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Piotr Caban : msvcrt: Use %ls format for wchar strings in DoMessageBox.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: b6ed0ef4d5d5a2e5d9fa54bc74b673bdf77d66a8 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=b6ed0ef4d5d5a2e5d9fa54bc…
Author: Piotr Caban <piotr(a)codeweavers.com> Date: Wed Nov 6 12:48:09 2019 +0100 msvcrt: Use %ls format for wchar strings in DoMessageBox. Signed-off-by: Piotr Caban <piotr(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msvcrt/exit.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/msvcrt/exit.c b/dlls/msvcrt/exit.c index 9f9cad0964..b357b83b33 100644 --- a/dlls/msvcrt/exit.c +++ b/dlls/msvcrt/exit.c @@ -187,8 +187,8 @@ void CDECL MSVCRT__exit(int exitcode) /* Print out an error message with an option to debug */ static void DoMessageBoxW(const MSVCRT_wchar_t *lead, const MSVCRT_wchar_t *message) { - static const MSVCRT_wchar_t message_format[] = {'%','s','\n','\n','P','r','o','g','r','a','m',':',' ','%','s','\n', - '%','s','\n','\n','P','r','e','s','s',' ','O','K',' ','t','o',' ','e','x','i','t',' ','t','h','e',' ', + static const MSVCRT_wchar_t message_format[] = {'%','l','s','\n','\n','P','r','o','g','r','a','m',':',' ','%','l','s','\n', + '%','l','s','\n','\n','P','r','e','s','s',' ','O','K',' ','t','o',' ','e','x','i','t',' ','t','h','e',' ', 'p','r','o','g','r','a','m',',',' ','o','r',' ','C','a','n','c','e','l',' ','t','o',' ','s','t','a','r','t',' ', 't','h','e',' ','W','i','n','e',' ','d','e','b','u','g','g','e','r','.','\n',0}; static const WCHAR title[] =
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Jacek Caban : msvcrt: Use %ls format for wchar strings in _wassert.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: 65a371c38f052c6a1e6c9e07f79b8026ff6590f7 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=65a371c38f052c6a1e6c9e07…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Wed Nov 6 12:48:04 2019 +0100 msvcrt: Use %ls format for wchar strings in _wassert. %s does not do the right thing in ucrtbase. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Piotr Caban <piotr(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msvcrt/exit.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/dlls/msvcrt/exit.c b/dlls/msvcrt/exit.c index 2f344b6dab..9f9cad0964 100644 --- a/dlls/msvcrt/exit.c +++ b/dlls/msvcrt/exit.c @@ -290,10 +290,10 @@ unsigned int CDECL MSVCRT__set_abort_behavior(unsigned int flags, unsigned int m void CDECL MSVCRT__wassert(const MSVCRT_wchar_t* str, const MSVCRT_wchar_t* file, unsigned int line) { static const MSVCRT_wchar_t assertion_failed[] = {'A','s','s','e','r','t','i','o','n',' ','f','a','i','l','e','d','!',0}; - static const MSVCRT_wchar_t format_msgbox[] = {'F','i','l','e',':',' ','%','s','\n','L','i','n','e',':',' ','%','d', - '\n','\n','E','x','p','r','e','s','s','i','o','n',':',' ','\"','%','s','\"',0}; + static const MSVCRT_wchar_t format_msgbox[] = {'F','i','l','e',':',' ','%','l','s','\n','L','i','n','e',':',' ','%','d', + '\n','\n','E','x','p','r','e','s','s','i','o','n',':',' ','\"','%','l','s','\"',0}; static const MSVCRT_wchar_t format_console[] = {'A','s','s','e','r','t','i','o','n',' ','f','a','i','l','e','d',':',' ', - '%','s',',',' ','f','i','l','e',' ','%','s',',',' ','l','i','n','e',' ','%','d','\n','\n',0}; + '%','l','s',',',' ','f','i','l','e',' ','%','l','s',',',' ','l','i','n','e',' ','%','d','\n','\n',0}; TRACE("(%s,%s,%d)\n", debugstr_w(str), debugstr_w(file), line);
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Huw Davies : user32: Remove unused GetAsyncKeyState() driver entry.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: ae7531f673268f083a4c8de550df0e3e58a194d8 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=ae7531f673268f083a4c8de5…
Author: Huw Davies <huw(a)codeweavers.com> Date: Wed Nov 6 10:06:23 2019 +0000 user32: Remove unused GetAsyncKeyState() driver entry. Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/user32/driver.c | 13 --------- dlls/user32/input.c | 68 ++++++++++++++++++++++------------------------ dlls/user32/user_private.h | 1 - 3 files changed, 32 insertions(+), 50 deletions(-) diff --git a/dlls/user32/driver.c b/dlls/user32/driver.c index 921ea2c962..66b26ca51a 100644 --- a/dlls/user32/driver.c +++ b/dlls/user32/driver.c @@ -106,7 +106,6 @@ static const USER_DRIVER *load_driver(void) GET_USER_FUNC(ActivateKeyboardLayout); GET_USER_FUNC(Beep); - GET_USER_FUNC(GetAsyncKeyState); GET_USER_FUNC(GetKeyNameText); GET_USER_FUNC(GetKeyboardLayout); GET_USER_FUNC(GetKeyboardLayoutList); @@ -206,11 +205,6 @@ static void CDECL nulldrv_Beep(void) { } -static SHORT CDECL nulldrv_GetAsyncKeyState( INT key ) -{ - return -1; -} - static UINT CDECL nulldrv_GetKeyboardLayoutList( INT size, HKL *layouts ) { HKEY hKeyKeyboard; @@ -494,7 +488,6 @@ static USER_DRIVER null_driver = /* keyboard functions */ nulldrv_ActivateKeyboardLayout, nulldrv_Beep, - nulldrv_GetAsyncKeyState, nulldrv_GetKeyNameText, nulldrv_GetKeyboardLayout, nulldrv_GetKeyboardLayoutList, @@ -566,11 +559,6 @@ static void CDECL loaderdrv_Beep(void) load_driver()->pBeep(); } -static SHORT CDECL loaderdrv_GetAsyncKeyState( INT key ) -{ - return load_driver()->pGetAsyncKeyState( key ); -} - static INT CDECL loaderdrv_GetKeyNameText( LONG lparam, LPWSTR buffer, INT size ) { return load_driver()->pGetKeyNameText( lparam, buffer, size ); @@ -715,7 +703,6 @@ static USER_DRIVER lazy_load_driver = /* keyboard functions */ loaderdrv_ActivateKeyboardLayout, loaderdrv_Beep, - loaderdrv_GetAsyncKeyState, loaderdrv_GetKeyNameText, loaderdrv_GetKeyboardLayout, loaderdrv_GetKeyboardLayoutList, diff --git a/dlls/user32/input.c b/dlls/user32/input.c index 8b2ae805aa..0325e2ce3d 100644 --- a/dlls/user32/input.c +++ b/dlls/user32/input.c @@ -401,51 +401,47 @@ SHORT WINAPI DECLSPEC_HOTPATCH GetAsyncKeyState( INT key ) check_for_events( QS_INPUT ); - if ((ret = USER_Driver->pGetAsyncKeyState( key )) == -1) + if (key_state_info && !(key_state_info->state[key] & 0xc0) && + key_state_info->counter == counter && GetTickCount() - key_state_info->time < 50) { - if (key_state_info && - !(key_state_info->state[key] & 0xc0) && - key_state_info->counter == counter && - GetTickCount() - key_state_info->time < 50) - { - /* use cached value */ - return 0; - } - else if (!key_state_info) + /* use cached value */ + return 0; + } + else if (!key_state_info) + { + key_state_info = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*key_state_info) ); + get_user_thread_info()->key_state = key_state_info; + } + + ret = 0; + SERVER_START_REQ( get_key_state ) + { + req->tid = 0; + req->key = key; + if (key_state_info) { - key_state_info = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*key_state_info) ); - get_user_thread_info()->key_state = key_state_info; + prev_key_state = key_state_info->state[key]; + wine_server_set_reply( req, key_state_info->state, sizeof(key_state_info->state) ); } - - ret = 0; - SERVER_START_REQ( get_key_state ) + if (!wine_server_call( req )) { - req->tid = 0; - req->key = key; + if (reply->state & 0x40) ret |= 0x0001; + if (reply->state & 0x80) ret |= 0x8000; if (key_state_info) { - prev_key_state = key_state_info->state[key]; - wine_server_set_reply( req, key_state_info->state, sizeof(key_state_info->state) ); - } - if (!wine_server_call( req )) - { - if (reply->state & 0x40) ret |= 0x0001; - if (reply->state & 0x80) ret |= 0x8000; - if (key_state_info) - { - /* force refreshing the key state cache - some multithreaded programs - * (like Adobe Photoshop CS5) expect that changes to the async key state - * are also immediately available in other threads. */ - if (prev_key_state != key_state_info->state[key]) - counter = interlocked_xchg_add( &global_key_state_counter, 1 ) + 1; - - key_state_info->time = GetTickCount(); - key_state_info->counter = counter; - } + /* force refreshing the key state cache - some multithreaded programs + * (like Adobe Photoshop CS5) expect that changes to the async key state + * are also immediately available in other threads. */ + if (prev_key_state != key_state_info->state[key]) + counter = interlocked_xchg_add( &global_key_state_counter, 1 ) + 1; + + key_state_info->time = GetTickCount(); + key_state_info->counter = counter; } } - SERVER_END_REQ; } + SERVER_END_REQ; + return ret; } diff --git a/dlls/user32/user_private.h b/dlls/user32/user_private.h index c11aae707c..7e294558ef 100644 --- a/dlls/user32/user_private.h +++ b/dlls/user32/user_private.h @@ -64,7 +64,6 @@ typedef struct tagUSER_DRIVER { /* keyboard functions */ HKL (CDECL *pActivateKeyboardLayout)(HKL, UINT); void (CDECL *pBeep)(void); - SHORT (CDECL *pGetAsyncKeyState)(INT); INT (CDECL *pGetKeyNameText)(LONG, LPWSTR, INT); HKL (CDECL *pGetKeyboardLayout)(DWORD); UINT (CDECL *pGetKeyboardLayoutList)(INT, HKL *);
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Hans Leidekker : bcrypt: Avoid recreating cipher handles when the initialization vector doesn't change.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: f4d6df8947b9e0c26c92127e5e95464a64a52bde URL:
https://source.winehq.org/git/wine.git/?a=commit;h=f4d6df8947b9e0c26c92127e…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Wed Nov 6 10:16:54 2019 +0100 bcrypt: Avoid recreating cipher handles when the initialization vector doesn't change. Signed-off-by: Hans Leidekker <hans(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/bcrypt/bcrypt_internal.h | 9 +++++- dlls/bcrypt/bcrypt_main.c | 28 +++++++++++++----- dlls/bcrypt/gnutls.c | 62 +++++++++++++++++++++++++++++--------- dlls/bcrypt/macos.c | 57 ++++++++++++++++++++++++++--------- dlls/bcrypt/tests/bcrypt.c | 69 +++++++++++++++++++++++++++++++++++++++++++ 5 files changed, 189 insertions(+), 36 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=f4d6df8947b9e0c26c92…
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Connor McAdams : d3dcompiler: Implement d3d10 reflection GetDesc() method.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: 5c708c857ec8ee3f7cf8823c57011f234eca5995 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=5c708c857ec8ee3f7cf8823c…
Author: Connor McAdams <conmanx360(a)gmail.com> Date: Wed Nov 6 10:06:34 2019 +0100 d3dcompiler: Implement d3d10 reflection GetDesc() method. Signed-off-by: Connor McAdams <conmanx360(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dcompiler_43/reflection.c | 41 ++++++++++++++++++++++++++++++++++++++-- 1 file changed, 39 insertions(+), 2 deletions(-) diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 6f98217385..d3d083e8d8 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -1857,9 +1857,46 @@ static ULONG STDMETHODCALLTYPE d3d10_shader_reflection_Release(ID3D10ShaderRefle static HRESULT STDMETHODCALLTYPE d3d10_shader_reflection_GetDesc(ID3D10ShaderReflection *iface, D3D10_SHADER_DESC *desc) { - FIXME("iface %p, desc %p stub!\n", iface, desc); + struct d3dcompiler_shader_reflection *reflection = impl_from_ID3D10ShaderReflection(iface); - return E_NOTIMPL; + FIXME("iface %p, desc %p partial stub!\n", iface, desc); + + if (!desc) + { + WARN("Invalid argument specified.\n"); + return E_FAIL; + } + + desc->Version = reflection->version; + desc->Creator = reflection->creator; + desc->Flags = reflection->flags; + desc->ConstantBuffers = reflection->constant_buffer_count; + desc->BoundResources = reflection->bound_resource_count; + desc->InputParameters = reflection->isgn ? reflection->isgn->element_count : 0; + desc->OutputParameters = reflection->osgn ? reflection->osgn->element_count : 0; + desc->InstructionCount = reflection->instruction_count; + desc->TempRegisterCount = reflection->temp_register_count; + desc->TempArrayCount = reflection->temp_array_count; + desc->DefCount = 0; + desc->DclCount = reflection->dcl_count; + desc->TextureNormalInstructions = reflection->texture_normal_instructions; + desc->TextureLoadInstructions = reflection->texture_load_instructions; + desc->TextureCompInstructions = reflection->texture_comp_instructions; + desc->TextureBiasInstructions = reflection->texture_bias_instructions; + desc->TextureGradientInstructions = reflection->texture_gradient_instructions; + desc->FloatInstructionCount = reflection->float_instruction_count; + desc->IntInstructionCount = reflection->int_instruction_count; + desc->UintInstructionCount = reflection->uint_instruction_count; + desc->StaticFlowControlCount = reflection->static_flow_control_count; + desc->DynamicFlowControlCount = reflection->dynamic_flow_control_count; + desc->MacroInstructionCount = 0; + desc->ArrayInstructionCount = reflection->array_instruction_count; + desc->CutInstructionCount = reflection->cut_instruction_count; + desc->EmitInstructionCount = reflection->emit_instruction_count; + desc->GSOutputTopology = reflection->gs_output_topology; + desc->GSMaxOutputVertexCount = reflection->gs_max_output_vertex_count; + + return S_OK; } static struct ID3D10ShaderReflectionConstantBuffer * STDMETHODCALLTYPE d3d10_shader_reflection_GetConstantBufferByIndex(
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Connor McAdams : d3dcompiler: Init reflection data in D3D10ReflectShader().
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: 0ffd0cab011a52964bbf519ae90e46bf765c8fc0 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=0ffd0cab011a52964bbf519a…
Author: Connor McAdams <conmanx360(a)gmail.com> Date: Wed Nov 6 10:06:33 2019 +0100 d3dcompiler: Init reflection data in D3D10ReflectShader(). Signed-off-by: Connor McAdams <conmanx360(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dcompiler_43/reflection.c | 17 +++++++++++++---- 1 file changed, 13 insertions(+), 4 deletions(-) diff --git a/dlls/d3dcompiler_43/reflection.c b/dlls/d3dcompiler_43/reflection.c index 2ea0b46a1c..6f98217385 100644 --- a/dlls/d3dcompiler_43/reflection.c +++ b/dlls/d3dcompiler_43/reflection.c @@ -1694,9 +1694,6 @@ static HRESULT d3dcompiler_shader_reflection_init(struct d3dcompiler_shader_refl HRESULT hr; unsigned int i; - reflection->ID3D11ShaderReflection_iface.lpVtbl = &d3dcompiler_shader_reflection_vtbl; - reflection->refcount = 1; - wine_rb_init(&reflection->types, d3dcompiler_shader_reflection_type_compare); hr = dxbc_parse(data, data_size, &src_dxbc); @@ -1921,8 +1918,9 @@ static const struct ID3D10ShaderReflectionVtbl d3d10_shader_reflection_vtbl = HRESULT WINAPI D3D10ReflectShader(const void *data, SIZE_T data_size, ID3D10ShaderReflection **reflector) { struct d3dcompiler_shader_reflection *object; + HRESULT hr; - FIXME("data %p, data_size %lu, reflector %p stub!\n", data, data_size, reflector); + TRACE("data %p, data_size %lu, reflector %p.\n", data, data_size, reflector); if (!(object = heap_alloc_zero(sizeof(*object)))) { @@ -1933,6 +1931,14 @@ HRESULT WINAPI D3D10ReflectShader(const void *data, SIZE_T data_size, ID3D10Shad object->ID3D10ShaderReflection_iface.lpVtbl = &d3d10_shader_reflection_vtbl; object->refcount = 1; + hr = d3dcompiler_shader_reflection_init(object, data, data_size); + if (FAILED(hr)) + { + WARN("Failed to initialize shader reflection.\n"); + HeapFree(GetProcessHeap(), 0, object); + return hr; + } + *reflector = &object->ID3D10ShaderReflection_iface; TRACE("Created ID3D10ShaderReflection %p.\n", object); @@ -1971,6 +1977,9 @@ HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void if (!object) return E_OUTOFMEMORY; + object->ID3D11ShaderReflection_iface.lpVtbl = &d3dcompiler_shader_reflection_vtbl; + object->refcount = 1; + hr = d3dcompiler_shader_reflection_init(object, data, data_size); if (FAILED(hr)) {
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Connor McAdams : d3dcompiler: Move d3d10 reflection stubs into d3dcompiler.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: 981403e50f37eda6e76505aa6058af304fa01627 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=981403e50f37eda6e76505aa…
Author: Connor McAdams <conmanx360(a)gmail.com> Date: Wed Nov 6 10:06:32 2019 +0100 d3dcompiler: Move d3d10 reflection stubs into d3dcompiler. Signed-off-by: Connor McAdams <conmanx360(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d10/Makefile.in | 7 +- dlls/d3d10/d3d10_main.c | 22 ------- dlls/d3d10/d3d10_private.h | 8 --- dlls/d3d10/shader.c | 112 -------------------------------- dlls/d3dcompiler_43/reflection.c | 134 +++++++++++++++++++++++++++++++++++++++ dlls/d3dcompiler_43/utils.c | 2 + 6 files changed, 141 insertions(+), 144 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=981403e50f37eda6e765…
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Liam Middlebrook : d3dx11: Add D3DX11SaveTextureToFileA/W() stub.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: adef99a21c5205f02464be3139031d09fa2ce69a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=adef99a21c5205f02464be31…
Author: Liam Middlebrook <lmiddlebrook(a)nvidia.com> Date: Wed Nov 6 10:06:31 2019 +0100 d3dx11: Add D3DX11SaveTextureToFileA/W() stub. Signed-off-by: Liam Middlebrook <lmiddlebrook(a)nvidia.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx11_42/d3dx11_42.spec | 4 ++-- dlls/d3dx11_43/d3dx11_43.spec | 4 ++-- dlls/d3dx11_43/texture.c | 18 ++++++++++++++++++ include/d3dx11tex.h | 10 ++++------ 4 files changed, 26 insertions(+), 10 deletions(-) diff --git a/dlls/d3dx11_42/d3dx11_42.spec b/dlls/d3dx11_42/d3dx11_42.spec index dde8821a30..30bdba4244 100644 --- a/dlls/d3dx11_42/d3dx11_42.spec +++ b/dlls/d3dx11_42/d3dx11_42.spec @@ -39,6 +39,6 @@ @ stub D3DX11PreprocessShaderFromResourceA @ stub D3DX11PreprocessShaderFromResourceW @ stub D3DX11SHProjectCubeMap -@ stub D3DX11SaveTextureToFileA -@ stub D3DX11SaveTextureToFileW +@ stdcall D3DX11SaveTextureToFileA(ptr ptr long str) +@ stdcall D3DX11SaveTextureToFileW(ptr ptr long wstr) @ stdcall D3DX11SaveTextureToMemory(ptr ptr long ptr long) diff --git a/dlls/d3dx11_43/d3dx11_43.spec b/dlls/d3dx11_43/d3dx11_43.spec index dde8821a30..30bdba4244 100644 --- a/dlls/d3dx11_43/d3dx11_43.spec +++ b/dlls/d3dx11_43/d3dx11_43.spec @@ -39,6 +39,6 @@ @ stub D3DX11PreprocessShaderFromResourceA @ stub D3DX11PreprocessShaderFromResourceW @ stub D3DX11SHProjectCubeMap -@ stub D3DX11SaveTextureToFileA -@ stub D3DX11SaveTextureToFileW +@ stdcall D3DX11SaveTextureToFileA(ptr ptr long str) +@ stdcall D3DX11SaveTextureToFileW(ptr ptr long wstr) @ stdcall D3DX11SaveTextureToMemory(ptr ptr long ptr long) diff --git a/dlls/d3dx11_43/texture.c b/dlls/d3dx11_43/texture.c index bc30015102..ee6808d76d 100644 --- a/dlls/d3dx11_43/texture.c +++ b/dlls/d3dx11_43/texture.c @@ -63,6 +63,24 @@ HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *d return E_NOTIMPL; } +HRESULT WINAPI D3DX11SaveTextureToFileW(ID3D11DeviceContext *context, ID3D11Resource *texture, + D3DX11_IMAGE_FILE_FORMAT format, const WCHAR *filename) +{ + FIXME("context %p, texture %p, format %u, filename %s stub!\n", + context, texture, format, debugstr_w(filename)); + + return E_NOTIMPL; +} + +HRESULT WINAPI D3DX11SaveTextureToFileA(ID3D11DeviceContext *context, ID3D11Resource *texture, + D3DX11_IMAGE_FILE_FORMAT format, const char *filename) +{ + FIXME("context %p, texture %p, format %u, filename %s stub!\n", + context, texture, format, debugstr_a(filename)); + + return E_NOTIMPL; +} + HRESULT WINAPI D3DX11SaveTextureToMemory(ID3D11DeviceContext *context, ID3D11Resource *texture, D3DX11_IMAGE_FILE_FORMAT format, ID3D10Blob **buffer, UINT flags) { diff --git a/include/d3dx11tex.h b/include/d3dx11tex.h index 4f792ec13e..b7c00ac4fd 100644 --- a/include/d3dx11tex.h +++ b/include/d3dx11tex.h @@ -110,23 +110,21 @@ extern "C" { HRESULT WINAPI D3DX11CreateShaderResourceViewFromMemory(ID3D11Device *device, const void *data, SIZE_T data_size, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump, ID3D11ShaderResourceView **view, HRESULT *hresult); - HRESULT WINAPI D3DX11CreateTextureFromFileA(ID3D11Device *device, const char *filename, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump, ID3D11Resource **texture, HRESULT *hresult); - HRESULT WINAPI D3DX11CreateTextureFromFileW(ID3D11Device *device, const WCHAR *filename, D3DX11_IMAGE_LOAD_INFO *load_info, ID3DX11ThreadPump *pump, ID3D11Resource **texture, HRESULT *hresult); - HRESULT WINAPI D3DX11CreateTextureFromMemory(ID3D11Device *device, const void *src_data, SIZE_T src_data_size, D3DX11_IMAGE_LOAD_INFO *loadinfo, ID3DX11ThreadPump *pump, ID3D11Resource **texture, HRESULT *hresult); - HRESULT WINAPI D3DX11FilterTexture(ID3D11DeviceContext *context, ID3D11Resource *texture, UINT src_level, UINT filter); - HRESULT WINAPI D3DX11GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX11ThreadPump *pump, D3DX11_IMAGE_INFO *img_info, HRESULT *hresult); - +HRESULT WINAPI D3DX11SaveTextureToFileA(ID3D11DeviceContext *context, ID3D11Resource *texture, + D3DX11_IMAGE_FILE_FORMAT format, const char *filename); +HRESULT WINAPI D3DX11SaveTextureToFileW(ID3D11DeviceContext *context, ID3D11Resource *texture, + D3DX11_IMAGE_FILE_FORMAT format, const WCHAR *filename); HRESULT WINAPI D3DX11SaveTextureToMemory(ID3D11DeviceContext *context, ID3D11Resource *texture, D3DX11_IMAGE_FILE_FORMAT format, ID3D10Blob **buffer, UINT flags);
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Paul Gofman : d3dx9: Correctly handle NULL constant state for objects on 64 bit arch.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: aef11864a47a33830eca086de8bf337ee9b5114a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=aef11864a47a33830eca086d…
Author: Paul Gofman <gofmanp(a)gmail.com> Date: Wed Nov 6 10:06:29 2019 +0100 d3dx9: Correctly handle NULL constant state for objects on 64 bit arch. Signed-off-by: Paul Gofman <gofmanp(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx9_36/effect.c | 35 +++++++++++++++++++++++++++++++---- 1 file changed, 31 insertions(+), 4 deletions(-) diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index 63c931e172..e69a1fd1f8 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -5345,8 +5345,11 @@ static HRESULT d3dx_parse_effect_annotation(struct d3dx_effect *effect, struct d static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *state, const char *data, const char **ptr, struct d3dx_object *objects) { - DWORD offset; + struct d3dx_parameter *param = &state->parameter; + enum STATE_CLASS state_class; const char *ptr2; + void *new_data; + DWORD offset; HRESULT hr; state->type = ST_CONSTANT; @@ -5360,7 +5363,7 @@ static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *s read_dword(ptr, &offset); TRACE("Typedef offset: %#x\n", offset); ptr2 = data + offset; - hr = d3dx_parse_effect_typedef(effect, &state->parameter, data, &ptr2, NULL, 0); + hr = d3dx_parse_effect_typedef(effect, param, data, &ptr2, NULL, 0); if (hr != D3D_OK) { WARN("Failed to parse type definition\n"); @@ -5369,18 +5372,42 @@ static HRESULT d3dx_parse_state(struct d3dx_effect *effect, struct d3dx_state *s read_dword(ptr, &offset); TRACE("Value offset: %#x\n", offset); - hr = d3dx_parse_init_value(effect, &state->parameter, data, data + offset, objects); + hr = d3dx_parse_init_value(effect, param, data, data + offset, objects); if (hr != D3D_OK) { WARN("Failed to parse value\n"); goto err_out; } + if (((state_class = state_table[state->operation].class) == SC_VERTEXSHADER + || state_class == SC_PIXELSHADER || state_class == SC_TEXTURE) + && param->bytes < sizeof(void *)) + { + if (param->type != D3DXPT_INT || *(unsigned int *)param->data) + { + FIXME("Unexpected parameter for object, param->type %#x, param->class %#x, *param->data %#x.\n", + param->type, param->class, *(unsigned int *)param->data); + hr = D3DXERR_INVALIDDATA; + goto err_out; + } + + new_data = heap_realloc(param->data, sizeof(void *)); + if (!new_data) + { + ERR("Out of memory.\n"); + hr = E_OUTOFMEMORY; + goto err_out; + } + memset(new_data, 0, sizeof(void *)); + param->data = new_data; + param->bytes = sizeof(void *); + } + return D3D_OK; err_out: - free_parameter(&state->parameter, FALSE, FALSE); + free_parameter(param, FALSE, FALSE); return hr; }
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Connor McAdams : d3dx10: Add D3DX10LoadTextureFromTexture() stub.
by Alexandre Julliard
06 Nov '19
06 Nov '19
Module: wine Branch: master Commit: cb79ad8217901782f404ac60b18869a166333dc9 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=cb79ad8217901782f404ac60…
Author: Connor McAdams <conmanx360(a)gmail.com> Date: Wed Nov 6 10:06:30 2019 +0100 d3dx10: Add D3DX10LoadTextureFromTexture() stub. Signed-off-by: Connor McAdams <conmanx360(a)gmail.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3dx10_43/d3dx10_43.spec | 2 +- dlls/d3dx10_43/d3dx10_43_main.c | 8 ++++++++ include/d3dx10tex.h | 34 ++++++++++++++++++++++++++++++++-- 3 files changed, 41 insertions(+), 3 deletions(-) diff --git a/dlls/d3dx10_43/d3dx10_43.spec b/dlls/d3dx10_43/d3dx10_43.spec index cb491241d4..36c7633d8e 100644 --- a/dlls/d3dx10_43/d3dx10_43.spec +++ b/dlls/d3dx10_43/d3dx10_43.spec @@ -54,7 +54,7 @@ @ stdcall D3DX10GetImageInfoFromMemory(ptr long ptr ptr ptr) @ stub D3DX10GetImageInfoFromResourceA(long str ptr ptr ptr) @ stub D3DX10GetImageInfoFromResourceW(long wstr ptr ptr ptr) -@ stub D3DX10LoadTextureFromTexture(ptr ptr ptr) +@ stdcall D3DX10LoadTextureFromTexture(ptr ptr ptr) @ stub D3DX10PreprocessShaderFromFileA(str ptr ptr ptr ptr ptr) @ stub D3DX10PreprocessShaderFromFileW(wstr ptr ptr ptr ptr ptr) @ stdcall D3DX10PreprocessShaderFromMemory(ptr long str ptr ptr ptr ptr ptr ptr) diff --git a/dlls/d3dx10_43/d3dx10_43_main.c b/dlls/d3dx10_43/d3dx10_43_main.c index b0295cc093..45247756b8 100644 --- a/dlls/d3dx10_43/d3dx10_43_main.c +++ b/dlls/d3dx10_43/d3dx10_43_main.c @@ -241,3 +241,11 @@ D3DX_CPU_OPTIMIZATION WINAPI D3DXCpuOptimizations(BOOL enable) return D3DX_NOT_OPTIMIZED; } + +HRESULT WINAPI D3DX10LoadTextureFromTexture(ID3D10Resource *src_texture, D3DX10_TEXTURE_LOAD_INFO *load_info, + ID3D10Resource *dst_texture) +{ + FIXME("src_texture %p, load_info %p, dst_texture %p stub!\n", src_texture, load_info, dst_texture); + + return E_NOTIMPL; +} diff --git a/include/d3dx10tex.h b/include/d3dx10tex.h index 25ad490949..98cb82c0c9 100644 --- a/include/d3dx10tex.h +++ b/include/d3dx10tex.h @@ -103,17 +103,47 @@ typedef struct D3DX10_IMAGE_LOAD_INFO #endif } D3DX10_IMAGE_LOAD_INFO; +typedef struct _D3DX10_TEXTURE_LOAD_INFO +{ + D3D10_BOX *pSrcBox; + D3D10_BOX *pDstBox; + UINT SrcFirstMip; + UINT DstFirstMip; + UINT NumMips; + UINT SrcFirstElement; + UINT DstFirstElement; + UINT NumElements; + UINT Filter; + UINT MipFilter; + +#ifdef __cplusplus + _D3DX10_TEXTURE_LOAD_INFO() + { + pSrcBox = NULL; + pDstBox = NULL; + SrcFirstMip = 0; + DstFirstMip = 0; + NumMips = D3DX10_DEFAULT; + SrcFirstElement = 0; + DstFirstElement = 0; + NumElements = D3DX10_DEFAULT; + Filter = D3DX10_DEFAULT; + MipFilter = D3DX10_DEFAULT; + } +#endif +} D3DX10_TEXTURE_LOAD_INFO; + #ifdef __cplusplus extern "C" { #endif HRESULT WINAPI D3DX10CreateTextureFromMemory(ID3D10Device *device, const void *src_data, SIZE_T src_data_size, D3DX10_IMAGE_LOAD_INFO *loadinfo, ID3DX10ThreadPump *pump, ID3D10Resource **texture, HRESULT *hresult); - HRESULT WINAPI D3DX10FilterTexture(ID3D10Resource *texture, UINT src_level, UINT filter); - HRESULT WINAPI D3DX10GetImageInfoFromMemory(const void *src_data, SIZE_T src_data_size, ID3DX10ThreadPump *pump, D3DX10_IMAGE_INFO *img_info, HRESULT *hresult); +HRESULT WINAPI D3DX10LoadTextureFromTexture(ID3D10Resource *src_texture, D3DX10_TEXTURE_LOAD_INFO *load_info, + ID3D10Resource *dst_texture); #ifdef __cplusplus }
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