Alexandre Julliard pushed to branch master at wine / wine
Commits:
d43d3a74 by Rémi Bernon at 2024-10-22T18:06:57+02:00
winemac: Merge DND structures and rename constants / functions.
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ca4a0169 by Rémi Bernon at 2024-10-22T18:06:57+02:00
winemac: Introduce a new QUERY_DRAG_DROP_ENTER query.
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b9c5e37b by Rémi Bernon at 2024-10-22T18:06:57+02:00
winemac: Use the new win32u drag'n'drop interface.
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11 changed files:
- dlls/winemac.drv/Makefile.in
- dlls/winemac.drv/clipboard.c
- dlls/winemac.drv/cocoa_event.m
- dlls/winemac.drv/cocoa_window.m
- dlls/winemac.drv/dllmain.c
- − dlls/winemac.drv/dragdrop.c
- dlls/winemac.drv/event.c
- dlls/winemac.drv/macdrv.h
- dlls/winemac.drv/macdrv_cocoa.h
- dlls/winemac.drv/macdrv_main.c
- dlls/winemac.drv/unixlib.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/c5a6a1f8614455d31dbe9aaf368bc…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/c5a6a1f8614455d31dbe9aaf368bc…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
ce0bd9d0 by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
include: Add Windows.Foundation.PropertyValue runtime class.
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11be0f5d by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
wintypes: Use DEFINE_IINSPECTABLE.
The DEFINE_IINSPECTABLE macro is defined in a private .idl file because there are later patches that
need a private COM interface. So store them all in a .idl file for simplicity.
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e62d6784 by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
wintypes: Add IPropertyValueStatics stub.
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bbb92575 by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
wintypes: Support IPropertyValue primitive objects.
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690e7a39 by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
wintypes: Support IPropertyValue primitive array objects.
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c594799c by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
wintypes: Implement IReference<boolean>.
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d7101526 by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
wintypes: Implement IReference<HSTRING>.
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d30a1a8e by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
wintypes: Implement IReference<DOUBLE>.
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c5a6a1f8 by Zhiyi Zhang at 2024-10-22T18:06:57+02:00
wintypes: Add IPropertyValueStatics tests.
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9 changed files:
- dlls/wintypes/Makefile.in
- dlls/wintypes/classes.idl
- dlls/wintypes/main.c
- dlls/wintypes/tests/Makefile.in
- dlls/wintypes/tests/wintypes.c
- + dlls/wintypes/tests/wintypes_test.idl
- + dlls/wintypes/wintypes_private.idl
- include/windows.foundation.idl
- include/windows.foundation.metadata.idl
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/70826dbee7921a2c4f783bc6b4a9c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
70826dbe by Rémi Bernon at 2024-10-22T18:06:57+02:00
winex11: Avoid processing RRNotify events in xrandr14_get_id.
This reverts commit b3eb55227aef198a637f80a2fa0bce74aa0a7190.
Since 278b98f5b21b56abdf9229b12b2a747be6917018 it should be unnecessary to
process the events as the current display mode is written to the registry.
This fixes a random deadlock that happens when a window is updating its state
while another thread changes the current display settings.
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5 changed files:
- dlls/winex11.drv/event.c
- dlls/winex11.drv/window.c
- dlls/winex11.drv/x11drv.h
- dlls/winex11.drv/x11drv_main.c
- dlls/winex11.drv/xrandr.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/70826dbee7921a2c4f783bc6b4a9ca…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
1113d24a by Henri Verbeet at 2024-10-22T20:40:31+02:00
vkd3d-shader/ir: Store the global flags in struct vsir_program.
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8 changed files:
- libs/vkd3d-shader/d3d_asm.c
- libs/vkd3d-shader/dxil.c
- libs/vkd3d-shader/glsl.c
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/msl.c
- libs/vkd3d-shader/spirv.c
- libs/vkd3d-shader/tpf.c
- libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1113d24a70ab316757f58ec48bbe5…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/1113d24a70ab316757f58ec48bbe5…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
f76dd80c by Henri Verbeet at 2024-10-22T20:39:31+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_LD_UAV_TYPED.
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e408f1d9 by Henri Verbeet at 2024-10-22T20:39:31+02:00
vkd3d-shader/glsl: Implement support for the VKD3DSPR_THREADID register.
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19c49372 by Henri Verbeet at 2024-10-22T20:39:31+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_B.
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5958e527 by Henri Verbeet at 2024-10-22T20:39:31+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_C.
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21e90291 by Henri Verbeet at 2024-10-22T20:39:31+02:00
vkd3d-shader/glsl: Implement VKD3DSIH_SAMPLE_C_LZ.
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6 changed files:
- libs/vkd3d-shader/glsl.c
- tests/hlsl/numthreads.shader_test
- tests/hlsl/sample-bias.shader_test
- tests/hlsl/sample-cmp.shader_test
- tests/hlsl/uav-load.shader_test
- tests/hlsl/uav-out-param.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/8d8e0fd55ab986cc05153b29a618…
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