Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
d76435cd by Conor McCarthy at 2024-10-08T20:34:03+02:00
tests: Move the dxc compilation helpers to utils.h.
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fc651705 by Conor McCarthy at 2024-10-08T20:34:03+02:00
tests/shader_runner: Introduce struct vulkan_test_context for the Vulkan runner.
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ce836288 by Conor McCarthy at 2024-10-08T20:34:03+02:00
tests/shader-runner: Move struct vulkan_test_context to vulkan_utils.h.
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fcb09be6 by Conor McCarthy at 2024-10-08T20:34:03+02:00
tests/shader-runner: Move the Vulkan helper functions to vulkan_utils.h.
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7 changed files:
- Makefile.am
- tests/shader_runner.c
- tests/shader_runner.h
- tests/shader_runner_d3d12.c
- tests/shader_runner_vulkan.c
- tests/utils.h
- + tests/vulkan_utils.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/102cfdab360fc33425ef722d1611…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/102cfdab360fc33425ef722d1611…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
aad0c1e3 by Anton Baskanov at 2024-10-07T12:41:30+02:00
dplayx: Use DP_CreatePlayer() in DP_SecureOpen().
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bbf4dff8 by Anton Baskanov at 2024-10-07T12:41:32+02:00
dplayx: Free the old session desc in DP_SecureOpen().
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70f711fe by Anton Baskanov at 2024-10-07T12:41:32+02:00
dplayx: Free resources on error paths in DP_SecureOpen().
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6ff9858f by Anton Baskanov at 2024-10-07T12:41:32+02:00
dplayx: Send password in player creation forward request.
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70a22f5c by Anton Baskanov at 2024-10-07T12:41:32+02:00
dplayx: Check REQUESTPLAYERREPLY size before access.
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4 changed files:
- dlls/dplayx/dplay.c
- dlls/dplayx/dplayx_messages.c
- dlls/dplayx/dplayx_messages.h
- dlls/dplayx/tests/dplayx.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/7ee99608f469723bafadb28ef0ebd…
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View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/7ee99608f469723bafadb28ef0ebd…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
b5ccc0e7 by Evan Tang at 2024-10-07T17:34:54+02:00
vkd3d-shader/ir: Remove an unnecessary typecast in shader_instruction_eliminate_phase_instance_id().
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c571a45e by Evan Tang at 2024-10-07T17:36:11+02:00
vkd3d-shader/ir: Don't shift register write masks by the component index in shader_dst_param_io_normalise().
This loses information about which source elements they want, making
"o.yzw = reg.xxyz" compile to "o = reg.xxy" instead of "o = reg.xyz".
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3342d307 by Evan Tang at 2024-10-07T17:39:45+02:00
tests: Add a test for shader interstage register packing.
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102cfdab by Evan Tang at 2024-10-07T17:44:29+02:00
tests: Add a test for writing patch constants during tessellation.
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4 changed files:
- libs/vkd3d-shader/ir.c
- libs/vkd3d-shader/spirv.c
- + tests/hlsl/interface-packing.shader_test
- + tests/hlsl/tessellation-patch-vars.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/fbd8b1a8c42879655c4e3087b8a6…
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View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/fbd8b1a8c42879655c4e3087b8a6…
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