Alexandre Julliard pushed to branch master at wine / wine
Commits:
0169e2dd by Daniel Lehman at 2024-08-19T17:45:46+02:00
msvcr120: Add feholdexcept stub.
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c1880892 by Daniel Lehman at 2024-08-19T17:45:46+02:00
msvcr120: Implement feholdexcept.
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5 changed files:
- dlls/msvcr120/msvcr120.spec
- dlls/msvcr120/tests/msvcr120.c
- dlls/msvcr120_app/msvcr120_app.spec
- dlls/msvcrt/math.c
- dlls/ucrtbase/ucrtbase.spec
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/99448a41a1db14dd9226cf480e9e2…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
ab66e768 by Alexandre Julliard at 2024-08-17T13:37:07+02:00
wow64: Fetch the initial thread context from the CPU backend.
The same way it's done in the other cases.
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fb5aac7a by Alexandre Julliard at 2024-08-17T13:51:17+02:00
wow64: Only update necessary registers when raising exceptions.
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0b88a8c2 by Alexandre Julliard at 2024-08-19T17:45:46+02:00
include: Unify the syscall thunk on x86-64.
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99448a41 by Alexandre Julliard at 2024-08-19T17:45:46+02:00
include: Clean up formatting of long asm statements.
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2 changed files:
- dlls/wow64/syscall.c
- include/wine/asm.h
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/3af5a02a83b5b63dae7070c259fce…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
c8cc1b1a by Nikolay Sivov at 2024-08-19T14:21:59+02:00
vkd3d-shader/fx: Fix the matrix type class for fx_2_0.
CTAB type correctly reflects matrix majority, unlike effects
type data that does not respond to majority modifiers at all.
It doesn't transpose default values either.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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1 changed file:
- libs/vkd3d-shader/fx.c
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/c8cc1b1a2476a4c518756fd7604d3…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
d1b8a7e7 by Nikolay Sivov at 2024-08-19T14:17:41+02:00
vkd3d: Fix a few typos in the comments.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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f0a2e4bc by Nikolay Sivov at 2024-08-19T14:20:21+02:00
vkd3d-shader/glsl: Fix a typo in a few messages.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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b9e894f2 by Nikolay Sivov at 2024-08-19T14:20:28+02:00
include: Fix a few typos in the IDL files.
Signed-off-by: Nikolay Sivov <nsivov(a)codeweavers.com>
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10 changed files:
- include/vkd3d_d3d12.idl
- include/vkd3d_dxgi.idl
- include/vkd3d_shader.h
- libs/vkd3d-shader/d3d_asm.c
- libs/vkd3d-shader/dxil.c
- libs/vkd3d-shader/glsl.c
- libs/vkd3d-shader/hlsl.h
- libs/vkd3d-shader/ir.c
- libs/vkd3d/resource.c
- libs/vkd3d/vkd3d_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/4467c655f04be55ee3a9bcfae555…
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Henri Verbeet pushed to branch master at wine / vkd3d
Commits:
4467c655 by Petrichor Park at 2024-08-19T14:15:43+02:00
vkd3d-shader/hlsl: Factor out add_binary_expr() and use it for assignment operators.
This fixes a lot of internal compiler errors with assignment operators,
especially bitwise ones. The bitwise-assignment test has the motivating
examples.
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3 changed files:
- libs/vkd3d-shader/hlsl.y
- + tests/hlsl/bitwise-assignment.shader_test
- tests/hlsl/bitwise.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/commit/4467c655f04be55ee3a9bcfae555c…
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Alexandre Julliard pushed to branch master at wine / wine
Commits:
e2f71611 by Dmitry Timoshkov at 2024-08-16T23:17:00+02:00
msv1_0: Make buffer large enough to hold NTLM_MAX_BUF bytes of base64 encoded data.
Without this patch NTLM tests in next patches will crash.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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ba989896 by Dmitry Timoshkov at 2024-08-16T23:17:00+02:00
secur32/tests: Don't load secur32.dll dynamically.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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935b4b34 by Dmitry Timoshkov at 2024-08-16T23:17:00+02:00
secur32/tests: Avoid assigning a 4-byte status to an 1-byte variable.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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50ab8430 by Dmitry Timoshkov at 2024-08-16T23:17:00+02:00
secur32/tests: Don't use fake user/domain/password in NTLM tests.
Under Windows AcceptSecurityContext() returns SEC_E_LOGON_DENIED after
huge timeout in that case. Using NULL instead uses current user identity
and works as intended. By accepting SEC_E_LOGON_DENIED the tests actually
hide the fact that AcceptSecurityContext() fails under both Windows and Wine.
It looks like that NTLM authentication never worked under Wine because
SEC_E_LOGON_DENIED was there from the start.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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2593db16 by Dmitry Timoshkov at 2024-08-16T23:17:00+02:00
secur32/tests: Fix a typo.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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a0920e90 by Dmitry Timoshkov at 2024-08-16T23:17:00+02:00
secur32/tests: Separate NTLM signature and encryption tests.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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3af5a02a by Dmitry Timoshkov at 2024-08-16T23:17:00+02:00
secur32/tests: Make NTLM encryption tests work on newer Windows versions.
Starting from Vista if context doesn't require encryption or signing
EncryptMessage() fails with SEC_E_UNSUPPORTED_FUNCTION. When encryption
or signing is enabled using fake data is no longer possible because
the session key is always different.
Signed-off-by: Dmitry Timoshkov <dmitry(a)baikal.ru>
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2 changed files:
- dlls/msv1_0/main.c
- dlls/secur32/tests/ntlm.c
View it on GitLab: https://gitlab.winehq.org/wine/wine/-/compare/0f9b3be9f245d8f85d8293d3acf74…
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