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Zebediah Figura : wined3d: Rename MAX_FRAGMENT_SAMPLERS to WINED3D_MAX_FRAGMENT_SAMPLERS.
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: wine Branch: master Commit: faea4679c09f9fc535d6052f4fb9a22f917810c6 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=faea4679c09f9fc535d6052f…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Wed Feb 20 14:53:58 2019 -0600 wined3d: Rename MAX_FRAGMENT_SAMPLERS to WINED3D_MAX_FRAGMENT_SAMPLERS. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/arb_program_shader.c | 18 +++++++++--------- dlls/wined3d/context.c | 22 +++++++++++----------- dlls/wined3d/device.c | 8 ++++---- dlls/wined3d/glsl_shader.c | 2 +- dlls/wined3d/shader.c | 4 ++-- dlls/wined3d/state.c | 4 ++-- dlls/wined3d/stateblock.c | 4 ++-- dlls/wined3d/wined3d_private.h | 10 +++++----- 8 files changed, 36 insertions(+), 36 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=faea4679c09f9fc535d6…
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Zebediah Figura : wined3d: Rename MAX_TEXTURES to WINED3D_MAX_TEXTURES.
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: wine Branch: master Commit: 0be165a7cdf918a2bca3b0250e407ddc60bb43a7 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=0be165a7cdf918a2bca3b025…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Wed Feb 20 14:53:57 2019 -0600 wined3d: Rename MAX_TEXTURES to WINED3D_MAX_TEXTURES. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/adapter_gl.c | 14 +++---- dlls/wined3d/arb_program_shader.c | 32 +++++++-------- dlls/wined3d/ati_fragment_shader.c | 18 ++++----- dlls/wined3d/context.c | 14 +++---- dlls/wined3d/glsl_shader.c | 76 ++++++++++++++++++------------------ dlls/wined3d/nvidia_texture_shader.c | 2 +- dlls/wined3d/shader.c | 6 +-- dlls/wined3d/state.c | 8 ++-- dlls/wined3d/stateblock.c | 12 +++--- dlls/wined3d/utils.c | 24 ++++++------ dlls/wined3d/wined3d_private.h | 34 ++++++++-------- 11 files changed, 120 insertions(+), 120 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=0be165a7cdf918a2bca3…
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Zebediah Figura : wined3d: Rename MAX_STREAMS to WINED3D_MAX_STREAMS.
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: wine Branch: master Commit: 7561ded004d88d397934b201d7762a82a86e2093 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=7561ded004d88d397934b201…
Author: Zebediah Figura <z.figura12(a)gmail.com> Date: Wed Feb 20 14:53:56 2019 -0600 wined3d: Rename MAX_STREAMS to WINED3D_MAX_STREAMS. Signed-off-by: Zebediah Figura <z.figura12(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 6 +++--- dlls/wined3d/directx.c | 2 +- dlls/wined3d/stateblock.c | 8 ++++---- dlls/wined3d/vertexdeclaration.c | 2 +- dlls/wined3d/wined3d_private.h | 10 +++++----- 5 files changed, 14 insertions(+), 14 deletions(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 67680ac..774d713 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1368,7 +1368,7 @@ HRESULT CDECL wined3d_device_set_stream_source(struct wined3d_device *device, UI TRACE("device %p, stream_idx %u, buffer %p, offset %u, stride %u.\n", device, stream_idx, buffer, offset, stride); - if (stream_idx >= MAX_STREAMS) + if (stream_idx >= WINED3D_MAX_STREAMS) { WARN("Stream index %u out of range.\n", stream_idx); return WINED3DERR_INVALIDCALL; @@ -1423,7 +1423,7 @@ HRESULT CDECL wined3d_device_get_stream_source(const struct wined3d_device *devi TRACE("device %p, stream_idx %u, buffer %p, offset %p, stride %p.\n", device, stream_idx, buffer, offset, stride); - if (stream_idx >= MAX_STREAMS) + if (stream_idx >= WINED3D_MAX_STREAMS) { WARN("Stream index %u out of range.\n", stream_idx); return WINED3DERR_INVALIDCALL; @@ -5249,7 +5249,7 @@ void device_resource_released(struct wined3d_device *device, struct wined3d_reso break; case WINED3D_RTYPE_BUFFER: - for (i = 0; i < MAX_STREAMS; ++i) + for (i = 0; i < WINED3D_MAX_STREAMS; ++i) { if (&device->state.streams[i].buffer->resource == resource) { diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 827d4f6..0c70f04 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2210,7 +2210,7 @@ HRESULT CDECL wined3d_get_device_caps(const struct wined3d *wined3d, UINT adapte caps->MaxPrimitiveCount = 0x555555; /* Taken from an AMD Radeon HD 5700 (Evergreen) GPU. */ caps->MaxVertexIndex = 0xffffff; /* Taken from an AMD Radeon HD 5700 (Evergreen) GPU. */ - caps->MaxStreams = MAX_STREAMS; + caps->MaxStreams = WINED3D_MAX_STREAMS; caps->MaxStreamStride = 1024; /* d3d9.dll sets D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES here because StretchRects is implemented in d3d9 */ diff --git a/dlls/wined3d/stateblock.c b/dlls/wined3d/stateblock.c index cd72209..3dfd368 100644 --- a/dlls/wined3d/stateblock.c +++ b/dlls/wined3d/stateblock.c @@ -457,7 +457,7 @@ void state_unbind_resources(struct wined3d_state *state) } } - for (i = 0; i < MAX_STREAMS; ++i) + for (i = 0; i < WINED3D_MAX_STREAMS; ++i) { if ((buffer = state->streams[i].buffer)) { @@ -535,7 +535,7 @@ void wined3d_stateblock_state_cleanup(struct wined3d_stateblock_state *state) wined3d_vertex_declaration_decref(decl); } - for (i = 0; i < MAX_STREAMS; ++i) + for (i = 0; i < WINED3D_MAX_STREAMS; ++i) { if ((buffer = state->streams[i].buffer)) { @@ -1480,7 +1480,7 @@ static void state_init_default(struct wined3d_state *state, const struct wined3d state->blend_factor.b = 1.0f; state->blend_factor.a = 1.0f; - for (i = 0; i < MAX_STREAMS; ++i) + for (i = 0; i < WINED3D_MAX_STREAMS; ++i) state->streams[i].frequency = 1; } @@ -1531,7 +1531,7 @@ static void stateblock_state_init_default(struct wined3d_stateblock_state *state state->blend_factor.b = 1.0f; state->blend_factor.a = 1.0f; - for (i = 0; i < MAX_STREAMS; ++i) + for (i = 0; i < WINED3D_MAX_STREAMS; ++i) state->streams[i].frequency = 1; } diff --git a/dlls/wined3d/vertexdeclaration.c b/dlls/wined3d/vertexdeclaration.c index 863366b..cd8bb5e 100644 --- a/dlls/wined3d/vertexdeclaration.c +++ b/dlls/wined3d/vertexdeclaration.c @@ -217,7 +217,7 @@ static HRESULT vertexdeclaration_init(struct wined3d_vertex_declaration *declara /* Find the streams used in the declaration. The vertex buffers have * to be loaded when drawing, but filter tesselation pseudo streams. */ - if (e->input_slot >= MAX_STREAMS) + if (e->input_slot >= WINED3D_MAX_STREAMS) continue; if (!(e->format->flags[WINED3D_GL_RES_TYPE_BUFFER] & WINED3DFMT_FLAG_VERTEX_ATTRIBUTE)) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index a8ba1d0..76aedd5 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -258,7 +258,7 @@ static inline enum complex_fixup get_complex_fixup(struct color_fixup_desc fixup } /* Device caps */ -#define MAX_STREAMS 16 +#define WINED3D_MAX_STREAMS 16 #define MAX_TEXTURES 8 #define MAX_FRAGMENT_SAMPLERS 16 #define MAX_VERTEX_SAMPLERS 4 @@ -2909,7 +2909,7 @@ struct wined3d_state struct wined3d_vertex_declaration *vertex_declaration; struct wined3d_stream_output stream_output[WINED3D_MAX_STREAM_OUTPUT_BUFFERS]; - struct wined3d_stream_state streams[MAX_STREAMS + 1 /* tesselated pseudo-stream */]; + struct wined3d_stream_state streams[WINED3D_MAX_STREAMS + 1 /* tesselated pseudo-stream */]; struct wined3d_buffer *index_buffer; enum wined3d_format_id index_format; unsigned int index_offset; @@ -2978,7 +2978,7 @@ struct wined3d_dummy_textures struct wined3d_stateblock_state { struct wined3d_vertex_declaration *vertex_declaration; - struct wined3d_stream_state streams[MAX_STREAMS + 1]; + struct wined3d_stream_state streams[WINED3D_MAX_STREAMS + 1]; struct wined3d_buffer *index_buffer; enum wined3d_format_id index_format; int base_vertex_index; @@ -3566,8 +3566,8 @@ struct wined3d_vertex_declaration struct wined3d_saved_states { DWORD transform[(HIGHEST_TRANSFORMSTATE >> 5) + 1]; - WORD streamSource; /* MAX_STREAMS, 16 */ - WORD streamFreq; /* MAX_STREAMS, 16 */ + WORD streamSource; /* WINED3D_MAX_STREAMS, 16 */ + WORD streamFreq; /* WINED3D_MAX_STREAMS, 16 */ DWORD renderState[(WINEHIGHEST_RENDER_STATE >> 5) + 1]; DWORD textureState[MAX_TEXTURES]; /* WINED3D_HIGHEST_TEXTURE_STATE + 1, 18 */ WORD samplerState[MAX_COMBINED_SAMPLERS]; /* WINED3D_HIGHEST_SAMPLER_STATE + 1, 14 */
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Michael Stefaniuc : ddraw/tests: Remove redundant not NULL check ( coccinellery).
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: wine Branch: master Commit: 74111f38829e0c92c7b5f3f748518a20973fc0ab URL:
https://source.winehq.org/git/wine.git/?a=commit;h=74111f38829e0c92c7b5f3f7…
Author: Michael Stefaniuc <mstefani(a)winehq.org> Date: Wed Feb 20 20:54:24 2019 +0100 ddraw/tests: Remove redundant not NULL check (coccinellery). Signed-off-by: Michael Stefaniuc <mstefani(a)winehq.org> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/ddraw/tests/ddraw1.c | 2 +- dlls/ddraw/tests/ddraw2.c | 2 +- dlls/ddraw/tests/ddraw4.c | 2 +- dlls/ddraw/tests/ddraw7.c | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/dlls/ddraw/tests/ddraw1.c b/dlls/ddraw/tests/ddraw1.c index ceb1f83..d0ed33d 100644 --- a/dlls/ddraw/tests/ddraw1.c +++ b/dlls/ddraw/tests/ddraw1.c @@ -5246,7 +5246,7 @@ cleanup: if (gl) FreeLibrary(gl); if (hdc) ReleaseDC(window, hdc); if (hdc2) ReleaseDC(window2, hdc2); - if (window) DestroyWindow(window); + DestroyWindow(window); if (window2) DestroyWindow(window2); } diff --git a/dlls/ddraw/tests/ddraw2.c b/dlls/ddraw/tests/ddraw2.c index db67afa..37238e1 100644 --- a/dlls/ddraw/tests/ddraw2.c +++ b/dlls/ddraw/tests/ddraw2.c @@ -6271,7 +6271,7 @@ cleanup: if (gl) FreeLibrary(gl); if (hdc) ReleaseDC(window, hdc); if (hdc2) ReleaseDC(window2, hdc2); - if (window) DestroyWindow(window); + DestroyWindow(window); if (window2) DestroyWindow(window2); } diff --git a/dlls/ddraw/tests/ddraw4.c b/dlls/ddraw/tests/ddraw4.c index dbba9b5..b60606f 100644 --- a/dlls/ddraw/tests/ddraw4.c +++ b/dlls/ddraw/tests/ddraw4.c @@ -7785,7 +7785,7 @@ cleanup: if (gl) FreeLibrary(gl); if (hdc) ReleaseDC(window, hdc); if (hdc2) ReleaseDC(window2, hdc2); - if (window) DestroyWindow(window); + DestroyWindow(window); if (window2) DestroyWindow(window2); } diff --git a/dlls/ddraw/tests/ddraw7.c b/dlls/ddraw/tests/ddraw7.c index 215e1c7..3339b32 100644 --- a/dlls/ddraw/tests/ddraw7.c +++ b/dlls/ddraw/tests/ddraw7.c @@ -7615,7 +7615,7 @@ cleanup: if (gl) FreeLibrary(gl); if (hdc) ReleaseDC(window, hdc); if (hdc2) ReleaseDC(window2, hdc2); - if (window) DestroyWindow(window); + DestroyWindow(window); if (window2) DestroyWindow(window2); }
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Sven Baars : wined3d: Remove a redundant adapter_count check (Coverity).
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: wine Branch: master Commit: 236d3c5df8e0aa209652598e7d93ce0e5c162ccf URL:
https://source.winehq.org/git/wine.git/?a=commit;h=236d3c5df8e0aa209652598e…
Author: Sven Baars <sven.wine(a)gmail.com> Date: Wed Feb 20 19:26:52 2019 +0100 wined3d: Remove a redundant adapter_count check (Coverity). It is already tested that adapter_idx < wined3d->adapter_count before calling device_init, so adapter_count can never be zero. Signed-off-by: Sven Baars <sven.wine(a)gmail.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index d9d6cf2..67680ac 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -5336,7 +5336,7 @@ HRESULT device_init(struct wined3d_device *device, struct wined3d *wined3d, device->ref = 1; device->wined3d = wined3d; wined3d_incref(device->wined3d); - device->adapter = wined3d->adapter_count ? adapter : NULL; + device->adapter = adapter; device->device_parent = device_parent; list_init(&device->resources); list_init(&device->shaders);
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Matteo Bruni : d3d9/tests: Fix device tests on Windows 10.
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: wine Branch: master Commit: f3ca766ec31da204b93d76d89a8c30a3c3575e89 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=f3ca766ec31da204b93d76d8…
Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Wed Feb 20 18:41:12 2019 +0100 d3d9/tests: Fix device tests on Windows 10. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/tests/device.c | 21 +++++++++++++++------ 1 file changed, 15 insertions(+), 6 deletions(-) diff --git a/dlls/d3d9/tests/device.c b/dlls/d3d9/tests/device.c index 17e3b5d..7d8b4fd 100644 --- a/dlls/d3d9/tests/device.c +++ b/dlls/d3d9/tests/device.c @@ -4085,8 +4085,12 @@ static void test_wndproc(void) flush_events(); /* Releasing a device in lost state breaks follow-up tests on native. */ - hr = reset_device(device, &device_desc); - ok(SUCCEEDED(hr), "Failed to reset device, hr %#x, i=%u.\n", hr, i); + hr = IDirect3DDevice9_TestCooperativeLevel(device); + if (hr == D3DERR_DEVICENOTRESET) + { + hr = reset_device(device, &device_desc); + ok(SUCCEEDED(hr), "Failed to reset device, hr %#x, i=%u.\n", hr, i); + } filter_messages = focus_window; @@ -4184,7 +4188,8 @@ static void test_wndproc(void) "Received WM_WINDOWPOSCHANGED but did not expect it, i=%u.\n", i); expect_messages = NULL; - filter_messages = focus_window; + /* On Windows 10 style change messages are delivered both on reset and + * on release. */ hr = IDirect3DDevice9_TestCooperativeLevel(device); ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr); @@ -4194,6 +4199,7 @@ static void test_wndproc(void) ref = IDirect3DDevice9_Release(device); ok(ref == 0, "The device was not properly freed: refcount %u, i=%u.\n", ref, i); + filter_messages = focus_window; device_desc.device_window = device_window; if (!(device = create_device(d3d9, focus_window, &device_desc))) { @@ -4828,11 +4834,13 @@ static void test_window_style(void) style = GetWindowLongA(device_window, GWL_STYLE); expected_style = device_style | tests[i].style; - todo_wine ok(style == expected_style, "Expected device window style %#x, got %#x, i=%u.\n", + todo_wine ok(style == expected_style || broken(style == (expected_style & 0xff000000)), + "Expected device window style %#x, got %#x, i=%u.\n", expected_style, style, i); style = GetWindowLongA(device_window, GWL_EXSTYLE); expected_style = device_exstyle | tests[i].exstyle; - todo_wine ok(style == expected_style, "Expected device window extended style %#x, got %#x, i=%u.\n", + todo_wine ok(style == expected_style || broken(style == (expected_style & 0xff)), + "Expected device window extended style %#x, got %#x, i=%u.\n", expected_style, style, i); style = GetWindowLongA(focus_window, GWL_STYLE); @@ -4850,7 +4858,8 @@ static void test_window_style(void) ok(EqualRect(&r, &fullscreen_rect), "Expected %s, got %s, i=%u.\n", wine_dbgstr_rect(&fullscreen_rect), wine_dbgstr_rect(&r), i); GetClientRect(device_window, &r2); - todo_wine ok(!EqualRect(&r, &r2), "Client rect and window rect are equal.\n"); + todo_wine ok(!EqualRect(&r, &r2) || broken(!(style & WS_THICKFRAME)), + "Client rect and window rect are equal, i=%u.\n", i); GetWindowRect(focus_window, &r); ok(EqualRect(&r, &focus_rect), "Expected %s, got %s, i=%u.\n", wine_dbgstr_rect(&focus_rect), wine_dbgstr_rect(&r), i);
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Matteo Bruni : d3d9/tests: Add a D3D9Ex test for Reset() with bound resources.
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: wine Branch: master Commit: 1b8c864cfe9c7c5236cb72219c17daf6caf38968 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=1b8c864cfe9c7c5236cb7221…
Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Wed Feb 20 18:41:11 2019 +0100 d3d9/tests: Add a D3D9Ex test for Reset() with bound resources. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d9/tests/d3d9ex.c | 44 +++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 43 insertions(+), 1 deletion(-) diff --git a/dlls/d3d9/tests/d3d9ex.c b/dlls/d3d9/tests/d3d9ex.c index 132ce03..81dd591 100644 --- a/dlls/d3d9/tests/d3d9ex.c +++ b/dlls/d3d9/tests/d3d9ex.c @@ -922,13 +922,16 @@ static void test_reset(void) DWORD height, orig_height = GetSystemMetrics(SM_CYSCREEN); DWORD width, orig_width = GetSystemMetrics(SM_CXSCREEN); + UINT i, adapter_mode_count, offset, stride; + IDirect3DVertexBuffer9 *vb, *cur_vb; + IDirect3DIndexBuffer9 *ib, *cur_ib; IDirect3DVertexShader9 *shader; IDirect3DSwapChain9 *swapchain; D3DDISPLAYMODE d3ddm, d3ddm2; D3DPRESENT_PARAMETERS d3dpp; IDirect3DDevice9Ex *device; IDirect3DSurface9 *surface; - UINT i, adapter_mode_count; + IDirect3DTexture9 *texture; DEVMODEW devmode; IDirect3D9 *d3d9; D3DVIEWPORT9 vp; @@ -1303,6 +1306,45 @@ static void test_reset(void) skip("Volume textures not supported.\n"); } + /* Test with resources bound but otherwise not referenced. */ + hr = IDirect3DDevice9Ex_CreateVertexBuffer(device, 16, 0, + D3DFVF_XYZ, D3DPOOL_DEFAULT, &vb, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice9Ex_SetStreamSource(device, 0, vb, 0, 16); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + refcount = IDirect3DVertexBuffer9_Release(vb); + ok(!refcount, "Unexpected refcount %u.\n", refcount); + hr = IDirect3DDevice9Ex_CreateIndexBuffer(device, 16, 0, + D3DFMT_INDEX16, D3DPOOL_DEFAULT, &ib, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice9Ex_SetIndices(device, ib); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + refcount = IDirect3DIndexBuffer9_Release(ib); + ok(!refcount, "Unexpected refcount %u.\n", refcount); + hr = IDirect3DDevice9Ex_CreateTexture(device, 16, 16, 0, 0, + D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &texture, NULL); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice9Ex_SetTexture(device, i, (IDirect3DBaseTexture9 *)texture); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice9Ex_Reset(device, &d3dpp); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice9Ex_GetIndices(device, &cur_ib); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + ok(cur_ib == ib, "Unexpected index buffer %p.\n", cur_ib); + refcount = IDirect3DIndexBuffer9_Release(ib); + ok(!refcount, "Unexpected refcount %u.\n", refcount); + hr = IDirect3DDevice9Ex_GetStreamSource(device, 0, &cur_vb, &offset, &stride); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + ok(cur_vb == vb, "Unexpected index buffer %p.\n", cur_ib); + ok(!offset, "Unexpected offset %u.\n", offset); + ok(stride == 16, "Unexpected stride %u.\n", stride); + refcount = IDirect3DVertexBuffer9_Release(vb); + ok(!refcount, "Unexpected refcount %u.\n", refcount); + refcount = IDirect3DTexture9_Release(texture); + ok(!refcount, "Unexpected refcount %u.\n", refcount); + /* Scratch and sysmem pools are fine too. */ hr = IDirect3DDevice9Ex_CreateOffscreenPlainSurface(device, 16, 16, D3DFMT_R5G6B5, D3DPOOL_SCRATCH, &surface, NULL);
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Matteo Bruni : d3d8/tests: Add a test for Reset() with bound DEFAULT resources.
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: wine Branch: master Commit: e2ffbf2e483889d4429bd2405c79875245a0a8b7 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=e2ffbf2e483889d4429bd240…
Author: Matteo Bruni <mbruni(a)codeweavers.com> Date: Wed Feb 20 18:41:10 2019 +0100 d3d8/tests: Add a test for Reset() with bound DEFAULT resources. Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d8/tests/device.c | 41 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 41 insertions(+) diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index 39a2359..4dbe168 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -1327,6 +1327,7 @@ static void test_reset(void) IDirect3D8 *d3d8; RECT winrect, client_rect; D3DVIEWPORT8 vp; + ULONG refcount; D3DCAPS8 caps; DWORD shader; DWORD value; @@ -1695,6 +1696,46 @@ static void test_reset(void) skip("Volume textures not supported.\n"); } + /* Test with DEFAULT pool resources bound but otherwise not referenced. */ + hr = IDirect3DDevice8_CreateVertexBuffer(device1, 16, 0, + D3DFVF_XYZ, D3DPOOL_DEFAULT, &vb); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_SetStreamSource(device1, 0, vb, 16); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + refcount = IDirect3DVertexBuffer8_Release(vb); + ok(!refcount, "Unexpected refcount %u.\n", refcount); + hr = IDirect3DDevice8_CreateIndexBuffer(device1, 16, 0, + D3DFMT_INDEX16, D3DPOOL_DEFAULT, &ib); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_SetIndices(device1, ib, 0); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + refcount = IDirect3DIndexBuffer8_Release(ib); + ok(!refcount, "Unexpected refcount %u.\n", refcount); + hr = IDirect3DDevice8_CreateTexture(device1, 16, 16, 0, 0, + D3DFMT_X8R8G8B8, D3DPOOL_DEFAULT, &texture); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_SetTexture(device1, i, (IDirect3DBaseTexture8 *)texture); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + + hr = IDirect3DDevice8_Reset(device1, &d3dpp); + ok(hr == D3DERR_DEVICELOST, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_TestCooperativeLevel(device1); + ok(hr == D3DERR_DEVICENOTRESET, "Got unexpected hr %#x.\n", hr); + + /* Crashes on Windows. */ + if (0) + { + hr = IDirect3DDevice8_GetIndices(device1, &ib, &i); + todo_wine ok(hr == D3DERR_INVALIDCALL, "Got unexpected hr %#x.\n", hr); + } + refcount = IDirect3DTexture8_Release(texture); + ok(!refcount, "Unexpected refcount %u.\n", refcount); + + hr = IDirect3DDevice8_Reset(device1, &d3dpp); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + hr = IDirect3DDevice8_TestCooperativeLevel(device1); + ok(hr == D3D_OK, "Got unexpected hr %#x.\n", hr); + /* Scratch, sysmem and managed pool resources are fine. */ hr = IDirect3DDevice8_CreateTexture(device1, 16, 16, 1, 0, D3DFMT_R5G6B5, D3DPOOL_SCRATCH, &texture); ok(SUCCEEDED(hr), "CreateTexture failed, hr %#x.\n", hr);
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Józef Kucia : vkd3d-shader: Avoid generating unique array types for immediate constant buffers.
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: vkd3d Branch: master Commit: d1e0ac115cbd334221d5b844b85ab22eeadec54a URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=d1e0ac115cbd334221d5b84…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Feb 21 12:32:53 2019 +0100 vkd3d-shader: Avoid generating unique array types for immediate constant buffers. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 8cbd8da..82598df 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4283,7 +4283,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_immediate_constant_buffer(struct vkd3d_ VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE, &icb->data[4 * i]); type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_FLOAT, VKD3D_VEC4_SIZE); length_id = vkd3d_dxbc_compiler_get_constant_uint(compiler, icb->vec4_count); - type_id = vkd3d_spirv_build_op_type_array(builder, type_id, length_id); + type_id = vkd3d_spirv_get_op_type_array(builder, type_id, length_id); const_id = vkd3d_spirv_build_op_constant_composite(builder, type_id, elements, icb->vec4_count); ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, SpvStorageClassPrivate, type_id); icb_id = vkd3d_spirv_build_op_variable(builder, &builder->global_stream,
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Józef Kucia : tests: Add more tessellation tests.
by Alexandre Julliard
22 Feb '19
22 Feb '19
Module: vkd3d Branch: master Commit: 992dfb1a551e4e716261adce474b669cf1d9d764 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=992dfb1a551e4e716261adc…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Thu Feb 21 12:32:52 2019 +0100 tests: Add more tessellation tests. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- tests/d3d12.c | 255 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 251 insertions(+), 4 deletions(-) Diff:
https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=992dfb1a551e4e71626…
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