winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
July 2023
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
1 participants
865 discussions
Start a n
N
ew thread
Conor McCarthy : vkd3d: Do not create Vulkan descriptor sets for non-shader-visible heaps.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: 42d46d25134df28170d9a145520f372fa7e4dcfe URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/42d46d25134df28170d9a145520f3…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Sat Jul 8 18:22:20 2023 +1000 vkd3d: Do not create Vulkan descriptor sets for non-shader-visible heaps. --- libs/vkd3d/command.c | 10 ++++++++++ libs/vkd3d/resource.c | 4 ++-- 2 files changed, 12 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 53cb5d95..1aeae451 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -4425,6 +4425,7 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l { struct vkd3d_pipeline_bindings *bindings = &list->pipeline_bindings[bind_point]; const struct d3d12_root_signature *root_signature = bindings->root_signature; + struct d3d12_descriptor_heap *descriptor_heap; struct d3d12_desc *desc; assert(root_signature_get_descriptor_table(root_signature, index)); @@ -4435,6 +4436,15 @@ static void d3d12_command_list_set_descriptor_table(struct d3d12_command_list *l if (bindings->descriptor_tables[index] == desc) return; + descriptor_heap = d3d12_desc_get_descriptor_heap(desc); + if (!(descriptor_heap->desc.Flags & D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE)) + { + /* GetGPUDescriptorHandleForHeapStart() returns a null handle in this case, + * but a CPU handle could be passed. */ + WARN("Descriptor heap %p is not shader visible.\n", descriptor_heap); + return; + } + bindings->descriptor_tables[index] = desc; bindings->descriptor_table_dirty_mask |= (uint64_t)1 << index; bindings->descriptor_table_active_mask |= (uint64_t)1 << index; diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 00614ddd..f2fe1250 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -3970,7 +3970,7 @@ static HRESULT d3d12_descriptor_heap_vk_descriptor_sets_init(struct d3d12_descri descriptor_heap->vk_descriptor_pool = VK_NULL_HANDLE; memset(descriptor_heap->vk_descriptor_sets, 0, sizeof(descriptor_heap->vk_descriptor_sets)); - if (!device->use_vk_heaps || (desc->Type != D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV + if (!descriptor_heap->use_vk_heaps || (desc->Type != D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV && desc->Type != D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER)) return S_OK; @@ -4001,7 +4001,7 @@ static HRESULT d3d12_descriptor_heap_init(struct d3d12_descriptor_heap *descript if (FAILED(hr = vkd3d_private_store_init(&descriptor_heap->private_store))) return hr; - descriptor_heap->use_vk_heaps = device->use_vk_heaps; + descriptor_heap->use_vk_heaps = device->use_vk_heaps && (desc->Flags & D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE); d3d12_descriptor_heap_vk_descriptor_sets_init(descriptor_heap, device, desc); vkd3d_mutex_init(&descriptor_heap->vk_sets_mutex);
1
0
0
0
Conor McCarthy : vkd3d: Return a null handle from GetGPUDescriptorHandleForHeapStart() for non-shader-visible heaps.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: 9014183100b0eeebc66017e6f50f177335136145 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/9014183100b0eeebc66017e6f50f1…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jul 10 15:28:20 2023 +1000 vkd3d: Return a null handle from GetGPUDescriptorHandleForHeapStart() for non-shader-visible heaps. --- libs/vkd3d/resource.c | 10 +++++++++- tests/d3d12.c | 1 - 2 files changed, 9 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 72663afe..00614ddd 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -3859,7 +3859,15 @@ static D3D12_GPU_DESCRIPTOR_HANDLE * STDMETHODCALLTYPE d3d12_descriptor_heap_Get TRACE("iface %p, descriptor %p.\n", iface, descriptor); - descriptor->ptr = (uint64_t)(intptr_t)heap->descriptors; + if (heap->desc.Flags & D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE) + { + descriptor->ptr = (uint64_t)(intptr_t)heap->descriptors; + } + else + { + WARN("Heap %p is not shader-visible.\n", iface); + descriptor->ptr = 0; + } return descriptor; } diff --git a/tests/d3d12.c b/tests/d3d12.c index 2184e825..b2d409e5 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -2372,7 +2372,6 @@ static void test_create_descriptor_heap(void) ok(hr == S_OK, "Failed to create descriptor heap, hr %#x.\n", hr); gpu_handle = ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(heap); - todo ok(!gpu_handle.ptr, "Got unexpected ptr %"PRIx64".\n", gpu_handle.ptr); refcount = get_refcount(device);
1
0
0
0
Conor McCarthy : tests: Test GetGPUDescriptorHandleForHeapStart() on a non-shader-visible heap.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: 981034e6e495d1560dc99dae6e47a00cb756680f URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/981034e6e495d1560dc99dae6e47a…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Jul 10 15:23:57 2023 +1000 tests: Test GetGPUDescriptorHandleForHeapStart() on a non-shader-visible heap. --- tests/d3d12.c | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/tests/d3d12.c b/tests/d3d12.c index 2f1c905f..2184e825 100644 --- a/tests/d3d12.c +++ b/tests/d3d12.c @@ -2351,6 +2351,7 @@ done: static void test_create_descriptor_heap(void) { + D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle; D3D12_DESCRIPTOR_HEAP_DESC heap_desc; ID3D12Device *device, *tmp_device; ID3D12DescriptorHeap *heap; @@ -2370,6 +2371,10 @@ static void test_create_descriptor_heap(void) hr = ID3D12Device_CreateDescriptorHeap(device, &heap_desc, &IID_ID3D12DescriptorHeap, (void **)&heap); ok(hr == S_OK, "Failed to create descriptor heap, hr %#x.\n", hr); + gpu_handle = ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(heap); + todo + ok(!gpu_handle.ptr, "Got unexpected ptr %"PRIx64".\n", gpu_handle.ptr); + refcount = get_refcount(device); ok(refcount == 2, "Got unexpected refcount %u.\n", (unsigned int)refcount); hr = ID3D12DescriptorHeap_GetDevice(heap, &IID_ID3D12Device, (void **)&tmp_device);
1
0
0
0
Conor McCarthy : vkd3d: Enable Vulkan-backed heaps for each heap instead of per device.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: 0a98d09145d9f1141da7df9787c1159c87aec0cb URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/0a98d09145d9f1141da7df9787c11…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Sat Jul 8 18:18:07 2023 +1000 vkd3d: Enable Vulkan-backed heaps for each heap instead of per device. Provides a simple way to disable Vulkan writes for non-shader-visible heaps. Also there is a chance of avoiding access to the d3d12_device object which helps memory cache performance. --- libs/vkd3d/device.c | 4 +++- libs/vkd3d/resource.c | 25 ++++++++++++++++--------- libs/vkd3d/vkd3d_private.h | 6 +++++- 3 files changed, 24 insertions(+), 11 deletions(-) diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index b9a8943c..025a60fc 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -3414,6 +3414,7 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device *iface, struct d3d12_device *device = impl_from_ID3D12Device(iface); unsigned int dst_range_idx, dst_idx, src_range_idx, src_idx; unsigned int dst_range_size, src_range_size; + struct d3d12_descriptor_heap *dst_heap; const struct d3d12_desc *src; struct d3d12_desc *dst; @@ -3443,13 +3444,14 @@ static void STDMETHODCALLTYPE d3d12_device_CopyDescriptors(ID3D12Device *iface, src_range_size = src_descriptor_range_sizes ? src_descriptor_range_sizes[src_range_idx] : 1; dst = d3d12_desc_from_cpu_handle(dst_descriptor_range_offsets[dst_range_idx]); + dst_heap = d3d12_desc_get_descriptor_heap(dst); src = d3d12_desc_from_cpu_handle(src_descriptor_range_offsets[src_range_idx]); for (; dst_idx < dst_range_size && src_idx < src_range_size; ++dst_idx, ++src_idx) { if (dst[dst_idx].s.u.object == src[src_idx].s.u.object) continue; - d3d12_desc_copy(&dst[dst_idx], &src[src_idx], device); + d3d12_desc_copy(&dst[dst_idx], &src[src_idx], dst_heap, device); } if (dst_idx >= dst_range_size) diff --git a/libs/vkd3d/resource.c b/libs/vkd3d/resource.c index 4c07d326..72663afe 100644 --- a/libs/vkd3d/resource.c +++ b/libs/vkd3d/resource.c @@ -2411,13 +2411,11 @@ void d3d12_desc_flush_vk_heap_updates_locked(struct d3d12_descriptor_heap *descr descriptor_writes_free_object_refs(&writes, device); } -static void d3d12_desc_mark_as_modified(struct d3d12_desc *dst) +static void d3d12_desc_mark_as_modified(struct d3d12_desc *dst, struct d3d12_descriptor_heap *descriptor_heap) { - struct d3d12_descriptor_heap *descriptor_heap; unsigned int i, head; i = dst->index; - descriptor_heap = d3d12_desc_get_descriptor_heap(dst); head = descriptor_heap->dirty_list_head; /* Only one thread can swap the value away from zero. */ @@ -2431,14 +2429,20 @@ static void d3d12_desc_mark_as_modified(struct d3d12_desc *dst) } } -void d3d12_desc_write_atomic(struct d3d12_desc *dst, const struct d3d12_desc *src, - struct d3d12_device *device) +static inline void descriptor_heap_write_atomic(struct d3d12_descriptor_heap *descriptor_heap, struct d3d12_desc *dst, + const struct d3d12_desc *src, struct d3d12_device *device) { void *object = src->s.u.object; d3d12_desc_replace(dst, object, device); - if (device->use_vk_heaps && object && !dst->next) - d3d12_desc_mark_as_modified(dst); + if (descriptor_heap->use_vk_heaps && object && !dst->next) + d3d12_desc_mark_as_modified(dst, descriptor_heap); +} + +void d3d12_desc_write_atomic(struct d3d12_desc *dst, const struct d3d12_desc *src, + struct d3d12_device *device) +{ + descriptor_heap_write_atomic(d3d12_desc_get_descriptor_heap(dst), dst, src, device); } static void d3d12_desc_destroy(struct d3d12_desc *descriptor, struct d3d12_device *device) @@ -2446,7 +2450,9 @@ static void d3d12_desc_destroy(struct d3d12_desc *descriptor, struct d3d12_devic d3d12_desc_replace(descriptor, NULL, device); } -void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, +/* This is a major performance bottleneck for some games, so do not load the device + * pointer from dst_heap. In some cases device will not be used. */ +void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, struct d3d12_descriptor_heap *dst_heap, struct d3d12_device *device) { struct d3d12_desc tmp; @@ -2454,7 +2460,7 @@ void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, assert(dst != src); tmp.s.u.object = d3d12_desc_get_object_ref(src, device); - d3d12_desc_write_atomic(dst, &tmp, device); + descriptor_heap_write_atomic(dst_heap, dst, &tmp, device); } static VkDeviceSize vkd3d_get_required_texel_buffer_alignment(const struct d3d12_device *device, @@ -3987,6 +3993,7 @@ static HRESULT d3d12_descriptor_heap_init(struct d3d12_descriptor_heap *descript if (FAILED(hr = vkd3d_private_store_init(&descriptor_heap->private_store))) return hr; + descriptor_heap->use_vk_heaps = device->use_vk_heaps; d3d12_descriptor_heap_vk_descriptor_sets_init(descriptor_heap, device, desc); vkd3d_mutex_init(&descriptor_heap->vk_sets_mutex); diff --git a/libs/vkd3d/vkd3d_private.h b/libs/vkd3d/vkd3d_private.h index c5259420..53a9620b 100644 --- a/libs/vkd3d/vkd3d_private.h +++ b/libs/vkd3d/vkd3d_private.h @@ -895,7 +895,10 @@ static inline void d3d12_desc_copy_raw(struct d3d12_desc *dst, const struct d3d1 dst->s = src->s; } -void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, struct d3d12_device *device); +struct d3d12_descriptor_heap; + +void d3d12_desc_copy(struct d3d12_desc *dst, const struct d3d12_desc *src, struct d3d12_descriptor_heap *dst_heap, + struct d3d12_device *device); void d3d12_desc_create_cbv(struct d3d12_desc *descriptor, struct d3d12_device *device, const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc); void d3d12_desc_create_srv(struct d3d12_desc *descriptor, @@ -998,6 +1001,7 @@ struct d3d12_descriptor_heap D3D12_DESCRIPTOR_HEAP_DESC desc; struct d3d12_device *device; + bool use_vk_heaps; struct vkd3d_private_store private_store;
1
0
0
0
Zebediah Figura : vkd3d-shader/hlsl: Use a hlsl_block to build replacement instructions in lower_int_division().
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: d52eb8595ff38114609a25992395599b62f1ab83 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/d52eb8595ff38114609a259923955…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Mon Mar 6 20:34:10 2023 -0600 vkd3d-shader/hlsl: Use a hlsl_block to build replacement instructions in lower_int_division(). --- libs/vkd3d-shader/hlsl_codegen.c | 63 ++++++++++++++++++++++++++++------------ 1 file changed, 45 insertions(+), 18 deletions(-) diff --git a/libs/vkd3d-shader/hlsl_codegen.c b/libs/vkd3d-shader/hlsl_codegen.c index 09a3ea4c..8fee84fa 100644 --- a/libs/vkd3d-shader/hlsl_codegen.c +++ b/libs/vkd3d-shader/hlsl_codegen.c @@ -574,6 +574,37 @@ bool hlsl_transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, return progress; } +typedef bool (*PFN_lower_func)(struct hlsl_ctx *, struct hlsl_ir_node *, struct hlsl_block *); + +static bool call_lower_func(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) +{ + PFN_lower_func func = context; + struct hlsl_block block; + + hlsl_block_init(&block); + if (func(ctx, instr, &block)) + { + struct hlsl_ir_node *replacement = LIST_ENTRY(list_tail(&block.instrs), struct hlsl_ir_node, entry); + + list_move_before(&instr->entry, &block.instrs); + hlsl_replace_node(instr, replacement); + return true; + } + else + { + hlsl_block_cleanup(&block); + return false; + } +} + +/* Specific form of transform_ir() for passes which convert a single instruction + * to a block of one or more instructions. This helper takes care of setting up + * the block and calling hlsl_replace_node_with_block(). */ +static bool lower_ir(struct hlsl_ctx *ctx, PFN_lower_func func, struct hlsl_block *block) +{ + return hlsl_transform_ir(ctx, call_lower_func, block, func); +} + static bool transform_instr_derefs(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) { bool res; @@ -2391,9 +2422,9 @@ struct hlsl_ir_node *hlsl_add_conditional(struct hlsl_ctx *ctx, struct list *ins return &load->node; } -static bool lower_int_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) +static bool lower_int_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, struct hlsl_block *block) { - struct hlsl_ir_node *arg1, *arg2, *xor, *and, *abs1, *abs2, *div, *neg, *cast1, *cast2, *cast3, *cond, *high_bit; + struct hlsl_ir_node *arg1, *arg2, *xor, *and, *abs1, *abs2, *div, *neg, *cast1, *cast2, *cast3, *high_bit; struct hlsl_type *type = instr->data_type, *utype; struct hlsl_constant_value high_bit_value; struct hlsl_ir_expr *expr; @@ -2414,51 +2445,47 @@ static bool lower_int_division(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, if (!(xor = hlsl_new_binary_expr(ctx, HLSL_OP2_BIT_XOR, arg1, arg2))) return false; - list_add_before(&instr->entry, &xor->entry); + hlsl_block_add_instr(block, xor); for (i = 0; i < type->dimx; ++i) high_bit_value.u[i].u = 0x80000000; if (!(high_bit = hlsl_new_constant(ctx, type, &high_bit_value, &instr->loc))) return false; - list_add_before(&instr->entry, &high_bit->entry); + hlsl_block_add_instr(block, high_bit); if (!(and = hlsl_new_binary_expr(ctx, HLSL_OP2_BIT_AND, xor, high_bit))) return false; - list_add_before(&instr->entry, &and->entry); + hlsl_block_add_instr(block, and); if (!(abs1 = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, arg1, &instr->loc))) return false; - list_add_before(&instr->entry, &abs1->entry); + hlsl_block_add_instr(block, abs1); if (!(cast1 = hlsl_new_cast(ctx, abs1, utype, &instr->loc))) return false; - list_add_before(&instr->entry, &cast1->entry); + hlsl_block_add_instr(block, cast1); if (!(abs2 = hlsl_new_unary_expr(ctx, HLSL_OP1_ABS, arg2, &instr->loc))) return false; - list_add_before(&instr->entry, &abs2->entry); + hlsl_block_add_instr(block, abs2); if (!(cast2 = hlsl_new_cast(ctx, abs2, utype, &instr->loc))) return false; - list_add_before(&instr->entry, &cast2->entry); + hlsl_block_add_instr(block, cast2); if (!(div = hlsl_new_binary_expr(ctx, HLSL_OP2_DIV, cast1, cast2))) return false; - list_add_before(&instr->entry, &div->entry); + hlsl_block_add_instr(block, div); if (!(cast3 = hlsl_new_cast(ctx, div, type, &instr->loc))) return false; - list_add_before(&instr->entry, &cast3->entry); + hlsl_block_add_instr(block, cast3); if (!(neg = hlsl_new_unary_expr(ctx, HLSL_OP1_NEG, cast3, &instr->loc))) return false; - list_add_before(&instr->entry, &neg->entry); + hlsl_block_add_instr(block, neg); - if (!(cond = hlsl_add_conditional(ctx, &instr->entry, and, neg, cast3))) - return false; - hlsl_replace_node(instr, cond); - - return true; + return hlsl_add_conditional(ctx, &block->instrs, and, neg, cast3); } static bool lower_int_modulus(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr, void *context) @@ -4268,7 +4295,7 @@ int hlsl_emit_bytecode(struct hlsl_ctx *ctx, struct hlsl_ir_function_decl *entry hlsl_transform_ir(ctx, lower_narrowing_casts, body, NULL); hlsl_transform_ir(ctx, lower_casts_to_bool, body, NULL); hlsl_transform_ir(ctx, lower_int_dot, body, NULL); - hlsl_transform_ir(ctx, lower_int_division, body, NULL); + lower_ir(ctx, lower_int_division, body); hlsl_transform_ir(ctx, lower_int_modulus, body, NULL); hlsl_transform_ir(ctx, lower_int_abs, body, NULL); hlsl_transform_ir(ctx, lower_float_modulus, body, NULL);
1
0
0
0
Zebediah Figura : vkd3d-shader/hlsl: Return a hlsl_block from the "declaration" and "struct_declaration" rules.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: cdabe172cb11ce835e22e6bbf5429266b1bfcbdf URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/cdabe172cb11ce835e22e6bbf5429…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Mon Nov 14 20:22:36 2022 -0600 vkd3d-shader/hlsl: Return a hlsl_block from the "declaration" and "struct_declaration" rules. --- libs/vkd3d-shader/hlsl.y | 24 +++++++++--------------- 1 file changed, 9 insertions(+), 15 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index b9dcb5bc..96adada7 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -2177,14 +2177,14 @@ static void declare_var(struct hlsl_ctx *ctx, struct parse_variable_def *v) } } -static struct list *initialize_vars(struct hlsl_ctx *ctx, struct list *var_list) +static struct hlsl_block *initialize_vars(struct hlsl_ctx *ctx, struct list *var_list) { struct parse_variable_def *v, *v_next; - struct list *statements_list; + struct hlsl_block *initializers; struct hlsl_ir_var *var; struct hlsl_type *type; - if (!(statements_list = make_empty_list(ctx))) + if (!(initializers = make_empty_block(ctx))) { LIST_FOR_EACH_ENTRY_SAFE(v, v_next, var_list, struct parse_variable_def, entry) { @@ -2239,7 +2239,7 @@ static struct list *initialize_vars(struct hlsl_ctx *ctx, struct list *var_list) if (var->storage_modifiers & HLSL_STORAGE_STATIC) hlsl_block_add_block(&ctx->static_initializers, v->initializer.instrs); else - list_move_tail(statements_list, &v->initializer.instrs->instrs); + hlsl_block_add_block(initializers, v->initializer.instrs); } else if (var->storage_modifiers & HLSL_STORAGE_STATIC) { @@ -2277,7 +2277,7 @@ static struct list *initialize_vars(struct hlsl_ctx *ctx, struct list *var_list) } vkd3d_free(var_list); - return statements_list; + return initializers; } struct find_function_call_args @@ -4551,8 +4551,6 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type %token <intval> C_INTEGER %token <intval> PRE_LINE -%type <list> declaration -%type <list> struct_declaration_without_vars %type <list> type_specs %type <list> variables_def %type <list> variables_def_typed @@ -4578,6 +4576,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type %type <block> bitxor_expr %type <block> compound_statement %type <block> conditional_expr +%type <block> declaration %type <block> declaration_statement %type <block> equality_expr %type <block> expr @@ -4596,6 +4595,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type %type <block> selection_statement %type <block> statement %type <block> statement_list +%type <block> struct_declaration_without_vars %type <block> unary_expr %type <boolval> boolean @@ -4725,7 +4725,7 @@ struct_declaration_without_vars: hlsl_error(ctx, &@1, VKD3D_SHADER_ERROR_HLSL_INVALID_MODIFIER, "Modifiers are not allowed on struct type declarations."); - if (!($$ = make_empty_list(ctx))) + if (!($$ = make_empty_block(ctx))) YYABORT; } @@ -5506,13 +5506,7 @@ type: declaration_statement: declaration - { - $$ = list_to_block($1); - } | struct_declaration_without_vars - { - $$ = list_to_block($1); - } | typedef { if (!($$ = make_empty_block(ctx))) @@ -6003,7 +5997,7 @@ loop_statement: } | attribute_list_optional KW_FOR '(' scope_start declaration expr_statement expr_optional ')' statement { - $$ = create_loop(ctx, LOOP_FOR, &$1, list_to_block($5), $6, $7, $9, &@2); + $$ = create_loop(ctx, LOOP_FOR, &$1, $5, $6, $7, $9, &@2); hlsl_pop_scope(ctx); }
1
0
0
0
Zebediah Figura : vkd3d-shader/hlsl: Return a hlsl_block from the "declaration_statement" rule.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: 54bd6f7b4baffe8e33b8cdcdb96087480ca890fc URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/54bd6f7b4baffe8e33b8cdcdb9608…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Mon Nov 14 20:20:16 2022 -0600 vkd3d-shader/hlsl: Return a hlsl_block from the "declaration_statement" rule. --- libs/vkd3d-shader/hlsl.y | 23 ++++++++++------------- 1 file changed, 10 insertions(+), 13 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index c41e4ae0..b9dcb5bc 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -172,12 +172,6 @@ static struct list *make_empty_list(struct hlsl_ctx *ctx) return list; } -static void destroy_instr_list(struct list *list) -{ - hlsl_free_instr_list(list); - vkd3d_free(list); -} - static void destroy_block(struct hlsl_block *block) { hlsl_block_cleanup(block); @@ -4558,7 +4552,6 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type %token <intval> PRE_LINE %type <list> declaration -%type <list> declaration_statement %type <list> struct_declaration_without_vars %type <list> type_specs %type <list> variables_def @@ -4585,6 +4578,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type %type <block> bitxor_expr %type <block> compound_statement %type <block> conditional_expr +%type <block> declaration_statement %type <block> equality_expr %type <block> expr %type <block> expr_optional @@ -4661,9 +4655,9 @@ hlsl_prog: | hlsl_prog buffer_declaration buffer_body | hlsl_prog declaration_statement { - if (!list_empty($2)) + if (!list_empty(&$2->instrs)) hlsl_fixme(ctx, &@2, "Uniform initializer."); - destroy_instr_list($2); + destroy_block($2); } | hlsl_prog preproc_directive | hlsl_prog ';' @@ -5512,10 +5506,16 @@ type: declaration_statement: declaration + { + $$ = list_to_block($1); + } | struct_declaration_without_vars + { + $$ = list_to_block($1); + } | typedef { - if (!($$ = make_empty_list(ctx))) + if (!($$ = make_empty_block(ctx))) YYABORT; } @@ -5912,9 +5912,6 @@ statement_list: statement: declaration_statement - { - $$ = list_to_block($1); - } | expr_statement | compound_statement | jump_statement
1
0
0
0
Zebediah Figura : vkd3d-shader/hlsl: Return a hlsl_block from the "primary_expr" rule.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: 77e1c5893e86267cf5bae6c4d82ae7686f8c16be URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/77e1c5893e86267cf5bae6c4d82ae…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Mon Nov 14 20:18:00 2022 -0600 vkd3d-shader/hlsl: Return a hlsl_block from the "primary_expr" rule. --- libs/vkd3d-shader/hlsl.y | 33 +++++++++++++++------------------ 1 file changed, 15 insertions(+), 18 deletions(-) diff --git a/libs/vkd3d-shader/hlsl.y b/libs/vkd3d-shader/hlsl.y index 6bf87f8f..c41e4ae0 100644 --- a/libs/vkd3d-shader/hlsl.y +++ b/libs/vkd3d-shader/hlsl.y @@ -1117,17 +1117,17 @@ static struct hlsl_ir_function_decl *get_func_decl(struct rb_tree *funcs, return NULL; } -static struct list *make_list(struct hlsl_ctx *ctx, struct hlsl_ir_node *node) +static struct hlsl_block *make_block(struct hlsl_ctx *ctx, struct hlsl_ir_node *instr) { - struct list *list; + struct hlsl_block *block; - if (!(list = make_empty_list(ctx))) + if (!(block = make_empty_block(ctx))) { - hlsl_free_instr(node); + hlsl_free_instr(instr); return NULL; } - list_add_tail(list, &node->entry); - return list; + hlsl_block_add_instr(block, instr); + return block; } static unsigned int evaluate_static_expression_as_uint(struct hlsl_ctx *ctx, struct hlsl_block *block, @@ -3684,7 +3684,7 @@ static int intrinsic_function_name_compare(const void *a, const void *b) return strcmp(a, func->name); } -static struct list *add_call(struct hlsl_ctx *ctx, const char *name, +static struct hlsl_block *add_call(struct hlsl_ctx *ctx, const char *name, struct parse_initializer *args, const struct vkd3d_shader_location *loc) { struct intrinsic_function *intrinsic; @@ -3812,7 +3812,7 @@ static struct list *add_call(struct hlsl_ctx *ctx, const char *name, goto fail; } vkd3d_free(args->args); - return block_to_list(args->instrs); + return args->instrs; fail: free_parse_initializer(args); @@ -4559,7 +4559,6 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type %type <list> declaration %type <list> declaration_statement -%type <list> primary_expr %type <list> struct_declaration_without_vars %type <list> type_specs %type <list> variables_def @@ -4597,6 +4596,7 @@ static void validate_texture_format_type(struct hlsl_ctx *ctx, struct hlsl_type %type <block> loop_statement %type <block> mul_expr %type <block> postfix_expr +%type <block> primary_expr %type <block> relational_expr %type <block> shift_expr %type <block> selection_statement @@ -6042,7 +6042,7 @@ primary_expr: if (!(c = hlsl_new_float_constant(ctx, $1, &@1))) YYABORT; - if (!($$ = make_list(ctx, c))) + if (!($$ = make_block(ctx, c))) YYABORT; } | C_INTEGER @@ -6051,7 +6051,7 @@ primary_expr: if (!(c = hlsl_new_int_constant(ctx, $1, &@1))) YYABORT; - if (!($$ = make_list(ctx, c))) + if (!($$ = make_block(ctx, c))) YYABORT; } | boolean @@ -6060,7 +6060,7 @@ primary_expr: if (!(c = hlsl_new_bool_constant(ctx, $1, &@1))) YYABORT; - if (!($$ = make_list(ctx, c))) + if (!($$ = make_block(ctx, c))) { hlsl_free_instr(c); YYABORT; @@ -6078,12 +6078,12 @@ primary_expr: } if (!(load = hlsl_new_var_load(ctx, var, &@1))) YYABORT; - if (!($$ = make_list(ctx, &load->node))) + if (!($$ = make_block(ctx, &load->node))) YYABORT; } | '(' expr ')' { - $$ = block_to_list($2); + $$ = $2; } | var_identifier '(' func_arguments ')' { @@ -6106,7 +6106,7 @@ primary_expr: YYABORT; if (!(load = hlsl_new_var_load(ctx, var, &@1))) YYABORT; - if (!($$ = make_list(ctx, &load->node))) + if (!($$ = make_block(ctx, &load->node))) YYABORT; } else @@ -6118,9 +6118,6 @@ primary_expr: postfix_expr: primary_expr - { - $$ = list_to_block($1); - } | postfix_expr OP_INC { if (!add_increment(ctx, $1, false, true, &@2))
1
0
0
0
Conor McCarthy : vkd3d-shader/dxil: Emit undefined constants.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: c0a2bb1095c5794e6b2aee2ec58a47d386fcba56 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/c0a2bb1095c5794e6b2aee2ec58a4…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Tue May 23 16:23:24 2023 +1000 vkd3d-shader/dxil: Emit undefined constants. --- libs/vkd3d-shader/dxil.c | 9 +++++++++ 1 file changed, 9 insertions(+) diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 9dee9c40..f9efe47f 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -208,6 +208,7 @@ struct sm6_value { const struct sm6_type *type; enum sm6_value_type value_type; + bool is_undefined; union { struct sm6_function_data function; @@ -1726,8 +1727,16 @@ static enum vkd3d_result sm6_parser_constants_init(struct sm6_parser *sm6, const WARN("Unhandled constant array.\n"); break; + case CST_CODE_UNDEF: + dxil_record_validate_operand_max_count(record, 0, sm6); + dst->u.reg.type = VKD3DSPR_UNDEF; + /* Mark as explicitly undefined, not the result of a missing constant code or instruction. */ + dst->is_undefined = true; + break; + default: FIXME("Unhandled constant code %u.\n", record->code); + dst->u.reg.type = VKD3DSPR_UNDEF; break; }
1
0
0
0
Conor McCarthy : vkd3d-shader/spirv: Introduce an undefined register type.
by Alexandre Julliard
20 Jul '23
20 Jul '23
Module: vkd3d Branch: master Commit: 402c93fa68e47a1b85d0b227d26a6ebb7aa85d4a URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/402c93fa68e47a1b85d0b227d26a6…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon May 22 23:40:39 2023 +1000 vkd3d-shader/spirv: Introduce an undefined register type. --- libs/vkd3d-shader/spirv.c | 70 ++++++++++++++++++++++++++++++-- libs/vkd3d-shader/vkd3d_shader_private.h | 1 + 2 files changed, 67 insertions(+), 4 deletions(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index dcf957ea..d71f0a69 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -199,6 +199,21 @@ enum vkd3d_shader_input_sysval_semantic vkd3d_siv_from_sysval_indexed(enum vkd3d } } +static inline bool register_is_undef(const struct vkd3d_shader_register *reg) +{ + return reg->type == VKD3DSPR_UNDEF; +} + +static inline bool register_is_constant(const struct vkd3d_shader_register *reg) +{ + return (reg->type == VKD3DSPR_IMMCONST || reg->type == VKD3DSPR_IMMCONST64); +} + +static inline bool register_is_constant_or_undef(const struct vkd3d_shader_register *reg) +{ + return register_is_constant(reg) || register_is_undef(reg); +} + #define VKD3D_SPIRV_VERSION 0x00010000 #define VKD3D_SPIRV_GENERATOR_ID 18 #define VKD3D_SPIRV_GENERATOR_VERSION 8 @@ -1746,6 +1761,38 @@ static uint32_t vkd3d_spirv_get_type_id(struct vkd3d_spirv_builder *builder, } } +static uint32_t vkd3d_spirv_get_type_id_for_data_type(struct vkd3d_spirv_builder *builder, + enum vkd3d_data_type data_type, unsigned int component_count) +{ + uint32_t scalar_id; + + if (component_count == 1) + { + switch (data_type) + { + case VKD3D_DATA_FLOAT: + case VKD3D_DATA_SNORM: + case VKD3D_DATA_UNORM: + return vkd3d_spirv_get_op_type_float(builder, 32); + break; + case VKD3D_DATA_INT: + case VKD3D_DATA_UINT: + return vkd3d_spirv_get_op_type_int(builder, 32, data_type == VKD3D_DATA_INT); + break; + case VKD3D_DATA_DOUBLE: + return vkd3d_spirv_get_op_type_float(builder, 64); + default: + FIXME("Unhandled data type %#x.\n", data_type); + return 0; + } + } + else + { + scalar_id = vkd3d_spirv_get_type_id_for_data_type(builder, data_type, 1); + return vkd3d_spirv_get_op_type_vector(builder, scalar_id, component_count); + } +} + static void vkd3d_spirv_builder_init(struct vkd3d_spirv_builder *builder, const char *entry_point) { vkd3d_spirv_stream_init(&builder->debug_stream); @@ -3204,7 +3251,7 @@ static bool spirv_compiler_get_register_info(const struct spirv_compiler *compil struct vkd3d_symbol reg_symbol, *symbol; struct rb_entry *entry; - assert(reg->type != VKD3DSPR_IMMCONST && reg->type != VKD3DSPR_IMMCONST64); + assert(!register_is_constant_or_undef(reg)); if (reg->type == VKD3DSPR_TEMP) { @@ -3546,6 +3593,19 @@ static uint32_t spirv_compiler_emit_load_constant64(struct spirv_compiler *compi vkd3d_component_type_from_data_type(reg->data_type), component_count, values); } +static uint32_t spirv_compiler_emit_load_undef(struct spirv_compiler *compiler, + const struct vkd3d_shader_register *reg, DWORD write_mask) +{ + unsigned int component_count = vkd3d_write_mask_component_count(write_mask); + struct vkd3d_spirv_builder *builder = &compiler->spirv_builder; + uint32_t type_id; + + assert(reg->type == VKD3DSPR_UNDEF); + + type_id = vkd3d_spirv_get_type_id_for_data_type(builder, reg->data_type, component_count); + return vkd3d_spirv_build_op_undef(builder, &builder->global_stream, type_id); +} + static uint32_t spirv_compiler_emit_load_scalar(struct spirv_compiler *compiler, const struct vkd3d_shader_register *reg, DWORD swizzle, DWORD write_mask, const struct vkd3d_shader_register_info *reg_info) @@ -3556,7 +3616,7 @@ static uint32_t spirv_compiler_emit_load_scalar(struct spirv_compiler *compiler, enum vkd3d_shader_component_type component_type; unsigned int skipped_component_mask; - assert(reg->type != VKD3DSPR_IMMCONST && reg->type != VKD3DSPR_IMMCONST64); + assert(!register_is_constant_or_undef(reg)); assert(vkd3d_write_mask_component_count(write_mask) == 1); component_idx = vkd3d_write_mask_get_component_idx(write_mask); @@ -3608,6 +3668,8 @@ static uint32_t spirv_compiler_emit_load_reg(struct spirv_compiler *compiler, return spirv_compiler_emit_load_constant(compiler, reg, swizzle, write_mask); else if (reg->type == VKD3DSPR_IMMCONST64) return spirv_compiler_emit_load_constant64(compiler, reg, swizzle, write_mask); + else if (reg->type == VKD3DSPR_UNDEF) + return spirv_compiler_emit_load_undef(compiler, reg, write_mask); component_count = vkd3d_write_mask_component_count(write_mask); component_type = vkd3d_component_type_from_data_type(reg->data_type); @@ -3820,7 +3882,7 @@ static void spirv_compiler_emit_store_reg(struct spirv_compiler *compiler, unsigned int src_write_mask = write_mask; uint32_t type_id; - assert(reg->type != VKD3DSPR_IMMCONST && reg->type != VKD3DSPR_IMMCONST64); + assert(!register_is_constant_or_undef(reg)); if (!spirv_compiler_get_register_info(compiler, reg, ®_info)) return; @@ -6640,7 +6702,7 @@ static void spirv_compiler_emit_mov(struct spirv_compiler *compiler, uint32_t components[VKD3D_VEC4_SIZE]; unsigned int i, component_count; - if (src->reg.type == VKD3DSPR_IMMCONST || src->reg.type == VKD3DSPR_IMMCONST64 || dst->modifiers || src->modifiers) + if (register_is_constant_or_undef(&src->reg) || dst->modifiers || src->modifiers) goto general_implementation; spirv_compiler_get_register_info(compiler, &dst->reg, &dst_reg_info); diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 233f3c86..d35f49a6 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -507,6 +507,7 @@ enum vkd3d_shader_register_type VKD3DSPR_DEPTHOUTLE, VKD3DSPR_RASTERIZER, VKD3DSPR_OUTSTENCILREF, + VKD3DSPR_UNDEF, VKD3DSPR_INVALID = ~0u, };
1
0
0
0
← Newer
1
...
22
23
24
25
26
27
28
...
87
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
Results per page:
10
25
50
100
200