ChangeSet ID: 7930
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)wine.codeweavers.com 2003/04/21 18:20:52
Modified files:
dlls/d3d8 : device.c
Log message:
Jason Edmeades <us(a)the-edmeades.demon.co.uk>
Don't reapply all the texture states if the texture we are replacing
is the same as the texture there already and the texture is not
'dirty'.
Patch: http://cvs.winehq.com/patch.py?id=7930
Old revision New revision Changes Path
1.40 1.41 +12 -5 wine/dlls/d3d8/device.c
ChangeSet ID: 7922
CVSROOT: /opt/cvs-commit
Module name: wine
Changes by: julliard(a)wine.codeweavers.com 2003/04/19 21:47:22
Modified files:
dlls/d3d8 : directx.c
Log message:
Jason Edmeades <us(a)the-edmeades.demon.co.uk>
When a game requests fullscreen, make its window the dimensions
requested. Ideally this should be followed by making the screen that
resolution, but this suffices for now.
Patch: http://cvs.winehq.com/patch.py?id=7922
Old revision New revision Changes Path
1.23 1.24 +8 -0 wine/dlls/d3d8/directx.c