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Giovanni Mascellani : vkd3d-shader/d3d-asm: Dump unknown types as "<unknown>".
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: e7fdf2e97fa1c20e88b74ce34565dccdf9a529ee URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/e7fdf2e97fa1c20e88b74ce34565d…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Thu Nov 30 11:55:20 2023 +0100 vkd3d-shader/d3d-asm: Dump unknown types as "<unknown>". In analogy with "<continued>" and "<unused>". --- libs/vkd3d-shader/d3d_asm.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 569353ef..48355828 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -633,7 +633,7 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum if (type < ARRAY_SIZE(data_type_names)) name = data_type_names[type]; else - name = "unknown"; + name = "<unknown>"; vkd3d_string_buffer_printf(&compiler->buffer, "%s", name); }
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Giovanni Mascellani : vkd3d-shader/d3d-asm: Dump recently added types.
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: 1caaf90ee20dedc5b91322351abe899a127620ae URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/1caaf90ee20dedc5b91322351abe8…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Thu Nov 30 11:54:53 2023 +0100 vkd3d-shader/d3d-asm: Dump recently added types. --- libs/vkd3d-shader/d3d_asm.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index ad4e0a3d..569353ef 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -623,6 +623,9 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum [VKD3D_DATA_DOUBLE ] = "double", [VKD3D_DATA_CONTINUED] = "<continued>", [VKD3D_DATA_UNUSED ] = "<unused>", + [VKD3D_DATA_UINT8 ] = "uint8", + [VKD3D_DATA_UINT64 ] = "uint64", + [VKD3D_DATA_BOOL ] = "bool", }; const char *name;
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Giovanni Mascellani : vkd3d-shader/d3d-asm: Write a single type in shader_dump_data_type().
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: 4b6e596740e1613cd29e0bd584c4e3359a33bbed URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/4b6e596740e1613cd29e0bd584c4e…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Thu Nov 30 11:53:11 2023 +0100 vkd3d-shader/d3d-asm: Write a single type in shader_dump_data_type(). --- libs/vkd3d-shader/d3d_asm.c | 25 +++++++++++++++++-------- 1 file changed, 17 insertions(+), 8 deletions(-) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 0edbace9..ad4e0a3d 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -606,7 +606,7 @@ static void shader_dump_resource_type(struct vkd3d_d3d_asm_compiler *compiler, e vkd3d_string_buffer_printf(&compiler->buffer, "unknown"); } -static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, const enum vkd3d_data_type *type) +static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, enum vkd3d_data_type type) { static const char *const data_type_names[] = { @@ -624,18 +624,27 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, const [VKD3D_DATA_CONTINUED] = "<continued>", [VKD3D_DATA_UNUSED ] = "<unused>", }; + const char *name; + + if (type < ARRAY_SIZE(data_type_names)) + name = data_type_names[type]; + else + name = "unknown"; + + vkd3d_string_buffer_printf(&compiler->buffer, "%s", name); +} + +static void shader_dump_resource_data_type(struct vkd3d_d3d_asm_compiler *compiler, const enum vkd3d_data_type *type) +{ int i; vkd3d_string_buffer_printf(&compiler->buffer, "("); for (i = 0; i < 4; i++) { - if (type[i] < ARRAY_SIZE(data_type_names)) - name = data_type_names[type[i]]; - else - name = "unknown"; - vkd3d_string_buffer_printf(&compiler->buffer, "%s%s", i == 0 ? "" : ",", name); + vkd3d_string_buffer_printf(&compiler->buffer, "%s", i == 0 ? "" : ","); + shader_dump_data_type(compiler, type[i]); } vkd3d_string_buffer_printf(&compiler->buffer, ")"); @@ -682,7 +691,7 @@ static void shader_dump_decl_usage(struct vkd3d_d3d_asm_compiler *compiler, if (semantic->resource.reg.reg.type == VKD3DSPR_UAV) shader_dump_uav_flags(compiler, flags); shader_addline(buffer, " "); - shader_dump_data_type(compiler, semantic->resource_data_type); + shader_dump_resource_data_type(compiler, semantic->resource_data_type); } else { @@ -1889,7 +1898,7 @@ static void shader_dump_instruction(struct vkd3d_d3d_asm_compiler *compiler, || ins->resource_data_type[1] != VKD3D_DATA_FLOAT || ins->resource_data_type[2] != VKD3D_DATA_FLOAT || ins->resource_data_type[3] != VKD3D_DATA_FLOAT) - shader_dump_data_type(compiler, ins->resource_data_type); + shader_dump_resource_data_type(compiler, ins->resource_data_type); for (i = 0; i < ins->dst_count; ++i) {
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Giovanni Mascellani : vkd3d-shader/d3d-asm: Indent on IFC.
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: bd50f15d31c1c5b753613b17eb7268e1cb67d599 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/bd50f15d31c1c5b753613b17eb726…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Thu Nov 30 11:31:29 2023 +0100 vkd3d-shader/d3d-asm: Indent on IFC. --- libs/vkd3d-shader/d3d_asm.c | 1 + 1 file changed, 1 insertion(+) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index d7b406ac..0edbace9 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -2008,6 +2008,7 @@ enum vkd3d_result vkd3d_dxbc_binary_to_text(const struct vkd3d_shader_instructio { case VKD3DSIH_ELSE: case VKD3DSIH_IF: + case VKD3DSIH_IFC: case VKD3DSIH_LOOP: case VKD3DSIH_SWITCH: ++indent;
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Alexandre Julliard : kernelbase: Don't validate calendar id for GetCalendarInfo(CAL_ITWODIGITYEARMAX).
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: wine Branch: master Commit: 7cd2821d67727b5dff985b482dd838137096c31c URL:
https://gitlab.winehq.org/wine/wine/-/commit/7cd2821d67727b5dff985b482dd838…
Author: Alexandre Julliard <julliard(a)winehq.org> Date: Tue Dec 12 11:01:14 2023 +0100 kernelbase: Don't validate calendar id for GetCalendarInfo(CAL_ITWODIGITYEARMAX). Wine-Bug:
https://bugs.winehq.org/show_bug.cgi?id=53845
--- dlls/kernel32/tests/time.c | 18 +++++++++++++++++- dlls/kernelbase/locale.c | 6 +++--- 2 files changed, 20 insertions(+), 4 deletions(-) diff --git a/dlls/kernel32/tests/time.c b/dlls/kernel32/tests/time.c index bb3de483bfd..11feac72db0 100644 --- a/dlls/kernel32/tests/time.c +++ b/dlls/kernel32/tests/time.c @@ -681,7 +681,7 @@ static void test_GetCalendarInfo(void) char bufferA[20]; WCHAR bufferW[20]; DWORD val1, val2; - int ret, ret2; + int i, j, ret, ret2; if (!pGetCalendarInfoA || !pGetCalendarInfoW) { @@ -744,6 +744,22 @@ static void test_GetCalendarInfo(void) ok( ret2, "GetCalendarInfoW failed err %lu\n", GetLastError() ); ret2 = WideCharToMultiByte( CP_ACP, 0, bufferW, -1, NULL, 0, NULL, NULL ); ok( ret == ret2, "got %d, expected %d\n", ret, ret2 ); + + for (i = CAL_GREGORIAN; i <= CAL_UMALQURA; i++) + { + WCHAR name[80]; + ret = pGetCalendarInfoW( 0x0409, i, CAL_SCALNAME, name, ARRAY_SIZE(name), NULL); + for (j = CAL_ICALINTVALUE; j <= CAL_SRELATIVELONGDATE; j++) + { + ret2 = pGetCalendarInfoW( 0x0409, i, j, bufferW, ARRAY_SIZE(bufferW), NULL); + if (ret || j == CAL_ITWODIGITYEARMAX) + ok( ret2 || broken(j == CAL_SRELATIVELONGDATE), /* win7 doesn't have this */ + "calendar %u %s value %02x failed\n", i, wine_dbgstr_w(name), j ); + else + ok( !ret2, "calendar %u %s value %02x succeeded %s\n", + i, wine_dbgstr_w(name), j, wine_dbgstr_w(bufferW) ); + } + } } static void test_GetDynamicTimeZoneInformation(void) diff --git a/dlls/kernelbase/locale.c b/dlls/kernelbase/locale.c index e8060fe9205..44af29f163d 100644 --- a/dlls/kernelbase/locale.c +++ b/dlls/kernelbase/locale.c @@ -552,8 +552,8 @@ static const NLS_LOCALE_DATA *get_locale_data( UINT idx ) static const struct calendar *get_calendar_data( const NLS_LOCALE_DATA *locale, UINT id ) { - if (id == CAL_HIJRI) id = locale->islamic_cal[0]; - else if (id == CAL_PERSIAN) id = locale->islamic_cal[1]; + if (id == CAL_HIJRI && locale->islamic_cal[0]) id = locale->islamic_cal[0]; + else if (id == CAL_PERSIAN && locale->islamic_cal[1]) id = locale->islamic_cal[1]; if (!id || id > locale_table->nb_calendars) return NULL; return (const struct calendar *)((const char *)locale_table + locale_table->calendars_offset + @@ -1617,7 +1617,7 @@ static int get_calendar_info( const NLS_LOCALE_DATA *locale, CALID id, CALTYPE t } else if (len < 0 || value) goto invalid; - if (id != CAL_GREGORIAN) + if (id != CAL_GREGORIAN && type != CAL_ITWODIGITYEARMAX) { const USHORT *ids = locale_strings + locale->scalendartype; for (i = 0; i < ids[0]; i++) if (ids[1 + i] == id) break;
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Conor McCarthy : vkd3d-shader/spirv: Introduce a compiler feature flag for int64 capability.
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: cdb9eecfd18fa80c53a48f1b4fc2ea7f43508e3c URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/cdb9eecfd18fa80c53a48f1b4fc2e…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Wed Dec 6 00:12:56 2023 +1000 vkd3d-shader/spirv: Introduce a compiler feature flag for int64 capability. --- include/vkd3d_shader.h | 18 ++++++++++++++++++ libs/vkd3d-shader/spirv.c | 25 ++++++++++++++++++++++--- 2 files changed, 40 insertions(+), 3 deletions(-) diff --git a/include/vkd3d_shader.h b/include/vkd3d_shader.h index 290f9085..a6bf8964 100644 --- a/include/vkd3d_shader.h +++ b/include/vkd3d_shader.h @@ -196,6 +196,14 @@ enum vkd3d_shader_compile_option_fragment_coordinate_origin VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_FRAGMENT_COORDINATE_ORIGIN), }; +/** Advertises feature availability. \since 1.11 */ +enum vkd3d_shader_compile_option_feature_flags +{ + VKD3D_SHADER_COMPILE_OPTION_FEATURE_INT64 = 0x00000001, + + VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_FEATURE_FLAGS), +}; + enum vkd3d_shader_compile_option_name { /** @@ -253,6 +261,16 @@ enum vkd3d_shader_compile_option_name * \since 1.10 */ VKD3D_SHADER_COMPILE_OPTION_FRAGMENT_COORDINATE_ORIGIN = 0x00000009, + /** + * This option specifies the shader features available in the target + * environment. These are not extensions, i.e. they are always supported + * by the driver, but may not be supported by the available hardware. + * + * \a value is a member of enum vkd3d_shader_compile_option_feature_flags. + * + * \since 1.11 + */ + VKD3D_SHADER_COMPILE_OPTION_FEATURE = 0x0000000a, VKD3D_FORCE_32_BIT_ENUM(VKD3D_SHADER_COMPILE_OPTION_NAME), }; diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 8e970506..62ee1bef 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -2396,6 +2396,7 @@ struct spirv_compiler struct vkd3d_shader_spec_constant *spec_constants; size_t spec_constants_size; enum vkd3d_shader_compile_option_formatting_flags formatting; + enum vkd3d_shader_compile_option_feature_flags features; bool write_tess_geom_point_size; struct vkd3d_string_buffer_cache string_buffers; @@ -2553,6 +2554,10 @@ static struct spirv_compiler *spirv_compiler_create(const struct vkd3d_shader_ve WARN("Ignoring unrecognised value %#x for option %#x.\n", option->value, option->name); break; + case VKD3D_SHADER_COMPILE_OPTION_FEATURE: + compiler->features = option->value; + break; + default: WARN("Ignoring unrecognised option %#x with value %#x.\n", option->name, option->value); break; @@ -5528,9 +5533,16 @@ static void spirv_compiler_emit_dcl_global_flags(struct spirv_compiler *compiler if (flags & VKD3DSGF_ENABLE_INT64) { - FIXME("Unsupported 64-bit integer ops.\n"); - spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_UNSUPPORTED_FEATURE, - "Support for 64-bit integers is not implemented."); + if (compiler->features & VKD3D_SHADER_COMPILE_OPTION_FEATURE_INT64) + { + vkd3d_spirv_enable_capability(&compiler->spirv_builder, SpvCapabilityInt64); + } + else + { + WARN("Unsupported 64-bit integer ops.\n"); + spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_UNSUPPORTED_FEATURE, + "The target environment does not support 64-bit integers."); + } flags &= ~VKD3DSGF_ENABLE_INT64; } @@ -7147,6 +7159,13 @@ static void spirv_compiler_emit_int_div(struct spirv_compiler *compiler, div_op = instruction->handler_idx == VKD3DSIH_IDIV ? SpvOpSDiv : SpvOpUDiv; mod_op = instruction->handler_idx == VKD3DSIH_IDIV ? SpvOpSRem : SpvOpUMod; + if (dst[0].reg.data_type == VKD3D_DATA_UINT64 || dst[1].reg.data_type == VKD3D_DATA_UINT64) + { + FIXME("Unsupported 64-bit result.\n"); + spirv_compiler_error(compiler, VKD3D_SHADER_ERROR_SPV_UNSUPPORTED_FEATURE, + "Bool cast to 64-bit integer is not supported."); + } + if (dst[0].reg.type != VKD3DSPR_NULL) { component_count = vkd3d_write_mask_component_count(dst[0].write_mask);
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Conor McCarthy : tests/shader-runner: Add 64-bit bitwise tests.
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: 108941fce0959b2fdbdb031bfdccbd4325ce2632 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/108941fce0959b2fdbdb031bfdccb…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Wed Nov 22 17:08:04 2023 +1000 tests/shader-runner: Add 64-bit bitwise tests. --- tests/hlsl/bitwise.shader_test | 85 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 85 insertions(+) diff --git a/tests/hlsl/bitwise.shader_test b/tests/hlsl/bitwise.shader_test index 20a9db55..6b4515e2 100644 --- a/tests/hlsl/bitwise.shader_test +++ b/tests/hlsl/bitwise.shader_test @@ -160,3 +160,88 @@ float4 main() : SV_TARGET [test] draw quad probe all rgba (0.0, 1.0, 1.0, 0.0) + + +[require] +shader model >= 6.0 +int64 + +[pixel shader] +int64_t2 a; +int2 s; + +float4 main() : sv_target +{ + int64_t x = a.x; + int64_t y = a.y; + int z = s.x; + int w = s.y; + + return float4(x >> y, x >> -y, x >> z, x >> w); +} + +[test] +uniform 0 int64_t2 9223372036854775807 -1 +uniform 4 int4 34 66 0 0 +todo draw quad +probe all rgba (0.0, 4.611686018e18, 536870912.0, 2.305843009e18) 1 +uniform 0 int64_t2 -1 -1 +uniform 4 int4 34 66 0 0 +todo draw quad +probe all rgba (-1.0, -1.0, -1.0, -1.0) 1 + +[pixel shader] +uint64_t2 a; +uint2 s; + +float4 main() : sv_target +{ + uint64_t x = a.x; + uint64_t y = a.y; + uint z = s.x; + uint w = s.y; + + return float4(x >> y, x >> -y, x >> z, x >> w); +} + +[test] +uniform 0 uint64_t2 0xffffffffffffffff 1 +uniform 4 uint4 34 66 0 0 +todo draw quad +probe all rgba (9.223372036e18, 1.0, 1073741823.0, 4.611686018e18) 1 + +[pixel shader] +uint64_t2 a; +uint2 s; + +float4 main() : sv_target +{ + uint64_t x = a.x; + uint64_t y = a.y; + uint z = s.x; + uint w = s.y; + + return float4(x << y, x << -y, x << z, x << w); +} + +[test] +uniform 0 uint64_t2 0x83 1 +uniform 4 uint4 34 66 0 0 +todo draw quad +probe all rgba (262.0, 9.223372036e18, 2250562863104.0, 524.0) 1 + +[pixel shader] +uint64_t2 a; + +float4 main() : sv_target +{ + uint64_t x = a.x; + uint64_t y = a.y; + + return float4(x ^ y, x & y, x | y, ~x); +} + +[test] +uniform 0 uint64_t2 0x300000000 0x500000000 +todo draw quad +probe all rgba (25769803776.0, 4294967296.0, 30064771072.0, 1.844674404e19) 1
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Conor McCarthy : tests/shader-runner: Add 64-bit arithmetic tests.
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: 27d4ccf225840f007aa8d0675db5d833d792e0c9 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/27d4ccf225840f007aa8d0675db5d…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Thu Nov 23 00:11:41 2023 +1000 tests/shader-runner: Add 64-bit arithmetic tests. --- tests/hlsl/arithmetic-float-uniform.shader_test | 50 ++++++++++++++++ tests/hlsl/arithmetic-int-uniform.shader_test | 77 +++++++++++++++++++++++++ 2 files changed, 127 insertions(+) diff --git a/tests/hlsl/arithmetic-float-uniform.shader_test b/tests/hlsl/arithmetic-float-uniform.shader_test index 4812d053..75684cc6 100644 --- a/tests/hlsl/arithmetic-float-uniform.shader_test +++ b/tests/hlsl/arithmetic-float-uniform.shader_test @@ -90,3 +90,53 @@ float4 main() : SV_TARGET uniform 0 float4 1.0 0.0 0.0 0.0 draw quad probe all rgba (1e99, 1e99, 1e99, 1e99) + +[require] +shader model >= 5.0 +float64 + +[pixel shader todo] +uniform double2 a; + +float4 main() : SV_TARGET +{ + double x = a.x; + double y = a.y; + return float4(x + y, x - y, x * y, x / y); +} + +[test] +uniform 0 double2 7.5 -2.5 +todo(sm<6) draw quad +probe all rgba (5.0, 10.0, -18.75, -3.0) + +[pixel shader todo] +uniform double2 a; + +float4 main() : SV_TARGET +{ + double x = a.x; + double y = a.y; + return x * y; +} + +[test] +uniform 0 double2 3.0e-300 2.5e300 +todo(sm<6) draw quad +probe all rgba (7.5, 7.5, 7.5, 7.5) + +% Note: DXC does not support modulo on doubles. +[pixel shader todo] +uniform double2 a; + +float4 main() : SV_TARGET +{ + double x = a.x; + double y = a.y; + return x / y; +} + +[test] +uniform 0 double2 1.5e300 2.0e299 +todo(sm<6) draw quad +probe all rgba (7.5, 7.5, 7.5, 7.5) diff --git a/tests/hlsl/arithmetic-int-uniform.shader_test b/tests/hlsl/arithmetic-int-uniform.shader_test index 7f5cdaaa..0463b27e 100644 --- a/tests/hlsl/arithmetic-int-uniform.shader_test +++ b/tests/hlsl/arithmetic-int-uniform.shader_test @@ -119,3 +119,80 @@ uniform 0 float4 45.0 5.0 50.0 10.0 uniform 4 float4 3.0 8.0 2.0 5.0 draw quad probe all rgba (9.0, 5.0, 1.0, 3.0) + +[require] +shader model >= 6.0 +int64 + +[pixel shader] +uniform int64_t2 a; + +float4 main() : SV_TARGET +{ + int64_t x = a.x; + int64_t y = a.y; + return float4(x + y, x - y, x * (y >> 4), x / y); +} + +[test] +uniform 0 int64_t2 5000000000 16000000000 +todo draw quad +probe all rgba (21.0e9, -11.0e9, 5.0e18, 0.0) 1 + +[pixel shader] +uniform int64_t2 a; + +float4 main() : SV_TARGET +{ + int64_t x = a.x; + int64_t y = a.y; + return float4(x % y, +x, -x, y / x); +} + +[test] +uniform 0 int64_t2 5000000000 16000000000 +todo draw quad +probe all rgba (5.0e9, 5.0e9, -5.0e9, 3.0) + +[pixel shader] +uniform int64_t2 a; + +float4 main() : SV_TARGET +{ + int64_t x = a.x; + int64_t y = a.y; + return float4(x / y, -x / y, x / -y, -x / -y); +} + +[test] +uniform 0 int64_t2 42000000000 5000000000 +todo draw quad +probe all rgba (8.0, -8.0, -8.0, 8.0) + +[pixel shader] +uniform int64_t2 a; + +float4 main() : SV_TARGET +{ + int64_t x = a.x; + int64_t y = a.y; + return float4(x % y, -x % y, x % -y, -x % -y); +} + +[test] +uniform 0 int64_t2 42000000000 5000000000 +todo draw quad +probe all rgba (2.0e9, -2.0e9, 2.0e9, -2.0e9) + +[pixel shader] +uniform int64_t2 a; + +float4 main() : SV_TARGET +{ + return float4(abs(a), 0, 0); +} + +[test] +uniform 0 int64_t2 5000000000 -7000000000 +todo draw quad +probe all rgba (5.0, 7.0, 0.0, 10.0)
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Conor McCarthy : tests/shader-runner: Introduce a 'float64' requirement directive.
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: 8a1eb306e827e48f0fe506a4ba0c3fcc65a9404b URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/8a1eb306e827e48f0fe506a4ba0c3…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Wed Dec 13 00:27:41 2023 +1000 tests/shader-runner: Introduce a 'float64' requirement directive. --- tests/hlsl/cast-64-bit.shader_test | 1 + tests/shader_runner.c | 5 +++++ tests/shader_runner.h | 1 + tests/shader_runner_d3d12.c | 9 +++++++++ 4 files changed, 16 insertions(+) diff --git a/tests/hlsl/cast-64-bit.shader_test b/tests/hlsl/cast-64-bit.shader_test index eb320b0d..f2a0468b 100644 --- a/tests/hlsl/cast-64-bit.shader_test +++ b/tests/hlsl/cast-64-bit.shader_test @@ -1,5 +1,6 @@ [require] shader model >= 5.0 +float64 [pixel shader todo] uniform double2 d; diff --git a/tests/shader_runner.c b/tests/shader_runner.c index d592d2cd..4847ec75 100644 --- a/tests/shader_runner.c +++ b/tests/shader_runner.c @@ -191,6 +191,10 @@ static void parse_require_directive(struct shader_runner *runner, const char *li runner->compile_options |= options[i].option; } } + else if (match_string(line, "float64", &line)) + { + runner->require_float64 = true; + } else if (match_string(line, "int64", &line)) { runner->require_int64 = true; @@ -1315,6 +1319,7 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o state = STATE_REQUIRE; runner->minimum_shader_model = minimum_shader_model; runner->maximum_shader_model = maximum_shader_model; + runner->require_float64 = false; runner->require_int64 = false; runner->compile_options = 0; skip_tests = false; diff --git a/tests/shader_runner.h b/tests/shader_runner.h index 1caf4bbf..16343947 100644 --- a/tests/shader_runner.h +++ b/tests/shader_runner.h @@ -122,6 +122,7 @@ struct shader_runner char *fx_source; enum shader_model minimum_shader_model; enum shader_model maximum_shader_model; + bool require_float64; bool require_int64; bool last_render_failed; diff --git a/tests/shader_runner_d3d12.c b/tests/shader_runner_d3d12.c index 857f3679..d6b80d9e 100644 --- a/tests/shader_runner_d3d12.c +++ b/tests/shader_runner_d3d12.c @@ -53,6 +53,7 @@ struct d3d12_shader_runner IDxcCompiler3 *dxc_compiler; + D3D12_FEATURE_DATA_D3D12_OPTIONS options; D3D12_FEATURE_DATA_D3D12_OPTIONS1 options1; }; @@ -102,6 +103,9 @@ static bool d3d12_runner_check_requirements(struct shader_runner *r) { struct d3d12_shader_runner *runner = d3d12_shader_runner(r); + if (runner->r.require_float64 && !runner->options.DoublePrecisionFloatShaderOps) + return false; + if (runner->r.require_int64 && !runner->options1.Int64ShaderOps) return false; @@ -615,6 +619,11 @@ void run_shader_tests_d3d12(void *dxc_compiler, enum shader_model minimum_shader runner.compute_allocator, NULL, &IID_ID3D12GraphicsCommandList, (void **)&runner.compute_list); ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr); + hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_D3D12_OPTIONS, + &runner.options, sizeof(runner.options)); + ok(hr == S_OK, "Failed to check feature options support, hr %#x.\n", hr); + trace("DoublePrecisionFloatShaderOps: %u.\n", runner.options.DoublePrecisionFloatShaderOps); + hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_D3D12_OPTIONS1, &runner.options1, sizeof(runner.options1)); ok(hr == S_OK, "Failed to check feature options1 support, hr %#x.\n", hr);
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Conor McCarthy : tests/shader-runner: Introduce an 'int64' requirement directive.
by Alexandre Julliard
12 Dec '23
12 Dec '23
Module: vkd3d Branch: master Commit: 95c48eb98e6b71da8990d57b0023171fd0af31af URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/95c48eb98e6b71da8990d57b00231…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Thu Nov 23 13:17:54 2023 +1000 tests/shader-runner: Introduce an 'int64' requirement directive. --- tests/hlsl/cast-64-bit.shader_test | 1 + tests/shader_runner.c | 5 +++++ tests/shader_runner.h | 1 + tests/shader_runner_d3d12.c | 19 +++++++++++++++++++ 4 files changed, 26 insertions(+) diff --git a/tests/hlsl/cast-64-bit.shader_test b/tests/hlsl/cast-64-bit.shader_test index 813cce10..eb320b0d 100644 --- a/tests/hlsl/cast-64-bit.shader_test +++ b/tests/hlsl/cast-64-bit.shader_test @@ -20,6 +20,7 @@ probe all rgba (-4.5, 8.5, 2.0, 2.0) [require] shader model >= 6.0 +int64 [pixel shader] uniform uint64_t2 l; diff --git a/tests/shader_runner.c b/tests/shader_runner.c index 0e6104ce..d592d2cd 100644 --- a/tests/shader_runner.c +++ b/tests/shader_runner.c @@ -191,6 +191,10 @@ static void parse_require_directive(struct shader_runner *runner, const char *li runner->compile_options |= options[i].option; } } + else if (match_string(line, "int64", &line)) + { + runner->require_int64 = true; + } else { fatal_error("Unknown require directive '%s'.\n", line); @@ -1311,6 +1315,7 @@ void run_shader_tests(struct shader_runner *runner, const struct shader_runner_o state = STATE_REQUIRE; runner->minimum_shader_model = minimum_shader_model; runner->maximum_shader_model = maximum_shader_model; + runner->require_int64 = false; runner->compile_options = 0; skip_tests = false; } diff --git a/tests/shader_runner.h b/tests/shader_runner.h index a4f0d2fd..1caf4bbf 100644 --- a/tests/shader_runner.h +++ b/tests/shader_runner.h @@ -122,6 +122,7 @@ struct shader_runner char *fx_source; enum shader_model minimum_shader_model; enum shader_model maximum_shader_model; + bool require_int64; bool last_render_failed; diff --git a/tests/shader_runner_d3d12.c b/tests/shader_runner_d3d12.c index a05dfd05..857f3679 100644 --- a/tests/shader_runner_d3d12.c +++ b/tests/shader_runner_d3d12.c @@ -52,6 +52,8 @@ struct d3d12_shader_runner ID3D12GraphicsCommandList *compute_list; IDxcCompiler3 *dxc_compiler; + + D3D12_FEATURE_DATA_D3D12_OPTIONS1 options1; }; static struct d3d12_shader_runner *d3d12_shader_runner(struct shader_runner *r) @@ -96,6 +98,16 @@ static ID3D10Blob *compile_shader(const struct d3d12_shader_runner *runner, cons return blob; } +static bool d3d12_runner_check_requirements(struct shader_runner *r) +{ + struct d3d12_shader_runner *runner = d3d12_shader_runner(r); + + if (runner->r.require_int64 && !runner->options1.Int64ShaderOps) + return false; + + return true; +} + #define MAX_RESOURCE_DESCRIPTORS (MAX_RESOURCES * 2) static struct resource *d3d12_runner_create_resource(struct shader_runner *r, const struct resource_params *params) @@ -561,6 +573,7 @@ static void d3d12_runner_release_readback(struct shader_runner *r, struct resour static const struct shader_runner_ops d3d12_runner_ops = { + .check_requirements = d3d12_runner_check_requirements, .create_resource = d3d12_runner_create_resource, .destroy_resource = d3d12_runner_destroy_resource, .dispatch = d3d12_runner_dispatch, @@ -602,6 +615,12 @@ void run_shader_tests_d3d12(void *dxc_compiler, enum shader_model minimum_shader runner.compute_allocator, NULL, &IID_ID3D12GraphicsCommandList, (void **)&runner.compute_list); ok(hr == S_OK, "Failed to create command list, hr %#x.\n", hr); + hr = ID3D12Device_CheckFeatureSupport(device, D3D12_FEATURE_D3D12_OPTIONS1, + &runner.options1, sizeof(runner.options1)); + ok(hr == S_OK, "Failed to check feature options1 support, hr %#x.\n", hr); + if (maximum_shader_model >= SHADER_MODEL_6_0) + trace("Int64ShaderOps: %u.\n", runner.options1.Int64ShaderOps); + run_shader_tests(&runner.r, &d3d12_runner_ops, dxc_compiler, minimum_shader_model, maximum_shader_model); ID3D12GraphicsCommandList_Release(runner.compute_list);
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