Alexandre Julliard pushed to branch master at wine / wine
Commits:
278437b2 by Paul Gofman at 2025-01-27T12:38:08+01:00
crypt32: Release cert context in CertDeleteCertificateFromStore().
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0326e917 by Paul Gofman at 2025-01-27T12:38:08+01:00
crypt32: Factor out memstore_free_context() function.
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04d821c0 by Paul Gofman at 2025-01-27T12:38:08+01:00
crypt32: Don't try to release zero-refcount context in MemStore_addContext().
That is essentially a no-op code, or that would be asserting in Context_Release().
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df95ed20 by Paul Gofman at 2025-01-27T12:38:09+01:00
crypt32: Release existing cert context in add_cert_to_store().
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489d95d3 by Paul Gofman at 2025-01-27T12:38:10+01:00
crypt32: Only remove cert from mem store list when deleting it.
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43f04d06 by Paul Gofman at 2025-01-27T12:38:10+01:00
crypt32/tests: Add a test for deleting and adding certs during enumeration.
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f62465f5 by Paul Gofman at 2025-01-27T12:38:10+01:00
crypt32: Don't assert in Context_Release() on invalid refcount.
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9 changed files:
- dlls/crypt32/cert.c
- dlls/crypt32/collectionstore.c
- dlls/crypt32/context.c
- dlls/crypt32/crypt32_private.h
- dlls/crypt32/rootstore.c
- dlls/crypt32/store.c
- dlls/crypt32/tests/cert.c
- dlls/crypt32/tests/store.c
- dlls/cryptui/main.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/757bd7909fda259158c9b592ea4de…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/757bd7909fda259158c9b592ea4de…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
a557ad0a by Conor McCarthy at 2025-01-27T14:52:28+01:00
tests/hlsl: Add a test for SV_RenderTargetArrayIndex.
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f63254d9 by Conor McCarthy at 2025-01-27T14:52:28+01:00
vkd3d-shader/dxil: Handle SV_RenderTargetArrayIndex.
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12 changed files:
- Makefile.am
- libs/vkd3d-shader/dxil.c
- + tests/hlsl/rt-array-index.shader_test
- tests/shader_runner.c
- tests/shader_runner.h
- tests/shader_runner_d3d11.c
- tests/shader_runner_d3d12.c
- tests/shader_runner_d3d9.c
- tests/shader_runner_gl.c
- tests/shader_runner_metal.m
- tests/shader_runner_vulkan.c
- tests/vulkan_utils.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/d049ea640f8ad199d84b2ecdfba7…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/d049ea640f8ad199d84b2ecdfba7…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
9065a1ee by Elizabeth Figura at 2025-01-27T14:47:12+01:00
tests: Add another unrolling test.
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d049ea64 by Elizabeth Figura at 2025-01-27T14:48:03+01:00
vkd3d-shader/hlsl: Implement broadcasts in constant folding.
Normally lower_broadcasts() takes care of this, but loop unrolling executes before other constant passes.
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2 changed files:
- libs/vkd3d-shader/hlsl_constant_ops.c
- tests/hlsl/unroll.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5bfcd811824e9ca03c09a54204bf…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5bfcd811824e9ca03c09a54204bf…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
a35c6234 by Elizabeth Figura at 2025-01-23T18:03:19+01:00
wined3d: Feed WINED3D_RS_POINTSIZE through a push constant buffer.
Not yet used by the GLSL backend, but will be needed by the HLSL backend.
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35980aa9 by Elizabeth Figura at 2025-01-23T18:03:19+01:00
wined3d: Implement point size in the HLSL FFP pipeline.
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a11435e4 by Elizabeth Figura at 2025-01-23T18:03:20+01:00
wined3d: Implement vertex blending in the HLSL FFP pipeline.
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72fad4ab by Elizabeth Figura at 2025-01-23T18:03:20+01:00
wined3d: Feed bumpenv constants through a push constant buffer.
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cc86530a by Elizabeth Figura at 2025-01-23T18:03:20+01:00
wined3d: Implement bumpenv mapping in the HLSL FFP pipeline.
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fad6977a by Elizabeth Figura at 2025-01-23T18:03:20+01:00
wined3d: Implement colour keying in the HLSL FFP pipeline.
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7 changed files:
- dlls/wined3d/adapter_vk.c
- dlls/wined3d/directx.c
- dlls/wined3d/ffp_gl.c
- dlls/wined3d/ffp_hlsl.c
- dlls/wined3d/glsl_shader.c
- dlls/wined3d/stateblock.c
- dlls/wined3d/wined3d_private.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/263d64542f3dfcb85575b4cc6ba8e…
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