Alexandre Julliard pushed to branch master at wine / wine
Commits:
7f544671 by Elizabeth Figura at 2024-09-25T21:17:43+02:00
wined3d: Move geometry_shader_init_stream_output().
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cca405d0 by Elizabeth Figura at 2024-09-25T21:17:43+02:00
wined3d: Call geometry_shader_init_stream_output() from shader_set_function().
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4c7af7e3 by Elizabeth Figura at 2024-09-25T21:17:43+02:00
wined3d: Remove the redundant "device" parameter to shader_set_function().
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33bd489b by Elizabeth Figura at 2024-09-25T21:17:43+02:00
wined3d: Merge the rest of vertex_shader_init() into shader_set_function().
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17dba5c4 by Elizabeth Figura at 2024-09-25T21:17:43+02:00
wined3d: Merge the rest of pixel_shader_init() into shader_set_function().
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1 changed file:
- dlls/wined3d/shader.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/fe8f0acbe6cb974ba63bd631370b9…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
fe8f0acb by Jinoh Kang at 2024-09-25T21:17:43+02:00
win32u: Don't release surface before passing it to create_offscreen_window_surface().
create_offscreen_window_surface() expects to borrow a reference from
*window_surface argument if it is not NULL.
Fixes: 8dd4b62e4c7 (win32u: Move offscreen window surface creation fallback., 2024-06-27)
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1 changed file:
- dlls/win32u/dce.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/fe8f0acbe6cb974ba63bd631370b9c…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/fe8f0acbe6cb974ba63bd631370b9c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
51b3b7ec by Anton Baskanov at 2024-09-25T21:17:43+02:00
dplayx: Unlink and clean up the reply struct on error paths in DP_MSG_ExpectReply().
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146b5b6b by Anton Baskanov at 2024-09-25T21:17:43+02:00
dplayx: Return and check HRESULT from DP_MSG_ExpectReply().
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089f5e97 by Anton Baskanov at 2024-09-25T21:17:43+02:00
dplayx: Allow specifying multiple reply command ids in DP_MSG_ExpectReply().
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8aadbdc6 by Anton Baskanov at 2024-09-25T21:17:43+02:00
dplayx: Expect SUPERENUMPLAYERSREPLY in DP_MSG_ForwardPlayerCreation().
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894b53cc by Anton Baskanov at 2024-09-25T21:17:43+02:00
dpwsockx: Return DP_OK from CreatePlayer().
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c6047929 by Anton Baskanov at 2024-09-25T21:17:43+02:00
dpwsockx: Add a partial SendEx() implementation.
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e63927b2 by Anton Baskanov at 2024-09-25T21:17:43+02:00
dplayx: Use SendEx() instead of Send().
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7 changed files:
- dlls/dplayx/dplay.c
- dlls/dplayx/dplay_global.h
- dlls/dplayx/dplayx_messages.c
- dlls/dplayx/dplayx_messages.h
- dlls/dplayx/tests/dplayx.c
- dlls/dpwsockx/dpwsockx_dll.h
- dlls/dpwsockx/dpwsockx_main.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/bf659caacc6b93ba25446d7cc417b…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/bf659caacc6b93ba25446d7cc417b…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
c706c3bf by Elizabeth Figura at 2024-09-25T21:17:43+02:00
wined3d: Invalidate the FFP VS when diffuse presence changes.
Regardless of WINED3D_RS_COLORVERTEX.
This is a port of 003b338102b76c8693af9ab46b170654a4047568, which was accidentally lost in 13025a73eede64474fc4cb09566d58659b42dd0c.
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1 changed file:
- dlls/wined3d/stateblock.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/c706c3bfd02b77c0e917ebbc19e0f8…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/commit/c706c3bfd02b77c0e917ebbc19e0f8…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
a2f67568 by Yuxuan Shui at 2024-09-25T12:09:29+02:00
d3d11: Stub ID3D11VideoDevice1.
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3f99294d by Elizabeth Figura at 2024-09-25T12:09:30+02:00
d3d11: Stub ID3D11VideoDecoder.
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230e8db0 by Elizabeth Figura at 2024-09-25T12:09:30+02:00
d3d11: Stub ID3D11VideoDecoderOutputView.
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ea7f0dbc by Elizabeth Figura at 2024-09-25T12:09:30+02:00
d3d11: Stub ID3D11VideoContext.
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5 changed files:
- dlls/d3d11/Makefile.in
- dlls/d3d11/d3d11_private.h
- + dlls/d3d11/decoder.c
- dlls/d3d11/device.c
- dlls/d3d11/view.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/bcac1b5aa38486b0b6dbeae0d9118…
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