Alexandre Julliard pushed to branch master at wine / wine
Commits:
7879de61 by Nikolay Sivov at 2024-08-13T21:41:31+02:00
windowscodecs/metadata: Reset the handler on LoadEx(NULL).
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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eef229cc by Nikolay Sivov at 2024-08-13T21:41:31+02:00
windowscodecs/tests: Add some more tests for the IWICStreamProvider methods.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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2 changed files:
- dlls/windowscodecs/metadatahandler.c
- dlls/windowscodecs/tests/metadata.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/42a5f5047e99cf0df723a48bf970f…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/42a5f5047e99cf0df723a48bf970f…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
3ffcf7f0 by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for screen prototype objects.
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24eb0f0a by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for history prototype objects.
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570b7c78 by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for plugins collection prototype objects.
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bbde21f6 by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for MIME types collection prototype objects.
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8d3b5c84 by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for performance timing prototype objects.
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a13e3e86 by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for performance navigation prototype objects.
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23e61cb2 by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for performance prototype objects.
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6a2814cd by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for namespace collection prototype objects.
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60f552eb by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for console prototype objects.
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42a5f504 by Jacek Caban at 2024-08-13T21:41:31+02:00
mshtml: Add support for media query list prototype objects.
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4 changed files:
- dlls/mshtml/htmlwindow.c
- dlls/mshtml/mshtml_private.h
- dlls/mshtml/omnavigator.c
- dlls/mshtml/tests/documentmode.js
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/7d1c886548f4cd8ee7708e243001c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
e37b23fe by Alexandre Julliard at 2024-08-13T15:32:48+02:00
ntdll: Avoid nested ARM64EC notifications.
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8043e1f6 by Alexandre Julliard at 2024-08-13T21:32:07+02:00
ntdll: Support STATUS_EMULATION_SYSCALL exception on ARM64EC.
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7d1c8865 by Alexandre Julliard at 2024-08-13T21:41:10+02:00
ntdll: Add a test for BeginSimulation().
And set InSimulation flag that's required on recent Windows.
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4 changed files:
- dlls/ntdll/ntdll_misc.h
- dlls/ntdll/signal_arm64ec.c
- dlls/ntdll/signal_x86_64.c
- dlls/ntdll/tests/wow64.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/fcf7cb41f6aa9fecce4979b3cf56e…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
63370de5 by Rémi Bernon at 2024-08-13T11:34:07+02:00
win32u: Introduce a new window rects structure.
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1dc60a4b by Rémi Bernon at 2024-08-13T11:34:08+02:00
win32u: Use window_rects struct in set_window_pos.
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b98dd942 by Rémi Bernon at 2024-08-13T11:34:08+02:00
win32u: Use window_rects struct in update_window_state.
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9c79f3e6 by Rémi Bernon at 2024-08-13T11:34:08+02:00
win32u: Use window_rects struct in NtUserCreateWindowEx.
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6602bd79 by Rémi Bernon at 2024-08-13T11:34:08+02:00
win32u: Pass a window_rects struct to calc_winpos helper.
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2 changed files:
- dlls/win32u/window.c
- include/wine/gdi_driver.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/118e95e63a8f69091036face24b76…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
d7ec9d3f by Rémi Bernon at 2024-08-13T11:32:38+02:00
mfplat/tests: Add more tests for MFCreateMediaBufferFromMediaType.
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b68f1851 by Rémi Bernon at 2024-08-13T11:32:40+02:00
mfplat: Implement MFCreateMediaBufferFromMediaType for video formats.
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c4364667 by Rémi Bernon at 2024-08-13T11:32:40+02:00
mf/tests: Cleanup the video processor test list.
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e99390b4 by Brendan McGrath at 2024-08-13T11:32:40+02:00
mf/tests: Test video processor with 2D buffers.
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47c0ab1a by Brendan McGrath at 2024-08-13T11:32:40+02:00
mf/tests: Test 1D/2D output on 2D buffers.
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ae0dc684 by Brendan McGrath at 2024-08-13T11:32:41+02:00
mf/tests: Test 2D buffers can override stride.
These tests ensure that a 2D buffer can override the stride settings
of the input/output media attributes of a transform.
This tests the 2D 'width' of the buffer, and if the image is stored
'bottom-up' (determined by a positive or negative stride).
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17 changed files:
- dlls/mf/tests/mf_test.h
- + dlls/mf/tests/nv12frame-2d.bmp
- + dlls/mf/tests/nv12frame-extra-width-2d.bmp
- + dlls/mf/tests/nv12frame-extra-width.bmp
- + dlls/mf/tests/nv12frame-flip-2d.bmp
- dlls/mf/tests/nv12frame-flip.bmp
- dlls/mf/tests/resource.rc
- + dlls/mf/tests/rgb32frame-crop-flip-2d.bmp
- dlls/mf/tests/rgb32frame-crop-flip.bmp
- + dlls/mf/tests/rgb32frame-extra-width.bmp
- + dlls/mf/tests/rgb32frame-flip-2d.bmp
- dlls/mf/tests/rgb32frame.bmp
- dlls/mf/tests/rgb555frame-flip.bmp
- dlls/mf/tests/rgb555frame.bmp
- dlls/mf/tests/transform.c
- dlls/mfplat/buffer.c
- dlls/mfplat/tests/mfplat.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/d98f067294918aa5cfeadb576652d…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
cd9879f2 by Henri Verbeet at 2024-08-13T21:20:28+02:00
vkd3d-common: Replace assert() with VKD3D_ASSERT().
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114578fc by Henri Verbeet at 2024-08-13T21:20:28+02:00
vkd3d-shader/fx: Replace assert() with VKD3D_ASSERT().
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9cf479d4 by Henri Verbeet at 2024-08-13T21:20:28+02:00
vkd3d: Do not include assert.h.
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5 changed files:
- include/private/vkd3d_memory.h
- libs/vkd3d-common/debug.c
- libs/vkd3d-shader/fx.c
- libs/vkd3d-shader/vkd3d_shader_private.h
- libs/vkd3d/vkd3d_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/355d4c4a860f47a1b3d722bdaf1f…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
f8108a47 by Francisco Casas at 2024-08-13T21:16:46+02:00
tests: Add additional string tests.
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094e298c by Francisco Casas at 2024-08-13T21:19:01+02:00
vkd3d-shader/hlsl: Parse string default values.
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355d4c4a by Francisco Casas at 2024-08-13T21:19:04+02:00
vkd3d-shader/hlsl: Skip writing string default values.
This causes a crash in the native compiler, but can only happen in
ps_5_0 were it is possible to declare structs that are both used in the
shader and contain strings.
struct
{
float a;
string b;
} apple = {1, "foobar"};
float4 main() : sv_target
{
return apple.a;
}
In our case, hlsl_type_get_component_offset() triggered an assertion
failure because it does not expect the string type. So this is replaced
by an hlsl_error().
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7 changed files:
- libs/vkd3d-shader/d3dbc.c
- libs/vkd3d-shader/fx.c
- libs/vkd3d-shader/hlsl.c
- libs/vkd3d-shader/hlsl.h
- libs/vkd3d-shader/hlsl.y
- libs/vkd3d-shader/tpf.c
- tests/hlsl/strings.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/e0b5fe1288ddc00926340482ec2c…
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