Alexandre Julliard pushed to branch master at wine / wine
Commits:
30c655df by Alexandre Julliard at 2024-08-20T12:51:34+02:00
ntdll: Allocate the ARM64EC code map in high memory.
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448f062a by Alexandre Julliard at 2024-08-20T12:58:40+02:00
ntdll: Allocate the x64 context on the asm side of KiUserExceptionDispatcher.
To get the proper stack layout.
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2 changed files:
- dlls/ntdll/signal_arm64ec.c
- dlls/ntdll/unix/virtual.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/b908c6913968f241d2c4e60ce3c5b…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/b908c6913968f241d2c4e60ce3c5b…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
f3d6ad60 by Hans Leidekker at 2024-08-20T12:50:54+02:00
odbc32: Set initial login timeout to 15 seconds.
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c0e61c5d by Hans Leidekker at 2024-08-20T12:50:54+02:00
odbc32: Map SQLColAttributes() to SQLColAttribute().
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b908c691 by Hans Leidekker at 2024-08-20T12:50:54+02:00
odbc32: Map SQLGetDiagRec() to SQLError().
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2 changed files:
- dlls/odbc32/proxyodbc.c
- dlls/odbc32/tests/odbc32.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/ef6b0896965fe6bcb5c0f1dbaa4a2…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/ef6b0896965fe6bcb5c0f1dbaa4a2…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
fe48ac28 by Alexandros Frantzis at 2024-08-20T12:49:53+02:00
winewayland: Store all window rects in wayland_win_data.
This allows wayland_win_data_update_wayland_surface() to be called
outside of WAYLAND_WindowPosChange, which will be needed in upcoming
commits.
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3d578a46 by Rémi Bernon at 2024-08-20T12:49:56+02:00
wineandroid: Keep a window_rects struct in the driver window data.
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10f773d8 by Rémi Bernon at 2024-08-20T12:49:56+02:00
winemac: Remove unnecessary window data rects update.
They are already initialized in macdrv_create_win_data and updated in
macdrv_WindowPosChanged.
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3115b6f4 by Rémi Bernon at 2024-08-20T12:49:58+02:00
winemac: Keep a window_rects struct in the driver window data.
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8374df70 by Rémi Bernon at 2024-08-20T12:49:58+02:00
winemac: Use the window rects to convert host visible to window rect.
Instead of computing the rect adjustments every time.
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ef6b0896 by Rémi Bernon at 2024-08-20T12:50:00+02:00
winemac: Use the window rects to convert window to host visible rect.
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10 changed files:
- dlls/wineandroid.drv/android.h
- dlls/wineandroid.drv/device.c
- dlls/wineandroid.drv/window.c
- dlls/winemac.drv/event.c
- dlls/winemac.drv/macdrv.h
- dlls/winemac.drv/opengl.c
- dlls/winemac.drv/window.c
- dlls/winewayland.drv/waylanddrv.h
- dlls/winewayland.drv/window.c
- include/wine/gdi_driver.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/a90ddea5188dc63dd869861495843…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
c8ddbe3e by Zhiyi Zhang at 2024-08-20T12:49:47+02:00
win32u: Support setting host IME composition window position for ImmSetCompositionWindow().
Based on the wine-staging patch winex11-CandidateWindowPos from Felix Yan with work from
Muneyuki Noguchi and Sebastian Lackner.
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d70fac3e by Zhiyi Zhang at 2024-08-20T12:49:51+02:00
win32u: Set host IME composition window position in set_caret_pos().
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a90ddea5 by Zhiyi Zhang at 2024-08-20T12:49:51+02:00
win32u: Set host IME composition window position in NtUserShowCaret().
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10 changed files:
- dlls/imm32/imm.c
- dlls/win32u/driver.c
- dlls/win32u/input.c
- dlls/win32u/sysparams.c
- dlls/win32u/win32u_private.h
- dlls/winex11.drv/init.c
- dlls/winex11.drv/x11drv.h
- dlls/winex11.drv/xim.c
- include/ntuser.h
- include/wine/gdi_driver.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/ba66d9c71519176bd499eb846ed11…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
becdcec1 by Francisco Casas at 2024-08-20T21:26:26+02:00
vkd3d-shader: Avoid div by zero on assert in vkd3d_calloc() (ubsan).
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7363fd28 by Francisco Casas at 2024-08-20T21:26:26+02:00
tests: Add additional tests for function calls in state block rhs.
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e9260bba by Francisco Casas at 2024-08-20T21:26:26+02:00
tests: Test shader compilation within function definitions.
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1d245874 by Francisco Casas at 2024-08-20T21:26:26+02:00
tests: Test compile syntax on effects.
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9fa8921b by Francisco Casas at 2024-08-20T21:26:26+02:00
tests: Test shader compilation within braces.
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56cd64cc by Francisco Casas at 2024-08-20T21:26:26+02:00
tests: Test shader compilation with default values.
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3 changed files:
- include/private/vkd3d_memory.h
- tests/hlsl/effect-compile.shader_test
- tests/hlsl/state-block-syntax.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/94c74d2c00db50153b6c749cf699…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
343c7942 by Anna (navi) Figueiredo Gomes at 2024-08-20T21:20:33+02:00
vkd3d-shader/spirv: Avoid decorating variables multiple times with NonReadable.
The existing code reuses the same SPIR-V variable for all descriptors mapped to
the same Vulkan binding, and applies the NonReadable decoration based on the
VKD3D_SHADER_DESCRIPTOR_INFO_FLAG_UAV_READ only. This potentially causes the
decoration to be applied twice, should two non-read descriptors be mapped to
the same variable, which isn't allowed in SPIR-V, and the validator complains.
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a47c23fa by Anna (navi) Figueiredo Gomes at 2024-08-20T21:23:31+02:00
vkd3d-shader/spirv: Use unique SPIR-V variables for descriptors where visibility differs.
In the case two uav descriptors are mapped to the same variable, and one is
read from while the other is not, the variable would get the NonReadable
decorator, while being read from later.
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94c74d2c by Anna (navi) Figueiredo Gomes at 2024-08-20T21:25:15+02:00
vkd3d-shader/spirv: Avoid decorating variables multiple times with Coherent.
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1 changed file:
- libs/vkd3d-shader/spirv.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/c8cc1b1a2476a4c518756fd7604d…
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