winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
January 2024
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
1 participants
711 discussions
Start a n
N
ew thread
Zebediah Figura : d3d11: Report support for shader stencil export if available.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: 775812ab11263dac6d1e20bd022ba7dbee33dd57 URL:
https://gitlab.winehq.org/wine/wine/-/commit/775812ab11263dac6d1e20bd022ba7…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Sun Mar 20 20:21:59 2022 -0500 d3d11: Report support for shader stencil export if available. --- dlls/d3d11/device.c | 11 ++++++++++- dlls/wined3d/adapter_gl.c | 1 + dlls/wined3d/adapter_vk.c | 1 + dlls/wined3d/directx.c | 1 + dlls/wined3d/wined3d_private.h | 1 + include/wine/wined3d.h | 1 + 6 files changed, 15 insertions(+), 1 deletion(-) diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index fa100ec075e..061fd57fe09 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -4171,7 +4171,16 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFeatureSupport(ID3D11Device2 return E_INVALIDARG; } - options->PSSpecifiedStencilRefSupported = FALSE; + wined3d_mutex_lock(); + hr = wined3d_device_get_device_caps(device->wined3d_device, &wined3d_caps); + wined3d_mutex_unlock(); + if (FAILED(hr)) + { + WARN("Failed to get device caps, hr %#lx.\n", hr); + return hr; + } + + options->PSSpecifiedStencilRefSupported = wined3d_caps.stencil_export; options->TypedUAVLoadAdditionalFormats = FALSE; options->ROVsSupported = FALSE; options->ConservativeRasterizationTier = D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED; diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index 34cbeea9c4b..7ae3143a891 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -5196,6 +5196,7 @@ static void wined3d_adapter_gl_init_d3d_info(struct wined3d_adapter_gl *adapter_ d3d_info->shader_output_interpolation = !!(shader_caps.wined3d_caps & WINED3D_SHADER_CAP_OUTPUT_INTERPOLATION); d3d_info->frag_coord_correction = !!gl_info->supported[ARB_FRAGMENT_COORD_CONVENTIONS]; d3d_info->viewport_array_index_any_shader = !!gl_info->supported[ARB_SHADER_VIEWPORT_LAYER_ARRAY]; + d3d_info->stencil_export = !!gl_info->supported[ARB_SHADER_STENCIL_EXPORT]; d3d_info->texture_npot = !!gl_info->supported[ARB_TEXTURE_NON_POWER_OF_TWO]; d3d_info->texture_npot_conditional = gl_info->supported[WINED3D_GL_NORMALIZED_TEXRECT] || gl_info->supported[ARB_TEXTURE_RECTANGLE]; diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index a7ee18bfc49..1216a84e990 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2306,6 +2306,7 @@ static void wined3d_adapter_vk_init_d3d_info(struct wined3d_adapter_vk *adapter_ d3d_info->shader_double_precision = !!(shader_caps.wined3d_caps & WINED3D_SHADER_CAP_DOUBLE_PRECISION); d3d_info->shader_output_interpolation = !!(shader_caps.wined3d_caps & WINED3D_SHADER_CAP_OUTPUT_INTERPOLATION); d3d_info->viewport_array_index_any_shader = false; /* VK_EXT_shader_viewport_index_layer */ + d3d_info->stencil_export = vk_info->supported[WINED3D_VK_EXT_SHADER_STENCIL_EXPORT]; d3d_info->texture_npot = true; d3d_info->texture_npot_conditional = true; d3d_info->normalized_texrect = false; diff --git a/dlls/wined3d/directx.c b/dlls/wined3d/directx.c index 11d829c2756..50990e4cd0e 100644 --- a/dlls/wined3d/directx.c +++ b/dlls/wined3d/directx.c @@ -2709,6 +2709,7 @@ HRESULT CDECL wined3d_get_device_caps(const struct wined3d_adapter *adapter, caps->shader_double_precision = d3d_info->shader_double_precision; caps->viewport_array_index_any_shader = d3d_info->viewport_array_index_any_shader; + caps->stencil_export = d3d_info->stencil_export; caps->max_feature_level = d3d_info->feature_level; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 6d1cd837ac4..549a2aa7a7a 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -221,6 +221,7 @@ struct wined3d_d3d_info uint32_t shader_output_interpolation : 1; uint32_t frag_coord_correction : 1; uint32_t viewport_array_index_any_shader : 1; + uint32_t stencil_export : 1; uint32_t texture_npot : 1; uint32_t texture_npot_conditional : 1; uint32_t normalized_texrect : 1; diff --git a/include/wine/wined3d.h b/include/wine/wined3d.h index fcbe094e30b..492065711f3 100644 --- a/include/wine/wined3d.h +++ b/include/wine/wined3d.h @@ -2000,6 +2000,7 @@ struct wined3d_caps BOOL shader_double_precision; BOOL viewport_array_index_any_shader; + BOOL stencil_export; enum wined3d_feature_level max_feature_level; };
1
0
0
0
Zebediah Figura : wined3d: Implement shader stencil export for GL.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: 5efd4b64f6e071f07fbc20d218e7afa836c869a1 URL:
https://gitlab.winehq.org/wine/wine/-/commit/5efd4b64f6e071f07fbc20d218e7af…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Sun Mar 20 20:21:27 2022 -0500 wined3d: Implement shader stencil export for GL. --- dlls/wined3d/adapter_gl.c | 1 + dlls/wined3d/glsl_shader.c | 12 ++++++++++++ dlls/wined3d/shader.c | 4 ++++ dlls/wined3d/shader_sm4.c | 3 +++ dlls/wined3d/wined3d_gl.h | 1 + dlls/wined3d/wined3d_private.h | 4 +++- 6 files changed, 24 insertions(+), 1 deletion(-) diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index de4729a56fc..34cbeea9c4b 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -115,6 +115,7 @@ static const struct wined3d_extension_map gl_extension_map[] = {"GL_ARB_shader_bit_encoding", ARB_SHADER_BIT_ENCODING }, {"GL_ARB_shader_image_load_store", ARB_SHADER_IMAGE_LOAD_STORE }, {"GL_ARB_shader_image_size", ARB_SHADER_IMAGE_SIZE }, + {"GL_ARB_shader_stencil_export", ARB_SHADER_STENCIL_EXPORT }, {"GL_ARB_shader_storage_buffer_object", ARB_SHADER_STORAGE_BUFFER_OBJECT}, {"GL_ARB_shader_texture_image_samples", ARB_SHADER_TEXTURE_IMAGE_SAMPLES}, {"GL_ARB_shader_texture_lod", ARB_SHADER_TEXTURE_LOD }, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 5dfcbb689b7..4141a39b00f 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -3052,6 +3052,10 @@ static void shader_glsl_get_register_name(const struct wined3d_shader_register * string_buffer_sprintf(register_name, "sample_mask"); break; + case WINED3DSPR_STENCILREF: + string_buffer_sprintf(register_name, "stencil_ref"); + break; + default: FIXME("Unhandled register type %#x.\n", reg->type); string_buffer_sprintf(register_name, "unrecognised_register"); @@ -7554,6 +7558,8 @@ static void shader_glsl_enable_extensions(struct wined3d_string_buffer *buffer, shader_addline(buffer, "#extension GL_ARB_shader_image_load_store : enable\n"); if (gl_info->supported[ARB_SHADER_IMAGE_SIZE]) shader_addline(buffer, "#extension GL_ARB_shader_image_size : enable\n"); + if (gl_info->supported[ARB_SHADER_STENCIL_EXPORT]) + shader_addline(buffer, "#extension GL_ARB_shader_stencil_export : enable\n"); if (gl_info->supported[ARB_SHADER_STORAGE_BUFFER_OBJECT]) shader_addline(buffer, "#extension GL_ARB_shader_storage_buffer_object : enable\n"); if (gl_info->supported[ARB_SHADER_TEXTURE_IMAGE_SAMPLES]) @@ -7653,6 +7659,9 @@ static void shader_glsl_generate_ps_epilogue(const struct wined3d_gl_info *gl_in if (reg_maps->sample_mask) shader_addline(buffer, "gl_SampleMask[0] = floatBitsToInt(sample_mask);\n"); + if (reg_maps->stencil_ref) + shader_addline(buffer, "gl_FragStencilRefARB = floatBitsToInt(stencil_ref);\n"); + if (!use_legacy_fragment_output(gl_info)) shader_glsl_generate_color_output(buffer, gl_info, shader, args, string_buffers); } @@ -7899,6 +7908,9 @@ static GLuint shader_glsl_generate_fragment_shader(const struct wined3d_context_ if (reg_maps->sample_mask) shader_addline(buffer, "float sample_mask = uintBitsToFloat(0xffffffffu);\n"); + if (reg_maps->stencil_ref) + shader_addline(buffer, "float stencil_ref = uintBitsToFloat(0xffffffffu);\n"); + /* Direct3D applications expect integer vPos values, while OpenGL drivers * add approximately 0.5. This causes off-by-one problems as spotted by * the vPos d3d9 visual test. Unfortunately ATI cards do not add exactly diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 1f0fe13402c..8553ff6ec72 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -758,6 +758,10 @@ static BOOL shader_record_register_usage(struct wined3d_shader *shader, struct w reg_maps->sample_mask = 1; break; + case WINED3DSPR_STENCILREF: + reg_maps->stencil_ref = 1; + break; + default: TRACE("Not recording register of type %#x and [%#x][%#x].\n", reg->type, reg->idx[0].offset, reg->idx[1].offset); diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 4af1a5b43ba..76d2664f60d 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -357,6 +357,7 @@ enum wined3d_sm4_register_type WINED3D_SM5_RT_GS_INSTANCE_ID = 0x25, WINED3D_SM5_RT_DEPTHOUT_GREATER_EQUAL = 0x26, WINED3D_SM5_RT_DEPTHOUT_LESS_EQUAL = 0x27, + WINED3D_SM5_RT_OUTPUT_STENCIL_REF = 0x29, }; enum wined3d_sm4_output_primitive_type @@ -1184,6 +1185,8 @@ static const enum wined3d_shader_register_type register_type_table[] = /* WINED3D_SM5_RT_GS_INSTANCE_ID */ WINED3DSPR_GSINSTID, /* WINED3D_SM5_RT_DEPTHOUT_GREATER_EQUAL */ WINED3DSPR_DEPTHOUTGE, /* WINED3D_SM5_RT_DEPTHOUT_LESS_EQUAL */ WINED3DSPR_DEPTHOUTLE, + /* UNKNOWN */ ~0u, + /* WINED3D_SM5_RT_OUTPUT_STENCIL_REF */ WINED3DSPR_STENCILREF, }; static const struct wined3d_sm4_opcode_info *get_opcode_info(enum wined3d_sm4_opcode opcode) diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index b31ddddf726..dc6901b8da1 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -110,6 +110,7 @@ enum wined3d_gl_extension ARB_SHADER_BIT_ENCODING, ARB_SHADER_IMAGE_LOAD_STORE, ARB_SHADER_IMAGE_SIZE, + ARB_SHADER_STENCIL_EXPORT, ARB_SHADER_STORAGE_BUFFER_OBJECT, ARB_SHADER_TEXTURE_IMAGE_SAMPLES, ARB_SHADER_TEXTURE_LOD, diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index ff08a7f837f..6d1cd837ac4 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -582,6 +582,7 @@ enum wined3d_shader_register_type WINED3DSPR_DEPTHOUTGE, WINED3DSPR_DEPTHOUTLE, WINED3DSPR_RASTERIZER, + WINED3DSPR_STENCILREF, }; enum wined3d_data_type @@ -1156,7 +1157,7 @@ struct wined3d_shader_reg_maps DWORD input_rel_addressing : 1; DWORD viewport_array : 1; DWORD sample_mask : 1; - DWORD padding : 14; + DWORD stencil_ref : 1; DWORD rt_mask; /* Used render targets, 32 max. */ @@ -4336,6 +4337,7 @@ static inline BOOL shader_is_scalar(const struct wined3d_shader_register *reg) case WINED3DSPR_PRIMID: /* primID */ case WINED3DSPR_COVERAGE: /* vCoverage */ case WINED3DSPR_SAMPLEMASK: /* oMask */ + case WINED3DSPR_STENCILREF: /* oStencilRef */ return TRUE; case WINED3DSPR_MISCTYPE:
1
0
0
0
Zebediah Figura : wined3d: Report VK_EXT_shader_stencil_export availability to vkd3d_shader_compile().
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: 0ef730529a7dc7332992acc568616701a7316d46 URL:
https://gitlab.winehq.org/wine/wine/-/commit/0ef730529a7dc7332992acc5686167…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Sun Mar 20 20:18:39 2022 -0500 wined3d: Report VK_EXT_shader_stencil_export availability to vkd3d_shader_compile(). --- dlls/wined3d/adapter_vk.c | 2 ++ dlls/wined3d/shader_spirv.c | 19 ++++++++++++------- dlls/wined3d/wined3d_vk.h | 1 + 3 files changed, 15 insertions(+), 7 deletions(-) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 49188f54710..a7ee18bfc49 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2356,6 +2356,7 @@ static bool wined3d_adapter_vk_init_device_extensions(struct wined3d_adapter_vk } info[] = { + {VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, ~0u}, {VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, ~0u}, {VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, ~0u, true}, {VK_KHR_MAINTENANCE1_EXTENSION_NAME, VK_API_VERSION_1_1, true}, @@ -2373,6 +2374,7 @@ static bool wined3d_adapter_vk_init_device_extensions(struct wined3d_adapter_vk } map[] = { + {VK_EXT_SHADER_STENCIL_EXPORT_EXTENSION_NAME, WINED3D_VK_EXT_SHADER_STENCIL_EXPORT}, {VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, WINED3D_VK_EXT_TRANSFORM_FEEDBACK}, {VK_KHR_MAINTENANCE2_EXTENSION_NAME, WINED3D_VK_KHR_MAINTENANCE2}, {VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME, WINED3D_VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE}, diff --git a/dlls/wined3d/shader_spirv.c b/dlls/wined3d/shader_spirv.c index e1c50a1179c..ad34856ab5d 100644 --- a/dlls/wined3d/shader_spirv.c +++ b/dlls/wined3d/shader_spirv.c @@ -105,6 +105,7 @@ struct wined3d_shader_spirv_compile_args { struct vkd3d_shader_varying_map_info varying_map; struct vkd3d_shader_spirv_target_info spirv_target; + enum vkd3d_shader_spirv_extension extensions[1]; struct vkd3d_shader_parameter sample_count; unsigned int ps_alpha_swizzle[WINED3D_MAX_RENDER_TARGETS]; }; @@ -187,7 +188,8 @@ static void shader_spirv_compile_arguments_init(struct shader_spirv_compile_argu } } -static void shader_spirv_init_compile_args(struct wined3d_shader_spirv_compile_args *args, +static void shader_spirv_init_compile_args(const struct wined3d_vk_info *vk_info, + struct wined3d_shader_spirv_compile_args *args, struct vkd3d_shader_interface_info *vkd3d_interface, enum vkd3d_shader_spirv_environment environment, enum wined3d_shader_type shader_type, enum vkd3d_shader_source_type source_type, const struct shader_spirv_compile_arguments *compile_args) @@ -200,6 +202,12 @@ static void shader_spirv_init_compile_args(struct wined3d_shader_spirv_compile_a args->spirv_target.entry_point = "main"; args->spirv_target.environment = environment; + args->spirv_target.extensions = args->extensions; + + if (vk_info->supported[WINED3D_VK_EXT_SHADER_STENCIL_EXPORT]) + args->extensions[args->spirv_target.extension_count++] = VKD3D_SHADER_SPIRV_EXTENSION_EXT_STENCIL_EXPORT; + assert(args->spirv_target.extension_count <= ARRAY_SIZE(args->extensions)); + if (shader_type == WINED3D_SHADER_TYPE_PIXEL) { unsigned int rt_alpha_swizzle = compile_args->u.fs.alpha_swizzle; @@ -272,12 +280,12 @@ static VkShaderModule shader_spirv_compile_shader(struct wined3d_context_vk *con enum wined3d_shader_type shader_type, const struct shader_spirv_compile_arguments *args, const struct shader_spirv_resource_bindings *bindings, const struct wined3d_stream_output_desc *so_desc) { + struct wined3d_device_vk *device_vk = wined3d_device_vk(context_vk->c.device); + const struct wined3d_vk_info *vk_info = &device_vk->vk_info; struct wined3d_shader_spirv_compile_args compile_args; struct wined3d_shader_spirv_shader_interface iface; VkShaderModuleCreateInfo shader_create_info; struct vkd3d_shader_compile_info info; - const struct wined3d_vk_info *vk_info; - struct wined3d_device_vk *device_vk; struct vkd3d_shader_code spirv; VkShaderModule module; char *messages; @@ -285,7 +293,7 @@ static VkShaderModule shader_spirv_compile_shader(struct wined3d_context_vk *con int ret; shader_spirv_init_shader_interface_vk(&iface, bindings, so_desc); - shader_spirv_init_compile_args(&compile_args, &iface.vkd3d_interface, + shader_spirv_init_compile_args(vk_info, &compile_args, &iface.vkd3d_interface, VKD3D_SHADER_SPIRV_ENVIRONMENT_VULKAN_1_0, shader_type, source_type, args); info.type = VKD3D_SHADER_STRUCTURE_TYPE_COMPILE_INFO; @@ -321,9 +329,6 @@ static VkShaderModule shader_spirv_compile_shader(struct wined3d_context_vk *con return VK_NULL_HANDLE; } - device_vk = wined3d_device_vk(context_vk->c.device); - vk_info = &device_vk->vk_info; - shader_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO; shader_create_info.pNext = NULL; shader_create_info.flags = 0; diff --git a/dlls/wined3d/wined3d_vk.h b/dlls/wined3d/wined3d_vk.h index 6d619ad89b8..90e0a3de497 100644 --- a/dlls/wined3d/wined3d_vk.h +++ b/dlls/wined3d/wined3d_vk.h @@ -215,6 +215,7 @@ enum wined3d_vk_extension { WINED3D_VK_EXT_NONE, + WINED3D_VK_EXT_SHADER_STENCIL_EXPORT, WINED3D_VK_EXT_TRANSFORM_FEEDBACK, WINED3D_VK_KHR_MAINTENANCE2, WINED3D_VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE,
1
0
0
0
Zebediah Figura : d3d11: Implement D3D11_FEATURE_D3D11_OPTIONS2.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: a586fd080d461dad9e8b252b354467882dfb566a URL:
https://gitlab.winehq.org/wine/wine/-/commit/a586fd080d461dad9e8b252b354467…
Author: Zebediah Figura <zfigura(a)codeweavers.com> Date: Thu Mar 10 19:12:17 2022 -0600 d3d11: Implement D3D11_FEATURE_D3D11_OPTIONS2. --- dlls/d3d11/device.c | 20 ++++++++++++++++++++ 1 file changed, 20 insertions(+) diff --git a/dlls/d3d11/device.c b/dlls/d3d11/device.c index ca231af9652..fa100ec075e 100644 --- a/dlls/d3d11/device.c +++ b/dlls/d3d11/device.c @@ -4162,6 +4162,26 @@ static HRESULT STDMETHODCALLTYPE d3d11_device_CheckFeatureSupport(ID3D11Device2 return S_OK; } + case D3D11_FEATURE_D3D11_OPTIONS2: + { + D3D11_FEATURE_DATA_D3D11_OPTIONS2 *options = feature_support_data; + if (feature_support_data_size != sizeof(*options)) + { + WARN("Invalid data size.\n"); + return E_INVALIDARG; + } + + options->PSSpecifiedStencilRefSupported = FALSE; + options->TypedUAVLoadAdditionalFormats = FALSE; + options->ROVsSupported = FALSE; + options->ConservativeRasterizationTier = D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED; + options->TiledResourcesTier = D3D11_TILED_RESOURCES_NOT_SUPPORTED; + options->MapOnDefaultTextures = FALSE; + options->StandardSwizzle = FALSE; + options->UnifiedMemoryArchitecture = FALSE; + return S_OK; + } + case D3D11_FEATURE_D3D11_OPTIONS3: { D3D11_FEATURE_DATA_D3D11_OPTIONS3 *options = feature_support_data;
1
0
0
0
Jacek Caban : devenum: Use switch statements for moniker type handling.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: 4d2d6666dbc8f632759b79cb5b8986b67d3e9982 URL:
https://gitlab.winehq.org/wine/wine/-/commit/4d2d6666dbc8f632759b79cb5b8986…
Author: Jacek Caban <jacek(a)codeweavers.com> Date: Sat Dec 9 11:52:25 2023 +0100 devenum: Use switch statements for moniker type handling. Fixes -Wsometimes-uninitialized clang warnings by using DEFAULT_UNREACHABLE. --- dlls/devenum/mediacatenum.c | 35 +++++++++++++++++++++-------------- 1 file changed, 21 insertions(+), 14 deletions(-) diff --git a/dlls/devenum/mediacatenum.c b/dlls/devenum/mediacatenum.c index 2d87709bea6..906d01b2057 100644 --- a/dlls/devenum/mediacatenum.c +++ b/dlls/devenum/mediacatenum.c @@ -124,8 +124,9 @@ static HRESULT WINAPI property_bag_Read(IPropertyBag *iface, if (!name || !var) return E_POINTER; - if (moniker->type == DEVICE_DMO) + switch (moniker->type) { + case DEVICE_DMO: if (!wcscmp(name, L"FriendlyName")) { if (SUCCEEDED(hr = DMOGetName(&moniker->clsid, dmo_name))) @@ -135,7 +136,7 @@ static HRESULT WINAPI property_bag_Read(IPropertyBag *iface, } return hr; } - else if (!wcscmp(name, L"FilterData")) + if (!wcscmp(name, L"FilterData")) { DMO_PARTIAL_MEDIATYPE *types = NULL, *new_array; ULONG count = 1, input_count, output_count, i; @@ -196,10 +197,8 @@ static HRESULT WINAPI property_bag_Read(IPropertyBag *iface, return hr; } return HRESULT_FROM_WIN32(ERROR_NOT_FOUND); - } - if (moniker->type == DEVICE_FILTER) - { + case DEVICE_FILTER: wcscpy(path, L"CLSID\\"); if (moniker->has_class) { @@ -208,15 +207,19 @@ static HRESULT WINAPI property_bag_Read(IPropertyBag *iface, } if ((ret = RegOpenKeyExW(HKEY_CLASSES_ROOT, path, 0, 0, &parent))) return HRESULT_FROM_WIN32(ret); - } - else if (moniker->type == DEVICE_CODEC) - { + break; + + case DEVICE_CODEC: wcscpy(path, L"Software\\Microsoft\\ActiveMovie\\devenum\\"); if (moniker->has_class) StringFromGUID2(&moniker->class, path + wcslen(path), CHARS_IN_GUID); if ((ret = RegOpenKeyExW(HKEY_CURRENT_USER, path, 0, 0, &parent))) return HRESULT_FROM_WIN32(ret); + break; + + DEFAULT_UNREACHABLE; } + ret = RegOpenKeyExW(parent, moniker->name, 0, KEY_READ, &key); RegCloseKey(parent); if (ret) @@ -302,11 +305,12 @@ static HRESULT WINAPI property_bag_Write(IPropertyBag *iface, const WCHAR *name, TRACE("moniker %p, name %s, var %s.\n", moniker, debugstr_w(name), debugstr_variant(var)); - if (moniker->type == DEVICE_DMO) + switch (moniker->type) + { + case DEVICE_DMO: return E_ACCESSDENIED; - if (moniker->type == DEVICE_FILTER) - { + case DEVICE_FILTER: wcscpy(path, L"CLSID\\"); if (moniker->has_class) { @@ -315,14 +319,17 @@ static HRESULT WINAPI property_bag_Write(IPropertyBag *iface, const WCHAR *name, } if ((ret = RegCreateKeyExW(HKEY_CLASSES_ROOT, path, 0, NULL, 0, 0, NULL, &parent, NULL))) return HRESULT_FROM_WIN32(ret); - } - else if (moniker->type == DEVICE_CODEC) - { + break; + + case DEVICE_CODEC: wcscpy(path, L"Software\\Microsoft\\ActiveMovie\\devenum\\"); if (moniker->has_class) StringFromGUID2(&moniker->class, path + wcslen(path), CHARS_IN_GUID); if ((ret = RegCreateKeyExW(HKEY_CURRENT_USER, path, 0, NULL, 0, 0, NULL, &parent, NULL))) return HRESULT_FROM_WIN32(ret); + break; + + DEFAULT_UNREACHABLE; } ret = RegCreateKeyExW(parent, moniker->name, 0, NULL, 0, KEY_WRITE, NULL, &key, NULL); RegCloseKey(parent);
1
0
0
0
Rémi Bernon : winegstreamer: Use an array for the audio decoder input types.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: 68f8b53d69453eace97ce02eb68dfd88d351a27a URL:
https://gitlab.winehq.org/wine/wine/-/commit/68f8b53d69453eace97ce02eb68dfd…
Author: Rémi Bernon <rbernon(a)codeweavers.com> Date: Fri Nov 17 11:20:54 2023 +0100 winegstreamer: Use an array for the audio decoder input types. --- dlls/winegstreamer/aac_decoder.c | 58 +++++++++++++++++++++++----------------- 1 file changed, 34 insertions(+), 24 deletions(-) diff --git a/dlls/winegstreamer/aac_decoder.c b/dlls/winegstreamer/aac_decoder.c index 811313b6fe4..c0bc57f278e 100644 --- a/dlls/winegstreamer/aac_decoder.c +++ b/dlls/winegstreamer/aac_decoder.c @@ -32,21 +32,7 @@ WINE_DEFAULT_DEBUG_CHANNEL(mfplat); WINE_DECLARE_DEBUG_CHANNEL(winediag); -static HEAACWAVEINFO aac_decoder_input_types[] = -{ -#define MAKE_HEAACWAVEINFO(format, payload) \ - {.wfx = {.wFormatTag = format, .nChannels = 6, .nSamplesPerSec = 48000, .nAvgBytesPerSec = 1152000, \ - .nBlockAlign = 24, .wBitsPerSample = 32, .cbSize = sizeof(HEAACWAVEINFO) - sizeof(WAVEFORMATEX)}, \ - .wPayloadType = payload} - - MAKE_HEAACWAVEINFO(WAVE_FORMAT_MPEG_HEAAC, 0), - MAKE_HEAACWAVEINFO(WAVE_FORMAT_RAW_AAC1, 0), - MAKE_HEAACWAVEINFO(WAVE_FORMAT_MPEG_HEAAC, 1), - MAKE_HEAACWAVEINFO(WAVE_FORMAT_MPEG_HEAAC, 3), - MAKE_HEAACWAVEINFO(WAVE_FORMAT_MPEG_ADTS_AAC, 0), - -#undef MAKE_HEAACWAVEINFO -}; +#define NEXT_WAVEFORMATEXTENSIBLE(format) (WAVEFORMATEXTENSIBLE *)((BYTE *)(&(format)->Format + 1) + (format)->Format.cbSize) static WAVEFORMATEXTENSIBLE const aac_decoder_output_types[] = { @@ -69,6 +55,10 @@ struct aac_decoder { IMFTransform IMFTransform_iface; LONG refcount; + + UINT input_type_count; + WAVEFORMATEXTENSIBLE *input_types; + IMFMediaType *input_type; IMFMediaType *output_type; @@ -238,14 +228,18 @@ static HRESULT WINAPI transform_AddInputStreams(IMFTransform *iface, DWORD strea static HRESULT WINAPI transform_GetInputAvailableType(IMFTransform *iface, DWORD id, DWORD index, IMFMediaType **type) { + struct aac_decoder *decoder = impl_from_IMFTransform(iface); + const WAVEFORMATEXTENSIBLE *format = decoder->input_types; + UINT count = decoder->input_type_count; + TRACE("iface %p, id %#lx, index %#lx, type %p.\n", iface, id, index, type); *type = NULL; if (id) return MF_E_INVALIDSTREAMNUMBER; - if (index >= ARRAY_SIZE(aac_decoder_input_types)) - return MF_E_NO_MORE_TYPES; - return MFCreateAudioMediaType(&aac_decoder_input_types[index].wfx, (IMFAudioMediaType **)type); + for (format = decoder->input_types; index > 0 && count > 0; index--, count--) + format = NEXT_WAVEFORMATEXTENSIBLE(format); + return count ? MFCreateAudioMediaType(&format->Format, (IMFAudioMediaType **)type) : MF_E_NO_MORE_TYPES; } static HRESULT WINAPI transform_GetOutputAvailableType(IMFTransform *iface, DWORD id, DWORD index, @@ -328,10 +322,9 @@ static BOOL matches_format(const WAVEFORMATEXTENSIBLE *a, const WAVEFORMATEXTENS static HRESULT WINAPI transform_SetInputType(IMFTransform *iface, DWORD id, IMFMediaType *type, DWORD flags) { struct aac_decoder *decoder = impl_from_IMFTransform(iface); + UINT32 size, count = decoder->input_type_count; WAVEFORMATEXTENSIBLE *format, wfx; - UINT32 size; HRESULT hr; - ULONG i; TRACE("iface %p, id %#lx, type %p, flags %#lx.\n", iface, id, type, flags); @@ -344,10 +337,9 @@ static HRESULT WINAPI transform_SetInputType(IMFTransform *iface, DWORD id, IMFM wfx = *format; CoTaskMemFree(format); - for (i = 0; i < ARRAY_SIZE(aac_decoder_input_types); ++i) - if (matches_format((WAVEFORMATEXTENSIBLE *)&aac_decoder_input_types[i], &wfx)) - break; - if (i == ARRAY_SIZE(aac_decoder_input_types)) + for (format = decoder->input_types; count > 0 && !matches_format(format, &wfx); count--) + format = NEXT_WAVEFORMATEXTENSIBLE(format); + if (!count) return MF_E_INVALIDMEDIATYPE; if (wfx.Format.nChannels >= ARRAY_SIZE(default_channel_mask) || !wfx.Format.nSamplesPerSec || !wfx.Format.cbSize) @@ -574,6 +566,22 @@ static const IMFTransformVtbl transform_vtbl = transform_ProcessOutput, }; +static HEAACWAVEINFO aac_decoder_input_types[] = +{ +#define MAKE_HEAACWAVEINFO(format, payload) \ + {.wfx = {.wFormatTag = format, .nChannels = 6, .nSamplesPerSec = 48000, .nAvgBytesPerSec = 1152000, \ + .nBlockAlign = 24, .wBitsPerSample = 32, .cbSize = sizeof(HEAACWAVEINFO) - sizeof(WAVEFORMATEX)}, \ + .wPayloadType = payload} + + MAKE_HEAACWAVEINFO(WAVE_FORMAT_MPEG_HEAAC, 0), + MAKE_HEAACWAVEINFO(WAVE_FORMAT_RAW_AAC1, 0), + MAKE_HEAACWAVEINFO(WAVE_FORMAT_MPEG_HEAAC, 1), + MAKE_HEAACWAVEINFO(WAVE_FORMAT_MPEG_HEAAC, 3), + MAKE_HEAACWAVEINFO(WAVE_FORMAT_MPEG_ADTS_AAC, 0), + +#undef MAKE_HEAACWAVEINFO +}; + HRESULT aac_decoder_create(REFIID riid, void **ret) { static const struct wg_format output_format = @@ -604,6 +612,8 @@ HRESULT aac_decoder_create(REFIID riid, void **ret) if (!(decoder = calloc(1, sizeof(*decoder)))) return E_OUTOFMEMORY; + decoder->input_types = (WAVEFORMATEXTENSIBLE *)aac_decoder_input_types; + decoder->input_type_count = ARRAY_SIZE(aac_decoder_input_types); if (FAILED(hr = wg_sample_queue_create(&decoder->wg_sample_queue))) {
1
0
0
0
Rémi Bernon : winegstreamer: Use MFCreateAudioMediaType in the AAC decoder.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: c65703eac726f41b64ee58fb45fbdc9bbd83f5d7 URL:
https://gitlab.winehq.org/wine/wine/-/commit/c65703eac726f41b64ee58fb45fbdc…
Author: Rémi Bernon <rbernon(a)codeweavers.com> Date: Thu Nov 16 11:59:50 2023 +0100 winegstreamer: Use MFCreateAudioMediaType in the AAC decoder. --- dlls/winegstreamer/aac_decoder.c | 203 +++++++++++++-------------------------- 1 file changed, 66 insertions(+), 137 deletions(-)
1
0
0
0
Rémi Bernon : winegstreamer: Fix reading MF_MT_USER_DATA into HEAACWAVEFORMAT.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: 42c96b9c8fb0c4bcc912e365733b564f3faf5f7c URL:
https://gitlab.winehq.org/wine/wine/-/commit/42c96b9c8fb0c4bcc912e365733b56…
Author: Rémi Bernon <rbernon(a)codeweavers.com> Date: Tue Jan 23 08:52:36 2024 +0100 winegstreamer: Fix reading MF_MT_USER_DATA into HEAACWAVEFORMAT. Fixes 681d20146226132c2ed18ae7ecb53003e6ffcf44. The winegstreamer private declaration of HEAACWAVEINFO previously didn't include the WAVEFORMATEX member as it should. --- dlls/winegstreamer/mfplat.c | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/dlls/winegstreamer/mfplat.c b/dlls/winegstreamer/mfplat.c index 82fb19126bb..e6d9fb9fd2c 100644 --- a/dlls/winegstreamer/mfplat.c +++ b/dlls/winegstreamer/mfplat.c @@ -634,12 +634,14 @@ static void mf_media_type_to_wg_format_audio(IMFMediaType *type, const GUID *sub static void mf_media_type_to_wg_format_audio_mpeg4(IMFMediaType *type, const GUID *subtype, struct wg_format *format) { - BYTE buffer[64]; - HEAACWAVEFORMAT *user_data = (HEAACWAVEFORMAT *)buffer; + BYTE buffer[sizeof(HEAACWAVEFORMAT) + 64]; + HEAACWAVEFORMAT *wfx = (HEAACWAVEFORMAT *)buffer; UINT32 codec_data_size; BOOL raw_aac; - if (FAILED(IMFMediaType_GetBlob(type, &MF_MT_USER_DATA, buffer, sizeof(buffer), &codec_data_size))) + wfx->wfInfo.wfx.cbSize = sizeof(buffer) - sizeof(wfx->wfInfo.wfx); + if (FAILED(IMFMediaType_GetBlob(type, &MF_MT_USER_DATA, (BYTE *)(&wfx->wfInfo.wfx + 1), + wfx->wfInfo.wfx.cbSize, &codec_data_size))) { FIXME("Codec data is not set.\n"); return; @@ -647,16 +649,16 @@ static void mf_media_type_to_wg_format_audio_mpeg4(IMFMediaType *type, const GUI raw_aac = IsEqualGUID(subtype, &MFAudioFormat_RAW_AAC); if (!raw_aac) - codec_data_size -= min(codec_data_size, offsetof(HEAACWAVEFORMAT, pbAudioSpecificConfig)); + codec_data_size -= min(codec_data_size, sizeof(HEAACWAVEINFO) - sizeof(WAVEFORMATEX)); if (codec_data_size > sizeof(format->u.audio_mpeg4.codec_data)) { FIXME("Codec data needs %u bytes.\n", codec_data_size); return; } if (raw_aac) - memcpy(format->u.audio_mpeg4.codec_data, buffer, codec_data_size); + memcpy(format->u.audio_mpeg4.codec_data, (BYTE *)(&wfx->wfInfo.wfx + 1), codec_data_size); else - memcpy(format->u.audio_mpeg4.codec_data, user_data->pbAudioSpecificConfig, codec_data_size); + memcpy(format->u.audio_mpeg4.codec_data, wfx->pbAudioSpecificConfig, codec_data_size); format->major_type = WG_MAJOR_TYPE_AUDIO_MPEG4;
1
0
0
0
Giovanni Mascellani : wined3d: Expose the image view usage for non-default views.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: 54217dab6de6d5adf6ccd46214dd8a896831d6f5 URL:
https://gitlab.winehq.org/wine/wine/-/commit/54217dab6de6d5adf6ccd46214dd8a…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Thu Oct 5 14:12:44 2023 +0200 wined3d: Expose the image view usage for non-default views. --- dlls/wined3d/view.c | 25 ++++++++++++++++++++----- 1 file changed, 20 insertions(+), 5 deletions(-) diff --git a/dlls/wined3d/view.c b/dlls/wined3d/view.c index 967c758b1ed..c86501c118a 100644 --- a/dlls/wined3d/view.c +++ b/dlls/wined3d/view.c @@ -751,11 +751,13 @@ static VkBufferView wined3d_view_vk_create_vk_buffer_view(struct wined3d_context static VkImageView wined3d_view_vk_create_vk_image_view(struct wined3d_context_vk *context_vk, const struct wined3d_view_desc *desc, struct wined3d_texture_vk *texture_vk, - const struct wined3d_format_vk *view_format_vk, struct color_fixup_desc fixup, bool rtv) + const struct wined3d_format_vk *view_format_vk, struct color_fixup_desc fixup, bool rtv, + VkImageUsageFlags usage) { const struct wined3d_resource *resource = &texture_vk->t.resource; const struct wined3d_vk_info *vk_info = context_vk->vk_info; const struct wined3d_format_vk *format_vk; + VkImageViewUsageCreateInfoKHR usage_info; struct wined3d_device_vk *device_vk; VkImageViewCreateInfo create_info; VkImageView vk_image_view; @@ -847,6 +849,13 @@ static VkImageView wined3d_view_vk_create_vk_image_view(struct wined3d_context_v create_info.subresourceRange.baseArrayLayer = desc->u.texture.layer_idx; create_info.subresourceRange.layerCount = desc->u.texture.layer_count; } + if (vk_info->supported[WINED3D_VK_KHR_MAINTENANCE2] || vk_info->api_version >= VK_API_VERSION_1_1) + { + usage_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR; + usage_info.pNext = NULL; + usage_info.usage = usage; + create_info.pNext = &usage_info; + } if ((vr = VK_CALL(vkCreateImageView(device_vk->vk_device, &create_info, NULL, &vk_image_view))) < 0) { ERR("Failed to create Vulkan image view, vr %s.\n", wined3d_debug_vkresult(vr)); @@ -864,6 +873,7 @@ static void wined3d_render_target_view_vk_cs_init(void *object) struct wined3d_texture_vk *texture_vk; struct wined3d_resource *resource; struct wined3d_context *context; + VkImageUsageFlags vk_usage = 0; uint32_t default_flags = 0; TRACE("view_vk %p.\n", view_vk); @@ -897,9 +907,14 @@ static void wined3d_render_target_view_vk_cs_init(void *object) return; } + if (resource->bind_flags & WINED3D_BIND_RENDER_TARGET) + vk_usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT; + if (resource->bind_flags & WINED3D_BIND_DEPTH_STENCIL) + vk_usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT; + context = context_acquire(resource->device, NULL, 0); view_vk->vk_image_view = wined3d_view_vk_create_vk_image_view(wined3d_context_vk(context), - desc, texture_vk, format_vk, COLOR_FIXUP_IDENTITY, true); + desc, texture_vk, format_vk, COLOR_FIXUP_IDENTITY, true, vk_usage); context_release(context); if (!view_vk->vk_image_view) @@ -1219,7 +1234,7 @@ static void wined3d_shader_resource_view_vk_cs_init(void *object) context = context_acquire(resource->device, NULL, 0); vk_image_view = wined3d_view_vk_create_vk_image_view(wined3d_context_vk(context), - desc, texture_vk, wined3d_format_vk(format), format->color_fixup, false); + desc, texture_vk, wined3d_format_vk(format), format->color_fixup, false, VK_IMAGE_USAGE_SAMPLED_BIT); context_release(context); if (!vk_image_view) @@ -2228,7 +2243,7 @@ void wined3d_unordered_access_view_vk_clear(struct wined3d_unordered_access_view vk_image_info.imageView = wined3d_view_vk_create_vk_image_view(context_vk, view_desc, texture_vk, wined3d_format_vk(wined3d_get_format(context_vk->c.device->adapter, format_id, WINED3D_BIND_UNORDERED_ACCESS)), - COLOR_FIXUP_IDENTITY, false); + COLOR_FIXUP_IDENTITY, false, VK_IMAGE_USAGE_STORAGE_BIT); if (vk_image_info.imageView == VK_NULL_HANDLE) return; @@ -2446,7 +2461,7 @@ static void wined3d_unordered_access_view_vk_cs_init(void *object) context_vk = wined3d_context_vk(context_acquire(&device_vk->d, NULL, 0)); vk_image_view = wined3d_view_vk_create_vk_image_view(context_vk, desc, - texture_vk, format_vk, format_vk->f.color_fixup, false); + texture_vk, format_vk, format_vk->f.color_fixup, false, VK_IMAGE_USAGE_STORAGE_BIT); context_release(&context_vk->c); if (!vk_image_view)
1
0
0
0
Giovanni Mascellani : wined3d: Expose the image view usage for null views.
by Alexandre Julliard
26 Jan '24
26 Jan '24
Module: wine Branch: master Commit: 7663be90ffa6c7e6d6252ccfdaec774f6d152270 URL:
https://gitlab.winehq.org/wine/wine/-/commit/7663be90ffa6c7e6d6252ccfdaec77…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Thu Oct 5 12:43:25 2023 +0200 wined3d: Expose the image view usage for null views. --- dlls/wined3d/adapter_vk.c | 2 ++ dlls/wined3d/device.c | 11 +++++++++++ dlls/wined3d/wined3d_vk.h | 1 + 3 files changed, 14 insertions(+) diff --git a/dlls/wined3d/adapter_vk.c b/dlls/wined3d/adapter_vk.c index 0e6a7babfb1..49188f54710 100644 --- a/dlls/wined3d/adapter_vk.c +++ b/dlls/wined3d/adapter_vk.c @@ -2359,6 +2359,7 @@ static bool wined3d_adapter_vk_init_device_extensions(struct wined3d_adapter_vk {VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, ~0u}, {VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME, ~0u, true}, {VK_KHR_MAINTENANCE1_EXTENSION_NAME, VK_API_VERSION_1_1, true}, + {VK_KHR_MAINTENANCE2_EXTENSION_NAME, VK_API_VERSION_1_1}, {VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME,VK_API_VERSION_1_2}, {VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, VK_API_VERSION_1_1}, {VK_KHR_SWAPCHAIN_EXTENSION_NAME, ~0u, true}, @@ -2373,6 +2374,7 @@ static bool wined3d_adapter_vk_init_device_extensions(struct wined3d_adapter_vk map[] = { {VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME, WINED3D_VK_EXT_TRANSFORM_FEEDBACK}, + {VK_KHR_MAINTENANCE2_EXTENSION_NAME, WINED3D_VK_KHR_MAINTENANCE2}, {VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME, WINED3D_VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE}, {VK_KHR_SHADER_DRAW_PARAMETERS_EXTENSION_NAME, WINED3D_VK_KHR_SHADER_DRAW_PARAMETERS}, {VK_EXT_HOST_QUERY_RESET_EXTENSION_NAME, WINED3D_VK_EXT_HOST_QUERY_RESET}, diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index 4aeade1d2de..aad112d5b9d 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -722,6 +722,7 @@ bool wined3d_device_vk_create_null_views(struct wined3d_device_vk *device_vk, st struct wined3d_null_resources_vk *r = &device_vk->null_resources_vk; struct wined3d_null_views_vk *v = &device_vk->null_views_vk; VkBufferViewCreateInfo buffer_create_info; + VkImageViewUsageCreateInfoKHR usage_desc; const struct wined3d_vk_info *vk_info; VkImageViewCreateInfo view_desc; VkResult vr; @@ -768,6 +769,16 @@ bool wined3d_device_vk_create_null_views(struct wined3d_device_vk *device_vk, st view_desc.subresourceRange.levelCount = 1; view_desc.subresourceRange.baseArrayLayer = 0; view_desc.subresourceRange.layerCount = 1; + + if (vk_info->supported[WINED3D_VK_KHR_MAINTENANCE2] || vk_info->api_version >= VK_API_VERSION_1_1) + { + usage_desc.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO_KHR; + usage_desc.pNext = NULL; + usage_desc.usage = VK_IMAGE_USAGE_SAMPLED_BIT; + + view_desc.pNext = &usage_desc; + } + if ((vr = VK_CALL(vkCreateImageView(device_vk->vk_device, &view_desc, NULL, &v->vk_info_1d.imageView))) < 0) { ERR("Failed to create 1D image view, vr %s.\n", wined3d_debug_vkresult(vr)); diff --git a/dlls/wined3d/wined3d_vk.h b/dlls/wined3d/wined3d_vk.h index 5d2191e9833..6d619ad89b8 100644 --- a/dlls/wined3d/wined3d_vk.h +++ b/dlls/wined3d/wined3d_vk.h @@ -216,6 +216,7 @@ enum wined3d_vk_extension WINED3D_VK_EXT_NONE, WINED3D_VK_EXT_TRANSFORM_FEEDBACK, + WINED3D_VK_KHR_MAINTENANCE2, WINED3D_VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE, WINED3D_VK_KHR_SHADER_DRAW_PARAMETERS, WINED3D_VK_EXT_HOST_QUERY_RESET,
1
0
0
0
← Newer
1
...
10
11
12
13
14
15
16
...
72
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
Results per page:
10
25
50
100
200