compiler_decorate_xfb_output(compiler, id, output_component_count, signature_element); - } - compiler->output_info[signature_idx].id = id; - compiler->output_info[signature_idx].component_type = component_type; + compiler->output_info[signature_idx].id = id; + compiler->output_info[signature_idx].component_type = component_type; + } if (use_private_variable) storage_class = SpvStorageClassPrivate;
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Philip Rebohle : vkd3d-shader: Handle tessellation factor built-ins in emit_output.
by Alexandre Julliard
27 Oct '19
27 Oct '19
Module: vkd3d Branch: master Commit: 0e0044822974e368c4c9b0911f621f9bf7398e74 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=0e0044822974e368c4c9b09…
Author: Philip Rebohle <philip.rebohle(a)tu-dortmund.de> Date: Thu Oct 24 21:16:17 2019 +0330 vkd3d-shader: Handle tessellation factor built-ins in emit_output. Uses the private patch constant array for tessellation factor built-ins. Fixes two separate issues encountered in Shadow of the Tomb Raider: - The output registers that have one component mapped to any of the TESS_FACTOR sysvals can have their other components mapped to a regular patch constant output, in which case we need to use a private io variable. - The tessellation factor outputs are not necessarily dynamically indexed within shader code. Previously, this did not work correctly and lead to invalid store operations in the generated SPIR-V. Signed-off-by: Philip Rebohle <philip.rebohle(a)tu-dortmund.de> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 110 +++++++++++++++++++++++++++------------------- 1 file changed, 64 insertions(+), 46 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 22fbcd6..6291036 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4188,6 +4188,34 @@ static void calculate_clip_or_cull_distance_mask(const struct vkd3d_shader_signa *mask |= (e->mask & VKD3DSP_WRITEMASK_ALL) << (VKD3D_VEC4_SIZE * e->semantic_index); } +static uint32_t calculate_sysval_array_mask(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_signature *signature, enum vkd3d_shader_input_sysval_semantic sysval) +{ + const struct vkd3d_shader_signature_element *e; + const struct vkd3d_spirv_builtin *sig_builtin; + const struct vkd3d_spirv_builtin *builtin; + uint32_t signature_idx, mask = 0; + + if (!(builtin = get_spirv_builtin_for_sysval(compiler, sysval))) + { + FIXME("Unhandled sysval %#x.\n", sysval); + return 0; + } + + for (signature_idx = 0; signature_idx < signature->element_count; ++signature_idx) + { + e = &signature->elements[signature_idx]; + + sig_builtin = get_spirv_builtin_for_sysval(compiler, + vkd3d_siv_from_sysval_indexed(e->sysval_semantic, e->semantic_index)); + + if (sig_builtin && sig_builtin->spirv_builtin == builtin->spirv_builtin) + mask |= (e->mask & VKD3DSP_WRITEMASK_ALL) << (VKD3D_VEC4_SIZE * sig_builtin->member_idx); + } + + return mask; +} + /* Emits arrayed SPIR-V built-in variables. */ static void vkd3d_dxbc_compiler_emit_shader_signature_outputs(struct vkd3d_dxbc_compiler *compiler) { @@ -4283,6 +4311,31 @@ static void vkd3d_dxbc_compiler_emit_output_register(struct vkd3d_dxbc_compiler vkd3d_dxbc_compiler_emit_register_debug_name(builder, output_id, reg); } +static uint32_t vkd3d_dxbc_compiler_emit_shader_phase_builtin_variable(struct vkd3d_dxbc_compiler *compiler, + const struct vkd3d_shader_phase *phase, const struct vkd3d_spirv_builtin *builtin) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + uint32_t *variable_id, id; + + variable_id = NULL; + + if (builtin->spirv_builtin == SpvBuiltInTessLevelOuter) + variable_id = &compiler->hs.tess_level_outer_id; + else if (builtin->spirv_builtin == SpvBuiltInTessLevelInner) + variable_id = &compiler->hs.tess_level_inner_id; + + if (variable_id && *variable_id) + return *variable_id; + + id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, SpvStorageClassOutput, 0); + if (phase->type == VKD3DSIH_HS_FORK_PHASE || phase->type == VKD3DSIH_HS_JOIN_PHASE) + vkd3d_spirv_build_op_decorate(builder, id, SpvDecorationPatch, NULL, 0); + + if (variable_id) + *variable_id = id; + return id; +} + static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_dst_param *dst, enum vkd3d_shader_input_sysval_semantic sysval) { @@ -4367,8 +4420,17 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler { if (builtin) { - id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, storage_class, array_size); + if (phase) + id = vkd3d_dxbc_compiler_emit_shader_phase_builtin_variable(compiler, phase, builtin); + else + id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, storage_class, array_size); + + if (builtin->spirv_array_size) + compiler->output_info[signature_idx].array_element_mask = + calculate_sysval_array_mask(compiler, shader_signature, sysval); + vkd3d_dxbc_compiler_emit_register_execution_mode(compiler, &dst->reg); + if (component_idx) FIXME("Unhandled component index %u.\n", component_idx); } @@ -4452,46 +4514,6 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler } } -static void vkd3d_dxbc_compiler_emit_shader_phase_output(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_phase *phase, const struct vkd3d_shader_dst_param *dst, - enum vkd3d_shader_input_sysval_semantic sysval) -{ - struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; - const struct vkd3d_shader_register *reg = &dst->reg; - const struct vkd3d_spirv_builtin *builtin; - struct vkd3d_symbol reg_symbol; - uint32_t *variable_id; - - variable_id = NULL; - if ((builtin = get_spirv_builtin_for_sysval(compiler, sysval))) - { - if (builtin->spirv_builtin == SpvBuiltInTessLevelOuter) - variable_id = &compiler->hs.tess_level_outer_id; - else if (builtin->spirv_builtin == SpvBuiltInTessLevelInner) - variable_id = &compiler->hs.tess_level_inner_id; - } - - if (!variable_id) - { - FIXME("Unhandled shader phase output register %#x, sysval %#x.\n", reg->type, sysval); - return; - } - - if (!*variable_id) - { - *variable_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, SpvStorageClassOutput, 0); - if (phase->type == VKD3DSIH_HS_FORK_PHASE || phase->type == VKD3DSIH_HS_JOIN_PHASE) - vkd3d_spirv_build_op_decorate(builder, *variable_id, SpvDecorationPatch, NULL, 0); - } - - vkd3d_symbol_make_register(®_symbol, reg); - vkd3d_symbol_set_register_info(®_symbol, *variable_id, SpvStorageClassOutput, - builtin->component_type, vkd3d_write_mask_from_component_count(builtin->component_count)); - reg_symbol.info.reg.member_idx = builtin->member_idx; - reg_symbol.info.reg.is_aggregate = builtin->spirv_array_size; - vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol); -} - static uint32_t vkd3d_dxbc_compiler_get_output_array_index(struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_signature_element *e) { @@ -5350,15 +5372,11 @@ static void vkd3d_dxbc_compiler_emit_dcl_output_siv(struct vkd3d_dxbc_compiler * { enum vkd3d_shader_input_sysval_semantic sysval; const struct vkd3d_shader_dst_param *dst; - const struct vkd3d_shader_phase *phase; dst = &instruction->declaration.register_semantic.reg; sysval = instruction->declaration.register_semantic.sysval_semantic; - if ((phase = vkd3d_dxbc_compiler_get_current_shader_phase(compiler))) - vkd3d_dxbc_compiler_emit_shader_phase_output(compiler, phase, dst, sysval); - else - vkd3d_dxbc_compiler_emit_output(compiler, dst, sysval); + vkd3d_dxbc_compiler_emit_output(compiler, dst, sysval); } static bool vkd3d_dxbc_compiler_check_index_range(struct vkd3d_dxbc_compiler *compiler,
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