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Jan Sikorski : wined3d: Implement WINED3D_LOCATION_BUFFER for textures in the Vulkan backend.
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: 4466d5b51c9fdaf92a48c9c4e1debcbbac40968a URL:
https://source.winehq.org/git/wine.git/?a=commit;h=4466d5b51c9fdaf92a48c9c4…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Sep 10 15:58:41 2021 +0200 wined3d: Implement WINED3D_LOCATION_BUFFER for textures in the Vulkan backend. Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/adapter_vk.c | 2 +- dlls/wined3d/texture.c | 55 +++++++++++++++++++++++++++++++++++------- dlls/wined3d/wined3d_private.h | 6 ++++- 3 files changed, 52 insertions(+), 11 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 74540134e10..69a93f88435 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2198,7 +2198,7 @@ static void wined3d_adapter_vk_init_d3d_info(struct wined3d_adapter_vk *adapter_ d3d_info->clip_control = true; d3d_info->full_ffp_varyings = !!(shader_caps.wined3d_caps & WINED3D_SHADER_CAP_FULL_FFP_VARYINGS); d3d_info->scaled_resolve = false; - d3d_info->pbo = false; + d3d_info->pbo = true; d3d_info->feature_level = feature_level_from_caps(&shader_caps); d3d_info->multisample_draw_location = WINED3D_LOCATION_TEXTURE_RGB; diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 5d25b589737..580bbd207e3 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -850,7 +850,7 @@ void wined3d_texture_get_memory(struct wined3d_texture *texture, unsigned int su static void wined3d_texture_remove_buffer_object(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context_gl *context_gl) { - struct wined3d_bo_gl *bo = &texture->sub_resources[sub_resource_idx].bo; + struct wined3d_bo_gl *bo = &texture->sub_resources[sub_resource_idx].bo.gl; TRACE("texture %p, sub_resource_idx %u, context_gl %p.\n", texture, sub_resource_idx, context_gl); @@ -1986,7 +1986,7 @@ static void wined3d_texture_gl_prepare_buffer_object(struct wined3d_texture_gl * struct wined3d_bo_gl *bo; sub_resource = &texture_gl->t.sub_resources[sub_resource_idx]; - bo = &sub_resource->bo; + bo = &sub_resource->bo.gl; if (bo->id) return; @@ -3152,7 +3152,7 @@ static BOOL wined3d_texture_gl_load_texture(struct wined3d_texture_gl *texture_g /* Don't use PBOs for converted surfaces. During PBO conversion we look at * WINED3D_TEXTURE_CONVERTED but it isn't set (yet) in all cases it is * getting called. */ - if (conversion && sub_resource->bo.id) + if (conversion && sub_resource->bo.gl.id) { TRACE("Removing the pbo attached to texture %p, %u.\n", texture_gl, sub_resource_idx); @@ -3289,7 +3289,7 @@ static void wined3d_texture_gl_unload_location(struct wined3d_texture *texture, sub_count = texture->level_count * texture->layer_count; for (i = 0; i < sub_count; ++i) { - if (texture_gl->t.sub_resources[i].bo.id) + if (texture_gl->t.sub_resources[i].bo.gl.id) wined3d_texture_remove_buffer_object(&texture_gl->t, i, context_gl); } break; @@ -5033,14 +5033,14 @@ static BOOL wined3d_texture_vk_load_texture(struct wined3d_texture_vk *texture_v struct wined3d_box src_box; sub_resource = &texture_vk->t.sub_resources[sub_resource_idx]; - if (!(sub_resource->locations & WINED3D_LOCATION_SYSMEM)) + if (!(sub_resource->locations & wined3d_texture_sysmem_locations)) { ERR("Unimplemented load from %s.\n", wined3d_debug_location(sub_resource->locations)); return FALSE; } level = sub_resource_idx % texture_vk->t.level_count; - wined3d_texture_get_memory(&texture_vk->t, sub_resource_idx, &data, WINED3D_LOCATION_SYSMEM); + wined3d_texture_get_memory(&texture_vk->t, sub_resource_idx, &data, sub_resource->locations); wined3d_texture_get_level_box(&texture_vk->t, level, &src_box); wined3d_texture_get_pitch(&texture_vk->t, level, &row_pitch, &slice_pitch); wined3d_texture_vk_upload_data(context, wined3d_const_bo_address(&data), texture_vk->t.resource.format, @@ -5051,7 +5051,7 @@ static BOOL wined3d_texture_vk_load_texture(struct wined3d_texture_vk *texture_v } static BOOL wined3d_texture_vk_load_sysmem(struct wined3d_texture_vk *texture_vk, - unsigned int sub_resource_idx, struct wined3d_context *context) + unsigned int sub_resource_idx, struct wined3d_context *context, unsigned int location) { struct wined3d_texture_sub_resource *sub_resource; unsigned int level, row_pitch, slice_pitch; @@ -5066,7 +5066,7 @@ static BOOL wined3d_texture_vk_load_sysmem(struct wined3d_texture_vk *texture_vk } level = sub_resource_idx % texture_vk->t.level_count; - wined3d_texture_get_memory(&texture_vk->t, sub_resource_idx, &data, WINED3D_LOCATION_SYSMEM); + wined3d_texture_get_memory(&texture_vk->t, sub_resource_idx, &data, location); wined3d_texture_get_level_box(&texture_vk->t, level, &src_box); wined3d_texture_get_pitch(&texture_vk->t, level, &row_pitch, &slice_pitch); wined3d_texture_vk_download_data(context, &texture_vk->t, sub_resource_idx, WINED3D_LOCATION_TEXTURE_RGB, @@ -5182,6 +5182,26 @@ BOOL wined3d_texture_vk_prepare_texture(struct wined3d_texture_vk *texture_vk, return TRUE; } +static BOOL wined3d_texture_vk_prepare_buffer_object(struct wined3d_texture_vk *texture_vk, + unsigned int sub_resource_idx, struct wined3d_context_vk *context_vk) +{ + struct wined3d_texture_sub_resource *sub_resource; + struct wined3d_bo_vk *bo; + + sub_resource = &texture_vk->t.sub_resources[sub_resource_idx]; + bo = &sub_resource->bo.vk; + if (bo->vk_buffer) + return TRUE; + + if (!wined3d_context_vk_create_bo(context_vk, sub_resource->size, + VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_TRANSFER_SRC_BIT, + VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, bo)) + return FALSE; + + TRACE("Created buffer object %p for texture %p, sub-resource %u.\n", bo, texture_vk, sub_resource_idx); + return TRUE; +} + static BOOL wined3d_texture_vk_prepare_location(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, unsigned int location) { @@ -5194,6 +5214,10 @@ static BOOL wined3d_texture_vk_prepare_location(struct wined3d_texture *texture, case WINED3D_LOCATION_TEXTURE_RGB: return wined3d_texture_vk_prepare_texture(wined3d_texture_vk(texture), wined3d_context_vk(context)); + case WINED3D_LOCATION_BUFFER: + return wined3d_texture_vk_prepare_buffer_object(wined3d_texture_vk(texture), sub_resource_idx, + wined3d_context_vk(context)); + default: FIXME("Unhandled location %s.\n", wined3d_debug_location(location)); return FALSE; @@ -5212,7 +5236,8 @@ static BOOL wined3d_texture_vk_load_location(struct wined3d_texture *texture, return wined3d_texture_vk_load_texture(wined3d_texture_vk(texture), sub_resource_idx, context); case WINED3D_LOCATION_SYSMEM: - return wined3d_texture_vk_load_sysmem(wined3d_texture_vk(texture), sub_resource_idx, context); + case WINED3D_LOCATION_BUFFER: + return wined3d_texture_vk_load_sysmem(wined3d_texture_vk(texture), sub_resource_idx, context, location); default: FIXME("Unimplemented location %s.\n", wined3d_debug_location(location)); @@ -5225,6 +5250,7 @@ static void wined3d_texture_vk_unload_location(struct wined3d_texture *texture, { struct wined3d_texture_vk *texture_vk = wined3d_texture_vk(texture); struct wined3d_context_vk *context_vk = wined3d_context_vk(context); + unsigned int i, sub_count; TRACE("texture %p, context %p, location %s.\n", texture, context, wined3d_debug_location(location)); @@ -5243,6 +5269,17 @@ static void wined3d_texture_vk_unload_location(struct wined3d_texture *texture, break; case WINED3D_LOCATION_BUFFER: + sub_count = texture->level_count * texture->layer_count; + for (i = 0; i < sub_count; ++i) + { + if (texture->sub_resources[i].bo.vk.vk_buffer) + { + wined3d_context_vk_destroy_bo(context_vk, &texture->sub_resources[i].bo.vk); + texture->sub_resources[i].bo.vk.vk_buffer = VK_NULL_HANDLE; + } + } + break; + case WINED3D_LOCATION_TEXTURE_SRGB: case WINED3D_LOCATION_RB_MULTISAMPLE: case WINED3D_LOCATION_RB_RESOLVED: diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index bd44a1b52a5..f2b967e82ad 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -4296,7 +4296,11 @@ struct wined3d_texture unsigned int map_count; uint32_t map_flags; DWORD locations; - struct wined3d_bo_gl bo; + union + { + struct wined3d_bo_gl gl; + struct wined3d_bo_vk vk; + } bo; void *user_memory; } *sub_resources;
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Jan Sikorski : wined3d: Keep PBO support flag in d3d_info.
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: 28b3d83d409dc9cf7f740f2a9af1e7d4bcb79f5f URL:
https://source.winehq.org/git/wine.git/?a=commit;h=28b3d83d409dc9cf7f740f2a…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Sep 10 15:58:40 2021 +0200 wined3d: Keep PBO support flag in d3d_info. Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/adapter_gl.c | 1 + dlls/wined3d/adapter_vk.c | 1 + dlls/wined3d/texture.c | 12 +++++------- dlls/wined3d/wined3d_private.h | 1 + 4 files changed, 8 insertions(+), 7 deletions(-) diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index e5cca225b6f..bba728e2fb5 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -5132,6 +5132,7 @@ static void wined3d_adapter_gl_init_d3d_info(struct wined3d_adapter_gl *adapter_ d3d_info->clip_control = !!gl_info->supported[ARB_CLIP_CONTROL]; d3d_info->full_ffp_varyings = !!(shader_caps.wined3d_caps & WINED3D_SHADER_CAP_FULL_FFP_VARYINGS); d3d_info->scaled_resolve = !!gl_info->supported[EXT_FRAMEBUFFER_MULTISAMPLE_BLIT_SCALED]; + d3d_info->pbo = !!gl_info->supported[ARB_PIXEL_BUFFER_OBJECT]; d3d_info->feature_level = feature_level_from_caps(gl_info, &shader_caps, &fragment_caps); if (gl_info->supported[ARB_TEXTURE_MULTISAMPLE]) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 1db25a4d72f..74540134e10 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2198,6 +2198,7 @@ static void wined3d_adapter_vk_init_d3d_info(struct wined3d_adapter_vk *adapter_ d3d_info->clip_control = true; d3d_info->full_ffp_varyings = !!(shader_caps.wined3d_caps & WINED3D_SHADER_CAP_FULL_FFP_VARYINGS); d3d_info->scaled_resolve = false; + d3d_info->pbo = false; d3d_info->feature_level = feature_level_from_caps(&shader_caps); d3d_info->multisample_draw_location = WINED3D_LOCATION_TEXTURE_RGB; diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 61436e3de40..5d25b589737 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -47,10 +47,9 @@ struct wined3d_rect_f float b; }; -static BOOL wined3d_texture_use_pbo(const struct wined3d_texture *texture, const struct wined3d_gl_info *gl_info) +static BOOL wined3d_texture_use_pbo(const struct wined3d_texture *texture, const struct wined3d_d3d_info *d3d_info) { - if (!gl_info->supported[ARB_PIXEL_BUFFER_OBJECT] - || texture->resource.format->conv_byte_count + if (!d3d_info->pbo || texture->resource.format->conv_byte_count || (texture->flags & (WINED3D_TEXTURE_PIN_SYSMEM | WINED3D_TEXTURE_COND_NP2_EMULATED))) return FALSE; @@ -1962,7 +1961,7 @@ HRESULT CDECL wined3d_texture_update_desc(struct wined3d_texture *texture, unsig * If the surface didn't use PBOs previously but could now, don't * change it - whatever made us not use PBOs might come back, e.g. * color keys. */ - if (texture->resource.map_binding == WINED3D_LOCATION_BUFFER && !wined3d_texture_use_pbo(texture, gl_info)) + if (texture->resource.map_binding == WINED3D_LOCATION_BUFFER && !wined3d_texture_use_pbo(texture, d3d_info)) texture->resource.map_binding = WINED3D_LOCATION_SYSMEM; wined3d_texture_validate_location(texture, sub_resource_idx, WINED3D_LOCATION_SYSMEM); @@ -3629,7 +3628,6 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc { const struct wined3d_d3d_info *d3d_info = &device->adapter->d3d_info; struct wined3d_device_parent *device_parent = device->device_parent; - const struct wined3d_gl_info *gl_info = &device->adapter->gl_info; unsigned int sub_count, i, j, size, offset = 0; unsigned int pow2_width, pow2_height; const struct wined3d_format *format; @@ -3837,11 +3835,11 @@ static HRESULT wined3d_texture_init(struct wined3d_texture *texture, const struc texture->pow2_matrix[15] = 1.0f; TRACE("x scale %.8e, y scale %.8e.\n", texture->pow2_matrix[0], texture->pow2_matrix[5]); - if (wined3d_texture_use_pbo(texture, gl_info)) + if (wined3d_texture_use_pbo(texture, d3d_info)) texture->resource.map_binding = WINED3D_LOCATION_BUFFER; if (desc->resource_type != WINED3D_RTYPE_TEXTURE_3D - || !wined3d_texture_use_pbo(texture, gl_info)) + || !wined3d_texture_use_pbo(texture, d3d_info)) { if (!wined3d_resource_prepare_sysmem(&texture->resource)) { diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 59339d45c15..bd44a1b52a5 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -239,6 +239,7 @@ struct wined3d_d3d_info uint32_t clip_control : 1; uint32_t full_ffp_varyings : 1; uint32_t scaled_resolve : 1; + uint32_t pbo : 1; enum wined3d_feature_level feature_level; DWORD multisample_draw_location;
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Jan Sikorski : wined3d: Implement support for buffer objects in wined3d_texture_vk_download_data().
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: fb696397765cf458d1b3a25d9d93816e7ed62d3b URL:
https://source.winehq.org/git/wine.git/?a=commit;h=fb696397765cf458d1b3a25d…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Sep 10 15:58:39 2021 +0200 wined3d: Implement support for buffer objects in wined3d_texture_vk_download_data(). Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/texture.c | 90 +++++++++++++++++++++++++++++++++++--------------- 1 file changed, 63 insertions(+), 27 deletions(-) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 58c4db247ef..61436e3de40 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -4845,12 +4845,16 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context, struct wined3d_texture_sub_resource *sub_resource; unsigned int src_row_pitch, src_slice_pitch; struct wined3d_bo_address staging_bo_addr; + VkPipelineStageFlags bo_stage_flags = 0; const struct wined3d_vk_info *vk_info; VkCommandBuffer vk_command_buffer; VkImageSubresourceRange vk_range; + VkBufferMemoryBarrier vk_barrier; struct wined3d_bo_vk staging_bo; VkImageAspectFlags aspect_mask; + struct wined3d_bo_vk *dst_bo; VkBufferImageCopy region; + size_t dst_offset = 0; void *map_ptr; TRACE("context %p, src_texture %p, src_sub_resource_idx %u, src_location %s, src_box %s, dst_bo_addr %s, " @@ -4876,12 +4880,6 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context, return; } - if (dst_bo_addr->buffer_object) - { - FIXME("Unhandled buffer object %#lx.\n", dst_bo_addr->buffer_object); - return; - } - if (dst_format->id != src_texture->resource.format->id) { FIXME("Unhandled format conversion (%s -> %s).\n", @@ -4923,11 +4921,37 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context, return; } - if (!wined3d_context_vk_create_bo(context_vk, sub_resource->size, - VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &staging_bo)) + /* We need to be outside of a render pass for vkCmdPipelineBarrier() and vkCmdCopyBufferToImage() calls below. */ + wined3d_context_vk_end_current_render_pass(context_vk); + + if (!(dst_bo = (struct wined3d_bo_vk *)dst_bo_addr->buffer_object)) { - ERR("Failed to create staging bo.\n"); - return; + if (!wined3d_context_vk_create_bo(context_vk, sub_resource->size, + VK_BUFFER_USAGE_TRANSFER_DST_BIT, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &staging_bo)) + { + ERR("Failed to create staging bo.\n"); + return; + } + + dst_bo = &staging_bo; + } + else + { + vk_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER; + vk_barrier.pNext = NULL; + vk_barrier.srcAccessMask = vk_access_mask_from_buffer_usage(dst_bo->usage); + vk_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; + vk_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + vk_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED; + vk_barrier.buffer = dst_bo->vk_buffer; + vk_barrier.offset = dst_bo->buffer_offset + (size_t)dst_bo_addr->addr; + vk_barrier.size = sub_resource->size; + + bo_stage_flags = vk_pipeline_stage_mask_from_buffer_usage(dst_bo->usage); + dst_offset = (size_t)dst_bo_addr->addr; + + VK_CALL(vkCmdPipelineBarrier(vk_command_buffer, bo_stage_flags, + VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, NULL, 1, &vk_barrier, 0, NULL)); } vk_range.aspectMask = aspect_mask; @@ -4943,7 +4967,7 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context, src_texture_vk->layout, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, src_texture_vk->image.vk_image, &vk_range); - region.bufferOffset = staging_bo.buffer_offset; + region.bufferOffset = dst_bo->buffer_offset + dst_offset; region.bufferRowLength = 0; region.bufferImageHeight = 0; region.imageSubresource.aspectMask = vk_range.aspectMask; @@ -4958,7 +4982,7 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context, region.imageExtent.depth = src_depth; VK_CALL(vkCmdCopyImageToBuffer(vk_command_buffer, src_texture_vk->image.vk_image, - VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, staging_bo.vk_buffer, 1, ®ion)); + VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_bo->vk_buffer, 1, ®ion)); wined3d_context_vk_image_barrier(context_vk, vk_command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, @@ -4968,26 +4992,38 @@ static void wined3d_texture_vk_download_data(struct wined3d_context *context, src_texture_vk->image.vk_image, &vk_range); wined3d_context_vk_reference_texture(context_vk, src_texture_vk); - wined3d_context_vk_reference_bo(context_vk, &staging_bo); - wined3d_context_vk_submit_command_buffer(context_vk, 0, NULL, NULL, 0, NULL); - wined3d_context_vk_wait_command_buffer(context_vk, src_texture_vk->image.command_buffer_id); + wined3d_context_vk_reference_bo(context_vk, dst_bo); - staging_bo_addr.buffer_object = (uintptr_t)&staging_bo; - staging_bo_addr.addr = NULL; - if (!(map_ptr = wined3d_context_map_bo_address(context, &staging_bo_addr, - sub_resource->size, WINED3D_MAP_READ))) + if (dst_bo == &staging_bo) { - ERR("Failed to map staging bo.\n"); + wined3d_context_vk_submit_command_buffer(context_vk, 0, NULL, NULL, 0, NULL); + wined3d_context_vk_wait_command_buffer(context_vk, src_texture_vk->image.command_buffer_id); + + staging_bo_addr.buffer_object = (uintptr_t)&staging_bo; + staging_bo_addr.addr = NULL; + if (!(map_ptr = wined3d_context_map_bo_address(context, &staging_bo_addr, + sub_resource->size, WINED3D_MAP_READ))) + { + ERR("Failed to map staging bo.\n"); + wined3d_context_vk_destroy_bo(context_vk, &staging_bo); + return; + } + + wined3d_format_copy_data(dst_format, map_ptr, src_row_pitch, src_slice_pitch, + dst_bo_addr->addr, dst_row_pitch, dst_slice_pitch, src_box->right - src_box->left, + src_box->bottom - src_box->top, src_box->back - src_box->front); + + wined3d_context_unmap_bo_address(context, &staging_bo_addr, 0, NULL); wined3d_context_vk_destroy_bo(context_vk, &staging_bo); - return; } + else + { + vk_barrier.dstAccessMask = vk_barrier.srcAccessMask; + vk_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT; - wined3d_format_copy_data(dst_format, map_ptr, src_row_pitch, src_slice_pitch, - dst_bo_addr->addr, dst_row_pitch, dst_slice_pitch, src_box->right - src_box->left, - src_box->bottom - src_box->top, src_box->back - src_box->front); - - wined3d_context_unmap_bo_address(context, &staging_bo_addr, 0, NULL); - wined3d_context_vk_destroy_bo(context_vk, &staging_bo); + VK_CALL(vkCmdPipelineBarrier(vk_command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, + bo_stage_flags, 0, 0, NULL, 1, &vk_barrier, 0, NULL)); + } } static BOOL wined3d_texture_vk_load_texture(struct wined3d_texture_vk *texture_vk,
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Jan Sikorski : wined3d: Implement support for buffer objects in wined3d_texture_vk_upload_data().
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: 256a2a09139a44df2ca478a07e150a892a17d1e0 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=256a2a09139a44df2ca478a0…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Sep 10 15:58:38 2021 +0200 wined3d: Implement support for buffer objects in wined3d_texture_vk_upload_data(). Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/adapter_vk.c | 29 +++++++++++- dlls/wined3d/texture.c | 104 +++++++++++++++++++++++++++-------------- dlls/wined3d/wined3d_private.h | 8 ++++ 3 files changed, 106 insertions(+), 35 deletions(-) Diff:
https://source.winehq.org/git/wine.git/?a=commitdiff;h=256a2a09139a44df2ca4…
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Jan Sikorski : wined3d: Make wined3d_texture_update_map_binding() backend-independent.
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: 8e40f98c3ed1a657c21ea2e066fd61e0661c947e URL:
https://source.winehq.org/git/wine.git/?a=commit;h=8e40f98c3ed1a657c21ea2e0…
Author: Jan Sikorski <jsikorski(a)codeweavers.com> Date: Fri Sep 10 15:58:37 2021 +0200 wined3d: Make wined3d_texture_update_map_binding() backend-independent. Signed-off-by: Jan Sikorski <jsikorski(a)codeweavers.com> Signed-off-by: Henri Verbeet <hverbeet(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/wined3d/texture.c | 17 +++++++++-------- 1 file changed, 9 insertions(+), 8 deletions(-) diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 08b57cf1a36..d38bfedddb8 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -859,6 +859,12 @@ static void wined3d_texture_remove_buffer_object(struct wined3d_texture *texture wined3d_texture_invalidate_location(texture, sub_resource_idx, WINED3D_LOCATION_BUFFER); } +static void wined3d_texture_unload_location(struct wined3d_texture *texture, + struct wined3d_context *context, unsigned int location) +{ + texture->texture_ops->texture_unload_location(texture, context, location); +} + static void wined3d_texture_update_map_binding(struct wined3d_texture *texture) { unsigned int sub_count = texture->level_count * texture->layer_count; @@ -874,10 +880,11 @@ static void wined3d_texture_update_map_binding(struct wined3d_texture *texture) if (texture->sub_resources[i].locations == texture->resource.map_binding && !wined3d_texture_load_location(texture, i, context, map_binding)) ERR("Failed to load location %s.\n", wined3d_debug_location(map_binding)); - if (texture->resource.map_binding == WINED3D_LOCATION_BUFFER) - wined3d_texture_remove_buffer_object(texture, i, wined3d_context_gl(context)); } + if (texture->resource.map_binding == WINED3D_LOCATION_BUFFER) + wined3d_texture_unload_location(texture, context, WINED3D_LOCATION_BUFFER); + context_release(context); texture->resource.map_binding = map_binding; @@ -2110,12 +2117,6 @@ BOOL wined3d_texture_prepare_location(struct wined3d_texture *texture, return texture->texture_ops->texture_prepare_location(texture, sub_resource_idx, context, location); } -static void wined3d_texture_unload_location(struct wined3d_texture *texture, - struct wined3d_context *context, unsigned int location) -{ - texture->texture_ops->texture_unload_location(texture, context, location); -} - static struct wined3d_texture_sub_resource *wined3d_texture_get_sub_resource(struct wined3d_texture *texture, unsigned int sub_resource_idx) {
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Nikolay Sivov : sechost: Fix argument pointers array allocation size (Coverity).
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: 1d46e601ff2e63a863fb4bc08d7aa64203c3c16c URL:
https://source.winehq.org/git/wine.git/?a=commit;h=1d46e601ff2e63a863fb4bc0…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Sep 15 14:15:49 2021 +0300 sechost: Fix argument pointers array allocation size (Coverity). Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/sechost/service.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/sechost/service.c b/dlls/sechost/service.c index e4e152b0824..c447263bd0f 100644 --- a/dlls/sechost/service.c +++ b/dlls/sechost/service.c @@ -1020,7 +1020,7 @@ BOOL WINAPI DECLSPEC_HOTPATCH StartServiceA( SC_HANDLE service, DWORD argc, cons BOOL r; if (argc) - argvW = heap_alloc( argc * sizeof(WCHAR) ); + argvW = heap_alloc( argc * sizeof(*argvW) ); for (i = 0; i < argc; i++) argvW[i] = heap_strdupAtoW( argv[i] );
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Nikolay Sivov : secur32: Fix allocation size (Coverity).
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: 37bc7518b8402706537b7854516a409a435bebac URL:
https://source.winehq.org/git/wine.git/?a=commit;h=37bc7518b8402706537b7854…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Sep 15 13:31:03 2021 +0300 secur32: Fix allocation size (Coverity). Fixes copy-paste issue from fbd30fff038645bf2f7967ff63d4178309a14138. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/secur32/secur32.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/secur32/secur32.c b/dlls/secur32/secur32.c index 08bac24686a..a20469a3ff3 100644 --- a/dlls/secur32/secur32.c +++ b/dlls/secur32/secur32.c @@ -365,7 +365,7 @@ SecureProvider *SECUR32_addProvider(const SecurityFunctionTableA *fnTableA, if (!providerTable) { - if (!(providerTable = malloc(sizeof(*ret)))) + if (!(providerTable = malloc(sizeof(*providerTable)))) { LeaveCriticalSection(&cs); return NULL;
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Nikolay Sivov : msvcrt: Use free() on msvcrt_wstrdupa() results (Coverity).
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: 0eaa43f6afa4e4c407b6c036c153e01719bc018b URL:
https://source.winehq.org/git/wine.git/?a=commit;h=0eaa43f6afa4e4c407b6c036…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Tue Sep 14 23:11:48 2021 +0300 msvcrt: Use free() on msvcrt_wstrdupa() results (Coverity). Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Piotr Caban <piotr(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/msvcrt/process.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/dlls/msvcrt/process.c b/dlls/msvcrt/process.c index cf1dcd3d279..a5f8f0bca3d 100644 --- a/dlls/msvcrt/process.c +++ b/dlls/msvcrt/process.c @@ -1165,14 +1165,14 @@ FILE* CDECL _popen(const char* command, const char* mode) if (!(cmdW = msvcrt_wstrdupa(command))) return NULL; if (!(modeW = msvcrt_wstrdupa(mode))) { - HeapFree(GetProcessHeap(), 0, cmdW); + free(cmdW); return NULL; } ret = _wpopen(cmdW, modeW); - HeapFree(GetProcessHeap(), 0, cmdW); - HeapFree(GetProcessHeap(), 0, modeW); + free(cmdW); + free(modeW); return ret; } @@ -1274,7 +1274,7 @@ int CDECL system(const char* cmd) if ((cmdW = msvcrt_wstrdupa(cmd))) { res = _wsystem(cmdW); - HeapFree(GetProcessHeap(), 0, cmdW); + free(cmdW); } return res; }
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Nikolay Sivov : gdi32: Fix a typo in failure path (Coverity).
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: 2b99a4ebb9ceeb3e4d9ac6a6cdabb7817ffc6ef4 URL:
https://source.winehq.org/git/wine.git/?a=commit;h=2b99a4ebb9ceeb3e4d9ac6a6…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Sep 15 15:16:26 2021 +0300 gdi32: Fix a typo in failure path (Coverity). Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Huw Davies <huw(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/gdi32/dc.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/gdi32/dc.c b/dlls/gdi32/dc.c index 1c304f008a7..ec1699533c7 100644 --- a/dlls/gdi32/dc.c +++ b/dlls/gdi32/dc.c @@ -125,7 +125,7 @@ DC *alloc_dc_ptr( DWORD magic ) if (!(dc = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*dc) ))) return NULL; if (!(dc->attr = HeapAlloc( GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*dc->attr)))) { - HeapFree( GetProcessHeap(), 0, dc->attr ); + HeapFree( GetProcessHeap(), 0, dc ); return NULL; }
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Nikolay Sivov : inetcpl: Fix incorrect expression (Coverity).
by Alexandre Julliard
15 Sep '21
15 Sep '21
Module: wine Branch: master Commit: fec56bb4570ce50d3c4746fa3fc30511973fc12c URL:
https://source.winehq.org/git/wine.git/?a=commit;h=fec56bb4570ce50d3c4746fa…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Sep 15 13:25:06 2021 +0300 inetcpl: Fix incorrect expression (Coverity). This is a regression from a65616cf1fcf404090199b82e6d01e0f08e0d4ea, search-replace gone wrong because global literal constant had the same name as the helper argument. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> Signed-off-by: Alexandre Julliard <julliard(a)winehq.org> --- dlls/inetcpl.cpl/connections.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/inetcpl.cpl/connections.c b/dlls/inetcpl.cpl/connections.c index 4327c33b420..d33c0bf3a19 100644 --- a/dlls/inetcpl.cpl/connections.c +++ b/dlls/inetcpl.cpl/connections.c @@ -62,7 +62,7 @@ static DWORD create_connection_settings(BOOL manual_proxy, const WCHAR *proxy_se DWORD pac_url_len; size += sizeof(DWORD); - if(L"ProxyServer") + if(proxy_server) { proxy_server_len = WideCharToMultiByte(CP_UTF8, 0, proxy_server, -1, NULL, 0, NULL, NULL);
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