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Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_shader_scan_add_descriptor().
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: f3ed1c0d9a859399f95173ed80938b6a046706e6 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=f3ed1c0d9a859399f95173e…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jun 28 13:03:11 2021 +1000 vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_shader_scan_add_descriptor(). Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/vkd3d_shader_main.c | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/libs/vkd3d-shader/vkd3d_shader_main.c b/libs/vkd3d-shader/vkd3d_shader_main.c index a8dc3bf..40d55b7 100644 --- a/libs/vkd3d-shader/vkd3d_shader_main.c +++ b/libs/vkd3d-shader/vkd3d_shader_main.c @@ -580,7 +580,7 @@ static void vkd3d_shader_scan_record_uav_counter(struct vkd3d_shader_scan_contex } static bool vkd3d_shader_scan_add_descriptor(struct vkd3d_shader_scan_context *context, - enum vkd3d_shader_descriptor_type type, unsigned int register_space, unsigned int register_index, + enum vkd3d_shader_descriptor_type type, const struct vkd3d_shader_register_range *range, enum vkd3d_shader_resource_type resource_type, enum vkd3d_shader_resource_data_type resource_data_type, unsigned int flags) { @@ -596,8 +596,8 @@ static bool vkd3d_shader_scan_add_descriptor(struct vkd3d_shader_scan_context *c d = &info->descriptors[info->descriptor_count]; d->type = type; - d->register_space = register_space; - d->register_index = register_index; + d->register_space = range->space; + d->register_index = range->first; d->resource_type = resource_type; d->resource_data_type = resource_data_type; d->flags = flags; @@ -632,8 +632,8 @@ static void vkd3d_shader_scan_constant_buffer_declaration(struct vkd3d_shader_sc if (!context->scan_descriptor_info) return; - vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, cb->range.space, - cb->range.first, VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0); + vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_CBV, &cb->range, + VKD3D_SHADER_RESOURCE_BUFFER, VKD3D_SHADER_RESOURCE_DATA_UINT, 0); } static void vkd3d_shader_scan_sampler_declaration(struct vkd3d_shader_scan_context *context, @@ -649,8 +649,8 @@ static void vkd3d_shader_scan_sampler_declaration(struct vkd3d_shader_scan_conte flags = VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE; else flags = 0; - vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, sampler->range.space, - sampler->range.first, VKD3D_SHADER_RESOURCE_NONE, VKD3D_SHADER_RESOURCE_DATA_UINT, flags); + vkd3d_shader_scan_add_descriptor(context, VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, &sampler->range, + VKD3D_SHADER_RESOURCE_NONE, VKD3D_SHADER_RESOURCE_DATA_UINT, flags); } static void vkd3d_shader_scan_resource_declaration(struct vkd3d_shader_scan_context *context, @@ -666,8 +666,7 @@ static void vkd3d_shader_scan_resource_declaration(struct vkd3d_shader_scan_cont type = VKD3D_SHADER_DESCRIPTOR_TYPE_UAV; else type = VKD3D_SHADER_DESCRIPTOR_TYPE_SRV; - vkd3d_shader_scan_add_descriptor(context, type, resource->range.space, - resource->range.first, resource_type, resource_data_type, 0); + vkd3d_shader_scan_add_descriptor(context, type, &resource->range, resource_type, resource_data_type, 0); if (type == VKD3D_SHADER_DESCRIPTOR_TYPE_UAV) vkd3d_shader_scan_add_uav_range(context, resource->reg.reg.idx[0].offset, context->scan_descriptor_info->descriptor_count - 1);
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Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_descriptor_binding().
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: 21b638377eac07210d98b4c873131c749c8c4551 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=21b638377eac07210d98b4c…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jun 28 13:03:10 2021 +1000 vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_descriptor_binding(). Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 28 ++++++++++++++-------------- 1 file changed, 14 insertions(+), 14 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 67745cd..bd23112 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2461,8 +2461,9 @@ static void VKD3D_PRINTF_FUNC(3, 4) vkd3d_dxbc_compiler_error(struct vkd3d_dxbc_ } static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor_binding( - struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg, unsigned int register_space, - unsigned int reg_idx, enum vkd3d_shader_resource_type resource_type, bool is_uav_counter) + struct vkd3d_dxbc_compiler *compiler, const struct vkd3d_shader_register *reg, + const struct vkd3d_shader_register_range *range, enum vkd3d_shader_resource_type resource_type, + bool is_uav_counter) { const struct vkd3d_shader_interface_info *shader_interface = &compiler->shader_interface; enum vkd3d_shader_descriptor_type descriptor_type; @@ -2499,7 +2500,7 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor if (!vkd3d_dxbc_compiler_check_shader_visibility(compiler, current->shader_visibility)) continue; - if (current->register_space != register_space || current->register_index != reg_idx) + if (current->register_space != range->space || current->register_index != range->first) continue; if (current->offset) @@ -2507,7 +2508,7 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor FIXME("Atomic counter offsets are not supported yet.\n"); vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING, "Descriptor binding for UAV counter %u, space %u has unsupported ‘offset’ %u.", - reg_idx, register_space, current->offset); + range->first, range->space, current->offset); } if (current->binding.count != 1) @@ -2515,16 +2516,16 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor FIXME("Descriptor arrays are not supported.\n"); vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING, "Descriptor binding for UAV counter %u, space %u has unsupported ‘count’ %u.", - reg_idx, register_space, current->binding.count); + range->first, range->space, current->binding.count); } return current->binding; } if (shader_interface->uav_counter_count) { - FIXME("Could not find descriptor binding for UAV counter %u, space %u.\n", reg_idx, register_space); + FIXME("Could not find descriptor binding for UAV counter %u, space %u.\n", range->first, range->space); vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND, - "Could not find descriptor binding for UAV counter %u, space %u.", reg_idx, register_space); + "Could not find descriptor binding for UAV counter %u, space %u.", range->first, range->space); } } else @@ -2539,8 +2540,8 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor if (!vkd3d_dxbc_compiler_check_shader_visibility(compiler, current->shader_visibility)) continue; - if (current->type != descriptor_type || current->register_space != register_space - || current->register_index != reg_idx) + if (current->type != descriptor_type || current->register_space != range->space + || current->register_index != range->first) continue; if (current->binding.count != 1) @@ -2549,7 +2550,7 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING, "Descriptor binding for type %#x, space %u, register %u, " "shader type %#x has unsupported ‘count’ %u.", - descriptor_type, register_space, reg_idx, compiler->shader_type, current->binding.count); + descriptor_type, range->space, range->first, compiler->shader_type, current->binding.count); } return current->binding; @@ -2557,10 +2558,10 @@ static struct vkd3d_shader_descriptor_binding vkd3d_dxbc_compiler_get_descriptor if (shader_interface->binding_count) { FIXME("Could not find binding for type %#x, space %u, register %u, shader type %#x.\n", - descriptor_type, register_space, reg_idx, compiler->shader_type); + descriptor_type, range->space, range->first, compiler->shader_type); vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_DESCRIPTOR_BINDING_NOT_FOUND, "Could not find descriptor binding for type %#x, space %u, register %u, shader type %#x.", - descriptor_type, register_space, reg_idx, compiler->shader_type); + descriptor_type, range->space, range->first, compiler->shader_type); } } @@ -2586,8 +2587,7 @@ static void vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(struct vkd3d_dxb { struct vkd3d_shader_descriptor_binding binding; - binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, range->space, - range->first, resource_type, is_uav_counter); + binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, range, resource_type, is_uav_counter); vkd3d_dxbc_compiler_emit_descriptor_binding(compiler, variable_id, &binding); }
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Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg().
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: df87c251f9b6496465c67feb396e168fc47d0861 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=df87c251f9b6496465c67fe…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jun 28 13:03:09 2021 +1000 vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(). Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 18 ++++++++---------- 1 file changed, 8 insertions(+), 10 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index b364ec2..67745cd 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2581,13 +2581,13 @@ static void vkd3d_dxbc_compiler_emit_descriptor_binding(struct vkd3d_dxbc_compil } static void vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(struct vkd3d_dxbc_compiler *compiler, - uint32_t variable_id, const struct vkd3d_shader_register *reg, unsigned int register_space, - unsigned int register_index, enum vkd3d_shader_resource_type resource_type, bool is_uav_counter) + uint32_t variable_id, const struct vkd3d_shader_register *reg, const struct vkd3d_shader_register_range *range, + enum vkd3d_shader_resource_type resource_type, bool is_uav_counter) { struct vkd3d_shader_descriptor_binding binding; - binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, register_space, - register_index, resource_type, is_uav_counter); + binding = vkd3d_dxbc_compiler_get_descriptor_binding(compiler, reg, range->space, + range->first, resource_type, is_uav_counter); vkd3d_dxbc_compiler_emit_descriptor_binding(compiler, variable_id, &binding); } @@ -5307,7 +5307,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_constant_buffer(struct vkd3d_dxbc_compi pointer_type_id, storage_class, 0); vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, - var_id, reg, cb->range.space, cb->range.first, VKD3D_SHADER_RESOURCE_BUFFER, false); + var_id, reg, &cb->range, VKD3D_SHADER_RESOURCE_BUFFER, false); vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg); @@ -5373,7 +5373,7 @@ static void vkd3d_dxbc_compiler_emit_dcl_sampler(struct vkd3d_dxbc_compiler *com ptr_type_id, storage_class, 0); vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, var_id, reg, - sampler->range.space, sampler->range.first, VKD3D_SHADER_RESOURCE_NONE, false); + &sampler->range, VKD3D_SHADER_RESOURCE_NONE, false); vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg); @@ -5556,8 +5556,6 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp SpvStorageClass storage_class = SpvStorageClassUniformConstant; const struct vkd3d_shader_register *reg = &resource->reg.reg; const struct vkd3d_spirv_resource_type *resource_type_info; - unsigned int register_space = resource->range.space; - unsigned int register_index = resource->range.first; enum vkd3d_shader_component_type sampled_type; struct vkd3d_symbol resource_symbol; bool is_uav; @@ -5606,7 +5604,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp ptr_type_id, storage_class, 0); vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, var_id, reg, - register_space, register_index, resource_type, false); + &resource->range, resource_type, false); vkd3d_dxbc_compiler_emit_register_debug_name(builder, var_id, reg); @@ -5651,7 +5649,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp ptr_type_id, storage_class, 0); vkd3d_dxbc_compiler_emit_descriptor_binding_for_reg(compiler, - counter_var_id, reg, register_space, register_index, resource_type, true); + counter_var_id, reg, &resource->range, resource_type, true); vkd3d_spirv_build_op_name(builder, counter_var_id, "u%u_counter", reg->idx[0].offset); }
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Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_descriptor_info().
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: 390b5639a8d6bafa29c8cdbd82e625bddfa6c22b URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=390b5639a8d6bafa29c8cdb…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jun 28 13:03:08 2021 +1000 vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_descriptor_info(). Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 15 ++++++++++----- 1 file changed, 10 insertions(+), 5 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index e6d48cc..b364ec2 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -5422,7 +5422,7 @@ static SpvImageFormat image_format_for_image_read(enum vkd3d_shader_component_ty static const struct vkd3d_shader_descriptor_info *vkd3d_dxbc_compiler_get_descriptor_info( struct vkd3d_dxbc_compiler *compiler, enum vkd3d_shader_descriptor_type type, - unsigned int register_space, unsigned int register_index) + const struct vkd3d_shader_register_range *range) { const struct vkd3d_shader_scan_descriptor_info *descriptor_info = compiler->scan_descriptor_info; const struct vkd3d_shader_descriptor_info *d; @@ -5431,7 +5431,7 @@ static const struct vkd3d_shader_descriptor_info *vkd3d_dxbc_compiler_get_descri for (i = 0; i < descriptor_info->descriptor_count; ++i) { d = &descriptor_info->descriptors[i]; - if (d->type == type && d->register_space == register_space && d->register_index == register_index) + if (d->type == type && d->register_space == range->space && d->register_index == range->first) return d; } @@ -5452,7 +5452,7 @@ static uint32_t vkd3d_dxbc_compiler_get_image_type_id(struct vkd3d_dxbc_compiler if (reg->type == VKD3DSPR_UAV) { d = vkd3d_dxbc_compiler_get_descriptor_info(compiler, - VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, range->space, range->first); + VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, range); if (raw_structured || (d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ)) format = image_format_for_image_read(data_type); } @@ -5484,6 +5484,8 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_ for (i = 0; i < shader_interface->combined_sampler_count; ++i) { + struct vkd3d_shader_register_range sampler_range; + current = &shader_interface->combined_samplers[i]; if (current->resource_space != resource_range->space || current->resource_index != resource_range->first) @@ -5505,8 +5507,11 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_ current->sampler_space, current->binding.count); } + sampler_range.space = current->sampler_space; + sampler_range.first = current->sampler_index; + sampler_range.last = current->sampler_index; d = vkd3d_dxbc_compiler_get_descriptor_info(compiler, - VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, current->sampler_space, current->sampler_index); + VKD3D_SHADER_DESCRIPTOR_TYPE_SAMPLER, &sampler_range); depth = current->sampler_index != VKD3D_SHADER_DUMMY_SAMPLER_INDEX && (d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE); @@ -5610,7 +5615,7 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp const struct vkd3d_shader_descriptor_info *d; d = vkd3d_dxbc_compiler_get_descriptor_info(compiler, - VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, register_space, register_index); + VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, &resource->range); if (!(d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ)) vkd3d_spirv_build_op_decorate(builder, var_id, SpvDecorationNonReadable, NULL, 0);
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Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_image_type_id().
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: ead2c22fff1794f8a3ff081e4786fb6ac86ed17f URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=ead2c22fff1794f8a3ff081…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jun 28 13:03:07 2021 +1000 vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_get_image_type_id(). Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index c70c431..e6d48cc 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -5439,7 +5439,7 @@ static const struct vkd3d_shader_descriptor_info *vkd3d_dxbc_compiler_get_descri } static uint32_t vkd3d_dxbc_compiler_get_image_type_id(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_register *reg, unsigned int register_space, unsigned int register_index, + const struct vkd3d_shader_register *reg, const struct vkd3d_shader_register_range *range, const struct vkd3d_spirv_resource_type *resource_type_info, enum vkd3d_shader_component_type data_type, bool raw_structured, uint32_t depth) { @@ -5452,7 +5452,7 @@ static uint32_t vkd3d_dxbc_compiler_get_image_type_id(struct vkd3d_dxbc_compiler if (reg->type == VKD3DSPR_UAV) { d = vkd3d_dxbc_compiler_get_descriptor_info(compiler, - VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, register_space, register_index); + VKD3D_SHADER_DESCRIPTOR_TYPE_UAV, range->space, range->first); if (raw_structured || (d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ)) format = image_format_for_image_read(data_type); } @@ -5510,8 +5510,8 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_ depth = current->sampler_index != VKD3D_SHADER_DUMMY_SAMPLER_INDEX && (d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE); - image_type_id = vkd3d_dxbc_compiler_get_image_type_id(compiler, resource, resource_range->space, - resource_range->first, resource_type_info, sampled_type, structure_stride || raw, depth); + image_type_id = vkd3d_dxbc_compiler_get_image_type_id(compiler, resource, resource_range, + resource_type_info, sampled_type, structure_stride || raw, depth); type_id = vkd3d_spirv_get_op_type_sampled_image(builder, image_type_id); ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id); @@ -5592,8 +5592,8 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp } else { - type_id = vkd3d_dxbc_compiler_get_image_type_id(compiler, reg, register_space, - register_index, resource_type_info, sampled_type, structure_stride || raw, 0); + type_id = vkd3d_dxbc_compiler_get_image_type_id(compiler, reg, &resource->range, + resource_type_info, sampled_type, structure_stride || raw, 0); } ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id); @@ -7669,7 +7669,7 @@ static void vkd3d_dxbc_compiler_prepare_image(struct vkd3d_dxbc_compiler *compil image->image_type_id, image->id, SpvMemoryAccessMaskNone) : 0; image->image_type_id = vkd3d_dxbc_compiler_get_image_type_id(compiler, resource_reg, - symbol->info.resource.range.space, symbol->info.resource.range.first, image->resource_type_info, + &symbol->info.resource.range, image->resource_type_info, image->sampled_type, image->structure_stride || image->raw, depth_comparison); if (sampled)
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Conor McCarthy : vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_emit_combined_sampler_declarations().
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: e2d61f8da382ece04722d5bf5c347fb7290658c0 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=e2d61f8da382ece04722d5b…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jun 28 13:03:06 2021 +1000 vkd3d-shader: Pass a struct vkd3d_shader_register_range to vkd3d_dxbc_compiler_emit_combined_sampler_declarations(). Signed-off-by: Conor McCarthy <cmccarthy(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/spirv.c | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index aed15b9..c70c431 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -5464,7 +5464,7 @@ static uint32_t vkd3d_dxbc_compiler_get_image_type_id(struct vkd3d_dxbc_compiler } static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_dxbc_compiler *compiler, - const struct vkd3d_shader_register *resource, unsigned int resource_space, unsigned int resource_index, + const struct vkd3d_shader_register *resource, const struct vkd3d_shader_register_range *resource_range, enum vkd3d_shader_resource_type resource_type, enum vkd3d_shader_component_type sampled_type, unsigned int structure_stride, bool raw, const struct vkd3d_spirv_resource_type *resource_type_info) { @@ -5486,7 +5486,7 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_ { current = &shader_interface->combined_samplers[i]; - if (current->resource_space != resource_space || current->resource_index != resource_index) + if (current->resource_space != resource_range->space || current->resource_index != resource_range->first) continue; if (!(current->flags & resource_type_flag)) @@ -5501,7 +5501,7 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_ vkd3d_dxbc_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_INVALID_DESCRIPTOR_BINDING, "Combined descriptor binding for resource %u, space %u, " "and sampler %u, space %u has unsupported ‘count’ %u.", - resource_index, resource_space, current->sampler_index, + resource_range->first, resource_range->space, current->sampler_index, current->sampler_space, current->binding.count); } @@ -5510,8 +5510,8 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_ depth = current->sampler_index != VKD3D_SHADER_DUMMY_SAMPLER_INDEX && (d->flags & VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_SAMPLER_COMPARISON_MODE); - image_type_id = vkd3d_dxbc_compiler_get_image_type_id(compiler, resource, resource_space, - resource_index, resource_type_info, sampled_type, structure_stride || raw, depth); + image_type_id = vkd3d_dxbc_compiler_get_image_type_id(compiler, resource, resource_range->space, + resource_range->first, resource_type_info, sampled_type, structure_stride || raw, depth); type_id = vkd3d_spirv_get_op_type_sampled_image(builder, image_type_id); ptr_type_id = vkd3d_spirv_get_op_type_pointer(builder, storage_class, type_id); @@ -5521,17 +5521,17 @@ static void vkd3d_dxbc_compiler_emit_combined_sampler_declarations(struct vkd3d_ vkd3d_dxbc_compiler_emit_descriptor_binding(compiler, var_id, ¤t->binding); if (current->sampler_index == VKD3D_SHADER_DUMMY_SAMPLER_INDEX) - vkd3d_spirv_build_op_name(builder, var_id, "t%u_%u_dummy_sampler", resource_space, resource_index); + vkd3d_spirv_build_op_name(builder, var_id, "t%u_%u_dummy_sampler", resource_range->space, + resource_range->first); else - vkd3d_spirv_build_op_name(builder, var_id, "t%u_%u_s%u_%u", resource_space, resource_index, + vkd3d_spirv_build_op_name(builder, var_id, "t%u_%u_s%u_%u", resource_range->space, resource_range->first, current->sampler_space, current->sampler_index); vkd3d_symbol_make_combined_sampler(&symbol, resource, current->sampler_index == VKD3D_SHADER_DUMMY_SAMPLER_INDEX ? 0 : current->sampler_space, current->sampler_index); symbol.id = var_id; - symbol.info.resource.range.space = resource_space; - symbol.info.resource.range.first = resource_index; + symbol.info.resource.range = *resource_range; symbol.info.resource.sampled_type = sampled_type; symbol.info.resource.type_id = image_type_id; symbol.info.resource.resource_type_info = resource_type_info; @@ -5569,8 +5569,8 @@ static void vkd3d_dxbc_compiler_emit_resource_declaration(struct vkd3d_dxbc_comp if (vkd3d_dxbc_compiler_has_combined_sampler(compiler, resource, NULL)) { - vkd3d_dxbc_compiler_emit_combined_sampler_declarations(compiler, reg, register_space, - register_index, resource_type, sampled_type, structure_stride, raw, resource_type_info); + vkd3d_dxbc_compiler_emit_combined_sampler_declarations(compiler, reg, &resource->range, + resource_type, sampled_type, structure_stride, raw, resource_type_info); return; }
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Zebediah Figura : vkd3d-shader: Allocate constant buffers.
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: dd032424170207657cd99ceba0dce3440d02e2c7 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=dd032424170207657cd99ce…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Wed Jun 23 23:57:35 2021 -0500 vkd3d-shader: Allocate constant buffers. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/hlsl.c | 21 ++++--- libs/vkd3d-shader/hlsl.h | 5 ++ libs/vkd3d-shader/hlsl_codegen.c | 101 +++++++++++++++++++++++++++++++ libs/vkd3d-shader/vkd3d_shader_private.h | 2 + 4 files changed, 121 insertions(+), 8 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 2c09f90..0b8c660 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -112,6 +112,18 @@ static unsigned int get_array_size(const struct hlsl_type *type) return 1; } +unsigned int hlsl_type_get_sm4_offset(const struct hlsl_type *type, unsigned int offset) +{ + /* Align to the next vec4 boundary if: + * (a) the type is a struct or array type, or + * (b) the type would cross a vec4 boundary; i.e. a vec3 and a + * vec1 can be packed together, but not a vec3 and a vec2. + */ + if (type->type > HLSL_CLASS_LAST_NUMERIC || (offset & 3) + type->reg_size > 4) + return align(offset, 4); + return offset; +} + static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type *type) { bool is_sm4 = (ctx->profile->major_version >= 4); @@ -155,14 +167,7 @@ static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type assert(field_size); - /* Align to the next vec4 boundary if: - * (a) the type is a struct or array type, or - * (b) the type would cross a vec4 boundary; i.e. a vec3 and a - * vec1 can be packed together, but not a vec3 and a vec2. - */ - if (field->type->type > HLSL_CLASS_LAST_NUMERIC || (type->reg_size & 3) + field_size > 4) - type->reg_size = align(type->reg_size, 4); - + type->reg_size = hlsl_type_get_sm4_offset(field->type, type->reg_size); field->reg_offset = type->reg_size; type->reg_size += field_size; diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index f461a07..b62e781 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -228,6 +228,7 @@ struct hlsl_ir_var struct list scope_entry, param_entry, extern_entry; unsigned int first_write, last_read; + unsigned int buffer_offset; struct hlsl_reg reg; uint32_t is_input_semantic : 1; @@ -431,6 +432,9 @@ struct hlsl_buffer const char *name; struct hlsl_reg_reservation reservation; struct list entry; + + unsigned size, used_size; + struct hlsl_reg reg; }; struct hlsl_ctx @@ -678,6 +682,7 @@ bool hlsl_scope_add_type(struct hlsl_scope *scope, struct hlsl_type *type) DECLS struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, unsigned int default_majority, unsigned int modifiers) DECLSPEC_HIDDEN; unsigned int hlsl_type_component_count(struct hlsl_type *type) DECLSPEC_HIDDEN; +unsigned int hlsl_type_get_sm4_offset(const struct hlsl_type *type, unsigned int offset) DECLSPEC_HIDDEN; bool hlsl_type_is_void(const struct hlsl_type *type) DECLSPEC_HIDDEN; bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2) DECLSPEC_HIDDEN; diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 2768f8a..6336ddf 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -1115,6 +1115,105 @@ static void allocate_semantic_registers(struct hlsl_ctx *ctx) } } +static const struct hlsl_buffer *get_reserved_buffer(struct hlsl_ctx *ctx, uint32_t index) +{ + const struct hlsl_buffer *buffer; + + LIST_FOR_EACH_ENTRY(buffer, &ctx->buffers, const struct hlsl_buffer, entry) + { + if (buffer->used_size && buffer->reservation.type == 'b' && buffer->reservation.index == index) + return buffer; + } + return NULL; +} + +static void calculate_buffer_offset(struct hlsl_ir_var *var) +{ + struct hlsl_buffer *buffer = var->buffer; + + buffer->size = hlsl_type_get_sm4_offset(var->data_type, buffer->size); + + var->buffer_offset = buffer->size; + TRACE("Allocated buffer offset %u to %s.\n", var->buffer_offset, var->name); + buffer->size += var->data_type->reg_size; + if (var->last_read) + buffer->used_size = buffer->size; +} + +static void allocate_buffers(struct hlsl_ctx *ctx) +{ + struct hlsl_buffer *buffer, *params_buffer; + struct hlsl_ir_var *var; + uint32_t index = 0; + + if (!(params_buffer = hlsl_new_buffer(ctx, HLSL_BUFFER_CONSTANT, + hlsl_strdup(ctx, "$Params"), NULL, ctx->location))) + return; + + /* The $Globals and $Params buffers should be allocated first, before all + * explicit buffers. */ + list_remove(¶ms_buffer->entry); + list_add_head(&ctx->buffers, ¶ms_buffer->entry); + list_remove(&ctx->globals_buffer->entry); + list_add_head(&ctx->buffers, &ctx->globals_buffer->entry); + + LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry) + { + if (var->is_uniform) + { + if (var->is_param) + var->buffer = params_buffer; + + calculate_buffer_offset(var); + } + } + + LIST_FOR_EACH_ENTRY(buffer, &ctx->buffers, struct hlsl_buffer, entry) + { + if (!buffer->used_size) + continue; + + if (buffer->type == HLSL_BUFFER_CONSTANT) + { + if (buffer->reservation.type == 'b') + { + const struct hlsl_buffer *reserved_buffer = get_reserved_buffer(ctx, buffer->reservation.index); + + if (reserved_buffer && reserved_buffer != buffer) + { + hlsl_error(ctx, buffer->loc, VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS, + "Multiple buffers bound to cb%u.", buffer->reservation.index); + hlsl_note(ctx, reserved_buffer->loc, VKD3D_SHADER_LOG_ERROR, + "Buffer %s is already bound to cb%u.", reserved_buffer->name, buffer->reservation.index); + } + + buffer->reg.id = buffer->reservation.index; + buffer->reg.allocated = true; + TRACE("Allocated reserved %s to cb%u.\n", buffer->name, index); + } + else if (!buffer->reservation.type) + { + while (get_reserved_buffer(ctx, index)) + ++index; + + buffer->reg.id = index; + buffer->reg.allocated = true; + TRACE("Allocated %s to cb%u.\n", buffer->name, index); + ++index; + } + else + { + hlsl_error(ctx, buffer->loc, VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION, + "Constant buffers must be allocated to register type 'b'."); + } + } + else + { + FIXME("Allocate registers for texture buffers.\n"); + } + } +} + static unsigned int map_swizzle(unsigned int swizzle, unsigned int writemask) { unsigned int i, ret = 0; @@ -2062,6 +2161,8 @@ int hlsl_emit_dxbc(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry_fun allocate_temp_registers(ctx, entry_func); if (ctx->profile->major_version < 4) allocate_const_registers(ctx, entry_func); + else + allocate_buffers(ctx); allocate_semantic_registers(ctx); if (ctx->result) diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 5affbae..c61b377 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -107,6 +107,8 @@ enum vkd3d_shader_error VKD3D_SHADER_ERROR_HLSL_INVALID_INDEX = 5012, VKD3D_SHADER_ERROR_HLSL_INVALID_SEMANTIC = 5013, VKD3D_SHADER_ERROR_HLSL_INVALID_RETURN = 5014, + VKD3D_SHADER_ERROR_HLSL_OVERLAPPING_RESERVATIONS = 5015, + VKD3D_SHADER_ERROR_HLSL_INVALID_RESERVATION = 5016, VKD3D_SHADER_WARNING_HLSL_IMPLICIT_TRUNCATION = 5300, };
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Zebediah Figura : vkd3d-shader: Calculate register size for SM4.
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: f7bf1dc01cc60635ef5ad5739c1543566f872a2a URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=f7bf1dc01cc60635ef5ad57…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Wed Jun 23 23:57:34 2021 -0500 vkd3d-shader: Calculate register size for SM4. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/hlsl.c | 47 ++++++++++++++++++++++++++++++---------- libs/vkd3d-shader/hlsl_codegen.c | 8 +++++++ 2 files changed, 43 insertions(+), 12 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index e5d08bf..2c09f90 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -112,23 +112,35 @@ static unsigned int get_array_size(const struct hlsl_type *type) return 1; } -static void hlsl_type_calculate_reg_size(struct hlsl_type *type) +static void hlsl_type_calculate_reg_size(struct hlsl_ctx *ctx, struct hlsl_type *type) { + bool is_sm4 = (ctx->profile->major_version >= 4); + switch (type->type) { case HLSL_CLASS_SCALAR: case HLSL_CLASS_VECTOR: - type->reg_size = 4; + type->reg_size = is_sm4 ? type->dimx : 4; break; case HLSL_CLASS_MATRIX: - type->reg_size = 4 * (hlsl_type_is_row_major(type) ? type->dimy : type->dimx); + if (hlsl_type_is_row_major(type)) + type->reg_size = is_sm4 ? (4 * (type->dimy - 1) + type->dimx) : (4 * type->dimy); + else + type->reg_size = is_sm4 ? (4 * (type->dimx - 1) + type->dimy) : (4 * type->dimx); break; case HLSL_CLASS_ARRAY: - assert(type->e.array.type->reg_size); - type->reg_size = type->e.array.elements_count * type->e.array.type->reg_size; + { + unsigned int element_size = type->e.array.type->reg_size; + + assert(element_size); + if (is_sm4) + type->reg_size = (type->e.array.elements_count - 1) * align(element_size, 4) + element_size; + else + type->reg_size = type->e.array.elements_count * element_size; break; + } case HLSL_CLASS_STRUCT: { @@ -139,11 +151,22 @@ static void hlsl_type_calculate_reg_size(struct hlsl_type *type) LIST_FOR_EACH_ENTRY(field, type->e.elements, struct hlsl_struct_field, entry) { - type->dimx += field->type->dimx * field->type->dimy * get_array_size(field->type); + unsigned int field_size = field->type->reg_size; + + assert(field_size); + + /* Align to the next vec4 boundary if: + * (a) the type is a struct or array type, or + * (b) the type would cross a vec4 boundary; i.e. a vec3 and a + * vec1 can be packed together, but not a vec3 and a vec2. + */ + if (field->type->type > HLSL_CLASS_LAST_NUMERIC || (type->reg_size & 3) + field_size > 4) + type->reg_size = align(type->reg_size, 4); field->reg_offset = type->reg_size; - assert(field->type->reg_size); - type->reg_size += field->type->reg_size; + type->reg_size += field_size; + + type->dimx += field->type->dimx * field->type->dimy * get_array_size(field->type); } break; } @@ -165,7 +188,7 @@ struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hls type->base_type = base_type; type->dimx = dimx; type->dimy = dimy; - hlsl_type_calculate_reg_size(type); + hlsl_type_calculate_reg_size(ctx, type); list_add_tail(&ctx->types, &type->entry); @@ -185,7 +208,7 @@ struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *ba type->e.array.type = basic_type; type->dimx = basic_type->dimx; type->dimy = basic_type->dimy; - hlsl_type_calculate_reg_size(type); + hlsl_type_calculate_reg_size(ctx, type); list_add_tail(&ctx->types, &type->entry); @@ -203,7 +226,7 @@ struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, s type->name = name; type->dimy = 1; type->e.elements = fields; - hlsl_type_calculate_reg_size(type); + hlsl_type_calculate_reg_size(ctx, type); list_add_tail(&ctx->types, &type->entry); @@ -389,7 +412,7 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, break; } - hlsl_type_calculate_reg_size(type); + hlsl_type_calculate_reg_size(ctx, type); list_add_tail(&ctx->types, &type->entry); return type; diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 79cae35..2768f8a 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -737,9 +737,17 @@ static struct hlsl_reg allocate_range(struct hlsl_ctx *ctx, struct liveness *liv static const char *debug_register(char class, struct hlsl_reg reg, const struct hlsl_type *type) { + static const char writemask_offset[] = {'w','x','y','z'}; + if (type->reg_size > 4) + { + if (type->reg_size & 3) + return vkd3d_dbg_sprintf("%c%u-%c%u.%c", class, reg.id, class, + reg.id + (type->reg_size / 4), writemask_offset[type->reg_size & 3]); + return vkd3d_dbg_sprintf("%c%u-%c%u", class, reg.id, class, reg.id + (type->reg_size / 4) - 1); + } return vkd3d_dbg_sprintf("%c%u%s", class, reg.id, debug_hlsl_writemask(reg.writemask)); }
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Zebediah Figura : vkd3d-shader: Factor out register size calculation.
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: 5a8c89566f48227973a04d891197c96dcdc66193 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=5a8c89566f48227973a04d8…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Wed Jun 23 23:57:33 2021 -0500 vkd3d-shader: Factor out register size calculation. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/hlsl.c | 95 ++++++++++++++++++++++++++++++------------------ 1 file changed, 59 insertions(+), 36 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 72703bc..e5d08bf 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -105,6 +105,54 @@ static bool hlsl_type_is_row_major(const struct hlsl_type *type) return !!(type->modifiers & HLSL_MODIFIER_ROW_MAJOR); } +static unsigned int get_array_size(const struct hlsl_type *type) +{ + if (type->type == HLSL_CLASS_ARRAY) + return get_array_size(type->e.array.type) * type->e.array.elements_count; + return 1; +} + +static void hlsl_type_calculate_reg_size(struct hlsl_type *type) +{ + switch (type->type) + { + case HLSL_CLASS_SCALAR: + case HLSL_CLASS_VECTOR: + type->reg_size = 4; + break; + + case HLSL_CLASS_MATRIX: + type->reg_size = 4 * (hlsl_type_is_row_major(type) ? type->dimy : type->dimx); + break; + + case HLSL_CLASS_ARRAY: + assert(type->e.array.type->reg_size); + type->reg_size = type->e.array.elements_count * type->e.array.type->reg_size; + break; + + case HLSL_CLASS_STRUCT: + { + struct hlsl_struct_field *field; + + type->dimx = 0; + type->reg_size = 0; + + LIST_FOR_EACH_ENTRY(field, type->e.elements, struct hlsl_struct_field, entry) + { + type->dimx += field->type->dimx * field->type->dimy * get_array_size(field->type); + + field->reg_offset = type->reg_size; + assert(field->type->reg_size); + type->reg_size += field->type->reg_size; + } + break; + } + + case HLSL_CLASS_OBJECT: + break; + } +} + struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class, enum hlsl_base_type base_type, unsigned dimx, unsigned dimy) { @@ -117,10 +165,7 @@ struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hls type->base_type = base_type; type->dimx = dimx; type->dimy = dimy; - if (type_class == HLSL_CLASS_MATRIX) - type->reg_size = (hlsl_type_is_row_major(type) ? dimy : dimx) * 4; - else - type->reg_size = 4; + hlsl_type_calculate_reg_size(type); list_add_tail(&ctx->types, &type->entry); @@ -129,31 +174,26 @@ struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hls struct hlsl_type *hlsl_new_array_type(struct hlsl_ctx *ctx, struct hlsl_type *basic_type, unsigned int array_size) { - struct hlsl_type *type = hlsl_new_type(ctx, NULL, HLSL_CLASS_ARRAY, HLSL_TYPE_FLOAT, 1, 1); + struct hlsl_type *type; - if (!type) + if (!(type = hlsl_alloc(ctx, sizeof(*type)))) return NULL; + type->type = HLSL_CLASS_ARRAY; type->modifiers = basic_type->modifiers; type->e.array.elements_count = array_size; type->e.array.type = basic_type; - type->reg_size = basic_type->reg_size * array_size; type->dimx = basic_type->dimx; type->dimy = basic_type->dimy; - return type; -} + hlsl_type_calculate_reg_size(type); -static DWORD get_array_size(const struct hlsl_type *type) -{ - if (type->type == HLSL_CLASS_ARRAY) - return get_array_size(type->e.array.type) * type->e.array.elements_count; - return 1; + list_add_tail(&ctx->types, &type->entry); + + return type; } struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, struct list *fields) { - struct hlsl_struct_field *field; - unsigned int reg_size = 0; struct hlsl_type *type; if (!(type = hlsl_alloc(ctx, sizeof(*type)))) @@ -161,17 +201,9 @@ struct hlsl_type *hlsl_new_struct_type(struct hlsl_ctx *ctx, const char *name, s type->type = HLSL_CLASS_STRUCT; type->base_type = HLSL_TYPE_VOID; type->name = name; - type->dimx = 0; type->dimy = 1; type->e.elements = fields; - - LIST_FOR_EACH_ENTRY(field, fields, struct hlsl_struct_field, entry) - { - field->reg_offset = reg_size; - reg_size += field->type->reg_size; - type->dimx += field->type->dimx * field->type->dimy * get_array_size(field->type); - } - type->reg_size = reg_size; + hlsl_type_calculate_reg_size(type); list_add_tail(&ctx->types, &type->entry); @@ -314,13 +346,10 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, case HLSL_CLASS_ARRAY: type->e.array.type = hlsl_type_clone(ctx, old->e.array.type, default_majority, modifiers); type->e.array.elements_count = old->e.array.elements_count; - type->reg_size = type->e.array.elements_count * type->e.array.type->reg_size; break; case HLSL_CLASS_STRUCT: { - unsigned int reg_size = 0; - if (!(type->e.elements = hlsl_alloc(ctx, sizeof(*type->e.elements)))) { vkd3d_free((void *)type->name); @@ -351,23 +380,17 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, field->semantic.name = hlsl_strdup(ctx, old_field->semantic.name); field->semantic.index = old_field->semantic.index; } - field->reg_offset = reg_size; - reg_size += field->type->reg_size; list_add_tail(type->e.elements, &field->entry); } - type->reg_size = reg_size; break; } - case HLSL_CLASS_MATRIX: - type->reg_size = (hlsl_type_is_row_major(type) ? type->dimy : type->dimx) * 4; - break; - default: - type->reg_size = 4; break; } + hlsl_type_calculate_reg_size(type); + list_add_tail(&ctx->types, &type->entry); return type; }
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Zebediah Figura : vkd3d-shader: Apply type modifiers recursively when cloning a type.
by Alexandre Julliard
28 Jun '21
28 Jun '21
Module: vkd3d Branch: master Commit: faeeed84f93fb95b17823998a9f32f90ccf4e808 URL:
https://source.winehq.org/git/vkd3d.git/?a=commit;h=faeeed84f93fb95b1782399…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Wed Jun 23 23:57:32 2021 -0500 vkd3d-shader: Apply type modifiers recursively when cloning a type. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- libs/vkd3d-shader/hlsl.c | 16 ++++++++++++---- libs/vkd3d-shader/hlsl.h | 3 +-- libs/vkd3d-shader/hlsl.y | 20 +++----------------- tests/hlsl-invalid.shader_test | 14 ++++++++++++++ 4 files changed, 30 insertions(+), 23 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index 721458e..72703bc 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -98,6 +98,13 @@ void hlsl_free_var(struct hlsl_ir_var *decl) vkd3d_free(decl); } +static bool hlsl_type_is_row_major(const struct hlsl_type *type) +{ + /* Default to column-major if the majority isn't explicitly set, which can + * happen for anonymous nodes. */ + return !!(type->modifiers & HLSL_MODIFIER_ROW_MAJOR); +} + struct hlsl_type *hlsl_new_type(struct hlsl_ctx *ctx, const char *name, enum hlsl_type_class type_class, enum hlsl_base_type base_type, unsigned dimx, unsigned dimy) { @@ -276,7 +283,8 @@ bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2 return true; } -struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, unsigned int default_majority) +struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, + unsigned int default_majority, unsigned int modifiers) { struct hlsl_struct_field *old_field, *field; struct hlsl_type *type; @@ -297,14 +305,14 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u type->base_type = old->base_type; type->dimx = old->dimx; type->dimy = old->dimy; - type->modifiers = old->modifiers; + type->modifiers = old->modifiers | modifiers; if (!(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK)) type->modifiers |= default_majority; type->sampler_dim = old->sampler_dim; switch (old->type) { case HLSL_CLASS_ARRAY: - type->e.array.type = hlsl_type_clone(ctx, old->e.array.type, default_majority); + type->e.array.type = hlsl_type_clone(ctx, old->e.array.type, default_majority, modifiers); type->e.array.elements_count = old->e.array.elements_count; type->reg_size = type->e.array.elements_count * type->e.array.type->reg_size; break; @@ -336,7 +344,7 @@ struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, u return NULL; } field->loc = old_field->loc; - field->type = hlsl_type_clone(ctx, old_field->type, default_majority); + field->type = hlsl_type_clone(ctx, old_field->type, default_majority, modifiers); field->name = hlsl_strdup(ctx, old_field->name); if (old_field->semantic.name) { diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index e2ac0a7..f461a07 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -676,9 +676,8 @@ void hlsl_pop_scope(struct hlsl_ctx *ctx) DECLSPEC_HIDDEN; bool hlsl_scope_add_type(struct hlsl_scope *scope, struct hlsl_type *type) DECLSPEC_HIDDEN; struct hlsl_type *hlsl_type_clone(struct hlsl_ctx *ctx, struct hlsl_type *old, - unsigned int default_majority) DECLSPEC_HIDDEN; + unsigned int default_majority, unsigned int modifiers) DECLSPEC_HIDDEN; unsigned int hlsl_type_component_count(struct hlsl_type *type) DECLSPEC_HIDDEN; -bool hlsl_type_is_row_major(const struct hlsl_type *type) DECLSPEC_HIDDEN; bool hlsl_type_is_void(const struct hlsl_type *type) DECLSPEC_HIDDEN; bool hlsl_types_are_equal(const struct hlsl_type *t1, const struct hlsl_type *t2) DECLSPEC_HIDDEN; diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 513c451..34cdb54 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -624,13 +624,6 @@ static struct hlsl_struct_field *get_struct_field(struct list *fields, const cha return NULL; } -bool hlsl_type_is_row_major(const struct hlsl_type *type) -{ - /* Default to column-major if the majority isn't explicitly set, which can - * happen for anonymous nodes. */ - return !!(type->modifiers & HLSL_MODIFIER_ROW_MAJOR); -} - static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_type *type, unsigned int *modifiers, struct vkd3d_shader_location loc) { @@ -656,18 +649,15 @@ static struct hlsl_type *apply_type_modifiers(struct hlsl_ctx *ctx, struct hlsl_ if (!default_majority && !(*modifiers & HLSL_TYPE_MODIFIERS_MASK)) return type; - if (!(new_type = hlsl_type_clone(ctx, type, default_majority))) + if (!(new_type = hlsl_type_clone(ctx, type, default_majority, *modifiers & HLSL_TYPE_MODIFIERS_MASK))) return NULL; - new_type->modifiers |= *modifiers; *modifiers &= ~HLSL_TYPE_MODIFIERS_MASK; if ((new_type->modifiers & HLSL_MODIFIER_ROW_MAJOR) && (new_type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR)) hlsl_error(ctx, loc, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER, "'row_major' and 'column_major' modifiers are mutually exclusive."); - if (new_type->type == HLSL_CLASS_MATRIX) - new_type->reg_size = (hlsl_type_is_row_major(new_type) ? new_type->dimy : new_type->dimx) * 4; return new_type; } @@ -721,7 +711,7 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type { if (!v->arrays.count) { - if (!(type = hlsl_type_clone(ctx, orig_type, 0))) + if (!(type = hlsl_type_clone(ctx, orig_type, 0, modifiers))) return false; } else @@ -737,12 +727,9 @@ static bool add_typedef(struct hlsl_ctx *ctx, DWORD modifiers, struct hlsl_type vkd3d_free((void *)type->name); type->name = v->name; - type->modifiers |= modifiers; if (type->type != HLSL_CLASS_MATRIX) check_invalid_matrix_modifiers(ctx, type->modifiers, v->loc); - else - type->reg_size = (hlsl_type_is_row_major(type) ? type->dimy : type->dimx) * 4; if ((type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR) && (type->modifiers & HLSL_MODIFIER_ROW_MAJOR)) @@ -1294,9 +1281,8 @@ static bool add_increment(struct hlsl_ctx *ctx, struct list *instrs, bool decrem list_add_tail(instrs, ©->node.entry); /* Post increment/decrement expressions are considered const. */ - if (!(copy->node.data_type = hlsl_type_clone(ctx, copy->node.data_type, 0))) + if (!(copy->node.data_type = hlsl_type_clone(ctx, copy->node.data_type, 0, HLSL_MODIFIER_CONST))) return false; - copy->node.data_type->modifiers |= HLSL_MODIFIER_CONST; } return true; diff --git a/tests/hlsl-invalid.shader_test b/tests/hlsl-invalid.shader_test index f6a7ffd..a7364b1 100644 --- a/tests/hlsl-invalid.shader_test +++ b/tests/hlsl-invalid.shader_test @@ -236,3 +236,17 @@ float4 main() : sv_target { return float4(0, 0, 0, 0); } + +[pixel shader fail] +typedef struct apple +{ + float a; +} apple_t; + +uniform const apple_t a; + +float4 main() : sv_target +{ + a.a = 1; + return a.a; +}
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