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Alexandre Julliard : msasn1: Build with msvcrt.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: wine Branch: master Commit: c63bcbbc491997bea443a543581cd2f5afa06cbe URL:
https://source.winehq.org/git/wine.git/?a=commit;h=c63bcbbc491997bea443a543…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Wed Jun 12 09:38:36 2019 +0200 msasn1: Build with msvcrt. Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msasn1/Makefile.in | 2 ++ dlls/msasn1/main.c | 1 - 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/dlls/msasn1/Makefile.in b/dlls/msasn1/Makefile.in index 4e901ea..b57eda7 100644 --- a/dlls/msasn1/Makefile.in +++ b/dlls/msasn1/Makefile.in @@ -1,5 +1,7 @@ MODULE = msasn1.dll IMPORTLIB = msasn1 +EXTRADLLFLAGS = -mno-cygwin + C_SRCS = \ main.c diff --git a/dlls/msasn1/main.c b/dlls/msasn1/main.c index 81f246a..7ca0eac 100644 --- a/dlls/msasn1/main.c +++ b/dlls/msasn1/main.c @@ -17,7 +17,6 @@ */ -#include "config.h" #include <stdarg.h> #include "windef.h"
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Alexandre Julliard : msadp32.acm: Build with msvcrt.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: wine Branch: master Commit: a75177c3025297b7f663e735b685456eb64bf6b9 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=a75177c3025297b7f663e735…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Wed Jun 12 09:38:20 2019 +0200 msadp32.acm: Build with msvcrt. Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msadp32.acm/Makefile.in | 2 ++ 1 file changed, 2 insertions(+) diff --git a/dlls/msadp32.acm/Makefile.in b/dlls/msadp32.acm/Makefile.in index 6828872..219b244 100644 --- a/dlls/msadp32.acm/Makefile.in +++ b/dlls/msadp32.acm/Makefile.in @@ -1,4 +1,6 @@ MODULE = msadp32.acm IMPORTS = winmm user32 +EXTRADLLFLAGS = -mno-cygwin + C_SRCS = msadp32.c
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Alexandre Julliard : msacm32: Build with msvcrt.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: wine Branch: master Commit: 77872fa87d952d36ed323c76c9c4b52bbf883920 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=77872fa87d952d36ed323c76…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Wed Jun 12 09:38:13 2019 +0200 msacm32: Build with msvcrt. Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msacm32/Makefile.in | 2 ++ dlls/msacm32/driver.c | 11 ++++------ dlls/msacm32/format.c | 11 +++++----- dlls/msacm32/internal.c | 51 ++++++++++++++++++++++----------------------- dlls/msacm32/pcmconverter.c | 1 - 5 files changed, 36 insertions(+), 40 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=77872fa87d952d36ed32…
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Alexandre Julliard : msacm32.drv: Build with msvcrt.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: wine Branch: master Commit: 9479a001381c92bc5b11371ee6e3d7e7cab2a926 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=9479a001381c92bc5b11371e…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Wed Jun 12 09:37:35 2019 +0200 msacm32.drv: Build with msvcrt. Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msacm32.drv/Makefile.in | 2 ++ dlls/msacm32.drv/wavemap.c | 3 +-- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/dlls/msacm32.drv/Makefile.in b/dlls/msacm32.drv/Makefile.in index ec343b0..36e7c0d 100644 --- a/dlls/msacm32.drv/Makefile.in +++ b/dlls/msacm32.drv/Makefile.in @@ -1,5 +1,7 @@ MODULE = msacm32.drv IMPORTS = msacm32 winmm user32 +EXTRADLLFLAGS = -mno-cygwin + C_SRCS = \ wavemap.c diff --git a/dlls/msacm32.drv/wavemap.c b/dlls/msacm32.drv/wavemap.c index 4c8cb6c..75d1a60 100644 --- a/dlls/msacm32.drv/wavemap.c +++ b/dlls/msacm32.drv/wavemap.c @@ -37,7 +37,6 @@ #include "mmddk.h" #include "mmreg.h" #include "msacm.h" -#include "wine/unicode.h" #include "wine/debug.h" WINE_DEFAULT_DEBUG_CHANNEL(wavemap); @@ -1068,7 +1067,7 @@ static DWORD widGetDevCaps(UINT wDevID, WAVEMAPDATA* wim, LPWAVEINCAPSW lpWaveCa wic.wMid = 0x00FF; wic.wPid = 0x0001; wic.vDriverVersion = 0x0001; - strcpyW(wic.szPname, init); + lstrcpyW(wic.szPname, init); wic.dwFormats = WAVE_FORMAT_96M08 | WAVE_FORMAT_96S08 | WAVE_FORMAT_96M16 | WAVE_FORMAT_96S16 | WAVE_FORMAT_48M08 | WAVE_FORMAT_48S08 | WAVE_FORMAT_48M16 | WAVE_FORMAT_48S16 |
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Alexandre Julliard : msacm: Build with msvcrt.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: wine Branch: master Commit: 85ed2c3cc84f7b14c7210099359713d6cfaebbd5 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=85ed2c3cc84f7b14c7210099…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Wed Jun 12 09:37:16 2019 +0200 msacm: Build with msvcrt. Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msacm.dll16/Makefile.in | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/msacm.dll16/Makefile.in b/dlls/msacm.dll16/Makefile.in index dccaf17..e014ca3 100644 --- a/dlls/msacm.dll16/Makefile.in +++ b/dlls/msacm.dll16/Makefile.in @@ -1,5 +1,5 @@ MODULE = msacm.dll16 IMPORTS = msacm32 -EXTRADLLFLAGS = -m16 -Wb,--main-module,msacm32.dll +EXTRADLLFLAGS = -m16 -mno-cygwin -Wb,--main-module,msacm32.dll C_SRCS = msacm.c
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Józef Kucia : tests: Add test for line tessellation.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: vkd3d Branch: master Commit: 0529fa4b01b3b1f4f92d50c0bab7db34aff81b01 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=0529fa4b01b3b1f4f92d50c…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Wed Jun 12 14:08:04 2019 +0200 tests: Add test for line tessellation. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- tests/d3d12.c | 333 ++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 333 insertions(+) Diff:
https://source.winehq.org/git/vkd3d.git/?a=commitdiff;h=0529fa4b01b3b1f4f92…
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Józef Kucia : vkd3d-shader: Make sure that InvocationId is emitted once in hull shaders.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: vkd3d Branch: master Commit: ecdcb5c1b12fca42c3b8e1a675db806d8d193bf5 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=ecdcb5c1b12fca42c3b8e1a…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Wed Jun 12 14:08:03 2019 +0200 vkd3d-shader: Make sure that InvocationId is emitted once in hull shaders. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 72 +++++++++++++++++++++++++++-------------------- 1 file changed, 42 insertions(+), 30 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index a559da1..25e3f8e 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3630,6 +3630,29 @@ static const struct vkd3d_shader_signature_element *vkd3d_find_signature_element return NULL; } +static uint32_t vkd3d_dxbc_compiler_get_invocation_id(struct vkd3d_dxbc_compiler *compiler) +{ + struct vkd3d_shader_register r; + + assert(compiler->shader_type == VKD3D_SHADER_TYPE_HULL); + + memset(&r, 0, sizeof(r)); + r.type = VKD3DSPR_OUTPOINTID; + r.idx[0].offset = ~0u; + r.idx[1].offset = ~0u; + return vkd3d_dxbc_compiler_get_register_id(compiler, &r); +} + +static uint32_t vkd3d_dxbc_compiler_emit_load_invocation_id(struct vkd3d_dxbc_compiler *compiler) +{ + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + uint32_t type_id, id; + + id = vkd3d_dxbc_compiler_get_invocation_id(compiler); + type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_INT, 1); + return vkd3d_spirv_build_op_load(builder, type_id, id, SpvMemoryAccessMaskNone); +} + static void vkd3d_dxbc_compiler_emit_shader_phase_name(struct vkd3d_dxbc_compiler *compiler, uint32_t id, const struct vkd3d_shader_phase *phase, const char *suffix) { @@ -4055,7 +4078,6 @@ static void vkd3d_dxbc_compiler_emit_shader_phase_input(struct vkd3d_dxbc_compil case VKD3DSPR_INPUT: vkd3d_dxbc_compiler_emit_input(compiler, dst, VKD3D_SIV_NONE, VKD3DSIM_NONE); return; - case VKD3DSPR_OUTPOINTID: case VKD3DSPR_PRIMID: vkd3d_dxbc_compiler_emit_input_register(compiler, dst); return; @@ -4063,8 +4085,8 @@ static void vkd3d_dxbc_compiler_emit_shader_phase_input(struct vkd3d_dxbc_compil case VKD3DSPR_JOININSTID: val_id = phase->instance_id; break; - case VKD3DSPR_OUTCONTROLPOINT: - /* See vkd3d_dxbc_compiler_leave_shader_phase(). */ + case VKD3DSPR_OUTPOINTID: /* Emitted in vkd3d_dxbc_compiler_emit_initial_declarations(). */ + case VKD3DSPR_OUTCONTROLPOINT: /* See vkd3d_dxbc_compiler_leave_shader_phase(). */ return; default: FIXME("Unhandled shader phase input register %#x.\n", reg->type); @@ -4355,14 +4377,7 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler reg_symbol.info.reg.is_aggregate = use_private_variable ? false : array_size; if (!use_private_variable && is_control_point_phase(phase)) { - struct vkd3d_shader_register r; - - memset(&r, 0, sizeof(r)); - r.type = VKD3DSPR_OUTPOINTID; - r.idx[0].offset = ~0u; - r.idx[1].offset = ~0u; - - reg_symbol.info.reg.member_idx = vkd3d_dxbc_compiler_get_register_id(compiler, &r); + reg_symbol.info.reg.member_idx = vkd3d_dxbc_compiler_get_invocation_id(compiler); reg_symbol.info.reg.is_dynamically_indexed = true; } vkd3d_dxbc_compiler_put_symbol(compiler, ®_symbol); @@ -4548,19 +4563,7 @@ static void vkd3d_dxbc_compiler_emit_shader_epilogue_function(struct vkd3d_dxbc_ } if (is_control_point_phase(phase)) - { - struct vkd3d_shader_register r; - uint32_t invocation_id; - - memset(&r, 0, sizeof(r)); - r.type = VKD3DSPR_OUTPOINTID; - r.idx[0].offset = ~0u; - r.idx[1].offset = ~0u; - - type_id = vkd3d_spirv_get_type_id(builder, VKD3D_TYPE_INT, 1); - invocation_id = vkd3d_dxbc_compiler_get_register_id(compiler, &r); - output_index_id = vkd3d_spirv_build_op_load(builder, type_id, invocation_id, SpvMemoryAccessMaskNone); - } + output_index_id = vkd3d_dxbc_compiler_emit_load_invocation_id(compiler); for (i = 0; i < signature->element_count; ++i) { @@ -4583,6 +4586,18 @@ static void vkd3d_dxbc_compiler_emit_shader_epilogue_function(struct vkd3d_dxbc_ compiler->epilogue_function_id = 0; } +static void vkd3d_dxbc_compiler_emit_hull_shader_builtins(struct vkd3d_dxbc_compiler *compiler) +{ + struct vkd3d_shader_dst_param dst; + + memset(&dst, 0, sizeof(dst)); + dst.reg.type = VKD3DSPR_OUTPOINTID; + dst.reg.idx[0].offset = ~0u; + dst.reg.idx[1].offset = ~0u; + dst.write_mask = VKD3DSP_WRITEMASK_0; + vkd3d_dxbc_compiler_emit_input_register(compiler, &dst); +} + static void vkd3d_dxbc_compiler_emit_initial_declarations(struct vkd3d_dxbc_compiler *compiler) { const struct vkd3d_shader_transform_feedback_info *xfb_info = compiler->xfb_info; @@ -4595,6 +4610,7 @@ static void vkd3d_dxbc_compiler_emit_initial_declarations(struct vkd3d_dxbc_comp break; case VKD3D_SHADER_TYPE_HULL: vkd3d_spirv_set_execution_model(builder, SpvExecutionModelTessellationControl); + vkd3d_dxbc_compiler_emit_hull_shader_builtins(compiler); break; case VKD3D_SHADER_TYPE_DOMAIN: vkd3d_spirv_set_execution_model(builder, SpvExecutionModelTessellationEvaluation); @@ -5643,19 +5659,15 @@ static void vkd3d_dxbc_compiler_emit_default_control_point_phase(struct vkd3d_dx const struct vkd3d_shader_signature *output_signature = compiler->output_signature; const struct vkd3d_shader_signature *input_signature = compiler->input_signature; struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; - const struct vkd3d_spirv_builtin *builtin, *input_builtin; uint32_t type_id, input_ptr_type_id, output_ptr_type_id; + const struct vkd3d_spirv_builtin *input_builtin; uint32_t input_id, output_id, dst_id, src_id; enum vkd3d_component_type component_type; unsigned int component_count; uint32_t invocation_id; unsigned int i; - builtin = get_spirv_builtin_for_register(VKD3DSPR_OUTPOINTID); - invocation_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, SpvStorageClassInput, 0); - - type_id = vkd3d_spirv_get_type_id(builder, builtin->component_type, builtin->component_count); - invocation_id = vkd3d_spirv_build_op_load(builder, type_id, invocation_id, SpvMemoryAccessMaskNone); + invocation_id = vkd3d_dxbc_compiler_emit_load_invocation_id(compiler); assert(input_signature->element_count == output_signature->element_count); for (i = 0; i < output_signature->element_count; ++i)
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Józef Kucia : vkd3d-shader: Assign unique locations for patch constants.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: vkd3d Branch: master Commit: a81729cf88bda71f80020ff8eb221621926ee290 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=a81729cf88bda71f80020ff…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Wed Jun 12 14:08:02 2019 +0200 vkd3d-shader: Assign unique locations for patch constants. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 14 ++++++++++++-- 1 file changed, 12 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index e308ef3..a559da1 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -3937,10 +3937,15 @@ static uint32_t vkd3d_dxbc_compiler_emit_input(struct vkd3d_dxbc_compiler *compi } else { + unsigned int location = reg_idx; + + if (reg->type == VKD3DSPR_PATCHCONST) + location += compiler->input_signature->element_count; + input_id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream, storage_class, component_type, input_component_count, array_size); vkd3d_spirv_add_iface_variable(builder, input_id); - vkd3d_spirv_build_op_decorate1(builder, input_id, SpvDecorationLocation, reg_idx); + vkd3d_spirv_build_op_decorate1(builder, input_id, SpvDecorationLocation, location); if (component_idx) vkd3d_spirv_build_op_decorate1(builder, input_id, SpvDecorationComponent, component_idx); @@ -4301,6 +4306,11 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler } else { + unsigned int location = reg->idx[0].offset; + + if (is_patch_constant) + location += compiler->output_signature->element_count; + id = vkd3d_dxbc_compiler_emit_array_variable(compiler, &builder->global_stream, storage_class, component_type, output_component_count, array_size); vkd3d_spirv_add_iface_variable(builder, id); @@ -4312,7 +4322,7 @@ static void vkd3d_dxbc_compiler_emit_output(struct vkd3d_dxbc_compiler *compiler } else { - vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationLocation, reg->idx[0].offset); + vkd3d_spirv_build_op_decorate1(builder, id, SpvDecorationLocation, location); } if (component_idx)
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Józef Kucia : vkd3d: Introduce FIXME_ONCE().
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: vkd3d Branch: master Commit: 285a19408fa915904768ab750c4a6c119ce30fdd URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=285a19408fa915904768ab7…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Wed Jun 12 14:08:01 2019 +0200 vkd3d: Introduce FIXME_ONCE(). The debug log level is demoted to WARN after the FIXME is printed once. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- include/private/vkd3d_debug.h | 10 ++++++++++ libs/vkd3d/command.c | 10 +++++----- libs/vkd3d/device.c | 4 ++-- libs/vkd3d/state.c | 2 +- 4 files changed, 18 insertions(+), 8 deletions(-) diff --git a/include/private/vkd3d_debug.h b/include/private/vkd3d_debug.h index 2ef8a00..1a44cb9 100644 --- a/include/private/vkd3d_debug.h +++ b/include/private/vkd3d_debug.h @@ -59,6 +59,14 @@ const char *debugstr_w(const WCHAR *wstr, size_t wchar_size) DECLSPEC_HIDDEN; const enum vkd3d_dbg_level vkd3d_dbg_level = VKD3D_DBG_LEVEL_##level; \ VKD3D_DBG_PRINTF +#define VKD3D_DBG_LOG_ONCE(first_time_level, level) \ + do { \ + static bool vkd3d_dbg_next_time; \ + const enum vkd3d_dbg_level vkd3d_dbg_level = vkd3d_dbg_next_time \ + ? VKD3D_DBG_LEVEL_##level : VKD3D_DBG_LEVEL_##first_time_level; \ + vkd3d_dbg_next_time = true; \ + VKD3D_DBG_PRINTF + #define VKD3D_DBG_PRINTF(args...) \ vkd3d_dbg_printf(vkd3d_dbg_level, __FUNCTION__, args); } while (0) @@ -80,6 +88,8 @@ const char *debugstr_w(const WCHAR *wstr, size_t wchar_size) DECLSPEC_HIDDEN; #define TRACE_ON() (vkd3d_dbg_get_level() == VKD3D_DBG_LEVEL_TRACE) #endif +#define FIXME_ONCE VKD3D_DBG_LOG_ONCE(FIXME, WARN) + #define VKD3D_DEBUG_ENV_NAME(name) const char *vkd3d_dbg_env_name = name static inline const char *debugstr_guid(const GUID *guid) diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 55a15d9..25c8005 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -3538,7 +3538,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_RSSetViewports(ID3D12GraphicsCo if (!vk_viewports[i].width || !vk_viewports[i].height) { - FIXME("Invalid viewport %u, ignoring RSSetViewports().\n", i); + FIXME_ONCE("Invalid viewport %u, ignoring RSSetViewports().\n", i); return; } } @@ -3790,7 +3790,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC /* FIXME: Some formats in D3D12 are planar. Each plane is a separate sub-resource. */ if (sub_resource_idx >= d3d12_resource_desc_get_sub_resource_count(&resource->desc)) { - FIXME("Unhandled sub-resource idx %u.\n", sub_resource_idx); + FIXME_ONCE("Unhandled sub-resource idx %u.\n", sub_resource_idx); continue; } @@ -3806,7 +3806,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResourceBarrier(ID3D12GraphicsC } if (have_aliasing_barriers) - FIXME("Aliasing barriers not implemented yet.\n"); + FIXME_ONCE("Aliasing barriers not implemented yet.\n"); /* Vulkan doesn't support split barriers. */ if (have_split_barriers) @@ -4684,7 +4684,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ClearUnorderedAccessViewFloat(I static void STDMETHODCALLTYPE d3d12_command_list_DiscardResource(ID3D12GraphicsCommandList1 *iface, ID3D12Resource *resource, const D3D12_DISCARD_REGION *region) { - FIXME("iface %p, resource %p, region %p stub!\n", iface, resource, region); + FIXME_ONCE("iface %p, resource %p, region %p stub!\n", iface, resource, region); } static void STDMETHODCALLTYPE d3d12_command_list_BeginQuery(ID3D12GraphicsCommandList1 *iface, @@ -4788,7 +4788,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_ResolveQueryData(ID3D12Graphics * count precisely, even when it was signalled that non-precise is enough. */ if (type == D3D12_QUERY_TYPE_BINARY_OCCLUSION) - FIXME("D3D12 guarantees binary occlusion queries result in only 0 and 1.\n"); + FIXME_ONCE("D3D12 guarantees binary occlusion queries result in only 0 and 1.\n"); if (!d3d12_resource_is_buffer(buffer)) { diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index b1da9e9..fa10bb8 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -2838,7 +2838,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_OpenSharedHandleByName(ID3D12Devic static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface, UINT object_count, ID3D12Pageable * const *objects) { - FIXME("iface %p, object_count %u, objects %p stub!\n", + FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n", iface, object_count, objects); return S_OK; @@ -2847,7 +2847,7 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_MakeResident(ID3D12Device *iface, static HRESULT STDMETHODCALLTYPE d3d12_device_Evict(ID3D12Device *iface, UINT object_count, ID3D12Pageable * const *objects) { - FIXME("iface %p, object_count %u, objects %p stub!\n", + FIXME_ONCE("iface %p, object_count %u, objects %p stub!\n", iface, object_count, objects); return S_OK; diff --git a/libs/vkd3d/state.c b/libs/vkd3d/state.c index be2aa4f..64be72d 100644 --- a/libs/vkd3d/state.c +++ b/libs/vkd3d/state.c @@ -1720,7 +1720,7 @@ static void rs_desc_from_d3d12(VkPipelineRasterizationStateCreateInfo *vk_desc, vk_desc->lineWidth = 1.0f; if (d3d12_desc->MultisampleEnable) - FIXME("Ignoring MultisampleEnable %#x.\n", d3d12_desc->MultisampleEnable); + FIXME_ONCE("Ignoring MultisampleEnable %#x.\n", d3d12_desc->MultisampleEnable); if (d3d12_desc->AntialiasedLineEnable) FIXME("Ignoring AntialiasedLineEnable %#x.\n", d3d12_desc->AntialiasedLineEnable); if (d3d12_desc->ForcedSampleCount)
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Józef Kucia : vkd3d-shader: Forbid mixing samplers with CBVs/SRVs/UAVs in root signatures.
by Alexandre Julliard
12 Jun '19
12 Jun '19
Module: vkd3d Branch: master Commit: 4a0b62084ac68bf05977553c9733339ae9a80d3f URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=4a0b62084ac68bf05977553…
Author: Józef Kucia <jkucia(a)codeweavers.com> Date: Wed Jun 12 14:08:00 2019 +0200 vkd3d-shader: Forbid mixing samplers with CBVs/SRVs/UAVs in root signatures. Signed-off-by: Józef Kucia <jkucia(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/dxbc.c | 100 +++++++++++++++++++++++++++++++++++++++++++++++ tests/d3d12.c | 34 ++++++++++++---- 2 files changed, 126 insertions(+), 8 deletions(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index a9cda49..98c51e4 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -3007,6 +3007,103 @@ static int shader_write_root_signature(struct root_signature_writer_context *con return shader_write_static_samplers(context, desc); } +static int validate_descriptor_table_v_1_0(const struct vkd3d_root_descriptor_table *descriptor_table) +{ + bool have_srv_uav_cbv = false; + bool have_sampler = false; + unsigned int i; + + for (i = 0; i < descriptor_table->descriptor_range_count; ++i) + { + const struct vkd3d_descriptor_range *r = &descriptor_table->descriptor_ranges[i]; + + if (r->range_type == VKD3D_DESCRIPTOR_RANGE_TYPE_SRV + || r->range_type == VKD3D_DESCRIPTOR_RANGE_TYPE_UAV + || r->range_type == VKD3D_DESCRIPTOR_RANGE_TYPE_CBV) + { + have_srv_uav_cbv = true; + } + else if (r->range_type == VKD3D_DESCRIPTOR_RANGE_TYPE_SAMPLER) + { + have_sampler = true; + } + else + { + WARN("Invalid descriptor range type %#x.\n", r->range_type); + return VKD3D_ERROR_INVALID_ARGUMENT; + } + } + + if (have_srv_uav_cbv && have_sampler) + { + WARN("Samplers cannot be mixed with CBVs/SRVs/UAVs in descriptor tables.\n"); + return VKD3D_ERROR_INVALID_ARGUMENT; + } + + return VKD3D_OK; +} + +static int validate_descriptor_table_v_1_1(const struct vkd3d_root_descriptor_table1 *descriptor_table) +{ + bool have_srv_uav_cbv = false; + bool have_sampler = false; + unsigned int i; + + for (i = 0; i < descriptor_table->descriptor_range_count; ++i) + { + const struct vkd3d_descriptor_range1 *r = &descriptor_table->descriptor_ranges[i]; + + if (r->range_type == VKD3D_DESCRIPTOR_RANGE_TYPE_SRV + || r->range_type == VKD3D_DESCRIPTOR_RANGE_TYPE_UAV + || r->range_type == VKD3D_DESCRIPTOR_RANGE_TYPE_CBV) + { + have_srv_uav_cbv = true; + } + else if (r->range_type == VKD3D_DESCRIPTOR_RANGE_TYPE_SAMPLER) + { + have_sampler = true; + } + else + { + WARN("Invalid descriptor range type %#x.\n", r->range_type); + return VKD3D_ERROR_INVALID_ARGUMENT; + } + } + + if (have_srv_uav_cbv && have_sampler) + { + WARN("Samplers cannot be mixed with CBVs/SRVs/UAVs in descriptor tables.\n"); + return VKD3D_ERROR_INVALID_ARGUMENT; + } + + return VKD3D_OK; +} + +static int validate_root_signature_desc(const struct vkd3d_versioned_root_signature_desc *desc) +{ + int ret = VKD3D_OK; + unsigned int i; + + for (i = 0; i < versioned_root_signature_get_parameter_count(desc); ++i) + { + enum vkd3d_root_parameter_type type; + + type = versioned_root_signature_get_parameter_type(desc, i); + if (type == VKD3D_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE) + { + if (desc->version == VKD3D_ROOT_SIGNATURE_VERSION_1_0) + ret = validate_descriptor_table_v_1_0(&desc->u.v_1_0.parameters[i].u.descriptor_table); + else + ret = validate_descriptor_table_v_1_1(&desc->u.v_1_1.parameters[i].u.descriptor_table); + } + + if (ret < 0) + break; + } + + return ret; +} + int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_signature_desc *root_signature, struct vkd3d_shader_code *dxbc) { @@ -3024,6 +3121,9 @@ int vkd3d_shader_serialize_root_signature(const struct vkd3d_versioned_root_sign return VKD3D_ERROR_INVALID_ARGUMENT; } + if ((ret = validate_root_signature_desc(root_signature)) < 0) + return ret; + memset(dxbc, 0, sizeof(*dxbc)); memset(&context, 0, sizeof(context)); if ((ret = shader_write_root_signature_header(&context)) < 0) diff --git a/tests/d3d12.c b/tests/d3d12.c index 903c423..642d625 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -2488,7 +2488,7 @@ static void test_create_unordered_access_view(void) static void test_create_root_signature(void) { D3D12_ROOT_SIGNATURE_DESC root_signature_desc; - D3D12_DESCRIPTOR_RANGE descriptor_ranges[1]; + D3D12_DESCRIPTOR_RANGE descriptor_ranges[2]; D3D12_ROOT_PARAMETER root_parameters[3]; ID3D12RootSignature *root_signature; ID3D12Device *device, *tmp_device; @@ -2517,12 +2517,12 @@ static void test_create_root_signature(void) root_signature_desc.pStaticSamplers = NULL; root_signature_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE; hr = create_root_signature(device, &root_signature_desc, &root_signature); - ok(SUCCEEDED(hr), "Failed to create root signature, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr); refcount = get_refcount(device); ok(refcount == 2, "Got unexpected refcount %u.\n", (unsigned int)refcount); hr = ID3D12RootSignature_GetDevice(root_signature, &IID_ID3D12Device, (void **)&tmp_device); - ok(SUCCEEDED(hr), "Failed to get device, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to get device, hr %#x.\n", hr); refcount = get_refcount(device); ok(refcount == 3, "Got unexpected refcount %u.\n", (unsigned int)refcount); refcount = ID3D12Device_Release(tmp_device); @@ -2536,14 +2536,32 @@ static void test_create_root_signature(void) refcount = ID3D12RootSignature_Release(root_signature); ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount); - /* empty */ + /* sampler and SRV in the same descriptor table */ + descriptor_ranges[1].RangeType = D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER; + descriptor_ranges[1].NumDescriptors = 1; + descriptor_ranges[1].BaseShaderRegister = 2; + descriptor_ranges[1].RegisterSpace = 0; + descriptor_ranges[1].OffsetInDescriptorsFromTableStart = 10; + root_parameters[0].ParameterType = D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE; + root_parameters[0].DescriptorTable.NumDescriptorRanges = 2; + root_parameters[0].DescriptorTable.pDescriptorRanges = descriptor_ranges; + root_parameters[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; + root_signature_desc.NumParameters = 1; + root_signature_desc.pParameters = root_parameters; + root_signature_desc.NumStaticSamplers = 0; + root_signature_desc.pStaticSamplers = NULL; + root_signature_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE; + hr = create_root_signature(device, &root_signature_desc, &root_signature); + ok(hr == E_INVALIDARG, "Failed to create root signature, hr %#x.\n", hr); + + /* empty root signature */ root_signature_desc.NumParameters = 0; root_signature_desc.pParameters = NULL; root_signature_desc.NumStaticSamplers = 0; root_signature_desc.pStaticSamplers = NULL; root_signature_desc.Flags = D3D12_ROOT_SIGNATURE_FLAG_NONE; hr = create_root_signature(device, &root_signature_desc, &root_signature); - ok(SUCCEEDED(hr), "Failed to create root signature, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr); refcount = ID3D12RootSignature_Release(root_signature); ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount); @@ -2569,7 +2587,7 @@ static void test_create_root_signature(void) ID3D12RootSignature_Release(root_signature); root_parameters[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_PIXEL; hr = create_root_signature(device, &root_signature_desc, &root_signature); - ok(SUCCEEDED(hr), "Failed to create root signature, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr); refcount = ID3D12RootSignature_Release(root_signature); ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount); @@ -2580,7 +2598,7 @@ static void test_create_root_signature(void) root_parameters[2].ShaderVisibility = D3D12_SHADER_VISIBILITY_ALL; root_signature_desc.NumParameters = 3; hr = create_root_signature(device, &root_signature_desc, &root_signature); - ok(SUCCEEDED(hr), "Failed to create root signature, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr); refcount = ID3D12RootSignature_Release(root_signature); ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount); @@ -2604,7 +2622,7 @@ static void test_create_root_signature(void) ID3D12RootSignature_Release(root_signature); root_parameters[0].ShaderVisibility = D3D12_SHADER_VISIBILITY_GEOMETRY; hr = create_root_signature(device, &root_signature_desc, &root_signature); - ok(SUCCEEDED(hr), "Failed to create root signature, hr %#x.\n", hr); + ok(hr == S_OK, "Failed to create root signature, hr %#x.\n", hr); refcount = ID3D12RootSignature_Release(root_signature); ok(!refcount, "ID3D12RootSignature has %u references left.\n", (unsigned int)refcount);
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