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Sven Baars : quartz/tests: Fix some media type leaks (Valgrind).
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: 35cff9ec6e818d7d34a8e17b0281288a50edfe66 URL:
https://gitlab.winehq.org/wine/wine/-/commit/35cff9ec6e818d7d34a8e17b028128…
Author: Sven Baars <sbaars(a)codeweavers.com> Date: Tue Aug 1 18:47:18 2023 +0200 quartz/tests: Fix some media type leaks (Valgrind). --- dlls/quartz/tests/avidec.c | 2 ++ dlls/quartz/tests/avisplit.c | 2 ++ 2 files changed, 4 insertions(+) diff --git a/dlls/quartz/tests/avidec.c b/dlls/quartz/tests/avidec.c index 46ce5d9eeda..f28dfee7402 100644 --- a/dlls/quartz/tests/avidec.c +++ b/dlls/quartz/tests/avidec.c @@ -1525,6 +1525,8 @@ static void test_connect_pin(void) ok(testsource.source.pin.peer == sink, "Got peer %p.\n", testsource.source.pin.peer); IFilterGraph2_Disconnect(graph, &testsource.source.pin.IPin_iface); + FreeMediaType(&source_mt); + FreeMediaType(&req_mt); IMemInputPin_Release(meminput); IPin_Release(sink); IPin_Release(source); diff --git a/dlls/quartz/tests/avisplit.c b/dlls/quartz/tests/avisplit.c index 8b7e8a222b0..25e313aa4b4 100644 --- a/dlls/quartz/tests/avisplit.c +++ b/dlls/quartz/tests/avisplit.c @@ -1233,6 +1233,7 @@ static void test_connect_pin(void) ok(hr == S_OK, "Got hr %#lx.\n", hr); ok(compare_media_types(&mt, &req_mt), "Media types didn't match.\n"); ok(compare_media_types(&testsource.source.pin.mt, &req_mt), "Media types didn't match.\n"); + FreeMediaType(&mt); hr = IMediaControl_Pause(control); ok(hr == S_OK, "Got hr %#lx.\n", hr); @@ -1281,6 +1282,7 @@ static void test_connect_pin(void) ok(hr == S_OK, "Got hr %#lx.\n", hr); ok(compare_media_types(&mt, &req_mt), "Media types didn't match.\n"); ok(compare_media_types(&testsink.sink.pin.mt, &req_mt), "Media types didn't match.\n"); + FreeMediaType(&mt); hr = IMediaControl_Pause(control); ok(hr == S_OK, "Got hr %#lx.\n", hr);
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Sven Baars : quartz: Fix some critical section leaks (Valgrind).
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: c5ca3b001169f3e45f4a45921f3c33ee512a412b URL:
https://gitlab.winehq.org/wine/wine/-/commit/c5ca3b001169f3e45f4a45921f3c33…
Author: Sven Baars <sbaars(a)codeweavers.com> Date: Tue Aug 1 16:28:03 2023 +0200 quartz: Fix some critical section leaks (Valgrind). --- dlls/quartz/filesource.c | 5 +++-- dlls/quartz/filtergraph.c | 3 ++- 2 files changed, 5 insertions(+), 3 deletions(-) diff --git a/dlls/quartz/filesource.c b/dlls/quartz/filesource.c index 48950026ddf..7d6292df579 100644 --- a/dlls/quartz/filesource.c +++ b/dlls/quartz/filesource.c @@ -333,14 +333,15 @@ static void async_reader_destroy(struct strmbase_filter *iface) free(filter->requests); } CloseHandle(filter->file); - filter->sample_cs.DebugInfo->Spare[0] = 0; - DeleteCriticalSection(&filter->sample_cs); strmbase_source_cleanup(&filter->source); free(filter->pszFileName); FreeMediaType(&filter->mt); } + filter->sample_cs.DebugInfo->Spare[0] = 0; + DeleteCriticalSection(&filter->sample_cs); + PostQueuedCompletionStatus(filter->port, 0, 1, NULL); WaitForSingleObject(filter->io_thread, INFINITE); CloseHandle(filter->io_thread); diff --git a/dlls/quartz/filtergraph.c b/dlls/quartz/filtergraph.c index e0e126d8ef0..4100e71be3a 100644 --- a/dlls/quartz/filtergraph.c +++ b/dlls/quartz/filtergraph.c @@ -486,8 +486,9 @@ static ULONG WINAPI FilterGraphInner_Release(IUnknown *iface) } LeaveCriticalSection(&message_cs); - This->cs.DebugInfo->Spare[0] = 0; + This->event_cs.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&This->event_cs); + This->cs.DebugInfo->Spare[0] = 0; DeleteCriticalSection(&This->cs); free(This); }
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Zebediah Figura : qcap/audiorecord: Enumerate the currently set media type first.
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: f03ae651e62e1b6b5c9598ae7d03ce31673eea8c URL:
https://gitlab.winehq.org/wine/wine/-/commit/f03ae651e62e1b6b5c9598ae7d03ce…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Tue Jul 25 18:51:29 2023 -0500 qcap/audiorecord: Enumerate the currently set media type first. --- dlls/qcap/audiorecord.c | 20 +++++++++++++------- dlls/qcap/tests/audiorecord.c | 4 ++-- 2 files changed, 15 insertions(+), 9 deletions(-) diff --git a/dlls/qcap/audiorecord.c b/dlls/qcap/audiorecord.c index 5ece56e97ec..eefac79b409 100644 --- a/dlls/qcap/audiorecord.c +++ b/dlls/qcap/audiorecord.c @@ -114,13 +114,17 @@ audio_formats[] = {96000, 16, 1}, }; -static HRESULT fill_media_type(unsigned int index, AM_MEDIA_TYPE *mt) +static HRESULT fill_media_type(struct audio_record *filter, unsigned int index, AM_MEDIA_TYPE *mt) { WAVEFORMATEX *format; - if (index >= ARRAY_SIZE(audio_formats)) + if (index >= 1 + ARRAY_SIZE(audio_formats)) return VFW_S_NO_MORE_ITEMS; + if (!index) + return CopyMediaType(mt, &filter->format); + --index; + if (!(format = CoTaskMemAlloc(sizeof(*format)))) return E_OUTOFMEMORY; @@ -147,7 +151,9 @@ static HRESULT fill_media_type(unsigned int index, AM_MEDIA_TYPE *mt) static HRESULT audio_record_source_get_media_type(struct strmbase_pin *iface, unsigned int index, AM_MEDIA_TYPE *mt) { - return fill_media_type(index, mt); + struct audio_record *filter = impl_from_strmbase_filter(iface->filter); + + return fill_media_type(filter, index, mt); } static HRESULT WINAPI audio_record_source_DecideBufferSize(struct strmbase_source *iface, @@ -283,7 +289,7 @@ static HRESULT WINAPI stream_config_GetNumberOfCapabilities(IAMStreamConfig *ifa TRACE("filter %p, count %p, size %p.\n", filter, count, size); - *count = ARRAY_SIZE(audio_formats); + *count = 1 + ARRAY_SIZE(audio_formats); *size = sizeof(AUDIO_STREAM_CONFIG_CAPS); return S_OK; } @@ -298,13 +304,13 @@ static HRESULT WINAPI stream_config_GetStreamCaps(IAMStreamConfig *iface, TRACE("filter %p, index %d, ret_mt %p, caps %p.\n", filter, index, ret_mt, caps); - if (index >= ARRAY_SIZE(audio_formats)) + if (index >= 1 + ARRAY_SIZE(audio_formats)) return S_FALSE; if (!(mt = CoTaskMemAlloc(sizeof(AM_MEDIA_TYPE)))) return E_OUTOFMEMORY; - if ((hr = fill_media_type(index, mt)) != S_OK) + if ((hr = fill_media_type(filter, index, mt)) != S_OK) { CoTaskMemFree(mt); return hr; @@ -795,7 +801,7 @@ HRESULT audio_record_create(IUnknown *outer, IUnknown **out) return E_OUTOFMEMORY; } - if ((hr = fill_media_type(0, &object->format))) + if ((hr = fill_media_type(object, 1, &object->format))) { CloseHandle(object->event); free(object); diff --git a/dlls/qcap/tests/audiorecord.c b/dlls/qcap/tests/audiorecord.c index ddf54e68e21..11397531064 100644 --- a/dlls/qcap/tests/audiorecord.c +++ b/dlls/qcap/tests/audiorecord.c @@ -1122,13 +1122,13 @@ static void test_stream_config(IBaseFilter *filter) IPin_EnumMediaTypes(source, &enummt); hr = IEnumMediaTypes_Next(enummt, 1, &mt2, NULL); ok(hr == S_OK, "Got hr %#lx.\n", hr); - todo_wine_if (i > 0) ok(compare_media_types(mt, mt2), "Media types didn't match.\n"); + ok(compare_media_types(mt, mt2), "Media types didn't match.\n"); DeleteMediaType(mt2); IEnumMediaTypes_Release(enummt); hr = IAMStreamConfig_GetStreamCaps(config, 0, &mt2, (BYTE *)&caps); ok(hr == S_OK, "Got hr %#lx.\n", hr); - todo_wine_if (i > 0) ok(compare_media_types(mt, mt2), "Media types didn't match.\n"); + ok(compare_media_types(mt, mt2), "Media types didn't match.\n"); DeleteMediaType(mt2); DeleteMediaType(mt);
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Zebediah Figura : qcap/tests: Add more tests for audio record media types.
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: b0f7f843277cc33c68f015f9e4fa51fd6524b2f8 URL:
https://gitlab.winehq.org/wine/wine/-/commit/b0f7f843277cc33c68f015f9e4fa51…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Tue Jul 25 18:45:21 2023 -0500 qcap/tests: Add more tests for audio record media types. --- dlls/qcap/tests/audiorecord.c | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/dlls/qcap/tests/audiorecord.c b/dlls/qcap/tests/audiorecord.c index e0a130fefb3..ddf54e68e21 100644 --- a/dlls/qcap/tests/audiorecord.c +++ b/dlls/qcap/tests/audiorecord.c @@ -1118,6 +1118,19 @@ static void test_stream_config(IBaseFilter *filter) ok(compare_media_types(mt, mt2), "Media types didn't match.\n"); DeleteMediaType(mt2); + /* The first entry in the list is always the same as the format set. */ + IPin_EnumMediaTypes(source, &enummt); + hr = IEnumMediaTypes_Next(enummt, 1, &mt2, NULL); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + todo_wine_if (i > 0) ok(compare_media_types(mt, mt2), "Media types didn't match.\n"); + DeleteMediaType(mt2); + IEnumMediaTypes_Release(enummt); + + hr = IAMStreamConfig_GetStreamCaps(config, 0, &mt2, (BYTE *)&caps); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + todo_wine_if (i > 0) ok(compare_media_types(mt, mt2), "Media types didn't match.\n"); + DeleteMediaType(mt2); + DeleteMediaType(mt); winetest_pop_context(); @@ -1135,6 +1148,9 @@ static void test_stream_config(IBaseFilter *filter) ok(hr == S_OK, "Got hr %#lx.\n", hr); ok(compare_media_types(mt, mt2), "Media types didn't match.\n"); + hr = IPin_QueryAccept(source, mt); + ok(hr == S_OK, "Got hr %#lx.\n", hr); + DeleteMediaType(mt2); DeleteMediaType(mt); }
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Michael Stefaniuc : msxml3/tests: Use wide strings to generate BSTRs in schema.c.
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: c84e7d6714864522e830868d0c044d55c71fd437 URL:
https://gitlab.winehq.org/wine/wine/-/commit/c84e7d6714864522e830868d0c044d…
Author: Michael Stefaniuc <mstefani(a)winehq.org> Date: Tue Aug 1 23:05:47 2023 +0200 msxml3/tests: Use wide strings to generate BSTRs in schema.c. --- dlls/msxml3/tests/schema.c | 152 +++++++++++++++++++++------------------------ 1 file changed, 72 insertions(+), 80 deletions(-)
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Nikolay Sivov : d2d1: Keep effect shader objects at device level.
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: e0ab89b856fc66853a6a9363822080f565d492cf URL:
https://gitlab.winehq.org/wine/wine/-/commit/e0ab89b856fc66853a6a9363822080…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Aug 2 14:30:48 2023 +0200 d2d1: Keep effect shader objects at device level. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/d2d1/d2d1_private.h | 25 +++++++++++++--------- dlls/d2d1/device.c | 36 ++++++++++++++++++++++++++++++++ dlls/d2d1/effect.c | 54 +++++++----------------------------------------- dlls/d2d1/tests/d2d1.c | 2 -- 4 files changed, 59 insertions(+), 58 deletions(-) diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h index 8762a7a5503..f3029bab0f2 100644 --- a/dlls/d2d1/d2d1_private.h +++ b/dlls/d2d1/d2d1_private.h @@ -592,22 +592,31 @@ HRESULT d2d_geometry_group_init(struct d2d_geometry *geometry, ID2D1Factory *fac D2D1_FILL_MODE fill_mode, ID2D1Geometry **src_geometries, unsigned int geometry_count); struct d2d_geometry *unsafe_impl_from_ID2D1Geometry(ID2D1Geometry *iface); +struct d2d_shader +{ + GUID id; + IUnknown *shader; +}; + struct d2d_device { ID2D1Device1 ID2D1Device1_iface; LONG refcount; ID2D1Factory1 *factory; IDXGIDevice *dxgi_device; + + struct + { + struct d2d_shader *objects; + size_t size; + size_t count; + } shaders; }; void d2d_device_init(struct d2d_device *device, ID2D1Factory1 *factory, IDXGIDevice *dxgi_device); struct d2d_device *unsafe_impl_from_ID2D1Device(ID2D1Device1 *iface); - -struct d2d_shader -{ - GUID id; - IUnknown *shader; -}; +HRESULT d2d_device_add_shader(struct d2d_device *device, REFGUID shader_id, IUnknown *shader); +BOOL d2d_device_is_shader_loaded(struct d2d_device *device, REFGUID shader_id); struct d2d_effect_context { @@ -615,10 +624,6 @@ struct d2d_effect_context LONG refcount; struct d2d_device_context *device_context; - - struct d2d_shader *shaders; - size_t shaders_size; - size_t shader_count; }; void d2d_effect_context_init(struct d2d_effect_context *effect_context, diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c index 954ce7f8c28..33cf943010c 100644 --- a/dlls/d2d1/device.c +++ b/dlls/d2d1/device.c @@ -4528,6 +4528,7 @@ static ULONG WINAPI d2d_device_Release(ID2D1Device1 *iface) { struct d2d_device *device = impl_from_ID2D1Device(iface); ULONG refcount = InterlockedDecrement(&device->refcount); + size_t i; TRACE("%p decreasing refcount to %lu.\n", iface, refcount); @@ -4535,6 +4536,9 @@ static ULONG WINAPI d2d_device_Release(ID2D1Device1 *iface) { IDXGIDevice_Release(device->dxgi_device); ID2D1Factory1_Release(device->factory); + for (i = 0; i < device->shaders.count; ++i) + IUnknown_Release(device->shaders.objects[i].shader); + free(device->shaders.objects); free(device); } @@ -4670,3 +4674,35 @@ void d2d_device_init(struct d2d_device *device, ID2D1Factory1 *iface, IDXGIDevic device->dxgi_device = dxgi_device; IDXGIDevice_AddRef(device->dxgi_device); } + +HRESULT d2d_device_add_shader(struct d2d_device *device, REFGUID shader_id, IUnknown *shader) +{ + struct d2d_shader *entry; + + if (!d2d_array_reserve((void **)&device->shaders.objects, &device->shaders.size, + device->shaders.count + 1, sizeof(*device->shaders.objects))) + { + WARN("Failed to resize shaders array.\n"); + return E_OUTOFMEMORY; + } + + entry = &device->shaders.objects[device->shaders.count++]; + entry->id = *shader_id; + entry->shader = shader; + IUnknown_AddRef(entry->shader); + + return S_OK; +} + +BOOL d2d_device_is_shader_loaded(struct d2d_device *device, REFGUID shader_id) +{ + size_t i; + + for (i = 0; i < device->shaders.count; ++i) + { + if (IsEqualGUID(shader_id, &device->shaders.objects[i].id)) + return TRUE; + } + + return FALSE; +} diff --git a/dlls/d2d1/effect.c b/dlls/d2d1/effect.c index 7b086e20b9b..ddc9eee9236 100644 --- a/dlls/d2d1/effect.c +++ b/dlls/d2d1/effect.c @@ -624,37 +624,6 @@ static inline struct d2d_effect_context *impl_from_ID2D1EffectContext(ID2D1Effec return CONTAINING_RECORD(iface, struct d2d_effect_context, ID2D1EffectContext_iface); } -static void d2d_effect_context_cleanup(struct d2d_effect_context *effect_context) -{ - size_t i; - - for (i = 0; i < effect_context->shader_count; ++i) - IUnknown_Release(effect_context->shaders[i].shader); - free(effect_context->shaders); - - ID2D1DeviceContext1_Release(&effect_context->device_context->ID2D1DeviceContext1_iface); -} - -static HRESULT d2d_effect_context_add_shader(struct d2d_effect_context *effect_context, - REFGUID shader_id, void *shader) -{ - struct d2d_shader *entry; - - if (!d2d_array_reserve((void **)&effect_context->shaders, &effect_context->shaders_size, - effect_context->shader_count + 1, sizeof(*effect_context->shaders))) - { - WARN("Failed to resize shaders array.\n"); - return E_OUTOFMEMORY; - } - - entry = &effect_context->shaders[effect_context->shader_count++]; - entry->id = *shader_id; - entry->shader = shader; - IUnknown_AddRef(entry->shader); - - return S_OK; -} - static HRESULT STDMETHODCALLTYPE d2d_effect_context_QueryInterface(ID2D1EffectContext *iface, REFIID iid, void **out) { TRACE("iface %p, iid %s, out %p.\n", iface, debugstr_guid(iid), out); @@ -692,7 +661,7 @@ static ULONG STDMETHODCALLTYPE d2d_effect_context_Release(ID2D1EffectContext *if if (!refcount) { - d2d_effect_context_cleanup(effect_context); + ID2D1DeviceContext1_Release(&effect_context->device_context->ID2D1DeviceContext1_iface); free(effect_context); } @@ -787,7 +756,7 @@ static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadPixelShader(ID2D1EffectC return hr; } - hr = d2d_effect_context_add_shader(effect_context, shader_id, shader); + hr = d2d_device_add_shader(effect_context->device_context->device, shader_id, (IUnknown *)shader); ID3D11PixelShader_Release(shader); return hr; @@ -797,7 +766,7 @@ static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadVertexShader(ID2D1Effect REFGUID shader_id, const BYTE *buffer, UINT32 buffer_size) { struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface); - ID3D11VertexShader *vertex_shader; + ID3D11VertexShader *shader; HRESULT hr; TRACE("iface %p, shader_id %s, buffer %p, buffer_size %u.\n", @@ -807,14 +776,14 @@ static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadVertexShader(ID2D1Effect return S_OK; if (FAILED(hr = ID3D11Device1_CreateVertexShader(effect_context->device_context->d3d_device, - buffer, buffer_size, NULL, &vertex_shader))) + buffer, buffer_size, NULL, &shader))) { WARN("Failed to create vertex shader, hr %#lx.\n", hr); return hr; } - hr = d2d_effect_context_add_shader(effect_context, shader_id, vertex_shader); - ID3D11VertexShader_Release(vertex_shader); + hr = d2d_device_add_shader(effect_context->device_context->device, shader_id, (IUnknown *)shader); + ID3D11VertexShader_Release(shader); return hr; } @@ -839,7 +808,7 @@ static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadComputeShader(ID2D1Effec return hr; } - hr = d2d_effect_context_add_shader(effect_context, shader_id, shader); + hr = d2d_device_add_shader(effect_context->device_context->device, shader_id, (IUnknown *)shader); ID3D11ComputeShader_Release(shader); return hr; @@ -848,17 +817,10 @@ static HRESULT STDMETHODCALLTYPE d2d_effect_context_LoadComputeShader(ID2D1Effec static BOOL STDMETHODCALLTYPE d2d_effect_context_IsShaderLoaded(ID2D1EffectContext *iface, REFGUID shader_id) { struct d2d_effect_context *effect_context = impl_from_ID2D1EffectContext(iface); - size_t i; TRACE("iface %p, shader_id %s.\n", iface, debugstr_guid(shader_id)); - for (i = 0; i < effect_context->shader_count; ++i) - { - if (IsEqualGUID(shader_id, &effect_context->shaders[i].id)) - return TRUE; - } - - return FALSE; + return d2d_device_is_shader_loaded(effect_context->device_context->device, shader_id); } static HRESULT STDMETHODCALLTYPE d2d_effect_context_CreateResourceTexture(ID2D1EffectContext *iface, diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c index 2f4ded1d0cc..4f53b4b7142 100644 --- a/dlls/d2d1/tests/d2d1.c +++ b/dlls/d2d1/tests/d2d1.c @@ -11483,7 +11483,6 @@ static void test_effect_context(BOOL d3d11) ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); loaded = ID2D1EffectContext_IsShaderLoaded(effect_context2, &GUID_TestPixelShader); - todo_wine ok(loaded, "Unexpected shader loaded state.\n"); ID2D1Effect_Release(effect2); @@ -11524,7 +11523,6 @@ static void test_effect_context(BOOL d3d11) ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); loaded = ID2D1EffectContext_IsShaderLoaded(effect_context, &GUID_TestPixelShader); - todo_wine ok(loaded, "Unexpected shader loaded state.\n"); ID2D1Effect_Release(effect);
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Nikolay Sivov : d2d1: Use device instance pointer in device context structure.
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: 9e4ee3e4e048f5f1b1ba1c1d32d1489c9cf53fcd URL:
https://gitlab.winehq.org/wine/wine/-/commit/9e4ee3e4e048f5f1b1ba1c1d32d148…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Aug 2 11:48:12 2023 +0200 d2d1: Use device instance pointer in device context structure. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/d2d1/d2d1_private.h | 5 +++-- dlls/d2d1/dc_render_target.c | 5 +++-- dlls/d2d1/device.c | 35 +++++++++++++++++++---------------- dlls/d2d1/factory.c | 3 ++- dlls/d2d1/hwnd_render_target.c | 2 +- dlls/d2d1/wic_render_target.c | 3 ++- 6 files changed, 30 insertions(+), 23 deletions(-) diff --git a/dlls/d2d1/d2d1_private.h b/dlls/d2d1/d2d1_private.h index dfd4e130f58..8762a7a5503 100644 --- a/dlls/d2d1/d2d1_private.h +++ b/dlls/d2d1/d2d1_private.h @@ -171,7 +171,7 @@ struct d2d_device_context const struct d2d_device_context_ops *ops; ID2D1Factory *factory; - ID2D1Device *device; + struct d2d_device *device; ID3D11Device1 *d3d_device; ID3DDeviceContextState *d3d_state; struct @@ -209,7 +209,7 @@ struct d2d_device_context struct d2d_clip_stack clip_stack; }; -HRESULT d2d_d3d_create_render_target(ID2D1Device *device, IDXGISurface *surface, IUnknown *outer_unknown, +HRESULT d2d_d3d_create_render_target(struct d2d_device *device, IDXGISurface *surface, IUnknown *outer_unknown, const struct d2d_device_context_ops *ops, const D2D1_RENDER_TARGET_PROPERTIES *desc, void **render_target); @@ -601,6 +601,7 @@ struct d2d_device }; void d2d_device_init(struct d2d_device *device, ID2D1Factory1 *factory, IDXGIDevice *dxgi_device); +struct d2d_device *unsafe_impl_from_ID2D1Device(ID2D1Device1 *iface); struct d2d_shader { diff --git a/dlls/d2d1/dc_render_target.c b/dlls/d2d1/dc_render_target.c index 99b2a1d4da9..aa0c715baa5 100644 --- a/dlls/d2d1/dc_render_target.c +++ b/dlls/d2d1/dc_render_target.c @@ -864,8 +864,9 @@ HRESULT d2d_dc_render_target_init(struct d2d_dc_render_target *render_target, ID return hr; } - hr = d2d_d3d_create_render_target(device, NULL, (IUnknown *)&render_target->ID2D1DCRenderTarget_iface, - &d2d_dc_render_target_ops, desc, (void **)&render_target->dxgi_inner); + hr = d2d_d3d_create_render_target(unsafe_impl_from_ID2D1Device((ID2D1Device1* )device), NULL, + (IUnknown *)&render_target->ID2D1DCRenderTarget_iface, &d2d_dc_render_target_ops, + desc, (void **)&render_target->dxgi_inner); ID2D1Device_Release(device); if (FAILED(hr)) { diff --git a/dlls/d2d1/device.c b/dlls/d2d1/device.c index 25cbb609b26..954ce7f8c28 100644 --- a/dlls/d2d1/device.c +++ b/dlls/d2d1/device.c @@ -40,8 +40,6 @@ static inline struct d2d_device *impl_from_ID2D1Device(ID2D1Device1 *iface) return CONTAINING_RECORD(iface, struct d2d_device, ID2D1Device1_iface); } -static struct d2d_device *unsafe_impl_from_ID2D1Device(ID2D1Device1 *iface); - static ID2D1Brush *d2d_draw_get_text_brush(struct d2d_draw_text_layout_ctx *context, IUnknown *effect) { ID2D1Brush *brush = NULL; @@ -293,7 +291,7 @@ static ULONG STDMETHODCALLTYPE d2d_device_context_inner_Release(IUnknown *iface) IUnknown_Release(context->target.object); ID3D11Device1_Release(context->d3d_device); ID2D1Factory_Release(context->factory); - ID2D1Device_Release(context->device); + ID2D1Device1_Release(&context->device->ID2D1Device1_iface); free(context); } @@ -2338,7 +2336,7 @@ static void STDMETHODCALLTYPE d2d_device_context_GetDevice(ID2D1DeviceContext1 * TRACE("iface %p, device %p.\n", iface, device); - *device = context->device; + *device = (ID2D1Device *)&context->device->ID2D1Device1_iface; ID2D1Device_AddRef(*device); } @@ -3184,8 +3182,8 @@ static const struct ID2D1GdiInteropRenderTargetVtbl d2d_gdi_interop_render_targe d2d_gdi_interop_render_target_ReleaseDC, }; -static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, ID2D1Device *device, - IUnknown *outer_unknown, const struct d2d_device_context_ops *ops) +static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, + struct d2d_device *device, IUnknown *outer_unknown, const struct d2d_device_context_ops *ops) { D3D11_SUBRESOURCE_DATA buffer_data; struct d2d_device *device_impl; @@ -4248,9 +4246,9 @@ static HRESULT d2d_device_context_init(struct d2d_device_context *render_target, render_target->IDWriteTextRenderer_iface.lpVtbl = &d2d_text_renderer_vtbl; render_target->IUnknown_iface.lpVtbl = &d2d_device_context_inner_unknown_vtbl; render_target->refcount = 1; - ID2D1Device_GetFactory(device, &render_target->factory); + ID2D1Device1_GetFactory(&device->ID2D1Device1_iface, &render_target->factory); render_target->device = device; - ID2D1Device_AddRef(render_target->device); + ID2D1Device1_AddRef(&render_target->device->ID2D1Device1_iface); render_target->outer_unknown = outer_unknown ? outer_unknown : &render_target->IUnknown_iface; render_target->ops = ops; @@ -4424,12 +4422,12 @@ err: ID3DDeviceContextState_Release(render_target->d3d_state); if (render_target->d3d_device) ID3D11Device1_Release(render_target->d3d_device); - ID2D1Device_Release(render_target->device); + ID2D1Device1_Release(&render_target->device->ID2D1Device1_iface); ID2D1Factory_Release(render_target->factory); return hr; } -HRESULT d2d_d3d_create_render_target(ID2D1Device *device, IDXGISurface *surface, IUnknown *outer_unknown, +HRESULT d2d_d3d_create_render_target(struct d2d_device *device, IDXGISurface *surface, IUnknown *outer_unknown, const struct d2d_device_context_ops *ops, const D2D1_RENDER_TARGET_PROPERTIES *desc, void **render_target) { D2D1_BITMAP_PROPERTIES1 bitmap_desc; @@ -4553,8 +4551,9 @@ static void WINAPI d2d_device_GetFactory(ID2D1Device1 *iface, ID2D1Factory **fac ID2D1Factory1_AddRef(device->factory); } -static HRESULT d2d_device_create_device_context(ID2D1Device1 *iface, D2D1_DEVICE_CONTEXT_OPTIONS options, - ID2D1DeviceContext1 **context) { +static HRESULT d2d_device_create_device_context(struct d2d_device *device, + D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext1 **context) +{ struct d2d_device_context *object; HRESULT hr; @@ -4564,7 +4563,7 @@ static HRESULT d2d_device_create_device_context(ID2D1Device1 *iface, D2D1_DEVICE if (!(object = calloc(1, sizeof(*object)))) return E_OUTOFMEMORY; - if (FAILED(hr = d2d_device_context_init(object, (ID2D1Device *)iface, NULL, NULL))) + if (FAILED(hr = d2d_device_context_init(object, device, NULL, NULL))) { WARN("Failed to initialise device context, hr %#lx.\n", hr); free(object); @@ -4580,9 +4579,11 @@ static HRESULT d2d_device_create_device_context(ID2D1Device1 *iface, D2D1_DEVICE static HRESULT WINAPI d2d_device_CreateDeviceContext(ID2D1Device1 *iface, D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext **context) { + struct d2d_device *device = impl_from_ID2D1Device(iface); + TRACE("iface %p, options %#x, context %p.\n", iface, options, context); - return d2d_device_create_device_context(iface, options, (ID2D1DeviceContext1 **)context); + return d2d_device_create_device_context(device, options, (ID2D1DeviceContext1 **)context); } static HRESULT WINAPI d2d_device_CreatePrintControl(ID2D1Device1 *iface, IWICImagingFactory *wic_factory, @@ -4629,9 +4630,11 @@ static void WINAPI d2d_device_SetRenderingPriority(ID2D1Device1 *iface, D2D1_REN static HRESULT WINAPI d2d_device_CreateDeviceContext1(ID2D1Device1 *iface, D2D1_DEVICE_CONTEXT_OPTIONS options, ID2D1DeviceContext1 **context) { + struct d2d_device *device = impl_from_ID2D1Device(iface); + TRACE("iface %p, options %#x, context %p.\n", iface, options, context); - return d2d_device_create_device_context(iface, options, context); + return d2d_device_create_device_context(device, options, context); } static const struct ID2D1Device1Vtbl d2d_device_vtbl = @@ -4650,7 +4653,7 @@ static const struct ID2D1Device1Vtbl d2d_device_vtbl = d2d_device_CreateDeviceContext1, }; -static struct d2d_device *unsafe_impl_from_ID2D1Device(ID2D1Device1 *iface) +struct d2d_device *unsafe_impl_from_ID2D1Device(ID2D1Device1 *iface) { if (!iface) return NULL; diff --git a/dlls/d2d1/factory.c b/dlls/d2d1/factory.c index bf905bcd581..fff9895e930 100644 --- a/dlls/d2d1/factory.c +++ b/dlls/d2d1/factory.c @@ -495,7 +495,8 @@ static HRESULT STDMETHODCALLTYPE d2d_factory_CreateDxgiSurfaceRenderTarget(ID2D1 return hr; } - hr = d2d_d3d_create_render_target(device, surface, NULL, NULL, desc, (void **)render_target); + hr = d2d_d3d_create_render_target(unsafe_impl_from_ID2D1Device((ID2D1Device1 *)device), surface, + NULL, NULL, desc, (void **)render_target); ID2D1Device_Release(device); return hr; } diff --git a/dlls/d2d1/hwnd_render_target.c b/dlls/d2d1/hwnd_render_target.c index f176a25e956..7f16ff00d4e 100644 --- a/dlls/d2d1/hwnd_render_target.c +++ b/dlls/d2d1/hwnd_render_target.c @@ -928,7 +928,7 @@ HRESULT d2d_hwnd_render_target_init(struct d2d_hwnd_render_target *render_target return hr; } - hr = d2d_d3d_create_render_target(device, dxgi_surface, + hr = d2d_d3d_create_render_target(unsafe_impl_from_ID2D1Device((ID2D1Device1 *)device), dxgi_surface, (IUnknown *)&render_target->ID2D1HwndRenderTarget_iface, &d2d_hwnd_render_target_ops, &dxgi_rt_desc, (void **)&render_target->dxgi_inner); IDXGISurface_Release(dxgi_surface); diff --git a/dlls/d2d1/wic_render_target.c b/dlls/d2d1/wic_render_target.c index f6e7b14ed3f..858c187e3bc 100644 --- a/dlls/d2d1/wic_render_target.c +++ b/dlls/d2d1/wic_render_target.c @@ -255,7 +255,8 @@ HRESULT d2d_wic_render_target_init(struct d2d_wic_render_target *render_target, return hr; } - hr = d2d_d3d_create_render_target(device, render_target->dxgi_surface, &render_target->IUnknown_iface, + hr = d2d_d3d_create_render_target(unsafe_impl_from_ID2D1Device((ID2D1Device1 *)device), + render_target->dxgi_surface, &render_target->IUnknown_iface, &d2d_wic_render_target_ops, desc, (void **)&render_target->dxgi_inner); ID2D1Device_Release(device); if (FAILED(hr))
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Nikolay Sivov : d2d1/tests: Add some more tests for effect shader loading.
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: cf2e1db7b519072c96efdba697d823f2b38a9da8 URL:
https://gitlab.winehq.org/wine/wine/-/commit/cf2e1db7b519072c96efdba697d823…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Aug 2 10:37:11 2023 +0200 d2d1/tests: Add some more tests for effect shader loading. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- dlls/d2d1/tests/d2d1.c | 70 +++++++++++++++++++++++++++++++++++++++++++++----- 1 file changed, 64 insertions(+), 6 deletions(-) diff --git a/dlls/d2d1/tests/d2d1.c b/dlls/d2d1/tests/d2d1.c index 6e2b3bb622a..2f4ded1d0cc 100644 --- a/dlls/d2d1/tests/d2d1.c +++ b/dlls/d2d1/tests/d2d1.c @@ -11405,11 +11405,14 @@ static void test_effect_register(BOOL d3d11) static void test_effect_context(BOOL d3d11) { - ID2D1EffectContext *effect_context; + ID2D1EffectContext *effect_context, *effect_context2; + ID2D1Effect *effect = NULL, *effect2 = NULL; + ID2D1DeviceContext *device_context; D2D1_PROPERTY_BINDING binding; struct d2d1_test_context ctx; - ID2D1Effect *effect = NULL; ID2D1Factory1 *factory; + ID2D1Device *device; + ULONG refcount; BOOL loaded; HRESULT hr; @@ -11441,9 +11444,9 @@ static void test_effect_context(BOOL d3d11) /* Test shader loading */ loaded = ID2D1EffectContext_IsShaderLoaded(effect_context, &GUID_TestVertexShader); - ok(!loaded, "Shader is loaded.\n"); + ok(!loaded, "Unexpected shader loaded state.\n"); loaded = ID2D1EffectContext_IsShaderLoaded(effect_context, &GUID_TestPixelShader); - ok(!loaded, "Shader is loaded.\n"); + ok(!loaded, "Unexpected shader loaded state.\n"); hr = ID2D1EffectContext_LoadVertexShader(effect_context, &GUID_TestVertexShader, (const BYTE *)test_ps, sizeof(test_ps)); @@ -11452,7 +11455,7 @@ static void test_effect_context(BOOL d3d11) &GUID_TestVertexShader, (const BYTE *)test_vs, sizeof(test_vs)); ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); loaded = ID2D1EffectContext_IsShaderLoaded(effect_context, &GUID_TestVertexShader); - ok(loaded, "Shader is not loaded.\n"); + ok(loaded, "Unexpected shader loaded state.\n"); hr = ID2D1EffectContext_LoadVertexShader(effect_context, &GUID_TestVertexShader, (const BYTE *)test_ps, sizeof(test_ps)); @@ -11468,9 +11471,64 @@ static void test_effect_context(BOOL d3d11) &GUID_TestPixelShader, (const BYTE *)test_ps, sizeof(test_ps)); ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); loaded = ID2D1EffectContext_IsShaderLoaded(effect_context, &GUID_TestPixelShader); - ok(loaded, "Shader is not loaded.\n"); + ok(loaded, "Unexpected shader loaded state.\n"); + + /* Same shader id, using different context. */ + hr = ID2D1DeviceContext_CreateEffect(ctx.context, &CLSID_TestEffect, &effect2); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + effect_context2 = NULL; + hr = ID2D1Effect_GetValueByName(effect2, L"Context", + D2D1_PROPERTY_TYPE_IUNKNOWN, (BYTE *)&effect_context2, sizeof(effect_context2)); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + loaded = ID2D1EffectContext_IsShaderLoaded(effect_context2, &GUID_TestPixelShader); + todo_wine + ok(loaded, "Unexpected shader loaded state.\n"); + + ID2D1Effect_Release(effect2); + + /* Same shader id, using different device. */ + hr = ID2D1Factory1_CreateDevice(factory, ctx.device, &device); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + hr = ID2D1Device_CreateDeviceContext(device, D2D1_DEVICE_CONTEXT_OPTIONS_NONE, &device_context); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + hr = ID2D1DeviceContext_CreateEffect(device_context, &CLSID_TestEffect, &effect2); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + effect_context = NULL; + hr = ID2D1Effect_GetValueByName(effect2, L"Context", + D2D1_PROPERTY_TYPE_IUNKNOWN, (BYTE *)&effect_context, sizeof(effect_context)); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + loaded = ID2D1EffectContext_IsShaderLoaded(effect_context, &GUID_TestPixelShader); + ok(!loaded, "Unexpected shader loaded state.\n"); + + ID2D1Effect_Release(effect2); + + ID2D1DeviceContext_Release(device_context); + ID2D1Device_Release(device); + + /* Release all created effects, check shader map. */ + refcount = ID2D1Effect_Release(effect); + ok(!refcount, "Unexpected refcount %lu.\n", refcount); + + hr = ID2D1DeviceContext_CreateEffect(ctx.context, &CLSID_TestEffect, &effect); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + effect_context = NULL; + hr = ID2D1Effect_GetValueByName(effect, L"Context", + D2D1_PROPERTY_TYPE_IUNKNOWN, (BYTE *)&effect_context, sizeof(effect_context)); + ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); + + loaded = ID2D1EffectContext_IsShaderLoaded(effect_context, &GUID_TestPixelShader); + todo_wine + ok(loaded, "Unexpected shader loaded state.\n"); ID2D1Effect_Release(effect); + hr = ID2D1Factory1_UnregisterEffect(factory, &CLSID_TestEffect); ok(hr == S_OK, "Got unexpected hr %#lx.\n", hr); release_test_context(&ctx);
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Tim Clem : wow64: Correct a reversed strcpy in wow64_NtQuerySystemInformation(SystemModuleInformation).
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: 198917ee1e1a91bdc636c9f230d17826332f572c URL:
https://gitlab.winehq.org/wine/wine/-/commit/198917ee1e1a91bdc636c9f230d178…
Author: Tim Clem <tclem(a)codeweavers.com> Date: Wed Aug 2 08:28:35 2023 -0700 wow64: Correct a reversed strcpy in wow64_NtQuerySystemInformation(SystemModuleInformation). --- dlls/wow64/system.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/dlls/wow64/system.c b/dlls/wow64/system.c index 21e191b8a29..ba19ef5314d 100644 --- a/dlls/wow64/system.c +++ b/dlls/wow64/system.c @@ -393,7 +393,7 @@ NTSTATUS WINAPI wow64_NtQuerySystemInformation( UINT *args ) info32->Modules[i].InitOrderIndex = info->Modules[i].InitOrderIndex; info32->Modules[i].LoadCount = info->Modules[i].LoadCount; info32->Modules[i].NameOffset = info->Modules[i].NameOffset; - strcpy( (char *)info->Modules[i].Name, (char *)info32->Modules[i].Name ); + strcpy( (char *)info32->Modules[i].Name, (char *)info->Modules[i].Name ); } } }
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Mohamad Al-Jaf : graphicscapture: Trim default debug channel.
by Alexandre Julliard
03 Aug '23
03 Aug '23
Module: wine Branch: master Commit: 79140eb277e891d4d401e4c4fb3b2c33496bb7c6 URL:
https://gitlab.winehq.org/wine/wine/-/commit/79140eb277e891d4d401e4c4fb3b2c…
Author: Mohamad Al-Jaf <mohamadaljaf(a)gmail.com> Date: Mon Jul 10 02:23:51 2023 -0400 graphicscapture: Trim default debug channel. The maximum size for a debug channel name is 15. --- dlls/graphicscapture/main.c | 2 +- dlls/graphicscapture/session.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/dlls/graphicscapture/main.c b/dlls/graphicscapture/main.c index b64a8936aeb..1b749a850d0 100644 --- a/dlls/graphicscapture/main.c +++ b/dlls/graphicscapture/main.c @@ -22,7 +22,7 @@ #include "wine/debug.h" -WINE_DEFAULT_DEBUG_CHANNEL(graphicscapture); +WINE_DEFAULT_DEBUG_CHANNEL(capture); HRESULT WINAPI DllGetActivationFactory( HSTRING classid, IActivationFactory **factory ) { diff --git a/dlls/graphicscapture/session.c b/dlls/graphicscapture/session.c index 8c7aecfc793..12269e55de1 100644 --- a/dlls/graphicscapture/session.c +++ b/dlls/graphicscapture/session.c @@ -20,7 +20,7 @@ #include "private.h" #include "wine/debug.h" -WINE_DEFAULT_DEBUG_CHANNEL(graphicscapture); +WINE_DEFAULT_DEBUG_CHANNEL(capture); struct session {
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