winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
August 2021
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
1 participants
1051 discussions
Start a n
N
ew thread
Nikolay Sivov : d3d10/effect: Support stream output declaration when creating geometry shaders.
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: 5071836f3e6796814fa561839b1e6e3c44657e8e URL:
https://source.winehq.org/git/wine.git/?a=commit;h=5071836f3e6796814fa56183…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Mon Aug 30 08:06:39 2021 +0300 d3d10/effect: Support stream output declaration when creating geometry shaders. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d10/effect.c | 172 ++++++++++++++++++++++++++++++++++++++++++++++++++-- 1 file changed, 166 insertions(+), 6 deletions(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index b5ea0be1554..81745f7f239 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -314,6 +314,32 @@ static const char *debug_d3d10_shader_variable_type(D3D10_SHADER_VARIABLE_TYPE t #undef WINE_D3D10_TO_STR +static BOOL d3d_array_reserve(void **elements, SIZE_T *capacity, SIZE_T count, SIZE_T size) +{ + SIZE_T max_capacity, new_capacity; + void *new_elements; + + if (count <= *capacity) + return TRUE; + + max_capacity = ~(SIZE_T)0 / size; + if (count > max_capacity) + return FALSE; + + new_capacity = max(1, *capacity); + while (new_capacity < count && new_capacity <= max_capacity / 2) + new_capacity *= 2; + if (new_capacity < count) + new_capacity = count; + + if (!(new_elements = heap_realloc(*elements, new_capacity * size))) + return FALSE; + + *elements = new_elements; + *capacity = new_capacity; + return TRUE; +} + static void read_dword(const char **ptr, DWORD *d) { memcpy(d, *ptr, sizeof(*d)); @@ -566,6 +592,127 @@ static HRESULT get_fx10_shader_resources(struct d3d10_effect_variable *v, const return S_OK; } +struct d3d10_effect_so_decl +{ + D3D10_SO_DECLARATION_ENTRY *entries; + SIZE_T capacity; + SIZE_T count; + unsigned int stride; + char *decl; +}; + +static void d3d10_effect_cleanup_so_decl(struct d3d10_effect_so_decl *so_decl) +{ + heap_free(so_decl->entries); + heap_free(so_decl->decl); + memset(so_decl, 0, sizeof(*so_decl)); +} + +static HRESULT d3d10_effect_parse_stream_output_declaration(const char *decl, + struct d3d10_effect_so_decl *so_decl) +{ + static const char * allmask = "xyzw"; + char *p, *ptr, *end, *next, *mask, *m, *slot; + unsigned int len = strlen(decl); + D3D10_SO_DECLARATION_ENTRY e; + + memset(so_decl, 0, sizeof(*so_decl)); + + if (!(so_decl->decl = heap_alloc(len + 1))) + return E_OUTOFMEMORY; + memcpy(so_decl->decl, decl, len + 1); + + p = so_decl->decl; + + while (p && *p) + { + memset(&e, 0, sizeof(e)); + + end = strchr(p, ';'); + next = end ? end + 1 : p + strlen(p); + + len = next - p; + if (end) len--; + + /* Remove leading and trailing spaces. */ + while (len && isspace(*p)) { len--; p++; } + while (len && isspace(p[len - 1])) len--; + + p[len] = 0; + + /* Output slot */ + if ((slot = strchr(p, ':'))) + { + *slot = 0; + + ptr = p; + while (*ptr) + { + if (!isdigit(*ptr)) + { + WARN("Invalid output slot %s.\n", debugstr_a(p)); + goto failed; + } + ptr++; + } + + e.OutputSlot = atoi(p); + p = slot + 1; + } + + /* Mask */ + if ((mask = strchr(p, '.'))) + { + *mask = 0; mask++; + + if (!(m = strstr(allmask, mask))) + { + WARN("Invalid component mask %s.\n", debugstr_a(mask)); + goto failed; + } + + e.StartComponent = m - allmask; + e.ComponentCount = strlen(mask); + } + else + { + e.StartComponent = 0; + e.ComponentCount = 4; + } + + /* Semantic index and name */ + len = strlen(p); + while (isdigit(p[len - 1])) + len--; + + if (p[len]) + { + e.SemanticIndex = atoi(&p[len]); + p[len] = 0; + } + + e.SemanticName = p; + + if (!d3d_array_reserve((void **)&so_decl->entries, &so_decl->capacity, so_decl->count + 1, + sizeof(*so_decl->entries))) + goto failed; + + so_decl->entries[so_decl->count++] = e; + + if (e.OutputSlot == 0) + so_decl->stride += e.ComponentCount * sizeof(float); + + p = next; + } + + return S_OK; + +failed: + d3d10_effect_cleanup_so_decl(so_decl); + + return E_FAIL; +} + static HRESULT parse_fx10_shader(const char *data, size_t data_size, DWORD offset, struct d3d10_effect_variable *v) { ID3D10Device *device = v->effect->device; @@ -628,9 +775,22 @@ static HRESULT parse_fx10_shader(const char *data, size_t data_size, DWORD offse case D3D10_SVT_GEOMETRYSHADER: if (v->type->flags & D3D10_EOT_FLAG_GS_SO) - FIXME("Create geometry shader with stream output.\n"); - hr = ID3D10Device_CreateGeometryShader(device, ptr, dxbc_size, &v->u.shader.shader.gs); - if (FAILED(hr)) return hr; + { + struct d3d10_effect_so_decl so_decl; + + if (FAILED(hr = d3d10_effect_parse_stream_output_declaration(v->u.shader.stream_output_declaration, &so_decl))) + { + WARN("Failed to parse stream output declaration, hr %#x.\n", hr); + break; + } + + hr = ID3D10Device_CreateGeometryShaderWithStreamOutput(device, ptr, dxbc_size, + so_decl.entries, so_decl.count, so_decl.stride, &v->u.shader.shader.gs); + + d3d10_effect_cleanup_so_decl(&so_decl); + } + else + hr = ID3D10Device_CreateGeometryShader(device, ptr, dxbc_size, &v->u.shader.shader.gs); break; default: @@ -1996,9 +2156,6 @@ static HRESULT parse_fx10_local_variable(const char *data, size_t data_size, read_dword(ptr, &shader_offset); TRACE("Shader offset: %#x.\n", shader_offset); - if (FAILED(hr = parse_fx10_shader(data, data_size, shader_offset, var))) - return hr; - if (v->type->flags & D3D10_EOT_FLAG_GS_SO) { read_dword(ptr, &sodecl_offset); @@ -2013,6 +2170,9 @@ static HRESULT parse_fx10_local_variable(const char *data, size_t data_size, TRACE("Stream output declaration: %s.\n", debugstr_a(var->u.shader.stream_output_declaration)); } + + if (FAILED(hr = parse_fx10_shader(data, data_size, shader_offset, var))) + return hr; } break;
1
0
0
0
Nikolay Sivov : d3d10/effect: Discard some of the shader metadata when optimizing an effect.
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: 87ac914e827210a22b075406eb30a1ea6dc62713 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=87ac914e827210a22b075406…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Mon Aug 30 08:06:38 2021 +0300 d3d10/effect: Discard some of the shader metadata when optimizing an effect. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d10/effect.c | 26 ++++++++++++++++++++++++-- dlls/d3d10/tests/effect.c | 4 +--- 2 files changed, 25 insertions(+), 5 deletions(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 2fa21ad4064..b5ea0be1554 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -3225,9 +3225,31 @@ static struct ID3D10EffectTechnique * STDMETHODCALLTYPE d3d10_effect_GetTechniqu static HRESULT STDMETHODCALLTYPE d3d10_effect_Optimize(ID3D10Effect *iface) { - FIXME("iface %p stub!\n", iface); + struct d3d10_effect *effect = impl_from_ID3D10Effect(iface); + struct d3d10_effect_variable *v; + unsigned int i; - return E_NOTIMPL; + FIXME("iface %p semi-stub!\n", iface); + + for (i = 0; i < effect->used_shader_count; ++i) + { + v = effect->used_shaders[i]; + + if (v->u.shader.reflection) + { + v->u.shader.reflection->lpVtbl->Release(v->u.shader.reflection); + v->u.shader.reflection = NULL; + } + if (v->u.shader.bytecode) + { + ID3D10Blob_Release(v->u.shader.bytecode); + v->u.shader.bytecode = NULL; + } + heap_free(v->u.shader.stream_output_declaration); + v->u.shader.stream_output_declaration = NULL; + } + + return S_OK; } static BOOL STDMETHODCALLTYPE d3d10_effect_IsOptimized(ID3D10Effect *iface) diff --git a/dlls/d3d10/tests/effect.c b/dlls/d3d10/tests/effect.c index fc10a59e9c2..da698078f08 100644 --- a/dlls/d3d10/tests/effect.c +++ b/dlls/d3d10/tests/effect.c @@ -5894,20 +5894,18 @@ static void test_effect_optimize(void) ok(!!shaderdesc.NumOutputSignatureEntries, "Unexpected output signature count.\n"); hr = effect->lpVtbl->Optimize(effect); -todo_wine ok(hr == S_OK, "Unexpected hr %#x.\n", hr); hr = gs->lpVtbl->GetShaderDesc(gs, 0, &shaderdesc); ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); ok(!!shaderdesc.pInputSignature, "Expected input signature.\n"); ok(!shaderdesc.IsInline, "Unexpected inline flag.\n"); -todo_wine { ok(!shaderdesc.pBytecode, "Unexpected bytecode.\n"); ok(!shaderdesc.BytecodeLength, "Unexpected bytecode length.\n"); ok(!shaderdesc.SODecl, "Unexpected stream output declaration %p.\n", shaderdesc.SODecl); ok(!shaderdesc.NumInputSignatureEntries, "Unexpected input signature count.\n"); ok(!shaderdesc.NumOutputSignatureEntries, "Unexpected output signature count.\n"); -} + effect->lpVtbl->Release(effect); refcount = ID3D10Device_Release(device);
1
0
0
0
Nikolay Sivov : d3d10/effect: Store bytecode blob for every shader.
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: 87f099b7dc5d70af18473e182853dc9662f73a6a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=87f099b7dc5d70af18473e18…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Mon Aug 30 08:06:37 2021 +0300 d3d10/effect: Store bytecode blob for every shader. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d10/d3d10_private.h | 1 + dlls/d3d10/effect.c | 12 ++++++++++++ dlls/d3d10/tests/effect.c | 9 +-------- 3 files changed, 14 insertions(+), 8 deletions(-) diff --git a/dlls/d3d10/d3d10_private.h b/dlls/d3d10/d3d10_private.h index 5e406110988..64c445ec07a 100644 --- a/dlls/d3d10/d3d10_private.h +++ b/dlls/d3d10/d3d10_private.h @@ -107,6 +107,7 @@ struct d3d10_effect_shader_variable { ID3D10ShaderReflection *reflection; ID3D10Blob *input_signature; + ID3D10Blob *bytecode; union { ID3D10VertexShader *vs; diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index e143f74ff58..2fa21ad4064 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -606,6 +606,11 @@ static HRESULT parse_fx10_shader(const char *data, size_t data_size, DWORD offse D3DGetInputSignatureBlob(ptr, dxbc_size, &v->u.shader.input_signature); + if (FAILED(hr = D3DCreateBlob(dxbc_size, &v->u.shader.bytecode))) + return hr; + + memcpy(ID3D10Blob_GetBufferPointer(v->u.shader.bytecode), ptr, dxbc_size); + if (FAILED(hr = get_fx10_shader_resources(v, ptr, dxbc_size))) return hr; @@ -2589,6 +2594,8 @@ static void d3d10_effect_shader_variable_destroy(struct d3d10_effect_shader_vari s->reflection->lpVtbl->Release(s->reflection); if (s->input_signature) ID3D10Blob_Release(s->input_signature); + if (s->bytecode) + ID3D10Blob_Release(s->bytecode); switch (type) { @@ -6828,6 +6835,11 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_shader_variable_GetShaderDesc( if (s->input_signature) desc->pInputSignature = ID3D10Blob_GetBufferPointer(s->input_signature); desc->SODecl = s->stream_output_declaration; + if (s->bytecode) + { + desc->pBytecode = ID3D10Blob_GetBufferPointer(s->bytecode); + desc->BytecodeLength = ID3D10Blob_GetBufferSize(s->bytecode); + } if (s->reflection) { if (SUCCEEDED(hr = s->reflection->lpVtbl->GetDesc(s->reflection, &shader_desc))) diff --git a/dlls/d3d10/tests/effect.c b/dlls/d3d10/tests/effect.c index 7645b6c45ab..fc10a59e9c2 100644 --- a/dlls/d3d10/tests/effect.c +++ b/dlls/d3d10/tests/effect.c @@ -5887,10 +5887,8 @@ static void test_effect_optimize(void) ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); ok(!!shaderdesc.pInputSignature, "Expected input signature.\n"); ok(!shaderdesc.IsInline, "Unexpected inline flag.\n"); -todo_wine { ok(!!shaderdesc.pBytecode, "Expected bytecode.\n"); ok(!!shaderdesc.BytecodeLength, "Unexpected bytecode length.\n"); -} ok(!strcmp(shaderdesc.SODecl, "SV_POSITION.x"), "Unexpected stream output declaration %s.\n", shaderdesc.SODecl); ok(!!shaderdesc.NumInputSignatureEntries, "Unexpected input signature count.\n"); ok(!!shaderdesc.NumOutputSignatureEntries, "Unexpected output signature count.\n"); @@ -5903,9 +5901,9 @@ todo_wine ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); ok(!!shaderdesc.pInputSignature, "Expected input signature.\n"); ok(!shaderdesc.IsInline, "Unexpected inline flag.\n"); +todo_wine { ok(!shaderdesc.pBytecode, "Unexpected bytecode.\n"); ok(!shaderdesc.BytecodeLength, "Unexpected bytecode length.\n"); -todo_wine { ok(!shaderdesc.SODecl, "Unexpected stream output declaration %p.\n", shaderdesc.SODecl); ok(!shaderdesc.NumInputSignatureEntries, "Unexpected input signature count.\n"); ok(!shaderdesc.NumOutputSignatureEntries, "Unexpected output signature count.\n"); @@ -5950,28 +5948,23 @@ static void test_effect_shader_description(void) ok(!shaderdesc.BytecodeLength, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); hr = s->lpVtbl->GetShaderDesc(s, 3, &shaderdesc); ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); -todo_wine ok(shaderdesc.BytecodeLength == 424, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); hr = s->lpVtbl->GetShaderDesc(s, 4, &shaderdesc); ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); -todo_wine ok(shaderdesc.BytecodeLength == 424, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); hr = s->lpVtbl->GetShaderDesc(s, 5, &shaderdesc); ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); -todo_wine ok(shaderdesc.BytecodeLength == 420, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); hr = s->lpVtbl->GetShaderDesc(s, 6, &shaderdesc); ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); -todo_wine ok(shaderdesc.BytecodeLength == 516, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); ok(!shaderdesc.SODecl, "Unexpected SO declaration %p.\n", shaderdesc.SODecl); hr = s->lpVtbl->GetShaderDesc(s, 7, &shaderdesc); ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); -todo_wine ok(shaderdesc.BytecodeLength == 516, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); ok(!strcmp(shaderdesc.SODecl, "SV_POSITION.x"), "Unexpected SO declaration %s.\n",
1
0
0
0
Nikolay Sivov : d3d10/effect: Add a semi-stub for GetShaderDesc().
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: 2b83832fdf518fd8ceff537504a8f55a088e048b URL:
https://source.winehq.org/git/wine.git/?a=commit;h=2b83832fdf518fd8ceff5375…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Tue Aug 31 14:54:05 2021 +0200 d3d10/effect: Add a semi-stub for GetShaderDesc(). Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Matteo Bruni <mbruni(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/d3d10/effect.c | 84 +++++++++++++++++++---------- dlls/d3d10/tests/effect.c | 134 +++++++++++++++++++++++++++++++++++++++++++--- 2 files changed, 184 insertions(+), 34 deletions(-) diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index acc7199138b..e143f74ff58 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -6780,12 +6780,64 @@ static HRESULT STDMETHODCALLTYPE d3d10_effect_shader_variable_GetRawValue( /* ID3D10EffectShaderVariable methods */ +static HRESULT d3d10_get_shader_variable(struct d3d10_effect_variable *v, UINT shader_index, + struct d3d10_effect_shader_variable **s) +{ + unsigned int i; + + if (v->type->element_count) + v = &v->elements[0]; + + if (!shader_index) + { + *s = &v->u.shader; + return S_OK; + } + + /* Index is used as an offset from this variable. */ + + for (i = 0; i < v->effect->used_shader_count; ++i) + { + if (v == v->effect->used_shaders[i]) break; + } + + if (i + shader_index >= v->effect->used_shader_count) + { + WARN("Invalid shader index %u.\n", shader_index); + return E_FAIL; + } + + *s = &v->effect->used_shaders[i + shader_index]->u.shader; + return S_OK; +} + static HRESULT STDMETHODCALLTYPE d3d10_effect_shader_variable_GetShaderDesc( ID3D10EffectShaderVariable *iface, UINT index, D3D10_EFFECT_SHADER_DESC *desc) { - FIXME("iface %p, index %u, desc %p stub!\n", iface, index, desc); + struct d3d10_effect_variable *v = impl_from_ID3D10EffectShaderVariable(iface); + struct d3d10_effect_shader_variable *s; + D3D10_SHADER_DESC shader_desc; + HRESULT hr; - return E_NOTIMPL; + FIXME("iface %p, index %u, desc %p semi-stub.\n", iface, index, desc); + + if (FAILED(hr = d3d10_get_shader_variable(v, index, &s))) + return hr; + + memset(desc, 0, sizeof(*desc)); + if (s->input_signature) + desc->pInputSignature = ID3D10Blob_GetBufferPointer(s->input_signature); + desc->SODecl = s->stream_output_declaration; + if (s->reflection) + { + if (SUCCEEDED(hr = s->reflection->lpVtbl->GetDesc(s->reflection, &shader_desc))) + { + desc->NumInputSignatureEntries = shader_desc.InputParameters; + desc->NumOutputSignatureEntries = shader_desc.OutputParameters; + } + } + + return hr; } static HRESULT STDMETHODCALLTYPE d3d10_effect_shader_variable_GetVertexShader( @@ -6858,32 +6910,10 @@ static HRESULT d3d10_get_shader_variable_signature(struct d3d10_effect_variable UINT shader_index, UINT element_index, BOOL output, D3D10_SIGNATURE_PARAMETER_DESC *desc) { struct d3d10_effect_shader_variable *s; - unsigned int i; - - if (v->type->element_count) - v = &v->elements[0]; - - if (shader_index == 0) - { - s = &v->u.shader; - } - else - { - /* Index is used as an offset from this variable. */ - - for (i = 0; i < v->effect->used_shader_count; ++i) - { - if (v == v->effect->used_shaders[i]) break; - } - - if (i + shader_index >= v->effect->used_shader_count) - { - WARN("This should crash!\n"); - return E_FAIL; - } + HRESULT hr; - s = &v->effect->used_shaders[i + shader_index]->u.shader; - } + if (FAILED(hr = d3d10_get_shader_variable(v, shader_index, &s))) + return hr; if (!s->reflection) return D3DERR_INVALIDCALL; diff --git a/dlls/d3d10/tests/effect.c b/dlls/d3d10/tests/effect.c index 5fcece4695b..7645b6c45ab 100644 --- a/dlls/d3d10/tests/effect.c +++ b/dlls/d3d10/tests/effect.c @@ -3642,14 +3642,10 @@ if (0) v = effect->lpVtbl->GetVariableByName(effect, "g_so"); gs = v->lpVtbl->AsShader(v); hr = gs->lpVtbl->GetShaderDesc(gs, 0, &shaderdesc); -todo_wine ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); - if (hr == S_OK) - { - ok(!shaderdesc.IsInline, "Unexpected inline flag.\n"); - ok(!strcmp(shaderdesc.SODecl, "SV_POSITION.x"), "Unexpected stream output declaration %s.\n", - shaderdesc.SODecl); - } + ok(!shaderdesc.IsInline, "Unexpected inline flag.\n"); + ok(!strcmp(shaderdesc.SODecl, "SV_POSITION.x"), "Unexpected stream output declaration %s.\n", + shaderdesc.SODecl); /* Signature description */ v = effect->lpVtbl->GetVariableByName(effect, "p"); @@ -5865,6 +5861,128 @@ static void test_effect_resource_variable(void) ok(!refcount, "Device has %u references left.\n", refcount); } +static void test_effect_optimize(void) +{ + D3D10_EFFECT_SHADER_DESC shaderdesc; + ID3D10EffectShaderVariable *gs; + ID3D10EffectVariable *v; + ID3D10Effect *effect; + ID3D10Device *device; + ULONG refcount; + HRESULT hr; + + if (!(device = create_device())) + { + skip("Failed to create device, skipping tests.\n"); + return; + } + + hr = create_effect(fx_local_shader, 0, device, NULL, &effect); + ok(SUCCEEDED(hr), "Failed to create an effect.\n"); + + v = effect->lpVtbl->GetVariableByName(effect, "g_so"); + + gs = v->lpVtbl->AsShader(v); + hr = gs->lpVtbl->GetShaderDesc(gs, 0, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); + ok(!!shaderdesc.pInputSignature, "Expected input signature.\n"); + ok(!shaderdesc.IsInline, "Unexpected inline flag.\n"); +todo_wine { + ok(!!shaderdesc.pBytecode, "Expected bytecode.\n"); + ok(!!shaderdesc.BytecodeLength, "Unexpected bytecode length.\n"); +} + ok(!strcmp(shaderdesc.SODecl, "SV_POSITION.x"), "Unexpected stream output declaration %s.\n", shaderdesc.SODecl); + ok(!!shaderdesc.NumInputSignatureEntries, "Unexpected input signature count.\n"); + ok(!!shaderdesc.NumOutputSignatureEntries, "Unexpected output signature count.\n"); + + hr = effect->lpVtbl->Optimize(effect); +todo_wine + ok(hr == S_OK, "Unexpected hr %#x.\n", hr); + + hr = gs->lpVtbl->GetShaderDesc(gs, 0, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); + ok(!!shaderdesc.pInputSignature, "Expected input signature.\n"); + ok(!shaderdesc.IsInline, "Unexpected inline flag.\n"); + ok(!shaderdesc.pBytecode, "Unexpected bytecode.\n"); + ok(!shaderdesc.BytecodeLength, "Unexpected bytecode length.\n"); +todo_wine { + ok(!shaderdesc.SODecl, "Unexpected stream output declaration %p.\n", shaderdesc.SODecl); + ok(!shaderdesc.NumInputSignatureEntries, "Unexpected input signature count.\n"); + ok(!shaderdesc.NumOutputSignatureEntries, "Unexpected output signature count.\n"); +} + effect->lpVtbl->Release(effect); + + refcount = ID3D10Device_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +} + +static void test_effect_shader_description(void) +{ + D3D10_EFFECT_SHADER_DESC shaderdesc; + ID3D10EffectShaderVariable *s; + ID3D10EffectVariable *v; + ID3D10Effect *effect; + ID3D10Device *device; + ULONG refcount; + HRESULT hr; + + if (!(device = create_device())) + { + skip("Failed to create device, skipping tests.\n"); + return; + } + + hr = create_effect(fx_local_shader, 0, device, NULL, &effect); + ok(SUCCEEDED(hr), "Failed to create an effect.\n"); + + v = effect->lpVtbl->GetVariableByName(effect, "v0"); + + /* GetShaderDesc() is indexing through all shaders in the effect.*/ + s = v->lpVtbl->AsShader(v); + hr = s->lpVtbl->GetShaderDesc(s, 0, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); + ok(!shaderdesc.BytecodeLength, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); + hr = s->lpVtbl->GetShaderDesc(s, 1, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); + ok(!shaderdesc.BytecodeLength, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); + hr = s->lpVtbl->GetShaderDesc(s, 2, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); + ok(!shaderdesc.BytecodeLength, "Unexpected bytecode length %u.\n", shaderdesc.BytecodeLength); + hr = s->lpVtbl->GetShaderDesc(s, 3, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); +todo_wine + ok(shaderdesc.BytecodeLength == 424, "Unexpected bytecode length %u.\n", + shaderdesc.BytecodeLength); + hr = s->lpVtbl->GetShaderDesc(s, 4, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); +todo_wine + ok(shaderdesc.BytecodeLength == 424, "Unexpected bytecode length %u.\n", + shaderdesc.BytecodeLength); + hr = s->lpVtbl->GetShaderDesc(s, 5, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); +todo_wine + ok(shaderdesc.BytecodeLength == 420, "Unexpected bytecode length %u.\n", + shaderdesc.BytecodeLength); + hr = s->lpVtbl->GetShaderDesc(s, 6, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); +todo_wine + ok(shaderdesc.BytecodeLength == 516, "Unexpected bytecode length %u.\n", + shaderdesc.BytecodeLength); + ok(!shaderdesc.SODecl, "Unexpected SO declaration %p.\n", shaderdesc.SODecl); + hr = s->lpVtbl->GetShaderDesc(s, 7, &shaderdesc); + ok(hr == S_OK, "Failed to get shader description, hr %#x.\n", hr); +todo_wine + ok(shaderdesc.BytecodeLength == 516, "Unexpected bytecode length %u.\n", + shaderdesc.BytecodeLength); + ok(!strcmp(shaderdesc.SODecl, "SV_POSITION.x"), "Unexpected SO declaration %s.\n", + wine_dbgstr_a(shaderdesc.SODecl)); + + effect->lpVtbl->Release(effect); + + refcount = ID3D10Device_Release(device); + ok(!refcount, "Device has %u references left.\n", refcount); +} + START_TEST(effect) { test_effect_constant_buffer_type(); @@ -5881,4 +5999,6 @@ START_TEST(effect) test_effect_vector_variable(); test_effect_matrix_variable(); test_effect_resource_variable(); + test_effect_optimize(); + test_effect_shader_description(); }
1
0
0
0
Hans Leidekker : webservices: Add support for RECORD_BYTES32_TEXT in write_text_bin().
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: 7b3550fbae30a697daaa827625b26e219c02f66d URL:
https://source.winehq.org/git/wine.git/?a=commit;h=7b3550fbae30a697daaa8276…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Tue Aug 31 13:45:55 2021 +0200 webservices: Add support for RECORD_BYTES32_TEXT in write_text_bin(). Signed-off-by: Hans Leidekker <hans(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/webservices/writer.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/dlls/webservices/writer.c b/dlls/webservices/writer.c index 68f43a7cdb4..c9e443b0e80 100644 --- a/dlls/webservices/writer.c +++ b/dlls/webservices/writer.c @@ -2766,6 +2766,26 @@ static HRESULT write_text_bin( struct writer *writer, const WS_XML_TEXT *text, U } return S_OK; } + case RECORD_BYTES32_TEXT: + { + const WS_XML_BASE64_TEXT *text_base64 = (const WS_XML_BASE64_TEXT *)text; + UINT32 rem = text_base64->length % 3, len = text_base64->length - rem; + if (len) + { + if ((hr = write_grow_buffer( writer, 1 + sizeof(len) + len )) != S_OK) return hr; + write_char( writer, rem ? RECORD_BYTES32_TEXT : RECORD_BYTES32_TEXT_WITH_ENDELEMENT ); + write_bytes( writer, (const BYTE *)&len, sizeof(len) ); + write_bytes( writer, text_base64->bytes, len ); + } + if (rem) + { + if ((hr = write_grow_buffer( writer, 3 )) != S_OK) return hr; + write_char( writer, RECORD_BYTES8_TEXT_WITH_ENDELEMENT ); + write_char( writer, rem ); + write_bytes( writer, (const BYTE *)text_base64->bytes + len, rem ); + } + return S_OK; + } case RECORD_ZERO_TEXT_WITH_ENDELEMENT: case RECORD_ONE_TEXT_WITH_ENDELEMENT: case RECORD_FALSE_TEXT_WITH_ENDELEMENT:
1
0
0
0
Hans Leidekker : webservices: Increase the size of the writer heap.
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: 375854cafed051d4990a642f6119720371e52132 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=375854cafed051d4990a642f…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Tue Aug 31 13:45:54 2021 +0200 webservices: Increase the size of the writer heap. Signed-off-by: Hans Leidekker <hans(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/webservices/writer.c | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/dlls/webservices/writer.c b/dlls/webservices/writer.c index 28df4a3c4ef..68f43a7cdb4 100644 --- a/dlls/webservices/writer.c +++ b/dlls/webservices/writer.c @@ -220,15 +220,7 @@ HRESULT WINAPI WsCreateWriter( const WS_XML_WRITER_PROPERTY *properties, ULONG c } } - hr = prop_get( writer->prop, writer->prop_count, WS_XML_WRITER_PROPERTY_BUFFER_MAX_SIZE, - &max_size, sizeof(max_size) ); - if (hr != S_OK) - { - free_writer( writer ); - return hr; - } - - hr = WsCreateHeap( max_size, 0, NULL, 0, &writer->output_heap, NULL ); + hr = WsCreateHeap( 1 << 20, 0, NULL, 0, &writer->output_heap, NULL ); if (hr != S_OK) { free_writer( writer );
1
0
0
0
Hans Leidekker : webservices: Add support for WS_XML_TEXT_TYPE_INT64 in text_to_uint32().
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: b47f7ebb6fd9e1e39b618fbcdd4afa234d827ba6 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=b47f7ebb6fd9e1e39b618fbc…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Tue Aug 31 13:45:53 2021 +0200 webservices: Add support for WS_XML_TEXT_TYPE_INT64 in text_to_uint32(). Signed-off-by: Hans Leidekker <hans(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/webservices/reader.c | 8 ++++++++ 1 file changed, 8 insertions(+) diff --git a/dlls/webservices/reader.c b/dlls/webservices/reader.c index c30abf5acd8..69c4f2a3007 100644 --- a/dlls/webservices/reader.c +++ b/dlls/webservices/reader.c @@ -4992,6 +4992,14 @@ static HRESULT text_to_uint32( const WS_XML_TEXT *text, UINT64 *val ) hr = S_OK; break; } + case WS_XML_TEXT_TYPE_INT64: + { + const WS_XML_INT64_TEXT *text_int64 = (const WS_XML_INT64_TEXT *)text; + if (text_int64->value < 0 || text_int64->value > MAX_UINT32) return WS_E_NUMERIC_OVERFLOW; + *val = text_int64->value; + hr = S_OK; + break; + } case WS_XML_TEXT_TYPE_UINT64: { const WS_XML_UINT64_TEXT *text_uint64 = (const WS_XML_UINT64_TEXT *)text;
1
0
0
0
Hans Leidekker : webservices: Return an error when the record value is too large for the description type.
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: 2986550e27bfcfd726f9e01a1958fa3a53a57362 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=2986550e27bfcfd726f9e01a…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Tue Aug 31 13:45:52 2021 +0200 webservices: Return an error when the record value is too large for the description type. Signed-off-by: Hans Leidekker <hans(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/webservices/reader.c | 19 +++++++------ dlls/webservices/tests/reader.c | 60 +++++++++++++++++++++++++++++++++++++++++ 2 files changed, 69 insertions(+), 10 deletions(-) diff --git a/dlls/webservices/reader.c b/dlls/webservices/reader.c index ffa789fb6e6..c30abf5acd8 100644 --- a/dlls/webservices/reader.c +++ b/dlls/webservices/reader.c @@ -4495,8 +4495,7 @@ static HRESULT text_to_int8( const WS_XML_TEXT *text, INT64 *val ) case WS_XML_TEXT_TYPE_INT32: { const WS_XML_INT32_TEXT *text_int32 = (const WS_XML_INT32_TEXT *)text; - assert( text_int32->value >= MIN_INT8 ); - assert( text_int32->value <= MAX_INT8 ); + if (text_int32->value < MIN_INT8 || text_int32->value > MAX_INT8) return WS_E_NUMERIC_OVERFLOW; *val = text_int32->value; hr = S_OK; break; @@ -4577,8 +4576,7 @@ static HRESULT text_to_int16( const WS_XML_TEXT *text, INT64 *val ) case WS_XML_TEXT_TYPE_INT32: { const WS_XML_INT32_TEXT *text_int32 = (const WS_XML_INT32_TEXT *)text; - assert( text_int32->value >= MIN_INT16 ); - assert( text_int32->value <= MAX_INT16 ); + if (text_int32->value < MIN_INT16 || text_int32->value > MAX_INT16) return WS_E_NUMERIC_OVERFLOW; *val = text_int32->value; hr = S_OK; break; @@ -4819,7 +4817,7 @@ static HRESULT text_to_uint8( const WS_XML_TEXT *text, UINT64 *val ) case WS_XML_TEXT_TYPE_UINT64: { const WS_XML_UINT64_TEXT *text_uint64 = (const WS_XML_UINT64_TEXT *)text; - assert( text_uint64->value <= MAX_UINT8 ); + if (text_uint64->value > MAX_UINT8) return WS_E_NUMERIC_OVERFLOW; *val = text_uint64->value; hr = S_OK; break; @@ -4900,8 +4898,7 @@ static HRESULT text_to_uint16( const WS_XML_TEXT *text, UINT64 *val ) case WS_XML_TEXT_TYPE_INT32: { const WS_XML_INT32_TEXT *text_int32 = (const WS_XML_INT32_TEXT *)text; - assert( text_int32->value >= 0 ); - assert( text_int32->value <= MAX_UINT16 ); + if (text_int32->value < 0 || text_int32->value > MAX_UINT16) return WS_E_NUMERIC_OVERFLOW; *val = text_int32->value; hr = S_OK; break; @@ -4909,7 +4906,7 @@ static HRESULT text_to_uint16( const WS_XML_TEXT *text, UINT64 *val ) case WS_XML_TEXT_TYPE_UINT64: { const WS_XML_UINT64_TEXT *text_uint64 = (const WS_XML_UINT64_TEXT *)text; - assert( text_uint64->value <= MAX_UINT16 ); + if (text_uint64->value > MAX_UINT16) return WS_E_NUMERIC_OVERFLOW; *val = text_uint64->value; hr = S_OK; break; @@ -4990,7 +4987,7 @@ static HRESULT text_to_uint32( const WS_XML_TEXT *text, UINT64 *val ) case WS_XML_TEXT_TYPE_INT32: { const WS_XML_INT32_TEXT *text_int32 = (const WS_XML_INT32_TEXT *)text; - assert( text_int32->value >= 0 ); + if (text_int32->value < 0) return WS_E_NUMERIC_OVERFLOW; *val = text_int32->value; hr = S_OK; break; @@ -4998,7 +4995,7 @@ static HRESULT text_to_uint32( const WS_XML_TEXT *text, UINT64 *val ) case WS_XML_TEXT_TYPE_UINT64: { const WS_XML_UINT64_TEXT *text_uint64 = (const WS_XML_UINT64_TEXT *)text; - assert( text_uint64->value <= MAX_UINT32 ); + if (text_uint64->value > MAX_UINT32) return WS_E_NUMERIC_OVERFLOW; *val = text_uint64->value; hr = S_OK; break; @@ -5079,6 +5076,7 @@ static HRESULT text_to_uint64( const WS_XML_TEXT *text, UINT64 *val ) case WS_XML_TEXT_TYPE_INT32: { const WS_XML_INT32_TEXT *text_int32 = (const WS_XML_INT32_TEXT *)text; + if (text_int32->value < 0) return WS_E_NUMERIC_OVERFLOW; *val = text_int32->value; hr = S_OK; break; @@ -5086,6 +5084,7 @@ static HRESULT text_to_uint64( const WS_XML_TEXT *text, UINT64 *val ) case WS_XML_TEXT_TYPE_INT64: { const WS_XML_INT64_TEXT *text_int64 = (const WS_XML_INT64_TEXT *)text; + if (text_int64->value < 0) return WS_E_NUMERIC_OVERFLOW; *val = text_int64->value; hr = S_OK; break; diff --git a/dlls/webservices/tests/reader.c b/dlls/webservices/tests/reader.c index 7d56ebccd53..7ecb77fe6cd 100644 --- a/dlls/webservices/tests/reader.c +++ b/dlls/webservices/tests/reader.c @@ -4937,6 +4937,8 @@ static void test_binary_encoding(void) {0x40,0x01,'t',0x08,0x02,'n','s',0x01}; static const char test31[] = {0x40,0x01,'t',0x09,0x01,'p',0x02,'n','s',0x01}; + static const char test32[] = + {0x40,0x01,'t',0xb3,0xff,0xff,0xff,0xff,0xff,0xff,0xff,0xff}; static const char test100[] = {0x40,0x01,'t',0x04,0x01,'t',0x98,0x00,0x01}; static const char test101[] = @@ -4973,6 +4975,14 @@ static void test_binary_encoding(void) { WS_BYTES data; } *typetest; + struct typetest2 + { + UINT32 val; + } *typetest2; + struct typetest3 + { + UINT64 val; + } *typetest3; hr = WsGetDictionary( WS_ENCODING_XML_BINARY_1, &dict, NULL ); ok( hr == S_OK, "got %08x\n", hr ); @@ -5629,6 +5639,56 @@ static void test_binary_encoding(void) ok( typetest->data.length == 2, "got %u\n", typetest->data.length ); ok( !memcmp( typetest->data.bytes, "ab", 2 ), "wrong data\n" ); + /* record value too large for description type */ + hr = set_input_bin( reader, test32, sizeof(test32), NULL ); + ok( hr == S_OK, "got %08x\n", hr ); + + hr = WsCreateHeap( 1 << 8, 0, NULL, 0, &heap, NULL ); + ok( hr == S_OK, "got %08x\n", hr ); + + memset( &f, 0, sizeof(f) ); + f.mapping = WS_ELEMENT_FIELD_MAPPING; + f.localName = &localname; + f.ns = &ns; + f.type = WS_UINT32_TYPE; + f.offset = FIELD_OFFSET(struct typetest2, val); + fields[0] = &f; + + memset( &s, 0, sizeof(s) ); + s.size = sizeof(struct typetest2); + s.alignment = TYPE_ALIGNMENT(struct typetest2); + s.fields = fields; + s.fieldCount = 1; + + hr = WsReadType( reader, WS_ELEMENT_CONTENT_TYPE_MAPPING, WS_STRUCT_TYPE, &s, + WS_READ_REQUIRED_POINTER, heap, &typetest2, sizeof(typetest2), NULL ); + ok( hr == WS_E_NUMERIC_OVERFLOW, "got %08x\n", hr ); + + /* record value too small for description type */ + hr = set_input_bin( reader, test16, sizeof(test16), NULL ); + ok( hr == S_OK, "got %08x\n", hr ); + + hr = WsCreateHeap( 1 << 8, 0, NULL, 0, &heap, NULL ); + ok( hr == S_OK, "got %08x\n", hr ); + + memset( &f, 0, sizeof(f) ); + f.mapping = WS_ELEMENT_FIELD_MAPPING; + f.localName = &localname; + f.ns = &ns; + f.type = WS_UINT64_TYPE; + f.offset = FIELD_OFFSET(struct typetest3, val); + fields[0] = &f; + + memset( &s, 0, sizeof(s) ); + s.size = sizeof(struct typetest3); + s.alignment = TYPE_ALIGNMENT(struct typetest3); + s.fields = fields; + s.fieldCount = 1; + + hr = WsReadType( reader, WS_ELEMENT_CONTENT_TYPE_MAPPING, WS_STRUCT_TYPE, &s, + WS_READ_REQUIRED_POINTER, heap, &typetest3, sizeof(typetest3), NULL ); + ok( hr == WS_E_NUMERIC_OVERFLOW, "got %08x\n", hr ); + WsFreeHeap( heap ); WsFreeReader( reader ); }
1
0
0
0
Jacek Caban : gdi32: Use NtGdiCreateDIBSection for CreateDIBSection.
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: f6e584e626523d2500f094f1e98f113018770c5f URL:
https://source.winehq.org/git/wine.git/?a=commit;h=f6e584e626523d2500f094f1…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Tue Aug 31 13:18:37 2021 +0100 gdi32: Use NtGdiCreateDIBSection for CreateDIBSection. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/gdi32/bitblt.c | 2 +- dlls/gdi32/bitmap.c | 2 +- dlls/gdi32/dib.c | 7 ++++--- dlls/gdi32/objects.c | 9 +++++++++ include/ntgdi.h | 3 +++ 5 files changed, 18 insertions(+), 5 deletions(-) diff --git a/dlls/gdi32/bitblt.c b/dlls/gdi32/bitblt.c index 7f66d2f66fe..497e8a59f24 100644 --- a/dlls/gdi32/bitblt.c +++ b/dlls/gdi32/bitblt.c @@ -877,7 +877,7 @@ BOOL WINAPI GdiTransparentBlt( HDC hdcDest, int xDest, int yDest, int widthDest, info.bmiHeader.biPlanes = 1; info.bmiHeader.biBitCount = 24; info.bmiHeader.biCompression = BI_RGB; - bmpWork = CreateDIBSection( 0, &info, DIB_RGB_COLORS, NULL, NULL, 0 ); + bmpWork = NtGdiCreateDIBSection( 0, NULL, 0, &info, DIB_RGB_COLORS, 0, 0, 0, NULL ); } else bmpWork = NtGdiCreateCompatibleBitmap( hdcDest, widthDest, heightDest ); oldWork = NtGdiSelectBitmap(hdcWork, bmpWork); diff --git a/dlls/gdi32/bitmap.c b/dlls/gdi32/bitmap.c index 472efdec295..db6a4c44c84 100644 --- a/dlls/gdi32/bitmap.c +++ b/dlls/gdi32/bitmap.c @@ -76,7 +76,7 @@ HBITMAP WINAPI NtGdiCreateCompatibleBitmap( HDC hdc, INT width, INT height ) memcpy( bi->bmiColors, dib.dsBitfields, sizeof(dib.dsBitfields) ); else if (dib.dsBmih.biBitCount <= 8) /* copy the color table */ NtGdiDoPalette( hdc, 0, 256, bi->bmiColors, NtGdiGetDIBColorTable, FALSE ); - return CreateDIBSection( hdc, bi, DIB_RGB_COLORS, NULL, NULL, 0 ); + return NtGdiCreateDIBSection( hdc, NULL, 0, bi, DIB_RGB_COLORS, 0, 0, 0, NULL ); default: return 0; diff --git a/dlls/gdi32/dib.c b/dlls/gdi32/dib.c index fa736223aae..68ca1c31664 100644 --- a/dlls/gdi32/dib.c +++ b/dlls/gdi32/dib.c @@ -1460,10 +1460,11 @@ HBITMAP WINAPI NtGdiCreateDIBitmapInternal( HDC hdc, INT width, INT height, DWOR /*********************************************************************** - * CreateDIBSection (GDI32.@) + * NtGdiCreateDIBSection (win32u.@) */ -HBITMAP WINAPI DECLSPEC_HOTPATCH CreateDIBSection(HDC hdc, const BITMAPINFO *bmi, UINT usage, - void **bits, HANDLE section, DWORD offset) +HBITMAP WINAPI NtGdiCreateDIBSection( HDC hdc, HANDLE section, DWORD offset, const BITMAPINFO *bmi, + UINT usage, UINT header_size, ULONG flags, + ULONG_PTR color_space, void **bits ) { char buffer[FIELD_OFFSET( BITMAPINFO, bmiColors[256] )]; BITMAPINFO *info = (BITMAPINFO *)buffer; diff --git a/dlls/gdi32/objects.c b/dlls/gdi32/objects.c index 055994a1680..d1d9cdb1e35 100644 --- a/dlls/gdi32/objects.c +++ b/dlls/gdi32/objects.c @@ -753,6 +753,15 @@ HBITMAP WINAPI CreateDIBitmap( HDC hdc, const BITMAPINFOHEADER *header, DWORD in 0, 0, 0, 0 ); } +/*********************************************************************** + * CreateDIBSection (GDI32.@) + */ +HBITMAP WINAPI DECLSPEC_HOTPATCH CreateDIBSection( HDC hdc, const BITMAPINFO *bmi, UINT usage, + void **bits, HANDLE section, DWORD offset ) +{ + return NtGdiCreateDIBSection( hdc, section, offset, bmi, usage, 0, 0, 0, bits ); +} + /*********************************************************************** * GetDIBits (win32u.@) */ diff --git a/include/ntgdi.h b/include/ntgdi.h index 72427a20295..f03b12a09ae 100644 --- a/include/ntgdi.h +++ b/include/ntgdi.h @@ -222,6 +222,9 @@ HBITMAP WINAPI NtGdiCreateDIBitmapInternal( HDC hdc, INT width, INT height, DWO const void *bits, const BITMAPINFO *data, UINT coloruse, UINT max_info, UINT max_bits, ULONG flags, HANDLE xform ); +HBITMAP WINAPI NtGdiCreateDIBSection( HDC hdc, HANDLE section, DWORD offset, const BITMAPINFO *bmi, + UINT usage, UINT header_size, ULONG flags, + ULONG_PTR color_space, void **bits ); HPALETTE WINAPI NtGdiCreateHalftonePalette( HDC hdc ); HBRUSH WINAPI NtGdiCreateHatchBrushInternal( INT style, COLORREF color, BOOL pen ); HDC WINAPI NtGdiCreateMetafileDC( HDC hdc );
1
0
0
0
Jacek Caban : gdi32: Use NtGdiCreateDIBitmapInternal for CreateDIBitmap.
by Alexandre Julliard
31 Aug '21
31 Aug '21
Module: wine Branch: master Commit: b2522bfb90e23ed84d1ec2dc03069a28d937b32f URL:
https://source.winehq.org/git/wine.git/?a=commit;h=b2522bfb90e23ed84d1ec2dc…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Tue Aug 31 13:18:36 2021 +0100 gdi32: Use NtGdiCreateDIBitmapInternal for CreateDIBitmap. Signed-off-by: Jacek Caban <jacek(a)codeweavers.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/gdi32/dib.c | 29 ++++++++++++----------------- dlls/gdi32/objects.c | 31 ++++++++++++++++++++++++++++++- include/ntgdi.h | 4 ++++ 3 files changed, 46 insertions(+), 18 deletions(-) diff --git a/dlls/gdi32/dib.c b/dlls/gdi32/dib.c index 976e6060955..fa736223aae 100644 --- a/dlls/gdi32/dib.c +++ b/dlls/gdi32/dib.c @@ -1418,35 +1418,30 @@ done: /*********************************************************************** - * CreateDIBitmap (GDI32.@) + * NtGdiCreateDIBitmapInternal (win32u.@) * * Creates a DDB (device dependent bitmap) from a DIB. * The DDB will have the same color depth as the reference DC. */ -HBITMAP WINAPI CreateDIBitmap( HDC hdc, const BITMAPINFOHEADER *header, - DWORD init, LPCVOID bits, const BITMAPINFO *data, - UINT coloruse ) +HBITMAP WINAPI NtGdiCreateDIBitmapInternal( HDC hdc, INT width, INT height, DWORD init, + const void *bits, const BITMAPINFO *data, + UINT coloruse, UINT max_info, UINT max_bits, + ULONG flags, HANDLE xform ) { - BITMAPINFOHEADER info; HBITMAP handle; - LONG height; - if (!bitmapinfoheader_from_user_bitmapinfo( &info, header )) return 0; - if (info.biCompression == BI_JPEG || info.biCompression == BI_PNG) return 0; - if (coloruse > DIB_PAL_COLORS + 1) return 0; - if (info.biWidth < 0) return 0; + if (coloruse > DIB_PAL_COLORS + 1 || width < 0) return 0; /* Top-down DIBs have a negative height */ - height = abs( info.biHeight ); + height = abs( height ); - TRACE("hdc=%p, header=%p, init=%u, bits=%p, data=%p, coloruse=%u (bitmap: width=%d, height=%d, bpp=%u, compr=%u)\n", - hdc, header, init, bits, data, coloruse, info.biWidth, info.biHeight, - info.biBitCount, info.biCompression); + TRACE( "hdc=%p, init=%u, bits=%p, data=%p, coloruse=%u (bitmap: width=%d, height=%d)\n", + hdc, init, bits, data, coloruse, width, height ); if (hdc == NULL) - handle = CreateBitmap( info.biWidth, height, 1, 1, NULL ); + handle = NtGdiCreateBitmap( width, height, 1, 1, NULL ); else - handle = CreateCompatibleBitmap( hdc, info.biWidth, height ); + handle = NtGdiCreateCompatibleBitmap( hdc, width, height ); if (handle) { @@ -1454,7 +1449,7 @@ HBITMAP WINAPI CreateDIBitmap( HDC hdc, const BITMAPINFOHEADER *header, { if (SetDIBits( hdc, handle, 0, height, bits, data, coloruse ) == 0) { - DeleteObject( handle ); + NtGdiDeleteObjectApp( handle ); handle = 0; } } diff --git a/dlls/gdi32/objects.c b/dlls/gdi32/objects.c index 03985737b51..055994a1680 100644 --- a/dlls/gdi32/objects.c +++ b/dlls/gdi32/objects.c @@ -725,7 +725,36 @@ UINT WINAPI GetSystemPaletteEntries( HDC hdc, UINT start, UINT count, PALETTEENT } /*********************************************************************** - * GetDIBits (GDI32.@) + * CreateDIBitmap (GDI32.@) + */ +HBITMAP WINAPI CreateDIBitmap( HDC hdc, const BITMAPINFOHEADER *header, DWORD init, + const void *bits, const BITMAPINFO *data, UINT coloruse ) +{ + int width, height; + + if (!header) return 0; + + if (header->biSize == sizeof(BITMAPCOREHEADER)) + { + const BITMAPCOREHEADER *core = (const BITMAPCOREHEADER *)header; + width = core->bcWidth; + height = core->bcHeight; + } + else if (header->biSize >= sizeof(BITMAPINFOHEADER)) + { + if (header->biCompression == BI_JPEG || header->biCompression == BI_PNG) return 0; + width = header->biWidth; + height = header->biHeight; + } + else return 0; + + if (!width || !height) return GetStockObject( STOCK_LAST + 1 ); /* default 1x1 bitmap */ + return NtGdiCreateDIBitmapInternal( hdc, width, height, init, bits, data, coloruse, + 0, 0, 0, 0 ); +} + +/*********************************************************************** + * GetDIBits (win32u.@) */ INT WINAPI DECLSPEC_HOTPATCH GetDIBits( HDC hdc, HBITMAP hbitmap, UINT startscan, UINT lines, void *bits, BITMAPINFO *info, UINT coloruse ) diff --git a/include/ntgdi.h b/include/ntgdi.h index fbe168a73bd..72427a20295 100644 --- a/include/ntgdi.h +++ b/include/ntgdi.h @@ -218,6 +218,10 @@ BOOL WINAPI NtGdiComputeXformCoefficients( HDC hdc ); HBITMAP WINAPI NtGdiCreateBitmap( INT width, INT height, UINT planes, UINT bpp, const void *bits ); HBITMAP WINAPI NtGdiCreateCompatibleBitmap( HDC hdc, INT width, INT height ); +HBITMAP WINAPI NtGdiCreateDIBitmapInternal( HDC hdc, INT width, INT height, DWORD init, + const void *bits, const BITMAPINFO *data, + UINT coloruse, UINT max_info, UINT max_bits, + ULONG flags, HANDLE xform ); HPALETTE WINAPI NtGdiCreateHalftonePalette( HDC hdc ); HBRUSH WINAPI NtGdiCreateHatchBrushInternal( INT style, COLORREF color, BOOL pen ); HDC WINAPI NtGdiCreateMetafileDC( HDC hdc );
1
0
0
0
← Newer
1
2
3
4
5
6
...
106
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
Results per page:
10
25
50
100
200