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Nikolay Sivov : xolehlp: Use CRT allocation functions.
by Alexandre Julliard
13 Jul '22
13 Jul '22
Module: wine Branch: master Commit: 53d28704acf4588ea875c2ab9530eb12147b87f8 URL:
https://gitlab.winehq.org/wine/wine/-/commit/53d28704acf4588ea875c2ab9530eb…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Jul 13 11:40:07 2022 +0300 xolehlp: Use CRT allocation functions. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/xolehlp/xolehlp.c | 17 ++++++++--------- 1 file changed, 8 insertions(+), 9 deletions(-) diff --git a/dlls/xolehlp/xolehlp.c b/dlls/xolehlp/xolehlp.c index e61f4b35fc8..126425c784d 100644 --- a/dlls/xolehlp/xolehlp.c +++ b/dlls/xolehlp/xolehlp.c @@ -82,7 +82,7 @@ static ULONG WINAPI ResourceManager_Release(IResourceManager *iface) if (ref == 0) { - HeapFree(GetProcessHeap(), 0, This); + free(This); } return ref; @@ -130,7 +130,7 @@ static HRESULT ResourceManager_Create(REFIID riid, void **ppv) if (!ppv) return E_INVALIDARG; - This = HeapAlloc(GetProcessHeap(), 0, sizeof(ResourceManager)); + This = malloc(sizeof(*This)); if (!This) return E_OUTOFMEMORY; This->IResourceManager_iface.lpVtbl = &ResourceManager_Vtbl; @@ -200,7 +200,7 @@ static ULONG WINAPI TransactionOptions_Release(ITransactionOptions *iface) if (ref == 0) { - HeapFree(GetProcessHeap(), 0, This); + free(This); } return ref; @@ -240,7 +240,7 @@ static HRESULT TransactionOptions_Create(ITransactionOptions **ppv) if (!ppv) return E_INVALIDARG; - This = HeapAlloc(GetProcessHeap(), 0, sizeof(TransactionOptions)); + This = malloc(sizeof(*This)); if (!This) return E_OUTOFMEMORY; This->ITransactionOptions_iface.lpVtbl = &TransactionOptions_Vtbl; @@ -309,7 +309,7 @@ static ULONG WINAPI Transaction_Release(ITransaction *iface) if (ref == 0) { - HeapFree(GetProcessHeap(), 0, This); + free(This); } return ref; @@ -352,9 +352,8 @@ static HRESULT Transaction_Create(ISOLEVEL isoLevel, ULONG isoFlags, if (!ppv) return E_INVALIDARG; - This = HeapAlloc(GetProcessHeap(), 0, sizeof(Transaction)); + This = calloc(1, sizeof(*This)); if (!This) return E_OUTOFMEMORY; - ZeroMemory(&This->info, sizeof(This->info)); This->ITransaction_iface.lpVtbl = &Transaction_Vtbl; This->ref = 1; @@ -439,7 +438,7 @@ static ULONG WINAPI TransactionDispenser_Release(ITransactionDispenser *iface) if (ref == 0) { - HeapFree(GetProcessHeap(), 0, This); + free(This); } return ref; @@ -614,7 +613,7 @@ static HRESULT TransactionManager_Create(REFIID riid, void **ppv) TransactionManager *This; HRESULT ret; - This = HeapAlloc(GetProcessHeap(), 0, sizeof(TransactionManager)); + This = malloc(sizeof(*This)); if (!This) return E_OUTOFMEMORY; This->ITransactionDispenser_iface.lpVtbl = &TransactionDispenser_Vtbl;
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Nikolay Sivov : d3d10: Use CRT allocation functions.
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: b9a61cde89e5dc6264b4c152f4dc24ecf064f8f6 URL:
https://gitlab.winehq.org/wine/wine/-/commit/b9a61cde89e5dc6264b4c152f4dc24…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Tue Jul 12 14:37:38 2022 +0300 d3d10: Use CRT allocation functions. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/d3d10/d3d10_private.h | 1 - dlls/d3d10/effect.c | 161 +++++++++++++++++++++------------------------ dlls/d3d10/stateblock.c | 4 +- 3 files changed, 77 insertions(+), 89 deletions(-)
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Zebediah Figura : d3d9: Use the wined3d_streaming_buffer helpers to manage the streaming index buffer.
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: 24c900b91f8643d14c6dfed9881603e2188902ff URL:
https://gitlab.winehq.org/wine/wine/-/commit/24c900b91f8643d14c6dfed9881603…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Fri Jul 8 18:08:33 2022 -0500 d3d9: Use the wined3d_streaming_buffer helpers to manage the streaming index buffer. --- dlls/d3d9/d3d9_private.h | 6 +--- dlls/d3d9/device.c | 78 +++++------------------------------------------- 2 files changed, 8 insertions(+), 76 deletions(-) diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index 65aa3623293..c3eb9728f6e 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -100,11 +100,7 @@ struct d3d9_device struct fvf_declaration *fvf_decls; UINT fvf_decl_count, fvf_decl_size; - struct wined3d_streaming_buffer vertex_buffer; - - struct wined3d_buffer *index_buffer; - UINT index_buffer_size; - UINT index_buffer_pos; + struct wined3d_streaming_buffer vertex_buffer, index_buffer; struct d3d9_surface *render_targets[D3D_MAX_SIMULTANEOUS_RENDERTARGETS]; diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index 5708155db59..0995eb7f2c4 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -664,8 +664,7 @@ static ULONG WINAPI DECLSPEC_HOTPATCH d3d9_device_Release(IDirect3DDevice9Ex *if heap_free(device->fvf_decls); wined3d_streaming_buffer_cleanup(&device->vertex_buffer); - if (device->index_buffer) - wined3d_buffer_decref(device->index_buffer); + wined3d_streaming_buffer_cleanup(&device->index_buffer); for (i = 0; i < device->implicit_swapchain_count; ++i) { @@ -1079,13 +1078,7 @@ static HRESULT d3d9_device_reset(struct d3d9_device *device, wined3d_mutex_lock(); wined3d_streaming_buffer_cleanup(&device->vertex_buffer); - - if (device->index_buffer) - { - wined3d_buffer_decref(device->index_buffer); - device->index_buffer = NULL; - device->index_buffer_size = 0; - } + wined3d_streaming_buffer_cleanup(&device->index_buffer); if (!extended) { @@ -3127,43 +3120,6 @@ done: return hr; } -/* The caller is responsible for wined3d locking */ -static HRESULT d3d9_device_prepare_index_buffer(struct d3d9_device *device, UINT min_size) -{ - HRESULT hr; - - if (device->index_buffer_size < min_size || !device->index_buffer) - { - UINT size = max(device->index_buffer_size * 2, min_size); - struct wined3d_buffer_desc desc; - struct wined3d_buffer *buffer; - - TRACE("Growing index buffer to %u bytes.\n", size); - - desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_STATICDECL; - desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; - desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; - desc.misc_flags = 0; - desc.structure_byte_stride = 0; - - if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc, - NULL, NULL, &d3d9_null_wined3d_parent_ops, &buffer))) - { - ERR("Failed to create index buffer, hr %#x.\n", hr); - return hr; - } - - if (device->index_buffer) - wined3d_buffer_decref(device->index_buffer); - - device->index_buffer = buffer; - device->index_buffer_size = size; - device->index_buffer_pos = 0; - } - return D3D_OK; -} - static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *iface, D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, UINT primitive_count, const void *index_data, D3DFORMAT index_format, @@ -3174,10 +3130,7 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa UINT idx_fmt_size = index_format == D3DFMT_INDEX16 ? 2 : 4; UINT vtx_size = vertex_count * vertex_stride; UINT idx_size = idx_count * idx_fmt_size; - struct wined3d_map_desc wined3d_map_desc; - struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *ib; - UINT vb_pos, ib_pos, align; + UINT vb_pos, ib_pos; HRESULT hr; TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, vertex_count %u, primitive_count %u, " @@ -3209,34 +3162,16 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa (char *)vertex_data + min_vertex_idx * vertex_stride, vtx_size, vertex_stride, &vb_pos))) goto done; - hr = d3d9_device_prepare_index_buffer(device, idx_size); - if (FAILED(hr)) - goto done; - - ib_pos = device->index_buffer_pos; - align = ib_pos % idx_fmt_size; - if (align) align = idx_fmt_size - align; - if (ib_pos + idx_size + align > device->index_buffer_size) - ib_pos = 0; - else - ib_pos += align; - - wined3d_box.left = ib_pos; - wined3d_box.right = ib_pos + idx_size; - ib = wined3d_buffer_get_resource(device->index_buffer); - if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (ib_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, &device->index_buffer, + index_data, idx_size, idx_fmt_size, &ib_pos))) goto done; - memcpy(wined3d_map_desc.data, index_data, idx_size); - wined3d_resource_unmap(ib, 0); - device->index_buffer_pos = ib_pos + idx_size; hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, vertex_stride); if (FAILED(hr)) goto done; d3d9_generate_auto_mipmaps(device); - wined3d_stateblock_set_index_buffer(device->state, device->index_buffer, + wined3d_stateblock_set_index_buffer(device->state, device->index_buffer.buffer, wined3dformat_from_d3dformat(index_format)); wined3d_device_apply_stateblock(device->wined3d_device, device->state); @@ -4673,6 +4608,7 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine device->update_state = device->state; wined3d_streaming_buffer_init(&device->vertex_buffer, WINED3D_BIND_VERTEX_BUFFER); + wined3d_streaming_buffer_init(&device->index_buffer, WINED3D_BIND_INDEX_BUFFER); if (flags & D3DCREATE_MULTITHREADED) wined3d_device_set_multithreaded(device->wined3d_device);
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Zebediah Figura : d3d9: Use the wined3d_streaming_buffer helpers to manage the streaming vertex buffer.
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: 2e94258ca2582990f5646c65fc81f45274b725b1 URL:
https://gitlab.winehq.org/wine/wine/-/commit/2e94258ca2582990f5646c65fc81f4…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Fri Jul 8 18:05:43 2022 -0500 d3d9: Use the wined3d_streaming_buffer helpers to manage the streaming vertex buffer. --- dlls/d3d9/d3d9_private.h | 5 +-- dlls/d3d9/device.c | 106 ++++++----------------------------------------- 2 files changed, 15 insertions(+), 96 deletions(-) diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h index 50c3b38d795..65aa3623293 100644 --- a/dlls/d3d9/d3d9_private.h +++ b/dlls/d3d9/d3d9_private.h @@ -100,9 +100,8 @@ struct d3d9_device struct fvf_declaration *fvf_decls; UINT fvf_decl_count, fvf_decl_size; - struct wined3d_buffer *vertex_buffer; - UINT vertex_buffer_size; - UINT vertex_buffer_pos; + struct wined3d_streaming_buffer vertex_buffer; + struct wined3d_buffer *index_buffer; UINT index_buffer_size; UINT index_buffer_pos; diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index ac6a7054838..5708155db59 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -663,8 +663,7 @@ static ULONG WINAPI DECLSPEC_HOTPATCH d3d9_device_Release(IDirect3DDevice9Ex *if } heap_free(device->fvf_decls); - if (device->vertex_buffer) - wined3d_buffer_decref(device->vertex_buffer); + wined3d_streaming_buffer_cleanup(&device->vertex_buffer); if (device->index_buffer) wined3d_buffer_decref(device->index_buffer); @@ -1079,12 +1078,7 @@ static HRESULT d3d9_device_reset(struct d3d9_device *device, wined3d_mutex_lock(); - if (device->vertex_buffer) - { - wined3d_buffer_decref(device->vertex_buffer); - device->vertex_buffer = NULL; - device->vertex_buffer_size = 0; - } + wined3d_streaming_buffer_cleanup(&device->vertex_buffer); if (device->index_buffer) { @@ -3080,54 +3074,14 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitive(IDirect3DDevice9Ex *iface return D3D_OK; } -/* The caller is responsible for wined3d locking */ -static HRESULT d3d9_device_prepare_vertex_buffer(struct d3d9_device *device, UINT min_size) -{ - HRESULT hr; - - if (device->vertex_buffer_size < min_size || !device->vertex_buffer) - { - UINT size = max(device->vertex_buffer_size * 2, min_size); - struct wined3d_buffer_desc desc; - struct wined3d_buffer *buffer; - - TRACE("Growing vertex buffer to %u bytes.\n", size); - - desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC; - desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; - desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; - desc.misc_flags = 0; - desc.structure_byte_stride = 0; - - if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc, - NULL, NULL, &d3d9_null_wined3d_parent_ops, &buffer))) - { - ERR("Failed to create vertex buffer, hr %#x.\n", hr); - return hr; - } - - if (device->vertex_buffer) - wined3d_buffer_decref(device->vertex_buffer); - - device->vertex_buffer = buffer; - device->vertex_buffer_size = size; - device->vertex_buffer_pos = 0; - } - return D3D_OK; -} - static HRESULT WINAPI d3d9_device_DrawPrimitiveUP(IDirect3DDevice9Ex *iface, D3DPRIMITIVETYPE primitive_type, UINT primitive_count, const void *data, UINT stride) { struct d3d9_device *device = impl_from_IDirect3DDevice9Ex(iface); - HRESULT hr; UINT vtx_count = vertex_count_from_primitive_count(primitive_type, primitive_count); - struct wined3d_map_desc wined3d_map_desc; - struct wined3d_box wined3d_box = {0}; UINT size = vtx_count * stride; - struct wined3d_resource *vb; - UINT vb_pos, align; + unsigned int vb_pos; + HRESULT hr; TRACE("iface %p, primitive_type %#x, primitive_count %u, data %p, stride %u.\n", iface, primitive_type, primitive_count, data, stride); @@ -3152,29 +3106,11 @@ static HRESULT WINAPI d3d9_device_DrawPrimitiveUP(IDirect3DDevice9Ex *iface, return D3DERR_INVALIDCALL; } - hr = d3d9_device_prepare_vertex_buffer(device, size); - if (FAILED(hr)) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, + &device->vertex_buffer, data, size, stride, &vb_pos))) goto done; - vb_pos = device->vertex_buffer_pos; - align = vb_pos % stride; - if (align) align = stride - align; - if (vb_pos + size + align > device->vertex_buffer_size) - vb_pos = 0; - else - vb_pos += align; - - wined3d_box.left = vb_pos; - wined3d_box.right = vb_pos + size; - vb = wined3d_buffer_get_resource(device->vertex_buffer); - if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) - goto done; - memcpy(wined3d_map_desc.data, data, size); - wined3d_resource_unmap(vb, 0); - device->vertex_buffer_pos = vb_pos + size; - - hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer, 0, stride); + hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, stride); if (FAILED(hr)) goto done; @@ -3240,7 +3176,7 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa UINT idx_size = idx_count * idx_fmt_size; struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *ib, *vb; + struct wined3d_resource *ib; UINT vb_pos, ib_pos, align; HRESULT hr; @@ -3269,27 +3205,9 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa return D3DERR_INVALIDCALL; } - hr = d3d9_device_prepare_vertex_buffer(device, vtx_size); - if (FAILED(hr)) - goto done; - - vb_pos = device->vertex_buffer_pos; - align = vb_pos % vertex_stride; - if (align) align = vertex_stride - align; - if (vb_pos + vtx_size + align > device->vertex_buffer_size) - vb_pos = 0; - else - vb_pos += align; - - wined3d_box.left = vb_pos; - wined3d_box.right = vb_pos + vtx_size; - vb = wined3d_buffer_get_resource(device->vertex_buffer); - if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, &device->vertex_buffer, + (char *)vertex_data + min_vertex_idx * vertex_stride, vtx_size, vertex_stride, &vb_pos))) goto done; - memcpy(wined3d_map_desc.data, (char *)vertex_data + min_vertex_idx * vertex_stride, vtx_size); - wined3d_resource_unmap(vb, 0); - device->vertex_buffer_pos = vb_pos + vtx_size; hr = d3d9_device_prepare_index_buffer(device, idx_size); if (FAILED(hr)) @@ -3313,7 +3231,7 @@ static HRESULT WINAPI d3d9_device_DrawIndexedPrimitiveUP(IDirect3DDevice9Ex *ifa wined3d_resource_unmap(ib, 0); device->index_buffer_pos = ib_pos + idx_size; - hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer, 0, vertex_stride); + hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, vertex_stride); if (FAILED(hr)) goto done; @@ -4754,6 +4672,8 @@ HRESULT device_init(struct d3d9_device *device, struct d3d9 *parent, struct wine device->stateblock_state = wined3d_stateblock_get_state(device->state); device->update_state = device->state; + wined3d_streaming_buffer_init(&device->vertex_buffer, WINED3D_BIND_VERTEX_BUFFER); + if (flags & D3DCREATE_MULTITHREADED) wined3d_device_set_multithreaded(device->wined3d_device);
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Zebediah Figura : d3d8: Use the wined3d_streaming_buffer helpers to manage the streaming index buffer.
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: e8b7200fe9830c8eab95f667ca70ad7b7d92840e URL:
https://gitlab.winehq.org/wine/wine/-/commit/e8b7200fe9830c8eab95f667ca70ad…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Fri Jul 8 18:18:09 2022 -0500 d3d8: Use the wined3d_streaming_buffer helpers to manage the streaming index buffer. --- dlls/d3d8/d3d8_private.h | 5 +--- dlls/d3d8/device.c | 78 +++++------------------------------------------- 2 files changed, 8 insertions(+), 75 deletions(-) diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 53d131f182d..33238e19b1a 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -123,10 +123,7 @@ struct d3d8_device struct FvfToDecl *decls; UINT numConvertedDecls, declArraySize; - struct wined3d_streaming_buffer vertex_buffer; - struct wined3d_buffer *index_buffer; - UINT index_buffer_size; - UINT index_buffer_pos; + struct wined3d_streaming_buffer vertex_buffer, index_buffer; LONG device_state; DWORD sysmem_vb : 16; /* D3D8_MAX_STREAMS */ diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index ee12d3809e6..269ddda17cf 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -626,8 +626,7 @@ static ULONG WINAPI d3d8_device_Release(IDirect3DDevice8 *iface) heap_free(device->decls); wined3d_streaming_buffer_cleanup(&device->vertex_buffer); - if (device->index_buffer) - wined3d_buffer_decref(device->index_buffer); + wined3d_streaming_buffer_cleanup(&device->index_buffer); if (device->recording) wined3d_stateblock_decref(device->recording); @@ -963,12 +962,7 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface, wined3d_mutex_lock(); wined3d_streaming_buffer_cleanup(&device->vertex_buffer); - if (device->index_buffer) - { - wined3d_buffer_decref(device->index_buffer); - device->index_buffer = NULL; - device->index_buffer_size = 0; - } + wined3d_streaming_buffer_cleanup(&device->index_buffer); if (device->recording) wined3d_stateblock_decref(device->recording); @@ -2580,43 +2574,6 @@ done: return hr; } -/* The caller is responsible for wined3d locking */ -static HRESULT d3d8_device_prepare_index_buffer(struct d3d8_device *device, UINT min_size) -{ - HRESULT hr; - - if (device->index_buffer_size < min_size || !device->index_buffer) - { - UINT size = max(device->index_buffer_size * 2, min_size); - struct wined3d_buffer_desc desc; - struct wined3d_buffer *buffer; - - TRACE("Growing index buffer to %u bytes\n", size); - - desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC | WINED3DUSAGE_STATICDECL; - desc.bind_flags = WINED3D_BIND_INDEX_BUFFER; - desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; - desc.misc_flags = 0; - desc.structure_byte_stride = 0; - - if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc, - NULL, NULL, &d3d8_null_wined3d_parent_ops, &buffer))) - { - ERR("Failed to create index buffer, hr %#x.\n", hr); - return hr; - } - - if (device->index_buffer) - wined3d_buffer_decref(device->index_buffer); - - device->index_buffer = buffer; - device->index_buffer_size = size; - device->index_buffer_pos = 0; - } - return D3D_OK; -} - static HRESULT WINAPI d3d8_device_DrawIndexedPrimitiveUP(IDirect3DDevice8 *iface, D3DPRIMITIVETYPE primitive_type, UINT min_vertex_idx, UINT vertex_count, UINT primitive_count, const void *index_data, D3DFORMAT index_format, @@ -2625,13 +2582,9 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitiveUP(IDirect3DDevice8 *iface UINT idx_count = vertex_count_from_primitive_count(primitive_type, primitive_count); struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); UINT idx_fmt_size = index_format == D3DFMT_INDEX16 ? 2 : 4; + unsigned int base_vertex_idx, vb_pos, ib_pos; UINT vtx_size = vertex_count * vertex_stride; UINT idx_size = idx_count * idx_fmt_size; - struct wined3d_map_desc wined3d_map_desc; - struct wined3d_box wined3d_box = {0}; - unsigned int base_vertex_idx; - struct wined3d_resource *ib; - UINT vb_pos, ib_pos, align; HRESULT hr; TRACE("iface %p, primitive_type %#x, min_vertex_idx %u, vertex_count %u, primitive_count %u, " @@ -2651,33 +2604,15 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitiveUP(IDirect3DDevice8 *iface (char *)vertex_data + min_vertex_idx * vertex_stride, vtx_size, vertex_stride, &vb_pos))) goto done; - hr = d3d8_device_prepare_index_buffer(device, idx_size); - if (FAILED(hr)) - goto done; - - ib_pos = device->index_buffer_pos; - align = ib_pos % idx_fmt_size; - if (align) align = idx_fmt_size - align; - if (ib_pos + idx_size + align > device->index_buffer_size) - ib_pos = 0; - else - ib_pos += align; - - wined3d_box.left = ib_pos; - wined3d_box.right = ib_pos + idx_size; - ib = wined3d_buffer_get_resource(device->index_buffer); - if (FAILED(hr = wined3d_resource_map(ib, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (ib_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, &device->index_buffer, + index_data, idx_size, idx_fmt_size, &ib_pos))) goto done; - memcpy(wined3d_map_desc.data, index_data, idx_size); - wined3d_resource_unmap(ib, 0); - device->index_buffer_pos = ib_pos + idx_size; hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, vertex_stride); if (FAILED(hr)) goto done; - wined3d_stateblock_set_index_buffer(device->state, device->index_buffer, + wined3d_stateblock_set_index_buffer(device->state, device->index_buffer.buffer, wined3dformat_from_d3dformat(index_format)); base_vertex_idx = vb_pos / vertex_stride - min_vertex_idx; wined3d_stateblock_set_base_vertex_index(device->state, base_vertex_idx); @@ -3719,6 +3654,7 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine device->update_state = device->state; wined3d_streaming_buffer_init(&device->vertex_buffer, WINED3D_BIND_VERTEX_BUFFER); + wined3d_streaming_buffer_init(&device->index_buffer, WINED3D_BIND_INDEX_BUFFER); if (!parameters->Windowed) {
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Zebediah Figura : d3d8: Use the wined3d_streaming_buffer helpers to manage the streaming vertex buffer.
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: 301a48f12daf7e21f8d7e73c907293a2bd0187bd URL:
https://gitlab.winehq.org/wine/wine/-/commit/301a48f12daf7e21f8d7e73c907293…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Fri Jul 8 18:15:04 2022 -0500 d3d8: Use the wined3d_streaming_buffer helpers to manage the streaming vertex buffer. --- dlls/d3d8/d3d8_private.h | 5 +-- dlls/d3d8/device.c | 105 ++++++----------------------------------------- 2 files changed, 14 insertions(+), 96 deletions(-) diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 755991a64c7..53d131f182d 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -123,10 +123,7 @@ struct d3d8_device struct FvfToDecl *decls; UINT numConvertedDecls, declArraySize; - /* User data draws */ - struct wined3d_buffer *vertex_buffer; - UINT vertex_buffer_size; - UINT vertex_buffer_pos; + struct wined3d_streaming_buffer vertex_buffer; struct wined3d_buffer *index_buffer; UINT index_buffer_size; UINT index_buffer_pos; diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 6c1646a1893..ee12d3809e6 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -625,8 +625,7 @@ static ULONG WINAPI d3d8_device_Release(IDirect3DDevice8 *iface) } heap_free(device->decls); - if (device->vertex_buffer) - wined3d_buffer_decref(device->vertex_buffer); + wined3d_streaming_buffer_cleanup(&device->vertex_buffer); if (device->index_buffer) wined3d_buffer_decref(device->index_buffer); @@ -963,12 +962,7 @@ static HRESULT WINAPI d3d8_device_Reset(IDirect3DDevice8 *iface, wined3d_mutex_lock(); - if (device->vertex_buffer) - { - wined3d_buffer_decref(device->vertex_buffer); - device->vertex_buffer = NULL; - device->vertex_buffer_size = 0; - } + wined3d_streaming_buffer_cleanup(&device->vertex_buffer); if (device->index_buffer) { wined3d_buffer_decref(device->index_buffer); @@ -2546,55 +2540,15 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitive(IDirect3DDevice8 *iface, return D3D_OK; } -/* The caller is responsible for wined3d locking */ -static HRESULT d3d8_device_prepare_vertex_buffer(struct d3d8_device *device, UINT min_size) -{ - HRESULT hr; - - if (device->vertex_buffer_size < min_size || !device->vertex_buffer) - { - UINT size = max(device->vertex_buffer_size * 2, min_size); - struct wined3d_buffer_desc desc; - struct wined3d_buffer *buffer; - - TRACE("Growing vertex buffer to %u bytes\n", size); - - desc.byte_width = size; - desc.usage = WINED3DUSAGE_DYNAMIC; - desc.bind_flags = WINED3D_BIND_VERTEX_BUFFER; - desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; - desc.misc_flags = 0; - desc.structure_byte_stride = 0; - - if (FAILED(hr = wined3d_buffer_create(device->wined3d_device, &desc, - NULL, NULL, &d3d8_null_wined3d_parent_ops, &buffer))) - { - ERR("Failed to create vertex buffer, hr %#x.\n", hr); - return hr; - } - - if (device->vertex_buffer) - wined3d_buffer_decref(device->vertex_buffer); - - device->vertex_buffer = buffer; - device->vertex_buffer_size = size; - device->vertex_buffer_pos = 0; - } - return D3D_OK; -} - static HRESULT WINAPI d3d8_device_DrawPrimitiveUP(IDirect3DDevice8 *iface, D3DPRIMITIVETYPE primitive_type, UINT primitive_count, const void *data, UINT stride) { struct d3d8_device *device = impl_from_IDirect3DDevice8(iface); - HRESULT hr; UINT vtx_count = vertex_count_from_primitive_count(primitive_type, primitive_count); - struct wined3d_map_desc wined3d_map_desc; - struct wined3d_box wined3d_box = {0}; UINT size = vtx_count * stride; - struct wined3d_resource *vb; - UINT vb_pos, align; + unsigned int vb_pos; + HRESULT hr; TRACE("iface %p, primitive_type %#x, primitive_count %u, data %p, stride %u.\n", iface, primitive_type, primitive_count, data, stride); @@ -2606,29 +2560,12 @@ static HRESULT WINAPI d3d8_device_DrawPrimitiveUP(IDirect3DDevice8 *iface, } wined3d_mutex_lock(); - hr = d3d8_device_prepare_vertex_buffer(device, size); - if (FAILED(hr)) - goto done; - vb_pos = device->vertex_buffer_pos; - align = vb_pos % stride; - if (align) align = stride - align; - if (vb_pos + size + align > device->vertex_buffer_size) - vb_pos = 0; - else - vb_pos += align; - - wined3d_box.left = vb_pos; - wined3d_box.right = vb_pos + size; - vb = wined3d_buffer_get_resource(device->vertex_buffer); - if (FAILED(wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, + &device->vertex_buffer, data, size, stride, &vb_pos))) goto done; - memcpy(wined3d_map_desc.data, data, size); - wined3d_resource_unmap(vb, 0); - device->vertex_buffer_pos = vb_pos + size; - hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer, 0, stride); + hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, stride); if (FAILED(hr)) goto done; @@ -2692,8 +2629,8 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitiveUP(IDirect3DDevice8 *iface UINT idx_size = idx_count * idx_fmt_size; struct wined3d_map_desc wined3d_map_desc; struct wined3d_box wined3d_box = {0}; - struct wined3d_resource *ib, *vb; unsigned int base_vertex_idx; + struct wined3d_resource *ib; UINT vb_pos, ib_pos, align; HRESULT hr; @@ -2710,27 +2647,9 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitiveUP(IDirect3DDevice8 *iface wined3d_mutex_lock(); - hr = d3d8_device_prepare_vertex_buffer(device, vtx_size); - if (FAILED(hr)) - goto done; - - vb_pos = device->vertex_buffer_pos; - align = vb_pos % vertex_stride; - if (align) align = vertex_stride - align; - if (vb_pos + vtx_size + align > device->vertex_buffer_size) - vb_pos = 0; - else - vb_pos += align; - - wined3d_box.left = vb_pos; - wined3d_box.right = vb_pos + vtx_size; - vb = wined3d_buffer_get_resource(device->vertex_buffer); - if (FAILED(hr = wined3d_resource_map(vb, 0, &wined3d_map_desc, &wined3d_box, - WINED3D_MAP_WRITE | (vb_pos ? WINED3D_MAP_NOOVERWRITE : WINED3D_MAP_DISCARD)))) + if (FAILED(hr = wined3d_streaming_buffer_upload(device->wined3d_device, &device->vertex_buffer, + (char *)vertex_data + min_vertex_idx * vertex_stride, vtx_size, vertex_stride, &vb_pos))) goto done; - memcpy(wined3d_map_desc.data, (char *)vertex_data + min_vertex_idx * vertex_stride, vtx_size); - wined3d_resource_unmap(vb, 0); - device->vertex_buffer_pos = vb_pos + vtx_size; hr = d3d8_device_prepare_index_buffer(device, idx_size); if (FAILED(hr)) @@ -2754,7 +2673,7 @@ static HRESULT WINAPI d3d8_device_DrawIndexedPrimitiveUP(IDirect3DDevice8 *iface wined3d_resource_unmap(ib, 0); device->index_buffer_pos = ib_pos + idx_size; - hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer, 0, vertex_stride); + hr = wined3d_stateblock_set_stream_source(device->state, 0, device->vertex_buffer.buffer, 0, vertex_stride); if (FAILED(hr)) goto done; @@ -3799,6 +3718,8 @@ HRESULT device_init(struct d3d8_device *device, struct d3d8 *parent, struct wine device->stateblock_state = wined3d_stateblock_get_state(device->state); device->update_state = device->state; + wined3d_streaming_buffer_init(&device->vertex_buffer, WINED3D_BIND_VERTEX_BUFFER); + if (!parameters->Windowed) { if (!focus_window)
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Zebediah Figura : wined3d: Introduce a wined3d_streaming_buffer helper.
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: 55223e2573c226ddf6f058ac5db64ac6e2b78399 URL:
https://gitlab.winehq.org/wine/wine/-/commit/55223e2573c226ddf6f058ac5db64a…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Fri Jul 8 18:05:21 2022 -0500 wined3d: Introduce a wined3d_streaming_buffer helper. --- dlls/wined3d/buffer.c | 78 +++++++++++++++++++++++++++++++++++++++++++++++ dlls/wined3d/wined3d.spec | 2 ++ include/wine/wined3d.h | 24 +++++++++++++++ 3 files changed, 104 insertions(+) diff --git a/dlls/wined3d/buffer.c b/dlls/wined3d/buffer.c index 9b0d98139ce..2131123bf44 100644 --- a/dlls/wined3d/buffer.c +++ b/dlls/wined3d/buffer.c @@ -1647,3 +1647,81 @@ HRESULT CDECL wined3d_buffer_create(struct wined3d_device *device, const struct return device->adapter->adapter_ops->adapter_create_buffer(device, desc, data, parent, parent_ops, buffer); } + +static HRESULT wined3d_streaming_buffer_prepare(struct wined3d_device *device, + struct wined3d_streaming_buffer *buffer, unsigned int min_size) +{ + struct wined3d_buffer *wined3d_buffer; + struct wined3d_buffer_desc desc; + unsigned int old_size = 0; + unsigned int size; + HRESULT hr; + + if (buffer->buffer) + { + old_size = buffer->buffer->resource.size; + if (old_size >= min_size) + return S_OK; + } + + size = max(old_size * 2, min_size); + TRACE("Growing buffer to %u bytes.\n", size); + + desc.byte_width = size; + desc.usage = WINED3DUSAGE_DYNAMIC; + desc.bind_flags = buffer->bind_flags; + desc.access = WINED3D_RESOURCE_ACCESS_GPU | WINED3D_RESOURCE_ACCESS_MAP_W; + desc.misc_flags = 0; + desc.structure_byte_stride = 0; + + if (SUCCEEDED(hr = wined3d_buffer_create(device, &desc, NULL, NULL, &wined3d_null_parent_ops, &wined3d_buffer))) + { + if (buffer->buffer) + wined3d_buffer_decref(buffer->buffer); + buffer->buffer = wined3d_buffer; + buffer->pos = 0; + } + return hr; +} + +HRESULT CDECL wined3d_streaming_buffer_upload(struct wined3d_device *device, struct wined3d_streaming_buffer *buffer, + const void *data, unsigned int size, unsigned int stride, unsigned int *ret_pos) +{ + unsigned int map_flags = WINED3D_MAP_WRITE; + struct wined3d_resource *resource; + struct wined3d_map_desc map_desc; + unsigned int pos, align; + struct wined3d_box box; + HRESULT hr; + + TRACE("device %p, buffer %p, data %p, size %u, stride %u, ret_pos %p.\n", + device, buffer, data, size, stride, ret_pos); + + if (FAILED(hr = wined3d_streaming_buffer_prepare(device, buffer, size))) + return hr; + resource = &buffer->buffer->resource; + + pos = buffer->pos; + if ((align = pos % stride)) + align = stride - align; + if (pos + size + align > resource->size) + { + pos = 0; + map_flags |= WINED3D_MAP_DISCARD; + } + else + { + pos += align; + map_flags |= WINED3D_MAP_NOOVERWRITE; + } + + wined3d_box_set(&box, pos, 0, pos + size, 1, 0, 1); + if (SUCCEEDED(hr = wined3d_resource_map(resource, 0, &map_desc, &box, map_flags))) + { + memcpy(map_desc.data, data, size); + wined3d_resource_unmap(resource, 0); + *ret_pos = pos; + buffer->pos = pos + size; + } + return hr; +} diff --git a/dlls/wined3d/wined3d.spec b/dlls/wined3d/wined3d.spec index 63220e1222c..1f9c398a5c5 100644 --- a/dlls/wined3d/wined3d.spec +++ b/dlls/wined3d/wined3d.spec @@ -260,6 +260,8 @@ @ cdecl wined3d_stateblock_set_vs_consts_f(ptr long long ptr) @ cdecl wined3d_stateblock_set_vs_consts_i(ptr long long ptr) +@ cdecl wined3d_streaming_buffer_upload(ptr ptr ptr long long ptr) + @ cdecl wined3d_swapchain_create(ptr ptr ptr ptr ptr ptr) @ cdecl wined3d_swapchain_decref(ptr) @ cdecl wined3d_swapchain_get_back_buffer(ptr long) diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index 116aea82348..ce2da6e4c04 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2320,6 +2320,13 @@ struct wined3d_private_data typedef HRESULT (CDECL *wined3d_device_reset_cb)(struct wined3d_resource *resource); +struct wined3d_streaming_buffer +{ + struct wined3d_buffer *buffer; + unsigned int pos; + unsigned int bind_flags; +}; + void __stdcall wined3d_mutex_lock(void); void __stdcall wined3d_mutex_unlock(void); @@ -2825,6 +2832,9 @@ HRESULT __cdecl wined3d_stateblock_set_vs_consts_f(struct wined3d_stateblock *st HRESULT __cdecl wined3d_stateblock_set_vs_consts_i(struct wined3d_stateblock *stateblock, unsigned int start_idx, unsigned int count, const struct wined3d_ivec4 *constants); +HRESULT __cdecl wined3d_streaming_buffer_upload(struct wined3d_device *device, struct wined3d_streaming_buffer *buffer, + const void *data, unsigned int size, unsigned int stride, unsigned int *pos); + HRESULT __cdecl wined3d_swapchain_create(struct wined3d_device *device, struct wined3d_swapchain_desc *desc, struct wined3d_swapchain_state_parent *state_parent, void *parent, const struct wined3d_parent_ops *parent_ops, @@ -2922,6 +2932,20 @@ ULONG __cdecl wined3d_vertex_declaration_incref(struct wined3d_vertex_declaratio HRESULT __cdecl wined3d_extract_shader_input_signature_from_dxbc(struct wined3d_shader_signature *signature, const void *byte_code, SIZE_T byte_code_size); +static inline void wined3d_streaming_buffer_init(struct wined3d_streaming_buffer *buffer, unsigned int bind_flags) +{ + memset(buffer, 0, sizeof(*buffer)); + buffer->bind_flags = bind_flags; +} + +static inline void wined3d_streaming_buffer_cleanup(struct wined3d_streaming_buffer *buffer) +{ + if (buffer->buffer) + wined3d_buffer_decref(buffer->buffer); + buffer->buffer = NULL; + buffer->pos = 0; +} + /* Return the integer base-2 logarithm of x. Undefined for x == 0. */ static inline unsigned int wined3d_log2i(unsigned int x) {
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Hans Leidekker : secur32/tests: Add more context attributes tests.
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: c77b23a3e760d423335d0a9cdc725e05f7d107c3 URL:
https://gitlab.winehq.org/wine/wine/-/commit/c77b23a3e760d423335d0a9cdc725e…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Fri Jul 8 12:11:00 2022 +0200 secur32/tests: Add more context attributes tests. --- dlls/secur32/tests/ntlm.c | 52 ++++++++++++++++++++++++++++++----------------- 1 file changed, 33 insertions(+), 19 deletions(-) diff --git a/dlls/secur32/tests/ntlm.c b/dlls/secur32/tests/ntlm.c index 6665af6bb76..4accf4b2d79 100644 --- a/dlls/secur32/tests/ntlm.c +++ b/dlls/secur32/tests/ntlm.c @@ -33,6 +33,7 @@ #include <rpc.h> #include <rpcdce.h> #include <secext.h> +#include <wincrypt.h> #include "wine/test.h" @@ -819,8 +820,10 @@ static void testAuth(ULONG data_rep, BOOL fake) BOOL first = TRUE; SspiData client = {{0}}, server = {{0}}; SEC_WINNT_AUTH_IDENTITY_A id; - SecPkgContext_Sizes ctxt_sizes; + SecPkgContext_Sizes sizes; + SecPkgContext_StreamSizes stream_sizes; SecPkgContext_NegotiationInfoA info; + SecPkgContext_KeyInfoA key; SecPkgInfoA *pi; if(pQuerySecurityPackageInfoA( sec_pkg_name, &pkg_info)!= SEC_E_OK) @@ -895,24 +898,35 @@ static void testAuth(ULONG data_rep, BOOL fake) goto tAuthend; } - sec_status = pQueryContextAttributesA(&client.ctxt, - SECPKG_ATTR_SIZES, &ctxt_sizes); - - ok(sec_status == SEC_E_OK, - "pQueryContextAttributesA(SECPKG_ATTR_SIZES) returned %s\n", - getSecError(sec_status)); - ok((ctxt_sizes.cbMaxToken == 1904) || (ctxt_sizes.cbMaxToken == 2888), - "cbMaxToken should be 1904 or 2888 but is %lu\n", - ctxt_sizes.cbMaxToken); - ok(ctxt_sizes.cbMaxSignature == 16, - "cbMaxSignature should be 16 but is %lu\n", - ctxt_sizes.cbMaxSignature); - ok(ctxt_sizes.cbSecurityTrailer == 16, - "cbSecurityTrailer should be 16 but is %lu\n", - ctxt_sizes.cbSecurityTrailer); - ok(ctxt_sizes.cbBlockSize == 0, - "cbBlockSize should be 0 but is %lu\n", - ctxt_sizes.cbBlockSize); + sec_status = pQueryContextAttributesA(&client.ctxt, SECPKG_ATTR_SIZES, &sizes); + ok(sec_status == SEC_E_OK, "pQueryContextAttributesA(SECPKG_ATTR_SIZES) returned %s\n", getSecError(sec_status)); + ok((sizes.cbMaxToken == 1904) || (sizes.cbMaxToken == 2888), "cbMaxToken should be 1904 or 2888 but is %lu\n", + sizes.cbMaxToken); + ok(sizes.cbMaxSignature == 16, "cbMaxSignature should be 16 but is %lu\n", sizes.cbMaxSignature); + ok(sizes.cbSecurityTrailer == 16, "cbSecurityTrailer should be 16 but is %lu\n", sizes.cbSecurityTrailer); + ok(sizes.cbBlockSize == 0, "cbBlockSize should be 0 but is %lu\n", sizes.cbBlockSize); + + sec_status = pQueryContextAttributesA(&client.ctxt, SECPKG_ATTR_STREAM_SIZES, &stream_sizes); + ok(sec_status == SEC_E_UNSUPPORTED_FUNCTION, "pQueryContextAttributesA(SECPKG_ATTR_STREAM_SIZES) returned %s\n", + getSecError(sec_status)); + + memset( &key, 0, sizeof(key) ); + sec_status = QueryContextAttributesA( &client.ctxt, SECPKG_ATTR_KEY_INFO, &key ); + ok( sec_status == SEC_E_OK, "pQueryContextAttributesA returned %08lx\n", sec_status ); + if (fake) + { + ok( !strcmp(key.sSignatureAlgorithmName, "RSADSI RC4-CRC32"), "got '%s'\n", key.sSignatureAlgorithmName ); + ok( !strcmp(key.sEncryptAlgorithmName, "RSADSI RC4"), "got '%s'\n", key.sEncryptAlgorithmName ); + ok( key.SignatureAlgorithm == 0xffffff7c, "got %#lx\n", key.SignatureAlgorithm ); + } + else + { + ok( !strcmp(key.sSignatureAlgorithmName, "HMAC-MD5"), "got '%s'\n", key.sSignatureAlgorithmName ); + ok( !strcmp(key.sEncryptAlgorithmName, "RSADSI RC4"), "got '%s'\n", key.sEncryptAlgorithmName ); + ok( key.SignatureAlgorithm == 0xffffff76, "got %#lx\n", key.SignatureAlgorithm ); + } + ok( key.KeySize == 128, "got %lu\n", key.KeySize ); + ok( key.EncryptAlgorithm == CALG_RC4, "got %#lx\n", key.EncryptAlgorithm ); memset(&info, 0, sizeof(info)); sec_status = QueryContextAttributesA(&client.ctxt, SECPKG_ATTR_NEGOTIATION_INFO, &info);
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Hans Leidekker : secur32: Implement lsa_QueryContextAttributesA(SECPKG_ATTR_KEY_INFO).
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: 0167c0bc88b2317054678f54edb18e7107dbc0a6 URL:
https://gitlab.winehq.org/wine/wine/-/commit/0167c0bc88b2317054678f54edb18e…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Fri Jul 8 12:08:20 2022 +0200 secur32: Implement lsa_QueryContextAttributesA(SECPKG_ATTR_KEY_INFO). --- dlls/secur32/lsa.c | 39 ++++++++++++++++++++++++++++++++++++++- 1 file changed, 38 insertions(+), 1 deletion(-) diff --git a/dlls/secur32/lsa.c b/dlls/secur32/lsa.c index adb8545c4c8..f69a2a74511 100644 --- a/dlls/secur32/lsa.c +++ b/dlls/secur32/lsa.c @@ -620,6 +620,31 @@ static SECURITY_STATUS nego_info_WtoA( const SecPkgContext_NegotiationInfoW *inf return SEC_E_OK; } +static SECURITY_STATUS key_info_WtoA( const SecPkgContext_KeyInfoW *infoW, SecPkgContext_KeyInfoA *infoA ) +{ + int size; + + size = WideCharToMultiByte( CP_ACP, 0, infoW->sSignatureAlgorithmName, -1, NULL, 0, NULL, NULL ); + if (!(infoA->sSignatureAlgorithmName = RtlAllocateHeap( GetProcessHeap(), 0, size ))) + return SEC_E_INSUFFICIENT_MEMORY; + WideCharToMultiByte( CP_ACP, 0, infoW->sSignatureAlgorithmName, -1, infoA->sSignatureAlgorithmName, + size, NULL, NULL ); + + size = WideCharToMultiByte( CP_ACP, 0, infoW->sEncryptAlgorithmName, -1, NULL, 0, NULL, NULL ); + if (!(infoA->sEncryptAlgorithmName = RtlAllocateHeap( GetProcessHeap(), 0, size ))) + { + RtlFreeHeap( GetProcessHeap(), 0, infoA->sSignatureAlgorithmName ); + return SEC_E_INSUFFICIENT_MEMORY; + } + WideCharToMultiByte( CP_ACP, 0, infoW->sEncryptAlgorithmName, -1, infoA->sEncryptAlgorithmName, + size, NULL, NULL ); + + infoA->KeySize = infoW->KeySize; + infoA->SignatureAlgorithm = infoW->SignatureAlgorithm; + infoA->EncryptAlgorithm = infoW->EncryptAlgorithm; + return SEC_E_OK; +} + static SECURITY_STATUS WINAPI lsa_QueryContextAttributesA(CtxtHandle *context, ULONG attribute, void *buffer) { TRACE("%p %ld %p\n", context, attribute, buffer); @@ -642,12 +667,24 @@ static SECURITY_STATUS WINAPI lsa_QueryContextAttributesA(CtxtHandle *context, U FreeContextBuffer( infoW.PackageInfo ); return status; } + case SECPKG_ATTR_KEY_INFO: + { + SecPkgContext_KeyInfoW infoW; + SecPkgContext_KeyInfoA *infoA = (SecPkgContext_KeyInfoA *)buffer; + + SECURITY_STATUS status = lsa_QueryContextAttributesW( context, SECPKG_ATTR_KEY_INFO, &infoW ); + + if (status != SEC_E_OK) return status; + status = key_info_WtoA( &infoW, infoA ); + FreeContextBuffer( infoW.sSignatureAlgorithmName ); + FreeContextBuffer( infoW.sEncryptAlgorithmName ); + return status; + } #define X(x) case (x) : FIXME(#x" stub\n"); break X(SECPKG_ATTR_ACCESS_TOKEN); X(SECPKG_ATTR_AUTHORITY); X(SECPKG_ATTR_DCE_INFO); - X(SECPKG_ATTR_KEY_INFO); X(SECPKG_ATTR_LIFESPAN); X(SECPKG_ATTR_NAMES); X(SECPKG_ATTR_NATIVE_NAMES);
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Hans Leidekker : msv1_0: Add support for SECPKG_ATTR_KEY_INFO.
by Alexandre Julliard
12 Jul '22
12 Jul '22
Module: wine Branch: master Commit: 7681c3580d06541ba2b97533d6f90b46f7136cf0 URL:
https://gitlab.winehq.org/wine/wine/-/commit/7681c3580d06541ba2b97533d6f90b…
Author: Hans Leidekker <hans(a)codeweavers.com> Date: Fri Jul 8 12:06:34 2022 +0200 msv1_0: Add support for SECPKG_ATTR_KEY_INFO. --- dlls/msv1_0/main.c | 38 +++++++++++++++++++++++++++++++++++++- 1 file changed, 37 insertions(+), 1 deletion(-) diff --git a/dlls/msv1_0/main.c b/dlls/msv1_0/main.c index 77dcfa3b67d..8785754cd51 100644 --- a/dlls/msv1_0/main.c +++ b/dlls/msv1_0/main.c @@ -30,6 +30,7 @@ #include "ntsecpkg.h" #include "rpc.h" #include "wincred.h" +#include "wincrypt.h" #include "lmwksta.h" #include "lmapibuf.h" #include "lmerr.h" @@ -1134,7 +1135,6 @@ static NTSTATUS NTAPI ntlm_SpQueryContextAttributes( LSA_SEC_HANDLE handle, ULON X(SECPKG_ATTR_ACCESS_TOKEN); X(SECPKG_ATTR_AUTHORITY); X(SECPKG_ATTR_DCE_INFO); - X(SECPKG_ATTR_KEY_INFO); X(SECPKG_ATTR_LIFESPAN); X(SECPKG_ATTR_NAMES); X(SECPKG_ATTR_NATIVE_NAMES); @@ -1169,6 +1169,42 @@ static NTSTATUS NTAPI ntlm_SpQueryContextAttributes( LSA_SEC_HANDLE handle, ULON info->NegotiationState = SECPKG_NEGOTIATION_COMPLETE; return SEC_E_OK; } + case SECPKG_ATTR_KEY_INFO: + { + struct ntlm_ctx *ctx = (struct ntlm_ctx *)handle; + SecPkgContext_KeyInfoW *info = (SecPkgContext_KeyInfoW *)buf; + SEC_WCHAR *signature_alg; + ULONG signature_size, signature_algid; + + if (ctx->flags & FLAG_NEGOTIATE_KEY_EXCHANGE) + { + signature_alg = (SEC_WCHAR *)L"HMAC-MD5"; + signature_size = sizeof(L"HMAC-MD5"); + signature_algid = 0xffffff76; + } + else + { + signature_alg = (SEC_WCHAR *)L"RSADSI RC4-CRC32"; + signature_size = sizeof(L"RSADSI RC4-CRC32"); + signature_algid = 0xffffff7c; + } + + if (!(info->sSignatureAlgorithmName = RtlAllocateHeap( GetProcessHeap(), 0, signature_size ))) + return SEC_E_INSUFFICIENT_MEMORY; + wcscpy( info->sSignatureAlgorithmName, signature_alg ); + + if (!(info->sEncryptAlgorithmName = RtlAllocateHeap( GetProcessHeap(), 0, sizeof(L"RSADSI RC4") ))) + { + RtlFreeHeap( GetProcessHeap(), 0, info->sSignatureAlgorithmName ); + return SEC_E_INSUFFICIENT_MEMORY; + } + wcscpy( info->sEncryptAlgorithmName, L"RSADSI RC4" ); + + info->KeySize = sizeof(ctx->session_key) * 8; + info->SignatureAlgorithm = signature_algid; + info->EncryptAlgorithm = CALG_RC4; + return SEC_E_OK; + } #undef X default: FIXME( "unknown attribute %lu\n", attr );
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