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Nikolay Sivov : mf/session: Forward MR_POLICY_VOLUME_SERVICE service requests to the SAR node.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: 8b6f2762907b907034ce2f4ebc5f66706beb54d9 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=8b6f2762907b907034ce2f4e…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Mon Jul 12 15:21:19 2021 +0300 mf/session: Forward MR_POLICY_VOLUME_SERVICE service requests to the SAR node. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/mf/mf_private.h | 1 + dlls/mf/sar.c | 5 +++++ dlls/mf/session.c | 51 +++++++++++++++++++++++++++++++++++++++++++-------- 3 files changed, 49 insertions(+), 8 deletions(-) diff --git a/dlls/mf/mf_private.h b/dlls/mf/mf_private.h index 2f81eaa13b0..db6f101cd6d 100644 --- a/dlls/mf/mf_private.h +++ b/dlls/mf/mf_private.h @@ -80,4 +80,5 @@ static inline const char *debugstr_time(LONGLONG time) } extern BOOL mf_is_sample_copier_transform(IMFTransform *transform) DECLSPEC_HIDDEN; +extern BOOL mf_is_sar_sink(IMFMediaSink *sink) DECLSPEC_HIDDEN; extern HRESULT topology_node_get_object(IMFTopologyNode *node, REFIID riid, void **obj) DECLSPEC_HIDDEN; diff --git a/dlls/mf/sar.c b/dlls/mf/sar.c index e35531acb71..f6f2b32dd2d 100644 --- a/dlls/mf/sar.c +++ b/dlls/mf/sar.c @@ -1915,6 +1915,11 @@ failed: return hr; } +BOOL mf_is_sar_sink(IMFMediaSink *sink) +{ + return sink->lpVtbl == &audio_renderer_sink_vtbl; +} + static void sar_shutdown_object(void *user_context, IUnknown *obj) { IMFMediaSink *sink; diff --git a/dlls/mf/session.c b/dlls/mf/session.c index 9e8429fa8ac..df7a987bc55 100644 --- a/dlls/mf/session.c +++ b/dlls/mf/session.c @@ -1952,18 +1952,36 @@ static ULONG WINAPI session_get_service_Release(IMFGetService *iface) return IMFMediaSession_Release(&session->IMFMediaSession_iface); } -static HRESULT session_get_video_render_service(struct media_session *session, REFGUID service, - REFIID riid, void **obj) +typedef BOOL (*p_renderer_node_test_func)(IMFMediaSink *sink); + +static BOOL session_video_renderer_test_func(IMFMediaSink *sink) +{ + IUnknown *obj; + HRESULT hr; + + /* Use first sink to support IMFVideoRenderer. */ + hr = IMFMediaSink_QueryInterface(sink, &IID_IMFVideoRenderer, (void **)&obj); + if (obj) + IUnknown_Release(obj); + + return hr == S_OK; +} + +static BOOL session_audio_renderer_test_func(IMFMediaSink *sink) +{ + return mf_is_sar_sink(sink); +} + +static HRESULT session_get_renderer_node_service(struct media_session *session, + p_renderer_node_test_func node_test_func, REFGUID service, REFIID riid, void **obj) { IMFStreamSink *stream_sink; IMFTopologyNode *node; IMFCollection *nodes; IMFMediaSink *sink; unsigned int i = 0; - IUnknown *vr; HRESULT hr = E_FAIL; - /* Use first sink to support IMFVideoRenderer. */ if (session->presentation.current_topology) { if (SUCCEEDED(IMFTopology_GetOutputNodeCollection(session->presentation.current_topology, @@ -1975,11 +1993,10 @@ static HRESULT session_get_video_render_service(struct media_session *session, R { if (SUCCEEDED(IMFStreamSink_GetMediaSink(stream_sink, &sink))) { - if (SUCCEEDED(IMFMediaSink_QueryInterface(sink, &IID_IMFVideoRenderer, (void **)&vr))) + if (node_test_func(sink)) { - if (FAILED(hr = MFGetService(vr, service, riid, obj))) - WARN("Failed to get service from video renderer %#x.\n", hr); - IUnknown_Release(vr); + if (FAILED(hr = MFGetService((IUnknown *)sink, service, riid, obj))) + WARN("Failed to get service from renderer node, %#x.\n", hr); } } IMFStreamSink_Release(stream_sink); @@ -1998,6 +2015,20 @@ static HRESULT session_get_video_render_service(struct media_session *session, R return hr; } +static HRESULT session_get_audio_render_service(struct media_session *session, REFGUID service, + REFIID riid, void **obj) +{ + return session_get_renderer_node_service(session, session_audio_renderer_test_func, + service, riid, obj); +} + +static HRESULT session_get_video_render_service(struct media_session *session, REFGUID service, + REFIID riid, void **obj) +{ + return session_get_renderer_node_service(session, session_video_renderer_test_func, + service, riid, obj); +} + static HRESULT WINAPI session_get_service_GetService(IMFGetService *iface, REFGUID service, REFIID riid, void **obj) { struct media_session *session = impl_from_IMFGetService(iface); @@ -2040,6 +2071,10 @@ static HRESULT WINAPI session_get_service_GetService(IMFGetService *iface, REFGU { hr = session_get_video_render_service(session, service, riid, obj); } + else if (IsEqualGUID(service, &MR_POLICY_VOLUME_SERVICE)) + { + hr = session_get_audio_render_service(session, service, riid, obj); + } else FIXME("Unsupported service %s.\n", debugstr_guid(service));
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Nikolay Sivov : evr/mixer: Set MF_MT_INTERLACE_MODE for the mixer output types.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: 43dd2fbfbc1641487dedd0e1daee005408583cac URL:
https://source.winehq.org/git/wine.git/?a=commit;h=43dd2fbfbc1641487dedd0e1…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Thu Jul 15 16:20:23 2021 +0300 evr/mixer: Set MF_MT_INTERLACE_MODE for the mixer output types. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/evr/mixer.c | 21 ++++++++++++++++++++- dlls/evr/tests/evr.c | 3 +++ 2 files changed, 23 insertions(+), 1 deletion(-) diff --git a/dlls/evr/mixer.c b/dlls/evr/mixer.c index 187a13be364..66c3960511a 100644 --- a/dlls/evr/mixer.c +++ b/dlls/evr/mixer.c @@ -657,11 +657,28 @@ static void video_mixer_append_rt_format(struct rt_format *rt_formats, unsigned *count += 1; } +static unsigned int video_mixer_get_interlace_mode_from_video_desc(const DXVA2_VideoDesc *video_desc) +{ + switch (video_desc->SampleFormat.SampleFormat) + { + case DXVA2_SampleFieldInterleavedEvenFirst: + return MFVideoInterlace_FieldInterleavedUpperFirst; + case DXVA2_SampleFieldInterleavedOddFirst: + return MFVideoInterlace_FieldInterleavedLowerFirst; + case DXVA2_SampleFieldSingleEven: + return MFVideoInterlace_FieldSingleUpper; + case DXVA2_SampleFieldSingleOdd: + return MFVideoInterlace_FieldSingleLower; + default: + return MFVideoInterlace_Progressive; + } +} + static HRESULT video_mixer_collect_output_types(struct video_mixer *mixer, const DXVA2_VideoDesc *video_desc, IMFMediaType *media_type, IDirectXVideoProcessorService *service, unsigned int device_count, const GUID *devices, unsigned int flags) { - unsigned int i, j, format_count, count; + unsigned int i, j, format_count, count, interlace_mode; struct rt_format *rt_formats = NULL, *ptr; HRESULT hr = MF_E_INVALIDMEDIATYPE; MFVideoArea aperture; @@ -702,6 +719,7 @@ static HRESULT video_mixer_collect_output_types(struct video_mixer *mixer, const memset(&aperture, 0, sizeof(aperture)); aperture.Area.cx = video_desc->SampleWidth; aperture.Area.cy = video_desc->SampleHeight; + interlace_mode = video_mixer_get_interlace_mode_from_video_desc(video_desc); for (i = 0; i < count; ++i) { IMFMediaType *rt_media_type; @@ -714,6 +732,7 @@ static HRESULT video_mixer_collect_output_types(struct video_mixer *mixer, const IMFMediaType_SetGUID(rt_media_type, &MF_MT_SUBTYPE, &subtype); IMFMediaType_SetBlob(rt_media_type, &MF_MT_GEOMETRIC_APERTURE, (const UINT8 *)&aperture, sizeof(aperture)); IMFMediaType_SetBlob(rt_media_type, &MF_MT_MINIMUM_DISPLAY_APERTURE, (const UINT8 *)&aperture, sizeof(aperture)); + IMFMediaType_SetUINT32(rt_media_type, &MF_MT_INTERLACE_MODE, interlace_mode); mixer->output.rt_formats[i].media_type = rt_media_type; } diff --git a/dlls/evr/tests/evr.c b/dlls/evr/tests/evr.c index 91fff21ebed..d240ebe4456 100644 --- a/dlls/evr/tests/evr.c +++ b/dlls/evr/tests/evr.c @@ -1056,6 +1056,9 @@ static void test_default_mixer_type_negotiation(void) ok(hr == S_OK, "Unexpected hr %#x.\n", hr); hr = IMFMediaType_GetUINT32(media_type, &MF_MT_ALL_SAMPLES_INDEPENDENT, &value); ok(hr == S_OK, "Unexpected hr %#x.\n", hr); + hr = IMFMediaType_GetUINT32(media_type, &MF_MT_INTERLACE_MODE, &value); + ok(hr == S_OK, "Unexpected hr %#x.\n", hr); + ok(value == MFVideoInterlace_Progressive, "Unexpected interlace mode.\n"); IMFMediaType_Release(media_type); }
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Zebediah Figura : d3d11/tests: Add tests for constant buffer offsetting.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: c889bab44c790bc9349eb282551338980e5ab3b7 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=c889bab44c790bc9349eb282…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Jul 15 00:18:36 2021 -0500 d3d11/tests: Add tests for constant buffer offsetting. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/tests/d3d11.c | 252 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 252 insertions(+) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=c889bab44c790bc9349e…
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Zebediah Figura : d3d11: Implement constant buffer offsetting for OpenGL.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: 5ce7adaace3637ff6f8a33264b62c69bf2e53967 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=5ce7adaace3637ff6f8a3326…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Jul 15 00:18:35 2021 -0500 d3d11: Implement constant buffer offsetting for OpenGL. Based on a patch by Kimmo Myllyvirta. Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=45198
Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/device.c | 149 ++++++++++++++++++++++++++++++----------- dlls/wined3d/context_gl.c | 4 +- dlls/wined3d/context_vk.c | 4 +- dlls/wined3d/cs.c | 18 ++--- dlls/wined3d/device.c | 16 ++--- dlls/wined3d/state.c | 9 ++- dlls/wined3d/stateblock.c | 12 +++- dlls/wined3d/wined3d.spec | 2 +- dlls/wined3d/wined3d_private.h | 4 +- include/wine/wined3d.h | 14 +++- 10 files changed, 159 insertions(+), 73 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=5ce7adaace3637ff6f8a…
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Zebediah Figura : wined3d: Set an array of rendertarget views as a single CS operation.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: befaf4d612c4d60ab1fdcb7f1b29d975110fa98d URL:
https://source.winehq.org/git/wine.git/?a=commit;h=befaf4d612c4d60ab1fdcb7f…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Jul 15 00:18:34 2021 -0500 wined3d: Set an array of rendertarget views as a single CS operation. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/cs.c | 76 +++++++++++++++++++++++------------------- dlls/wined3d/device.c | 8 ++--- dlls/wined3d/wined3d_private.h | 4 +-- 3 files changed, 47 insertions(+), 41 deletions(-) diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index 2b14da03c2f..360121e8fac 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -117,7 +117,7 @@ enum wined3d_cs_op WINED3D_CS_OP_SET_PREDICATION, WINED3D_CS_OP_SET_VIEWPORTS, WINED3D_CS_OP_SET_SCISSOR_RECTS, - WINED3D_CS_OP_SET_RENDERTARGET_VIEW, + WINED3D_CS_OP_SET_RENDERTARGET_VIEWS, WINED3D_CS_OP_SET_DEPTH_STENCIL_VIEW, WINED3D_CS_OP_SET_VERTEX_DECLARATION, WINED3D_CS_OP_SET_STREAM_SOURCES, @@ -236,11 +236,12 @@ struct wined3d_cs_set_scissor_rects RECT rects[1]; }; -struct wined3d_cs_set_rendertarget_view +struct wined3d_cs_set_rendertarget_views { enum wined3d_cs_op opcode; - unsigned int view_idx; - struct wined3d_rendertarget_view *view; + unsigned int start_idx; + unsigned int count; + struct wined3d_rendertarget_view *views[1]; }; struct wined3d_cs_set_depth_stencil_view @@ -590,7 +591,7 @@ static const char *debug_cs_op(enum wined3d_cs_op op) WINED3D_TO_STR(WINED3D_CS_OP_SET_PREDICATION); WINED3D_TO_STR(WINED3D_CS_OP_SET_VIEWPORTS); WINED3D_TO_STR(WINED3D_CS_OP_SET_SCISSOR_RECTS); - WINED3D_TO_STR(WINED3D_CS_OP_SET_RENDERTARGET_VIEW); + WINED3D_TO_STR(WINED3D_CS_OP_SET_RENDERTARGET_VIEWS); WINED3D_TO_STR(WINED3D_CS_OP_SET_DEPTH_STENCIL_VIEW); WINED3D_TO_STR(WINED3D_CS_OP_SET_VERTEX_DECLARATION); WINED3D_TO_STR(WINED3D_CS_OP_SET_STREAM_SOURCES); @@ -1293,43 +1294,50 @@ void wined3d_device_context_emit_set_scissor_rects(struct wined3d_device_context wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT); } -static void wined3d_cs_exec_set_rendertarget_view(struct wined3d_cs *cs, const void *data) +static void wined3d_cs_exec_set_rendertarget_views(struct wined3d_cs *cs, const void *data) { - const struct wined3d_cs_set_rendertarget_view *op = data; - bool prev_alpha_swizzle, curr_alpha_swizzle; - struct wined3d_rendertarget_view *prev; - bool prev_srgb_write, curr_srgb_write; - struct wined3d_device *device; + const struct wined3d_cs_set_rendertarget_views *op = data; + struct wined3d_device *device = cs->c.device; + unsigned int i; - device = cs->c.device; - prev = cs->state.fb.render_targets[op->view_idx]; - cs->state.fb.render_targets[op->view_idx] = op->view; - device_invalidate_state(device, STATE_FRAMEBUFFER); + for (i = 0; i < op->count; ++i) + { + struct wined3d_rendertarget_view *prev = cs->state.fb.render_targets[op->start_idx + i]; + struct wined3d_rendertarget_view *view = op->views[i]; + bool prev_alpha_swizzle, curr_alpha_swizzle; + bool prev_srgb_write, curr_srgb_write; - prev_alpha_swizzle = prev && prev->format->id == WINED3DFMT_A8_UNORM; - curr_alpha_swizzle = op->view && op->view->format->id == WINED3DFMT_A8_UNORM; - if (prev_alpha_swizzle != curr_alpha_swizzle) - device_invalidate_state(device, STATE_SHADER(WINED3D_SHADER_TYPE_PIXEL)); + cs->state.fb.render_targets[op->start_idx + i] = view; - if (!(device->adapter->d3d_info.wined3d_creation_flags & WINED3D_SRGB_READ_WRITE_CONTROL) - || cs->state.render_states[WINED3D_RS_SRGBWRITEENABLE]) - { - prev_srgb_write = prev && prev->format_flags & WINED3DFMT_FLAG_SRGB_WRITE; - curr_srgb_write = op->view && op->view->format_flags & WINED3DFMT_FLAG_SRGB_WRITE; - if (prev_srgb_write != curr_srgb_write) - device_invalidate_state(device, STATE_RENDER(WINED3D_RS_SRGBWRITEENABLE)); + prev_alpha_swizzle = prev && prev->format->id == WINED3DFMT_A8_UNORM; + curr_alpha_swizzle = view && view->format->id == WINED3DFMT_A8_UNORM; + if (prev_alpha_swizzle != curr_alpha_swizzle) + device_invalidate_state(device, STATE_SHADER(WINED3D_SHADER_TYPE_PIXEL)); + + if (!(device->adapter->d3d_info.wined3d_creation_flags & WINED3D_SRGB_READ_WRITE_CONTROL) + || cs->state.render_states[WINED3D_RS_SRGBWRITEENABLE]) + { + prev_srgb_write = prev && prev->format_flags & WINED3DFMT_FLAG_SRGB_WRITE; + curr_srgb_write = view && view->format_flags & WINED3DFMT_FLAG_SRGB_WRITE; + if (prev_srgb_write != curr_srgb_write) + device_invalidate_state(device, STATE_RENDER(WINED3D_RS_SRGBWRITEENABLE)); + } } + + device_invalidate_state(device, STATE_FRAMEBUFFER); } -void wined3d_device_context_emit_set_rendertarget_view(struct wined3d_device_context *context, unsigned int view_idx, - struct wined3d_rendertarget_view *view) +void wined3d_device_context_emit_set_rendertarget_views(struct wined3d_device_context *context, + unsigned int start_idx, unsigned int count, struct wined3d_rendertarget_view *const *views) { - struct wined3d_cs_set_rendertarget_view *op; + struct wined3d_cs_set_rendertarget_views *op; - op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT); - op->opcode = WINED3D_CS_OP_SET_RENDERTARGET_VIEW; - op->view_idx = view_idx; - op->view = view; + op = wined3d_device_context_require_space(context, + offsetof(struct wined3d_cs_set_rendertarget_views, views[count]), WINED3D_CS_QUEUE_DEFAULT); + op->opcode = WINED3D_CS_OP_SET_RENDERTARGET_VIEWS; + op->start_idx = start_idx; + op->count = count; + memcpy(op->views, views, count * sizeof(*views)); wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT); } @@ -2891,7 +2899,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void /* WINED3D_CS_OP_SET_PREDICATION */ wined3d_cs_exec_set_predication, /* WINED3D_CS_OP_SET_VIEWPORTS */ wined3d_cs_exec_set_viewports, /* WINED3D_CS_OP_SET_SCISSOR_RECTS */ wined3d_cs_exec_set_scissor_rects, - /* WINED3D_CS_OP_SET_RENDERTARGET_VIEW */ wined3d_cs_exec_set_rendertarget_view, + /* WINED3D_CS_OP_SET_RENDERTARGET_VIEWS */ wined3d_cs_exec_set_rendertarget_views, /* WINED3D_CS_OP_SET_DEPTH_STENCIL_VIEW */ wined3d_cs_exec_set_depth_stencil_view, /* WINED3D_CS_OP_SET_VERTEX_DECLARATION */ wined3d_cs_exec_set_vertex_declaration, /* WINED3D_CS_OP_SET_STREAM_SOURCES */ wined3d_cs_exec_set_stream_sources, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index ec863379c10..431d1fc47e7 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1649,10 +1649,8 @@ void CDECL wined3d_device_context_set_state(struct wined3d_device_context *conte context->state = state; wined3d_device_context_emit_set_feature_level(context, state->feature_level); - for (i = 0; i < WINED3D_MAX_RENDER_TARGETS; ++i) - { - wined3d_device_context_emit_set_rendertarget_view(context, i, state->fb.render_targets[i]); - } + wined3d_device_context_emit_set_rendertarget_views(context, 0, + ARRAY_SIZE(state->fb.render_targets), state->fb.render_targets); wined3d_device_context_emit_set_depth_stencil_view(context, state->fb.depth_stencil); wined3d_device_context_emit_set_vertex_declaration(context, state->vertex_declaration); @@ -2145,6 +2143,7 @@ HRESULT CDECL wined3d_device_context_set_rendertarget_views(struct wined3d_devic if (!memcmp(views, &state->fb.render_targets[start_idx], count * sizeof(*views))) return WINED3D_OK; + wined3d_device_context_emit_set_rendertarget_views(context, start_idx, count, views); for (i = 0; i < count; ++i) { struct wined3d_rendertarget_view *prev = state->fb.render_targets[start_idx + i]; @@ -2156,7 +2155,6 @@ HRESULT CDECL wined3d_device_context_set_rendertarget_views(struct wined3d_devic wined3d_rtv_bind_count_inc(view); } state->fb.render_targets[start_idx + i] = view; - wined3d_device_context_emit_set_rendertarget_view(context, start_idx + i, view); /* Release after the assignment, to prevent device_resource_released() * from seeing the resource as still in use. */ if (prev) diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 38d6796e666..898b35050dd 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4826,8 +4826,8 @@ void wined3d_device_context_emit_set_rasterizer_state(struct wined3d_device_cont struct wined3d_rasterizer_state *rasterizer_state) DECLSPEC_HIDDEN; void wined3d_device_context_emit_set_render_state(struct wined3d_device_context *context, enum wined3d_render_state state, unsigned int value) DECLSPEC_HIDDEN; -void wined3d_device_context_emit_set_rendertarget_view(struct wined3d_device_context *context, unsigned int view_idx, - struct wined3d_rendertarget_view *view) DECLSPEC_HIDDEN; +void wined3d_device_context_emit_set_rendertarget_views(struct wined3d_device_context *context, unsigned int start_idx, + unsigned int count, struct wined3d_rendertarget_view *const *views) DECLSPEC_HIDDEN; void wined3d_device_context_emit_set_samplers(struct wined3d_device_context *context, enum wined3d_shader_type type, unsigned int start_idx, unsigned int count, struct wined3d_sampler *const *samplers) DECLSPEC_HIDDEN; void wined3d_device_context_emit_set_sampler_state(struct wined3d_device_context *context, unsigned int sampler_idx,
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Zebediah Figura : d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: 1124edd281a6b38b355481174ca8656244facae6 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=1124edd281a6b38b35548117…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Jul 15 00:18:33 2021 -0500 d3d11: Fail OMSetRenderTargets() if any of the views have the wrong binding flags. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/device.c | 53 ++++++++++++++++------------- dlls/d3d8/device.c | 3 +- dlls/d3d9/device.c | 2 +- dlls/ddraw/ddraw.c | 2 +- dlls/ddraw/device.c | 13 ++++--- dlls/ddraw/surface.c | 7 ++-- dlls/wined3d/device.c | 86 +++++++++++++++++++++++++---------------------- dlls/wined3d/wined3d.spec | 2 +- include/wine/wined3d.h | 4 +-- 9 files changed, 94 insertions(+), 78 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=1124edd281a6b38b3554…
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Zebediah Figura : wined3d: Set an arary of stream sources as a single CS operation.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: 086212ba57e4c1234d6f9fb1d5eec9e00e75533f URL:
https://source.winehq.org/git/wine.git/?a=commit;h=086212ba57e4c1234d6f9fb1…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Jul 15 00:18:32 2021 -0500 wined3d: Set an arary of stream sources as a single CS operation. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/cs.c | 53 +++++++++++++++++++++++------------------- dlls/wined3d/device.c | 5 ++-- dlls/wined3d/wined3d_private.h | 4 ++-- 3 files changed, 33 insertions(+), 29 deletions(-) diff --git a/dlls/wined3d/cs.c b/dlls/wined3d/cs.c index a5d330d7b6c..2b14da03c2f 100644 --- a/dlls/wined3d/cs.c +++ b/dlls/wined3d/cs.c @@ -120,7 +120,7 @@ enum wined3d_cs_op WINED3D_CS_OP_SET_RENDERTARGET_VIEW, WINED3D_CS_OP_SET_DEPTH_STENCIL_VIEW, WINED3D_CS_OP_SET_VERTEX_DECLARATION, - WINED3D_CS_OP_SET_STREAM_SOURCE, + WINED3D_CS_OP_SET_STREAM_SOURCES, WINED3D_CS_OP_SET_STREAM_OUTPUTS, WINED3D_CS_OP_SET_INDEX_BUFFER, WINED3D_CS_OP_SET_CONSTANT_BUFFERS, @@ -255,11 +255,12 @@ struct wined3d_cs_set_vertex_declaration struct wined3d_vertex_declaration *declaration; }; -struct wined3d_cs_set_stream_source +struct wined3d_cs_set_stream_sources { enum wined3d_cs_op opcode; - UINT stream_idx; - struct wined3d_stream_state state; + unsigned int start_idx; + unsigned int count; + struct wined3d_stream_state streams[1]; }; struct wined3d_cs_set_stream_outputs @@ -592,7 +593,7 @@ static const char *debug_cs_op(enum wined3d_cs_op op) WINED3D_TO_STR(WINED3D_CS_OP_SET_RENDERTARGET_VIEW); WINED3D_TO_STR(WINED3D_CS_OP_SET_DEPTH_STENCIL_VIEW); WINED3D_TO_STR(WINED3D_CS_OP_SET_VERTEX_DECLARATION); - WINED3D_TO_STR(WINED3D_CS_OP_SET_STREAM_SOURCE); + WINED3D_TO_STR(WINED3D_CS_OP_SET_STREAM_SOURCES); WINED3D_TO_STR(WINED3D_CS_OP_SET_STREAM_OUTPUTS); WINED3D_TO_STR(WINED3D_CS_OP_SET_INDEX_BUFFER); WINED3D_TO_STR(WINED3D_CS_OP_SET_CONSTANT_BUFFERS); @@ -1401,33 +1402,37 @@ void wined3d_device_context_emit_set_vertex_declaration(struct wined3d_device_co wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT); } -static void wined3d_cs_exec_set_stream_source(struct wined3d_cs *cs, const void *data) +static void wined3d_cs_exec_set_stream_sources(struct wined3d_cs *cs, const void *data) { - const struct wined3d_cs_set_stream_source *op = data; - struct wined3d_stream_state *stream; - struct wined3d_buffer *prev; + const struct wined3d_cs_set_stream_sources *op = data; + unsigned int i; - stream = &cs->state.streams[op->stream_idx]; - prev = stream->buffer; - *stream = op->state; + for (i = 0; i < op->count; ++i) + { + struct wined3d_buffer *prev = cs->state.streams[op->start_idx + i].buffer; + struct wined3d_buffer *buffer = op->streams[i].buffer; - if (op->state.buffer) - InterlockedIncrement(&op->state.buffer->resource.bind_count); - if (prev) - InterlockedDecrement(&prev->resource.bind_count); + if (buffer) + InterlockedIncrement(&buffer->resource.bind_count); + if (prev) + InterlockedDecrement(&prev->resource.bind_count); + } + memcpy(&cs->state.streams[op->start_idx], op->streams, op->count * sizeof(*op->streams)); device_invalidate_state(cs->c.device, STATE_STREAMSRC); } -void wined3d_device_context_emit_set_stream_source(struct wined3d_device_context *context, unsigned int stream_idx, - const struct wined3d_stream_state *state) +void wined3d_device_context_emit_set_stream_sources(struct wined3d_device_context *context, + unsigned int start_idx, unsigned int count, const struct wined3d_stream_state *streams) { - struct wined3d_cs_set_stream_source *op; + struct wined3d_cs_set_stream_sources *op; - op = wined3d_device_context_require_space(context, sizeof(*op), WINED3D_CS_QUEUE_DEFAULT); - op->opcode = WINED3D_CS_OP_SET_STREAM_SOURCE; - op->stream_idx = stream_idx; - op->state = *state; + op = wined3d_device_context_require_space(context, + offsetof(struct wined3d_cs_set_stream_sources, streams[count]), WINED3D_CS_QUEUE_DEFAULT); + op->opcode = WINED3D_CS_OP_SET_STREAM_SOURCES; + op->start_idx = start_idx; + op->count = count; + memcpy(op->streams, streams, count * sizeof(*streams)); wined3d_device_context_submit(context, WINED3D_CS_QUEUE_DEFAULT); } @@ -2889,7 +2894,7 @@ static void (* const wined3d_cs_op_handlers[])(struct wined3d_cs *cs, const void /* WINED3D_CS_OP_SET_RENDERTARGET_VIEW */ wined3d_cs_exec_set_rendertarget_view, /* WINED3D_CS_OP_SET_DEPTH_STENCIL_VIEW */ wined3d_cs_exec_set_depth_stencil_view, /* WINED3D_CS_OP_SET_VERTEX_DECLARATION */ wined3d_cs_exec_set_vertex_declaration, - /* WINED3D_CS_OP_SET_STREAM_SOURCE */ wined3d_cs_exec_set_stream_source, + /* WINED3D_CS_OP_SET_STREAM_SOURCES */ wined3d_cs_exec_set_stream_sources, /* WINED3D_CS_OP_SET_STREAM_OUTPUTS */ wined3d_cs_exec_set_stream_outputs, /* WINED3D_CS_OP_SET_INDEX_BUFFER */ wined3d_cs_exec_set_index_buffer, /* WINED3D_CS_OP_SET_CONSTANT_BUFFERS */ wined3d_cs_exec_set_constant_buffers, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 5a4e7df6f9e..a03d56b244d 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1661,8 +1661,7 @@ void CDECL wined3d_device_context_set_state(struct wined3d_device_context *conte wined3d_device_context_emit_set_stream_outputs(context, state->stream_output); - for (i = 0; i < WINED3D_MAX_STREAMS; ++i) - wined3d_device_context_emit_set_stream_source(context, i, &state->streams[i]); + wined3d_device_context_emit_set_stream_sources(context, 0, WINED3D_MAX_STREAMS, state->streams); wined3d_device_context_emit_set_index_buffer(context, state->index_buffer, state->index_format, state->index_offset); @@ -2247,6 +2246,7 @@ HRESULT CDECL wined3d_device_context_set_stream_sources(struct wined3d_device_co if (!memcmp(streams, &state->streams[start_idx], count * sizeof(*streams))) return WINED3D_OK; + wined3d_device_context_emit_set_stream_sources(context, start_idx, count, streams); for (i = 0; i < count; ++i) { struct wined3d_buffer *prev = state->streams[start_idx + i].buffer; @@ -2256,7 +2256,6 @@ HRESULT CDECL wined3d_device_context_set_stream_sources(struct wined3d_device_co if (buffer) wined3d_buffer_incref(buffer); - wined3d_device_context_emit_set_stream_source(context, start_idx + i, &streams[i]); if (prev) wined3d_buffer_decref(prev); } diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 52a4bc33337..38d6796e666 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4841,8 +4841,8 @@ void wined3d_device_context_emit_set_shader_resource_views(struct wined3d_device struct wined3d_shader_resource_view *const *views) DECLSPEC_HIDDEN; void wined3d_device_context_emit_set_stream_outputs(struct wined3d_device_context *context, const struct wined3d_stream_output outputs[WINED3D_MAX_STREAM_OUTPUT_BUFFERS]) DECLSPEC_HIDDEN; -void wined3d_device_context_emit_set_stream_source(struct wined3d_device_context *context, unsigned int stream_idx, - const struct wined3d_stream_state *state) DECLSPEC_HIDDEN; +void wined3d_device_context_emit_set_stream_sources(struct wined3d_device_context *context, + unsigned int start_idx, unsigned int count, const struct wined3d_stream_state *streams) DECLSPEC_HIDDEN; void wined3d_device_context_emit_set_texture(struct wined3d_device_context *context, unsigned int stage, struct wined3d_texture *texture) DECLSPEC_HIDDEN; void wined3d_device_context_emit_set_texture_state(struct wined3d_device_context *context, unsigned int stage,
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Zebediah Figura : d3d11: Fail IASetVertexBuffers() if any of the offsets are unaligned.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: 460eabd922389a0421e2805b1d41158c6c68c848 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=460eabd922389a0421e2805b…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Jul 15 00:18:31 2021 -0500 d3d11: Fail IASetVertexBuffers() if any of the offsets are unaligned. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/device.c | 49 ++++++++++++++++++++++++++---------------- dlls/wined3d/device.c | 54 ++++++++++++++++++++++++++--------------------- dlls/wined3d/wined3d.spec | 2 +- include/wine/wined3d.h | 4 ++-- 4 files changed, 64 insertions(+), 45 deletions(-) diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index 20f0c27d020..12675826394 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -841,26 +841,32 @@ static void STDMETHODCALLTYPE d3d11_device_context_IASetInputLayout(ID3D11Device static void STDMETHODCALLTYPE d3d11_device_context_IASetVertexBuffers(ID3D11DeviceContext1 *iface, UINT start_slot, UINT buffer_count, ID3D11Buffer *const *buffers, const UINT *strides, const UINT *offsets) { + struct wined3d_stream_state streams[D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT]; struct d3d11_device_context *context = impl_from_ID3D11DeviceContext1(iface); unsigned int i; TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p, strides %p, offsets %p.\n", iface, start_slot, buffer_count, buffers, strides, offsets); - wined3d_mutex_lock(); + if (buffer_count > ARRAY_SIZE(streams)) + { + WARN("Buffer count %u exceeds limit.\n", buffer_count); + buffer_count = ARRAY_SIZE(streams); + } + for (i = 0; i < buffer_count; ++i) { struct d3d_buffer *buffer = unsafe_impl_from_ID3D11Buffer(buffers[i]); - struct wined3d_stream_state stream; - stream.buffer = buffer ? buffer->wined3d_buffer : NULL; - stream.offset = offsets[i]; - stream.stride = strides[i]; - stream.frequency = 1; - stream.flags = 0; - - wined3d_device_context_set_stream_source(context->wined3d_context, start_slot + i, &stream); + streams[i].buffer = buffer ? buffer->wined3d_buffer : NULL; + streams[i].offset = offsets[i]; + streams[i].stride = strides[i]; + streams[i].frequency = 1; + streams[i].flags = 0; } + + wined3d_mutex_lock(); + wined3d_device_context_set_stream_sources(context->wined3d_context, start_slot, buffer_count, streams); wined3d_mutex_unlock(); } @@ -4701,26 +4707,33 @@ static void STDMETHODCALLTYPE d3d10_device_IASetInputLayout(ID3D10Device1 *iface static void STDMETHODCALLTYPE d3d10_device_IASetVertexBuffers(ID3D10Device1 *iface, UINT start_slot, UINT buffer_count, ID3D10Buffer *const *buffers, const UINT *strides, const UINT *offsets) { + struct wined3d_stream_state streams[D3D10_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT]; struct d3d_device *device = impl_from_ID3D10Device(iface); unsigned int i; TRACE("iface %p, start_slot %u, buffer_count %u, buffers %p, strides %p, offsets %p\n", iface, start_slot, buffer_count, buffers, strides, offsets); - wined3d_mutex_lock(); + if (buffer_count > ARRAY_SIZE(streams)) + { + WARN("Buffer count %u exceeds limit.\n", buffer_count); + buffer_count = ARRAY_SIZE(streams); + } + for (i = 0; i < buffer_count; ++i) { struct d3d_buffer *buffer = unsafe_impl_from_ID3D10Buffer(buffers[i]); - struct wined3d_stream_state stream; - stream.buffer = buffer ? buffer->wined3d_buffer : NULL; - stream.offset = offsets[i]; - stream.stride = strides[i]; - stream.frequency = 1; - stream.flags = 0; - - wined3d_device_context_set_stream_source(device->immediate_context.wined3d_context, start_slot + i, &stream); + streams[i].buffer = buffer ? buffer->wined3d_buffer : NULL; + streams[i].offset = offsets[i]; + streams[i].stride = strides[i]; + streams[i].frequency = 1; + streams[i].flags = 0; } + + wined3d_mutex_lock(); + wined3d_device_context_set_stream_sources(device->immediate_context.wined3d_context, + start_slot, buffer_count, streams); wined3d_mutex_unlock(); } diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index c8e81e923cc..5a4e7df6f9e 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -2219,41 +2219,47 @@ void CDECL wined3d_device_context_set_predication(struct wined3d_device_context wined3d_query_decref(prev); } -HRESULT CDECL wined3d_device_context_set_stream_source(struct wined3d_device_context *context, - unsigned int stream_idx, const struct wined3d_stream_state *src_stream) +HRESULT CDECL wined3d_device_context_set_stream_sources(struct wined3d_device_context *context, + unsigned int start_idx, unsigned int count, const struct wined3d_stream_state *streams) { - struct wined3d_buffer *buffer = src_stream->buffer; - struct wined3d_stream_state *dst_stream; - struct wined3d_buffer *prev_buffer; + struct wined3d_state *state = context->state; + unsigned int i; - TRACE("context %p, stream_idx %u, src_stream %p.\n", context, stream_idx, src_stream); + TRACE("context %p, start_idx %u, count %u, streams %p.\n", context, start_idx, count, streams); - if (stream_idx >= WINED3D_MAX_STREAMS) + if (start_idx >= WINED3D_MAX_STREAMS) { - WARN("Stream index %u out of range.\n", stream_idx); + WARN("Start index %u is out of range.\n", start_idx); return WINED3DERR_INVALIDCALL; } - else if (src_stream->offset & 0x3) + + count = min(count, WINED3D_MAX_STREAMS - start_idx); + + for (i = 0; i < count; ++i) { - WARN("Offset %u is not 4 byte aligned.\n", src_stream->offset); - return WINED3DERR_INVALIDCALL; + if (streams[i].offset & 0x3) + { + WARN("Offset %u is not 4 byte aligned.\n", streams[i].offset); + return WINED3DERR_INVALIDCALL; + } } - dst_stream = &context->state->streams[stream_idx]; - prev_buffer = dst_stream->buffer; + if (!memcmp(streams, &state->streams[start_idx], count * sizeof(*streams))) + return WINED3D_OK; - if (!memcmp(src_stream, dst_stream, sizeof(*src_stream))) + for (i = 0; i < count; ++i) { - TRACE("Application is setting the old values over, nothing to do.\n"); - return WINED3D_OK; - } + struct wined3d_buffer *prev = state->streams[start_idx + i].buffer; + struct wined3d_buffer *buffer = streams[i].buffer; - *dst_stream = *src_stream; - if (buffer) - wined3d_buffer_incref(buffer); - wined3d_device_context_emit_set_stream_source(context, stream_idx, src_stream); - if (prev_buffer) - wined3d_buffer_decref(prev_buffer); + state->streams[start_idx + i] = streams[i]; + + if (buffer) + wined3d_buffer_incref(buffer); + wined3d_device_context_emit_set_stream_source(context, start_idx + i, &streams[i]); + if (prev) + wined3d_buffer_decref(prev); + } return WINED3D_OK; } @@ -3912,7 +3918,7 @@ void CDECL wined3d_device_apply_stateblock(struct wined3d_device *device, while (map) { i = wined3d_bit_scan(&map); - wined3d_device_context_set_stream_source(context, i, &state->streams[i]); + wined3d_device_context_set_stream_sources(context, i, 1, &state->streams[i]); } map = changed->textures; diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 1dac446a0e0..c6a61b98242 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -137,7 +137,7 @@ @ cdecl wined3d_device_context_set_shader_resource_views(ptr long long long ptr) @ cdecl wined3d_device_context_set_state(ptr ptr) @ cdecl wined3d_device_context_set_stream_outputs(ptr ptr) -@ cdecl wined3d_device_context_set_stream_source(ptr long ptr) +@ cdecl wined3d_device_context_set_stream_sources(ptr long long ptr) @ cdecl wined3d_device_context_set_unordered_access_views(ptr long long long ptr ptr) @ cdecl wined3d_device_context_set_vertex_declaration(ptr ptr) @ cdecl wined3d_device_context_set_viewports(ptr long ptr) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 94bbb4061c4..6bfc755a5bb 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2531,8 +2531,8 @@ void __cdecl wined3d_device_context_set_shader_resource_views(struct wined3d_dev void __cdecl wined3d_device_context_set_state(struct wined3d_device_context *context, struct wined3d_state *state); void __cdecl wined3d_device_context_set_stream_outputs(struct wined3d_device_context *context, const struct wined3d_stream_output outputs[WINED3D_MAX_STREAM_OUTPUT_BUFFERS]); -HRESULT __cdecl wined3d_device_context_set_stream_source(struct wined3d_device_context *context, - unsigned int stream_idx, const struct wined3d_stream_state *stream); +HRESULT __cdecl wined3d_device_context_set_stream_sources(struct wined3d_device_context *context, + unsigned int start_idx, unsigned int count, const struct wined3d_stream_state *streams); void __cdecl wined3d_device_context_set_unordered_access_views(struct wined3d_device_context *context, enum wined3d_pipeline pipeline, unsigned int start_idx, unsigned int count, struct wined3d_unordered_access_view *const *uavs, const unsigned int *initial_counts);
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Zebediah Figura : wined3d: Set both the stream source and frequency for a given index as a single CS operation.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: 5d588eaa4f15d8f80e0d660af9ce9e7a64866619 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=5d588eaa4f15d8f80e0d660a…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Jul 15 00:18:30 2021 -0500 wined3d: Set both the stream source and frequency for a given index as a single CS operation. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/device.c | 20 ++++++++++--- dlls/wined3d/cs.c | 54 ++++------------------------------- dlls/wined3d/device.c | 64 +++++++++++------------------------------- dlls/wined3d/wined3d.spec | 2 +- dlls/wined3d/wined3d_private.h | 4 +-- include/wine/wined3d.h | 2 +- 6 files changed, 41 insertions(+), 105 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=5d588eaa4f15d8f80e0d…
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Zebediah Figura : wined3d: Set the entire stream output state as a single CS operation.
by Alexandre Julliard
19 Jul '21
19 Jul '21
Module: wine Branch: master Commit: 96da563f0dafd97a95c89b2b72e45ee02798e0bb URL:
https://source.winehq.org/git/wine.git/?a=commit;h=96da563f0dafd97a95c89b2b…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Jul 15 00:18:29 2021 -0500 wined3d: Set the entire stream output state as a single CS operation. Signed-off-by: Zebediah Figura <zfigura(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d11/device.c | 29 +++++++++++-------------- dlls/wined3d/cs.c | 49 ++++++++++++++++++++---------------------- dlls/wined3d/device.c | 40 ++++++++++++++-------------------- dlls/wined3d/wined3d.spec | 2 +- dlls/wined3d/wined3d_private.h | 10 ++------- include/wine/wined3d.h | 10 +++++++-- 6 files changed, 63 insertions(+), 77 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=96da563f0dafd97a95c8…
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