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Giovanni Mascellani : vkd3d-shader: Remove the bytecode fields from vkd3d_shader_desc.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 1690b0b554fd913832d356a7dbaa51d7f711bb52 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/1690b0b554fd913832d356a7dbaa5…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Fri Mar 1 14:25:30 2024 +0100 vkd3d-shader: Remove the bytecode fields from vkd3d_shader_desc. --- libs/vkd3d-shader/d3dbc.c | 4 ---- libs/vkd3d-shader/dxil.c | 11 +++-------- libs/vkd3d-shader/tpf.c | 7 +------ libs/vkd3d-shader/vkd3d_shader_private.h | 3 --- 4 files changed, 4 insertions(+), 21 deletions(-) diff --git a/libs/vkd3d-shader/d3dbc.c b/libs/vkd3d-shader/d3dbc.c index 4d719df6..644f0996 100644 --- a/libs/vkd3d-shader/d3dbc.c +++ b/libs/vkd3d-shader/d3dbc.c @@ -1236,7 +1236,6 @@ static enum vkd3d_result shader_sm1_init(struct vkd3d_shader_sm1_parser *sm1, const struct vkd3d_shader_location location = {.source_name = compile_info->source_name}; const uint32_t *code = compile_info->source.code; size_t code_size = compile_info->source.size; - struct vkd3d_shader_desc *shader_desc; struct vkd3d_shader_version version; uint16_t shader_type; size_t token_count; @@ -1289,9 +1288,6 @@ static enum vkd3d_result shader_sm1_init(struct vkd3d_shader_sm1_parser *sm1, if (!vkd3d_shader_parser_init(&sm1->p, message_context, compile_info->source_name, &version, &shader_sm1_parser_ops, code_size != ~(size_t)0 ? token_count / 4u + 4 : 16)) return VKD3D_ERROR_OUT_OF_MEMORY; - shader_desc = &sm1->p.shader_desc; - shader_desc->byte_code = code; - shader_desc->byte_code_size = code_size; sm1->ptr = sm1->start; return VKD3D_OK; diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index e318ad08..dc810cb7 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -8431,7 +8431,6 @@ static enum vkd3d_result sm6_parser_init(struct sm6_parser *sm6, const char *sou int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser) { - struct vkd3d_shader_desc *shader_desc; struct dxbc_shader_desc dxbc_desc = {0}; uint32_t *byte_code = NULL; struct sm6_parser *sm6; @@ -8454,15 +8453,11 @@ int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compi return ret; } - shader_desc = &sm6->p.shader_desc; - shader_desc->byte_code = dxbc_desc.byte_code; - shader_desc->byte_code_size = dxbc_desc.byte_code_size; - - if (((uintptr_t)shader_desc->byte_code & (VKD3D_DXBC_CHUNK_ALIGNMENT - 1))) + if (((uintptr_t)dxbc_desc.byte_code & (VKD3D_DXBC_CHUNK_ALIGNMENT - 1))) { /* LLVM bitcode should be 32-bit aligned, but before dxc v1.7.2207 this was not always the case in the DXBC * container due to missing padding after signature names. Get an aligned copy to prevent unaligned access. */ - if (!(byte_code = vkd3d_malloc(align(shader_desc->byte_code_size, VKD3D_DXBC_CHUNK_ALIGNMENT)))) + if (!(byte_code = vkd3d_malloc(align(dxbc_desc.byte_code_size, VKD3D_DXBC_CHUNK_ALIGNMENT)))) { ERR("Failed to allocate aligned chunk.\n"); free_dxbc_shader_desc(&dxbc_desc); @@ -8470,7 +8465,7 @@ int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compi return VKD3D_ERROR_OUT_OF_MEMORY; } - memcpy(byte_code, shader_desc->byte_code, shader_desc->byte_code_size); + memcpy(byte_code, dxbc_desc.byte_code, dxbc_desc.byte_code_size); dxbc_desc.byte_code = byte_code; } diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 9981ec3f..bd558693 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -2647,7 +2647,6 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser) { struct vkd3d_shader_instruction_array *instructions; - struct vkd3d_shader_desc *shader_desc; struct vkd3d_shader_instruction *ins; struct vkd3d_shader_sm4_parser *sm4; struct dxbc_shader_desc dxbc_desc = {0}; @@ -2668,11 +2667,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi return ret; } - shader_desc = &sm4->p.shader_desc; - shader_desc->byte_code = dxbc_desc.byte_code; - shader_desc->byte_code_size = dxbc_desc.byte_code_size; - - if (!shader_sm4_init(sm4, shader_desc->byte_code, shader_desc->byte_code_size, + if (!shader_sm4_init(sm4, dxbc_desc.byte_code, dxbc_desc.byte_code_size, compile_info->source_name, message_context)) { WARN("Failed to initialise shader parser.\n"); diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 64126e7d..a666544c 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1040,9 +1040,6 @@ struct dxbc_shader_desc struct vkd3d_shader_desc { - const uint32_t *byte_code; - size_t byte_code_size; - struct { uint32_t used, external;
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Giovanni Mascellani : vkd3d-shader/dxbc: Remove flag is_dxil.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 204c8afb9cf993277abc4941a875701fa50ab8d6 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/204c8afb9cf993277abc4941a8757…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Fri Mar 1 14:14:27 2024 +0100 vkd3d-shader/dxbc: Remove flag is_dxil. The full shader profile is already available in vsir_program. --- libs/vkd3d-shader/dxil.c | 1 - libs/vkd3d-shader/ir.c | 2 +- libs/vkd3d-shader/tpf.c | 1 - libs/vkd3d-shader/vkd3d_shader_private.h | 1 - 4 files changed, 1 insertion(+), 4 deletions(-) diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index a3d23abc..e318ad08 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -8455,7 +8455,6 @@ int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compi } shader_desc = &sm6->p.shader_desc; - shader_desc->is_dxil = true; shader_desc->byte_code = dxbc_desc.byte_code; shader_desc->byte_code_size = dxbc_desc.byte_code_size; diff --git a/libs/vkd3d-shader/ir.c b/libs/vkd3d-shader/ir.c index 1b891b9e..14aea329 100644 --- a/libs/vkd3d-shader/ir.c +++ b/libs/vkd3d-shader/ir.c @@ -3720,7 +3720,7 @@ enum vkd3d_result vkd3d_shader_normalise(struct vkd3d_shader_parser *parser, if ((result = instruction_array_lower_texkills(parser)) < 0) return result; - if (parser->shader_desc.is_dxil) + if (parser->program.shader_version.major >= 6) { struct vsir_cfg cfg; diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index e29ae89e..9981ec3f 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -2669,7 +2669,6 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi } shader_desc = &sm4->p.shader_desc; - shader_desc->is_dxil = false; shader_desc->byte_code = dxbc_desc.byte_code; shader_desc->byte_code_size = dxbc_desc.byte_code_size; diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index aa3f566a..64126e7d 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1042,7 +1042,6 @@ struct vkd3d_shader_desc { const uint32_t *byte_code; size_t byte_code_size; - bool is_dxil; struct {
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Giovanni Mascellani : vkd3d-shader: Move shader signatures to vsir_program.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 470d83a9daa6b3d0891c181f85769626d4b3b626 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/470d83a9daa6b3d0891c181f85769…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Fri Mar 1 13:36:11 2024 +0100 vkd3d-shader: Move shader signatures to vsir_program. --- libs/vkd3d-shader/d3d_asm.c | 14 ++++----- libs/vkd3d-shader/d3dbc.c | 9 +++--- libs/vkd3d-shader/dxbc.c | 7 ----- libs/vkd3d-shader/dxil.c | 49 ++++++++++++++++++-------------- libs/vkd3d-shader/ir.c | 19 +++++++------ libs/vkd3d-shader/spirv.c | 27 +++++++++--------- libs/vkd3d-shader/tpf.c | 36 +++++++++++------------ libs/vkd3d-shader/vkd3d_shader_main.c | 6 ++-- libs/vkd3d-shader/vkd3d_shader_private.h | 8 +++--- 9 files changed, 88 insertions(+), 87 deletions(-)
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Giovanni Mascellani : vkd3d-shader/dxbc: Decouple vkd3d_shader_desc from DXBC parsing.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 56dc0c98424900dab834c946c7875d3eb22d06c7 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/56dc0c98424900dab834c946c7875…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Fri Mar 1 13:52:37 2024 +0100 vkd3d-shader/dxbc: Decouple vkd3d_shader_desc from DXBC parsing. --- libs/vkd3d-shader/dxbc.c | 13 ++++++++++--- libs/vkd3d-shader/dxil.c | 14 ++++++++++---- libs/vkd3d-shader/tpf.c | 15 ++++++++++++--- libs/vkd3d-shader/vkd3d_shader_private.h | 13 ++++++++++++- 4 files changed, 44 insertions(+), 11 deletions(-) diff --git a/libs/vkd3d-shader/dxbc.c b/libs/vkd3d-shader/dxbc.c index 4a8a7b13..4527d0ff 100644 --- a/libs/vkd3d-shader/dxbc.c +++ b/libs/vkd3d-shader/dxbc.c @@ -488,7 +488,7 @@ int shader_parse_input_signature(const struct vkd3d_shader_code *dxbc, static int shdr_handler(const struct vkd3d_shader_dxbc_section_desc *section, struct vkd3d_shader_message_context *message_context, void *context) { - struct vkd3d_shader_desc *desc = context; + struct dxbc_shader_desc *desc = context; int ret; switch (section->tag) @@ -553,6 +553,13 @@ static int shdr_handler(const struct vkd3d_shader_dxbc_section_desc *section, return VKD3D_OK; } +void free_dxbc_shader_desc(struct dxbc_shader_desc *desc) +{ + shader_signature_cleanup(&desc->input_signature); + shader_signature_cleanup(&desc->output_signature); + shader_signature_cleanup(&desc->patch_constant_signature); +} + void free_shader_desc(struct vkd3d_shader_desc *desc) { shader_signature_cleanup(&desc->input_signature); @@ -561,7 +568,7 @@ void free_shader_desc(struct vkd3d_shader_desc *desc) } int shader_extract_from_dxbc(const struct vkd3d_shader_code *dxbc, - struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc) + struct vkd3d_shader_message_context *message_context, const char *source_name, struct dxbc_shader_desc *desc) { int ret; @@ -572,7 +579,7 @@ int shader_extract_from_dxbc(const struct vkd3d_shader_code *dxbc, if (ret < 0) { WARN("Failed to parse shader, vkd3d result %d.\n", ret); - free_shader_desc(desc); + free_dxbc_shader_desc(desc); } return ret; diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 450a9999..01cedacd 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -8427,6 +8427,7 @@ int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compi struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser) { struct vkd3d_shader_desc *shader_desc; + struct dxbc_shader_desc dxbc_desc = {0}; uint32_t *byte_code = NULL; struct sm6_parser *sm6; int ret; @@ -8439,18 +8440,23 @@ int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compi return VKD3D_ERROR_OUT_OF_MEMORY; } - shader_desc = &sm6->p.shader_desc; - shader_desc->is_dxil = true; + dxbc_desc.is_dxil = true; if ((ret = shader_extract_from_dxbc(&compile_info->source, message_context, compile_info->source_name, - shader_desc)) < 0) + &dxbc_desc)) < 0) { WARN("Failed to extract shader, vkd3d result %d.\n", ret); vkd3d_free(sm6); return ret; } - sm6->p.shader_desc = *shader_desc; shader_desc = &sm6->p.shader_desc; + shader_desc->is_dxil = true; + shader_desc->byte_code = dxbc_desc.byte_code; + shader_desc->byte_code_size = dxbc_desc.byte_code_size; + shader_desc->input_signature = dxbc_desc.input_signature; + shader_desc->output_signature = dxbc_desc.output_signature; + shader_desc->patch_constant_signature = dxbc_desc.patch_constant_signature; + memset(&dxbc_desc, 0, sizeof(dxbc_desc)); if (((uintptr_t)shader_desc->byte_code & (VKD3D_DXBC_CHUNK_ALIGNMENT - 1))) { diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 89713140..73c1d7d2 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -2651,6 +2651,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi struct vkd3d_shader_desc *shader_desc; struct vkd3d_shader_instruction *ins; struct vkd3d_shader_sm4_parser *sm4; + struct dxbc_shader_desc dxbc_desc = {0}; int ret; if (!(sm4 = vkd3d_calloc(1, sizeof(*sm4)))) @@ -2659,16 +2660,24 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi return VKD3D_ERROR_OUT_OF_MEMORY; } - shader_desc = &sm4->p.shader_desc; - shader_desc->is_dxil = false; + dxbc_desc.is_dxil = false; if ((ret = shader_extract_from_dxbc(&compile_info->source, - message_context, compile_info->source_name, shader_desc)) < 0) + message_context, compile_info->source_name, &dxbc_desc)) < 0) { WARN("Failed to extract shader, vkd3d result %d.\n", ret); vkd3d_free(sm4); return ret; } + shader_desc = &sm4->p.shader_desc; + shader_desc->is_dxil = false; + shader_desc->byte_code = dxbc_desc.byte_code; + shader_desc->byte_code_size = dxbc_desc.byte_code_size; + shader_desc->input_signature = dxbc_desc.input_signature; + shader_desc->output_signature = dxbc_desc.output_signature; + shader_desc->patch_constant_signature = dxbc_desc.patch_constant_signature; + memset(&dxbc_desc, 0, sizeof(dxbc_desc)); + if (!shader_sm4_init(sm4, shader_desc->byte_code, shader_desc->byte_code_size, compile_info->source_name, message_context)) { diff --git a/libs/vkd3d-shader/vkd3d_shader_private.h b/libs/vkd3d-shader/vkd3d_shader_private.h index 831fb9bc..1b2024b9 100644 --- a/libs/vkd3d-shader/vkd3d_shader_private.h +++ b/libs/vkd3d-shader/vkd3d_shader_private.h @@ -1028,6 +1028,16 @@ struct signature_element *vsir_signature_find_element_for_reg(const struct shade unsigned int reg_idx, unsigned int write_mask); void shader_signature_cleanup(struct shader_signature *signature); +struct dxbc_shader_desc +{ + const uint32_t *byte_code; + size_t byte_code_size; + bool is_dxil; + struct shader_signature input_signature; + struct shader_signature output_signature; + struct shader_signature patch_constant_signature; +}; + struct vkd3d_shader_desc { const uint32_t *byte_code; @@ -1487,10 +1497,11 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi int vkd3d_shader_sm6_parser_create(const struct vkd3d_shader_compile_info *compile_info, struct vkd3d_shader_message_context *message_context, struct vkd3d_shader_parser **parser); +void free_dxbc_shader_desc(struct dxbc_shader_desc *desc); void free_shader_desc(struct vkd3d_shader_desc *desc); int shader_extract_from_dxbc(const struct vkd3d_shader_code *dxbc, - struct vkd3d_shader_message_context *message_context, const char *source_name, struct vkd3d_shader_desc *desc); + struct vkd3d_shader_message_context *message_context, const char *source_name, struct dxbc_shader_desc *desc); int shader_parse_input_signature(const struct vkd3d_shader_code *dxbc, struct vkd3d_shader_message_context *message_context, struct shader_signature *signature);
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Giovanni Mascellani : vkd3d-shader/tpf: Remove a useless parameter to shader_sm4_init().
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 5204b92fa0d5c868f23c5f2f28ea313c56c8934c URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/5204b92fa0d5c868f23c5f2f28ea3…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Fri Mar 1 13:38:44 2024 +0100 vkd3d-shader/tpf: Remove a useless parameter to shader_sm4_init(). --- libs/vkd3d-shader/tpf.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/libs/vkd3d-shader/tpf.c b/libs/vkd3d-shader/tpf.c index 3be4e40a..89713140 100644 --- a/libs/vkd3d-shader/tpf.c +++ b/libs/vkd3d-shader/tpf.c @@ -2504,7 +2504,7 @@ static const struct vkd3d_shader_parser_ops shader_sm4_parser_ops = }; static bool shader_sm4_init(struct vkd3d_shader_sm4_parser *sm4, const uint32_t *byte_code, - size_t byte_code_size, const char *source_name, const struct shader_signature *output_signature, + size_t byte_code_size, const char *source_name, struct vkd3d_shader_message_context *message_context) { struct vkd3d_shader_version version; @@ -2670,7 +2670,7 @@ int vkd3d_shader_sm4_parser_create(const struct vkd3d_shader_compile_info *compi } if (!shader_sm4_init(sm4, shader_desc->byte_code, shader_desc->byte_code_size, - compile_info->source_name, &shader_desc->output_signature, message_context)) + compile_info->source_name, message_context)) { WARN("Failed to initialise shader parser.\n"); free_shader_desc(shader_desc);
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Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic TextureGatherCmp.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 7b4b0143bdec8f227ce978e789affc96716b42cb URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/7b4b0143bdec8f227ce978e789aff…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Feb 26 15:37:01 2024 +1000 vkd3d-shader/dxil: Implement DX intrinsic TextureGatherCmp. --- libs/vkd3d-shader/dxil.c | 18 +++++++++++++++--- 1 file changed, 15 insertions(+), 3 deletions(-) diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index 00b45a78..450a9999 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -390,6 +390,7 @@ enum dx_intrinsic_opcode DX_BUFFER_STORE = 69, DX_GET_DIMENSIONS = 72, DX_TEXTURE_GATHER = 73, + DX_TEXTURE_GATHER_CMP = 74, DX_ATOMIC_BINOP = 78, DX_ATOMIC_CMP_XCHG = 79, DX_DERIV_COARSEX = 83, @@ -4650,9 +4651,19 @@ static void sm6_parser_emit_dx_texture_gather(struct sm6_parser *sm6, enum dx_in } ins = state->ins; - instruction_init_with_resource(ins, extended_offset ? VKD3DSIH_GATHER4_PO : VKD3DSIH_GATHER4, resource, sm6); - if (!(src_params = instruction_src_params_alloc(ins, 3 + extended_offset, sm6))) - return; + if (op == DX_TEXTURE_GATHER) + { + instruction_init_with_resource(ins, extended_offset ? VKD3DSIH_GATHER4_PO : VKD3DSIH_GATHER4, resource, sm6); + if (!(src_params = instruction_src_params_alloc(ins, 3 + extended_offset, sm6))) + return; + } + else + { + instruction_init_with_resource(ins, extended_offset ? VKD3DSIH_GATHER4_PO_C : VKD3DSIH_GATHER4_C, resource, sm6); + if (!(src_params = instruction_src_params_alloc(ins, 4 + extended_offset, sm6))) + return; + src_param_init_from_value(&src_params[3 + extended_offset], operands[9]); + } src_param_init_vector_from_reg(&src_params[0], &coord); if (extended_offset) @@ -4854,6 +4865,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] = [DX_STORE_OUTPUT ] = {"v", "ii8o", sm6_parser_emit_dx_store_output}, [DX_TAN ] = {"g", "R", sm6_parser_emit_dx_unary}, [DX_TEXTURE_GATHER ] = {"o", "HHffffiic", sm6_parser_emit_dx_texture_gather}, + [DX_TEXTURE_GATHER_CMP ] = {"o", "HHffffiicf", sm6_parser_emit_dx_texture_gather}, [DX_TEXTURE_LOAD ] = {"o", "HiiiiCCC", sm6_parser_emit_dx_texture_load}, [DX_TEXTURE_STORE ] = {"v", "Hiiiooooc", sm6_parser_emit_dx_texture_store}, [DX_UBFE ] = {"m", "iiR", sm6_parser_emit_dx_tertiary},
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Conor McCarthy : vkd3d-shader/dxil: Implement DX intrinsic TextureGather.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 5a6fd010acd3c3638c19f18ef6b071f57a04b899 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/5a6fd010acd3c3638c19f18ef6b07…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Feb 26 15:26:40 2024 +1000 vkd3d-shader/dxil: Implement DX intrinsic TextureGather. --- libs/vkd3d-shader/dxil.c | 63 ++++++++++++++++++++++++++++++++++++ tests/hlsl/gather-offset.shader_test | 14 ++++---- tests/hlsl/gather.shader_test | 14 ++++---- 3 files changed, 77 insertions(+), 14 deletions(-) diff --git a/libs/vkd3d-shader/dxil.c b/libs/vkd3d-shader/dxil.c index a202d208..00b45a78 100644 --- a/libs/vkd3d-shader/dxil.c +++ b/libs/vkd3d-shader/dxil.c @@ -389,6 +389,7 @@ enum dx_intrinsic_opcode DX_BUFFER_LOAD = 68, DX_BUFFER_STORE = 69, DX_GET_DIMENSIONS = 72, + DX_TEXTURE_GATHER = 73, DX_ATOMIC_BINOP = 78, DX_ATOMIC_CMP_XCHG = 79, DX_DERIV_COARSEX = 83, @@ -2110,6 +2111,15 @@ static inline bool sm6_value_is_undef(const struct sm6_value *value) return sm6_value_is_register(value) && value->u.reg.type == VKD3DSPR_UNDEF; } +static bool sm6_value_vector_is_constant_or_undef(const struct sm6_value **values, unsigned int count) +{ + unsigned int i; + for (i = 0; i < count; ++i) + if (!sm6_value_is_constant(values[i]) && !sm6_value_is_undef(values[i])) + return false; + return true; +} + static bool sm6_value_is_icb(const struct sm6_value *value) { return value->value_type == VALUE_TYPE_ICB; @@ -4612,6 +4622,58 @@ static void sm6_parser_emit_dx_store_output(struct sm6_parser *sm6, enum dx_intr src_param_init_from_value(src_param, value); } +static void sm6_parser_emit_dx_texture_gather(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, + const struct sm6_value **operands, struct function_emission_state *state) +{ + struct vkd3d_shader_register coord, offset; + const struct sm6_value *resource, *sampler; + struct vkd3d_shader_src_param *src_params; + struct vkd3d_shader_instruction *ins; + unsigned int swizzle; + bool extended_offset; + + resource = operands[0]; + sampler = operands[1]; + if (!sm6_value_validate_is_texture_handle(resource, op, sm6) + || !sm6_value_validate_is_sampler_handle(sampler, op, sm6)) + { + return; + } + + if (!sm6_parser_emit_coordinate_construct(sm6, &operands[2], VKD3D_VEC4_SIZE, NULL, state, &coord)) + return; + + if ((extended_offset = !sm6_value_vector_is_constant_or_undef(&operands[6], 2)) + && !sm6_parser_emit_coordinate_construct(sm6, &operands[6], 2, NULL, state, &offset)) + { + return; + } + + ins = state->ins; + instruction_init_with_resource(ins, extended_offset ? VKD3DSIH_GATHER4_PO : VKD3DSIH_GATHER4, resource, sm6); + if (!(src_params = instruction_src_params_alloc(ins, 3 + extended_offset, sm6))) + return; + + src_param_init_vector_from_reg(&src_params[0], &coord); + if (extended_offset) + src_param_init_vector_from_reg(&src_params[1], &offset); + else + instruction_set_texel_offset(ins, &operands[6], sm6); + src_param_init_vector_from_reg(&src_params[1 + extended_offset], &resource->u.handle.reg); + src_param_init_vector_from_reg(&src_params[2 + extended_offset], &sampler->u.handle.reg); + /* Swizzle stored in the sampler parameter is the scalar component index to be gathered. */ + swizzle = sm6_value_get_constant_uint(operands[8]); + if (swizzle >= VKD3D_VEC4_SIZE) + { + WARN("Invalid swizzle %#x.\n", swizzle); + vkd3d_shader_parser_error(&sm6->p, VKD3D_SHADER_ERROR_DXIL_INVALID_OPERAND, + "Swizzle %#x for a texture gather operation is invalid.", swizzle); + } + src_params[2 + extended_offset].swizzle = swizzle; + + instruction_dst_param_init_ssa_vector(ins, VKD3D_VEC4_SIZE, sm6); +} + static void sm6_parser_emit_dx_texture_load(struct sm6_parser *sm6, enum dx_intrinsic_opcode op, const struct sm6_value **operands, struct function_emission_state *state) { @@ -4791,6 +4853,7 @@ static const struct sm6_dx_opcode_info sm6_dx_op_table[] = [DX_SQRT ] = {"g", "R", sm6_parser_emit_dx_unary}, [DX_STORE_OUTPUT ] = {"v", "ii8o", sm6_parser_emit_dx_store_output}, [DX_TAN ] = {"g", "R", sm6_parser_emit_dx_unary}, + [DX_TEXTURE_GATHER ] = {"o", "HHffffiic", sm6_parser_emit_dx_texture_gather}, [DX_TEXTURE_LOAD ] = {"o", "HiiiiCCC", sm6_parser_emit_dx_texture_load}, [DX_TEXTURE_STORE ] = {"v", "Hiiiooooc", sm6_parser_emit_dx_texture_store}, [DX_UBFE ] = {"m", "iiR", sm6_parser_emit_dx_tertiary}, diff --git a/tests/hlsl/gather-offset.shader_test b/tests/hlsl/gather-offset.shader_test index b3da9dd9..1cd3d3f0 100644 --- a/tests/hlsl/gather-offset.shader_test +++ b/tests/hlsl/gather-offset.shader_test @@ -23,7 +23,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.1, 0.2, 0.2, 0.1) @@ -37,7 +37,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.0, 0.1, 0.1, 0.0) @@ -55,7 +55,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.2, 0.2, 0.1, 0.1) @@ -69,7 +69,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.1, 0.1, 0.0, 0.0) @@ -83,7 +83,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.5, 0.0, 0.5, 0.0) @@ -97,7 +97,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.0, 0.4, 0.0, 0.4) @@ -113,5 +113,5 @@ float4 main() : sv_target [test] uniform 0 int4 1 0 0 0 -todo(sm>=6) draw quad +draw quad probe all rgba (0.1, 0.2, 0.2, 0.1) diff --git a/tests/hlsl/gather.shader_test b/tests/hlsl/gather.shader_test index ab082405..c5aaa758 100644 --- a/tests/hlsl/gather.shader_test +++ b/tests/hlsl/gather.shader_test @@ -23,7 +23,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.0, 0.1, 0.1, 0.0) @@ -37,7 +37,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.1, 0.2, 0.2, 0.1) @@ -55,7 +55,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.1, 0.1, 0.0, 0.0) @@ -69,7 +69,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.2, 0.2, 0.1, 0.1) @@ -83,7 +83,7 @@ float4 main() : sv_target } [test] -todo draw quad +todo(sm<6) draw quad probe all rgba (0.1, 0.1, 0.0, 0.0) @@ -97,7 +97,7 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.0, 0.5, 0.0, 0.5) @@ -111,5 +111,5 @@ float4 main() : sv_target } [test] -todo(sm>=6) draw quad +draw quad probe all rgba (0.4, 0.0, 0.4, 0.0)
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Conor McCarthy : tests/shader-runner: Add a Gather test with non-constant offset.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 8337b99a2c105015c5c5861779fe2f64088dcb3f URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/8337b99a2c105015c5c5861779fe2…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Mon Feb 26 15:23:09 2024 +1000 tests/shader-runner: Add a Gather test with non-constant offset. --- tests/hlsl/gather-offset.shader_test | 16 ++++++++++++++++ 1 file changed, 16 insertions(+) diff --git a/tests/hlsl/gather-offset.shader_test b/tests/hlsl/gather-offset.shader_test index ce063c14..b3da9dd9 100644 --- a/tests/hlsl/gather-offset.shader_test +++ b/tests/hlsl/gather-offset.shader_test @@ -99,3 +99,19 @@ float4 main() : sv_target [test] todo(sm>=6) draw quad probe all rgba (0.0, 0.4, 0.0, 0.4) + + +[pixel shader] +sampler s; +Texture2D t; +uniform int2 offset; + +float4 main() : sv_target +{ + return t.Gather(s, float2(0.2, 0.2), offset); +} + +[test] +uniform 0 int4 1 0 0 0 +todo(sm>=6) draw quad +probe all rgba (0.1, 0.2, 0.2, 0.1)
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Conor McCarthy : tests/shader-runner: Add sampler comparison tests.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 7fcf1b6ca25ae9c0d3d115599ee95de0b1fa6189 URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/7fcf1b6ca25ae9c0d3d115599ee95…
Author: Conor McCarthy <cmccarthy(a)codeweavers.com> Date: Fri Feb 23 12:30:16 2024 +1000 tests/shader-runner: Add sampler comparison tests. --- Makefile.am | 1 + tests/hlsl/sample-cmp.shader_test | 144 ++++++++++++++++++++++++++++++++++++++ tests/shader_runner.c | 45 +++++++++++- tests/shader_runner.h | 2 + tests/shader_runner_d3d11.c | 2 +- tests/shader_runner_d3d12.c | 1 + tests/shader_runner_gl.c | 62 ++++++++++++---- tests/shader_runner_vulkan.c | 27 +++++++ 8 files changed, 265 insertions(+), 19 deletions(-)
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Giovanni Mascellani : vkd3d-dxbc: Add an option to choose the output filename.
by Alexandre Julliard
11 Mar '24
11 Mar '24
Module: vkd3d Branch: master Commit: 7273d7f54fb953291b656c139faf86a5292ec94e URL:
https://gitlab.winehq.org/wine/vkd3d/-/commit/7273d7f54fb953291b656c139faf8…
Author: Giovanni Mascellani <gmascellani(a)codeweavers.com> Date: Sun Jan 21 23:52:28 2024 +0100 vkd3d-dxbc: Add an option to choose the output filename. --- programs/vkd3d-dxbc/main.c | 68 +++++++++++++++++++++++++++++++++++++++------- 1 file changed, 58 insertions(+), 10 deletions(-) diff --git a/programs/vkd3d-dxbc/main.c b/programs/vkd3d-dxbc/main.c index 36c8983d..efe0a8fd 100644 --- a/programs/vkd3d-dxbc/main.c +++ b/programs/vkd3d-dxbc/main.c @@ -70,6 +70,7 @@ enum OPTION_LIST, OPTION_LIST_DATA, OPTION_NO_COLOUR, + OPTION_OUTPUT, OPTION_VERSION, }; @@ -79,11 +80,16 @@ struct action { ACTION_TYPE_EMIT, } type; + union + { + const char *output_filename; + } u; }; struct options { const char *input_filename; + const char *output_filename; bool print_help; bool list; bool list_data; @@ -141,6 +147,7 @@ static bool has_colour(void) static bool parse_command_line(int argc, char **argv, struct options *options) { + struct action *action; int option; static struct option long_options[] = @@ -152,6 +159,7 @@ static bool parse_command_line(int argc, char **argv, struct options *options) {"list", no_argument, NULL, OPTION_LIST}, {"list-data", no_argument, NULL, OPTION_LIST_DATA}, {"no-colour", no_argument, NULL, OPTION_NO_COLOUR}, + {"output", required_argument, NULL, OPTION_OUTPUT}, {"version", no_argument, NULL, OPTION_VERSION}, {NULL, 0, NULL, 0}, }; @@ -180,7 +188,7 @@ static bool parse_command_line(int argc, char **argv, struct options *options) for (;;) { - if ((option = getopt_long(argc, argv, "ehtV", long_options, NULL)) == -1) + if ((option = getopt_long(argc, argv, "ehtVo:", long_options, NULL)) == -1) break; switch (option) @@ -191,12 +199,14 @@ static bool parse_command_line(int argc, char **argv, struct options *options) case 'e': case OPTION_EMIT: - action_push(options, ACTION_TYPE_EMIT); - if (isatty(fileno(stdout))) + action = action_push(options, ACTION_TYPE_EMIT); + if (!options->output_filename && isatty(fileno(stdout))) { - fprintf(stderr, "Output is a tty and output format is binary, exiting.\n"); + fprintf(stderr, "Output is a tty and output format is binary, exiting.\n" + "If this is really what you intended, specify the output explicitly.\n"); return false; } + action->u.output_filename = options->output_filename; break; case 'h': @@ -221,6 +231,11 @@ static bool parse_command_line(int argc, char **argv, struct options *options) options->colours = no_colours; break; + case OPTION_OUTPUT: + case 'o': + options->output_filename = optarg; + break; + case 'V': case OPTION_VERSION: options->print_version = true; @@ -243,22 +258,28 @@ static void print_usage(const char *program_name) "[options...] [file]\n" "Options:\n" " --colour Enable colour, even when not supported by the output.\n" - " -e, --emit Emit the content of the DXBC blob to the standard output.\n" + " -e, --emit Emit the content of the DXBC blob.\n" " -h, --help Display this information and exit.\n" " -t, --list List the contents of the DXBC blob.\n" " --list-data List the data contained in the DXBC sections.\n" " --no-colour Disable colour, even when supported by the output.\n" " -V, --version Display version information and exit.\n" " --ignore-checksum Do not validate the checksum when parsing the DXBC blob.\n" + " -o, --output=<file> Set the output filename for --emit.\n" " -- Stop option processing. Any subsequent argument is\n" " interpreted as a filename.\n" "\n" "If the input file is '-' or not specified, input will be read from standard\n" - "input.\n" + "input. Similarly, if the output file is '-' or not specified at the point\n" + "--emit is found, output will be written to the standard output.\n" "\n" "Currently this tool can only re-emit the same DXBC blob it loaded. However, it\n" "will recompute the checksum while doing so, so --emit can be useful\n" - "together with --ignore-checksum to fix the checksum for a blob.\n"; + "together with --ignore-checksum to fix the checksum for a blob.\n" + "\n" + "Options --emit and --output can be specified more than once. The DXBC blob\n" + "will be emitted once for each --emit occurrence, each time using the closest\n" + "previous --output occurrence as output filename.\n"; fprintf(stderr, "Usage: %s %s", program_name, usage); } @@ -337,6 +358,25 @@ static bool read_input(FILE *f, struct vkd3d_shader_code *dxbc) return true; } +static FILE *open_output(const char *filename, bool *close) +{ + FILE *f; + + *close = false; + + if (!filename || !strcmp(filename, "-")) + return stdout; + + if (!(f = fopen(filename, "wb"))) + { + fprintf(stderr, "Unable to open '%s' for writing.\n", filename); + return NULL; + } + + *close = true; + return f; +} + static bool write_output(FILE *f, const struct vkd3d_shader_code *dxbc) { const char *code = dxbc->code; @@ -467,14 +507,14 @@ static void dump_dxbc(const struct vkd3d_shader_code *dxbc, const struct vkd3d_s int main(int argc, char **argv) { + bool close_input = false, close_output = false; struct vkd3d_shader_code dxbc, serialized; struct vkd3d_shader_dxbc_desc dxbc_desc; - bool close_input = false; struct options options; + FILE *input, *output; char *messages; uint32_t flags; int fail = 1; - FILE *input; size_t i; int ret; @@ -537,7 +577,13 @@ int main(int argc, char **argv) if (ret < 0) goto done; - if (!write_output(stdout, &serialized)) + if (!(output = open_output(action->u.output_filename, &close_output))) + { + vkd3d_shader_free_shader_code(&serialized); + goto done; + } + + if (!write_output(output, &serialized)) { fprintf(stderr, "Failed to write output blob.\n"); vkd3d_shader_free_shader_code(&serialized); @@ -559,5 +605,7 @@ done: free(options.actions); if (close_input) fclose(input); + if (close_output) + fclose(output); return fail; }
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