winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
March 2019
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
2 participants
1097 discussions
Start a n
N
ew thread
Józef Kucia : d3d11: Add D3D11_FORMAT_SUPPORT_TEXTURE1D to d3d11_device_CheckFormatSupport().
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: wine Branch: master Commit: 03faca6b1f1f75ac572f09528bc5dd593c8dc8f5 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=03faca6b1f1f75ac572f0952…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Fri Mar 1 13:31:24 2019 +0100 d3d11: Add D3D11_FORMAT_SUPPORT_TEXTURE1D to d3d11_device_CheckFormatSupport(). Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/device.c | 1 + 1 file changed, 1 insertion(+) diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 7ad3d9b..877775f 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -3302,6 +3302,7 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFormatSupport(ID3D11Device2 * } flag_mapping[] = { + {WINED3D_RTYPE_TEXTURE_1D, WINED3D_BIND_SHADER_RESOURCE, D3D11_FORMAT_SUPPORT_TEXTURE1D}, {WINED3D_RTYPE_TEXTURE_2D, WINED3D_BIND_SHADER_RESOURCE, D3D11_FORMAT_SUPPORT_TEXTURE2D}, {WINED3D_RTYPE_TEXTURE_3D, WINED3D_BIND_SHADER_RESOURCE, D3D11_FORMAT_SUPPORT_TEXTURE3D}, {WINED3D_RTYPE_NONE, WINED3D_BIND_RENDER_TARGET, D3D11_FORMAT_SUPPORT_RENDER_TARGET},
1
0
0
0
Józef Kucia : tests: Skip DXGI_FORMAT_R24G8_TYPELESS tests on radv.
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: vkd3d Branch: master Commit: f4ba057279bff85b02766a3551f41367efcc04f0 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=f4ba057279bff85b02766a3…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Mar 4 13:15:21 2019 +0100 tests: Skip DXGI_FORMAT_R24G8_TYPELESS tests on radv. Allows running all tests cleanly on radv. We have to implement formats emulation in vkd3d to fix the test. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- tests/d3d12.c | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/tests/d3d12.c b/tests/d3d12.c index ac58565..0e32f40 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -16162,6 +16162,13 @@ static void test_depth_stencil_sampling(void) { vkd3d_test_set_context("Test %u", i); + /* FIXME: Implement format substitution. */ + if (tests[i].typeless_format == DXGI_FORMAT_R24G8_TYPELESS && is_radv_device(device)) + { + skip("radv doesn't support VK_FORMAT_D24_UNORM_S8_UINT.\n"); + continue; + } + reset_command_list(command_list, context.allocator); init_depth_stencil(&ds, device, context.render_target_desc.Width,
1
0
0
0
Józef Kucia : tests: Mark driver-specific test failures as bugs.
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: vkd3d Branch: master Commit: af50b9d2a027ea99691bebd51ffb1d1c86af95a2 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=af50b9d2a027ea99691bebd…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Mar 4 13:15:20 2019 +0100 tests: Mark driver-specific test failures as bugs. Allows running all tests cleanly on Intel and Nvidia. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/private/vkd3d_test.h | 57 ++++++++++++++++++++++++++++++++++++-------- tests/d3d12.c | 35 ++++++++++++++++++++------- tests/d3d12_crosstest.h | 38 +++++++++++++++++++++++++++-- 3 files changed, 109 insertions(+), 21 deletions(-) Diff:
https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=af50b9d2a027ea99691…
1
0
0
0
Józef Kucia : tests: Print driver info from VK_KHR_driver_properties.
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: vkd3d Branch: master Commit: e36024c87dc882643cee6e42294eb01d8b4563ed URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=e36024c87dc882643cee6e4…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Mar 4 13:15:19 2019 +0100 tests: Print driver info from VK_KHR_driver_properties. In preparation for the next commit. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- Makefile.am | 3 +- tests/d3d12_crosstest.h | 161 +++++++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 162 insertions(+), 2 deletions(-) diff --git a/Makefile.am b/Makefile.am index d854a5b..0bd7889 100644 --- a/Makefile.am +++ b/Makefile.am @@ -142,7 +142,8 @@ AM_DEFAULT_SOURCE_EXT = .c if BUILD_TESTS check_PROGRAMS = $(vkd3d_tests) $(vkd3d_cross_tests) TESTS = $(vkd3d_tests) $(vkd3d_cross_tests) -tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ +tests_d3d12_LDADD = $(LDADD) @PTHREAD_LIBS@ @VULKAN_LIBS@ +tests_d3d12_invalid_usage_LDADD = $(LDADD) @VULKAN_LIBS@ tests_vkd3d_api_LDADD = libvkd3d.la @VULKAN_LIBS@ tests_vkd3d_shader_api_LDADD = libvkd3d-shader.la endif diff --git a/tests/d3d12_crosstest.h b/tests/d3d12_crosstest.h index 6357d48..d0019dc 100644 --- a/tests/d3d12_crosstest.h +++ b/tests/d3d12_crosstest.h @@ -55,6 +55,7 @@ typedef int HRESULT; # include "vkd3d_dxgi1_4.h" #else # include <pthread.h> +# include "vkd3d.h" # include "vkd3d_utils.h" #endif @@ -324,12 +325,170 @@ static inline bool is_amd_device(ID3D12Device *device) return desc.VendorId == 0x1002; } #else +static bool have_VK_KHR_driver_properties; + +static HRESULT create_vkd3d_instance(struct vkd3d_instance **instance) +{ + struct vkd3d_optional_instance_extensions_info optional_extensions_info; + struct vkd3d_instance_create_info instance_create_info; + + static const char * const optional_instance_extensions[] = + { + VK_KHR_GET_PHYSICAL_DEVICE_PROPERTIES_2_EXTENSION_NAME, + }; + + memset(&optional_extensions_info, 0, sizeof(optional_extensions_info)); + optional_extensions_info.type = VKD3D_STRUCTURE_TYPE_OPTIONAL_INSTANCE_EXTENSIONS_INFO; + optional_extensions_info.extensions = optional_instance_extensions; + optional_extensions_info.extension_count = ARRAY_SIZE(optional_instance_extensions); + + memset(&instance_create_info, 0, sizeof(instance_create_info)); + instance_create_info.type = VKD3D_STRUCTURE_TYPE_INSTANCE_CREATE_INFO; + instance_create_info.next = &optional_extensions_info; + instance_create_info.pfn_signal_event = vkd3d_signal_event; + instance_create_info.wchar_size = sizeof(WCHAR); + + return vkd3d_create_instance(&instance_create_info, instance); +} + +static HRESULT create_vkd3d_device(struct vkd3d_instance *instance, + D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device) +{ + struct vkd3d_device_create_info device_create_info; + + static const char * const device_extensions[] = + { + VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME, + }; + + memset(&device_create_info, 0, sizeof(device_create_info)); + device_create_info.type = VKD3D_STRUCTURE_TYPE_DEVICE_CREATE_INFO; + device_create_info.minimum_feature_level = minimum_feature_level; + device_create_info.instance = instance; + if (have_VK_KHR_driver_properties) + { + device_create_info.device_extensions = device_extensions; + device_create_info.device_extension_count = ARRAY_SIZE(device_extensions); + } + + return vkd3d_create_device(&device_create_info, iid, device); +} + +static bool check_device_extension(VkPhysicalDevice vk_physical_device, const char *name) +{ + VkExtensionProperties *properties; + bool ret = false; + unsigned int i; + uint32_t count; + VkResult vr; + + vr = vkEnumerateDeviceExtensionProperties(vk_physical_device, NULL, &count, NULL); + ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); + if (!count) + return false; + + properties = calloc(count, sizeof(*properties)); + ok(properties, "Failed to allocate memory.\n"); + + vr = vkEnumerateDeviceExtensionProperties(vk_physical_device, NULL, &count, properties); + ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); + for (i = 0; i < count; ++i) + { + if (!strcmp(properties[i].extensionName, name)) + { + ret = true; + break; + } + } + + free(properties); + return ret; +} + +HRESULT WINAPI D3D12CreateDevice(IUnknown *adapter, + D3D_FEATURE_LEVEL minimum_feature_level, REFIID iid, void **device) +{ + struct vkd3d_instance *instance; + HRESULT hr; + + if (SUCCEEDED(hr = create_vkd3d_instance(&instance))) + { + hr = create_vkd3d_device(instance, minimum_feature_level, iid, device); + vkd3d_instance_decref(instance); + } + + return hr; +} + static IUnknown *create_adapter(void) { return NULL; } -static void init_adapter_info(void) {} +static void init_adapter_info(void) +{ + PFN_vkGetPhysicalDeviceProperties2KHR pfn_vkGetPhysicalDeviceProperties2KHR; + VkPhysicalDeviceDriverPropertiesKHR driver_properties; + VkPhysicalDeviceProperties2 device_properties2; + VkPhysicalDevice *vk_physical_devices; + VkPhysicalDevice vk_physical_device; + struct vkd3d_instance *instance; + VkInstance vk_instance; + ID3D12Device *device; + uint32_t count, i; + VkResult vr; + HRESULT hr; + + if (FAILED(hr = create_vkd3d_instance(&instance))) + return; + + vk_instance = vkd3d_instance_get_vk_instance(instance); + + vr = vkEnumeratePhysicalDevices(vk_instance, &count, NULL); + ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); + vk_physical_devices = calloc(count, sizeof(*vk_physical_devices)); + ok(vk_physical_devices, "Failed to allocate memory.\n"); + vr = vkEnumeratePhysicalDevices(vk_instance, &count, vk_physical_devices); + ok(vr == VK_SUCCESS, "Got unexpected VkResult %d.\n", vr); + + have_VK_KHR_driver_properties = true; + for (i = 0; i < count; ++i) + { + if (!check_device_extension(vk_physical_devices[i],VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME)) + { + have_VK_KHR_driver_properties = false; + break; + } + } + + free(vk_physical_devices); + + if (!have_VK_KHR_driver_properties) + goto done; + + if (FAILED(hr = create_vkd3d_device(instance, D3D_FEATURE_LEVEL_11_0, &IID_ID3D12Device, (void **)&device))) + goto done; + + vk_physical_device = vkd3d_get_vk_physical_device(device); + + pfn_vkGetPhysicalDeviceProperties2KHR + = (void *)vkGetInstanceProcAddr(vk_instance, "vkGetPhysicalDeviceProperties2KHR"); + ok(pfn_vkGetPhysicalDeviceProperties2KHR, "vkGetPhysicalDeviceProperties2KHR is NULL.\n"); + + memset(&device_properties2, 0, sizeof(device_properties2)); + device_properties2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_PROPERTIES_2; + device_properties2.pNext = &driver_properties; + memset(&driver_properties, 0, sizeof(driver_properties)); + driver_properties.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_DRIVER_PROPERTIES_KHR; + pfn_vkGetPhysicalDeviceProperties2KHR(vk_physical_device, &device_properties2); + + trace("Driver name: %s, driver info: %s.\n", driver_properties.driverName, driver_properties.driverInfo); + + ID3D12Device_Release(device); + +done: + vkd3d_instance_decref(instance); +} static inline bool is_amd_device(ID3D12Device *device) {
1
0
0
0
Józef Kucia : vkd3d: Set Vulkan object names for NULL CBV resources.
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: vkd3d Branch: master Commit: 085456005caa2bebea89dbcab1bb7c1756596f6b URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=085456005caa2bebea89dbc…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Mar 4 13:15:18 2019 +0100 vkd3d: Set Vulkan object names for NULL CBV resources. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d/resource.c | 9 +++++++++ libs/vkd3d/utils.c | 26 ++++++++++++++++++-------- libs/vkd3d/vkd3d_private.h | 2 ++ 3 files changed, 29 insertions(+), 8 deletions(-) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index df3ab5d..f197c93 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -2895,6 +2895,7 @@ HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources, { D3D12_HEAP_PROPERTIES heap_properties; D3D12_RESOURCE_DESC buffer_desc; + VkResult vr; HRESULT hr; memset(null_resources, 0, sizeof(*null_resources)); @@ -2918,10 +2919,18 @@ HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources, &buffer_desc, &null_resources->vk_uniform_buffer))) goto fail; + if ((vr = vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_uniform_buffer, + VK_DEBUG_REPORT_OBJECT_TYPE_BUFFER_EXT, "NULL CBV buffer")) < 0) + WARN("Failed to set object name, vr %d.\n", vr); + if (FAILED(hr = vkd3d_allocate_buffer_memory(device, null_resources->vk_uniform_buffer, &heap_properties, D3D12_HEAP_FLAG_NONE, &null_resources->vk_uniform_buffer_memory))) goto fail; + if ((vr = vkd3d_set_vk_object_name_utf8(device, (uint64_t)null_resources->vk_uniform_buffer_memory, + VK_DEBUG_REPORT_OBJECT_TYPE_DEVICE_MEMORY_EXT, "NULL CBV memory")) < 0) + WARN("Failed to set object name, vr %d.\n", vr); + return S_OK; fail: diff --git a/libs/vkd3d/utils.c b/libs/vkd3d/utils.c index 27333f2..666319e 100644 --- a/libs/vkd3d/utils.c +++ b/libs/vkd3d/utils.c @@ -643,11 +643,26 @@ HRESULT vkd3d_set_private_data_interface(struct vkd3d_private_store *store, return hr; } -HRESULT vkd3d_set_vk_object_name(struct d3d12_device *device, uint64_t vk_object, - VkDebugReportObjectTypeEXT vk_object_type, const WCHAR *name) +VkResult vkd3d_set_vk_object_name_utf8(struct d3d12_device *device, uint64_t vk_object, + VkDebugReportObjectTypeEXT vk_object_type, const char *name) { const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; VkDebugMarkerObjectNameInfoEXT info; + + if (!device->vk_info.EXT_debug_marker) + return VK_SUCCESS; + + info.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT; + info.pNext = NULL; + info.objectType = vk_object_type; + info.object = vk_object; + info.pObjectName = name; + return VK_CALL(vkDebugMarkerSetObjectNameEXT(device->vk_device, &info)); +} + +HRESULT vkd3d_set_vk_object_name(struct d3d12_device *device, uint64_t vk_object, + VkDebugReportObjectTypeEXT vk_object_type, const WCHAR *name) +{ char *name_utf8; VkResult vr; @@ -660,12 +675,7 @@ HRESULT vkd3d_set_vk_object_name(struct d3d12_device *device, uint64_t vk_object if (!(name_utf8 = vkd3d_strdup_w_utf8(name, device->wchar_size))) return E_OUTOFMEMORY; - info.sType = VK_STRUCTURE_TYPE_DEBUG_MARKER_OBJECT_NAME_INFO_EXT; - info.pNext = NULL; - info.objectType = vk_object_type; - info.object = vk_object; - info.pObjectName = name_utf8; - vr = VK_CALL(vkDebugMarkerSetObjectNameEXT(device->vk_device, &info)); + vr = vkd3d_set_vk_object_name_utf8(device, vk_object, vk_object_type, name_utf8); vkd3d_free(name_utf8); diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index 9ddc50e..fa2c460 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -1043,6 +1043,8 @@ static inline void vkd3d_set_thread_name(const char *name) #endif } +VkResult vkd3d_set_vk_object_name_utf8(struct d3d12_device *device, uint64_t vk_object, + VkDebugReportObjectTypeEXT vk_object_type, const char *name) DECLSPEC_HIDDEN; HRESULT vkd3d_set_vk_object_name(struct d3d12_device *device, uint64_t vk_object, VkDebugReportObjectTypeEXT vk_object_type, const WCHAR *name) DECLSPEC_HIDDEN;
1
0
0
0
Józef Kucia : tests: Accumulate coverage mask from all fragments.
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: vkd3d Branch: master Commit: f91422eb407793bd0b5da4d6f8b58f5e645feac5 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=f91422eb407793bd0b5da4d…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Mar 4 13:15:17 2019 +0100 tests: Accumulate coverage mask from all fragments. Clipping may divide the triangle and produce multiple fragments per pixel. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- tests/d3d12.c | 160 +++++++++++++++++++++++------------------------ tests/d3d12_test_utils.h | 8 +-- 2 files changed, 84 insertions(+), 84 deletions(-) Diff:
https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=f91422eb407793bd0b5…
1
0
0
0
Józef Kucia : vkd3d: Prefer cached memory for readback heaps.
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: vkd3d Branch: master Commit: 7858eb6a83c947dd43d08da5c05fc9995de289fb URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=7858eb6a83c947dd43d08da…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Mar 4 13:15:16 2019 +0100 vkd3d: Prefer cached memory for readback heaps. Reading uncached memory is slow. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d/resource.c | 30 ++++++++++++++++++++---------- 1 file changed, 20 insertions(+), 10 deletions(-) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 06e7c7d..df3ab5d 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -24,21 +24,26 @@ static unsigned int vkd3d_select_memory_type(struct d3d12_device *device, uint32 const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags) { const VkPhysicalDeviceMemoryProperties *memory_info = &device->memory_properties; - VkMemoryPropertyFlags required_flags; - unsigned int i; + VkMemoryPropertyFlags flags[2]; + unsigned int i, j, count = 0; switch (heap_properties->Type) { case D3D12_HEAP_TYPE_DEFAULT: - required_flags = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; + flags[count++] = VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT; + break; + + case D3D12_HEAP_TYPE_UPLOAD: + flags[count++] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; break; case D3D12_HEAP_TYPE_CUSTOM: FIXME("Custom heaps not supported yet.\n"); /* fall-through */ - case D3D12_HEAP_TYPE_UPLOAD: case D3D12_HEAP_TYPE_READBACK: - required_flags = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; + flags[count++] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT + | VK_MEMORY_PROPERTY_HOST_CACHED_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; + flags[count++] = VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT | VK_MEMORY_PROPERTY_HOST_COHERENT_BIT; break; default: @@ -46,12 +51,17 @@ static unsigned int vkd3d_select_memory_type(struct d3d12_device *device, uint32 return ~0u; } - for (i = 0; i < memory_info->memoryTypeCount; ++i) + for (j = 0; j < count; ++j) { - if (!(memory_type_mask & (1u << i))) - continue; - if ((memory_info->memoryTypes[i].propertyFlags & required_flags) == required_flags) - return i; + VkMemoryPropertyFlags preferred_flags = flags[j]; + + for (i = 0; i < memory_info->memoryTypeCount; ++i) + { + if (!(memory_type_mask & (1u << i))) + continue; + if ((memory_info->memoryTypes[i].propertyFlags & preferred_flags) == preferred_flags) + return i; + } } return ~0u;
1
0
0
0
Józef Kucia : tests: Add basic test for NULL CBV descriptors.
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: vkd3d Branch: master Commit: e20ddc48a63ccc4f7340909f55652906ebbfb128 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=e20ddc48a63ccc4f7340909…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Mar 4 13:15:15 2019 +0100 tests: Add basic test for NULL CBV descriptors. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/vkd3d_d3d12.idl | 2 + tests/d3d12.c | 116 +++++++++++++++++++++++++++++++++++++++++++++++- 2 files changed, 116 insertions(+), 2 deletions(-) diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 231123b..a1f87b2 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -45,6 +45,8 @@ const UINT D3D12_DEFAULT_STENCIL_WRITE_MASK = 0xff; const UINT D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND = 0xffffffff; cpp_quote("#define D3D12_FLOAT32_MAX (3.402823466e+38f)") const UINT D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32; +const UINT D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT = 4096; +const UINT D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT = 4096; const UINT D3D12_REQ_MIP_LEVELS = 15; const UINT D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION = 2048; const UINT D3D12_REQ_TEXTURE1D_U_DIMENSION = 16384; diff --git a/tests/d3d12.c b/tests/d3d12.c index 5ae8511..44e128a 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -15387,7 +15387,7 @@ static void test_descriptors_visibility(void) destroy_test_context(&context); } -static void test_null_descriptors(void) +static void test_create_null_descriptors(void) { D3D12_UNORDERED_ACCESS_VIEW_DESC uav_desc; D3D12_CONSTANT_BUFFER_VIEW_DESC cbv_desc; @@ -15456,6 +15456,117 @@ static void test_null_descriptors(void) destroy_test_context(&context); } +static void test_null_cbv(void) +{ + D3D12_ROOT_SIGNATURE_DESC root_signature_desc; + D3D12_CONSTANT_BUFFER_VIEW_DESC cbv_desc; + ID3D12GraphicsCommandList *command_list; + D3D12_ROOT_PARAMETER root_parameters[2]; + D3D12_DESCRIPTOR_RANGE descriptor_range; + struct test_context_desc desc; + struct test_context context; + ID3D12DescriptorHeap *heap; + ID3D12CommandQueue *queue; + ID3D12Device *device; + unsigned int index; + HRESULT hr; + + static const float white[] = {1.0f, 1.0f, 1.0f, 1.0f}; + static const DWORD ps_code[] = + { +#if 0 + uint index; + + cbuffer null_cb + { + float4 data[1024]; + }; + + float4 main() : SV_Target + { + return data[index]; + } +#endif + 0x43425844, 0xa69026e2, 0xccf934be, 0x11f0a922, 0x95e9ab51, 0x00000001, 0x000000f0, 0x00000003, + 0x0000002c, 0x0000003c, 0x00000070, 0x4e475349, 0x00000008, 0x00000000, 0x00000008, 0x4e47534f, + 0x0000002c, 0x00000001, 0x00000008, 0x00000020, 0x00000000, 0x00000000, 0x00000003, 0x00000000, + 0x0000000f, 0x545f5653, 0x65677261, 0xabab0074, 0x58454853, 0x00000078, 0x00000050, 0x0000001e, + 0x0100086a, 0x04000059, 0x00208e46, 0x00000000, 0x00000001, 0x04000859, 0x00208e46, 0x00000001, + 0x00000400, 0x03000065, 0x001020f2, 0x00000000, 0x02000068, 0x00000001, 0x06000036, 0x00100012, + 0x00000000, 0x0020800a, 0x00000000, 0x00000000, 0x07000036, 0x001020f2, 0x00000000, 0x04208e46, + 0x00000001, 0x0010000a, 0x00000000, 0x0100003e, + }; + static const D3D12_SHADER_BYTECODE ps = {ps_code, sizeof(ps_code)}; + + memset(&desc, 0, sizeof(desc)); + desc.no_root_signature = true; + if (!init_test_context(&context, &desc)) + return; + command_list = context.list; + queue = context.queue; + device = context.device; + + descriptor_range.RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_CBV; + descriptor_range.NumDescriptors = 1; + descriptor_range.BaseShaderRegister = 1; + descriptor_range.RegisterSpace = 0; + descriptor_range.OffsetInDescriptorsFromTableStart = 0; + root_parameters[0].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; + root_parameters[0].DescriptorTable.NumDescriptorRanges = 1; + root_parameters[0].DescriptorTable.pDescriptorRanges = &descriptor_range; + root_parameters[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; + + root_parameters[1].ParameterType = D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS; + root_parameters[1].Constants.ShaderRegister = 0; + root_parameters[1].Constants.RegisterSpace = 0; + root_parameters[1].Constants.Num32BitValues = 1; + root_parameters[1].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; + + memset(&root_signature_desc, 0, sizeof(root_signature_desc)); + root_signature_desc.NumParameters = ARRAY_SIZE(root_parameters); + root_signature_desc.pParameters = root_parameters; + hr = create_root_signature(device, &root_signature_desc, &context.root_signature); + ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr); + + context.pipeline_state = create_pipeline_state(context.device, + context.root_signature, context.render_target_desc.Format, NULL, &ps, NULL); + + heap = create_gpu_descriptor_heap(device, D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV, 16); + + cbv_desc.BufferLocation = 0; + cbv_desc.SizeInBytes = 0; /* Size doesn't appear to matter for NULL CBV. */ + ID3D12Device_CreateConstantBufferView(device, &cbv_desc, + ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(heap)); + + for (index = 0; index < 1200; index += 100) + { + ID3D12GraphicsCommandList_ClearRenderTargetView(command_list, context.rtv, white, 0, NULL); + + ID3D12GraphicsCommandList_OMSetRenderTargets(command_list, 1, &context.rtv, FALSE, NULL); + ID3D12GraphicsCommandList_SetGraphicsRootSignature(command_list, context.root_signature); + ID3D12GraphicsCommandList_SetPipelineState(command_list, context.pipeline_state); + ID3D12GraphicsCommandList_SetDescriptorHeaps(command_list, 1, &heap); + ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(command_list, 0, + ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(heap)); + ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstants(command_list, 1, 1, &index, 0); + ID3D12GraphicsCommandList_IASetPrimitiveTopology(command_list, D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST); + ID3D12GraphicsCommandList_RSSetViewports(command_list, 1, &context.viewport); + ID3D12GraphicsCommandList_RSSetScissorRects(command_list, 1, &context.scissor_rect); + ID3D12GraphicsCommandList_DrawInstanced(command_list, 3, 1, 0, 0); + + transition_sub_resource_state(command_list, context.render_target, 0, + D3D12_RESOURCE_STATE_RENDER_TARGET, D3D12_RESOURCE_STATE_COPY_SOURCE); + check_sub_resource_float(context.render_target, 0, queue, command_list, 0x00000000, 0); + + reset_command_list(command_list, context.allocator); + transition_sub_resource_state(command_list, context.render_target, 0, + D3D12_RESOURCE_STATE_COPY_SOURCE, D3D12_RESOURCE_STATE_RENDER_TARGET); + } + + ID3D12DescriptorHeap_Release(heap); + destroy_test_context(&context); +} + #define check_copyable_footprints(a, b, c, d, e, f, g, h) \ check_copyable_footprints_(__LINE__, a, b, c, d, e, f, g, h) static void check_copyable_footprints_(unsigned int line, const D3D12_RESOURCE_DESC *desc, @@ -25371,7 +25482,8 @@ START_TEST(d3d12) run_test(test_copy_descriptors); run_test(test_copy_descriptors_range_sizes); run_test(test_descriptors_visibility); - run_test(test_null_descriptors); + run_test(test_create_null_descriptors); + run_test(test_null_cbv); run_test(test_get_copyable_footprints); run_test(test_depth_stencil_sampling); run_test(test_depth_load);
1
0
0
0
Józef Kucia : vkd3d: Emulate NULL CBV descriptors.
by Alexandre Julliard
04 Mar '19
04 Mar '19
Module: vkd3d Branch: master Commit: 401739a387df619bd85424f73af613e6da2a902d URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=401739a387df619bd85424f…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Mon Mar 4 13:15:14 2019 +0100 vkd3d: Emulate NULL CBV descriptors. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d/device.c | 6 ++++ libs/vkd3d/resource.c | 83 ++++++++++++++++++++++++++++++++++++++-------- libs/vkd3d/vkd3d_private.h | 14 ++++++++ 3 files changed, 89 insertions(+), 14 deletions(-) diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index 3d9b8c9..c1de98f 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -1536,6 +1536,7 @@ static ULONG STDMETHODCALLTYPE d3d12_device_Release(ID3D12Device *iface) vkd3d_private_store_destroy(&device->private_store); + vkd3d_destroy_null_resources(&device->null_resources, device); vkd3d_gpu_va_allocator_cleanup(&device->gpu_va_allocator); vkd3d_fence_worker_stop(&device->fence_worker, device); VK_CALL(vkDestroySampler(device->vk_device, device->vk_dummy_sampler, NULL)); @@ -2704,6 +2705,9 @@ static HRESULT d3d12_device_init(struct d3d12_device *device, if (FAILED(hr = vkd3d_fence_worker_start(&device->fence_worker, device))) goto out_free_private_store; + if (FAILED(hr = vkd3d_init_null_resources(&device->null_resources, device))) + goto out_stop_fence_worker; + vkd3d_gpu_va_allocator_init(&device->gpu_va_allocator); if ((device->parent = create_info->parent)) @@ -2711,6 +2715,8 @@ static HRESULT d3d12_device_init(struct d3d12_device *device, return S_OK; +out_stop_fence_worker: + vkd3d_fence_worker_stop(&device->fence_worker, device); out_free_private_store: vkd3d_private_store_destroy(&device->private_store); out_free_pipeline_cache: diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 1176538..06e7c7d 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -18,10 +18,12 @@ #include "vkd3d_private.h" +#define VKD3D_NULL_CBV_BUFFER_SIZE 4 + static unsigned int vkd3d_select_memory_type(struct d3d12_device *device, uint32_t memory_type_mask, const D3D12_HEAP_PROPERTIES *heap_properties, D3D12_HEAP_FLAGS heap_flags) { - VkPhysicalDeviceMemoryProperties *memory_info = &device->memory_properties; + const VkPhysicalDeviceMemoryProperties *memory_info = &device->memory_properties; VkMemoryPropertyFlags required_flags; unsigned int i; @@ -517,10 +519,10 @@ HRESULT vkd3d_create_buffer(struct d3d12_device *device, if ((vr = VK_CALL(vkCreateBuffer(device->vk_device, &buffer_info, NULL, vk_buffer))) < 0) { WARN("Failed to create Vulkan buffer, vr %d.\n", vr); - return hresult_from_vk_result(vr); + *vk_buffer = VK_NULL_HANDLE; } - return S_OK; + return hresult_from_vk_result(vr); } static unsigned int max_miplevel_count(const D3D12_RESOURCE_DESC *desc) @@ -670,10 +672,9 @@ HRESULT vkd3d_allocate_buffer_memory(struct d3d12_device *device, VkBuffer vk_bu WARN("Failed to bind memory, vr %d.\n", vr); VK_CALL(vkFreeMemory(device->vk_device, *vk_memory, NULL)); *vk_memory = VK_NULL_HANDLE; - return hresult_from_vk_result(vr); } - return S_OK; + return hresult_from_vk_result(vr); } static HRESULT vkd3d_allocate_image_memory(struct d3d12_device *device, VkImage vk_image, @@ -1753,17 +1754,21 @@ void d3d12_desc_create_cbv(struct d3d12_desc *descriptor, return; } - if (!desc->BufferLocation) + buffer_info = &descriptor->u.vk_cbv_info; + if (desc->BufferLocation) { - FIXME("NULL CBV not implemented.\n"); - return; + resource = vkd3d_gpu_va_allocator_dereference(&device->gpu_va_allocator, desc->BufferLocation); + buffer_info->buffer = resource->u.vk_buffer; + buffer_info->offset = desc->BufferLocation - resource->gpu_address; + buffer_info->range = min(desc->SizeInBytes, resource->desc.Width - buffer_info->offset); + } + else + { + /* NULL descriptor */ + buffer_info->buffer = device->null_resources.vk_uniform_buffer; + buffer_info->offset = 0; + buffer_info->range = VKD3D_NULL_CBV_BUFFER_SIZE; } - - resource = vkd3d_gpu_va_allocator_dereference(&device->gpu_va_allocator, desc->BufferLocation); - buffer_info = &descriptor->u.vk_cbv_info; - buffer_info->buffer = resource->u.vk_buffer; - buffer_info->offset = desc->BufferLocation - resource->gpu_address; - buffer_info->range = min(desc->SizeInBytes, resource->desc.Width - buffer_info->offset); descriptor->magic = VKD3D_DESCRIPTOR_MAGIC_CBV; descriptor->vk_descriptor_type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER; @@ -2874,3 +2879,53 @@ HRESULT d3d12_query_heap_create(struct d3d12_device *device, const D3D12_QUERY_H return S_OK; } + +HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources, + struct d3d12_device *device) +{ + D3D12_HEAP_PROPERTIES heap_properties; + D3D12_RESOURCE_DESC buffer_desc; + HRESULT hr; + + memset(null_resources, 0, sizeof(*null_resources)); + + memset(&heap_properties, 0, sizeof(heap_properties)); + heap_properties.Type = D3D12_HEAP_TYPE_DEFAULT; + + buffer_desc.Dimension = D3D12_RESOURCE_DIMENSION_BUFFER; + buffer_desc.Alignment = 0; + buffer_desc.Width = VKD3D_NULL_CBV_BUFFER_SIZE; + buffer_desc.Height = 1; + buffer_desc.DepthOrArraySize = 1; + buffer_desc.MipLevels = 1; + buffer_desc.Format = DXGI_FORMAT_UNKNOWN; + buffer_desc.SampleDesc.Count = 1; + buffer_desc.SampleDesc.Quality = 0; + buffer_desc.Layout = D3D12_TEXTURE_LAYOUT_ROW_MAJOR; + buffer_desc.Flags = D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE; + + if (FAILED(hr = vkd3d_create_buffer(device, &heap_properties, D3D12_HEAP_FLAG_NONE, + &buffer_desc, &null_resources->vk_uniform_buffer))) + goto fail; + + if (FAILED(hr = vkd3d_allocate_buffer_memory(device, null_resources->vk_uniform_buffer, + &heap_properties, D3D12_HEAP_FLAG_NONE, &null_resources->vk_uniform_buffer_memory))) + goto fail; + + return S_OK; + +fail: + ERR("Failed to initialize NULL resources, hr %#x.\n", hr); + vkd3d_destroy_null_resources(null_resources, device); + return hr; +} + +void vkd3d_destroy_null_resources(struct vkd3d_null_resources *null_resources, + struct d3d12_device *device) +{ + const struct vkd3d_vk_device_procs *vk_procs = &device->vk_procs; + + VK_CALL(vkDestroyBuffer(device->vk_device, null_resources->vk_uniform_buffer, NULL)); + VK_CALL(vkFreeMemory(device->vk_device, null_resources->vk_uniform_buffer_memory, NULL)); + memset(null_resources, 0, sizeof(*null_resources)); +} diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index 9b2fbaf..9ddc50e 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -868,6 +868,18 @@ HRESULT d3d12_command_signature_create(struct d3d12_device *device, const D3D12_ struct d3d12_command_signature **signature) DECLSPEC_HIDDEN; struct d3d12_command_signature *unsafe_impl_from_ID3D12CommandSignature(ID3D12CommandSignature *iface) DECLSPEC_HIDDEN; +/* NULL resources */ +struct vkd3d_null_resources +{ + VkBuffer vk_uniform_buffer; + VkDeviceMemory vk_uniform_buffer_memory; +}; + +HRESULT vkd3d_init_null_resources(struct vkd3d_null_resources *null_resources, + struct d3d12_device *device) DECLSPEC_HIDDEN; +void vkd3d_destroy_null_resources(struct vkd3d_null_resources *null_resources, + struct d3d12_device *device) DECLSPEC_HIDDEN; + /* ID3D12Device */ struct d3d12_device { @@ -910,6 +922,8 @@ struct d3d12_device struct vkd3d_private_store private_store; HRESULT removed_reason; + + struct vkd3d_null_resources null_resources; }; HRESULT d3d12_device_create(struct vkd3d_instance *instance,
1
0
0
0
Alexandre Julliard : Wine release 3.0.5
by Alexandre Julliard
03 Mar '19
03 Mar '19
Module: website Branch: master Commit: 1a31669842ff1478ca69c20bb16ef912e1069d57 URL:
https://source.winehq.org/git/website.git/?a=commit;h=1a31669842ff1478ca69c…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Sun Mar 3 20:21:42 2019 +0100 Wine release 3.0.5 Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- news/en/2019030301.xml | 12 ++++++++++++ 1 file changed, 12 insertions(+) diff --git a/news/en/2019030301.xml b/news/en/2019030301.xml new file mode 100644 index 0000000..b889ac3 --- /dev/null +++ b/news/en/2019030301.xml @@ -0,0 +1,12 @@ +<news> +<date>March 3, 2019</date> +<title>Wine 3.0.5 Released</title> +<body> +<p> The Wine maintenance release 3.0.5 is now available.</p> +<p> <a href="{$root}/announce/3.0.5">What's new</a> in this release: +<ul> + <li>Various bug fixes</li> +</ul> +<p>The source is <a href="//dl.winehq.org/wine/source/3.0/wine-3.0.5.tar.xz">available now</a>. +Binary packages are in the process of being built, and will appear soon at their respective <a href="{$root}/download">download locations</a>. +</p></body></news>
1
0
0
0
← Newer
1
...
90
91
92
93
94
95
96
...
110
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
Results per page:
10
25
50
100
200