winehq.org
Sign In
Sign Up
Sign In
Sign Up
Manage this list
×
Keyboard Shortcuts
Thread View
j
: Next unread message
k
: Previous unread message
j a
: Jump to all threads
j l
: Jump to MailingList overview
2025
February
January
2024
December
November
October
September
August
July
June
May
April
March
February
January
2023
December
November
October
September
August
July
June
May
April
March
February
January
2022
December
November
October
September
August
July
June
May
April
March
February
January
2021
December
November
October
September
August
July
June
May
April
March
February
January
2020
December
November
October
September
August
July
June
May
April
March
February
January
2019
December
November
October
September
August
July
June
May
April
March
February
January
2018
December
November
October
September
August
July
June
May
April
March
February
January
2017
December
November
October
September
August
July
June
May
April
March
February
January
2016
December
November
October
September
August
July
June
May
April
March
February
January
2015
December
November
October
September
August
July
June
May
April
March
February
January
2014
December
November
October
September
August
July
June
May
April
March
February
January
2013
December
November
October
September
August
July
June
May
April
March
February
January
2012
December
November
October
September
August
July
June
May
April
March
February
January
2011
December
November
October
September
August
July
June
May
April
March
February
January
2010
December
November
October
September
August
July
June
May
April
March
February
January
2009
December
November
October
September
August
July
June
May
April
March
February
January
2008
December
November
October
September
August
July
June
May
April
March
February
January
2007
December
November
October
September
August
July
June
May
April
March
February
January
2006
December
November
October
September
August
July
June
May
April
March
February
January
2005
December
November
October
September
August
July
June
May
April
March
February
January
2004
December
November
October
September
August
July
June
May
April
March
February
January
2003
December
November
October
September
August
July
June
May
April
March
February
January
2002
December
November
October
September
August
July
June
May
April
March
February
January
2001
December
November
October
September
August
July
June
May
April
March
February
List overview
wine-commits
March 2024
----- 2025 -----
February 2025
January 2025
----- 2024 -----
December 2024
November 2024
October 2024
September 2024
August 2024
July 2024
June 2024
May 2024
April 2024
March 2024
February 2024
January 2024
----- 2023 -----
December 2023
November 2023
October 2023
September 2023
August 2023
July 2023
June 2023
May 2023
April 2023
March 2023
February 2023
January 2023
----- 2022 -----
December 2022
November 2022
October 2022
September 2022
August 2022
July 2022
June 2022
May 2022
April 2022
March 2022
February 2022
January 2022
----- 2021 -----
December 2021
November 2021
October 2021
September 2021
August 2021
July 2021
June 2021
May 2021
April 2021
March 2021
February 2021
January 2021
----- 2020 -----
December 2020
November 2020
October 2020
September 2020
August 2020
July 2020
June 2020
May 2020
April 2020
March 2020
February 2020
January 2020
----- 2019 -----
December 2019
November 2019
October 2019
September 2019
August 2019
July 2019
June 2019
May 2019
April 2019
March 2019
February 2019
January 2019
----- 2018 -----
December 2018
November 2018
October 2018
September 2018
August 2018
July 2018
June 2018
May 2018
April 2018
March 2018
February 2018
January 2018
----- 2017 -----
December 2017
November 2017
October 2017
September 2017
August 2017
July 2017
June 2017
May 2017
April 2017
March 2017
February 2017
January 2017
----- 2016 -----
December 2016
November 2016
October 2016
September 2016
August 2016
July 2016
June 2016
May 2016
April 2016
March 2016
February 2016
January 2016
----- 2015 -----
December 2015
November 2015
October 2015
September 2015
August 2015
July 2015
June 2015
May 2015
April 2015
March 2015
February 2015
January 2015
----- 2014 -----
December 2014
November 2014
October 2014
September 2014
August 2014
July 2014
June 2014
May 2014
April 2014
March 2014
February 2014
January 2014
----- 2013 -----
December 2013
November 2013
October 2013
September 2013
August 2013
July 2013
June 2013
May 2013
April 2013
March 2013
February 2013
January 2013
----- 2012 -----
December 2012
November 2012
October 2012
September 2012
August 2012
July 2012
June 2012
May 2012
April 2012
March 2012
February 2012
January 2012
----- 2011 -----
December 2011
November 2011
October 2011
September 2011
August 2011
July 2011
June 2011
May 2011
April 2011
March 2011
February 2011
January 2011
----- 2010 -----
December 2010
November 2010
October 2010
September 2010
August 2010
July 2010
June 2010
May 2010
April 2010
March 2010
February 2010
January 2010
----- 2009 -----
December 2009
November 2009
October 2009
September 2009
August 2009
July 2009
June 2009
May 2009
April 2009
March 2009
February 2009
January 2009
----- 2008 -----
December 2008
November 2008
October 2008
September 2008
August 2008
July 2008
June 2008
May 2008
April 2008
March 2008
February 2008
January 2008
----- 2007 -----
December 2007
November 2007
October 2007
September 2007
August 2007
July 2007
June 2007
May 2007
April 2007
March 2007
February 2007
January 2007
----- 2006 -----
December 2006
November 2006
October 2006
September 2006
August 2006
July 2006
June 2006
May 2006
April 2006
March 2006
February 2006
January 2006
----- 2005 -----
December 2005
November 2005
October 2005
September 2005
August 2005
July 2005
June 2005
May 2005
April 2005
March 2005
February 2005
January 2005
----- 2004 -----
December 2004
November 2004
October 2004
September 2004
August 2004
July 2004
June 2004
May 2004
April 2004
March 2004
February 2004
January 2004
----- 2003 -----
December 2003
November 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
----- 2002 -----
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
----- 2001 -----
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001
wine-commits@winehq.org
1 participants
775 discussions
Start a n
N
ew thread
Conor McCarthy : vkd3d-shader/spirv: Use dst register data type in spirv_compiler_emit_imad().
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: 421d311a491b1121e6d1be6b8c936188872b4640 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/421d311a491b1121e6d1be6b8c936…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Dec 11 16:17:44 2023 +1000 vkd3d-shader/spirv: Use dst register data type in spirv_compiler_emit_imad(). --- libs/vkd3d-shader/spirv.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 5403e544..d1073884 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -7480,7 +7480,7 @@ static void spirv_compiler_emit_imad(struct spirv_compiler *compiler, unsigned int i, component_count; component_count = vsir_write_mask_component_count(dst->write_mask); - type_id = vkd3d_spirv_get_type_id(builder, VKD3D_SHADER_COMPONENT_INT, component_count); + type_id = vkd3d_spirv_get_type_id_for_data_type(builder, dst->reg.data_type, component_count); for (i = 0; i < ARRAY_SIZE(src_ids); ++i) src_ids[i] = spirv_compiler_emit_load_src(compiler, &src[i], dst->write_mask);
1
0
0
0
Conor McCarthy : tests/hlsl: Add tests for mad() and fma().
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: 08cc5027cf4723139206ff25473b20589f962be3 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/08cc5027cf4723139206ff25473b2…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Fri Mar 15 12:40:26 2024 +1000 tests/hlsl: Add tests for mad() and fma(). --- tests/hlsl/arithmetic-float-uniform.shader_test | 47 +++++++++++++++++++++++++ 1 file changed, 47 insertions(+) diff --git a/tests/hlsl/arithmetic-float-uniform.shader_test b/tests/hlsl/arithmetic-float-uniform.shader_test index 38e37b3f..506375eb 100644 --- a/tests/hlsl/arithmetic-float-uniform.shader_test +++ b/tests/hlsl/arithmetic-float-uniform.shader_test @@ -91,6 +91,38 @@ uniform 0 float4 1.0 0.0 0.0 0.0 draw quad probe all rgba (1e99, 1e99, 1e99, 1e99) +[pixel shader todo] +uniform float4 a, b, c; + +float4 main() : sv_target +{ + return mad(a, b, c); +} + +[test] +uniform 0 float4 1.00000007 -42.1 4.0 45.0 +uniform 4 float4 1.625 -5.0 4.125 5.0 +uniform 8 float4 1.00000007 -1.0 0.5 -0.5 +todo draw quad +probe all rgba (2.62500024, 209.5, 17.0, 224.5) 1 + +% precise mad() is not allowed to fuse, even though unfused is less precise. +[pixel shader todo] +uniform float4 a, b, c; + +float4 main() : sv_target +{ + precise float4 ret = mad(a, b, c); + return ret; +} + +[test] +uniform 0 float4 1.00000007 -42.1 4.0 45.0 +uniform 4 float4 1.625 -5.0 4.125 5.0 +uniform 8 float4 1.00000007 -1.0 0.5 -0.5 +todo draw quad +todo probe all rgba (2.62500048, 209.5, 17.0, 224.5) + [require] shader model >= 5.0 float64 @@ -140,3 +172,18 @@ float4 main() : SV_TARGET uniform 0 double2 1.5e300 2.0e299 todo(sm<6) draw quad probe all rgba (7.5, 7.5, 7.5, 7.5) + +[pixel shader todo] +uniform double2 a, b, c; + +float4 main() : sv_target +{ + return float4(fma(a, b, c), 0, 0); +} + +[test] +uniform 0 double2 1.00000007 -42.1 +uniform 4 double2 1.625 -5.0 +uniform 8 double2 1.00000007 -1.0 +todo draw quad +probe all rgba (2.62500024, 209.5, 0.0, 0.0)
1
0
0
0
Nikolay Sivov : vkd3d-shader/fx: Fail effect writing on unsupported annotations.
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: f55b152811a73cc66143cc291b3fb10d6fda1d4a URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/f55b152811a73cc66143cc291b3fb…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Thu Mar 14 13:49:14 2024 +0100 vkd3d-shader/fx: Fail effect writing on unsupported annotations. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- libs/vkd3d-shader/fx.c | 18 ++++++++++++++---- 1 file changed, 14 insertions(+), 4 deletions(-) diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index fe1a350a..f2be00da 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -102,6 +102,11 @@ static void set_status(struct fx_write_context *fx, int status) fx->status = status; } +static bool has_annotations(const struct hlsl_ir_var *var) +{ + return var->annotations && !list_empty(&var->annotations->vars); +} + static uint32_t write_string(const char *string, struct fx_write_context *fx) { return fx->ops->write_string(string, fx); @@ -765,9 +770,10 @@ static void write_fx_2_parameters(struct fx_write_context *fx) { struct vkd3d_bytecode_buffer *buffer = &fx->structured; uint32_t desc_offset, value_offset; + struct hlsl_ctx *ctx = fx->ctx; struct hlsl_ir_var *var; - LIST_FOR_EACH_ENTRY(var, &fx->ctx->extern_vars, struct hlsl_ir_var, extern_entry) + LIST_FOR_EACH_ENTRY(var, &ctx->extern_vars, struct hlsl_ir_var, extern_entry) { desc_offset = write_fx_2_parameter(var->data_type, var->name, &var->semantic, fx); value_offset = write_fx_2_initial_value(var, fx); @@ -777,7 +783,8 @@ static void write_fx_2_parameters(struct fx_write_context *fx) put_u32(buffer, 0); /* Flags */ put_u32(buffer, 0); /* Annotations count */ - /* FIXME: write annotations */ + if (has_annotations(var)) + hlsl_fixme(ctx, &ctx->location, "Writing annotations for parameters is not implemented."); ++fx->parameter_count; } @@ -864,6 +871,7 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, struct fx_write { HAS_EXPLICIT_BIND_POINT = 0x4, }; + struct hlsl_ctx *ctx = fx->ctx; /* Explicit bind point. */ if (var->reg_reservation.reg_type) @@ -882,7 +890,8 @@ static void write_fx_4_numeric_variable(struct hlsl_ir_var *var, struct fx_write put_u32(buffer, flags); /* Flags */ put_u32(buffer, 0); /* Annotations count */ - /* FIXME: write annotations */ + if (has_annotations(var)) + hlsl_fixme(ctx, &ctx->location, "Writing annotations for numeric variables is not implemented."); } static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_context *fx) @@ -933,7 +942,8 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_ } put_u32(buffer, 0); /* Annotations count */ - /* FIXME: write annotations */ + if (has_annotations(var)) + hlsl_fixme(ctx, &ctx->location, "Writing annotations for object variables is not implemented."); ++fx->object_variable_count; }
1
0
0
0
Nikolay Sivov : vkd3d-shader/fx: Remove newlines from fixme messages.
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: 206eeb07527bccacb163639135b10fae9040889a URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/206eeb07527bccacb163639135b10…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Thu Mar 14 13:31:00 2024 +0100 vkd3d-shader/fx: Remove newlines from fixme messages. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- libs/vkd3d-shader/fx.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index 718ba8aa..fe1a350a 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -312,7 +312,7 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type, value |= numeric_type_class[type->class]; break; default: - hlsl_fixme(ctx, &ctx->location, "Not implemented for type class %u.\n", type->class); + hlsl_fixme(ctx, &ctx->location, "Not implemented for type class %u.", type->class); return 0; } @@ -325,7 +325,7 @@ static uint32_t get_fx_4_numeric_type_description(const struct hlsl_type *type, value |= (numeric_base_type[type->base_type] << NUMERIC_BASE_TYPE_SHIFT); break; default: - hlsl_fixme(ctx, &ctx->location, "Not implemented for base type %u.\n", type->base_type); + hlsl_fixme(ctx, &ctx->location, "Not implemented for base type %u.", type->base_type); return 0; } @@ -426,7 +426,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co put_u32_unaligned(buffer, variable_type[type->class]); break; default: - hlsl_fixme(ctx, &ctx->location, "Writing type class %u is not implemented.\n", type->class); + hlsl_fixme(ctx, &ctx->location, "Writing type class %u is not implemented.", type->class); return 0; } @@ -508,7 +508,7 @@ static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_co put_u32_unaligned(buffer, uav_type[type->sampler_dim]); break; default: - hlsl_fixme(ctx, &ctx->location, "Object type %u is not supported.\n", type->base_type); + hlsl_fixme(ctx, &ctx->location, "Object type %u is not supported.", type->base_type); return 0; } } @@ -928,7 +928,7 @@ static void write_fx_4_object_variable(struct hlsl_ir_var *var, struct fx_write_ ++fx->shader_variable_count; break; default: - hlsl_fixme(ctx, &ctx->location, "Writing initializer for object type %u is not implemented.\n", + hlsl_fixme(ctx, &ctx->location, "Writing initializer for object type %u is not implemented.", type->base_type); }
1
0
0
0
Nikolay Sivov : vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters.
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: 4fc15d4b4adbc08614656bc33c92429b6dc40e65 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/4fc15d4b4adbc08614656bc33c924…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Tue Feb 13 12:52:11 2024 +0100 vkd3d-shader/fx: Add initial support for writing fx_2_0 parameters. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- libs/vkd3d-shader/d3dbc.c | 8 +- libs/vkd3d-shader/fx.c | 155 +++++++++++++++++++++- libs/vkd3d-shader/hlsl.h | 2 + tests/hlsl/effect-shader-objects-fx_2.shader_test | 2 +- 4 files changed, 159 insertions(+), 8 deletions(-) diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index 9f153a1d..3b935b07 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1494,12 +1494,12 @@ static uint32_t sm1_version(enum vkd3d_shader_type type, unsigned int major, uns return D3DPS_VERSION(major, minor); } -static D3DXPARAMETER_CLASS sm1_class(const struct hlsl_type *type) +D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type) { switch (type->class) { case HLSL_CLASS_ARRAY: - return sm1_class(type->e.array.type); + return hlsl_sm1_class(type->e.array.type); case HLSL_CLASS_MATRIX: assert(type->modifiers & HLSL_MODIFIERS_MAJORITY_MASK); if (type->modifiers & HLSL_MODIFIER_COLUMN_MAJOR) @@ -1520,7 +1520,7 @@ static D3DXPARAMETER_CLASS sm1_class(const struct hlsl_type *type) } } -static D3DXPARAMETER_TYPE sm1_base_type(const struct hlsl_type *type) +D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type) { switch (type->base_type) { @@ -1615,7 +1615,7 @@ static void write_sm1_type(struct vkd3d_bytecode_buffer *buffer, struct hlsl_typ } } - type->bytecode_offset = put_u32(buffer, vkd3d_make_u32(sm1_class(type), sm1_base_type(array_type))); + type->bytecode_offset = put_u32(buffer, vkd3d_make_u32(hlsl_sm1_class(type), hlsl_sm1_base_type(array_type))); put_u32(buffer, vkd3d_make_u32(type->dimy, type->dimx)); put_u32(buffer, vkd3d_make_u32(array_size, field_count)); put_u32(buffer, fields_offset); diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index aaa9f015..718ba8aa 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -86,6 +86,7 @@ struct fx_write_context uint32_t object_variable_count; uint32_t shared_object_count; uint32_t shader_variable_count; + uint32_t parameter_count; int status; bool child_effect; @@ -613,6 +614,73 @@ static uint32_t write_fx_2_string(const char *string, struct fx_write_context *f return offset; } +static uint32_t write_fx_2_parameter(const struct hlsl_type *type, const char *name, const struct hlsl_semantic *semantic, + struct fx_write_context *fx) +{ + struct vkd3d_bytecode_buffer *buffer = &fx->unstructured; + uint32_t semantic_offset, offset, elements_count = 0, name_offset; + struct hlsl_ctx *ctx = fx->ctx; + size_t i; + + /* Resolve arrays to element type and number of elements. */ + if (type->class == HLSL_CLASS_ARRAY) + { + elements_count = hlsl_get_multiarray_size(type); + type = hlsl_get_multiarray_element_type(type); + } + + name_offset = write_string(name, fx); + semantic_offset = write_string(semantic->name, fx); + + switch (type->base_type) + { + case HLSL_TYPE_FLOAT: + case HLSL_TYPE_BOOL: + case HLSL_TYPE_INT: + case HLSL_TYPE_VOID: + break; + default: + hlsl_fixme(ctx, &ctx->location, "Writing parameter type %u is not implemented.", + type->base_type); + return 0; + }; + + offset = put_u32(buffer, hlsl_sm1_base_type(type)); + put_u32(buffer, hlsl_sm1_class(type)); + put_u32(buffer, name_offset); + put_u32(buffer, semantic_offset); + put_u32(buffer, elements_count); + + switch (type->class) + { + case HLSL_CLASS_VECTOR: + put_u32(buffer, type->dimx); + put_u32(buffer, type->dimy); + break; + case HLSL_CLASS_SCALAR: + case HLSL_CLASS_MATRIX: + put_u32(buffer, type->dimy); + put_u32(buffer, type->dimx); + break; + case HLSL_CLASS_STRUCT: + put_u32(buffer, type->e.record.field_count); + break; + default: + ; + } + + if (type->class == HLSL_CLASS_STRUCT) + { + for (i = 0; i < type->e.record.field_count; ++i) + { + const struct hlsl_struct_field *field = &type->e.record.fields[i]; + write_fx_2_parameter(field->type, field->name, &field->semantic, fx); + } + } + + return offset; +} + static void write_fx_2_technique(struct hlsl_ir_var *var, struct fx_write_context *fx) { struct vkd3d_bytecode_buffer *buffer = &fx->structured; @@ -635,6 +703,86 @@ static void write_fx_2_technique(struct hlsl_ir_var *var, struct fx_write_contex set_u32(buffer, count_offset, count); } +static uint32_t get_fx_2_type_size(const struct hlsl_type *type) +{ + uint32_t size = 0, elements_count; + size_t i; + + if (type->class == HLSL_CLASS_ARRAY) + { + elements_count = hlsl_get_multiarray_size(type); + type = hlsl_get_multiarray_element_type(type); + return get_fx_2_type_size(type) * elements_count; + } + else if (type->class == HLSL_CLASS_STRUCT) + { + for (i = 0; i < type->e.record.field_count; ++i) + { + const struct hlsl_struct_field *field = &type->e.record.fields[i]; + size += get_fx_2_type_size(field->type); + } + + return size; + } + + return type->dimx * type->dimy * sizeof(float); +} + +static uint32_t write_fx_2_initial_value(const struct hlsl_ir_var *var, struct fx_write_context *fx) +{ + struct vkd3d_bytecode_buffer *buffer = &fx->unstructured; + const struct hlsl_type *type = var->data_type; + uint32_t i, offset, size, elements_count = 1; + + size = get_fx_2_type_size(type); + + if (type->class == HLSL_CLASS_ARRAY) + { + elements_count = hlsl_get_multiarray_size(type); + type = hlsl_get_multiarray_element_type(type); + } + + if (type->class == HLSL_CLASS_OBJECT) + { + /* Objects are given sequential ids. */ + offset = put_u32(buffer, fx->object_variable_count++); + for (i = 1; i < elements_count; ++i) + put_u32(buffer, fx->object_variable_count++); + } + else + { + /* FIXME: write actual initial value */ + offset = put_u32(buffer, 0); + + for (i = 1; i < size / sizeof(uint32_t); ++i) + put_u32(buffer, 0); + } + + return offset; +} + +static void write_fx_2_parameters(struct fx_write_context *fx) +{ + struct vkd3d_bytecode_buffer *buffer = &fx->structured; + uint32_t desc_offset, value_offset; + struct hlsl_ir_var *var; + + LIST_FOR_EACH_ENTRY(var, &fx->ctx->extern_vars, struct hlsl_ir_var, extern_entry) + { + desc_offset = write_fx_2_parameter(var->data_type, var->name, &var->semantic, fx); + value_offset = write_fx_2_initial_value(var, fx); + + put_u32(buffer, desc_offset); /* Parameter description */ + put_u32(buffer, value_offset); /* Value */ + put_u32(buffer, 0); /* Flags */ + + put_u32(buffer, 0); /* Annotations count */ + /* FIXME: write annotations */ + + ++fx->parameter_count; + } +} + static const struct fx_write_context_ops fx_2_ops = { .write_string = write_fx_2_string, @@ -644,9 +792,9 @@ static const struct fx_write_context_ops fx_2_ops = static int hlsl_fx_2_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) { + uint32_t offset, size, technique_count, parameter_count; struct vkd3d_bytecode_buffer buffer = { 0 }; struct vkd3d_bytecode_buffer *structured; - uint32_t offset, size, technique_count; struct fx_write_context fx; fx_write_context_init(ctx, &fx_2_ops, &fx); @@ -658,12 +806,13 @@ static int hlsl_fx_2_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) put_u32(&buffer, 0xfeff0901); /* Version. */ offset = put_u32(&buffer, 0); - put_u32(structured, 0); /* Parameter count */ + parameter_count = put_u32(structured, 0); /* Parameter count */ technique_count = put_u32(structured, 0); put_u32(structured, 0); /* Unknown */ put_u32(structured, 0); /* Object count */ - /* TODO: parameters */ + write_fx_2_parameters(&fx); + set_u32(structured, parameter_count, fx.parameter_count); write_techniques(ctx->globals, &fx); set_u32(structured, technique_count, fx.technique_count); diff --git a/libs/vkd3d-shader/hlsl.h b/libs/vkd3d-shader/hlsl.h index fd6c4f16..93ec67d0 100644 --- a/libs/vkd3d-shader/hlsl.h +++ b/libs/vkd3d-shader/hlsl.h @@ -1363,6 +1363,8 @@ bool hlsl_fold_constant_swizzles(struct hlsl_ctx *ctx, struct hlsl_ir_node *inst bool hlsl_transform_ir(struct hlsl_ctx *ctx, bool (*func)(struct hlsl_ctx *ctx, struct hlsl_ir_node *, void *), struct hlsl_block *block, void *context); +D3DXPARAMETER_CLASS hlsl_sm1_class(const struct hlsl_type *type); +D3DXPARAMETER_TYPE hlsl_sm1_base_type(const struct hlsl_type *type); bool hlsl_sm1_register_from_semantic(struct hlsl_ctx *ctx, const struct hlsl_semantic *semantic, bool output, D3DSHADER_PARAM_REGISTER_TYPE *type, unsigned int *reg); bool hlsl_sm1_usage_from_semantic(const struct hlsl_semantic *semantic, D3DDECLUSAGE *usage, uint32_t *usage_idx); diff --git a/tests/hlsl/effect-shader-objects-fx_2.shader_test b/tests/hlsl/effect-shader-objects-fx_2.shader_test index 7c6a8947..8801ed1f 100644 --- a/tests/hlsl/effect-shader-objects-fx_2.shader_test +++ b/tests/hlsl/effect-shader-objects-fx_2.shader_test @@ -26,7 +26,7 @@ float4 main() : sv_target return 0; } -[effect] +[effect todo] vertexshader vs1; verteXshadeR vs2; pixelshader ps1;
1
0
0
0
Nikolay Sivov : vkd3d-shader/fx: Populate global variables list during context initialization.
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: ed06e0bbef2814edf11221fe58d58a978a0d4080 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/ed06e0bbef2814edf11221fe58d58…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Mar 13 23:39:27 2024 +0100 vkd3d-shader/fx: Populate global variables list during context initialization. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- libs/vkd3d-shader/fx.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index f68d38fa..aaa9f015 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -159,6 +159,7 @@ static void fx_write_context_init(struct hlsl_ctx *ctx, const struct fx_write_co struct fx_write_context *fx) { unsigned int version = ctx->profile->major_version; + struct hlsl_block block; memset(fx, 0, sizeof(*fx)); @@ -184,6 +185,11 @@ static void fx_write_context_init(struct hlsl_ctx *ctx, const struct fx_write_co list_init(&fx->types); fx->child_effect = fx->ops->are_child_effects_supported && ctx->child_effect; + + hlsl_block_init(&block); + hlsl_prepend_global_uniform_copy(fx->ctx, &block); + hlsl_block_cleanup(&block); + hlsl_calculate_buffer_offsets(fx->ctx); } static int fx_write_context_cleanup(struct fx_write_context *fx) @@ -836,12 +842,6 @@ static void write_fx_4_buffer(struct hlsl_buffer *b, struct fx_write_context *fx static void write_buffers(struct fx_write_context *fx) { struct hlsl_buffer *buffer; - struct hlsl_block block; - - hlsl_block_init(&block); - hlsl_prepend_global_uniform_copy(fx->ctx, &block); - hlsl_block_cleanup(&block); - hlsl_calculate_buffer_offsets(fx->ctx); LIST_FOR_EACH_ENTRY(buffer, &fx->ctx->buffers, struct hlsl_buffer, entry) {
1
0
0
0
Nikolay Sivov : vkd3d-shader/fx: Fix an instruction block leak.
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: ea686e8f5a1e77464e24be32056d28c746ffb1dc URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/ea686e8f5a1e77464e24be32056d2…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Wed Mar 13 23:22:55 2024 +0100 vkd3d-shader/fx: Fix an instruction block leak. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- libs/vkd3d-shader/fx.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index 426826e3..f68d38fa 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -840,7 +840,7 @@ static void write_buffers(struct fx_write_context *fx) hlsl_block_init(&block); hlsl_prepend_global_uniform_copy(fx->ctx, &block); - hlsl_block_init(&block); + hlsl_block_cleanup(&block); hlsl_calculate_buffer_offsets(fx->ctx); LIST_FOR_EACH_ENTRY(buffer, &fx->ctx->buffers, struct hlsl_buffer, entry)
1
0
0
0
Nikolay Sivov : vkd3d-shader/fx: Use type writing helper only for fx_4+.
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: 9c7fe62da6e42082679dedf1a96ad0ccde295ece URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/9c7fe62da6e42082679dedf1a96ad…
Author: Nikolay Sivov <nsivov(a)codeweavers.com> Date: Mon Mar 11 11:31:21 2024 +0100 vkd3d-shader/fx: Use type writing helper only for fx_4+. Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com> --- libs/vkd3d-shader/fx.c | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/libs/vkd3d-shader/fx.c b/libs/vkd3d-shader/fx.c index fdf132e9..426826e3 100644 --- a/libs/vkd3d-shader/fx.c +++ b/libs/vkd3d-shader/fx.c @@ -61,7 +61,6 @@ struct fx_write_context; struct fx_write_context_ops { uint32_t (*write_string)(const char *string, struct fx_write_context *fx); - uint32_t (*write_type)(const struct hlsl_type *type, struct fx_write_context *fx); void (*write_technique)(struct hlsl_ir_var *var, struct fx_write_context *fx); void (*write_pass)(struct hlsl_ir_var *var, struct fx_write_context *fx); bool are_child_effects_supported; @@ -112,12 +111,16 @@ static void write_pass(struct hlsl_ir_var *var, struct fx_write_context *fx) fx->ops->write_pass(var, fx); } +static uint32_t write_fx_4_type(const struct hlsl_type *type, struct fx_write_context *fx); + static uint32_t write_type(const struct hlsl_type *type, struct fx_write_context *fx) { struct type_entry *type_entry; unsigned int elements_count; const char *name; + assert(fx->ctx->profile->major_version >= 4); + if (type->class == HLSL_CLASS_ARRAY) { name = hlsl_get_multiarray_element_type(type)->name; @@ -143,7 +146,7 @@ static uint32_t write_type(const struct hlsl_type *type, struct fx_write_context if (!(type_entry = hlsl_alloc(fx->ctx, sizeof(*type_entry)))) return 0; - type_entry->offset = fx->ops->write_type(type, fx); + type_entry->offset = write_fx_4_type(type, fx); type_entry->name = name; type_entry->elements_count = elements_count; @@ -692,7 +695,6 @@ static int hlsl_fx_2_write(struct hlsl_ctx *ctx, struct vkd3d_shader_code *out) static const struct fx_write_context_ops fx_4_ops = { .write_string = write_fx_4_string, - .write_type = write_fx_4_type, .write_technique = write_fx_4_technique, .write_pass = write_fx_4_pass, .are_child_effects_supported = true,
1
0
0
0
Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic BufferUpdateCounter.
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: 3f99719ff2c0306bf8e67360c246adab59dacfbd URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/3f99719ff2c0306bf8e67360c246a…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Wed Jun 14 15:16:55 2023 +1000 vkd3d-shader/dxil: Implement DX intrinsic BufferUpdateCounter. --- libs/vkd3d-shader/dxil.c | 39 ++++++++++++++++++++++++++++++++++++++ tests/hlsl/uav-counter.shader_test | 4 ++-- 2 files changed, 41 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 86671c07..34615acb 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -388,6 +388,7 @@ enum dx_intrinsic_opcode DX_TEXTURE_STORE = 67, DX_BUFFER_LOAD = 68, DX_BUFFER_STORE = 69, + DX_BUFFER_UPDATE_COUNTER = 70, DX_GET_DIMENSIONS = 72, DX_TEXTURE_GATHER = 73, DX_TEXTURE_GATHER_CMP = 74, @@ -4134,6 +4135,43 @@ static void sm6_parser_emit_dx_barrier(struct sm6_parser *sm6, enum dx_intrinsic } } +static void sm6_parser_emit_dx_buffer_update_counter(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, + const struct sm6_value **operands, struct function_emission_state *state) +{ + struct vkd3d_shader_instruction *ins = state->ins; + struct vkd3d_shader_src_param *src_params; + const struct sm6_value *resource; + unsigned int i; + int8_t inc; + + resource = operands[0]; + if (!sm6_value_validate_is_handle(resource, sm6)) + return; + + if (!sm6_value_is_constant(operands[1])) + { + FIXME("Unsupported dynamic update operand.\n"); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "A dynamic update value for a UAV counter operation is not supported."); + return; + } + i = sm6_value_get_constant_uint(operands[1]); + if (i != 1 && i != 255) + { + WARN("Unexpected update value %#x.\n", i); + vkd3d_shader_parser_warning(&sm6->p, VKD3D_SHADER_WARNING_DXIL_IGNORING_OPERANDS, + "Update value %#x for a UAV counter operation is not supported.", i); + } + inc = i; + + vsir_instruction_init(ins, &sm6->p.location, (inc < 0) ? VKD3DSIH_IMM_ATOMIC_CONSUME : VKD3DSIH_IMM_ATOMIC_ALLOC); + if (!(src_params = instruction_src_params_alloc(ins, 1, sm6))) + return; + src_param_init_vector_from_reg(&src_params[0], &resource->u.handle.reg); + + instruction_dst_param_init_ssa_scalar(ins, sm6); +} + static void sm6_parser_emit_dx_cbuffer_load(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct function_emission_state *state) { @@ -4967,6 +5005,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] = [DX_BFREV ] = {"m", "R", sm6_parser_emit_dx_unary}, [DX_BUFFER_LOAD ] = {"o", "Hii", sm6_parser_emit_dx_buffer_load}, [DX_BUFFER_STORE ] = {"v", "Hiiooooc", sm6_parser_emit_dx_buffer_store}, + [DX_BUFFER_UPDATE_COUNTER ] = {"i", "H8", sm6_parser_emit_dx_buffer_update_counter}, [DX_CBUFFER_LOAD_LEGACY ] = {"o", "Hi", sm6_parser_emit_dx_cbuffer_load}, [DX_COS ] = {"g", "R", sm6_parser_emit_dx_sincos}, [DX_COUNT_BITS ] = {"i", "m", sm6_parser_emit_dx_unary}, diff --git a/tests/hlsl/uav-counter.shader_test b/tests/hlsl/uav-counter.shader_test index b008d52f..0f05e1a5 100644 --- a/tests/hlsl/uav-counter.shader_test +++ b/tests/hlsl/uav-counter.shader_test @@ -16,7 +16,7 @@ void main() } [test] -todo dispatch 3 1 1 +todo(sm<6) dispatch 3 1 1 probe uav 1 (0) rui (12) @@ -35,5 +35,5 @@ void main() } [test] -todo dispatch 3 1 1 +todo(sm<6) dispatch 3 1 1 probe uav 1 (0) ri (-12)
1
0
0
0
Conor McCarthy : tests/hlsl: Add UAV counter tests.
by Alexandre Julliard
18 Mar '24
18 Mar '24
Module: vkd3d Branch: master Commit: 52a831ba0d0f67fe1f7fe07c5efa57fc5732d66e URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/52a831ba0d0f67fe1f7fe07c5efa5…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Wed Mar 13 16:36:59 2024 +1000 tests/hlsl: Add UAV counter tests. --- Makefile.am | 1 + tests/hlsl/uav-counter.shader_test | 39 ++++++++++++++++++++++++++++++++++++++ tests/shader_runner.c | 9 +++++++++ tests/shader_runner.h | 1 + tests/shader_runner_d3d11.c | 9 +++++++-- tests/shader_runner_d3d12.c | 3 ++- 6 files changed, 59 insertions(+), 3 deletions(-) diff --git a/Makefile.am b/Makefile.am index 52e154fe..8abe0863 100644 --- a/Makefile.am +++ b/Makefile.am @@ -205,6 +205,7 @@ vkd3d_shader_tests = \ tests/hlsl/trunc.shader_test \ tests/hlsl/type-names.shader_test \ tests/hlsl/uav-atomics.shader_test \ + tests/hlsl/uav-counter.shader_test \ tests/hlsl/uav-load.shader_test \ tests/hlsl/uav-out-param.shader_test \ tests/hlsl/uav-rwbuffer.shader_test \ diff --git a/tests/hlsl/uav-counter.shader_test b/tests/hlsl/uav-counter.shader_test new file mode 100644 index 00000000..b008d52f --- /dev/null +++ b/tests/hlsl/uav-counter.shader_test @@ -0,0 +1,39 @@ +[require] +shader model >= 5.0 + +[uav 1] +format r32 uint +size (counter_buffer, 1) +0 + +[compute shader todo] +RWStructuredBuffer<uint> u : register(u1); + + [numthreads(4, 1, 1)] +void main() +{ + u.IncrementCounter(); +} + +[test] +todo dispatch 3 1 1 +probe uav 1 (0) rui (12) + + +[uav 1] +format r32 sint +size (counter_buffer, 1) +0 + +[compute shader todo] +RWStructuredBuffer<int> u : register(u1); + + [numthreads(4, 1, 1)] +void main() +{ + u.DecrementCounter(); +} + +[test] +todo dispatch 3 1 1 +probe uav 1 (0) ri (-12) diff --git a/tests/shader_runner.c b/tests/shader_runner.c index ccdda5b7..2f99eed9 100644 --- a/tests/shader_runner.c +++ b/tests/shader_runner.c @@ -481,6 +481,15 @@ static void parse_resource_directive(struct resource_params *resource, const cha resource->dimension = RESOURCE_DIMENSION_BUFFER; resource->height = 1; } + else if (sscanf(line, "( counter_buffer , %u ) ", &resource->width) == 1) + { + resource->dimension = RESOURCE_DIMENSION_BUFFER; + resource->height = 1; + resource->is_uav_counter = true; + resource->stride = sizeof(uint32_t); + resource->texel_size = resource->stride; + resource->format = DXGI_FORMAT_UNKNOWN; + } else if (sscanf(line, "( 2d , %u , %u ) ", &resource->width, &resource->height) == 2) { resource->dimension = RESOURCE_DIMENSION_2D; diff --git a/tests/shader_runner.h b/tests/shader_runner.h index 5666b2d5..7cba0a52 100644 --- a/tests/shader_runner.h +++ b/tests/shader_runner.h @@ -88,6 +88,7 @@ struct resource_params DXGI_FORMAT format; bool is_shadow; + bool is_uav_counter; enum texture_data_type data_type; unsigned int texel_size; unsigned int stride; diff --git a/tests/shader_runner_d3d11.c b/tests/shader_runner_d3d11.c index ffc89085..1285ca41 100644 --- a/tests/shader_runner_d3d11.c +++ b/tests/shader_runner_d3d11.c @@ -49,6 +49,7 @@ struct d3d11_resource ID3D11RenderTargetView *rtv; ID3D11ShaderResourceView *srv; ID3D11UnorderedAccessView *uav; + bool is_uav_counter; }; static struct d3d11_resource *d3d11_resource(struct resource *r) @@ -438,12 +439,13 @@ static void init_resource_uav_buffer(struct d3d11_shader_runner *runner, struct resource->buffer = create_buffer(device, D3D11_BIND_UNORDERED_ACCESS, params->data_size, params->stride, params->data); resource->resource = (ID3D11Resource *)resource->buffer; + resource->is_uav_counter = params->is_uav_counter; uav_desc.Format = params->format; uav_desc.ViewDimension = D3D11_UAV_DIMENSION_BUFFER; uav_desc.Buffer.FirstElement = 0; uav_desc.Buffer.NumElements = params->data_size / params->texel_size; - uav_desc.Buffer.Flags = 0; + uav_desc.Buffer.Flags = params->is_uav_counter ? D3D11_BUFFER_UAV_FLAG_COUNTER : 0; hr = ID3D11Device_CreateUnorderedAccessView(device, resource->resource, &uav_desc, &resource->uav); ok(hr == S_OK, "Failed to create view, hr %#lx.\n", hr); } @@ -754,7 +756,10 @@ static struct resource_readback *d3d11_runner_get_resource_readback(struct shade assert(0); } - ID3D11DeviceContext_CopyResource(runner->immediate_context, rb->resource, resource->resource); + if (resource->is_uav_counter) + ID3D11DeviceContext_CopyStructureCount(runner->immediate_context, (ID3D11Buffer *)rb->resource, 0, resource->uav); + else + ID3D11DeviceContext_CopyResource(runner->immediate_context, rb->resource, resource->resource); hr = ID3D11DeviceContext_Map(runner->immediate_context, rb->resource, 0, D3D11_MAP_READ, 0, &map_desc); ok(hr == S_OK, "Failed to map texture, hr %#lx.\n", hr); diff --git a/tests/shader_runner_d3d12.c b/tests/shader_runner_d3d12.c index ce27ad22..9bf7bb24 100644 --- a/tests/shader_runner_d3d12.c +++ b/tests/shader_runner_d3d12.c @@ -203,7 +203,8 @@ static struct resource *d3d12_runner_create_resource(struct shader_runner *r, co uav_desc.Buffer.StructureByteStride = params->stride; ID3D12Device_CreateUnorderedAccessView(device, resource->resource, - NULL, &uav_desc, get_cpu_descriptor_handle(test_context, runner->heap, resource->r.slot + MAX_RESOURCES)); + params->is_uav_counter ? resource->resource : NULL, &uav_desc, + get_cpu_descriptor_handle(test_context, runner->heap, resource->r.slot + MAX_RESOURCES)); } else {
1
0
0
0
← Newer
1
...
24
25
26
27
28
29
30
...
78
Older →
Jump to page:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
Results per page:
10
25
50
100
200